gl-draw 0.17.0-beta.4 → 0.17.0-beta.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cartographicToCartesian.js +1 -0
- package/dist/cartographicToCartesian.module.js +49 -0
- package/dist/constants.d.ts +0 -1
- package/dist/core/BaseObject/PointerEvent.d.ts +1 -0
- package/dist/core/BaseObject/index.d.ts +16 -4
- package/dist/core/Composer.d.ts +5 -5
- package/dist/core/Helper.d.ts +4 -4
- package/dist/core/Lead/Pick.d.ts +35 -3
- package/dist/core/Lead/index.d.ts +5 -6
- package/dist/core/Pages/Pages.d.ts +1 -0
- package/dist/core/Pencil.d.ts +3 -3
- package/dist/core/pass/OutputPass.d.ts +1 -2
- package/dist/index.js +2 -2
- package/dist/index.module.js +505 -411
- package/dist/index.module2.js +1180 -0
- package/dist/index2.js +140 -0
- package/dist/objects/conicPolygon/geometry/index.d.ts +1 -2
- package/dist/objects/ellipsoid/createGeometry.d.ts +30 -0
- package/dist/objects/ellipsoid/index.d.ts +38 -0
- package/dist/objects/extrudePolygon/createGeometry.d.ts +2 -1
- package/dist/objects/group/index.d.ts +1 -0
- package/dist/objects/index.d.ts +2 -0
- package/dist/objects/index.js +1 -1
- package/dist/objects/index.module.js +907 -763
- package/dist/objects/node/CollisionManager.d.ts +94 -0
- package/dist/objects/node/index.d.ts +7 -2
- package/dist/objects/pie/index.d.ts +2 -1
- package/dist/plugins/Worker/getAttributes/conicLine.d.ts +1 -1
- package/dist/plugins/Worker/getAttributes/conicPolygon.d.ts +2 -3
- package/dist/plugins/Worker/getAttributes/extrudePolygon.d.ts +1 -1
- package/dist/plugins/Worker/getAttributes/getCoordinatesArr.d.ts +5 -1
- package/dist/plugins/Worker/getAttributes/line.d.ts +1 -1
- package/dist/plugins/Worker/getAttributes/line2.d.ts +1 -1
- package/dist/plugins/Worker/getAttributes/splitPolygonsByLongitudeDifference.d.ts +5 -2
- package/dist/plugins/Worker/index.d.ts +2 -3
- package/dist/plugins/index.js +1 -1
- package/dist/plugins/index.module.js +77 -70
- package/dist/utils/Sprite2Points.d.ts +1 -1
- package/dist/utils/cartographicToCartesian.d.ts +30 -0
- package/dist/utils/index.d.ts +1 -1
- package/dist/utils/index.js +1 -1
- package/dist/utils/index.module.js +15 -13
- package/dist/utils/proposedRaycast.d.ts +1 -0
- package/package.json +1 -1
- package/dist/WebGPULineSegments2.js +0 -140
- package/dist/WebGPULineSegments2.module.js +0 -1031
- package/dist/polar2Cartesian.js +0 -1
- package/dist/polar2Cartesian.module.js +0 -18
- package/dist/utils/polar2Cartesian.d.ts +0 -1
package/dist/index2.js
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"use strict";var Se=Object.defineProperty,je=Object.defineProperties;var Ce=Object.getOwnPropertyDescriptors;var R=Object.getOwnPropertySymbols;var re=Object.prototype.hasOwnProperty,ne=Object.prototype.propertyIsEnumerable;var oe=Math.pow,se=(n,e,t)=>e in n?Se(n,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):n[e]=t,k=(n,e)=>{for(var t in e||(e={}))re.call(e,t)&&se(n,t,e[t]);if(R)for(var t of R(e))ne.call(e,t)&&se(n,t,e[t]);return n},K=(n,e)=>je(n,Ce(e));var ae=(n,e)=>{var t={};for(var i in n)re.call(n,i)&&e.indexOf(i)<0&&(t[i]=n[i]);if(n!=null&&R)for(var i of R(n))e.indexOf(i)<0&&ne.call(n,i)&&(t[i]=n[i]);return t};var ce=(n,e,t)=>new Promise((i,s)=>{var o=a=>{try{r(t.next(a))}catch(d){s(d)}},l=a=>{try{r(t.throw(a))}catch(d){s(d)}},r=a=>a.done?i(a.value):Promise.resolve(a.value).then(o,l);r((t=t.apply(n,e)).next())});const W=require("d3-array"),H=require("earcut"),c=require("three"),Ae=require("@turf/boolean-clockwise"),L=require("./cartographicToCartesian.js"),Pe=require("delaunator"),Be=require("@turf/boolean-point-in-polygon"),_=require("d3-geo"),Ie=require("d3-geo-voronoi"),le=require("d3-scale"),Te=require("three/examples/jsm/lines/LineSegmentsGeometry"),Oe=require("three/examples/jsm/renderers/CSS2DRenderer"),ue=require("three/examples/jsm/renderers/CSS3DRenderer");require("d3-geo-projection");const he=0,ee=1,De=!1;class Me{constructor(){this.resources=new Set,this.disposeMaterial=!0,this.disposeVideo=!0}track(e){if(!e)return e;if(Array.isArray(e))return e.forEach(t=>this.track(t)),e;if(!this.disposeMaterial&&e instanceof c.Material)return e;if(e instanceof F?(e.disposeTrack&&e.object3d?this.track(e.object3d):this.resources.add(e),Object.values(e.materialList).map(t=>this.track(t))):(e instanceof c.Object3D||Reflect.has(e,"dispose"))&&this.resources.add(e),e instanceof F)e.children.forEach(t=>{t.disposeTrack=!1}),this.track(e.children);else if(e instanceof c.Object3D){const t=e;this.track(t.geometry),this.track(t.material),this.track(t.children)}else if(e instanceof c.Material){for(const i of Object.values(e))i instanceof c.Texture&&this.track(i);const t=e;if(t.uniforms){for(const i of Object.values(t.uniforms))if(i){const s=i.value;(s instanceof c.Texture||Array.isArray(s))&&this.track(s)}}}else this.disposeVideo&&e.isVideoTexture&&e.source.data&&this.resources.add(e.source.data);return e}dispose(){const e=[];for(const t of this.resources)t instanceof c.Object3D?e.push(t):t instanceof HTMLVideoElement&&t.pause(),Reflect.has(t,"dispose")&&t.dispose();e.forEach(t=>{t.removeFromParent()}),e.length=0,this.resources.clear()}}const de=new c.Matrix4,xe=new c.Ray,Q=new c.Sphere,U=new c.Vector3;function Ve(n,e){const t=this.geometry,i=this.matrixWorld,s=n.params.Points.threshold,o=t.drawRange;t.boundingSphere===null&&t.computeBoundingSphere(),Q.copy(t.boundingSphere),Q.applyMatrix4(i),Q.radius+=s,de.copy(i).invert(),xe.copy(n.ray).applyMatrix4(de);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),r=t.index,d=t.attributes.position;if(r!==null){const f=Math.max(0,o.start),h=Math.min(r.count,o.start+o.count);for(let p=f,u=h;p<u;p++){const m=r.getX(p);U.fromBufferAttribute(d,m),fe(U,m,l,i,n,e,this)}}else{const f=Math.max(0,o.start),h=Math.min(d.count,o.start+o.count);for(let p=f,u=h;p<u;p++)U.fromBufferAttribute(d,p),fe(U,p,l,i,n,e,this)}}function fe(n,e,t,i,s,o,l){const r=new c.Vector3;xe.closestPointToPoint(n,r),r.applyMatrix4(i);const a=s.ray.origin.distanceTo(n),d=r.distanceTo(n),f=Math.asin(d/a);if(f<t){if(a<s.near||a>s.far)return;o.push({distance:a,distanceToRay:d,angleToRay:f,point:r,index:e,face:null,object:l})}}const Ee=(n,e=1)=>{const t=new c.BufferGeometry;t.setAttribute("position",new c.Float32BufferAttribute(new Array(e*3).fill(0),3)),t.setAttribute("scaleAtt",new c.Float32BufferAttribute(new Array(e).fill(1),1));const i=n.material,s=new c.PointsMaterial({size:10,map:i.map,alphaMap:i.alphaMap,color:i.color,blending:i.blending,depthTest:i.depthTest,depthWrite:!1,opacity:i.opacity,transparent:!0,alphaTest:i.alphaTest,sizeAttenuation:!1});s.onBeforeCompile=l=>{l.vertexShader=`
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attribute float scaleAtt;
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${l.vertexShader.replace("gl_PointSize = size;","gl_PointSize = size * scaleAtt;")}
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`};const o=new c.Points(t,s);return o.raycast=Ve,o},Le=(n,e)=>{const t=new c.Object3D;e.forEach((i,s)=>{const o=L.parseVector3(i.position),l=L.parseVector3(i.scale||[1,1,1]);t.position.copy(o),t.scale.copy(l),t.updateMatrix();const r=t.matrix.clone();if(n instanceof c.InstancedMesh||n.isInstantiate)n.setMatrixAt(s,r);else if(n instanceof c.Points||n.type==="Points"){const d=n.geometry,f=d.attributes.position.array,h=d.attributes.scaleAtt.array,p=new c.Vector3,u=new c.Vector3,m=new c.Quaternion,v=s*3,y=s*1;r.decompose(p,m,u),f[v]=p.x,f[v+1]=p.y,f[v+2]=p.z,h[y]=Math.max(u.x,u.y,u.z),d.attributes.position.needsUpdate=!0,d.attributes.scaleAtt.needsUpdate=!0}})};class ze{constructor(){this.onPointerIndex=[]}onPointerEvent(e,t){const i=this.lead.handlePick([this],e,t);this.onPointerIndex.push(i)}onClick(e){this.onPointerEvent("click",e)}onPointerEnter(e){this.onPointerEvent("enter",e)}onPointerEnterOnStop(e){this.onPointerEvent("enterOnStop",e)}onPointerLeave(e){this.onPointerEvent("leave",e)}onPointerMove(e){this.onPointerEvent("move",e)}onPointerDown(e){this.onPointerEvent("down",e)}dispose(){this.onPointerIndex.forEach(e=>{this.lead.removePick(e)})}}class ke extends ze{constructor(){super(...arguments),this.userData={},this.materialList={},this.useMaterialType="origin",this.disposeMaterialIfNotUsed=!0}cloneMaterial(){const e=this.object3d;if(!e||!e.material)return;const t=e.material;if(Array.isArray(t))return t.map(i=>{const s=i.userData;i.userData={};const o=i.clone();return i.userData=s,o});{const i=t.userData;t.userData={};const s=t.clone();return t.userData=i,s}}setMaterialList(e,t){const i=this.object3d;if(!i||!i.material)return;this.materialList.origin||(this.materialList.origin=i.material);const s=t==="clone"?this.cloneMaterial():Array.isArray(t)?t.slice():t;return this.materialList[e]=s,s}useMaterial(e){const t=this.object3d;!t||!t.material||this.useMaterialType===e||!this.materialList[e]||(this.useMaterialType=e,t.material=this.materialList[e])}useMListById(e,t){if(!this.mList)return;const i=this.mList.get(e);if(!i)return;const s=this.object3d;Array.isArray(s.material)&&t!==void 0?s.material[t]=i:s.material=i}useMListByName(e,t){if(!this.mList)return;const i=this.mList.getKeyByName(e);i&&this.useMListById(i,t)}dispose(){super.dispose(),this.mList.rmBaseObjectMap(this,void 0,this.disposeMaterialIfNotUsed)}}class F extends ke{constructor(){super(...arguments),this.key="",this.objectType="BaseObject",this.userData={},this.isPrefab=!1,this.isInstantiate=!1,this.isBloom=!1,this.isBaseObject=!0,this.disposeTrack=!0,this.isDispose=!1}get parent(){const e=this.object3d.parent;return e&&this.lead.objMap.get(e)||null}get children(){return this.object3d.children.map(e=>this.lead.objMap.get(e)).filter(e=>!!e)}get position(){return this.object3d.position}get rotation(){return this.object3d.rotation}get scale(){return this.object3d.scale}lookAt(e){const t=e instanceof c.Vector3?e:new c.Vector3(...e);this.object3d.lookAt(t)}add(...e){[...e].forEach(t=>{this.lead.objMap.get(t)?this.object3d.add(t):this.lead.createBaseObject(t,{target:this})})}remove(...e){[...e].forEach(t=>{var i;this.lead.objMap.get(t)?(i=this.lead.objMap.get(t))==null||i.erase():this.object3d.remove(t)})}get visible(){return this.object3d.visible}isActuallyVisible(){if(!this.object3d.visible)return!1;const e=this.parent;return e?e.isActuallyVisible():!0}create(){this.createGroup()}render(){}update(e,t){}resize(e,t){}show(){return this.object3d.visible=!0,this.isActuallyVisible()&&this._enableLayersRecursive(),this}hide(){return this.object3d.visible=!1,this._disableLayersRecursive(),this}_disableLayersRecursive(){var e;(e=this.object3d)==null||e.layers.disable(he),this.children.forEach(t=>{t._disableLayersRecursive()})}_enableLayersRecursive(){var e;this.object3d.visible&&((e=this.object3d)==null||e.layers.enable(he),this.children.forEach(t=>{t._enableLayersRecursive()}))}createGroup(){return this.object3d=new c.Group,this}createMesh(...e){return this.object3d=new c.Mesh(...e),this}createPoints(...e){return this.object3d=new c.Points(...e),this}createCSS2DObject(e){return this.object3d=new Oe.CSS2DObject(e),this}createCSS3DObject(e){return this.object3d=new ue.CSS3DObject(e),this}createCSS3DSprite(e){return this.object3d=new ue.CSS3DSprite(e),this}createSprite(e){return this.object3d=new c.Sprite(e),this}attach(...e){return[...e].forEach(t=>{this.object3d.attach(t.object3d)}),this}getSize(){const e=new c.Box3().setFromObject(this.object3d);return{min:e.min,max:e.max,size:e.getSize(new c.Vector3),center:e.getCenter(new c.Vector3)}}setTop(e){this.object3d&&(this.object3d.renderOrder=e)}traverse(e){e(this),this.children.forEach(t=>{t.traverse(e)})}instantiate(e){return ce(this,null,function*(){var d,f;const t=(d=e==null?void 0:e.recursive)!=null?d:!0,i=(f=e==null?void 0:e.cloneMaterial)!=null?f:!1,{objectType:s,objectOptions:o}=this;let l=e==null?void 0:e.create,r,a=(e==null?void 0:e.target)||this.parent;return a===this.lead.prefabGroup&&(a=this.lead.group),this.objectType==="BaseObject"?r=this.lead.createBaseObject(this.object3d.clone(!1),{target:a}):(l===void 0&&(l=h=>{var p;if(this.object3d){if((p=e==null?void 0:e.instancedAttr)!=null&&p.length){const u=e.instancedAttr.length;if(this.object3d instanceof c.Sprite)h.object3d=Ee(this.object3d,u);else{const m=this.object3d,v=i?this.cloneMaterial():m.material;h.object3d=new c.InstancedMesh(m.geometry,v,u)}Le(h.object3d,e==null?void 0:e.instancedAttr)}else h.object3d=this.object3d.clone(!1),i&&h.object3d.material&&(h.object3d.material=this.cloneMaterial());h.object3d.userData.prefab&&delete h.object3d.userData.prefab}}),r=yield this.lead.draw(s,K(k({},o||{}),{create:l,prefab:!1,keyType:this.keyType,key:(e==null?void 0:e.key)||this.keyName,uId:(e==null?void 0:e.uId)||this.keyUId,target:a}))),this.isBloom&&r.enableBloom(),t&&(yield Promise.all(this.children.map(h=>h.instantiate({key:h.keyUId&&h.keyName?