glitch-javascript-sdk 2.8.4 → 2.8.6

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@@ -519,5 +519,17 @@ declare class Titles {
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  * @param title_id The UUID of the title.
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  */
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  static listBuilds<T>(title_id: string, params?: Record<string, any>): AxiosPromise<Response<T>>;
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+ /**
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+ * List all cloud save slots for the player associated with this install.
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+ */
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+ static listSaves<T>(title_id: string, install_id: string): AxiosPromise<Response<T>>;
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+ /**
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+ * Upload game progress. The user is identified by the install_id.
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+ */
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+ static storeSave<T>(title_id: string, install_id: string, data: object): AxiosPromise<Response<T>>;
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+ /**
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+ * Resolve a conflict.
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+ */
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+ static resolveSaveConflict<T>(title_id: string, install_id: string, save_id: string, conflict_id: string, choice: 'keep_server' | 'use_client'): AxiosPromise<Response<T>>;
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  }
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  export default Titles;
@@ -24,12 +24,20 @@ declare class Config {
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  * @param lock If set to true, will lock the baseUrl so it cannot be changed
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  */
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  static setBaseUrl(baseUrl: string, lock?: boolean): void;
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+ /**
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+ * Gets the base URL
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+ */
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+ static getBaseUrl(): string;
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  /**
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  * Set the JSON Web Token (JWT) that will be passed to the API
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  *
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  * @param authToken The JWT
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  */
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  static setAuthToken(authToken: string): void;
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+ /**
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+ * Gets the auth token
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+ */
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+ static getAuthToken(): string;
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  /**
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  * Set the community to be associated with this config through
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  *
@@ -43,6 +51,9 @@ declare class Config {
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  * @param domain The domain ie: example.com
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  */
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  static setRootDomain(domain: string): void;
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+ /**
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+ * Gets the root domain
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+ */
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  static getRootDomain(): string;
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  /**
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  * Gets base url
@@ -56,5 +67,9 @@ declare class Config {
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  * Gets the community currently associated
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  */
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  static get getCommunity(): object;
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+ /**
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+ * Checks if the base URL is locked
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+ */
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+ static isBaseUrlLocked(): boolean;
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  }
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  export default Config;
package/dist/esm/index.js CHANGED
@@ -5760,6 +5760,12 @@ var Config = /** @class */ (function () {
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  this._baseUrlLocked = true;
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  }
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  };
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+ /**
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+ * Gets the base URL
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+ */
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+ Config.getBaseUrl = function () {
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+ return Config._baseUrl;
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+ };
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  /**
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  * Set the JSON Web Token (JWT) that will be passed to the API
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  *
@@ -5769,6 +5775,12 @@ var Config = /** @class */ (function () {
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  Config._authToken = authToken;
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  Requests.setAuthToken(authToken);
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  };
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+ /**
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+ * Gets the auth token
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+ */
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+ Config.getAuthToken = function () {
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+ return Config._authToken;
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+ };
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  /**
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  * Set the community to be associated with this config through
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  *
@@ -5798,6 +5810,9 @@ var Config = /** @class */ (function () {
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  this._rootDomain = formattedDomain;
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  Storage.setRootDomain(formattedDomain);
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  };
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+ /**
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+ * Gets the root domain
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+ */
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  Config.getRootDomain = function () {
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  return this._rootDomain;
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  };
@@ -5831,6 +5846,12 @@ var Config = /** @class */ (function () {
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  enumerable: false,
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  configurable: true
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  });
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+ /**
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+ * Checks if the base URL is locked
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+ */
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+ Config.isBaseUrlLocked = function () {
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+ return this._baseUrlLocked;
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+ };
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  Config._baseUrlLocked = false;
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  return Config;
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  }());
@@ -11720,6 +11741,9 @@ var TitlesRoute = /** @class */ (function () {
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  method: HTTP_METHODS.POST
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  },
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  listBuilds: { url: '/titles/{title_id}/deployments', method: HTTP_METHODS.GET },
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+ listSaves: { url: '/titles/{title_id}/installs/{install_id}/saves', method: HTTP_METHODS.GET },
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+ storeSave: { url: '/titles/{title_id}/installs/{install_id}/saves', method: HTTP_METHODS.POST },
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+ resolveSaveConflict: { url: '/titles/{title_id}/installs/{install_id}/saves/{save_id}/resolve', method: HTTP_METHODS.POST },
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  };
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  return TitlesRoute;
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  }());
@@ -12399,6 +12423,24 @@ var Titles = /** @class */ (function () {
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  Titles.listBuilds = function (title_id, params) {
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  return Requests.processRoute(TitlesRoute.routes.listBuilds, {}, { title_id: title_id }, params);
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  };
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+ /**
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+ * List all cloud save slots for the player associated with this install.
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+ */
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+ Titles.listSaves = function (title_id, install_id) {
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+ return Requests.processRoute(TitlesRoute.routes.listSaves, {}, { title_id: title_id, install_id: install_id });
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+ };
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+ /**
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+ * Upload game progress. The user is identified by the install_id.
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+ */
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+ Titles.storeSave = function (title_id, install_id, data) {
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+ return Requests.processRoute(TitlesRoute.routes.storeSave, data, { title_id: title_id, install_id: install_id });
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+ };
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+ /**
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+ * Resolve a conflict.
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+ */
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+ Titles.resolveSaveConflict = function (title_id, install_id, save_id, conflict_id, choice) {
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+ return Requests.processRoute(TitlesRoute.routes.resolveSaveConflict, { conflict_id: conflict_id, choice: choice }, { title_id: title_id, install_id: install_id, save_id: save_id });
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+ };
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  return Titles;
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  }());
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