gl-draw 0.17.0-beta.32 → 0.17.0-beta.34

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -30,12 +30,24 @@ export default class BaseObject extends UseMaterial {
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  add(...object: Object3D[]): void;
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  remove(...object: Object3D[]): void;
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  get visible(): boolean;
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+ /**
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+ * 检查是否实际可见(自己和所有祖先都 visible)
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+ */
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+ isActuallyVisible(): boolean;
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  create(): void;
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  render(): void;
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  update(_delta: number, _elapsed: number): void;
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  resize(_width: number, _height: number): void;
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  show(): this;
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  hide(): this;
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+ /**
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+ * 递归禁用 layers(不管子级自己的 visible 状态,全部 disable)
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+ */
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+ protected _disableLayersRecursive(): void;
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+ /**
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+ * 递归启用 layers(只有自己 visible=true 时才 enable 并继续递归)
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+ */
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+ protected _enableLayersRecursive(): void;
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  createGroup(): this;
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  createMesh(...args: ConstructorParameters<typeof Mesh>): this;
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  createPoints(...args: ConstructorParameters<typeof Points>): this;
@@ -2,7 +2,7 @@ var Oe = Object.defineProperty, De = Object.defineProperties;
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  var Te = Object.getOwnPropertyDescriptors;
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  var W = Object.getOwnPropertySymbols;
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  var se = Object.prototype.hasOwnProperty, re = Object.prototype.propertyIsEnumerable;
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- var ne = Math.pow, ie = (n, e, t) => e in n ? Oe(n, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : n[e] = t, L = (n, e) => {
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+ var ne = Math.pow, ie = (n, e, t) => e in n ? Oe(n, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : n[e] = t, z = (n, e) => {
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  for (var t in e || (e = {}))
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  se.call(e, t) && ie(n, t, e[t]);
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  if (W)
@@ -35,9 +35,9 @@ var ae = (n, e, t) => new Promise((i, s) => {
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  }, r = (a) => a.done ? i(a.value) : Promise.resolve(a.value).then(o, c);
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  r((t = t.apply(n, e)).next());
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  });
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- import { merge as H, mean as ke, extent as ce } from "d3-array";
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- import ze, { flatten as Ce } from "earcut";
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- import { Material as le, Object3D as R, Texture as ue, BufferGeometry as ee, Float32BufferAttribute as G, PointsMaterial as Ee, Points as te, InstancedMesh as Pe, Vector3 as S, Quaternion as Le, Group as Ve, Mesh as Ae, Sprite as de, Box3 as Ie, ShaderMaterial as Ne, Vector2 as K, Color as he, Vector4 as V, Matrix4 as We, Line3 as Ue, Sphere as _e, InstancedInterleavedBuffer as Re, InterleavedBufferAttribute as fe, MathUtils as Ge } from "three";
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+ import { merge as H, mean as Ee, extent as ce } from "d3-array";
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+ import Le, { flatten as Ce } from "earcut";
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+ import { Material as le, Object3D as R, Texture as ue, BufferGeometry as ee, Float32BufferAttribute as G, PointsMaterial as ke, Points as te, InstancedMesh as Ae, Vector3 as S, Quaternion as ze, Group as Ve, Mesh as Pe, Sprite as de, Box3 as Ie, ShaderMaterial as Ne, Vector2 as K, Color as he, Vector4 as V, Matrix4 as We, Line3 as _e, Sphere as Ue, InstancedInterleavedBuffer as Re, InterleavedBufferAttribute as fe, MathUtils as Ge } from "three";
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  import $e from "@turf/boolean-clockwise";
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  import { p as pe, a as Fe } from "./polar2Cartesian.module.js";
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  import qe from "delaunator";
@@ -100,7 +100,7 @@ const st = (n, e = 1) => {
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  "scaleAtt",
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  new G(new Array(e).fill(1), 1)
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  );
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- const i = n.material, s = new Ee({
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+ const i = n.material, s = new ke({
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  size: 10,
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  map: i.map,
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  alphaMap: i.alphaMap,
@@ -128,10 +128,10 @@ const st = (n, e = 1) => {
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  const o = pe(i.position), c = pe(i.scale || [1, 1, 1]);
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  t.position.copy(o), t.scale.copy(c), t.updateMatrix();
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  const r = t.matrix.clone();
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- if (n instanceof Pe || n.isInstantiate)
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+ if (n instanceof Ae || n.isInstantiate)
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  n.setMatrixAt(s, r);
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  else if (n instanceof te || n.type === "Points") {
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- const l = n.geometry, m = l.attributes.position.array, u = l.attributes.scaleAtt.array, f = new S(), d = new S(), p = new Le(), h = s * 3, v = s * 1;
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+ const l = n.geometry, m = l.attributes.position.array, u = l.attributes.scaleAtt.array, f = new S(), d = new S(), p = new ze(), h = s * 3, v = s * 1;
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  r.decompose(f, p, d), m[h] = f.x, m[h + 1] = f.y, m[h + 2] = f.z, u[v] = Math.max(d.x, d.y, d.z), l.attributes.position.needsUpdate = !0, l.attributes.scaleAtt.needsUpdate = !0;
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  }
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  });
@@ -266,6 +266,14 @@ class Z extends ot {
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  get visible() {
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  return this.object3d.visible;
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  }
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+ /**
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+ * 检查是否实际可见(自己和所有祖先都 visible)
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+ */
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+ isActuallyVisible() {
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+ if (!this.object3d.visible) return !1;
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+ const e = this.parent;
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+ return e ? e.isActuallyVisible() : !0;
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+ }
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  create() {
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  this.createGroup();
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  }
@@ -276,22 +284,34 @@ class Z extends ot {
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  resize(e, t) {
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  }
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  show() {
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- return this.object3d.visible = !0, this.traverse((e) => {
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- var t;
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- (e.visible || e === this) && ((t = e.object3d) == null || t.layers.enable(ve));
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- }), this;
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+ return this.object3d.visible = !0, this.isActuallyVisible() && this._enableLayersRecursive(), this;
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  }
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  hide() {
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- return this.object3d.visible = !1, this.traverse((e) => {
