globe.gl 2.45.2 → 2.45.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/globe.gl.js +90 -181
- package/dist/globe.gl.js.map +1 -1
- package/dist/globe.gl.min.js +2 -2
- package/dist/globe.gl.mjs +2 -1
- package/package.json +3 -3
package/dist/globe.gl.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
// Version 2.45.
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1
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+
// Version 2.45.3 globe.gl - https://github.com/vasturiano/globe.gl
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2
2
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(function (global, factory) {
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3
3
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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typeof define === 'function' && define.amd ? define(factory) :
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@@ -38099,138 +38099,6 @@
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}
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38102
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/**
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38103
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* Class for keeping track of time.
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*
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* @deprecated since r183.
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*/
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class Clock {
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-
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/**
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* Constructs a new clock.
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*
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* @deprecated since 183.
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* @param {boolean} [autoStart=true] - Whether to automatically start the clock when
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* `getDelta()` is called for the first time.
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*/
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constructor( autoStart = true ) {
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-
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/**
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* If set to `true`, the clock starts automatically when `getDelta()` is called
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* for the first time.
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*
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* @type {boolean}
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* @default true
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*/
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this.autoStart = autoStart;
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38126
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-
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/**
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* Holds the time at which the clock's `start()` method was last called.
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*
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* @type {number}
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* @default 0
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*/
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this.startTime = 0;
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38134
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-
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/**
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* Holds the time at which the clock's `start()`, `getElapsedTime()` or
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* `getDelta()` methods were last called.
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*
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* @type {number}
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* @default 0
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*/
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this.oldTime = 0;
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38143
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-
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/**
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* Keeps track of the total time that the clock has been running.
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*
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* @type {number}
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* @default 0
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*/
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this.elapsedTime = 0;
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/**
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* Whether the clock is running or not.
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*
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* @type {boolean}
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* @default true
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*/
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this.running = false;
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38159
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-
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warn( 'THREE.Clock: This module has been deprecated. Please use THREE.Timer instead.' ); // @deprecated, r183
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}
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-
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/**
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* Starts the clock. When `autoStart` is set to `true`, the method is automatically
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* called by the class.
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*/
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start() {
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this.startTime = performance.now();
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this.oldTime = this.startTime;
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this.elapsedTime = 0;
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this.running = true;
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}
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/**
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* Stops the clock.
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*/
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stop() {
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this.getElapsedTime();
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this.running = false;
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this.autoStart = false;
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}
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/**
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* Returns the elapsed time in seconds.
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*
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* @return {number} The elapsed time.
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*/
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getElapsedTime() {
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this.getDelta();
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return this.elapsedTime;
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}
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/**
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* Returns the delta time in seconds.
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*
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* @return {number} The delta time.
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*/
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getDelta() {
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let diff = 0;
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if ( this.autoStart && ! this.running ) {
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this.start();
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return 0;
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}
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if ( this.running ) {
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const newTime = performance.now();
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diff = ( newTime - this.oldTime ) / 1000;
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this.oldTime = newTime;
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this.elapsedTime += diff;
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}
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return diff;
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}
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}
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-
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/**
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* This class can be used to represent points in 3D space as
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* [Spherical coordinates](https://en.wikipedia.org/wiki/Spherical_coordinate_system).