`${h.keyName}-${h.keyUId}`:h.keyName,uId:e==null?void 0:e.uId,cloneMaterial:i,target:r})))),r.isInstantiate=!0,r})}erase(){this.lead.erase(this)}handleMaterialChange(e){}enableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.enableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.add(this),this.object3d.layers.enable(ee)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!0}disableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.disableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.delete(this),this.object3d.layers.disable(ee)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!1}dispose(){var e,t;if(!this.isDispose&&(this.isDispose=!0,super.dispose(),this.isBloom&&(this.disableBloom(!1),(e=this.pencil.composerController)==null||e.checkBloomComposerActive()),(t=this.lead)==null||t.disableCursor(this),this.lead&&(this.lead.objects.delete(this.key),this.lead.objectWrapChindIdMap.delete(this),this.object3d&&this.lead.objMap.delete(this.object3d)),this.disposeTrack)){const i=new Me;i.disposeMaterial=!1,i.track(this),i.dispose()}}}function We(n,e){return n.map(t=>{const i=[];let s;return t.forEach(o=>{if(s){const l=_.geoDistance(o,s)*180/Math.PI;if(l>e){const r=_.geoInterpolate(s,o),a=1/Math.ceil(l/e);let d=a;for(;d<1;)i.push(r(d)),d+=a}}i.push(s=o)}),i})}function _e(n,{minLng:e,maxLng:t,minLat:i,maxLat:s}={}){const o=Math.round(oe(360/n,2)/Math.PI),l=(1+Math.sqrt(5))/2,r=u=>u/l*360%360-180,a=u=>Math.acos(2*u/o-1)/Math.PI*180-90,d=u=>o*(Math.cos((u+90)*Math.PI/180)+1)/2,f=[s!==void 0?Math.ceil(d(s)):0,i!==void 0?Math.floor(d(i)):o-1],h=e===void 0&&t===void 0?()=>!0:e===void 0?u=>u<=t:t===void 0?u=>u>=e:t>=e?u=>u>=e&&u<=t:u=>u>=e||u<=t,p=[];for(let u=f[0];u<=f[1];u++){const m=r(u);h(m)&&p.push([m,a(u)])}return p}function te(n,e,t=!1){return t?_.geoContains(e,n):Be(n,e)}function Ne(n,e){const t={type:"Polygon",coordinates:n},[[i,s],[o,l]]=_.geoBounds(t);if(Math.min(Math.abs(o-i),Math.abs(l-s))<e)return[];const r=i>o||l>=89||s<=-89;return _e(e,{minLng:i,maxLng:o,minLat:s,maxLat:l}).filter(a=>te(a,t,r))}function Re(n,{resolution:e=1/0,bbox:t,projection:i}={}){const s=We(n,e),o=W.merge(s),l=Ne(n,e),r=[...o,...l],a={type:"Polygon",coordinates:n},[[d,f],[h,p]]=_.geoBounds(a),u=d>h||p>=89||f<=-89;let m=[];if(u){const g=Ie.geoVoronoi(r).triangles(),S=new Map(r.map(([B,I],E)=>[`${B}-${I}`,E]));g.features.forEach(B=>{const I=B.geometry.coordinates[0].slice(0,3).reverse(),E=[];if(I.forEach(([P,X])=>{const N=`${P}-${X}`;S.has(N)&&E.push(S.get(N))}),E.length===3){if(E.some(P=>P<o.length)){const P=B.properties.circumcenter;if(!te(P,a,u))return}m.push(...E)}})}else if(l.length){const g=Pe.from(r);for(let S=0,B=g.triangles.length;S<B;S+=3){const I=[2,1,0].map(P=>g.triangles[S+P]),E=I.map(P=>r[P]);if(I.some(P=>P<o.length)){const P=[0,1].map(X=>W.mean(E,N=>N[X]));if(!te(P,a,u))continue}m.push(...I)}}else{const{vertices:g,holes:S=[]}=H.flatten(s);m=H(g,S,2)}let v=t?[t[0],t[2]]:W.extent(r,g=>g[0]),y=t?[t[1],t[3]]:W.extent(r,g=>g[1]);if(i){const[g,S]=i([v[0],y[0]]),[B,I]=i([v[1],y[1]]);v=[g,B],y=[-S,-I]}const j=le.scaleLinear(v,[0,1]),V=le.scaleLinear(y,[0,1]),C=r.map(([g,S])=>{if(i){const[B,I]=i([g,S]);return[j(B),V(-I)]}else return[j(g),V(S)]});return{contour:s,triangles:{points:r,indices:m,uvs:C}}}const pe=new c.BufferGeometry().setAttribute?"setAttribute":"addAttribute";function $(n,e,t){const i=n.map(s=>s.map(([o,l])=>{if(t==="cesium"){const r=1/L.WGS84.a,a=e/r,d=Math.max(0,a-L.WGS84.a),f=L.cartographicToCartesian(o,l,d,r,!1);return[f.x,f.y,f.z]}if(t==="sphere"){const r=L.cartographicToCartesian(o,l,e-L.WGS84.a,1,!0);return[r.x,r.y,r.z]}if(typeof t=="function"){const[r,a]=t([o,l]);return[r,-a,e]}return[o,l,e]}));return H.flatten(i)}function Ue(n,e,t,i){const{vertices:s,holes:o}=$(n,e,i),{vertices:l}=$(n,t,i),r=W.merge([l,s]),a=Math.round(l.length/3),d=new Set(o);let f=0;const h=[];for(let u=0;u<a;u++){let m=u+1;if(m===a)m=f;else if(d.has(m)){const v=m;m=f,f=v}h.push(u,u+a,m+a),h.push(m+a,m,u)}const p=[];for(let u=1;u>=0;u--)for(let m=0;m<a;m+=1)p.push(m/(a-1),u);return{indices:h,vertices:r,uvs:p,topVerts:l}}function me(n,e,t,i,s){return{indices:i?n.indices:n.indices.slice().reverse(),vertices:$([n.points],e,s).vertices,uvs:t}}const we=({polygonGeoJson:n,startHeight:e,endHeight:t,curvatureResolution:i=1,hasSide:s=!0,hasBottom:o=!1,hasTop:l=!1,projection:r="sphere",bbox:a})=>{n.forEach(j=>{Ae(j)||j.reverse()});const d=typeof r=="function"?r:void 0,{contour:f,triangles:h}=Re(n,{resolution:i,bbox:a,projection:d});let p={},u;s&&(p=Ue(f,e!=null?e:t,t!=null?t:e,r),u=p.topVerts);let m=[];(o||l)&&(m=W.merge(h.uvs));let v={};o&&(v=me(h,e,m,!1,r));let y={};return l&&(y=me(h,t,m,!0,r)),{contour:f,triangles:h,sideTorso:p,bottomCap:v,topCap:y,topVerts:u}};class Ge extends c.BufferGeometry{constructor(e,t={}){super(),this.type="PolygonBufferGeometry",this.parameters=k({polygonGeoJson:e,startHeight:0,endHeight:1,hasTop:!0,topFirst:!1,hasBottom:!0,hasSide:!0,curvatureResolution:1,projection:"sphere",userDataRsoOffset:0},t);const{endHeight:i,hasTop:s,topFirst:o,hasBottom:l,hasSide:r,userDataRsoOffset:a,projection:d}=this.parameters,{contour:f,sideTorso:h,topVerts:p,bottomCap:u,topCap:m}=we(k({},this.parameters));let v=[],y=[],j=[],V=0;const C=A=>{const g=Math.round(v.length/3),S=j.length;v=v.concat(A.vertices),y=y.concat(A.uvs),j=j.concat(g?A.indices.map(B=>B+g):A.indices),this.addGroup(S,j.length-S,V++)};s&&o&&C(m),r&&(C(h),this.userData.topVerts=a?$(f,i+a,d).vertices:p),l&&C(u),s&&!o&&C(m),this.setIndex(j),this[pe]("position",new c.Float32BufferAttribute(v,3)),this[pe]("uv",new c.Float32BufferAttribute(y,2)),this.computeVertexNormals()}}const qe=`
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5
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+
#include <fog_pars_fragment>
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6
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+
#include <logdepthbuf_pars_fragment>
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7
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+
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8
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uniform float useDash;
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9
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uniform float dashArray;
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10
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uniform float dashOffset;
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11
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uniform float dashRatio;
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12
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uniform sampler2D alphaMap;
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13
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uniform float useAlphaMap;
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14
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+
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15
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+
varying vec2 vUV;
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16
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varying vec4 vColor;
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17
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varying float vCounters;
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+
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uniform sampler2D map;
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20
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uniform float useMap;
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21
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uniform vec2 repeat;
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22
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uniform float offsetLoop;
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23
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+
uniform float alphaTest;
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24
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+
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25
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+
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26
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+
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27
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void main() {
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28
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#include <logdepthbuf_fragment>
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+
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30
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vec4 c = vColor;
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31
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+
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32
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if( useMap == 1. ) c *= texture2D( map, vUV * repeat );
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33
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if( useAlphaMap == 1. ) c.a *= texture2D( alphaMap, vUV * repeat ).r;
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34
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if(offsetLoop!=1.0){
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35
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if(vUV.x>1.0 || vUV.x<0.0){
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36
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c.a = 0.0;
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37
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}
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38
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}
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39
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if (c.a < alphaTest) discard;
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40
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if( useDash == 1. ){
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41
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c.a *= ceil(mod(vCounters + dashOffset, dashArray) - (dashArray * dashRatio));
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42
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}
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43
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gl_FragColor = c;
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44
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#include <fog_fragment>
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45
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+
#include <tonemapping_fragment>
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46
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+
#include <colorspace_fragment>
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47
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}
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48
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+
`,Fe=`
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49
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#include <common>
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50
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#include <logdepthbuf_pars_vertex>
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#include <fog_pars_vertex>
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+
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53
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attribute vec3 previous;
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attribute vec3 next;
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55
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attribute float side;
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attribute float width;
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attribute float counters;