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- var t;
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- (e.visible || e === this) && ((t = e.object3d) == null || t.layers.disable(ve));
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- }), this;
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+ return this.object3d.visible = !1, this._disableLayersRecursive(), this;
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+ }
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+ /**
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+ * 递归禁用 layers(不管子级自己的 visible 状态,全部 disable)
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+ */
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+ _disableLayersRecursive() {
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+ var e;
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+ (e = this.object3d) == null || e.layers.disable(ve), this.children.forEach((t) => {
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+ t._disableLayersRecursive();
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+ });
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+ }
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+ /**
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+ * 递归启用 layers(只有自己 visible=true 时才 enable 并继续递归)
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+ */
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+ _enableLayersRecursive() {
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+ var e;
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+ this.object3d.visible && ((e = this.object3d) == null || e.layers.enable(ve), this.children.forEach((t) => {
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+ t._enableLayersRecursive();
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+ }));
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  }
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  createGroup() {
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  return this.object3d = new Ve(), this;
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  }
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  createMesh(...e) {
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- return this.object3d = new Ae(...e), this;
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+ return this.object3d = new Pe(...e), this;
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  }
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  createPoints(...e) {
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  return this.object3d = new te(...e), this;
@@ -346,7 +366,7 @@ class Z extends ot {
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  u.object3d = st(this.object3d, d);
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  else {
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  const p = this.object3d, h = i ? this.cloneMaterial() : p.material;
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- u.object3d = new Pe(
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+ u.object3d = new Ae(
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  p.geometry,
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  h,
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  d
@@ -357,7 +377,7 @@ class Z extends ot {
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  u.object3d = this.object3d.clone(!1), i && u.object3d.material && (u.object3d.material = this.cloneMaterial());
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  u.object3d.userData.prefab && delete u.object3d.userData.prefab;
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  }
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- }), r = yield this.lead.draw(s, q(L({}, o || {}), {
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+ }), r = yield this.lead.draw(s, q(z({}, o || {}), {
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  create: c,
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  prefab: !1,
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  keyType: this.keyType,
@@ -470,16 +490,16 @@ function ut(n, { resolution: e = 1 / 0, bbox: t, projection: i } = {}) {
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  let p = [];
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  if (d) {
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  const y = Ze(r).triangles(), x = new Map(
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- r.map(([A, I], z) => [`${A}-${I}`, z])
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+ r.map(([P, I], L) => [`${P}-${I}`, L])
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  );
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- y.features.forEach((A) => {
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- const I = A.geometry.coordinates[0].slice(0, 3).reverse(), z = [];
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+ y.features.forEach((P) => {
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+ const I = P.geometry.coordinates[0].slice(0, 3).reverse(), L = [];
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  if (I.forEach(([B, F]) => {
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  const N = `${B}-${F}`;
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- x.has(N) && z.push(x.get(N));
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- }), z.length === 3) {
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- if (z.some((B) => B < o.length)) {
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- const B = A.properties.circumcenter;
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+ x.has(N) && L.push(x.get(N));
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+ }), L.length === 3) {
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+ if (L.some((B) => B < o.length)) {
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+ const B = P.properties.circumcenter;
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  if (!J(
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  B,
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  a,
@@ -487,16 +507,16 @@ function ut(n, { resolution: e = 1 / 0, bbox: t, projection: i } = {}) {
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  ))
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  return;
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  }
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- p.push(...z);
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+ p.push(...L);
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  }
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  });
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  } else if (c.length) {
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  const y = qe.from(r);
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- for (let x = 0, A = y.triangles.length; x < A; x += 3) {
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- const I = [2, 1, 0].map((B) => y.triangles[x + B]), z = I.map((B) => r[B]);
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+ for (let x = 0, P = y.triangles.length; x < P; x += 3) {
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+ const I = [2, 1, 0].map((B) => y.triangles[x + B]), L = I.map((B) => r[B]);
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  if (I.some((B) => B < o.length)) {
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  const B = [0, 1].map(
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- (F) => ke(z, (N) => N[F])
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+ (F) => Ee(L, (N) => N[F])
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  );
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  if (!J(
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  B,
@@ -509,17 +529,17 @@ function ut(n, { resolution: e = 1 / 0, bbox: t, projection: i } = {}) {
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  }
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  } else {
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  const { vertices: y, holes: x = [] } = Ce(s);
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- p = ze(y, x, 2);
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+ p = Le(y, x, 2);
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  }
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  let h = t ? [t[0], t[2]] : ce(r, (y) => y[0]), v = t ? [t[1], t[3]] : ce(r, (y) => y[1]);
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  if (i) {
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- const [y, x] = i([h[0], v[0]]), [A, I] = i([h[1], v[1]]);
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- h = [y, A], v = [-x, -I];
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+ const [y, x] = i([h[0], v[0]]), [P, I] = i([h[1], v[1]]);
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+ h = [y, P], v = [-x, -I];
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  }
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  const j = me(h, [0, 1]), C = me(v, [0, 1]), O = r.map(([y, x]) => {
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  if (i) {
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- const [A, I] = i([y, x]);
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- return [j(A), C(-I)];
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+ const [P, I] = i([y, x]);
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+ return [j(P), C(-I)];