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@@ -65103,9 +64971,9 @@ void main() {
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}
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}
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-
var _materialDispose$
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var _materialDispose$2 = function materialDispose(material) {
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if (material instanceof Array) {
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material.forEach(_materialDispose$
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material.forEach(_materialDispose$2);
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} else {
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if (material.map) {
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material.map.dispose();
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@@ -65113,18 +64981,18 @@ void main() {
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material.dispose();
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}
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};
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var _deallocate$
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var _deallocate$2 = function deallocate(obj) {
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if (obj.geometry) {
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obj.geometry.dispose();
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}
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if (obj.material) {
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_materialDispose$
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_materialDispose$2(obj.material);
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}
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if (obj.texture) {
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obj.texture.dispose();
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}
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if (obj.children) {
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obj.children.forEach(_deallocate$
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obj.children.forEach(_deallocate$2);
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}
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};
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@@ -65277,7 +65145,7 @@ void main() {
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l.forEach(function (d) {
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if (d.obj) {
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_this.remove(d.obj);
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_deallocate$
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_deallocate$2(d.obj);
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delete d.obj;
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}
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});
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@@ -65345,7 +65213,7 @@ void main() {
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_classPrivateFieldGet2$2(_tilesMeta, this)[l] && _classPrivateFieldGet2$2(_tilesMeta, this)[l].forEach(function (d) {
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if (d.obj) {
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_this2.remove(d.obj);
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_deallocate$
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_deallocate$2(d.obj);
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delete d.obj;
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}
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});
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@@ -169549,9 +169417,9 @@ var<${access}> ${ name } : ${ structName };`;
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}
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}
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var _materialDispose = function materialDispose(material) {
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var _materialDispose$1 = function materialDispose(material) {
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if (material instanceof Array) {
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material.forEach(_materialDispose);
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material.forEach(_materialDispose$1);
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} else {
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if (material.map) {
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material.map.dispose();
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@@ -169559,25 +169427,25 @@ var<${access}> ${ name } : ${ structName };`;
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material.dispose();
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}
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};
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var _deallocate = function deallocate(obj) {
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var _deallocate$1 = function deallocate(obj) {
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if (obj.geometry) {
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obj.geometry.dispose();
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}
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if (obj.material) {