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+
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uniform vec2 resolution;
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uniform float lineWidth;
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uniform vec3 color;
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62
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uniform float opacity;
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63
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uniform float sizeAttenuation;
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64
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uniform float scaleDown;
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65
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uniform vec2 offset;
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66
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+
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67
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+
varying vec2 vUV;
|
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68
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+
varying vec4 vColor;
|
|
69
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+
varying float vCounters;
|
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70
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+
|
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71
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+
vec2 intoScreen(vec4 i) {
|
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72
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+
return resolution * (0.5 * i.xy / i.w + 0.5);
|
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73
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+
}
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74
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+
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75
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+
void main() {
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76
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+
float aspect = resolution.y / resolution.x;
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77
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+
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78
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+
mat4 m = projectionMatrix * modelViewMatrix;
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79
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+
|
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80
|
+
vec4 currentClip = m * vec4( position, 1.0 );
|
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81
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+
vec4 prevClip = m * vec4( previous, 1.0 );
|
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82
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+
vec4 nextClip = m * vec4( next, 1.0 );
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83
|
+
|
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84
|
+
vec4 currentNormed = currentClip / currentClip.w;
|
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85
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+
vec4 prevNormed = prevClip / prevClip.w;
|
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86
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+
vec4 nextNormed = nextClip / nextClip.w;
|
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87
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+
|
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88
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+
vec2 currentScreen = intoScreen(currentNormed);
|
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89
|
+
vec2 prevScreen = intoScreen(prevNormed);
|
|
90
|
+
vec2 nextScreen = intoScreen(nextNormed);
|
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91
|
+
|
|
92
|
+
float actualWidth = lineWidth * width;
|
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93
|
+
|
|
94
|
+
vec2 dir;
|
|
95
|
+
if(nextScreen == currentScreen) {
|
|
96
|
+
dir = normalize( currentScreen - prevScreen );
|
|
97
|
+
} else if(prevScreen == currentScreen) {
|
|
98
|
+
dir = normalize( nextScreen - currentScreen );
|
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99
|
+
} else {
|
|
100
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+
vec2 inDir = currentScreen - prevScreen;
|
|
101
|
+
vec2 outDir = nextScreen - currentScreen;
|
|
102
|
+
vec2 fullDir = nextScreen - prevScreen;
|
|
103
|
+
|
|
104
|
+
if(length(fullDir) > 0.0) {
|
|
105
|
+
dir = normalize(fullDir);
|
|
106
|
+
} else if(length(inDir) > 0.0){
|
|
107
|
+
dir = normalize(inDir);
|
|
108
|
+
} else {
|
|
109
|
+
dir = normalize(outDir);
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
vec2 normal = vec2(-dir.y, dir.x);
|
|
114
|
+
|
|
115
|
+
if(sizeAttenuation != 0.0) {
|
|
116
|
+
normal /= currentClip.w;
|
|
117
|
+
normal *= min(resolution.x, resolution.y);
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
if (scaleDown > 0.0) {
|
|
121
|
+
float dist = length(nextNormed - prevNormed);
|
|
122
|
+
normal *= smoothstep(0.0, scaleDown, dist);
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
vec2 offsetInScreen = actualWidth * normal * side * 0.5;
|
|
126
|
+
|
|
127
|
+
vec2 withOffsetScreen = currentScreen + offsetInScreen;
|
|
128
|
+
vec3 withOffsetNormed = vec3((2.0 * withOffsetScreen/resolution - 1.0), currentNormed.z);
|
|
129
|
+
|
|
130
|
+
vCounters = counters;
|
|
131
|
+
vColor = vec4( color, opacity );
|
|
132
|
+
vUV = uv;
|
|
133
|
+
vUV=uv+offset;
|
|
134
|
+
|
|
135
|
+
gl_Position = currentClip.w * vec4(withOffsetNormed, 1.0);
|
|
136
|
+
|
|
137
|
+
#include <logdepthbuf_vertex>
|
|
138
|
+
#include <fog_vertex>
|
|
139
|
+
}
|
|
140
|
+
`;class $e extends c.ShaderMaterial{constructor(e={}){const V=e,{lineWidth:t=1,color:i="#ffffff",opacity:s=1,map:o=null,dashOffset:l=0,dashArray:r=0,dashRatio:a=0,sizeAttenuation:d=!0,offsetLoop:f=!0,offset:h=new c.Vector2(0,0),scaleDown:p=0,alphaMap:u=void 0,alphaTest:m=0,repeat:v=new c.Vector2(1,1),resolution:y=new c.Vector2(1,1)}=V,j=ae(V,["lineWidth","color","opacity","map","dashOffset","dashArray","dashRatio","sizeAttenuation","offsetLoop","offset","scaleDown","alphaMap","alphaTest","repeat","resolution"]);super(K(k({},j),{uniforms:{lineWidth:{value:t},color:{value:new c.Color(i)},opacity:{value:s},map:{value:o},useMap:{value:o?1:0},resolution:{value:y},sizeAttenuation:{value:d?1:0},offset:{value:h},offsetLoop:{value:f?1:0},dashArray:{value:r},dashOffset:{value:l},dashRatio:{value:a},useDash:{value:r>0?1:0},scaleDown:{value:p/10},alphaTest:{value:m},alphaMap:{value:u},useAlphaMap:{value:u?1:0},repeat:{value:v}},vertexShader:Fe,fragmentShader:qe})),this.type="MeshLineMaterial"}get color(){return this.uniforms.color.value}set color(e){this.uniforms.color.value=new c.Color(e)}get opacity(){var e;return((e=this.uniforms)==null?void 0:e.opacity.value)||1}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get alphaTest(){return this.uniforms.alphaTest.value}set alphaTest(e){this.uniforms&&(this.uniforms.alphaTest.value=e)}get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e,this.uniforms.useMap.value=e?1:0}get repeat(){return this.uniforms.repeat.value}set repeat(e){this.uniforms.repeat.value.copy(e)}get lineWidth(){return this.uniforms.lineWidth.value}set lineWidth(e){this.uniforms.lineWidth.value=e}get sizeAttenuation(){return this.uniforms.sizeAttenuation.value===1}set sizeAttenuation(e){this.uniforms.sizeAttenuation.value=e?1:0}}const Y=new c.Vector4,ve=new c.Vector3,be=new c.Vector3,M=new c.Vector4,x=new c.Vector4,T=new c.Vector4,Z=new c.Vector3,J=new c.Matrix4,w=new c.Line3,ye=new c.Vector3,G=new c.Box3,q=new c.Sphere,O=new c.Vector4;let D,z;function ge(n,e,t){return O.set(0,0,-e,1).applyMatrix4(n.projectionMatrix),O.multiplyScalar(1/O.w),O.x=z/t.width,O.y=z/t.height,O.applyMatrix4(n.projectionMatrixInverse),O.multiplyScalar(1/O.w),Math.abs(Math.max(O.x,O.y))}function Xe(n,e){const t=n.matrixWorld,i=n.geometry,s=i.attributes.instanceStart,o=i.attributes.instanceEnd,l=Math.min(i.instanceCount,s.count);for(let r=0,a=l;r<a;r++){w.start.fromBufferAttribute(s,r),w.end.fromBufferAttribute(o,r),w.applyMatrix4(t);const d=new c.Vector3,f=new c.Vector3;D.distanceSqToSegment(w.start,w.end,f,d),f.distanceTo(d)<z*.5&&e.push({point:f,pointOnLine:d,distance:D.origin.distanceTo(f),object:n,face:null,faceIndex:r,uv:null,uv1:null})}}function Ke(n,e,t){const i=e.projectionMatrix,o=n.material.resolution,l=n.matrixWorld,r=n.geometry,a=r.attributes.instanceStart,d=r.attributes.instanceEnd,f=Math.min(r.instanceCount,a.count),h=-e.near;D.at(1,T),T.w=1,T.applyMatrix4(e.matrixWorldInverse),T.applyMatrix4(i),T.multiplyScalar(1/T.w),T.x*=o.x/2,T.y*=o.y/2,T.z=0,Z.copy(T),J.multiplyMatrices(e.matrixWorldInverse,l);for(let p=0,u=f;p<u;p++){if(M.fromBufferAttribute(a,p),x.fromBufferAttribute(d,p),M.w=1,x.w=1,M.applyMatrix4(J),x.applyMatrix4(J),M.z>h&&x.z>h)continue;if(M.z>h){const C=M.z-x.z,A=(M.z-h)/C;M.lerp(x,A)}else if(x.z>h){const C=x.z-M.z,A=(x.z-h)/C;x.lerp(M,A)}M.applyMatrix4(i),x.applyMatrix4(i),M.multiplyScalar(1/M.w),x.multiplyScalar(1/x.w),M.x*=o.x/2,M.y*=o.y/2,x.x*=o.x/2,x.y*=o.y/2,w.start.copy(M),w.start.z=0,w.end.copy(x),w.end.z=0;const v=w.closestPointToPointParameter(Z,!0);w.at(v,ye);const y=c.MathUtils.lerp(M.z,x.z,v),j=y>=-1&&y<=1,V=Z.distanceTo(ye)<z*.5;if(j&&V){w.start.fromBufferAttribute(a,p),w.end.fromBufferAttribute(d,p),w.start.applyMatrix4(l),w.end.applyMatrix4(l);const C=new c.Vector3,A=new c.Vector3;D.distanceSqToSegment(w.start,w.end,A,C),t.push({point:A,pointOnLine:C,distance:D.origin.distanceTo(A),object:n,face:null,faceIndex:p,uv:null,uv1:null})}}}class Qe extends c.Mesh{constructor(e=new Te.LineSegmentsGeometry,t){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,i=e.attributes.instanceEnd,s=new Float32Array(2*t.count);for(let l=0,r=0,a=t.count;l<a;l++,r+=2)ve.fromBufferAttribute(t,l),be.fromBufferAttribute(i,l),s[r]=r===0?0:s[r-1],s[r+1]=s[r]+ve.distanceTo(be);const o=new c.InstancedInterleavedBuffer(s,2,1);return e.setAttribute("instanceDistanceStart",new c.InterleavedBufferAttribute(o,1,0)),e.setAttribute("instanceDistanceEnd",new c.InterleavedBufferAttribute(o,1,1)),this}raycast(e,t){const i=this.material.worldUnits,s=e.camera;s===null&&!i&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const o=e.params.Line2!==void 0&&e.params.Line2.threshold||0;D=e.ray;const l=this.matrixWorld,r=this.geometry,a=this.material;z=a.linewidth+o,r.boundingSphere===null&&r.computeBoundingSphere(),q.copy(r.boundingSphere).applyMatrix4(l);let d;if(i)d=z*.5;else{const h=Math.max(s.near,q.distanceToPoint(D.origin));d=ge(s,h,a.resolution)}if(q.radius+=d,D.intersectsSphere(q)===!1)return;r.boundingBox===null&&r.computeBoundingBox(),G.copy(r.boundingBox).applyMatrix4(l);let f;if(i)f=z*.5;else{const h=Math.max(s.near,G.distanceToPoint(D.origin));f=ge(s,h,a.resolution)}G.expandByScalar(f),D.intersectsBox(G)!==!1&&(i?Xe(this,t):Ke(this,s,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(Y),this.material.uniforms.resolution.value.set(Y.z,Y.w))}}const b=class b extends F{constructor(e){super(),this.objectType="Node",this.onNodePointerIndex=[],this.options=k({type:"2d"},e)}create(){const{position:e,children:t}=this.options,i=document.createElement("div");this.element=i,t&&i.appendChild(t),this.options.type==="3d"?this.createCSS3DObject(i):this.options.type==="3dSprite"?this.createCSS3DSprite(i):this.createCSS2DObject(i),e&&this.object3d.position.copy(e)}setChildren(e){this.options.children=e,this.element.innerHTML="",this.element.appendChild(e)}showAndEnsureVisible(){const e=this.options.children;e&&(e.style.visibility="hidden",this.show(),setTimeout(()=>{e.style.visibility="",this.ensureVisible()}))}moveElementToViewport(){const e=this.options.children;if(!e)return;const t=e.getBoundingClientRect(),i=window.innerWidth,s=window.innerHeight,o=t.width,l=t.height;let r=0,a=0;o>i?t.left>0&&(r=-t.left):t.left<0?r=-t.left:t.right>i&&(r=i-t.right,t.left+r<0&&(r=-t.left)),l>s?t.top>0&&(a=-t.top):t.top<0?a=-t.top:t.bottom>s&&(a=s-t.bottom,t.top+a<0&&(a=-t.top)),(r!==0||a!==0)&&(e.style.transform=`translate(${r}px, ${a}px)`)}ensureVisible(){const e=this.options.children;e&&(e.style.transform&&(e.style.transform=""),!b.observerMap.has(e)&&(b.sharedObserver||(b.sharedObserver=new IntersectionObserver(t=>{t.forEach(i=>{const s=i.target,o=b.observerMap.get(s);o&&i.isIntersecting&&(o.moveElementToViewport(),b.observerMap.delete(s),b.sharedObserver&&(b.sharedObserver.unobserve(s),b.observerMap.size===0&&(b.sharedObserver.disconnect(),b.sharedObserver=void 0)))})})),b.observerMap.set(e,this),b.sharedObserver.observe(e)))}onPointerEvent(e,t){const i=this.lead.handlePickNode([this],e,t);this.onNodePointerIndex.push(i)}dispose(){const e=this.options.children;e&&b.sharedObserver&&(b.observerMap.delete(e),b.sharedObserver.unobserve(e),b.observerMap.size===0&&(b.sharedObserver.disconnect(),b.sharedObserver=void 0)),this.onNodePointerIndex.forEach(t=>{this.lead.removePickNode(t)}),super.dispose()}};b.observerMap=new Map;let ie=b;exports.BLOOM_SCENE=ee;exports.BaseObject=F;exports.IS_DEV=De;exports.LineSegments2=Qe;exports.MeshLineMaterial=$e;exports.Node=ie;exports.PolygonGeometry=Ge;exports.ResourceTracker=Me;exports.getMetas=we;