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  } else
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  return [j(y), C(x)];
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  });
@@ -628,9 +648,9 @@ const ht = ({
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  a
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  )), { contour: m, triangles: u, sideTorso: f, bottomCap: h, topCap: v, topVerts: d };
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  };
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- class kt extends ee {
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+ class Et extends ee {
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  constructor(e, t = {}) {
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- super(), this.type = "PolygonBufferGeometry", this.parameters = L({
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+ super(), this.type = "PolygonBufferGeometry", this.parameters = z({
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  polygonGeoJson: e,
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  startHeight: 0,
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  endHeight: 1,
@@ -651,20 +671,20 @@ class kt extends ee {
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  cartesian: a,
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  userDataRsoOffset: l,
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  projection: m
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- } = this.parameters, { contour: u, sideTorso: f, topVerts: d, bottomCap: p, topCap: h } = ht(L({}, this.parameters));
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+ } = this.parameters, { contour: u, sideTorso: f, topVerts: d, bottomCap: p, topCap: h } = ht(z({}, this.parameters));
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  let v = [], j = [], C = [], O = 0;
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- const P = (y) => {
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- const x = Math.round(v.length / 3), A = C.length;
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+ const A = (y) => {
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+ const x = Math.round(v.length / 3), P = C.length;
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  v = v.concat(y.vertices), j = j.concat(y.uvs), C = C.concat(
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  x ? y.indices.map((I) => I + x) : y.indices
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- ), this.addGroup(A, C.length - A, O++);
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+ ), this.addGroup(P, C.length - P, O++);
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  };
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- s && o && P(h), r && (P(f), this.userData.topVerts = l ? $(
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+ s && o && A(h), r && (A(f), this.userData.topVerts = l ? $(
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  u,
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  i + l,
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  a,
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  m
667
- ).vertices : d), c && P(p), s && !o && P(h), this.setIndex(C), this[ye]("position", new G(v, 3)), this[ye]("uv", new G(j, 2)), this.computeVertexNormals();
687
+ ).vertices : d), c && A(p), s && !o && A(h), this.setIndex(C), this[ye]("position", new G(v, 3)), this[ye]("uv", new G(j, 2)), this.computeVertexNormals();
668
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  }
669
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  }
670
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  const ft = `
@@ -804,7 +824,7 @@ void main() {
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  #include <fog_vertex>
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  }
806
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  `;
807
- class zt extends Ne {
827
+ class Lt extends Ne {
808
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  constructor(e = {}) {
809
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  const C = e, {
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  lineWidth: t = 1,
@@ -839,7 +859,7 @@ class zt extends Ne {
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  "repeat",
840
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  "resolution"
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  ]);
842
- super(q(L({}, j), {
862
+ super(q(z({}, j), {
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  uniforms: {
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  lineWidth: { value: t },
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  color: { value: new he(i) },
@@ -912,20 +932,20 @@ class zt extends Ne {
912
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  this.uniforms.sizeAttenuation.value = e ? 1 : 0;
913
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  }
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934
  }
915
- const Q = new V(), Me = new S(), we = new S(), g = new V(), M = new V(), D = new V(), X = new S(), Y = new We(), w = new Ue(), xe = new S(), U = new Ie(), _ = new _e(), T = new V();
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- let k, E;
935
+ const Q = new V(), Me = new S(), we = new S(), g = new V(), M = new V(), D = new V(), X = new S(), Y = new We(), w = new _e(), xe = new S(), _ = new Ie(), U = new Ue(), T = new V();
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+ let E, k;
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  function Se(n, e, t) {
918
- return T.set(0, 0, -e, 1).applyMatrix4(n.projectionMatrix), T.multiplyScalar(1 / T.w), T.x = E / t.width, T.y = E / t.height, T.applyMatrix4(n.projectionMatrixInverse), T.multiplyScalar(1 / T.w), Math.abs(Math.max(T.x, T.y));
938
+ return T.set(0, 0, -e, 1).applyMatrix4(n.projectionMatrix), T.multiplyScalar(1 / T.w), T.x = k / t.width, T.y = k / t.height, T.applyMatrix4(n.projectionMatrixInverse), T.multiplyScalar(1 / T.w), Math.abs(Math.max(T.x, T.y));
919
939
  }
920
940
  function mt(n, e) {
921
941
  const t = n.matrixWorld, i = n.geometry, s = i.attributes.instanceStart, o = i.attributes.instanceEnd, c = Math.min(i.instanceCount, s.count);
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942
  for (let r = 0, a = c; r < a; r++) {
923
943
  w.start.fromBufferAttribute(s, r), w.end.fromBufferAttribute(o, r), w.applyMatrix4(t);
924
944
  const l = new S(), m = new S();
925
- k.distanceSqToSegment(w.start, w.end, m, l), m.distanceTo(l) < E * 0.5 && e.push({
945
+ E.distanceSqToSegment(w.start, w.end, m, l), m.distanceTo(l) < k * 0.5 && e.push({
926
946
  point: m,
927
947
  pointOnLine: l,
928
- distance: k.origin.distanceTo(m),
948
+ distance: E.origin.distanceTo(m),
929
949
  object: n,
930
950
  face: null,
931
951
  faceIndex: r,
@@ -936,28 +956,28 @@ function mt(n, e) {
936
956
  }
937
957
  function vt(n, e, t) {
938
958
  const i = e.projectionMatrix, o = n.material.resolution, c = n.matrixWorld, r = n.geometry, a = r.attributes.instanceStart, l = r.attributes.instanceEnd, m = Math.min(r.instanceCount, a.count), u = -e.near;
939
- k.at(1, D), D.w = 1, D.applyMatrix4(e.matrixWorldInverse), D.applyMatrix4(i), D.multiplyScalar(1 / D.w), D.x *= o.x / 2, D.y *= o.y / 2, D.z = 0, X.copy(D), Y.multiplyMatrices(e.matrixWorldInverse, c);
959
+ E.at(1, D), D.w = 1, D.applyMatrix4(e.matrixWorldInverse), D.applyMatrix4(i), D.multiplyScalar(1 / D.w), D.x *= o.x / 2, D.y *= o.y / 2, D.z = 0, X.copy(D), Y.multiplyMatrices(e.matrixWorldInverse, c);
940
960
  for (let f = 0, d = m; f < d; f++) {
941
961
  if (g.fromBufferAttribute(a, f), M.fromBufferAttribute(l, f), g.w = 1, M.w = 1, g.applyMatrix4(Y), M.applyMatrix4(Y), g.z > u && M.z > u)
942
962
  continue;
943
963
  if (g.z > u) {
944
- const O = g.z - M.z, P = (g.z - u) / O;
945
- g.lerp(M, P);
964
+ const O = g.z - M.z, A = (g.z - u) / O;
965
+ g.lerp(M, A);
946
966
  } else if (M.z > u) {
947
- const O = M.z - g.z, P = (M.z - u) / O;
948
- M.lerp(g, P);
967
+ const O = M.z - g.z, A = (M.z - u) / O;
968
+ M.lerp(g, A);
949
969
  }
950
970
  g.applyMatrix4(i), M.applyMatrix4(i), g.multiplyScalar(1 / g.w), M.multiplyScalar(1 / M.w), g.x *= o.x / 2, g.y *= o.y / 2, M.x *= o.x / 2, M.y *= o.y / 2, w.start.copy(g), w.start.z = 0, w.end.copy(M), w.end.z = 0;
951
971
  const h = w.closestPointToPointParameter(X, !0);
952
972
  w.at(h, xe);
953
- const v = Ge.lerp(g.z, M.z, h), j = v >= -1 && v <= 1, C = X.distanceTo(xe) < E * 0.5;
973
+ const v = Ge.lerp(g.z, M.z, h), j = v >= -1 && v <= 1, C = X.distanceTo(xe) < k * 0.5;
954
974
  if (j && C) {
955
975
  w.start.fromBufferAttribute(a, f), w.end.fromBufferAttribute(l, f), w.start.applyMatrix4(c), w.end.applyMatrix4(c);
956
- const O = new S(), P = new S();
957
- k.distanceSqToSegment(w.start, w.end, P, O), t.push({
958
- point: P,
976
+ const O = new S(), A = new S();
977
+ E.distanceSqToSegment(w.start, w.end, A, O), t.push({
978
+ point: A,
959
979
  pointOnLine: O,
960
- distance: k.origin.distanceTo(P),
980
+ distance: E.origin.distanceTo(A),
961
981
  object: n,
962
982
  face: null,
963
983
  faceIndex: f,
@@ -967,7 +987,7 @@ function vt(n, e, t) {
967
987
  }
968
988
  }
969
989
  }
970
- class Et extends Ae {
990
+ class kt extends Pe {
971
991
  constructor(e = new Je(), t) {
972
992
  super(e, t), this.isLineSegments2 = !0, this.type = "LineSegments2";
973
993
  }