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-
_materialDispose(obj.material);
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+
_materialDispose$1(obj.material);
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}
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if (obj.texture) {
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obj.texture.dispose();
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}
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if (obj.children) {
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-
obj.children.forEach(_deallocate);
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+
obj.children.forEach(_deallocate$1);
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}
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};
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-
var emptyObject = function emptyObject(obj) {
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+
var emptyObject$1 = function emptyObject(obj) {
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if (obj && obj.children) while (obj.children.length) {
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var childObj = obj.children[0];
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obj.remove(childObj);
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-
_deallocate(childObj);
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+
_deallocate$1(childObj);
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}
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};
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@@ -169805,9 +169673,9 @@ var<${access}> ${ name } : ${ structName };`;
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state.tileEngine.clearTiles();
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},
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_destructor: function _destructor(state) {
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169808
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-
_deallocate(state.globeObj);
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169809
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-
_deallocate(state.tileEngine);
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-
_deallocate(state.graticulesObj);
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169676
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+
_deallocate$1(state.globeObj);
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_deallocate$1(state.tileEngine);
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_deallocate$1(state.graticulesObj);
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}
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},
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stateInit: function stateInit() {
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@@ -169843,7 +169711,7 @@ var<${access}> ${ name } : ${ structName };`;
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},
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init: function init(threeObj, state) {
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// Clear the scene
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169846
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-
emptyObject(threeObj);
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+
emptyObject$1(threeObj);
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// Main three object to manipulate
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state.scene = threeObj;
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@@ -169899,7 +169767,7 @@ var<${access}> ${ name } : ${ structName };`;
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if (state.atmosphereObj) {
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// recycle previous atmosphere object
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state.scene.remove(state.atmosphereObj);
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-
_deallocate(state.atmosphereObj);
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+
_deallocate$1(state.atmosphereObj);
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}
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if (state.atmosphereColor && state.atmosphereAltitude) {
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var obj = state.atmosphereObj = new GlowMesh(state.globeObj.geometry, {
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@@ -170034,7 +169902,7 @@ var<${access}> ${ name } : ${ structName };`;
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fn(obj, dId);
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var removeFn = function removeFn() {
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_this3.scene.remove(obj);
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170037
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-
_deallocate(obj);
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+
_deallocate$1(obj);
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delete d[_classPrivateFieldGet2(_objBindAttr, _this3)];
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};
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_classPrivateFieldGet2(_removeDelay, _this3) ? setTimeout(removeFn, _classPrivateFieldGet2(_removeDelay, _this3)) : removeFn();
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@@ -170100,7 +169968,7 @@ var<${access}> ${ name } : ${ structName };`;