|
|
@@ -12,9 +12,8 @@ export type Parameters = {
|
|
|
12
12
|
hasBottom?: boolean;
|
|
13
13
|
includeSides?: boolean;
|
|
14
14
|
curvatureResolution?: number;
|
|
15
|
-
cartesian?: boolean;
|
|
16
15
|
userDataRsoOffset?: number;
|
|
17
|
-
projection?: any;
|
|
16
|
+
projection?: any; // 'cesium' | 'sphere' | D3 projection function | null
|
|
18
17
|
bbox?: number[];
|
|
19
18
|
};
|
|
20
19
|
export function getMetas(
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { BufferGeometry } from 'three';
|
|
2
|
+
interface EllipsoidGeometryOptions {
|
|
3
|
+
/**
|
|
4
|
+
* 赤道半径(米),默认 WGS84.a = 6378137.0
|
|
5
|
+
*/
|
|
6
|
+
a?: number;
|
|
7
|
+
/**
|
|
8
|
+
* 极半径(米),默认 WGS84.b = 6356752.3142451793
|
|
9
|
+
*/
|
|
10
|
+
b?: number;
|
|
11
|
+
/**
|
|
12
|
+
* 缩放因子,默认 1/WGS84.a(地球半径≈1)
|
|
13
|
+
*/
|
|
14
|
+
scaleFactor?: number;
|
|
15
|
+
/**
|
|
16
|
+
* 横向分段数(经度方向),默认 64
|
|
17
|
+
*/
|
|
18
|
+
widthSegments?: number;
|
|
19
|
+
/**
|
|
20
|
+
* 纵向分段数(纬度方向),默认 32
|
|
21
|
+
*/
|
|
22
|
+
heightSegments?: number;
|
|
23
|
+
}
|
|
24
|
+
/**
|
|
25
|
+
* 创建 WGS84 椭球体几何体
|
|
26
|
+
* 使用与 polar2Cartesian 一致的坐标系:
|
|
27
|
+
* x = cos(lat) * sin(lon), y = sin(lat), z = cos(lat) * cos(lon)
|
|
28
|
+
*/
|
|
29
|
+
export default function createEllipsoidGeometry(options?: EllipsoidGeometryOptions): BufferGeometry<import("three").NormalBufferAttributes, import("three").BufferGeometryEventMap>;
|
|
30
|
+
export {};
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Mesh, type Material } from 'three';
|
|
2
|
+
import BaseObject from "../../core/BaseObject";
|
|
3
|
+
interface EllipsoidOptions {
|
|
4
|
+
/**
|
|
5
|
+
* 赤道半径(米),默认 WGS84.a = 6378137.0
|
|
6
|
+
*/
|
|
7
|
+
a?: number;
|
|
8
|
+
/**
|
|
9
|
+
* 极半径(米),默认 WGS84.b = 6356752.3142451793
|
|
10
|
+
*/
|
|
11
|
+
b?: number;
|
|
12
|
+
/**
|
|
13
|
+
* 缩放因子,默认 1/WGS84.a(将地球缩放到半径≈1)
|
|
14
|
+
*/
|
|
15
|
+
scaleFactor?: number;
|
|
16
|
+
/**
|
|
17
|
+
* 横向分段数(经度方向),默认 64
|
|
18
|
+
*/
|
|
19
|
+
widthSegments?: number;
|
|
20
|
+
/**
|
|
21
|
+
* 纵向分段数(纬度方向),默认 32
|
|
22
|
+
*/
|
|
23
|
+
heightSegments?: number;
|
|
24
|
+
/**
|
|
25
|
+
* 材质
|
|
26
|
+
*/
|
|
27
|
+
material?: Material;
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* Cesium 风格的 WGS84 椭球体地球
|
|
31
|
+
* 使用与 Cesium 相同的坐标系和 WGS84 椭球体参数
|
|
32
|
+
*/
|
|
33
|
+
export default class Ellipsoid extends BaseObject {
|
|
34
|
+
options: EllipsoidOptions;
|
|
35
|
+
constructor(options?: EllipsoidOptions);
|
|
36
|
+
create(): Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes, import("three").BufferGeometryEventMap>, Material, import("three").Object3DEventMap>;
|
|
37
|
+
}
|
|
38
|
+
export {};
|
|
@@ -20,6 +20,7 @@ declare const _default: (options: Options) => {
|
|
|
20
20
|
name: string;
|
|
21
21
|
index: import("three").BufferAttribute | null;
|
|
22
22
|
indirect: import("three/src/renderers/common/IndirectStorageBufferAttribute").default | null;
|
|
23
|
+
indirectOffset: number | number[];
|
|
23
24
|
attributes: import("three").NormalBufferAttributes;
|
|
24
25
|
morphAttributes: {
|
|
25
26
|
position?: Array<import("three").BufferAttribute | import("three").InterleavedBufferAttribute> | undefined;
|
|
@@ -38,7 +39,7 @@ declare const _default: (options: Options) => {
|
|
|
38
39
|
readonly isBufferGeometry: true;
|
|
39
40
|
getIndex(): import("three").BufferAttribute | null;
|
|
40
41
|
setIndex(index: import("three").BufferAttribute | number[] | null): any;
|
|
41
|
-
setIndirect(indirect: import("three/src/renderers/common/IndirectStorageBufferAttribute").default | null): any;
|
|
42
|
+
setIndirect(indirect: import("three/src/renderers/common/IndirectStorageBufferAttribute").default | null, indirectOffset?: number | number[]): any;
|
|
42
43
|
getIndirect(): import("three/src/renderers/common/IndirectStorageBufferAttribute").default | null;
|
|
43
44
|
setAttribute<K extends string>(name: K, attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute): any;
|
|
44
45
|
getAttribute<K extends string>(name: K): import("three").BufferAttribute | import("three").InterleavedBufferAttribute;
|
package/dist/objects/index.d.ts
CHANGED
|
@@ -2,6 +2,7 @@ export { LineMaterial as Line2Material } from 'three/examples/jsm/lines/LineMate
|
|
|
2
2
|
export { LineSegmentsGeometry } from 'three/examples/jsm/lines/LineSegmentsGeometry';
|
|
3
3
|
export { default as ConicPolygon } from './conicPolygon';
|
|
4
4
|
export { default as getConicPolygonGeometry, getMetas as getConicPolygonGeometryMetas, } from './conicPolygon/geometry';
|
|
5
|
+
export { default as Ellipsoid } from './ellipsoid';
|
|
5
6
|
export { default as ExtrudePolygon } from './extrudePolygon';
|
|
6
7
|
export { default as getSplitTexture } from './extrudePolygon/getSplitTexture';
|
|
7
8
|
export { default as Group } from './group';
|
|
@@ -10,4 +11,5 @@ export { default as Line } from './line';
|
|
|
10
11
|
export { MeshLineGeometry, MeshLineMaterial, MeshLineRaycast, } from './line/meshLine';
|
|
11
12
|
export { default as Line2 } from './line2';
|
|
12
13
|
export { default as Node } from './node';
|
|
14
|
+
export { default as CollisionManage } from './node/CollisionManager';
|
|
13
15
|
export { default as Pie } from './pie';
|
package/dist/objects/index.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";var ke=Object.defineProperty,Fe=Object.defineProperties;var Ye=Object.getOwnPropertyDescriptors;var ce=Object.getOwnPropertySymbols;var Ee=Object.prototype.hasOwnProperty,Pe=Object.prototype.propertyIsEnumerable;var Be=(u,e,t)=>e in u?ke(u,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):u[e]=t,E=(u,e)=>{for(var t in e||(e={}))Ee.call(e,t)&&Be(u,t,e[t]);if(ce)for(var t of ce(e))Pe.call(e,t)&&Be(u,t,e[t]);return u},le=(u,e)=>Fe(u,Ye(e));var pe=(u,e)=>{var t={};for(var n in u)Ee.call(u,n)&&e.indexOf(n)<0&&(t[n]=u[n]);if(u!=null&&ce)for(var n of ce(u))e.indexOf(n)<0&&Pe.call(u,n)&&(t[n]=u[n]);return t};var se=(u,e,t)=>new Promise((n,s)=>{var o=r=>{try{p(t.next(r))}catch(f){s(f)}},a=r=>{try{p(t.throw(r))}catch(f){s(f)}},p=r=>r.done?n(r.value):Promise.resolve(r.value).then(o,a);p((t=t.apply(u,e)).next())});Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const Ue=require("three/examples/jsm/lines/LineMaterial"),Re=require("three/examples/jsm/lines/LineSegmentsGeometry"),P=require("../WebGPULineSegments2.js"),c=require("three"),me=require("three/examples/jsm/utils/BufferGeometryUtils"),Ve=require("../uvGenerator.js"),he=require("three-bvh-csg"),Ze=require("three/examples/jsm/lights/RectAreaLightUniformsLib"),$e=require("@tweenjs/tween.js"),Je=require("three/examples/jsm/lines/LineSegments2");function Qe(u){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(u){for(const t in u)if(t!=="default"){const n=Object.getOwnPropertyDescriptor(u,t);Object.defineProperty(e,t,n.get?n:{enumerable:!0,get:()=>u[t]})}}return e.default=u,Object.freeze(e)}const ee=Qe($e);function D(u,e=0){const t=u[0].index!==null,n=new Set(Object.keys(u[0].attributes)),s=new Set(Object.keys(u[0].morphAttributes)),o={},a={},p=u[0].morphTargetsRelative,r=new c.BufferGeometry;let f=0;for(let i=0;i<u.length;++i){const l=u[i];let y=0;if(t!==(l.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const d in l.attributes){if(!n.has(d))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+'. All geometries must have compatible attributes; make sure "'+d+'" attribute exists among all geometries, or in none of them.'),null;o[d]===void 0&&(o[d]=[]),o[d].push(l.attributes[d]),y++}if(y!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". Make sure all geometries have the same number of attributes."),null;if(p!==l.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const d in l.morphAttributes){if(!s.has(d))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". .morphAttributes must be consistent throughout all geometries."),null;a[d]===void 0&&(a[d]=[]),a[d].push(l.morphAttributes[d])}if(e){let d;if(t)d=l.index.count;else if(l.attributes.position!==void 0)d=l.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". The geometry must have either an index or a position attribute"),null;if(e===1)r.addGroup(f,d,i);else if(e===2&&l.groups.length>0)for(let b of l.groups){let T=b.materialIndex;r.addGroup(f+b.start,Math.min(b.count,d),T)}f+=d}}if(t){let i=0;const l=[];for(let y=0;y<u.length;++y){const d=u[y].index;for(let b=0;b<d.count;++b)l.push(d.getX(b)+i);i+=u[y].attributes.position.count}r.setIndex(l)}for(const i in o){const l=me.mergeAttributes(o[i]);if(!l)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+i+" attribute."),null;r.setAttribute(i,l)}for(const i in a){const l=a[i][0].length;if(l===0)break;r.morphAttributes=r.morphAttributes||{},r.morphAttributes[i]=[];for(let y=0;y<l;++y){const d=[];for(let T=0;T<a[i].length;++T)d.push(a[i][T][y]);const b=me.mergeAttributes(d);if(!b)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+i+" morphAttribute."),null;r.morphAttributes[i].push(b)}}return e===2?me.mergeGroups(r):r}const _e=u=>{const p=u,{coordinate:e,startHeight:t,height:n}=p,s=pe(p,["coordinate","startHeight","height"]);let o=t||0;return typeof t!="undefined"&&typeof n!="undefined"&&(o=t+n),new P.PolygonGeometry([e],le(E({},s),{startHeight:t,endHeight:o}))};class Ke extends P.BaseObject{constructor(e){super(),this.options=E({},e)}create(){const r=this.options,{geometry:e,coordinateArr:t,coordinate:n,material:s,useGroups:o}=r,a=pe(r,["geometry","coordinateArr","coordinate","material","useGroups"]);let p=e;if(!p&&n)p=_e(E({coordinate:n},a));else if(!p&&t){const f=t.map(i=>_e(E({coordinate:i},a)));p=D(f,o!=null?o:0)}this.createMesh(p,s)}}const et={ArcCurve:c.ArcCurve,CatmullRomCurve3:c.CatmullRomCurve3,CubicBezierCurve:c.CubicBezierCurve,CubicBezierCurve3:c.CubicBezierCurve3,EllipseCurve:c.EllipseCurve,LineCurve:c.LineCurve,LineCurve3:c.LineCurve3,QuadraticBezierCurve:c.QuadraticBezierCurve,QuadraticBezierCurve3:c.QuadraticBezierCurve3,SplineCurve:c.SplineCurve};class J extends c.BufferGeometry{constructor(e=new c.Shape([new c.Vector2(.5,.5),new c.Vector2(-.5,.5),new c.Vector2(-.5,-.5),new c.Vector2(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,s=[],o=[];for(let p=0,r=e.length;p<r;p++){const f=e[p];a(f)}this.setAttribute("position",new c.Float32BufferAttribute(s,3)),this.setAttribute("uv",new c.Float32BufferAttribute(o,2)),this.computeVertexNormals();function a(p){var Se,Ae,Me;const r=[],f=t.curveSegments!==void 0?t.curveSegments:12,i=t.steps!==void 0?t.steps:1,l=t.depth!==void 0?t.depth:1;let y=t.bevelEnabled!==void 0?t.bevelEnabled:!0,d=t.bevelThickness!==void 0?t.bevelThickness:.2,b=t.bevelSize!==void 0?t.bevelSize:d-.1,T=t.bevelOffset!==void 0?t.bevelOffset:0,A=t.bevelSegments!==void 0?t.bevelSegments:3;const M=t.extrudePath,B=t.UVGenerator!==void 0?t.UVGenerator:tt,S=(Se=t.hasTop)!=null?Se:!0,V=(Ae=t.hasBottom)!=null?Ae:!0,Q=(Me=t.hasSide)!