@@ -995,16 +1015,16 @@ class Et extends Ae {
995
1015
  'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
996
1016
  );
997
1017
  const o = e.params.Line2 !== void 0 && e.params.Line2.threshold || 0;
998
- k = e.ray;
1018
+ E = e.ray;
999
1019
  const c = this.matrixWorld, r = this.geometry, a = this.material;
1000
- E = a.linewidth + o, r.boundingSphere === null && r.computeBoundingSphere(), _.copy(r.boundingSphere).applyMatrix4(c);
1020
+ k = a.linewidth + o, r.boundingSphere === null && r.computeBoundingSphere(), U.copy(r.boundingSphere).applyMatrix4(c);
1001
1021
  let l;
1002
1022
  if (i)
1003
- l = E * 0.5;
1023
+ l = k * 0.5;
1004
1024
  else {
1005
1025
  const u = Math.max(
1006
1026
  s.near,
1007
- _.distanceToPoint(k.origin)
1027
+ U.distanceToPoint(E.origin)
1008
1028
  );
1009
1029
  l = Se(
1010
1030
  s,
@@ -1012,16 +1032,16 @@ class Et extends Ae {
1012
1032
  a.resolution
1013
1033
  );
1014
1034
  }
1015
- if (_.radius += l, k.intersectsSphere(_) === !1)
1035
+ if (U.radius += l, E.intersectsSphere(U) === !1)
1016
1036
  return;
1017
- r.boundingBox === null && r.computeBoundingBox(), U.copy(r.boundingBox).applyMatrix4(c);
1037
+ r.boundingBox === null && r.computeBoundingBox(), _.copy(r.boundingBox).applyMatrix4(c);
1018
1038
  let m;
1019
1039
  if (i)
1020
- m = E * 0.5;
1040
+ m = k * 0.5;
1021
1041
  else {
1022
1042
  const u = Math.max(
1023
1043
  s.near,
1024
- U.distanceToPoint(k.origin)
1044
+ _.distanceToPoint(E.origin)
1025
1045
  );
1026
1046
  m = Se(
1027
1047
  s,
@@ -1029,7 +1049,7 @@ class Et extends Ae {
1029
1049
  a.resolution
1030
1050
  );
1031
1051
  }
1032
- U.expandByScalar(m), k.intersectsBox(U) !== !1 && (i ? mt(this, t) : vt(this, s, t));
1052
+ _.expandByScalar(m), E.intersectsBox(_) !== !1 && (i ? mt(this, t) : vt(this, s, t));
1033
1053
  }
1034
1054
  onBeforeRender(e) {
1035
1055
  const t = this.material.uniforms;
@@ -1038,7 +1058,7 @@ class Et extends Ae {
1038
1058
  }
1039
1059
  const b = class b extends Z {
1040
1060
  constructor(e) {
1041
- super(), this.objectType = "Node", this.onNodePointerIndex = [], this.options = L({
1061
+ super(), this.objectType = "Node", this.onNodePointerIndex = [], this.options = z({
1042
1062
  type: "2d"
1043
1063
  }, e);
1044
1064
  }
@@ -1087,10 +1107,10 @@ let je = b;
1087
1107
  export {
1088
1108
  be as B,
1089
1109
  Tt as I,
1090
- Et as L,
1091
- zt as M,
1110
+ kt as L,
1111
+ Lt as M,
1092
1112
  je as N,
1093
- kt as P,
1113
+ Et as P,
1094
1114
  it as R,
1095
1115
  Z as a,
1096
1116
  ht as g
package/dist/index2.js CHANGED
@@ -1,7 +1,7 @@
1
- "use strict";var ye=Object.defineProperty,ge=Object.defineProperties;var Me=Object.getOwnPropertyDescriptors;var U=Object.getOwnPropertySymbols;var ie=Object.prototype.hasOwnProperty,se=Object.prototype.propertyIsEnumerable;var re=Math.pow,te=(n,e,t)=>e in n?ye(n,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):n[e]=t,z=(n,e)=>{for(var t in e||(e={}))ie.call(e,t)&&te(n,t,e[t]);if(U)for(var t of U(e))se.call(e,t)&&te(n,t,e[t]);return n},$=(n,e)=>ge(n,Me(e));var ne=(n,e)=>{var t={};for(var i in n)ie.call(n,i)&&e.indexOf(i)<0&&(t[i]=n[i]);if(n!=null&&U)for(var i of U(n))e.indexOf(i)<0&&se.call(n,i)&&(t[i]=n[i]);return t};var oe=(n,e,t)=>new Promise((i,s)=>{var o=c=>{try{r(t.next(c))}catch(u){s(u)}},l=c=>{try{r(t.throw(c))}catch(u){s(u)}},r=c=>c.done?i(c.value):Promise.resolve(c.value).then(o,l);r((t=t.apply(n,e)).next())});const L=require("d3-array"),Y=require("earcut"),a=require("three"),we=require("@turf/boolean-clockwise"),Z=require("./polar2Cartesian.js"),xe=require("delaunator"),Se=require("@turf/boolean-point-in-polygon"),N=require("d3-geo"),je=require("d3-geo-voronoi"),ae=require("d3-scale"),Ce=require("three/examples/jsm/lines/LineSegmentsGeometry"),Ae=require("three/examples/jsm/renderers/CSS2DRenderer"),ce=require("three/examples/jsm/renderers/CSS3DRenderer");require("d3-geo-projection");const le=0,J=1,Pe=!1;class ve{constructor(){this.resources=new Set,this.disposeMaterial=!0,this.disposeVideo=!0}track(e){if(!e)return e;if(Array.isArray(e))return e.forEach(t=>this.track(t)),e;if(!this.disposeMaterial&&e instanceof a.Material)return e;if(e instanceof R?(e.disposeTrack&&e.object3d?this.track(e.object3d):this.resources.add(e),Object.values(e.materialList).map(t=>this.track(t))):(e instanceof a.Object3D||Reflect.has(e,"dispose"))&&this.resources.add(e),e instanceof R)e.children.forEach(t=>{t.disposeTrack=!1}),this.track(e.children);else if(e instanceof a.Object3D){const t=e;this.track(t.geometry),this.track(t.material),this.track(t.children)}else if(e instanceof a.Material){for(const i of Object.values(e))i instanceof a.Texture&&this.track(i);const t=e;if(t.uniforms){for(const i of Object.values(t.uniforms))if(i){const s=i.value;(s instanceof a.Texture||Array.isArray(s))&&this.track(s)}}}else this.disposeVideo&&e.isVideoTexture&&e.source.data&&this.resources.add(e.source.data);return e}dispose(){const e=[];for(const t of this.resources)t instanceof a.Object3D?e.push(t):t instanceof HTMLVideoElement&&t.pause(),Reflect.has(t,"dispose")&&t.dispose();e.forEach(t=>{t.removeFromParent()}),e.length=0,this.resources.clear()}}const Be=(n,e=1)=>{const t=new a.BufferGeometry;t.setAttribute("position",new a.Float32BufferAttribute(new Array(e*3).fill(0),3)),t.setAttribute("scaleAtt",new a.Float32BufferAttribute(new Array(e).fill(1),1));const i=n.material,s=new a.PointsMaterial({size:10,map:i.map,alphaMap:i.alphaMap,color:i.color,blending:i.blending,depthTest:i.depthTest,depthWrite:!1,opacity:i.opacity,transparent:!0,alphaTest:i.alphaTest,sizeAttenuation:!1});return s.onBeforeCompile=o=>{o.vertexShader=`
1
+ "use strict";var ye=Object.defineProperty,ge=Object.defineProperties;var Me=Object.getOwnPropertyDescriptors;var W=Object.getOwnPropertySymbols;var ie=Object.prototype.hasOwnProperty,se=Object.prototype.propertyIsEnumerable;var re=Math.pow,te=(n,e,t)=>e in n?ye(n,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):n[e]=t,k=(n,e)=>{for(var t in e||(e={}))ie.call(e,t)&&te(n,t,e[t]);if(W)for(var t of W(e))se.call(e,t)&&te(n,t,e[t]);return n},$=(n,e)=>ge(n,Me(e));var ne=(n,e)=>{var t={};for(var i in n)ie.call(n,i)&&e.indexOf(i)<0&&(t[i]=n[i]);if(n!=null&&W)for(var i of W(n))e.indexOf(i)<0&&se.call(n,i)&&(t[i]=n[i]);return t};var oe=(n,e,t)=>new Promise((i,s)=>{var o=c=>{try{r(t.next(c))}catch(u){s(u)}},l=c=>{try{r(t.throw(c))}catch(u){s(u)}},r=c=>c.done?i(c.value):Promise.resolve(c.value).then(o,l);r((t=t.apply(n,e)).next())});const z=require("d3-array"),Y=require("earcut"),a=require("three"),we=require("@turf/boolean-clockwise"),Z=require("./polar2Cartesian.js"),xe=require("delaunator"),Se=require("@turf/boolean-point-in-polygon"),N=require("d3-geo"),je=require("d3-geo-voronoi"),ae=require("d3-scale"),Ce=require("three/examples/jsm/lines/LineSegmentsGeometry"),Ae=require("three/examples/jsm/renderers/CSS2DRenderer"),ce=require("three/examples/jsm/renderers/CSS3DRenderer");require("d3-geo-projection");const le=0,J=1,Pe=!1;class ve{constructor(){this.resources=new Set,this.disposeMaterial=!0,this.disposeVideo=!0}track(e){if(!e)return e;if(Array.isArray(e))return e.forEach(t=>this.track(t)),e;if(!this.disposeMaterial&&e instanceof a.Material)return e;if(e instanceof G?(e.disposeTrack&&e.object3d?this.track(e.object3d):this.resources.add(e),Object.values(e.materialList).map(t=>this.track(t))):(e instanceof a.Object3D||Reflect.has(e,"dispose"))&&this.resources.add(e),e instanceof G)e.children.forEach(t=>{t.disposeTrack=!1}),this.track(e.children);else if(e instanceof a.Object3D){const t=e;this.track(t.geometry),this.track(t.material),this.track(t.children)}else if(e instanceof a.Material){for(const i of Object.values(e))i instanceof a.Texture&&this.track(i);const t=e;if(t.uniforms){for(const i of Object.values(t.uniforms))if(i){const s=i.value;(s instanceof a.Texture||Array.isArray(s))&&this.track(s)}}}else this.disposeVideo&&e.isVideoTexture&&e.source.data&&this.resources.add(e.source.data);return e}dispose(){const e=[];for(const t of this.resources)t instanceof a.Object3D?e.push(t):t instanceof HTMLVideoElement&&t.pause(),Reflect.has(t,"dispose")&&t.dispose();e.forEach(t=>{t.removeFromParent()}),e.length=0,this.resources.clear()}}const Be=(n,e=1)=>{const t=new a.BufferGeometry;t.setAttribute("position",new a.Float32BufferAttribute(new Array(e*3).fill(0),3)),t.setAttribute("scaleAtt",new a.Float32BufferAttribute(new Array(e).fill(1),1));const i=n.material,s=new a.PointsMaterial({size:10,map:i.map,alphaMap:i.alphaMap,color:i.color,blending:i.blending,depthTest:i.depthTest,depthWrite:!1,opacity:i.opacity,transparent:!0,alphaTest:i.alphaTest,sizeAttenuation:!1});return s.onBeforeCompile=o=>{o.vertexShader=`
2
2
  attribute float scaleAtt;
3
3
  ${o.vertexShader.replace("gl_PointSize = size;","gl_PointSize = size * scaleAtt;")}
4
