gl-draw 0.17.0-beta.40 → 0.17.0-beta.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,13 +2,10 @@ import type { Sprite, Vector3 } from 'three';
2
2
  import type { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer';
3
3
  import BaseObject from "../../core/BaseObject";
4
4
  import type { PickFunctionsItem } from "../../core/Lead/Pick";
5
- export { CollisionManager } from './CollisionManager';
6
5
  interface Options {
7
6
  children?: HTMLElement;
8
7
  position?: Vector3;
9
8
  type?: '2d' | '3d' | '3dSprite';
10
- /** 标签优先级,用于碰撞检测时决定显示顺序,数值越大越优先 */
11
- priority?: number;
12
9
  }
13
10
  export declare class Node extends BaseObject {
14
11
  objectType: string;
@@ -20,6 +17,15 @@ export declare class Node extends BaseObject {
20
17
  private static observerMap;
21
18
  constructor(options: Options);
22
19
  create(): void;
20
+ /**
21
+ * 启用碰撞检测跟踪
22
+ * @param priority 优先级,数值越大越优先显示,默认 0
23
+ */
24
+ trackCollision(priority?: number): void;
25
+ /**
26
+ * 停止碰撞检测跟踪
27
+ */
28
+ untrackCollision(): void;
23
29
  setChildren(children: HTMLElement): void;
24
30
  showAndEnsureVisible(): void;
25
31
  private moveElementToViewport;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "gl-draw",
3
- "version": "0.17.0-beta.40",
3
+ "version": "0.17.0-beta.42",
4
4
  "author": "gitplus <hstits@gmail.com>",
5
5
  "scripts": {
6
6
  "start": "bundler-dev",