=null?Me:!0;let H,Y=!1,U,te,ne,N;M&&(H=M.getSpacedPoints(i),Y=!0,y=!1,U=M.computeFrenetFrames(i,!1),te=new c.Vector3,ne=new c.Vector3,N=new c.Vector3),y||(A=0,d=0,b=0,T=0);const ye=p.extractPoints(f);let I=ye.shape;const _=ye.holes;if(!c.ShapeUtils.isClockWise(I)){I=I.reverse();for(let h=0,m=_.length;h<m;h++){const g=_[h];c.ShapeUtils.isClockWise(g)&&(_[h]=g.reverse())}}function be(h){const g=10000000000000001e-36;let w=h[0];for(let x=1;x<=h.length;x++){const L=x%h.length,v=h[L],C=v.x-w.x,G=v.y-w.y,j=C*C+G*G,z=Math.max(Math.abs(v.x),Math.abs(v.y),Math.abs(w.x),Math.abs(w.y)),$=g*z*z;if(j<=$){h.splice(L,1),x--;continue}w=v}}be(I),_.forEach(be);const fe=_.length,R=I;for(let h=0;h<fe;h++){const m=_[h];I=I.concat(m)}function K(h,m,g){return m||error("ExtrudeGeometry: vec does not exist"),h.clone().addScaledVector(m,g)}const W=I.length;function xe(h,m,g){let w,x,L;const v=h.x-m.x,C=h.y-m.y,G=g.x-h.x,j=g.y-h.y,z=v*v+C*C,$=v*j-C*G;if(Math.abs($)>Number.EPSILON){const O=Math.sqrt(z),Le=Math.sqrt(G*G+j*j),Te=m.x-C/O,Ce=m.y+v/O,Xe=g.x-j/Le,qe=g.y+G/Le,Ge=((Xe-Te)*j-(qe-Ce)*G)/(v*j-C*G);w=Te+v*Ge-h.x,x=Ce+C*Ge-h.y;const je=w*w+x*x;if(je<=2)return new c.Vector2(w,x);L=Math.sqrt(je/2)}else{let O=!1;v>Number.EPSILON?G>Number.EPSILON&&(O=!0):v<-Number.EPSILON?G<-Number.EPSILON&&(O=!0):Math.sign(C)===Math.sign(j)&&(O=!0),O?(w=-C,x=v,L=Math.sqrt(z)):(w=v,x=C,L=Math.sqrt(z/2))}return new c.Vector2(w/L,x/L)}const ie=[];for(let h=0,m=R.length,g=m-1,w=h+1;h<m;h++,g++,w++)g===m&&(g=0),w===m&&(w=0),ie[h]=xe(R[h],R[g],R[w]);const de=[];let F,oe=ie.concat();for(let h=0,m=fe;h<m;h++){const g=_[h];F=[];for(let w=0,x=g.length,L=x-1,v=w+1;w<x;w++,L++,v++)L===x&&(L=0),v===x&&(v=0),F[w]=xe(g[w],g[L],g[v]);de.push(F),oe=oe.concat(F)}let Z;if(A===0)Z=c.ShapeUtils.triangulateShape(R,_);else{const h=[],m=[];for(let g=0;g<A;g++){const w=g/A,x=d*Math.cos(w*Math.PI/2),L=b*Math.sin(w*Math.PI/2)+T;for(let v=0,C=R.length;v<C;v++){const G=K(R[v],ie[v],L);X(G.x,G.y,-x),w===0&&h.push(G)}for(let v=0,C=fe;v<C;v++){const G=_[v];F=de[v];const j=[];for(let z=0,$=G.length;z<$;z++){const O=K(G[z],F[z],L);X(O.x,O.y,-x),w===0&&j.push(O)}w===0&&m.push(j)}}Z=c.ShapeUtils.triangulateShape(h,m)}const re=Z.length,we=b+T;for(let h=0;h<W;h++){const m=y?K(I[h],oe[h],we):I[h];Y?(ne.copy(U.normals[0]).multiplyScalar(m.x),te.copy(U.binormals[0]).multiplyScalar(m.y),N.copy(H[0]).add(ne).add(te),X(N.x,N.y,N.z)):X(m.x,m.y,0)}for(let h=1;h<=i;h++)for(let m=0;m<W;m++){const g=y?K(I[m],oe[m],we):I[m];Y?(ne.copy(U.normals[h]).multiplyScalar(g.x),te.copy(U.binormals[h]).multiplyScalar(g.y),N.copy(H[h]).add(ne).add(te),X(N.x,N.y,N.z)):X(g.x,g.y,l/i*h)}for(let h=A-1;h>=0;h--){const m=h/A,g=d*Math.cos(m*Math.PI/2),w=b*Math.sin(m*Math.PI/2)+T;for(let x=0,L=R.length;x<L;x++){const v=K(R[x],ie[x],w);X(v.x,v.y,l+g)}for(let x=0,L=_.length;x<L;x++){const v=_[x];F=de[x];for(let C=0,G=v.length;C<G;C++){const j=K(v[C],F[C],w);Y?X(j.x,j.y+H[i-1].y,H[i-1].x+g):X(j.x,j.y,l+g)}}}He(),Q&&Ne();function He(){const h=s.length/3;if(y){let m=0,g=W*m;if(V)for(let w=0;w<re;w++){const x=Z[w];ae(x[2]+g,x[1]+g,x[0]+g)}if(m=i+A*2,g=W*m,S)for(let w=0;w<re;w++){const x=Z[w];ae(x[0]+g,x[1]+g,x[2]+g)}}else{if(V)for(let m=0;m<re;m++){const g=Z[m];ae(g[2],g[1],g[0])}if(S)for(let m=0;m<re;m++){const g=Z[m];ae(g[0]+W*i,g[1]+W*i,g[2]+W*i)}}n.addGroup(h,s.length/3-h,0)}function Ne(){const h=s.length/3;let m=0;ve(R,m),m+=R.length;for(let g=0,w=_.length;g<w;g++){const x=_[g];ve(x,m),m+=x.length}n.addGroup(h,s.length/3-h,1)}function ve(h,m){let g=h.length;for(;--g>=0;){const w=g;let x=g-1;x<0&&(x=h.length-1);for(let L=0,v=i+A*2;L<v;L++){const C=W*L,G=W*(L+1),j=m+w+C,z=m+x+C,$=m+x+G,O=m+w+G;We(j,z,$,O)}}}function X(h,m,g){r.push(h),r.push(m),r.push(g)}function ae(h,m,g){q(h),q(m),q(g);const w=s.length/3,x=B.generateTopUV(n,s,w-3,w-2,w-1);k(x[0]),k(x[1]),k(x[2])}function We(h,m,g,w){q(h),q(m),q(w),q(m),q(g),q(w);const x=s.length/3,L=B.generateSideWallUV(n,s,x-6,x-3,x-2,x-1);k(L[0]),k(L[1]),k(L[3]),k(L[1]),k(L[2]),k(L[3])}function q(h){s.push(r[h*3+0]),s.push(r[h*3+1]),s.push(r[h*3+2])}function k(h){o.push(h.x),o.push(h.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return nt(t,n,e)}static fromJSON(e,t){const n=[];for(let o=0,a=e.shapes.length;o<a;o++){const p=t[e.shapes[o]];n.push(p)}const s=e.options.extrudePath;return s!==void 0&&(e.options.extrudePath=new et[s.type]().fromJSON(s)),new J(n,e.options)}}const tt={generateTopUV:function(u,e,t,n,s){const o=e[t*3],a=e[t*3+1],p=e[n*3],r=e[n*3+1],f=e[s*3],i=e[s*3+1];return[new c.Vector2(o,a),new c.Vector2(p,r),new c.Vector2(f,i)]},generateSideWallUV:function(u,e,t,n,s,o){const a=e[t*3],p=e[t*3+1],r=e[t*3+2],f=e[n*3],i=e[n*3+1],l=e[n*3+2],y=e[s*3],d=e[s*3+1],b=e[s*3+2],T=e[o*3],A=e[o*3+1],M=e[o*3+2];return Math.abs(p-i)<Math.abs(a-f)?[new c.Vector2(a,1-r),new c.Vector2(f,1-l),new c.Vector2(y,1-b),new c.Vector2(T,1-M)]:[new c.Vector2(p,1-r),new c.Vector2(i,1-l),new c.Vector2(d,1-b),new c.Vector2(A,1-M)]}};function nt(u,e,t){if(t.shapes=[],Array.isArray(u))for(let n=0,s=u.length;n<s;n++){const o=u[n];t.shapes.push(o.uuid)}else t.shapes.push(u.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class st extends J{constructor(e,t){super(e,t);const n=new he.Brush(new J(e,le(E({},t),{hasTop:!0,hasSide:!0,hasBottom:!1})));n.updateMatrixWorld();const s=new c.Box3().setFromObject(n),o=new c.Vector3;s.getSize(o);const a=new c.Vector3(s.min.x+o.x/2,s.min.y+o.y/2,0);let p=t.topSegments,r=t.box3;if(r){r=r.union(s);const M=new c.Vector3;r.getSize(M);const B=Math.max(o.x/M.x,o.y/M.y);p=Math.ceil(t.topSegments*B)}if(p<4)return this;const f=new c.PlaneGeometry(o.x,o.y,p,p),i=new he.Brush(f);i.position.set(a.x,a.y,a.z),i.updateMatrixWorld();const y=new he.Evaluator().evaluate(i,n,he.INTERSECTION),d=y.geometry.getAttribute("position"),b=new c.Float32BufferAttribute(d.count*2,2);for(let M=0;M<d.count;M++){const B=d.getZ(M);d.setZ(M,t.depth+B)}if(r){const M=r.min,B=r.max,S=new c.Vector3().subVectors(B,M);for(let V=0;V<d.count;V++){const Q=d.getX(V),H=d.getY(V),Y=(Q-M.x)/S.x,U=(H-M.y)/S.y;b.setXY(V,Y,U)}y.geometry.setAttribute("uv",b)}d.needsUpdate=!0;const T=new J(e,le(E({},t),{hasTop:!1})),A=D([y.geometry,T],2);this.copy(A.toNonIndexed())}}const ze=u=>{const{split:e,depth:t,points:n,box3:s,hasTop:o,hasBottom:a,hasSide:p,sideRepeat:r,topSegments:f}=u,i=f?st:J,l=new i(new c.Shape(n),{depth:t,bevelEnabled:!1,box3:s,UVGenerator:Ve.getUVGenerator({split:e,box3:s,sideRepeat:r}),hasTop:o,hasBottom:a,hasSide:p,topSegments:f});return Ve.claerUVGenerator(),l};class it extends P.BaseObject{constructor(e){super(),this.options=E({depth:1},e)}create(){return se(this,null,function*(){const{points:e,pointsArr:t,useGroups:n,depth:s,geometry:o,geometryArr:a,material:p,box3:r,split:f,hasTop:i,hasBottom:l,hasSide:y}=this.options,d=Array.isArray(s)?s:[s],b=Array.isArray(r)?r:[r],T=p;let A=o;T||console.log("material is null"),!A&&e?A=ze({points:e,depth:d[0],box3:b[0],split:f,hasTop:i,hasBottom:l,hasSide:y}):!A&&t?A=D(t.map((M,B)=>{var S,V;return ze({points:M,depth:(S=d[B])!=null?S:d[0],box3:(V=b[B])!=null?V:b[0],split:f,hasTop:i,hasBottom:l,hasSide:y})}),n!=null?n:0):!A&&a&&a.length>1?A=D(a,n!=null?n:0):!A&&a&&a.length===1&&([A]=a),this.createMesh(A,T)})}addGeometries(e){const t=this.object3d,n=D([t.geometry,...e]);t.geometry=n}setTextureAnisotropic(e,t){e.anisotropy=t||this.pencil.renderer.capabilities.getMaxAnisotropy()}}const ot=u=>{const{topColor:e,sideColor:t,sideMap:n,createCanvasObjectURL:s,split:o,maxAnisotropy:a}=u;return new Promise(p=>{const r=n?document.createElement("img"):{src:"",onload:()=>{},width:128,height:128};r.onload=()=>{const f=o,i=document.createElement("canvas"),l=i.getContext("2d");i.height=r.height/(1-f),i.width=r.width,f&&e&&(l.fillStyle=e,l.fillRect(0,0,r.width,i.height*f)),n&&r instanceof HTMLImageElement?l.drawImage(r,0,i.height*f,r.width,r.height):t&&(l.fillStyle=t,l.fillRect(0,i.height*f,r.width,r.height)),s&&i.toBlob(d=>{console.log(URL.createObjectURL(d))});const y=new c.CanvasTexture(i);p(y)},n?r.src=n:r instanceof HTMLImageElement||r.onload()})};class rt extends P.BaseObject{create(){this.createGroup()}}class at extends P.BaseObject{constructor(e){super(),this.rectAreaLightUniformsLibInit=!1,this.options=e}create(){var t,n,s,o,a,p,r,f,i,l,y,d,b,T,A,M,B;const e=this.options;if(e.type==="AmbientLight"){const S=new c.AmbientLight(e.color);S.name="环境光",this.object3d=S}else if(e.type==="DirectionalLight"){const S=new c.DirectionalLight(e.color,e.intensity);S.name="平行光",S.target.position.set(0,0,0),this.object3d=S,S.target.name="平行光目标",S.shadow.camera.name="平行光阴影相机",S.shadow.camera.userData.directionalLightShadow=!0,this.directionalLight=S}else if(e.type==="PointLight"){const S=new c.PointLight((t=e.color)!=null?t:16777215,(n=e.intensity)!=null?n:1,(s=e.distance)!=null?s:0,(o=e.decay)!=null?o:2);S.name="点光源",this.object3d=S,this.pointLight=S}else if(e.type==="SpotLight"){const S=new c.SpotLight((a=e.color)!=null?a:16777215,(p=e.intensity)!=null?p:1,(r=e.distance)!=null?r:0,(f=e.angle)!=null?f:Math.PI/3,(i=e.penumbra)!=null?i:1,(l=e.decay)!=null?l:2);S.name="聚光灯",this.object3d=S,this.spotLight=S,S.target.name="聚光灯目标"}else if(e.type==="HemisphereLight"){const S=new c.HemisphereLight((y=e.color)!=null?y:16777215,(d=e.groundColor)!=null?d:16777215,(b=e.intensity)!=null?b:1);S.name="半球光",this.object3d=S,this.hemisphereLight=S}else if(e.type==="RectAreaLight"){this.rectAreaLightUniformsLibInit||(Ze.RectAreaLightUniformsLib.init(),this.rectAreaLightUniformsLibInit=!0);const S=new c.RectAreaLight((T=e.color)!=null?T:16777215,(A=e.intensity)!=null?A:1,(M=e.width)!=null?M:10,(B=e.height)!=null?B:10);S.name="矩形区域光",this.object3d=S,this.rectAreaLight=S}}render(){const e=this.object3d;e.target&&this.pencil.scene.add(e.target);const t=this.pencil.cameraTarget;if(this.spotLight||this.directionalLight){const n=this.spotLight||this.directionalLight;n.position.copy(t),n.target.position.copy(t)}else this.pointLight&&this.pointLight.position.copy(t)}dispose(){const e=this.object3d;e.target&&this.pencil.scene.remove(e.target),super.dispose()}}class De extends c.BufferGeometry{constructor(e=[],t="none",n){super(),this.type="MeshLineGeometry",this.pointCount=0,this._points=[],this.shape="none",this.shapeFunction=s=>1,this.matrixWorld=new c.Matrix4,this.shape=t,n&&(this.shapeFunction=n),e.length>0&&this.setPoints(e)}convertToVector3Array(e){if(typeof e[0]=="number"){const t=[],n=e;for(let s=0;s<n.length;s+=3)t.push(new c.Vector3(n[s],n[s+1],n[s+2]));return t}else return e.map(t=>{if(t instanceof c.Vector2)return new c.Vector3(t.x,t.y,0);if(t instanceof c.Vector3)return t;if(Array.isArray(t)&&t.length===2)return new c.Vector3(t[0],t[1],0);if(Array.isArray(t)&&t.length===3)return new c.Vector3(t[0],t[1],t[2])}).filter(Boolean)}setMatrixWorld(e){this.matrixWorld=e}setPoints(e,t){!e||e.length===0||(this._points=this.convertToVector3Array(e),this.pointCount=this._points.length,t&&(this.shapeFunction=t,this.shape="custom"),this.initializeGeometry(),this.updateGeometry())}initializeGeometry(){const e=new c.BufferAttribute(new Float32Array(this.pointCount*6),3),t=new c.BufferAttribute(new Float32Array(this.pointCount*6),3),n=new c.BufferAttribute(new Float32Array(this.pointCount*6),3),s=new c.BufferAttribute(new Float32Array(this.pointCount*2),1),o=new c.BufferAttribute(new Float32Array(this.pointCount*2),1),a=new c.BufferAttribute(new Float32Array(this.pointCount*2),1),p=new c.BufferAttribute(new Float32Array(this.pointCount*4),2),r=new c.BufferAttribute(new Uint16Array((this.pointCount-1)*6),1);this.shape==="taper"&&(this.shapeFunction=f=>1*Math.pow(4*f*(1-f),1));for(let f=0,i=0,l=0;f<this.pointCount;f+=1,i+=2,l+=6){s.setX(i,f/this.pointCount),s.setX(i+1,f/this.pointCount),o.setX(i,1),o.setX(i+1,-1);const y=this.shape==="none"?1:this.shapeFunction(f/(this.pointCount-1));a.setX(i,y),a.setX(i+1,y);const d=f/(this.pointCount-1);if(p.setXY(i,d,0),p.setXY(i+1,d,1),f<this.pointCount-1){const b=f*2;r.setX(l+0,b+0),r.setX(l+1,b+1),r.setX(l+2,b+2),r.setX(l+3,b+2),r.setX(l+4,b+1),r.setX(l+5,b+3)}}this.setAttribute("position",e),this.setAttribute("previous",t),this.setAttribute("next",n),this.setAttribute("counters",s),this.setAttribute("side",o),this.setAttribute("width",a),this.setAttribute("uv",p),this.setIndex(r)}updateGeometry(){if(!this._points[0])return;const e=this.getAttribute("position"),t=this.getAttribute("previous"),n=this.getAttribute("next");let s=0,o=0,a=0;const p=this._points[0];t.setXYZ(o,p.x,p.y,p.z),o+=1,t.setXYZ(o,p.x,p.y,p.z),o+=1;for(let f=0;f<this.pointCount;f++){const i=this._points[f];e.setXYZ(s,i.x,i.y,i.z),s+=1,e.setXYZ(s,i.x,i.y,i.z),s+=1,f<this.pointCount-1&&(t.setXYZ(o,i.x,i.y,i.z),o+=1,t.setXYZ(o,i.x,i.y,i.z),o+=1),f>0&&f+1<=this.pointCount&&(n.setXYZ(a,i.x,i.y,i.z),a+=1,n.setXYZ(a,i.x,i.y,i.z),a+=1)}const r=this._points[this.pointCount-1];n.setXYZ(a,r.x,r.y,r.z),a+=1,n.setXYZ(a,r.x,r.y,r.z),a+=1,e.needsUpdate=!0,t.needsUpdate=!0,n.needsUpdate=!0,this.computeBoundingSphere(),this.computeBoundingBox()}get points(){return this._points}set points(e){this.setPoints(e)}updatePoints(e,t){const n=this.convertToVector3Array(e);if(n.length!