- `},new a.Points(t,s)},Ie=(n,e)=>{const t=new a.Object3D;e.forEach((i,s)=>{const o=Z.parseVector3(i.position),l=Z.parseVector3(i.scale||[1,1,1]);t.position.copy(o),t.scale.copy(l),t.updateMatrix();const r=t.matrix.clone();if(n instanceof a.InstancedMesh||n.isInstantiate)n.setMatrixAt(s,r);else if(n instanceof a.Points||n.type==="Points"){const u=n.geometry,v=u.attributes.position.array,d=u.attributes.scaleAtt.array,p=new a.Vector3,h=new a.Vector3,m=new a.Quaternion,f=s*3,b=s*1;r.decompose(p,m,h),v[f]=p.x,v[f+1]=p.y,v[f+2]=p.z,d[b]=Math.max(h.x,h.y,h.z),u.attributes.position.needsUpdate=!0,u.attributes.scaleAtt.needsUpdate=!0}})};class Oe{constructor(){this.onPointerIndex=[]}onPointerEvent(e,t){const i=this.lead.handlePick([this],e,t);this.onPointerIndex.push(i)}onClick(e){this.onPointerEvent("click",e)}onPointerEnter(e){this.onPointerEvent("enter",e)}onPointerEnterOnStop(e){this.onPointerEvent("enterOnStop",e)}onPointerLeave(e){this.onPointerEvent("leave",e)}onPointerMove(e){this.onPointerEvent("move",e)}onPointerDown(e){this.onPointerEvent("down",e)}dispose(){this.onPointerIndex.forEach(e=>{this.lead.removePick(e)})}}class De extends Oe{constructor(){super(...arguments),this.userData={},this.materialList={},this.useMaterialType="origin",this.disposeMaterialIfNotUsed=!0}cloneMaterial(){const e=this.object3d;if(!e||!e.material)return;const t=e.material;if(Array.isArray(t))return t.map(i=>{const s=i.userData;i.userData={};const o=i.clone();return i.userData=s,o});{const i=t.userData;t.userData={};const s=t.clone();return t.userData=i,s}}setMaterialList(e,t){const i=this.object3d;if(!i||!i.material)return;this.materialList.origin||(this.materialList.origin=i.material);const s=t==="clone"?this.cloneMaterial():Array.isArray(t)?t.slice():t;return this.materialList[e]=s,s}useMaterial(e){const t=this.object3d;!t||!t.material||this.useMaterialType===e||!this.materialList[e]||(this.useMaterialType=e,t.material=this.materialList[e])}useMListById(e,t){if(!this.mList)return;const i=this.mList.get(e);if(!i)return;const s=this.object3d;Array.isArray(s.material)&&t!==void 0?s.material[t]=i:s.material=i}useMListByName(e,t){if(!this.mList)return;const i=this.mList.getKeyByName(e);i&&this.useMListById(i,t)}dispose(){super.dispose(),this.mList.rmBaseObjectMap(this,void 0,this.disposeMaterialIfNotUsed)}}class R extends De{constructor(){super(...arguments),this.key="",this.objectType="BaseObject",this.userData={},this.isPrefab=!1,this.isInstantiate=!1,this.isBloom=!1,this.isBaseObject=!0,this.disposeTrack=!0,this.isDispose=!1}get parent(){const e=this.object3d.parent;return e&&this.lead.objMap.get(e)||null}get children(){return this.object3d.children.map(e=>this.lead.objMap.get(e)).filter(e=>!!e)}get position(){return this.object3d.position}get rotation(){return this.object3d.rotation}get scale(){return this.object3d.scale}lookAt(e){const t=e instanceof a.Vector3?e:new a.Vector3(...e);this.object3d.lookAt(t)}add(...e){[...e].forEach(t=>{this.lead.objMap.get(t)?this.object3d.add(t):this.lead.createBaseObject(t,{target:this})})}remove(...e){[...e].forEach(t=>{var i;this.lead.objMap.get(t)?(i=this.lead.objMap.get(t))==null||i.erase():this.object3d.remove(t)})}get visible(){return this.object3d.visible}create(){this.createGroup()}render(){}update(e,t){}resize(e,t){}show(){return this.object3d.visible=!0,this.traverse(e=>{var t;(e.visible||e===this)&&((t=e.object3d)==null||t.layers.enable(le))}),this}hide(){return this.object3d.visible=!1,this.traverse(e=>{var t;(e.visible||e===this)&&((t=e.object3d)==null||t.layers.disable(le))}),this}createGroup(){return this.object3d=new a.Group,this}createMesh(...e){return this.object3d=new a.Mesh(...e),this}createPoints(...e){return this.object3d=new a.Points(...e),this}createCSS2DObject(e){return this.object3d=new Ae.CSS2DObject(e),this}createCSS3DObject(e){return this.object3d=new ce.CSS3DObject(e),this}createCSS3DSprite(e){return this.object3d=new ce.CSS3DSprite(e),this}createSprite(e){return this.object3d=new a.Sprite(e),this}attach(...e){return[...e].forEach(t=>{this.object3d.attach(t.object3d)}),this}getSize(){const e=new a.Box3().setFromObject(this.object3d);return{min:e.min,max:e.max,size:e.getSize(new a.Vector3),center:e.getCenter(new a.Vector3)}}setTop(e){this.object3d&&(this.object3d.renderOrder=e)}traverse(e){e(this),this.children.forEach(t=>{t.traverse(e)})}instantiate(e){return oe(this,null,function*(){var u,v;const t=(u=e==null?void 0:e.recursive)!=null?u:!0,i=(v=e==null?void 0:e.cloneMaterial)!=null?v:!1,{objectType:s,objectOptions:o}=this;let l=e==null?void 0:e.create,r,c=(e==null?void 0:e.target)||this.parent;return c===this.lead.prefabGroup&&(c=this.lead.group),this.objectType==="BaseObject"?r=this.lead.createBaseObject(this.object3d.clone(!1),{target:c}):(l===void 0&&(l=d=>{var p;if(this.object3d){if((p=e==null?void 0:e.instancedAttr)!=null&&p.length){const h=e.instancedAttr.length;if(this.object3d instanceof a.Sprite)d.object3d=Be(this.object3d,h);else{const m=this.object3d,f=i?this.cloneMaterial():m.material;d.object3d=new a.InstancedMesh(m.geometry,f,h)}Ie(d.object3d,e==null?void 0:e.instancedAttr)}else d.object3d=this.object3d.clone(!1),i&&d.object3d.material&&(d.object3d.material=this.cloneMaterial());d.object3d.userData.prefab&&delete d.object3d.userData.prefab}}),r=yield this.lead.draw(s,$(z({},o||{}),{create:l,prefab:!1,keyType:this.keyType,key:(e==null?void 0:e.key)||this.keyName,uId:(e==null?void 0:e.uId)||this.keyUId,target:c}))),this.isBloom&&r.enableBloom(),t&&(yield Promise.all(this.children.map(d=>d.instantiate({key:d.keyUId&&d.keyName?`${d.keyName}-${d.keyUId}`:d.keyName,uId:e==null?void 0:e.uId,cloneMaterial:i,target:r})))),r.isInstantiate=!0,r})}erase(){this.lead.erase(this)}handleMaterialChange(e){}enableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.enableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.add(this),this.object3d.layers.enable(J)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!0}disableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.disableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.delete(this),this.object3d.layers.disable(J)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!1}dispose(){var e,t;if(!this.isDispose&&(this.isDispose=!0,super.dispose(),this.isBloom&&(this.disableBloom(!1),(e=this.pencil.composerController)==null||e.checkBloomComposerActive()),(t=this.lead)==null||t.disableCursor(this),this.lead&&(this.lead.objects.delete(this.key),this.lead.objectWrapChindIdMap.delete(this),this.object3d&&this.lead.objMap.delete(this.object3d)),this.disposeTrack)){const i=new ve;i.disposeMaterial=!1,i.track(this),i.dispose()}}}function Ve(n,e){return n.map(t=>{const i=[];let s;return t.forEach(o=>{if(s){const l=N.geoDistance(o,s)*180/Math.PI;if(l>e){const r=N.geoInterpolate(s,o),c=1/Math.ceil(l/e);let u=c;for(;u<1;)i.push(r(u)),u+=c}}i.push(s=o)}),i})}function Te(n,{minLng:e,maxLng:t,minLat:i,maxLat:s}={}){const o=Math.round(re(360/n,2)/Math.PI),l=(1+Math.sqrt(5))/2,r=h=>h/l*360%360-180,c=h=>Math.acos(2*h/o-1)/Math.PI*180-90,u=h=>o*(Math.cos((h+90)*Math.PI/180)+1)/2,v=[s!==void 0?Math.ceil(u(s)):0,i!==void 0?Math.floor(u(i)):o-1],d=e===void 0&&t===void 0?()=>!0:e===void 0?h=>h<=t:t===void 0?h=>h>=e:t>=e?h=>h>=e&&h<=t:h=>h>=e||h<=t,p=[];for(let h=v[0];h<=v[1];h++){const m=r(h);d(m)&&p.push([m,c(h)])}return p}function H(n,e,t=!1){return t?N.geoContains(e,n):Se(n,e)}function Ee(n,e){const t={type:"Polygon",coordinates:n},[[i,s],[o,l]]=N.geoBounds(t);if(Math.min(Math.abs(o-i),Math.abs(l-s))<e)return[];const r=i>o||l>=89||s<=-89;return Te(e,{minLng:i,maxLng:o,minLat:s,maxLat:l}).filter(c=>H(c,t,r))}function ke(n,{resolution:e=1/0,bbox:t,projection:i}={}){const s=Ve(n,e),o=L.merge(s),l=Ee(n,e),r=[...o,...l],c={type:"Polygon",coordinates:n},[[u,v],[d,p]]=N.geoBounds(c),h=u>d||p>=89||v<=-89;let m=[];if(h){const g=je.geoVoronoi(r).triangles(),S=new Map(r.map(([P,B],E)=>[`${P}-${B}`,E]));g.features.forEach(P=>{const B=P.geometry.coordinates[0].slice(0,3).reverse(),E=[];if(B.forEach(([I,F])=>{const W=`${I}-${F}`;S.has(W)&&E.push(S.get(W))}),E.length===3){if(E.some(I=>I<o.length)){const I=P.properties.circumcenter;if(!H(I,c,h))return}m.push(...E)}})}else if(l.length){const g=xe.from(r);for(let S=0,P=g.triangles.length;S<P;S+=3){const B=[2,1,0].map(I=>g.triangles[S+I]),E=B.map(I=>r[I]);if(B.some(I=>I<o.length)){const I=[0,1].map(F=>L.mean(E,W=>W[F]));if(!H(I,c,h))continue}m.push(...B)}}else{const{vertices:g,holes:S=[]}=Y.flatten(s);m=Y(g,S,2)}let f=t?[t[0],t[2]]:L.extent(r,g=>g[0]),b=t?[t[1],t[3]]:L.extent(r,g=>g[1]);if(i){const[g,S]=i([f[0],b[0]]),[P,B]=i([f[1],b[1]]);f=[g,P],b=[-S,-B]}const j=ae.scaleLinear(f,[0,1]),C=ae.scaleLinear(b,[0,1]),O=r.map(([g,S])=>{if(i){const[P,B]=i([g,S]);return[j(P),C(-B)]}else return[j(g),C(S)]});return{contour:s,triangles:{points:r,indices:m,uvs:O}}}const ue=new a.BufferGeometry().setAttribute?"setAttribute":"addAttribute";function q(n,e,t,i){const s=n.map(o=>o.map(([l,r])=>{if(i){const[c,u]=i([l,r]);return[c,-u,e]}return t?Z.polar2Cartesian(l,r,e):[l,r,e]}));return Y.flatten(s)}function ze(n,e,t,i,s){const{vertices:o,holes:l}=q(n,e,i,s),{vertices:r}=q(n,t,i,s),c=L.merge([r,o]),u=Math.round(r.length/3),v=new Set(l);let d=0;const p=[];for(let m=0;m<u;m++){let f=m+1;if(f===u)f=d;else if(v.has(f)){const b=f;f=d,d=b}p.push(m,m+u,f+u),p.push(f+u,f,m)}const h=[];for(let m=1;m>=0;m--)for(let f=0;f<u;f+=1)h.push(f/(u-1),m);return{indices:p,vertices:c,uvs:h,topVerts:r}}function de(n,e,t,i,s,o){return{indices:i?n.indices:n.indices.slice().reverse(),vertices:q([n.points],e,s,o).vertices,uvs:t}}const be=({polygonGeoJson:n,startHeight:e,endHeight:t,curvatureResolution:i=1,cartesian:s=!0,hasSide:o=!0,hasBottom:l=!1,hasTop:r=!1,projection:c,bbox:u})=>{n.forEach(j=>{we(j)||j.reverse()});const{contour:v,triangles:d}=ke(n,{resolution:i,bbox:u,projection:c});let p={},h;o&&(p=ze(v,e!=null?e:t,t!=null?t:e,s,c),h=p.topVerts);let m=[];(l||r)&&(m=L.merge(d.uvs));let f={};l&&(f=de(d,e,m,!1,s,c));let b={};return r&&(b=de(d,t,m,!0,s,c)),{contour:v,triangles:d,sideTorso:p,bottomCap:f,topCap:b,topVerts:h}};class Le extends a.BufferGeometry{constructor(e,t={}){super(),this.type="PolygonBufferGeometry",this.parameters=z({polygonGeoJson:e,startHeight:0,endHeight:1,hasTop:!0,topFirst:!1,hasBottom:!0,hasSide:!0,curvatureResolution:1,cartesian:!0,userDataRsoOffset:0},t);const{endHeight:i,hasTop:s,topFirst:o,hasBottom:l,hasSide:r,cartesian:c,userDataRsoOffset:u,projection:v}=this.parameters,{contour:d,sideTorso:p,topVerts:h,bottomCap:m,topCap:f}=be(z({},this.parameters));let b=[],j=[],C=[],O=0;const A=g=>{const S=Math.round(b.length/3),P=C.length;b=b.concat(g.vertices),j=j.concat(g.uvs),C=C.concat(S?g.indices.map(B=>B+S):g.indices),this.addGroup(P,C.length-P,O++)};s&&o&&A(f),r&&(A(p),this.userData.topVerts=u?q(d,i+u,c,v).vertices:h),l&&A(m),s&&!o&&A(f),this.setIndex(C),this[ue]("position",new a.Float32BufferAttribute(b,3)),this[ue]("uv",new a.Float32BufferAttribute(j,2)),this.computeVertexNormals()}}const Ne=`
