glitch-javascript-sdk 2.5.1 → 2.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +109 -0
- package/dist/cjs/index.js.map +1 -1
- package/dist/esm/api/DiscordMarketplace.d.ts +57 -0
- package/dist/esm/api/Raffles.d.ts +5 -0
- package/dist/esm/api/index.d.ts +2 -0
- package/dist/esm/index.d.ts +2 -0
- package/dist/esm/index.js +109 -0
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/routes/DiscordMarketplaceRoute.d.ts +7 -0
- package/dist/index.d.ts +61 -0
- package/package.json +1 -1
- package/src/api/DiscordMarketplace.ts +92 -0
- package/src/api/Raffles.ts +8 -0
- package/src/api/index.ts +3 -1
- package/src/index.ts +2 -0
- package/src/routes/DiscordMarketplaceRoute.ts +24 -0
- package/src/routes/RafflesRoute.ts +1 -0
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@@ -0,0 +1,57 @@
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import Response from "../util/Response";
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import { AxiosPromise } from "axios";
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declare class DiscordMarketplace {
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/**
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* Search for Discord servers available for sponsorship.
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*/
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static listListings<T>(params?: Record<string, any>): AxiosPromise<Response<T>>;
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/**
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* List a Discord server in the marketplace (Owner).
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*/
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static createListing<T>(data: object): AxiosPromise<Response<T>>;
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/**
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* Get details for a specific server listing.
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*/
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static viewListing<T>(id: string): AxiosPromise<Response<T>>;
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/**
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* Update listing settings like price or auto-approve (Owner).
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*/
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static updateListing<T>(id: string, data: object): AxiosPromise<Response<T>>;
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/**
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* Remove a server from the marketplace (Owner).
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*/
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static deleteListing<T>(id: string): AxiosPromise<Response<T>>;
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/**
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* List sponsored post orders. Use params { mode: 'buyer' | 'seller' }.
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*/
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static listOrders<T>(params?: Record<string, any>): AxiosPromise<Response<T>>;
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/**
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* Submit a post to a Discord server for sponsorship (Game Developer).
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*/
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static createOrder<T>(data: object): AxiosPromise<Response<T>>;
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/**
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* Get details for a specific order.
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*/
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static viewOrder<T>(id: string): AxiosPromise<Response<T>>;
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/**
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* Approve and publish a sponsored post (Owner).
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*/
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static approveOrder<T>(id: string): AxiosPromise<Response<T>>;
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/**
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* Reject a sponsored post (Owner).
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*/
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static rejectOrder<T>(id: string, data: {
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reason: string;
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}): AxiosPromise<Response<T>>;
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/**
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* Request changes to the post content (Owner).
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*/
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static requestChanges<T>(id: string, data: {
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reason: string;
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}): AxiosPromise<Response<T>>;
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/**
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* Resubmit a post after making requested changes (Game Developer).
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*/
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static resubmitOrder<T>(id: string): AxiosPromise<Response<T>>;
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}
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export default DiscordMarketplace;
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@@ -94,5 +94,10 @@ declare class Raffles {
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* Get viral loop analytics (K-Factor, Cost Per Entry).
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*/
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static analytics<T>(id: string): AxiosPromise<Response<T>>;
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/**
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* Update a raffle (Game Owner).
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* Handles status transitions (e.g., moving from draft to active).
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*/
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static update<T>(id: string, data: object): AxiosPromise<Response<T>>;
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}
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export default Raffles;
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package/dist/esm/api/index.d.ts
CHANGED
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@@ -39,6 +39,7 @@ import AIUsage from "./AIUsage";
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import MarketingAgencies from "./MarketingAgencies";
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import TwitchReporting from "./TwitchReporting";
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import Raffles from "./Raffles";
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import DiscordMarketplace from "./DiscordMarketplace";
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export { Ads };
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export { AccessKeys };
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export { Auth };
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@@ -80,3 +81,4 @@ export { AIUsage };
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export { MarketingAgencies };
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export { TwitchReporting };
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export { Raffles };
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export { DiscordMarketplace };
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package/dist/esm/index.d.ts
CHANGED
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@@ -39,6 +39,7 @@ import { AIUsage } from "./api";
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import { MarketingAgencies } from "./api";
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import { TwitchReporting } from './api';
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import { Raffles } from './api';
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import { DiscordMarketplace } from './api';
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import Requests from "./util/Requests";
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import Parser from "./util/Parser";
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import Session from "./util/Session";
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@@ -99,6 +100,7 @@ declare class Glitch {
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MarketingAgencies: typeof MarketingAgencies;
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TwitchReporting: typeof TwitchReporting;
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Raffles: typeof Raffles;
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DiscordMarketplace: typeof DiscordMarketplace;
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};
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static util: {
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Requests: typeof Requests;
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package/dist/esm/index.js
CHANGED
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@@ -16194,6 +16194,7 @@ var RafflesRoute = /** @class */ (function () {
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list: { url: '/raffles', method: HTTP_METHODS.GET },
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create: { url: '/raffles', method: HTTP_METHODS.POST },
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view: { url: '/raffles/{id}', method: HTTP_METHODS.GET },
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update: { url: '/raffles/{id}', method: HTTP_METHODS.PUT },
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enter: { url: '/raffles/{id}/enter', method: HTTP_METHODS.POST },
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me: { url: '/raffles/{id}/me', method: HTTP_METHODS.GET },
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performAction: { url: '/raffles/{id}/actions', method: HTTP_METHODS.POST },
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@@ -16328,9 +16329,116 @@ var Raffles = /** @class */ (function () {
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Raffles.analytics = function (id) {
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return Requests.processRoute(RafflesRoute.routes.analytics, {}, { id: id });
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};
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/**
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* Update a raffle (Game Owner).