==this.pointCount){console.warn("MeshLineGeometry: Cannot update points with different length. Use setPoints() instead.");return}this._points=n,t&&(this.shapeFunction=t,this.shape="custom",this.initializeGeometry()),this.updateGeometry()}setShape(e,t){this.shape=e,t&&(this.shapeFunction=t),this._points.length>0&&(this.initializeGeometry(),this.updateGeometry())}}function ct(u,e){const t=new c.Matrix4,n=new c.Ray,s=new c.Sphere,o=new c.Vector3,a=this.geometry;if(s.copy(a.boundingSphere),s.applyMatrix4(this.matrixWorld),!u.ray.intersectSphere(s,o))return;t.copy(this.matrixWorld).invert(),n.copy(u.ray).applyMatrix4(t);const p=new c.Vector3,r=new c.Vector3,f=new c.Vector3,i=this instanceof c.LineSegments?2:1,l=a.index,y=a.attributes;if(l!==null){const d=l.array,b=y.position.array,T=y.width.array;for(let A=0,M=d.length-1;A<M;A+=i){const B=d[A],S=d[A+1];p.fromArray(b,B*3),r.fromArray(b,S*3);const V=T[Math.floor(A/3)]!==void 0?T[Math.floor(A/3)]:1,Q=u.params.Line.threshold+this.material.lineWidth*V/2,H=Q*Q;if(n.distanceSqToSegment(p,r,o,f)>H)continue;o.applyMatrix4(this.matrixWorld);const U=u.ray.origin.distanceTo(o);U<u.near||U>u.far||(e.push({distance:U,point:f.clone().applyMatrix4(this.matrixWorld),index:A,face:null,faceIndex:void 0,object:this}),A=M)}}}const ge=u=>{const{setPointWidth:e,nodes:t}=u,n=new De;return n.setPoints(t,e),n},Oe=new WeakMap,ue=new Map;let lt=class extends P.BaseObject{constructor(e={}){super(),this.options=E({},e)}get material(){var e;return(e=this.object3d)==null?void 0:e.material}create(){return se(this,null,function*(){const{nodes:e,nodesArr:t,geometry:n,geometryArr:s,material:o,useGroups:a,setPointWidth:p,lineWidthArr:r,materialParameters:f}=this.options;let i=o,l=n;!i&&f&&(i=this.getMaterial(f)),!l&&e?l=ge({nodes:e,setPointWidth:p}):!l&&t?l=D(t.map((y,d)=>{let b=p;return!b&&r&&(b=()=>{var T;return(T=r[d])!=null?T:r[0]}),ge({nodes:y,setPointWidth:b})}),a!=null?a:0):!l&&s&&s.length>1?l=D(s,a!=null?a:0):!l&&s&&s.length===1&&([l]=s),this.createMesh(l,i)})}setGeometry(e,t){const n=ge({nodes:e,setPointWidth:t}),s=this.object3d,o=s.geometry;s.geometry=n,o.dispose()}getMaterial(e){const{width:t,height:n}=this.pencil.getSize(),s=new P.MeshLineMaterial(E({color:new c.Color("#ffffff")},e));return s.uniforms.resolution.value.set(t,n),s}addGeometries(e){const t=this.object3d,n=D([t.geometry,...e]);t.geometry=n}resize(e,t){var n,s;(s=(n=this.material)==null?void 0:n.uniforms)==null||s.resolution.value.set(e,t)}handleMaterialChange(e){if(e){const{width:t,height:n}=this.pencil.getSize();this.resize(t,n)}}animate({duration:e=1e3,delay:t=0,repeat:n=0,lineLoop:s,onRepeat:o,onUpdate:a,onComplete:p,startShow:r}={}){const{offset:f,offsetLoop:i}=this.material.uniforms,l=this.pencil.userData.debugLine?ue:Oe;if(l.get(this.material)&&this.stopAnimation(),e===0)return;const y=s!=null?s:!0;f.value.x=1,i.value=y&&r?1:0;let d=0;const b=new ee.Tween(f.value).to({x:-1},e).delay(t).repeat(n).onUpdate(({x:T})=>{y&&T<=0&&i.value===0&&(i.value=1),a==null||a(T)}).onRepeat(()=>{d+=1,o==null||o(d)}).onComplete(()=>{p==null||p()}).start();l.set(this.material,b),this.material.addEventListener("dispose",()=>{this.stopAnimation()}),this.pencil.userData.debugLine&&console.log("animate",ue.size)}stopAnimation(){const e=this.pencil.userData.debugLine?ue:Oe,t=e.get(this.material);t&&(t.stop(),ee.remove(t),e.delete(this.material),this.material.uniforms.offset.value.x=0,this.material.uniforms.offsetLoop.value=1),this.pencil.userData.debugLine&&console.log("stopAnimation",ue.size)}render(){const{width:e,height:t}=this.pencil.getSize();this.resize(e,t)}};const Ie=u=>{const{points:e}=u,t=e.reduce((s,o,a)=>(a<e.length-1&&s.push(o,e[a+1]),s),[]);return new c.BufferGeometry().setFromPoints(t)};class ht extends P.BaseObject{constructor(e={}){super(),this.options=E({},e)}get material(){var e;return(e=this.object3d)==null?void 0:e.material}create(){return se(this,null,function*(){const{points:e,pointsArr:t,geometry:n,geometryArr:s,material:o,useGroups:a,setPointWidth:p,lineWidthArr:r,materialParameters:f,instanceCount:i}=this.options;let l=o,y=n;!l&&f&&(l=this.getMaterial(f)),!y&&e?y=Ie({points:e}):!y&&t?y=D(t.map(b=>Ie({points:b})),a!=null?a:0):!y&&s&&s.length>1?y=D(s,a!=null?a:0):!y&&s&&s.length===1&&([y]=s);const d=new Re.LineSegmentsGeometry().fromLineSegments(new c.LineSegments(y));if(this.pencil.options.WebGPUTHREE){i&&(d.instanceCount=i);const b=new P.LineSegments2(d,l);b.computeLineDistances(),this.object3d=b}else{const b=new Je.LineSegments2(d,l);b.computeLineDistances(),this.object3d=b}})}getMaterial(e){return new Ue.LineMaterial(E({color:new c.Color("#ffffff")},e))}}class ut extends P.BaseObject{constructor(e){super(),this.objectType="Node",this.onNodePointerIndex=[],this.options=E({type:"2d"},e)}create(){const{position:e,children:t}=this.options,n=document.createElement("div");this.element=n,t&&n.appendChild(t),this.options.type==="3d"?this.createCSS3DObject(n):this.options.type==="3dSprite"?this.createCSS3DSprite(n):this.createCSS2DObject(n),e&&this.object3d.position.copy(e)}setChildren(e){this.options.children=e,this.element.innerHTML="",this.element.appendChild(e)}showAndEnsureVisible(){const e=this.options.children;e&&(e.style.visibility="hidden",this.show(),setTimeout(()=>{e.style.visibility="",this.ensureVisible()}))}moveElementToViewport(){const e=this.options.children;if(!e)return;const t=e.getBoundingClientRect(),n=window.innerWidth,s=window.innerHeight;let o=0,a=0;t.left<0?o=-t.left:t.right>n&&(o=n-t.right),t.top<0?a=-t.top:t.bottom>s&&(a=s-t.bottom),t.left+o<0&&(o=-t.left),t.top+a<0&&(a=-t.top),(o!==0||a!==0)&&(e.style.transform=`translate(${o}px, ${a}px)`)}ensureVisible(){const e=this.options.children;if(!e)return;e.style.transform&&(e.style.transform="");const t=new IntersectionObserver(n=>{n.forEach(s=>{s.isIntersecting&&(this.moveElementToViewport(),t.disconnect())})});t.observe(e)}onPointerEvent(e,t){const n=this.lead.handlePickNode([this],e,t);this.onNodePointerIndex.push(n)}dispose(){this.onNodePointerIndex.forEach(e=>{this.lead.removePickNode(e)}),super.dispose()}}class ft extends P.BaseObject{constructor(e){super(),this.options=E({maxDepth:10,percentDepth:!1,innerRadius:25,outRadius:42,activeIndex:-1},e)}create(){return se(this,null,function*(){this.createGroup();const{data:e,maxDepth:t,colors:n,material:s,percentDepth:o,activeIndex:a}=this.options,p=Math.max(...e),r=e.reduce((i,l)=>i+l,0);let f=Math.PI/2;e.forEach((i,l)=>{if(i===0)return;const y=Math.PI*2*(i/r),d=n[l],b=o?t*(i/p):t,T=this.createGeometry(b,y),A=s?s.clone():new c.MeshBasicMaterial({color:d});s&&A.color.set(d);const M=new c.Mesh(T,A);M.userData.depth=b,M.userData.index=l,M.rotateZ(f),f+=y,this.add(M)}),a!==-1&&this.setActive(a)})}createGeometry(e,t){const{outRadius:n,innerRadius:s}=this.options,o=new c.Shape;return o.moveTo(n,0),o.lineTo(s,0),o.absarc(0,0,s,0,t,!1),o.absarc(0,0,n,t,0,!0),new J(o,{curveSegments:48,depth:e,bevelEnabled:!1})}handlePick(e,t=1.3){const{object:n}=this.pencil.pick(e,this.object3d.children)||{},s=n?this.object3d.children.findIndex(o=>o===n):this.options.activeIndex;return this.setActive(s,t)}setActive(e,t=1.3){const n=this.object3d.children[e];if(this.object3d.children.forEach(s=>{if(!(n&&n===s)&&s.scale.z!==1){if(s.userData.levTween)return;s.userData.enTween&&(s.userData.enTween.stop(),s.userData.enTween=null);const o=new ee.Tween(s.scale).to({z:1},100);s.userData.levTween=o,o.start()}}),n){if(n.userData.enTween)return;n.userData.levTween&&(n.userData.levTween.stop(),n.userData.levTween=null);const s=new ee.Tween(n.scale).to({z:t},100);return n.userData.enTween=s,s.start(),n.userData.index}return-1}render(){this.object3d.scale.z=0,new ee.Tween(this.object3d.scale).to({z:1},1e3).easing(ee.Easing.Sinusoidal.InOut).start()}}Object.defineProperty(exports,"Line2Material",{enumerable:!0,get:()=>Ue.LineMaterial});Object.defineProperty(exports,"LineSegmentsGeometry",{enumerable:!0,get:()=>Re.LineSegmentsGeometry});exports.MeshLineMaterial=P.MeshLineMaterial;exports.getConicPolygonGeometry=P.PolygonGeometry;exports.getConicPolygonGeometryMetas=P.getMetas;exports.ConicPolygon=Ke;exports.ExtrudePolygon=it;exports.Group=rt;exports.Light=at;exports.Line=lt;exports.Line2=ht;exports.MeshLineGeometry=De;exports.MeshLineRaycast=ct;exports.Node=ut;exports.Pie=ft;exports.getSplitTexture=ot;
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+
"use strict";var Ye=Object.defineProperty,Ze=Object.defineProperties;var $e=Object.getOwnPropertyDescriptors;var ue=Object.getOwnPropertySymbols;var Pe=Object.prototype.hasOwnProperty,ze=Object.prototype.propertyIsEnumerable;var je=(d,e,t)=>e in d?Ye(d,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):d[e]=t,R=(d,e)=>{for(var t in e||(e={}))Pe.call(e,t)&&je(d,t,e[t]);if(ue)for(var t of ue(e))ze.call(e,t)&&je(d,t,e[t]);return d},fe=(d,e)=>Ze(d,$e(e));var ge=(d,e)=>{var t={};for(var s in d)Pe.call(d,s)&&e.indexOf(s)<0&&(t[s]=d[s]);if(d!=null&&ue)for(var s of ue(d))e.indexOf(s)<0&&ze.call(d,s)&&(t[s]=d[s]);return t};var oe=(d,e,t)=>new Promise((s,n)=>{var r=o=>{try{l(t.next(o))}catch(u){n(u)}},c=o=>{try{l(t.throw(o))}catch(u){n(u)}},l=o=>o.done?s(o.value):Promise.resolve(o.value).then(r,c);l((t=t.apply(d,e)).next())});Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const De=require("three/examples/jsm/lines/LineMaterial"),qe=require("three/examples/jsm/lines/LineSegmentsGeometry"),O=require("../index2.js"),a=require("three"),ye=require("three/examples/jsm/utils/BufferGeometryUtils"),be=require("../cartographicToCartesian.js"),_e=require("../uvGenerator.js"),de=require("three-bvh-csg"),Je=require("three/examples/jsm/lights/RectAreaLightUniformsLib"),Qe=require("@tweenjs/tween.js"),Ke=require("three/examples/jsm/lines/LineSegments2");function et(d){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(d){for(const t in d)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(d,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>d[t]})}}return e.default=d,Object.freeze(e)}const ne=et(Qe);function X(d,e=0){const t=d[0].index!==null,s=new Set(Object.keys(d[0].attributes)),n=new Set(Object.keys(d[0].morphAttributes)),r={},c={},l=d[0].morphTargetsRelative,o=new a.BufferGeometry;let u=0;for(let i=0;i<d.length;++i){const h=d[i];let y=0;if(t!==(h.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const p in h.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;r[p]===void 0&&(r[p]=[]),r[p].push(h.attributes[p]),y++}if(y!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". Make sure all geometries have the same number of attributes."),null;if(l!==h.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const p in h.morphAttributes){if(!n.has(p))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". .morphAttributes must be consistent throughout all geometries."),null;c[p]===void 0&&(c[p]=[]),c[p].push(h.morphAttributes[p])}if(e){let p;if(t)p=h.index.count;else if(h.attributes.position!==void 0)p=h.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+i+". The geometry must have either an index or a position attribute"),null;if(e===1)o.addGroup(u,p,i);else if(e===2&&h.groups.length>0)for(let b of h.groups){let L=b.materialIndex;o.addGroup(u+b.start,Math.min(b.count,p),L)}u+=p}}if(t){let i=0;const h=[];for(let y=0;y<d.length;++y){const p=d[y].index;for(let b=0;b<p.count;++b)h.push(p.getX(b)+i);i+=d[y].attributes.position.count}o.setIndex(h)}for(const i in r){const h=ye.mergeAttributes(r[i]);if(!h)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+i+" attribute."),null;o.setAttribute(i,h)}for(const i in c){const h=c[i][0].length;if(h===0)break;o.morphAttributes=o.morphAttributes||{},o.morphAttributes[i]=[];for(let y=0;y<h;++y){const p=[];for(let L=0;L<c[i].length;++L)p.push(c[i][L][y]);const b=ye.mergeAttributes(p);if(!b)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+i+" morphAttribute."),null;o.morphAttributes[i].push(b)}}return e===2?ye.mergeGroups(o):o}const Oe=d=>{const l=d,{coordinate:e,startHeight:t,height:s}=l,n=ge(l,["coordinate","startHeight","height"]);let r=t||0;return typeof t!="undefined"&&typeof s!="undefined"&&(r=t+s),new O.PolygonGeometry([e],fe(R({},n),{startHeight:t,endHeight:r}))};class tt extends O.BaseObject{constructor(e){super(),this.options=R({},e)}create(){const o=this.options,{geometry:e,coordinateArr:t,coordinate:s,material:n,useGroups:r}=o,c=ge(o,["geometry","coordinateArr","coordinate","material","useGroups"]);let l=e;if(!l&&s)l=Oe(R({coordinate:s},c));else if(!l&&t){const u=t.map(i=>Oe(R({coordinate:i},c)));l=X(u,r!