gl-transitions 1.75.0 → 1.76.0

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package/README.md CHANGED
@@ -42,6 +42,7 @@ A Transition is an object with the following shape (TypeScript types are include
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  | `gl-transitions.js` | The same, as a `window.GLTransitions` script |
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  | `transitions/<name>.glsl` | Each transition's GLSL source |
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  | `sksl/<name>.sksl` | Each transition as a standalone [SkSL](https://skia.org/docs/user/sksl/) runtime effect, for Skia-based renderers (React Native Skia, CanvasKit, Flutter/Skia, Compose Multiplatform, skia-safe) |
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+ | `sksl/index.js` | The same SkSL sources as `{ [name]: source }`, for bundlers that can't import `.sksl` files (React Native, …) |
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  | `glsl3/<name>.glsl` | Each transition that compiles in GLSL ES 3.00 (all of them today), for WebGL 2, three.js (`glslVersion: THREE.GLSL3`), OpenGL ES 3 and Android Media3 |
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  | `wgsl/<name>.wgsl` | Each transition that translates to WGSL, as a fragment shader, for WebGPU |
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  | `msl/<name>.metal` | Each transition that translates to Metal, as a Metal Shading Language fragment shader |