glitch-javascript-sdk 3.10.3 → 3.10.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +24 -0
- package/dist/cjs/index.js.map +1 -1
- package/dist/esm/api/GameDesign.d.ts +46 -0
- package/dist/esm/api/index.d.ts +2 -0
- package/dist/esm/index.d.ts +2 -0
- package/dist/esm/index.js +18 -0
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/routes/GameDesignRoute.d.ts +7 -0
- package/dist/index.d.ts +45 -0
- package/package.json +2 -2
- package/src/api/GameDesign.ts +82 -0
- package/src/api/index.ts +2 -0
- package/src/index.ts +2 -0
- package/src/routes/GameDesignRoute.ts +13 -0
package/dist/cjs/index.js
CHANGED
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@@ -39585,6 +39585,29 @@ var Hosting = /** @class */ (function () {
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return Hosting;
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}());
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39588
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+
var GameDesignRoute = /** @class */ (function () {
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function GameDesignRoute() {
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}
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GameDesignRoute.routes = {
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generateBlueprint: {
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url: '/tools/game-design/blueprint',
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method: HTTP_METHODS.POST,
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},
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};
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return GameDesignRoute;
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}());
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/** Public AI-assisted tools for turning an early game idea into testable design documentation. */
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var GameDesign = /** @class */ (function () {
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function GameDesign() {
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}
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/** Generate a mechanics and core-loop blueprint without requiring authentication. */
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GameDesign.generateBlueprint = function (input) {
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39606
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return Requests.processRoute(GameDesignRoute.routes.generateBlueprint, input);
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};
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return GameDesign;
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}());
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var Parser = /** @class */ (function () {
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function Parser() {
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}
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@@ -40136,6 +40159,7 @@ var Glitch = /** @class */ (function () {
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MarketResearch: MarketResearch,
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GameAdvertising: GameAdvertising,
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Hosting: Hosting,
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GameDesign: GameDesign,
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};
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Glitch.util = {
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Requests: Requests,
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