=null?r:0)}this.createMesh(l,n)}}function st(d={}){const{a:e=be.WGS84.a,b:t=be.WGS84.b,scaleFactor:s=1/be.WGS84.a,widthSegments:n=64,heightSegments:r=32}=d,c=new a.BufferGeometry,l=[],o=[],u=[],i=[],h=e*e,y=t*t,p=(h-y)/h;let b=0;const L=[];for(let v=0;v<=r;v++){const S=[],B=v/r,E=(.5-B)*180*Math.PI/180,I=Math.sin(E),U=Math.cos(E),N=e/Math.sqrt(1-p*I*I);for(let j=0;j<=n;j++){const $=j/n,H=($-.5)*360*Math.PI/180,ie=Math.sin(H),P=Math.cos(H),z=N*U*ie*s,xe=N*(1-p)*I*s,re=N*U*P*s;o.push(z,xe,re);const Q=U*ie/e,_=I*(1-p)/t,F=U*P/e,D=Math.sqrt(Q*Q+_*_+F*F);u.push(Q/D,_/D,F/D),i.push($,1-B),S.push(b++)}L.push(S)}for(let v=0;v<r;v++)for(let S=0;S<n;S++){const B=L[v][S+1],A=L[v][S],E=L[v+1][S],I=L[v+1][S+1];l.push(B,A,I),l.push(A,E,I)}return c.setIndex(l),c.setAttribute("position",new a.Float32BufferAttribute(o,3)),c.setAttribute("normal",new a.Float32BufferAttribute(u,3)),c.setAttribute("uv",new a.Float32BufferAttribute(i,2)),c}class nt extends O.BaseObject{constructor(e={}){super(),this.options=e}create(){const e=st(this.options),t=this.options.material||new a.MeshStandardMaterial({color:2200782,metalness:.1,roughness:.7,wireframe:!1}),s=new a.Mesh(e,t);return s.name="Ellipsoid",this.object3d=s,s}}const it={ArcCurve:a.ArcCurve,CatmullRomCurve3:a.CatmullRomCurve3,CubicBezierCurve:a.CubicBezierCurve,CubicBezierCurve3:a.CubicBezierCurve3,EllipseCurve:a.EllipseCurve,LineCurve:a.LineCurve,LineCurve3:a.LineCurve3,QuadraticBezierCurve:a.QuadraticBezierCurve,QuadraticBezierCurve3:a.QuadraticBezierCurve3,SplineCurve:a.SplineCurve};class te extends a.BufferGeometry{constructor(e=new a.Shape([new a.Vector2(.5,.5),new a.Vector2(-.5,.5),new a.Vector2(-.5,-.5),new a.Vector2(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const s=this,n=[],r=[];for(let l=0,o=e.length;l<o;l++){const u=e[l];c(u)}this.setAttribute("position",new a.Float32BufferAttribute(n,3)),this.setAttribute("uv",new a.Float32BufferAttribute(r,2)),this.computeVertexNormals();function c(l){var Me,Le,Ce;const o=[],u=t.curveSegments!==void 0?t.curveSegments:12,i=t.steps!==void 0?t.steps:1,h=t.depth!==void 0?t.depth:1;let y=t.bevelEnabled!==void 0?t.bevelEnabled:!0,p=t.bevelThickness!==void 0?t.bevelThickness:.2,b=t.bevelSize!==void 0?t.bevelSize:p-.1,L=t.bevelOffset!==void 0?t.bevelOffset:0,v=t.bevelSegments!==void 0?t.bevelSegments:3;const S=t.extrudePath,B=t.UVGenerator!==void 0?t.UVGenerator:ot,A=(Me=t.hasTop)!=null?Me:!0,E=(Le=t.hasBottom)!=null?Le:!0,I=(Ce=t.hasSide)!=null?Ce:!0;let U,N=!1,j,$,se,H;S&&(U=S.getSpacedPoints(i),N=!0,y=!1,j=S.computeFrenetFrames(i,!1),$=new a.Vector3,se=new a.Vector3,H=new a.Vector3),y||(v=0,p=0,b=0,L=0);const ie=l.extractPoints(u);let P=ie.shape;const z=ie.holes;if(!a.ShapeUtils.isClockWise(P)){P=P.reverse();for(let f=0,m=z.length;f<m;f++){const g=z[f];a.ShapeUtils.isClockWise(g)&&(z[f]=g.reverse())}}function re(f){const g=10000000000000001e-36;let x=f[0];for(let w=1;w<=f.length;w++){const C=w%f.length,M=f[C],T=M.x-x.x,G=M.y-x.y,V=T*T+G*G,q=Math.max(Math.abs(M.x),Math.abs(M.y),Math.abs(x.x),Math.abs(x.y)),ee=g*q*q;if(V<=ee){f.splice(C,1),w--;continue}x=M}}re(P),z.forEach(re);const Q=z.length,_=P;for(let f=0;f<Q;f++){const m=z[f];P=P.concat(m)}function F(f,m,g){return m||error("ExtrudeGeometry: vec does not exist"),f.clone().addScaledVector(m,g)}const D=P.length;function ve(f,m,g){let x,w,C;const M=f.x-m.x,T=f.y-m.y,G=g.x-f.x,V=g.y-f.y,q=M*M+T*T,ee=M*V-T*G;if(Math.abs(ee)>Number.EPSILON){const W=Math.sqrt(q),Te=Math.sqrt(G*G+V*V),Ge=m.x-T/W,Be=m.y+M/W,Xe=g.x-V/Te,ke=g.y+G/Te,Ve=((Xe-Ge)*V-(ke-Be)*G)/(M*V-T*G);x=Ge+M*Ve-f.x,w=Be+T*Ve-f.y;const Ee=x*x+w*w;if(Ee<=2)return new a.Vector2(x,w);C=Math.sqrt(Ee/2)}else{let W=!1;M>Number.EPSILON?G>Number.EPSILON&&(W=!0):M<-Number.EPSILON?G<-Number.EPSILON&&(W=!0):Math.sign(T)===Math.sign(V)&&(W=!0),W?(x=-T,w=M,C=Math.sqrt(q)):(x=M,w=T,C=Math.sqrt(q/2))}return new a.Vector2(x/C,w/C)}const ae=[];for(let f=0,m=_.length,g=m-1,x=f+1;f<m;f++,g++,x++)g===m&&(g=0),x===m&&(x=0),ae[f]=ve(_[f],_[g],_[x]);const me=[];let J,ce=ae.concat();for(let f=0,m=Q;f<m;f++){const g=z[f];J=[];for(let x=0,w=g.length,C=w-1,M=x+1;x<w;x++,C++,M++)C===w&&(C=0),M===w&&(M=0),J[x]=ve(g[x],g[C],g[M]);me.push(J),ce=ce.concat(J)}let K;if(v===0)K=a.ShapeUtils.triangulateShape(_,z);else{const f=[],m=[];for(let g=0;g<v;g++){const x=g/v,w=p*Math.cos(x*Math.PI/2),C=b*Math.sin(x*Math.PI/2)+L;for(let M=0,T=_.length;M<T;M++){const G=F(_[M],ae[M],C);k(G.x,G.y,-w),x===0&&f.push(G)}for(let M=0,T=Q;M<T;M++){const G=z[M];J=me[M];const V=[];for(let q=0,ee=G.length;q<ee;q++){const W=F(G[q],J[q],C);k(W.x,W.y,-w),x===0&&V.push(W)}x===0&&m.push(V)}}K=a.ShapeUtils.triangulateShape(f,m)}const le=K.length,Se=b+L;for(let f=0;f<D;f++){const m=y?F(P[f],ce[f],Se):P[f];N?(se.copy(j.normals[0]).multiplyScalar(m.x),$.copy(j.binormals[0]).multiplyScalar(m.y),H.copy(U[0]).add(se).add($),k(H.x,H.y,H.z)):k(m.x,m.y,0)}for(let f=1;f<=i;f++)for(let m=0;m<D;m++){const g=y?F(P[m],ce[m],Se):P[m];N?(se.copy(j.normals[f]).multiplyScalar(g.x),$.copy(j.binormals[f]).multiplyScalar(g.y),H.copy(U[f]).add(se).add($),k(H.x,H.y,H.z)):k(g.x,g.y,h/i*f)}for(let f=v-1;f>=0;f--){const m=f/v,g=p*Math.cos(m*Math.PI/2),x=b*Math.sin(m*Math.PI/2)+L;for(let w=0,C=_.length;w<C;w++){const M=F(_[w],ae[w],x);k(M.x,M.y,h+g)}for(let w=0,C=z.length;w<C;w++){const M=z[w];J=me[w];for(let T=0,G=M.length;T<G;T++){const V=F(M[T],J[T],x);N?k(V.x,V.y+U[i-1].y,U[i-1].x+g):k(V.x,V.y,h+g)}}}He(),I&&Ne();function He(){const f=n.length/3;if(y){let m=0,g=D*m;if(E)for(let x=0;x<le;x++){const w=K[x];he(w[2]+g,w[1]+g,w[0]+g)}if(m=i+v*2,g=D*m,A)for(let x=0;x<le;x++){const w=K[x];he(w[0]+g,w[1]+g,w[2]+g)}}else{if(E)for(let m=0;m<le;m++){const g=K[m];he(g[2],g[1],g[0])}if(A)for(let m=0;m<le;m++){const g=K[m];he(g[0]+D*i,g[1]+D*i,g[2]+D*i)}}s.addGroup(f,n.length/3-f,0)}function Ne(){const f=n.length/3;let m=0;Ae(_,m),m+=_.length;for(let g=0,x=z.length;g<x;g++){const w=z[g];Ae(w,m),m+=w.length}s.addGroup(f,n.length/3-f,1)}function Ae(f,m){let g=f.length;for(;--g>=0;){const x=g;let w=g-1;w<0&&(w=f.length-1);for(let C=0,M=i+v*2;C<M;C++){const T=D*C,G=D*(C+1),V=m+x+T,q=m+w+T,ee=m+w+G,W=m+x+G;Fe(V,q,ee,W)}}}function k(f,m,g){o.push(f),o.push(m),o.push(g)}function he(f,m,g){Y(f),Y(m),Y(g);const x=n.length/3,w=B.generateTopUV(s,n,x-3,x-2,x-1);Z(w[0]),Z(w[1]),Z(w[2])}function Fe(f,m,g,x){Y(f),Y(m),Y(x),Y(m),Y(g),Y(x);const w=n.length/3,C=B.generateSideWallUV(s,n,w-6,w-3,w-2,w-1);Z(C[0]),Z(C[1]),Z(C[3]),Z(C[1]),Z(C[2]),Z(C[3])}function Y(f){n.push(o[f*3+0]),n.push(o[f*3+1]),n.push(o[f*3+2])}function Z(f){r.push(f.x),r.push(f.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,s=this.parameters.options;return rt(t,s,e)}static fromJSON(e,t){const s=[];for(let r=0,c=e.shapes.length;r<c;r++){const l=t[e.shapes[r]];s.push(l)}const n=e.options.extrudePath;return n!==void 0&&(e.options.extrudePath=new it[n.type]().fromJSON(n)),new te(s,e.options)}}const ot={generateTopUV:function(d,e,t,s,n){const r=e[t*3],c=e[t*3+1],l=e[s*3],o=e[s*3+1],u=e[n*3],i=e[n*3+1];return[new a.Vector2(r,c),new a.Vector2(l,o),new a.Vector2(u,i)]},generateSideWallUV:function(d,e,t,s,n,r){const c=e[t*3],l=e[t*3+1],o=e[t*3+2],u=e[s*3],i=e[s*3+1],h=e[s*3+2],y=e[n*3],p=e[n*3+1],b=e[n*3+2],L=e[r*3],v=e[r*3+1],S=e[r*3+2];return Math.abs(l-i)<Math.abs(c-u)?[new a.Vector2(c,1-o),new a.Vector2(u,1-h),new a.Vector2(y,1-b),new a.Vector2(L,1-S)]:[new a.Vector2(l,1-o),new a.Vector2(i,1-h),new a.Vector2(p,1-b),new a.Vector2(v,1-S)]}};function rt(d,e,t){if(t.shapes=[],Array.isArray(d))for(let s=0,n=d.length;s<n;s++){const r=d[s];t.shapes.push(r.uuid)}else t.shapes.push(d.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class at extends te{constructor(e,t){super(e,t);const s=new de.Brush(new te(e,fe(R({},t),{hasTop:!0,hasSide:!0,hasBottom:!1})));s.updateMatrixWorld();const n=new a.Box3().setFromObject(s),r=new a.Vector3;n.getSize(r);const c=new a.Vector3(n.min.x+r.x/2,n.min.y+r.y/2,0);let l=t.topSegments,o=t.box3;if(o){o=o.union(n);const S=new a.Vector3;o.getSize(S);const B=Math.max(r.x/S.x,r.y/S.y);l=Math.ceil(t.topSegments*B)}if(l<4)return this;const u=new a.PlaneGeometry(r.x,r.y,l,l),i=new de.Brush(u);i.position.set(c.x,c.y,c.z),i.updateMatrixWorld();const y=new de.Evaluator().evaluate(i,s,de.INTERSECTION),p=y.geometry.getAttribute("position"),b=new a.Float32BufferAttribute(p.count*2,2);for(let S=0;S<p.count;S++){const B=p.getZ(S);p.setZ(S,t.depth+B)}if(o){const S=o.min,B=o.max,A=new a.Vector3().subVectors(B,S);for(let E=0;E<p.count;E++){const I=p.getX(E),U=p.getY(E),N=(I-S.x)/A.x,j=(U-S.y)/A.y;b.setXY(E,N,j)}y.geometry.setAttribute("uv",b)}p.needsUpdate=!0;const L=new te(e,fe(R({},t),{hasTop:!1})),v=X([y.geometry,L],2);this.copy(v.toNonIndexed())}}const Ie=d=>{const{split:e,depth:t,points:s,box3:n,hasTop:r,hasBottom:c,hasSide:l,sideRepeat:o,topSegments:u}=d,i=u?at:te,h=new i(new a.Shape(s),{depth:t,bevelEnabled:!1,box3:n,UVGenerator:_e.getUVGenerator({split:e,box3:n,sideRepeat:o}),hasTop:r,hasBottom:c,hasSide:l,topSegments:u});return _e.claerUVGenerator(),h};class ct extends O.BaseObject{constructor(e){super(),this.options=R({depth:1},e)}create(){return oe(this,null,function*(){const{points:e,pointsArr:t,useGroups:s,depth:n,geometry:r,geometryArr:c,material:l,box3:o,split:u,hasTop:i,hasBottom:h,hasSide:y}=this.options,p=Array.isArray(n)?n:[n],b=Array.isArray(o)?o:[o],L=l;let v=r;L||console.log("material is null"),!v&&e?v=Ie({points:e,depth:p[0],box3:b[0],split:u,hasTop:i,hasBottom:h,hasSide:y}):!v&&t?v=X(t.map((S,B)=>{var A,E;return Ie({points:S,depth:(A=p[B])!=null?A:p[0],box3:(E=b[B])!=null?E:b[0],split:u,hasTop:i,hasBottom:h,hasSide:y})}),s!=null?s:0):!v&&c&&c.length>1?v=X(c,s!=null?s:0):!v&&c&&c.length===1&&([v]=c),this.createMesh(v,L)})}addGeometries(e){const t=this.object3d,s=X([t.geometry,...e]);t.geometry=s}setTextureAnisotropic(e,t){e.anisotropy=t||this.pencil.renderer.capabilities.getMaxAnisotropy()}}const lt=d=>{const{topColor:e,sideColor:t,sideMap:s,createCanvasObjectURL:n,split:r,maxAnisotropy:c}=d;return new Promise(l=>{const o=s?document.createElement("img"):{src:"",onload:()=>{},width:128,height:128};o.onload=()=>{const u=r,i=document.createElement("canvas"),h=i.getContext("2d");i.height=o.height/(1-u),i.width=o.width,u&&e&&(h.fillStyle=e,h.fillRect(0,0,o.width,i.height*u)),s&&o instanceof HTMLImageElement?h.drawImage(o,0,i.height*u,o.width,o.height):t&&(h.fillStyle=t,h.fillRect(0,i.height*u,o.width,o.height)),n&&i.toBlob(p=>{console.log(URL.createObjectURL(p))});const y=new a.CanvasTexture(i);l(y)},s?o.src=s:o instanceof HTMLImageElement||o.onload()})};class ht extends O.BaseObject{create(){this.createGroup()}render(){this.object3d.raycast=(e,t)=>e.intersectObjects(this.object3d.children,!0,t)}}class ut extends O.BaseObject{constructor(e){super(),this.rectAreaLightUniformsLibInit=!1,this.options=e}create(){var t,s,n,r,c,l,o,u,i,h,y,p,b,L,v,S,B;const e=this.options;if(e.type==="AmbientLight"){const A=new a.AmbientLight(e.color);A.name="环境光",this.object3d=A}else if(e.type==="DirectionalLight"){const A=new a.DirectionalLight(e.color,e.intensity);A.name="平行光",A.target.position.set(0,0,0),this.object3d=A,A.target.name="平行光目标",A.shadow.camera.name="平行光阴影相机",A.shadow.camera.userData.directionalLightShadow=!0,this.directionalLight=A}else if(e.type==="PointLight"){const A=new a.PointLight((t=e.color)!=null?t:16777215,(s=e.intensity)!=null?s:1,(n=e.distance)!=null?n:0,(r=e.decay)!=null?r:2);A.name="点光源",this.object3d=A,this.pointLight=A}else if(e.type==="SpotLight"){const A=new a.SpotLight((c=e.color)!=null?c:16777215,(l=e.intensity)!=null?l:1,(o=e.distance)!=null?o:0,(u=e.angle)!=null?u:Math.PI/3,(i=e.penumbra)!=null?i:1,(h=e.decay)!=null?h:2);A.name="聚光灯",this.object3d=A,this.spotLight=A,A.target.name="聚光灯目标"}else if(e.type==="HemisphereLight"){const A=new a.HemisphereLight((y=e.color)!=null?y:16777215,(p=e.groundColor)!=null?p:16777215,(b=e.intensity)!=null?b:1);A.name="半球光",this.object3d=A,this.hemisphereLight=A}else if(e.type==="RectAreaLight"){this.rectAreaLightUniformsLibInit||(Je.RectAreaLightUniformsLib.init(),this.rectAreaLightUniformsLibInit=!0);const A=new a.RectAreaLight((L=e.color)!=null?L:16777215,(v=e.intensity)!=null?v:1,(S=e.width)!=null?S:10,(B=e.height)!