glitch-javascript-sdk 2.9.1 → 2.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +15 -0
- package/dist/cjs/index.js.map +1 -1
- package/dist/esm/api/Titles.d.ts +8 -0
- package/dist/esm/index.js +15 -0
- package/dist/esm/index.js.map +1 -1
- package/dist/index.d.ts +8 -0
- package/package.json +1 -1
- package/src/api/Titles.ts +15 -0
- package/src/routes/TitlesRoute.ts +5 -0
package/dist/esm/api/Titles.d.ts
CHANGED
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@@ -579,5 +579,13 @@ declare class Titles {
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* @param status The new status ('ready', 'inactive', or 'failed').
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*/
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static updateBuildStatus<T>(title_id: string, build_id: string, status: string): AxiosPromise<Response<T>>;
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+
/**
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* Proxies a request through the backend to the matchmaker.
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* This avoids HTTPS -> HTTP mixed content blocks.
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*
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* @param title_id The UUID of the game title.
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* @returns AxiosPromise containing { signallingServer: string }
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*/
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static getMatchmakerServer<T>(title_id: string): AxiosPromise<Response<T>>;
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}
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export default Titles;
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package/dist/esm/index.js
CHANGED
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@@ -11777,6 +11777,11 @@ var TitlesRoute = /** @class */ (function () {
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method: HTTP_METHODS.GET
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},
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updateBuildStatus: { url: '/titles/{title_id}/deployments/{build_id}/status', method: HTTP_METHODS.PUT },
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+
// Inside the routes object in TitlesRoute.ts
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getMatchmakerServer: {
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url: '/titles/{title_id}/matchmaker/server',
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method: HTTP_METHODS.GET
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},
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};
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return TitlesRoute;
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}());
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@@ -12534,6 +12539,16 @@ var Titles = /** @class */ (function () {
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Titles.updateBuildStatus = function (title_id, build_id, status) {
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return Requests.processRoute(TitlesRoute.routes.updateBuildStatus, { status: status }, { title_id: title_id, build_id: build_id });
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};
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+
/**
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* Proxies a request through the backend to the matchmaker.
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* This avoids HTTPS -> HTTP mixed content blocks.
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*
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* @param title_id The UUID of the game title.
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* @returns AxiosPromise containing { signallingServer: string }
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*/
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Titles.getMatchmakerServer = function (title_id) {
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return Requests.processRoute(TitlesRoute.routes.getMatchmakerServer, {}, { title_id: title_id });
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};
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return Titles;
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}());
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