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init: function init(threeObj, state, _ref) {
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var tweenGroup = _ref.tweenGroup;
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// Clear the scene
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-
emptyObject(threeObj);
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+
emptyObject$1(threeObj);
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// Main three object to manipulate
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state.scene = threeObj;
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@@ -170125,7 +169993,7 @@ var<${access}> ${ name } : ${ structName };`;
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var pointMaterials = {}; // indexed by color
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if (!state.pointsMerge && changedProps.hasOwnProperty('pointsMerge')) {
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-
emptyObject(state.scene); // Empty trailing merged objects
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+
emptyObject$1(state.scene); // Empty trailing merged objects
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}
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state.dataMapper.scene = state.pointsMerge ? new THREE$f.Object3D() : state.scene; // use fake scene if merging points
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@@ -170154,7 +170022,7 @@ var<${access}> ${ name } : ${ structName };`;
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points.__data = state.pointsData; // Attach obj data
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state.dataMapper.clear(); // Unbind merged points
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170157
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-
emptyObject(state.scene);
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+
emptyObject$1(state.scene);
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state.scene.add(points);
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}
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@@ -170397,7 +170265,7 @@ var<${access}> ${ name } : ${ structName };`;
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},
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init: function init(threeObj, state) {
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// Clear the scene
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-
emptyObject(threeObj);
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+
emptyObject$1(threeObj);
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// Main three object to manipulate
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state.scene = threeObj;
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@@ -170447,7 +170315,7 @@ var<${access}> ${ name } : ${ structName };`;
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var useTube = stroke !== null && stroke !== undefined;
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if (!group.children.length || useTube !== (group.children[0].type === 'Mesh')) {
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|
170449
170317
|
// create or swap object types
|
|
170450
|
-
emptyObject(group);
|
|
170318
|
+
emptyObject$1(group);
|
|
170451
170319
|
var _obj = useTube ? new THREE$e.Mesh() : new THREE$e.Line(new THREE$e.BufferGeometry());
|
|
170452
170320
|
_obj.material = state.sharedMaterial.clone(); // Separate material instance per object to have dedicated uniforms (but shared shaders)
|
|
170453
170321
|
|
|
@@ -170713,7 +170581,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
170713
170581
|
init: function init(threeObj, state, _ref2) {
|
|
170714
170582
|
var tweenGroup = _ref2.tweenGroup;
|
|
170715
170583
|
// Clear the scene
|
|
170716
|
-
emptyObject(threeObj);
|
|
170584
|
+
emptyObject$1(threeObj);
|
|
170717
170585
|
|
|
170718
170586
|
// Main three object to manipulate
|
|
170719
170587
|
state.scene = threeObj;
|
|
@@ -170751,7 +170619,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
170751
170619
|
var hexMaterials = {}; // indexed by color
|
|
170752
170620
|
|
|
170753
170621
|
if (!state.hexBinMerge && changedProps.hasOwnProperty('hexBinMerge')) {
|
|
170754
|
-
emptyObject(state.scene); // Empty trailing merged objects
|
|
170622
|
+
emptyObject$1(state.scene); // Empty trailing merged objects
|
|
170755
170623
|
}
|
|
170756
170624
|
state.dataMapper.scene = state.hexBinMerge ? new THREE$d.Object3D() : state.scene; // use fake scene if merging hex points
|
|
170757
170625
|
|
|
@@ -170794,7 +170662,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
170794
170662
|
hexPoints.__data = hexBins; // Attach obj data
|
|
170795
170663
|
|
|
170796
170664
|
state.dataMapper.clear(); // Unbind merged points
|
|
170797
|
-
emptyObject(state.scene);
|
|
170665
|
+
emptyObject$1(state.scene);
|
|
170798
170666
|
state.scene.add(hexPoints);
|
|
170799
170667
|
}
|
|
170800
170668
|
|
|
@@ -171174,7 +171042,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
171174
171042
|
init: function init(threeObj, state, _ref) {
|
|
171175
171043
|
var tweenGroup = _ref.tweenGroup;
|
|
171176
171044
|
// Clear the scene
|
|
171177
|
-
emptyObject(threeObj);
|
|
171045
|
+
emptyObject$1(threeObj);
|
|
171178
171046
|
|
|
171179
171047
|
// Main three object to manipulate