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* Handles status transitions (e.g., moving from draft to active).
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*/
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Raffles.update = function (id, data) {
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return Requests.processRoute(RafflesRoute.routes.update, data, { id: id });
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};
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return Raffles;
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}());
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var DiscordMarketplaceRoute = /** @class */ (function () {
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function DiscordMarketplaceRoute() {
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}
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DiscordMarketplaceRoute.routes = {
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// Listings
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listListings: { url: '/discord-marketplace/listings', method: HTTP_METHODS.GET },
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createListing: { url: '/discord-marketplace/listings', method: HTTP_METHODS.POST },
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viewListing: { url: '/discord-marketplace/listings/{id}', method: HTTP_METHODS.GET },
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updateListing: { url: '/discord-marketplace/listings/{id}', method: HTTP_METHODS.PUT },
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deleteListing: { url: '/discord-marketplace/listings/{id}', method: HTTP_METHODS.DELETE },
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// Orders
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listOrders: { url: '/discord-marketplace/orders', method: HTTP_METHODS.GET },
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createOrder: { url: '/discord-marketplace/orders', method: HTTP_METHODS.POST },
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viewOrder: { url: '/discord-marketplace/orders/{id}', method: HTTP_METHODS.GET },
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approveOrder: { url: '/discord-marketplace/orders/{id}/approve', method: HTTP_METHODS.POST },
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rejectOrder: { url: '/discord-marketplace/orders/{id}/reject', method: HTTP_METHODS.POST },
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requestChanges: { url: '/discord-marketplace/orders/{id}/request-changes', method: HTTP_METHODS.POST },
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resubmitOrder: { url: '/discord-marketplace/orders/{id}/resubmit', method: HTTP_METHODS.POST },
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};
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return DiscordMarketplaceRoute;
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}());
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var DiscordMarketplace = /** @class */ (function () {
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function DiscordMarketplace() {
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}
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/**
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* Search for Discord servers available for sponsorship.
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*/
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DiscordMarketplace.listListings = function (params) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.listListings, undefined, undefined, params);
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};
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/**
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* List a Discord server in the marketplace (Owner).
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*/
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DiscordMarketplace.createListing = function (data) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.createListing, data);
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};
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/**
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* Get details for a specific server listing.
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*/
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DiscordMarketplace.viewListing = function (id) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.viewListing, {}, { id: id });
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};
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/**
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* Update listing settings like price or auto-approve (Owner).
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*/
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DiscordMarketplace.updateListing = function (id, data) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.updateListing, data, { id: id });
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};
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/**
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* Remove a server from the marketplace (Owner).
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*/
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DiscordMarketplace.deleteListing = function (id) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.deleteListing, {}, { id: id });
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};
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/**
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* List sponsored post orders. Use params { mode: 'buyer' | 'seller' }.
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*/
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DiscordMarketplace.listOrders = function (params) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.listOrders, undefined, undefined, params);
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};
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/**
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* Submit a post to a Discord server for sponsorship (Game Developer).
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*/
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DiscordMarketplace.createOrder = function (data) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.createOrder, data);
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};
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/**
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* Get details for a specific order.
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*/
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DiscordMarketplace.viewOrder = function (id) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.viewOrder, {}, { id: id });
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};
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/**
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* Approve and publish a sponsored post (Owner).
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*/
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DiscordMarketplace.approveOrder = function (id) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.approveOrder, {}, { id: id });
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};
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/**
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* Reject a sponsored post (Owner).
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*/
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DiscordMarketplace.rejectOrder = function (id, data) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.rejectOrder, data, { id: id });
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};
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/**
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* Request changes to the post content (Owner).
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*/
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DiscordMarketplace.requestChanges = function (id, data) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.requestChanges, data, { id: id });
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};
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/**
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* Resubmit a post after making requested changes (Game Developer).
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*/
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DiscordMarketplace.resubmitOrder = function (id) {
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return Requests.processRoute(DiscordMarketplaceRoute.routes.resubmitOrder, {}, { id: id });
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};
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return DiscordMarketplace;
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}());
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var Parser = /** @class */ (function () {
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function Parser() {
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}
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@@ -16860,6 +16968,7 @@ var Glitch = /** @class */ (function () {
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MarketingAgencies: MarketingAgencies,
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TwitchReporting: TwitchReporting,
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Raffles: Raffles,
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DiscordMarketplace: DiscordMarketplace,
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};
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Glitch.util = {
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Requests: Requests,
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