4
+ `},new a.Points(t,s)},Ie=(n,e)=>{const t=new a.Object3D;e.forEach((i,s)=>{const o=Z.parseVector3(i.position),l=Z.parseVector3(i.scale||[1,1,1]);t.position.copy(o),t.scale.copy(l),t.updateMatrix();const r=t.matrix.clone();if(n instanceof a.InstancedMesh||n.isInstantiate)n.setMatrixAt(s,r);else if(n instanceof a.Points||n.type==="Points"){const u=n.geometry,v=u.attributes.position.array,d=u.attributes.scaleAtt.array,p=new a.Vector3,h=new a.Vector3,m=new a.Quaternion,f=s*3,b=s*1;r.decompose(p,m,h),v[f]=p.x,v[f+1]=p.y,v[f+2]=p.z,d[b]=Math.max(h.x,h.y,h.z),u.attributes.position.needsUpdate=!0,u.attributes.scaleAtt.needsUpdate=!0}})};class Oe{constructor(){this.onPointerIndex=[]}onPointerEvent(e,t){const i=this.lead.handlePick([this],e,t);this.onPointerIndex.push(i)}onClick(e){this.onPointerEvent("click",e)}onPointerEnter(e){this.onPointerEvent("enter",e)}onPointerEnterOnStop(e){this.onPointerEvent("enterOnStop",e)}onPointerLeave(e){this.onPointerEvent("leave",e)}onPointerMove(e){this.onPointerEvent("move",e)}onPointerDown(e){this.onPointerEvent("down",e)}dispose(){this.onPointerIndex.forEach(e=>{this.lead.removePick(e)})}}class De extends Oe{constructor(){super(...arguments),this.userData={},this.materialList={},this.useMaterialType="origin",this.disposeMaterialIfNotUsed=!0}cloneMaterial(){const e=this.object3d;if(!e||!e.material)return;const t=e.material;if(Array.isArray(t))return t.map(i=>{const s=i.userData;i.userData={};const o=i.clone();return i.userData=s,o});{const i=t.userData;t.userData={};const s=t.clone();return t.userData=i,s}}setMaterialList(e,t){const i=this.object3d;if(!i||!i.material)return;this.materialList.origin||(this.materialList.origin=i.material);const s=t==="clone"?this.cloneMaterial():Array.isArray(t)?t.slice():t;return this.materialList[e]=s,s}useMaterial(e){const t=this.object3d;!t||!t.material||this.useMaterialType===e||!this.materialList[e]||(this.useMaterialType=e,t.material=this.materialList[e])}useMListById(e,t){if(!this.mList)return;const i=this.mList.get(e);if(!i)return;const s=this.object3d;Array.isArray(s.material)&&t!==void 0?s.material[t]=i:s.material=i}useMListByName(e,t){if(!this.mList)return;const i=this.mList.getKeyByName(e);i&&this.useMListById(i,t)}dispose(){super.dispose(),this.mList.rmBaseObjectMap(this,void 0,this.disposeMaterialIfNotUsed)}}class G extends De{constructor(){super(...arguments),this.key="",this.objectType="BaseObject",this.userData={},this.isPrefab=!1,this.isInstantiate=!1,this.isBloom=!1,this.isBaseObject=!0,this.disposeTrack=!0,this.isDispose=!1}get parent(){const e=this.object3d.parent;return e&&this.lead.objMap.get(e)||null}get children(){return this.object3d.children.map(e=>this.lead.objMap.get(e)).filter(e=>!!e)}get position(){return this.object3d.position}get rotation(){return this.object3d.rotation}get scale(){return this.object3d.scale}lookAt(e){const t=e instanceof a.Vector3?e:new a.Vector3(...e);this.object3d.lookAt(t)}add(...e){[...e].forEach(t=>{this.lead.objMap.get(t)?this.object3d.add(t):this.lead.createBaseObject(t,{target:this})})}remove(...e){[...e].forEach(t=>{var i;this.lead.objMap.get(t)?(i=this.lead.objMap.get(t))==null||i.erase():this.object3d.remove(t)})}get visible(){return this.object3d.visible}isActuallyVisible(){if(!this.object3d.visible)return!1;const e=this.parent;return e?e.isActuallyVisible():!0}create(){this.createGroup()}render(){}update(e,t){}resize(e,t){}show(){return this.object3d.visible=!0,this.isActuallyVisible()&&this._enableLayersRecursive(),this}hide(){return this.object3d.visible=!1,this._disableLayersRecursive(),this}_disableLayersRecursive(){var e;(e=this.object3d)==null||e.layers.disable(le),this.children.forEach(t=>{t._disableLayersRecursive()})}_enableLayersRecursive(){var e;this.object3d.visible&&((e=this.object3d)==null||e.layers.enable(le),this.children.forEach(t=>{t._enableLayersRecursive()}))}createGroup(){return this.object3d=new a.Group,this}createMesh(...e){return this.object3d=new a.Mesh(...e),this}createPoints(...e){return this.object3d=new a.Points(...e),this}createCSS2DObject(e){return this.object3d=new Ae.CSS2DObject(e),this}createCSS3DObject(e){return this.object3d=new ce.CSS3DObject(e),this}createCSS3DSprite(e){return this.object3d=new ce.CSS3DSprite(e),this}createSprite(e){return this.object3d=new a.Sprite(e),this}attach(...e){return[...e].forEach(t=>{this.object3d.attach(t.object3d)}),this}getSize(){const e=new a.Box3().setFromObject(this.object3d);return{min:e.min,max:e.max,size:e.getSize(new a.Vector3),center:e.getCenter(new a.Vector3)}}setTop(e){this.object3d&&(this.object3d.renderOrder=e)}traverse(e){e(this),this.children.forEach(t=>{t.traverse(e)})}instantiate(e){return oe(this,null,function*(){var u,v;const t=(u=e==null?void 0:e.recursive)!=null?u:!0,i=(v=e==null?void 0:e.cloneMaterial)!=null?v:!1,{objectType:s,objectOptions:o}=this;let l=e==null?void 0:e.create,r,c=(e==null?void 0:e.target)||this.parent;return c===this.lead.prefabGroup&&(c=this.lead.group),this.objectType==="BaseObject"?r=this.lead.createBaseObject(this.object3d.clone(!1),{target:c}):(l===void 0&&(l=d=>{var p;if(this.object3d){if((p=e==null?void 0:e.instancedAttr)!=null&&p.length){const h=e.instancedAttr.length;if(this.object3d instanceof a.Sprite)d.object3d=Be(this.object3d,h);else{const m=this.object3d,f=i?this.cloneMaterial():m.material;d.object3d=new a.InstancedMesh(m.geometry,f,h)}Ie(d.object3d,e==null?void 0:e.instancedAttr)}else d.object3d=this.object3d.clone(!1),i&&d.object3d.material&&(d.object3d.material=this.cloneMaterial());d.object3d.userData.prefab&&delete d.object3d.userData.prefab}}),r=yield this.lead.draw(s,$(k({},o||{}),{create:l,prefab:!1,keyType:this.keyType,key:(e==null?void 0:e.key)||this.keyName,uId:(e==null?void 0:e.uId)||this.keyUId,target:c}))),this.isBloom&&r.enableBloom(),t&&(yield Promise.all(this.children.map(d=>d.instantiate({key:d.keyUId&&d.keyName?`${d.keyName}-${d.keyUId}`:d.keyName,uId:e==null?void 0:e.uId,cloneMaterial:i,target:r})))),r.isInstantiate=!0,r})}erase(){this.lead.erase(this)}handleMaterialChange(e){}enableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.enableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.add(this),this.object3d.layers.enable(J)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!0}disableBloom(e=!0){var t,i,s;if(!((t=this.pencil.composerController)!=null&&t.bloomComposer)){console.warn("err:pencil.options.bloom");return}if(e){this.traverse(o=>{o.disableBloom(!1)});return}this.object3d&&((i=this.pencil.composerController)==null||i.bloomSelection.delete(this),this.object3d.layers.disable(J)),(s=this.pencil.composerController)==null||s.checkBloomComposerActive(),this.isBloom=!1}dispose(){var e,t;if(!this.isDispose&&(this.isDispose=!0,super.dispose(),this.isBloom&&(this.disableBloom(!1),(e=this.pencil.composerController)==null||e.checkBloomComposerActive()),(t=this.lead)==null||t.disableCursor(this),this.lead&&(this.lead.objects.delete(this.key),this.lead.objectWrapChindIdMap.delete(this),this.object3d&&this.lead.objMap.delete(this.object3d)),this.disposeTrack)){const i=new ve;i.disposeMaterial=!1,i.track(this),i.dispose()}}}function Ve(n,e){return n.map(t=>{const i=[];let s;return t.forEach(o=>{if(s){const l=N.geoDistance(o,s)*180/Math.PI;if(l>e){const r=N.geoInterpolate(s,o),c=1/Math.ceil(l/e);let u=c;for(;u<1;)i.push(r(u)),u+=c}}i.push(s=o)}),i})}function Te(n,{minLng:e,maxLng:t,minLat:i,maxLat:s}={}){const o=Math.round(re(360/n,2)/Math.PI),l=(1+Math.sqrt(5))/2,r=h=>h/l*360%360-180,c=h=>Math.acos(2*h/o-1)/Math.PI*180-90,u=h=>o*(Math.cos((h+90)*Math.PI/180)+1)/2,v=[s!==void 0?Math.ceil(u(s)):0,i!==void 0?Math.floor(u(i)):o-1],d=e===void 0&&t===void 0?()=>!0:e===void 0?h=>h<=t:t===void 0?h=>h>=e:t>=e?h=>h>=e&&h<=t:h=>h>=e||h<=t,p=[];for(let h=v[0];h<=v[1];h++){const m=r(h);d(m)&&p.push([m,c(h)])}return p}function H(n,e,t=!1){return t?N.geoContains(e,n):Se(n,e)}function Ee(n,e){const t={type:"Polygon",coordinates:n},[[i,s],[o,l]]=N.geoBounds(t);if(Math.min(Math.abs(o-i),Math.abs(l-s))<e)return[];const r=i>o||l>=89||s<=-89;return Te(e,{minLng:i,maxLng:o,minLat:s,maxLat:l}).filter(c=>H(c,t,r))}function Le(n,{resolution:e=1/0,bbox:t,projection:i}={}){const s=Ve(n,e),o=z.merge(s),l=Ee(n,e),r=[...o,...l],c={type:"Polygon",coordinates:n},[[u,v],[d,p]]=N.geoBounds(c),h=u>d||p>=89||v<=-89;let m=[];if(h){const g=je.geoVoronoi(r).triangles(),S=new Map(r.map(([P,B],E)=>[`${P}-${B}`,E]));g.features.forEach(P=>{const B=P.geometry.coordinates[0].slice(0,3).reverse(),E=[];if(B.forEach(([I,F])=>{const _=`${I}-${F}`;S.has(_)&&E.push(S.get(_))}),E.length===3){if(E.some(I=>I<o.length)){const I=P.properties.circumcenter;if(!H(I,c,h))return}m.push(...E)}})}else if(l.length){const g=xe.from(r);for(let S=0,P=g.triangles.length;S<P;S+=3){const B=[2,1,0].map(I=>g.triangles[S+I]),E=B.map(I=>r[I]);if(B.some(I=>I<o.length)){const I=[0,1].map(F=>z.mean(E,_=>_[F]));if(!H(I,c,h))continue}m.push(...B)}}else{const{vertices:g,holes:S=[]}=Y.flatten(s);m=Y(g,S,2)}let f=t?