|
|
171180
171048
|
state.scene = threeObj;
|
|
@@ -171365,7 +171233,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
171365
171233
|
init: function init(threeObj, state, _ref) {
|
|
171366
171234
|
var tweenGroup = _ref.tweenGroup;
|
|
171367
171235
|
// Clear the scene
|
|
171368
|
-
emptyObject(threeObj);
|
|
171236
|
+
emptyObject$1(threeObj);
|
|
171369
171237
|
|
|
171370
171238
|
// Main three object to manipulate
|
|
171371
171239
|
state.scene = threeObj;
|
|
@@ -171607,7 +171475,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
171607
171475
|
init: function init(threeObj, state, _ref) {
|
|
171608
171476
|
var tweenGroup = _ref.tweenGroup;
|
|
171609
171477
|
// Clear the scene
|
|
171610
|
-
emptyObject(threeObj);
|
|
171478
|
+
emptyObject$1(threeObj);
|
|
171611
171479
|
|
|
171612
171480
|
// Main three object to manipulate
|
|
171613
171481
|
state.scene = threeObj;
|
|
@@ -171882,7 +171750,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
171882
171750
|
},
|
|
171883
171751
|
init: function init(threeObj, state) {
|
|
171884
171752
|
// Clear the scene
|
|
171885
|
-
emptyObject(threeObj);
|
|
171753
|
+
emptyObject$1(threeObj);
|
|
171886
171754
|
|
|
171887
171755
|
// Main three object to manipulate
|
|
171888
171756
|
state.scene = threeObj;
|
|
@@ -171936,7 +171804,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
171936
171804
|
var useFatLine = stroke !== null && stroke !== undefined;
|
|
171937
171805
|
if (!group.children.length || useFatLine === (group.children[0].type === 'Line')) {
|
|
171938
171806
|
// create or swap object types
|
|
171939
|
-
emptyObject(group);
|
|
171807
|
+
emptyObject$1(group);
|
|
171940
171808
|
var _obj = useFatLine ? new Line2(new LineGeometry(), new LineMaterial()) : new THREE$8.Line(new THREE$8.BufferGeometry(), state.sharedMaterial.clone() // Separate material instance per object to have dedicated uniforms (but shared shaders)
|
|
171941
171809
|
);
|
|
171942
171810
|
group.add(_obj);
|
|
@@ -172237,7 +172105,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172237
172105
|
init: function init(threeObj, state, _ref) {
|
|
172238
172106
|
var tweenGroup = _ref.tweenGroup;
|
|
172239
172107
|
// Clear the scene
|
|
172240
|
-
emptyObject(threeObj);
|
|
172108
|
+
emptyObject$1(threeObj);
|
|
172241
172109
|
|
|
172242
172110
|
// Main three object to manipulate
|
|
172243
172111
|
state.scene = threeObj;
|
|
@@ -172361,7 +172229,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172361
172229
|
},
|
|
172362
172230
|
init: function init(threeObj, state) {
|
|
172363
172231
|
// Clear the scene
|
|
172364
|
-
emptyObject(threeObj);
|
|
172232
|
+
emptyObject$1(threeObj);
|
|
172365
172233
|
|
|
172366
172234
|
// Main three object to manipulate
|
|
172367
172235
|
state.scene = threeObj;
|
|
@@ -172518,7 +172386,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172518
172386
|
init: function init(threeObj, state, _ref) {
|
|
172519
172387
|
var tweenGroup = _ref.tweenGroup;
|
|
172520
172388
|
// Clear the scene
|
|
172521
|
-
emptyObject(threeObj);
|
|
172389
|
+
emptyObject$1(threeObj);
|
|
172522
172390
|
|
|
172523
172391
|
// Main three object to manipulate
|
|
172524
172392
|
state.scene = threeObj;
|
|
@@ -172607,7 +172475,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172607
172475
|
}).onComplete(function () {
|
|
172608
172476
|
state.tweenGroup.remove(this);
|
|
172609
172477
|
obj.remove(circleObj);
|
|
172610
|
-
_deallocate(circleObj);
|
|
172478
|
+
_deallocate$1(circleObj);
|
|
172611
172479
|
}).start());
|
|
172612
172480
|
}
|
|
172613
172481
|
}
|
|
@@ -172714,7 +172582,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172714
172582
|
init: function init(threeObj, state, _ref) {
|
|
172715
172583
|
var tweenGroup = _ref.tweenGroup;
|
|
172716
172584
|
// Clear the scene
|
|
172717
|
-
emptyObject(threeObj);
|
|
172585
|
+
emptyObject$1(threeObj);
|
|
172718
172586
|
|
|
172719
172587
|
// Main three object to manipulate
|
|
172720
172588
|
state.scene = threeObj;
|
|
@@ -172923,7 +172791,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
172923
172791
|
init: function init(threeObj, state, _ref3) {
|
|
172924
172792
|
var tweenGroup = _ref3.tweenGroup;
|
|
172925
172793
|
// Clear the scene
|
|
172926
|
-
emptyObject(threeObj);
|
|
172794
|
+
emptyObject$1(threeObj);
|
|
172927
172795
|
|
|
172928
172796
|
// Main three object to manipulate
|
|
172929
172797
|
state.scene = threeObj;
|
|
@@ -173015,7 +172883,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
173015
172883
|
},
|
|
173016
172884
|
init: function init(threeObj, state) {
|
|
173017
172885
|
// Clear the scene
|
|
173018
|
-
emptyObject(threeObj);
|
|
172886
|
+
emptyObject$1(threeObj);
|
|
173019
172887
|
|
|
173020
172888
|
// Main three object to manipulate
|
|
173021
172889
|
state.scene = threeObj;
|
|
@@ -173071,7 +172939,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
173071
172939
|
},
|
|
173072
172940
|
init: function init(threeObj, state) {
|
|
173073
172941
|
// Clear the scene
|
|
173074
|
-
emptyObject(threeObj);
|
|
172942
|
+
emptyObject$1(threeObj);
|
|
173075
172943
|
|
|
173076
172944
|
// Main three object to manipulate
|
|
173077
172945
|
state.scene = threeObj;
|
|
@@ -173091,7 +172959,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
173091
172959
|
},
|
|
173092
172960
|
update: function update(state, changedProps) {