=null?B:10);A.name="矩形区域光",this.object3d=A,this.rectAreaLight=A}}render(){const e=this.object3d;e.target&&this.pencil.scene.add(e.target);const t=this.pencil.cameraTarget;if(this.spotLight||this.directionalLight){const s=this.spotLight||this.directionalLight;s.position.copy(t),s.target.position.copy(t)}else this.pointLight&&this.pointLight.position.copy(t)}dispose(){const e=this.object3d;e.target&&this.pencil.scene.remove(e.target),super.dispose()}}class We extends a.BufferGeometry{constructor(e=[],t="none",s){super(),this.type="MeshLineGeometry",this.pointCount=0,this._points=[],this.shape="none",this.shapeFunction=n=>1,this.matrixWorld=new a.Matrix4,this.shape=t,s&&(this.shapeFunction=s),e.length>0&&this.setPoints(e)}convertToVector3Array(e){if(typeof e[0]=="number"){const t=[],s=e;for(let n=0;n<s.length;n+=3)t.push(new a.Vector3(s[n],s[n+1],s[n+2]));return t}else return e.map(t=>{if(t instanceof a.Vector2)return new a.Vector3(t.x,t.y,0);if(t instanceof a.Vector3)return t;if(Array.isArray(t)&&t.length===2)return new a.Vector3(t[0],t[1],0);if(Array.isArray(t)&&t.length===3)return new a.Vector3(t[0],t[1],t[2])}).filter(Boolean)}setMatrixWorld(e){this.matrixWorld=e}setPoints(e,t){!e||e.length===0||(this._points=this.convertToVector3Array(e),this.pointCount=this._points.length,t&&(this.shapeFunction=t,this.shape="custom"),this.initializeGeometry(),this.updateGeometry())}initializeGeometry(){const e=new a.BufferAttribute(new Float32Array(this.pointCount*6),3),t=new a.BufferAttribute(new Float32Array(this.pointCount*6),3),s=new a.BufferAttribute(new Float32Array(this.pointCount*6),3),n=new a.BufferAttribute(new Float32Array(this.pointCount*2),1),r=new a.BufferAttribute(new Float32Array(this.pointCount*2),1),c=new a.BufferAttribute(new Float32Array(this.pointCount*2),1),l=new a.BufferAttribute(new Float32Array(this.pointCount*4),2),o=new a.BufferAttribute(new Uint16Array((this.pointCount-1)*6),1);this.shape==="taper"&&(this.shapeFunction=u=>1*Math.pow(4*u*(1-u),1));for(let u=0,i=0,h=0;u<this.pointCount;u+=1,i+=2,h+=6){n.setX(i,u/this.pointCount),n.setX(i+1,u/this.pointCount),r.setX(i,1),r.setX(i+1,-1);const y=this.shape==="none"?1:this.shapeFunction(u/(this.pointCount-1));c.setX(i,y),c.setX(i+1,y);const p=u/(this.pointCount-1);if(l.setXY(i,p,0),l.setXY(i+1,p,1),u<this.pointCount-1){const b=u*2;o.setX(h+0,b+0),o.setX(h+1,b+1),o.setX(h+2,b+2),o.setX(h+3,b+2),o.setX(h+4,b+1),o.setX(h+5,b+3)}}this.setAttribute("position",e),this.setAttribute("previous",t),this.setAttribute("next",s),this.setAttribute("counters",n),this.setAttribute("side",r),this.setAttribute("width",c),this.setAttribute("uv",l),this.setIndex(o)}updateGeometry(){if(!this._points[0])return;const e=this.getAttribute("position"),t=this.getAttribute("previous"),s=this.getAttribute("next");let n=0,r=0,c=0;const l=this._points[0];t.setXYZ(r,l.x,l.y,l.z),r+=1,t.setXYZ(r,l.x,l.y,l.z),r+=1;for(let u=0;u<this.pointCount;u++){const i=this._points[u];e.setXYZ(n,i.x,i.y,i.z),n+=1,e.setXYZ(n,i.x,i.y,i.z),n+=1,u<this.pointCount-1&&(t.setXYZ(r,i.x,i.y,i.z),r+=1,t.setXYZ(r,i.x,i.y,i.z),r+=1),u>0&&u+1<=this.pointCount&&(s.setXYZ(c,i.x,i.y,i.z),c+=1,s.setXYZ(c,i.x,i.y,i.z),c+=1)}const o=this._points[this.pointCount-1];s.setXYZ(c,o.x,o.y,o.z),c+=1,s.setXYZ(c,o.x,o.y,o.z),c+=1,e.needsUpdate=!0,t.needsUpdate=!0,s.needsUpdate=!0,this.computeBoundingSphere(),this.computeBoundingBox()}get points(){return this._points}set points(e){this.setPoints(e)}updatePoints(e,t){const s=this.convertToVector3Array(e);if(s.length!==this.pointCount){console.warn("MeshLineGeometry: Cannot update points with different length. Use setPoints() instead.");return}this._points=s,t&&(this.shapeFunction=t,this.shape="custom",this.initializeGeometry()),this.updateGeometry()}setShape(e,t){this.shape=e,t&&(this.shapeFunction=t),this._points.length>0&&(this.initializeGeometry(),this.updateGeometry())}}function ft(d,e){const t=new a.Matrix4,s=new a.Ray,n=new a.Sphere,r=new a.Vector3,c=this.geometry;if(n.copy(c.boundingSphere),n.applyMatrix4(this.matrixWorld),!d.ray.intersectSphere(n,r))return;t.copy(this.matrixWorld).invert(),s.copy(d.ray).applyMatrix4(t);const l=new a.Vector3,o=new a.Vector3,u=new a.Vector3,i=this instanceof a.LineSegments?2:1,h=c.index,y=c.attributes;if(h!==null){const p=h.array,b=y.position.array,L=y.width.array;for(let v=0,S=p.length-1;v<S;v+=i){const B=p[v],A=p[v+1];l.fromArray(b,B*3),o.fromArray(b,A*3);const E=L[Math.floor(v/3)]!==void 0?L[Math.floor(v/3)]:1,I=d.params.Line.threshold+this.material.lineWidth*E/2,U=I*I;if(s.distanceSqToSegment(l,o,r,u)>U)continue;r.applyMatrix4(this.matrixWorld);const j=d.ray.origin.distanceTo(r);j<d.near||j>d.far||(e.push({distance:j,point:u.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:void 0,object:this}),v=S)}}}const we=d=>{const{setPointWidth:e,nodes:t}=d,s=new We;return s.setPoints(t,e),s},Ue=new WeakMap,pe=new Map;let dt=class extends O.BaseObject{constructor(e={}){super(),this.options=R({},e)}get material(){var e;return(e=this.object3d)==null?void 0:e.material}create(){return oe(this,null,function*(){const{nodes:e,nodesArr:t,geometry:s,geometryArr:n,material:r,useGroups:c,setPointWidth:l,lineWidthArr:o,materialParameters:u}=this.options;let i=r,h=s;!i&&u&&(i=this.getMaterial(u)),!h&&e?h=we({nodes:e,setPointWidth:l}):!h&&t?h=X(t.map((y,p)=>{let b=l;return!b&&o&&(b=()=>{var L;return(L=o[p])!=null?L:o[0]}),we({nodes:y,setPointWidth:b})}),c!=null?c:0):!h&&n&&n.length>1?h=X(n,c!=null?c:0):!h&&n&&n.length===1&&([h]=n),this.createMesh(h,i)})}setGeometry(e,t){const s=we({nodes:e,setPointWidth:t}),n=this.object3d,r=n.geometry;n.geometry=s,r.dispose()}getMaterial(e){const{width:t,height:s}=this.pencil.getSize(),n=new O.MeshLineMaterial(R({color:new a.Color("#ffffff")},e));return n.uniforms.resolution.value.set(t,s),n}addGeometries(e){const t=this.object3d,s=X([t.geometry,...e]);t.geometry=s}resize(e,t){var s,n;(n=(s=this.material)==null?void 0:s.uniforms)==null||n.resolution.value.set(e,t)}handleMaterialChange(e){if(e){const{width:t,height:s}=this.pencil.getSize();this.resize(t,s)}}animate({duration:e=1e3,delay:t=0,repeat:s=0,lineLoop:n,onRepeat:r,onUpdate:c,onComplete:l,startShow:o}={}){const{offset:u,offsetLoop:i}=this.material.uniforms,h=this.pencil.userData.debugLine?pe:Ue;if(h.get(this.material)&&this.stopAnimation(),e===0)return;const y=n!=null?n:!0;u.value.x=1,i.value=y&&o?1:0;let p=0;const b=new ne.Tween(u.value).to({x:-1},e).delay(t).repeat(s).onUpdate(({x:L})=>{y&&L<=0&&i.value===0&&(i.value=1),c==null||c(L)}).onRepeat(()=>{p+=1,r==null||r(p)}).onComplete(()=>{l==null||l()}).start();h.set(this.material,b),this.material.addEventListener("dispose",()=>{this.stopAnimation()}),this.pencil.userData.debugLine&&console.log("animate",pe.size)}stopAnimation(){const e=this.pencil.userData.debugLine?pe:Ue,t=e.get(this.material);t&&(t.stop(),ne.remove(t),e.delete(this.material),this.material.uniforms.offset.value.x=0,this.material.uniforms.offsetLoop.value=1),this.pencil.userData.debugLine&&console.log("stopAnimation",pe.size)}render(){const{width:e,height:t}=this.pencil.getSize();this.resize(e,t)}};const Re=d=>{const{points:e}=d,t=e.reduce((n,r,c)=>(c<e.length-1&&n.push(r,e[c+1]),n),[]);return new a.BufferGeometry().setFromPoints(t)};class pt extends O.BaseObject{constructor(e={}){super(),this.options=R({},e)}get material(){var e;return(e=this.object3d)==null?void 0:e.material}create(){return oe(this,null,function*(){const{points:e,pointsArr:t,geometry:s,geometryArr:n,material:r,useGroups:c,setPointWidth:l,lineWidthArr:o,materialParameters:u,instanceCount:i}=this.options;let h=r,y=s;!h&&u&&(h=this.getMaterial(u)),!y&&e?y=Re({points:e}):!y&&t?y=X(t.map(b=>Re({points:b})),c!=null?c:0):!y&&n&&n.length>1?y=X(n,c!=null?c:0):!y&&n&&n.length===1&&([y]=n);const p=new qe.LineSegmentsGeometry().fromLineSegments(new a.LineSegments(y));if(this.pencil.options.WebGPUTHREE){i&&(p.instanceCount=i);const b=new O.LineSegments2(p,h);b.computeLineDistances(),this.object3d=b}else{const b=new Ke.LineSegments2(p,h);b.computeLineDistances(),this.object3d=b}})}getMaterial(e){return new De.LineMaterial(R({color:new a.Color("#ffffff")},e))}}class mt{constructor(e={}){this.labels=new Map,this.lastUpdateTime=0,this.isUpdating=!1,this.options=R({padding:4,enabled:!0,throttleTime:16,viewportMargin:50},e)}add(e,t={}){var s,n;this.labels.set(e,{node:e,priority:(n=(s=t.priority)!=null?s:e.options.priority)!=null?n:0,visible:!0})}remove(e){this.labels.delete(e)}setPriority(e,t){const s=this.labels.get(e);s&&(s.priority=t)}addBatch(e,t){e.forEach((s,n)=>{this.add(s,{priority:t?t(s,n):0})})}setEnabled(e){this.options.enabled=e,e||this.labels.forEach(t=>{this.setNodeVisibility(t.node,!0),t.visible=!0})}update(e){if(!this.options.enabled)return;const t=performance.now();t-this.lastUpdateTime<this.options.throttleTime||(this.lastUpdateTime=t,this.camera=e,!this.isUpdating&&(this.isUpdating=!0,this.animationFrameId=requestAnimationFrame(()=>{this.performCollisionDetection(),this.isUpdating=!1})))}forceUpdate(){this.camera&&this.performCollisionDetection()}performCollisionDetection(){const{padding:e,viewportMargin:t}=this.options,s=window.innerWidth,n=window.innerHeight,r=[];this.labels.forEach(l=>{const o=l.node.element;if(!o)return;const u=o.style.display==="none";u&&(o.style.visibility="hidden",o.style.display="");const i=o.getBoundingClientRect();u&&(o.style.display="none",o.style.visibility=""),i.right>=-t&&i.left<=s+t&&i.bottom>=-t&&i.top<=n+t?(l.bounds=i,r.push(l)):(this.setNodeVisibility(l.node,!1),l.visible=!1)}),r.sort((l,o)=>o.priority-l.priority);const c=[];for(const l of r){if(!l.bounds)continue;this.checkCollision(l.bounds,c,e)?(this.setNodeVisibility(l.node,!1),l.visible=!1):(this.setNodeVisibility(l.node,!0),l.visible=!0,c.push(l.bounds))}}checkCollision(e,t,s){for(const n of t)if(this.rectsIntersect(e,n,s))return!0;return!1}rectsIntersect(e,t,s){return!(e.right+s<t.left||e.left-s>t.right||e.bottom+s<t.top||e.top-s>t.bottom)}setNodeVisibility(e,t){const s=e.element;s&&(t?(s.style.display="",s.style.opacity="1"):s.style.display="none")}getVisibleCount(){let e=0;return this.labels.forEach(t=>{t.visible&&e++}),e}getTotalCount(){return this.labels.size}clear(){this.labels.clear()}dispose(){this.animationFrameId&&cancelAnimationFrame(this.animationFrameId),this.labels.clear()}}class gt extends O.BaseObject{constructor(e){super(),this.options=R({maxDepth:10,percentDepth:!1,innerRadius:25,outRadius:42,activeIndex:-1},e)}create(){return oe(this,null,function*(){this.createGroup();const{data:e,maxDepth:t,colors:s,material:n,percentDepth:r,activeIndex:c}=this.options,l=Math.max(...e),o=e.reduce((i,h)=>i+h,0);let u=Math.PI/2;e.forEach((i,h)=>{if(i===0)return;const y=Math.PI*2*(i/o),p=s[h],b=r?t*(i/l):t,L=this.createGeometry(b,y),v=n?n.clone():new a.MeshBasicMaterial({color:p});n&&v.color.set(p);const S=new a.Mesh(L,v);S.userData.depth=b,S.userData.index=h,S.rotateZ(u),u+=y,this.add(S)}),c!==-1&&this.setActive(c)})}createGeometry(e,t){const{outRadius:s,innerRadius:n}=this.options,r=new a.Shape;return r.moveTo(s,0),r.lineTo(n,0),r.absarc(0,0,n,0,t,!1),r.absarc(0,0,s,t,0,!0),new te(r,{curveSegments:48,depth:e,bevelEnabled:!1})}handlePick(e,t=1.3){const{object:s}=this.pencil.pick(e,this.object3d.children)||{},n=s?this.object3d.children.findIndex(r=>r===s):this.options.activeIndex;return this.setActive(n,t)}setActive(e,t=1.3){const s=this.object3d.children[e];if(this.object3d.children.forEach(n=>{if(!(s&&s===n)&&n.scale.z!==1){if(n.userData.levTween)return;n.userData.enTween&&(n.userData.enTween.stop(),n.userData.enTween=null);const r=new ne.Tween(n.scale).to({z:1},100);n.userData.levTween=r,r.start()}}),s){if(s.userData.enTween)return;s.userData.levTween&&(s.userData.levTween.stop(),s.userData.levTween=null);const n=new ne.Tween(s.scale).to({z:t},100);return s.userData.enTween=n,n.start(),s.userData.index}return-1}render(){this.object3d.scale.z=0,new ne.Tween(this.object3d.scale).to({z:1},1e3).easing(ne.Easing.Sinusoidal.InOut).start()}}Object.defineProperty(exports,"Line2Material",{enumerable:!0,get:()=>De.LineMaterial});Object.defineProperty(exports,"LineSegmentsGeometry",{enumerable:!0,get:()=>qe.LineSegmentsGeometry});exports.MeshLineMaterial=O.MeshLineMaterial;exports.Node=O.Node;exports.getConicPolygonGeometry=O.PolygonGeometry;exports.getConicPolygonGeometryMetas=O.getMetas;exports.CollisionManage=mt;exports.ConicPolygon=tt;exports.Ellipsoid=nt;exports.ExtrudePolygon=ct;exports.Group=ht;exports.Light=ut;exports.Line=dt;exports.Line2=pt;exports.MeshLineGeometry=We;exports.MeshLineRaycast=ft;exports.Pie=gt;exports.getSplitTexture=lt;
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