glitch-javascript-sdk 2.8.3 → 2.8.5

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@@ -514,5 +514,22 @@ declare class Titles {
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  * @returns AxiosPromise containing { valid: boolean, user_name: string, license_type: string }
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  */
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  static validateInstall<T>(title_id: string, install_id: string): AxiosPromise<Response<T>>;
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+ /**
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+ * List all builds/deployments for a specific title.
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+ * @param title_id The UUID of the title.
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+ */
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+ static listBuilds<T>(title_id: string, params?: Record<string, any>): AxiosPromise<Response<T>>;
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+ /**
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+ * List all cloud save slots for the player associated with this install.
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+ */
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+ static listSaves<T>(title_id: string, install_id: string): AxiosPromise<Response<T>>;
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+ /**
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+ * Upload game progress. The user is identified by the install_id.
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+ */
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+ static storeSave<T>(title_id: string, install_id: string, data: object): AxiosPromise<Response<T>>;
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+ /**
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+ * Resolve a conflict.
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+ */
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+ static resolveSaveConflict<T>(title_id: string, install_id: string, save_id: string, conflict_id: string, choice: 'keep_server' | 'use_client'): AxiosPromise<Response<T>>;
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  }
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  export default Titles;
@@ -49,5 +49,12 @@ declare class Utility {
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  * @returns promise
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  */
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  static listTypes<T>(params?: Record<string, any>): AxiosPromise<Response<T>>;
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+ /**
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+ * Get all genres that are associated with at least one game title.
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+ * Includes the 'titles_count' property.
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+ *
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+ * @returns promise
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+ */
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+ static listActiveGenres<T>(params?: Record<string, any>): AxiosPromise<Response<T>>;
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  }
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  export default Utility;
package/dist/esm/index.js CHANGED
@@ -10745,6 +10745,7 @@ var UtilityRoutes = /** @class */ (function () {
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  genders: { url: '/util/genders', method: HTTP_METHODS.GET },
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  ethnicities: { url: '/util/ethnicities', method: HTTP_METHODS.GET },
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  types: { url: '/util/types', method: HTTP_METHODS.GET },
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+ genres_active: { url: '/util/genres/active', method: HTTP_METHODS.GET },
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  };
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  return UtilityRoutes;
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  }());
@@ -10812,6 +10813,15 @@ var Utility = /** @class */ (function () {
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  Utility.listTypes = function (params) {
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  return Requests.processRoute(UtilityRoutes.routes.types, undefined, undefined, params);
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  };
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+ /**
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+ * Get all genres that are associated with at least one game title.
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+ * Includes the 'titles_count' property.
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+ *
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+ * @returns promise
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+ */
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+ Utility.listActiveGenres = function (params) {
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+ return Requests.processRoute(UtilityRoutes.routes.genres_active, undefined, undefined, params);
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+ };
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  return Utility;
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  }());
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@@ -11709,6 +11719,10 @@ var TitlesRoute = /** @class */ (function () {
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  url: '/titles/{title_id}/installs/{install_id}/validate',
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  method: HTTP_METHODS.POST
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  },
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+ listBuilds: { url: '/titles/{title_id}/deployments', method: HTTP_METHODS.GET },
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+ listSaves: { url: '/titles/{title_id}/installs/{install_id}/saves', method: HTTP_METHODS.GET },
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+ storeSave: { url: '/titles/{title_id}/installs/{install_id}/saves', method: HTTP_METHODS.POST },
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+ resolveSaveConflict: { url: '/titles/{title_id}/installs/{install_id}/saves/{save_id}/resolve', method: HTTP_METHODS.POST },
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  };
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  return TitlesRoute;
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  }());
@@ -12381,6 +12395,31 @@ var Titles = /** @class */ (function () {
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  Titles.validateInstall = function (title_id, install_id) {
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  return Requests.processRoute(TitlesRoute.routes.validateInstall, {}, { title_id: title_id, install_id: install_id });
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  };
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+ /**
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+ * List all builds/deployments for a specific title.
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+ * @param title_id The UUID of the title.
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+ */
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+ Titles.listBuilds = function (title_id, params) {
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+ return Requests.processRoute(TitlesRoute.routes.listBuilds, {}, { title_id: title_id }, params);
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+ };
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+ /**
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+ * List all cloud save slots for the player associated with this install.
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+ */
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+ Titles.listSaves = function (title_id, install_id) {
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+ return Requests.processRoute(TitlesRoute.routes.listSaves, {}, { title_id: title_id, install_id: install_id });
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+ };
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+ /**
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+ * Upload game progress. The user is identified by the install_id.
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+ */
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+ Titles.storeSave = function (title_id, install_id, data) {
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+ return Requests.processRoute(TitlesRoute.routes.storeSave, data, { title_id: title_id, install_id: install_id });
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+ };
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+ /**
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+ * Resolve a conflict.
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+ */
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+ Titles.resolveSaveConflict = function (title_id, install_id, save_id, conflict_id, choice) {
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+ return Requests.processRoute(TitlesRoute.routes.resolveSaveConflict, { conflict_id: conflict_id, choice: choice }, { title_id: title_id, install_id: install_id, save_id: save_id });
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+ };
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  return Titles;
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  }());
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