|
|
173093
172961
|
if (!state.customThreeObjectUpdate) {
|
|
173094
|
-
emptyObject(state.scene);
|
|
172962
|
+
emptyObject$1(state.scene);
|
|
173095
172963
|
} // Clear the existing objects to create all new, if there's no update method (brute-force)
|
|
173096
172964
|
|
|
173097
172965
|
var customObjectUpdateAccessor = index$2(state.customThreeObjectUpdate);
|
|
@@ -173321,7 +173189,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
173321
173189
|
_ref15$waitForGlobeRe = _ref15.waitForGlobeReady,
|
|
173322
173190
|
waitForGlobeReady = _ref15$waitForGlobeRe === void 0 ? true : _ref15$waitForGlobeRe;
|
|
173323
173191
|
// Clear the scene
|
|
173324
|
-
emptyObject(threeObj);
|
|
173192
|
+
emptyObject$1(threeObj);
|
|
173325
173193
|
|
|
173326
173194
|
// Main three object to manipulate
|
|
173327
173195
|
state.scene = threeObj;
|
|
@@ -180402,6 +180270,38 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
180402
180270
|
}
|
|
180403
180271
|
}
|
|
180404
180272
|
|
|
180273
|
+
var _materialDispose = function materialDispose(material) {
|
|
180274
|
+
if (material instanceof Array) {
|
|
180275
|
+
material.forEach(_materialDispose);
|
|
180276
|
+
} else {
|
|
180277
|
+
if (material.map) {
|
|
180278
|
+
material.map.dispose();
|
|
180279
|
+
}
|
|
180280
|
+
material.dispose();
|
|
180281
|
+
}
|
|
180282
|
+
};
|
|
180283
|
+
var _deallocate = function deallocate(obj) {
|
|
180284
|
+
if (obj.geometry) {
|
|
180285
|
+
obj.geometry.dispose();
|
|
180286
|
+
}
|
|
180287
|
+
if (obj.material) {
|
|
180288
|
+
_materialDispose(obj.material);
|
|
180289
|
+
}
|
|
180290
|
+
if (obj.texture) {
|
|
180291
|
+
obj.texture.dispose();
|
|
180292
|
+
}
|
|
180293
|
+
if (obj.children) {
|
|
180294
|
+
obj.children.forEach(_deallocate);
|
|
180295
|
+
}
|
|
180296
|
+
};
|
|
180297
|
+
var emptyObject = function emptyObject(obj) {
|
|
180298
|
+
while (obj.children.length) {
|
|
180299
|
+
var childObj = obj.children[0];
|
|
180300
|
+
obj.remove(childObj);
|
|
180301
|
+
_deallocate(childObj);
|
|
180302
|
+
}
|
|
180303
|
+
};
|
|
180304
|
+
|
|
180405
180305
|
var three = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
|
|
180406
180306
|
: {
|
|
180407
180307
|
WebGLRenderer: WebGLRenderer,
|
|
@@ -180418,7 +180318,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
180418
180318
|
SphereGeometry: SphereGeometry,
|
|
180419
180319
|
MeshBasicMaterial: MeshBasicMaterial,
|
|
180420
180320
|
BackSide: BackSide,
|
|
180421
|
-
|
|
180321
|
+
Timer: Timer
|
|
180422
180322
|
};
|
|
180423
180323
|
var threeRenderObjects = index$3({
|
|
180424
180324
|
props: {
|
|
@@ -180512,7 +180412,7 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
180512
180412
|
methods: {
|
|
180513
180413
|
tick: function tick(state) {
|
|
180514
180414
|
if (state.initialised) {
|
|
180515
|
-
state.controls.enabled && state.controls.update && state.controls.update(Math.min(1, state.
|
|
180415
|
+
state.controls.enabled && state.controls.update && state.controls.update(Math.min(1, state.timer.update().getDelta())); // timedelta is required for fly controls
|
|
180516
180416
|
|
|
180517
180417
|
state.postProcessingComposer ? state.postProcessingComposer.render() // if using postprocessing, switch the output to it
|
|
180518
180418
|
: state.renderer.render(state.scene, state.camera);
|
|
@@ -180705,13 +180605,21 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
180705
180605
|
},
|
|
180706
180606
|
tbControls: function tbControls(state) {
|
|
180707
180607
|
return state.controls;
|
|
180708
|
-
}
|
|
180608
|
+
},
|
|
180609
|
+
// to be deprecated
|
|
180610
|
+
_destructor: function _destructor(state) {
|
|
180611
|
+
var _state$controls, _state$renderer, _state$postProcessing;
|
|
180612
|
+
emptyObject(state.scene);
|
|
180613
|
+
(_state$controls = state.controls) === null || _state$controls === void 0 || _state$controls.dispose();
|
|
180614
|
+
(_state$renderer = state.renderer) === null || _state$renderer === void 0 || _state$renderer.dispose();
|
|
180615
|
+
(_state$postProcessing = state.postProcessingComposer) === null || _state$postProcessing === void 0 || _state$postProcessing.dispose();
|
|
180616
|
+
}
|
|
180709
180617
|
},
|
|
180710
180618
|
stateInit: function stateInit() {
|
|
180711
180619
|
return {
|
|
180712
180620
|
scene: new three.Scene(),
|
|
180713
180621
|
camera: new three.PerspectiveCamera(),
|
|
180714
|
-
|
|
180622
|
+
timer: new three.Timer(),
|
|
180715
180623
|
tweenGroup: new Group(),
|
|
180716
180624
|
lastRaycasterCheck: 0
|
|
180717
180625
|
};
|
|
@@ -181314,7 +181222,6 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
181314
181222
|
},
|
|
181315
181223
|
// Expose controls
|
|
181316
181224
|
_destructor: function _destructor(state) {
|
|
181317
|
-
state.globe._destructor();
|
|
181318
181225
|
this.pauseAnimation();
|
|
181319
181226
|
this.pointsData([]);
|
|
181320
181227
|
this.arcsData([]);
|
|
@@ -181329,6 +181236,8 @@ var<${access}> ${ name } : ${ structName };`;
|
|
|
181329
181236
|
this.htmlElementsData([]);
|
|
181330
181237
|
this.objectsData([]);
|
|
181331
181238
|
this.customLayerData([]);
|
|
181239
|
+
state.globe._destructor();
|
|
181240
|
+
state.renderObjs._destructor();
|
|
181332
181241
|
}
|
|
181333
181242
|
}, linkedGlobeMethods), linkedRenderObjsMethods),
|
|
181334
181243
|
stateInit: function stateInit(_ref6) {
|