[t[0],t[2]]:z.extent(r,g=>g[0]),b=t?[t[1],t[3]]:z.extent(r,g=>g[1]);if(i){const[g,S]=i([f[0],b[0]]),[P,B]=i([f[1],b[1]]);f=[g,P],b=[-S,-B]}const j=ae.scaleLinear(f,[0,1]),C=ae.scaleLinear(b,[0,1]),O=r.map(([g,S])=>{if(i){const[P,B]=i([g,S]);return[j(P),C(-B)]}else return[j(g),C(S)]});return{contour:s,triangles:{points:r,indices:m,uvs:O}}}const ue=new a.BufferGeometry().setAttribute?"setAttribute":"addAttribute";function q(n,e,t,i){const s=n.map(o=>o.map(([l,r])=>{if(i){const[c,u]=i([l,r]);return[c,-u,e]}return t?Z.polar2Cartesian(l,r,e):[l,r,e]}));return Y.flatten(s)}function ke(n,e,t,i,s){const{vertices:o,holes:l}=q(n,e,i,s),{vertices:r}=q(n,t,i,s),c=z.merge([r,o]),u=Math.round(r.length/3),v=new Set(l);let d=0;const p=[];for(let m=0;m<u;m++){let f=m+1;if(f===u)f=d;else if(v.has(f)){const b=f;f=d,d=b}p.push(m,m+u,f+u),p.push(f+u,f,m)}const h=[];for(let m=1;m>=0;m--)for(let f=0;f<u;f+=1)h.push(f/(u-1),m);return{indices:p,vertices:c,uvs:h,topVerts:r}}function de(n,e,t,i,s,o){return{indices:i?n.indices:n.indices.slice().reverse(),vertices:q([n.points],e,s,o).vertices,uvs:t}}const be=({polygonGeoJson:n,startHeight:e,endHeight:t,curvatureResolution:i=1,cartesian:s=!0,hasSide:o=!0,hasBottom:l=!1,hasTop:r=!1,projection:c,bbox:u})=>{n.forEach(j=>{we(j)||j.reverse()});const{contour:v,triangles:d}=Le(n,{resolution:i,bbox:u,projection:c});let p={},h;o&&(p=ke(v,e!=null?e:t,t!=null?t:e,s,c),h=p.topVerts);let m=[];(l||r)&&(m=z.merge(d.uvs));let f={};l&&(f=de(d,e,m,!1,s,c));let b={};return r&&(b=de(d,t,m,!0,s,c)),{contour:v,triangles:d,sideTorso:p,bottomCap:f,topCap:b,topVerts:h}};class ze extends a.BufferGeometry{constructor(e,t={}){super(),this.type="PolygonBufferGeometry",this.parameters=k({polygonGeoJson:e,startHeight:0,endHeight:1,hasTop:!0,topFirst:!1,hasBottom:!0,hasSide:!0,curvatureResolution:1,cartesian:!0,userDataRsoOffset:0},t);const{endHeight:i,hasTop:s,topFirst:o,hasBottom:l,hasSide:r,cartesian:c,userDataRsoOffset:u,projection:v}=this.parameters,{contour:d,sideTorso:p,topVerts:h,bottomCap:m,topCap:f}=be(k({},this.parameters));let b=[],j=[],C=[],O=0;const A=g=>{const S=Math.round(b.length/3),P=C.length;b=b.concat(g.vertices),j=j.concat(g.uvs),C=C.concat(S?g.indices.map(B=>B+S):g.indices),this.addGroup(P,C.length-P,O++)};s&&o&&A(f),r&&(A(p),this.userData.topVerts=u?q(d,i+u,c,v).vertices:h),l&&A(m),s&&!o&&A(f),this.setIndex(C),this[ue]("position",new a.Float32BufferAttribute(b,3)),this[ue]("uv",new a.Float32BufferAttribute(j,2)),this.computeVertexNormals()}}const Ne=`
5
5
  #include <fog_pars_fragment>
6
6
  #include <logdepthbuf_pars_fragment>
7
7
 
@@ -45,7 +45,7 @@ void main() {
45
45
  #include <tonemapping_fragment>
46
46
  #include <colorspace_fragment>
47
47
  }
48
- `,We=`
48
+ `,_e=`
49
49
  #include <common>
50
50
  #include <logdepthbuf_pars_vertex>
51
51
  #include <fog_pars_vertex>
@@ -137,4 +137,4 @@ void main() {
137
137
  #include <logdepthbuf_vertex>
138
138
  #include <fog_vertex>
139
139
  }
140
- `;class Ue extends a.ShaderMaterial{constructor(e={}){const C=e,{lineWidth:t=1,color:i="#ffffff",opacity:s=1,map:o=null,dashOffset:l=0,dashArray:r=0,dashRatio:c=0,sizeAttenuation:u=!0,offsetLoop:v=!0,offset:d=new a.Vector2(0,0),scaleDown:p=0,alphaMap:h=void 0,alphaTest:m=0,repeat:f=new a.Vector2(1,1),resolution:b=new a.Vector2(1,1)}=C,j=ne(C,["lineWidth","color","opacity","map","dashOffset","dashArray","dashRatio","sizeAttenuation","offsetLoop","offset","scaleDown","alphaMap","alphaTest","repeat","resolution"]);super($(z({},j),{uniforms:{lineWidth:{value:t},color:{value:new a.Color(i)},opacity:{value:s},map:{value:o},useMap:{value:o?1:0},resolution:{value:b},sizeAttenuation:{value:u?1:0},offset:{value:d},offsetLoop:{value:v?1:0},dashArray:{value:r},dashOffset:{value:l},dashRatio:{value:c},useDash:{value:r>0?1:0},scaleDown:{value:p/10},alphaTest:{value:m},alphaMap:{value:h},useAlphaMap:{value:h?1:0},repeat:{value:f}},vertexShader:We,fragmentShader:Ne})),this.type="MeshLineMaterial"}get color(){return this.uniforms.color.value}set color(e){this.uniforms.color.value=new a.Color(e)}get opacity(){var e;return((e=this.uniforms)==null?void 0:e.opacity.value)||1}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get alphaTest(){return this.uniforms.alphaTest.value}set alphaTest(e){this.uniforms&&(this.uniforms.alphaTest.value=e)}get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e,this.uniforms.useMap.value=e?1:0}get repeat(){return this.uniforms.repeat.value}set repeat(e){this.uniforms.repeat.value.copy(e)}get lineWidth(){return this.uniforms.lineWidth.value}set lineWidth(e){this.uniforms.lineWidth.value=e}get sizeAttenuation(){return this.uniforms.sizeAttenuation.value===1}set sizeAttenuation(e){this.uniforms.sizeAttenuation.value=e?1:0}}const K=new a.Vector4,he=new a.Vector3,fe=new a.Vector3,M=new a.Vector4,w=new a.Vector4,D=new a.Vector4,Q=new a.Vector3,X=new a.Matrix4,x=new a.Line3,pe=new a.Vector3,_=new a.Box3,G=new a.Sphere,V=new a.Vector4;let T,k;function me(n,e,t){return V.set(0,0,-e,1).applyMatrix4(n.projectionMatrix),V.multiplyScalar(1/V.w),V.x=k/t.width,V.y=k/t.height,V.applyMatrix4(n.projectionMatrixInverse),V.multiplyScalar(1/V.w),Math.abs(Math.max(V.x,V.y))}function _e(n,e){const t=n.matrixWorld,i=n.geometry,s=i.attributes.instanceStart,o=i.attributes.instanceEnd,l=Math.min(i.instanceCount,s.count);for(let r=0,c=l;r<c;r++){x.start.fromBufferAttribute(s,r),x.end.fromBufferAttribute(o,r),x.applyMatrix4(t);const u=new a.Vector3,v=new a.Vector3;T.distanceSqToSegment(x.start,x.end,v,u),v.distanceTo(u)<k*.5&&e.push({point:v,pointOnLine:u,distance:T.origin.distanceTo(v),object:n,face:null,faceIndex:r,uv:null,uv1:null})}}function Ge(n,e,t){const i=e.projectionMatrix,o=n.material.resolution,l=n.matrixWorld,r=n.geometry,c=r.attributes.instanceStart,u=r.attributes.instanceEnd,v=Math.min(r.instanceCount,c.count),d=-e.near;T.at(1,D),D.w=1,D.applyMatrix4(e.matrixWorldInverse),D.applyMatrix4(i),D.multiplyScalar(1/D.w),D.x*=o.x/2,D.y*=o.y/2,D.z=0,Q.copy(D),X.multiplyMatrices(e.matrixWorldInverse,l);for(let p=0,h=v;p<h;p++){if(M.fromBufferAttribute(c,p),w.fromBufferAttribute(u,p),M.w=1,w.w=1,M.applyMatrix4(X),w.applyMatrix4(X),M.z>d&&w.z>d)continue;if(M.z>d){const O=M.z-w.z,A=(M.z-d)/O;M.lerp(w,A)}else if(w.z>d){const O=w.z-M.z,A=(w.z-d)/O;w.lerp(M,A)}M.applyMatrix4(i),w.applyMatrix4(i),M.multiplyScalar(1/M.w),w.multiplyScalar(1/w.w),M.x*=o.x/2,M.y*=o.y/2,w.x*=o.x/2,w.y*=o.y/2,x.start.copy(M),x.start.z=0,x.end.copy(w),x.end.z=0;const f=x.closestPointToPointParameter(Q,!0);x.at(f,pe);const b=a.MathUtils.lerp(M.z,w.z,f),j=b>=-1&&b<=1,C=Q.distanceTo(pe)<k*.5;if(j&&C){x.start.fromBufferAttribute(c,p),x.end.fromBufferAttribute(u,p),x.start.applyMatrix4(l),x.end.applyMatrix4(l);const O=new a.Vector3,A=new a.Vector3;T.distanceSqToSegment(x.start,x.end,A,O),t.push({point:A,pointOnLine:O,distance:T.origin.distanceTo(A),object:n,face:null,faceIndex:p,uv:null,uv1:null})}}}class Re extends a.Mesh{constructor(e=new Ce.LineSegmentsGeometry,t){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,i=e.attributes.instanceEnd,s=new Float32Array(2*t.count);for(let l=0,r=0,c=t.count;l<c;l++,r+=2)he.fromBufferAttribute(t,l),fe.fromBufferAttribute(i,l),s[r]=r===0?0:s[r-1],s[r+1]=s[r]+he.distanceTo(fe);const o=new a.InstancedInterleavedBuffer(s,2,1);return e.setAttribute("instanceDistanceStart",new a.InterleavedBufferAttribute(o,1,0)),e.setAttribute("instanceDistanceEnd",new a.InterleavedBufferAttribute(o,1,1)),this}raycast(e,t){const i=this.material.worldUnits,s=e.camera;s===null&&!i&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const o=e.params.Line2!==void 0&&e.params.Line2.threshold||0;T=e.ray;const l=this.matrixWorld,r=this.geometry,c=this.material;k=c.linewidth+o,r.boundingSphere===null&&r.computeBoundingSphere(),G.copy(r.boundingSphere).applyMatrix4(l);let u;if(i)u=k*.5;else{const d=Math.max(s.near,G.distanceToPoint(T.origin));u=me(s,d,c.resolution)}if(G.radius+=u,T.intersectsSphere(G)===!1)return;r.boundingBox===null&&r.computeBoundingBox(),_.copy(r.boundingBox).applyMatrix4(l);let v;if(i)v=k*.5;else{const d=Math.max(s.near,_.distanceToPoint(T.origin));v=me(s,d,c.resolution)}_.expandByScalar(v),T.intersectsBox(_)!==!1&&(i?_e(this,t):Ge(this,s,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(K),this.material.uniforms.resolution.value.set(K.z,K.w))}}const y=class y extends R{constructor(e){super(),this.objectType="Node",this.onNodePointerIndex=[],this.options=z({type:"2d"},e)}create(){const{position:e,children:t}=this.options,i=document.createElement("div");this.element=i,t&&i.appendChild(t),this.options.type==="3d"?this.createCSS3DObject(i):this.options.type==="3dSprite"?this.createCSS3DSprite(i):this.createCSS2DObject(i),e&&this.object3d.position.copy(e)}setChildren(e){this.options.children=e,this.element.innerHTML="",this.element.appendChild(e)}showAndEnsureVisible(){const e=this.options.children;e&&(e.style.visibility="hidden",this.show(),setTimeout(()=>{e.style.visibility="",this.ensureVisible()}))}moveElementToViewport(){const e=this.options.children;if(!e)return;const t=e.getBoundingClientRect(),i=window.innerWidth,s=window.innerHeight,o=t.width,l=t.height;let r=0,c=0;o>i?t.left>0&&(r=-t.left):t.left<0?r=-t.left:t.right>i&&(r=i-t.right,t.left+r<0&&(r=-t.left)),l>s?t.top>0&&(c=-t.top):t.top<0?c=-t.top:t.bottom>s&&(c=s-t.bottom,t.top+c<0&&(c=-t.top)),(r!==0||c!==0)&&(e.style.transform=`translate(${r}px, ${c}px)`)}ensureVisible(){const e=this.options.children;e&&(e.style.transform&&(e.style.transform=""),!y.observerMap.has(e)&&(y.sharedObserver||(y.sharedObserver=new IntersectionObserver(t=>{t.forEach(i=>{const s=i.target,o=y.observerMap.get(s);o&&i.isIntersecting&&(o.moveElementToViewport(),y.observerMap.delete(s),y.sharedObserver&&(y.sharedObserver.unobserve(s),y.observerMap.size===0&&(y.sharedObserver.disconnect(),y.sharedObserver=void 0)))})})),y.observerMap.set(e,this),y.sharedObserver.observe(e)))}onPointerEvent(e,t){const i=this.lead.handlePickNode([this],e,t);this.onNodePointerIndex.push(i)}dispose(){const e=this.options.children;e&&y.sharedObserver&&(y.observerMap.delete(e),y.sharedObserver.unobserve(e),y.observerMap.size===0&&(y.sharedObserver.disconnect(),y.sharedObserver=void 0)),this.onNodePointerIndex.forEach(t=>{this.lead.removePickNode(t)}),super.dispose()}};y.observerMap=new Map;let ee=y;exports.BLOOM_SCENE=J;exports.BaseObject=R;exports.IS_DEV=Pe;exports.LineSegments2=Re;exports.MeshLineMaterial=Ue;exports.Node=ee;exports.PolygonGeometry=Le;exports.ResourceTracker=ve;exports.getMetas=be;
140
+ `;class We extends a.ShaderMaterial{constructor(e={}){const C=e,{lineWidth:t=1,color:i="#ffffff",opacity:s=1,map:o=null,dashOffset:l=0,dashArray:r=0,dashRatio:c=0,sizeAttenuation:u=!0,offsetLoop:v=!0,offset:d=new a.Vector2(0,0),scaleDown:p=0,alphaMap:h=void 0,alphaTest:m=0,repeat:f=new a.Vector2(1,1),resolution:b=new a.Vector2(1,1)}=C,j=ne(C,["lineWidth","color","opacity","map","dashOffset","dashArray","dashRatio","sizeAttenuation","offsetLoop","offset","scaleDown","alphaMap","alphaTest","repeat","resolution"]);super($(k({},j),{uniforms:{lineWidth:{value:t},color:{value:new a.Color(i)},opacity:{value:s},map:{value:o},useMap:{value:o?1:0},resolution:{value:b},sizeAttenuation:{value:u?1:0},offset:{value:d},offsetLoop:{value:v?1:0},dashArray:{value:r},dashOffset:{value:l},dashRatio:{value:c},useDash:{value:r>0?1:0},scaleDown:{value:p/10},alphaTest:{value:m},alphaMap:{value:h},useAlphaMap:{value:h?1:0},repeat:{value:f}},vertexShader:_e,fragmentShader:Ne})),this.type="MeshLineMaterial"}get color(){return this.uniforms.color.value}set color(e){this.uniforms.color.value=new a.Color(e)}get opacity(){var e;return((e=this.uniforms)==null?void 0:e.opacity.value)||1}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get alphaTest(){return this.uniforms.alphaTest.value}set alphaTest(e){this.uniforms&&(this.uniforms.alphaTest.value=e)}get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e,this.uniforms.useMap.value=e?1:0}get repeat(){return this.uniforms.repeat.value}set repeat(e){this.uniforms.repeat.value.copy(e)}get lineWidth(){return this.uniforms.lineWidth.value}set lineWidth(e){this.uniforms.lineWidth.value=e}get sizeAttenuation(){return this.uniforms.sizeAttenuation.value===1}set sizeAttenuation(e){this.uniforms.sizeAttenuation.value=e?1:0}}const K=new a.Vector4,he=new a.Vector3,fe=new a.Vector3,M=new a.Vector4,w=new a.Vector4,D=new a.Vector4,Q=new a.Vector3,X=new a.Matrix4,x=new a.Line3,pe=new a.Vector3,U=new a.Box3,R=new a.Sphere,V=new a.Vector4;let T,L;function me(n,e,t){return V.set(0,0,-e,1).applyMatrix4(n.projectionMatrix),V.multiplyScalar(1/V.w),V.x=L/t.width,V.y=L/t.height,V.applyMatrix4(n.projectionMatrixInverse),V.multiplyScalar(1/V.w),Math.abs(Math.max(V.x,V.y))}function Ue(n,e){const t=n.matrixWorld,i=n.geometry,s=i.attributes.instanceStart,o=i.attributes.instanceEnd,l=Math.min(i.instanceCount,s.count);for(let r=0,c=l;r<c;r++){x.start.fromBufferAttribute(s,r),x.end.fromBufferAttribute(o,r),x.applyMatrix4(t);const u=new a.Vector3,v=new a.Vector3;T.distanceSqToSegment(x.start,x.end,v,u),v.distanceTo(u)<L*.5&&e.push({point:v,pointOnLine:u,distance:T.origin.distanceTo(v),object:n,face:null,faceIndex:r,uv:null,uv1:null})}}function Re(n,e,t){const i=e.projectionMatrix,o=n.material.resolution,l=n.matrixWorld,r=n.geometry,c=r.attributes.instanceStart,u=r.attributes.instanceEnd,v=Math.min(r.instanceCount,c.count),d=-e.near;T.at(1,D),D.w=1,D.applyMatrix4(e.matrixWorldInverse),D.applyMatrix4(i),D.multiplyScalar(1/D.w),D.x*=o.x/2,D.y*=o.y/2,D.z=0,Q.copy(D),X.multiplyMatrices(e.matrixWorldInverse,l);for(let p=0,h=v;p<h;p++){if(M.fromBufferAttribute(c,p),w.fromBufferAttribute(u,p),M.w=1,w.w=1,M.applyMatrix4(X),w.applyMatrix4(X),M.z>d&&w.z>d)continue;if(M.z>d){const O=M.z-w.z,A=(M.z-d)/O;M.lerp(w,A)}else if(w.z>d){const O=w.z-M.z,A=(w.z-d)/O;w.lerp(M,A)}M.applyMatrix4(i),w.applyMatrix4(i),M.multiplyScalar(1/M.w),w.multiplyScalar(1/w.w),M.x*=o.x/2,M.y*=o.y/2,w.x*=o.x/2,w.y*=o.y/2,x.start.copy(M),x.start.z=0,x.end.copy(w),x.end.z=0;const f=x.closestPointToPointParameter(Q,!0);x.at(f,pe);const b=a.MathUtils.lerp(M.z,w.z,f),j=b>=-1&&b<=1,C=Q.distanceTo(pe)<L*.5;if(j&&C){x.start.fromBufferAttribute(c,p),x.end.fromBufferAttribute(u,p),x.start.applyMatrix4(l),x.end.applyMatrix4(l);const O=new a.Vector3,A=new a.Vector3;T.distanceSqToSegment(x.start,x.end,A,O),t.push({point:A,pointOnLine:O,distance:T.origin.distanceTo(A),object:n,face:null,faceIndex:p,uv:null,uv1:null})}}}class Ge extends a.Mesh{constructor(e=new Ce.LineSegmentsGeometry,t){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,i=e.attributes.instanceEnd,s=new Float32Array(2*t.count);for(let l=0,r=0,c=t.count;l<c;l++,r+=2)he.fromBufferAttribute(t,l),fe.fromBufferAttribute(i,l),s[r]=r===0?0:s[r-1],s[r+1]=s[r]+he.distanceTo(fe);const o=new a.InstancedInterleavedBuffer(s,2,1);return e.setAttribute("instanceDistanceStart",new a.InterleavedBufferAttribute(o,1,0)),e.setAttribute("instanceDistanceEnd",new a.InterleavedBufferAttribute(o,1,1)),this}raycast(e,t){const i=this.material.worldUnits,s=e.camera;s===null&&!i&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const o=e.params.Line2!==void 0&&e.params.Line2.threshold||0;T=e.ray;const l=this.matrixWorld,r=this.geometry,c=this.material;L=c.linewidth+o,r.boundingSphere===null&&r.computeBoundingSphere(),R.copy(r.boundingSphere).applyMatrix4(l);let u;if(i)u=L*.5;else{const d=Math.max(s.near,R.distanceToPoint(T.origin));u=me(s,d,c.resolution)}if(R.radius+=u,T.intersectsSphere(R)===!1)return;r.boundingBox===null&&r.computeBoundingBox(),U.copy(r.boundingBox).applyMatrix4(l);let v;if(i)v=L*.5;else{const d=Math.max(s.near,U.distanceToPoint(T.origin));v=me(s,d,c.resolution)}U.expandByScalar(v),T.intersectsBox(U)!==!1&&(i?Ue(this,t):Re(this,s,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(K),this.material.uniforms.resolution.value.set(K.z,K.w))}}const y=class y extends G{constructor(e){super(),this.objectType="Node",this.onNodePointerIndex=[],this.options=k({type:"2d"},e)}create(){const{position:e,children:t}=this.options,i=document.createElement("div");this.element=i,t&&i.appendChild(t),this.options.type==="3d"?this.createCSS3DObject(i):this.options.type==="3dSprite"?this.createCSS3DSprite(i):this.createCSS2DObject(i),e&&this.object3d.position.copy(e)}setChildren(e){this.options.children=e,this.element.innerHTML="",this.element.appendChild(e)}showAndEnsureVisible(){const e=this.options.children;e&&(e.style.visibility="hidden",this.show(),setTimeout(()=>{e.style.visibility="",this.ensureVisible()}))}moveElementToViewport(){const e=this.options.children;if(!e)return;const t=e.getBoundingClientRect(),i=window.innerWidth,s=window.innerHeight,o=t.width,l=t.height;let r=0,c=0;o>i?t.left>0&&(r=-t.left):t.left<0?r=-t.left:t.right>i&&(r=i-t.right,t.left+r<0&&(r=-t.left)),l>s?t.top>0&&(c=-t.top):t.top<0?c=-t.top:t.bottom>s&&(c=s-t.bottom,t.top+c<0&&(c=-t.top)),(r!==0||c!==0)&&(e.style.transform=`translate(${r}px, ${c}px)`)}ensureVisible(){const e=this.options.children;e&&(e.style.transform&&(e.style.transform=""),!y.observerMap.has(e)&&(y.sharedObserver||(y.sharedObserver=new IntersectionObserver(t=>{t.forEach(i=>{const s=i.target,o=y.observerMap.get(s);o&&i.isIntersecting&&(o.moveElementToViewport(),y.observerMap.delete(s),y.sharedObserver&&(y.sharedObserver.unobserve(s),y.observerMap.size===0&&(y.sharedObserver.disconnect(),y.sharedObserver=void 0)))})})),y.observerMap.set(e,this),y.sharedObserver.observe(e)))}onPointerEvent(e,t){const i=this.lead.handlePickNode([this],e,t);this.onNodePointerIndex.push(i)}dispose(){const e=this.options.children;e&&y.sharedObserver&&(y.observerMap.delete(e),y.sharedObserver.unobserve(e),y.observerMap.size===0&&(y.sharedObserver.disconnect(),y.sharedObserver=void 0)),this.onNodePointerIndex.forEach(t=>{this.lead.removePickNode(t)}),super.dispose()}};y.observerMap=new Map;let ee=y;exports.BLOOM_SCENE=J;exports.BaseObject=G;exports.IS_DEV=Pe;exports.LineSegments2=Ge;exports.MeshLineMaterial=We;exports.Node=ee;exports.PolygonGeometry=ze;exports.ResourceTracker=ve;exports.getMetas=be;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "gl-draw",
3
- "version": "0.17.0-beta.32",
3
+ "version": "0.17.0-beta.34",
4
4
  "author": "gitplus <hstits@gmail.com>",
5
5
  "scripts": {
6
6
  "start": "bundler-dev",