gl-draw 0.17.0-beta.3 → 0.17.0-beta.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (33) hide show
  1. package/dist/constants.d.ts +0 -1
  2. package/dist/core/BaseObject/PointerEvent.d.ts +1 -0
  3. package/dist/core/BaseObject/index.d.ts +4 -4
  4. package/dist/core/Composer.d.ts +5 -5
  5. package/dist/core/Lead/Pick.d.ts +35 -3
  6. package/dist/core/Lead/index.d.ts +5 -6
  7. package/dist/core/Pages/Pages.d.ts +1 -0
  8. package/dist/core/Pencil.d.ts +3 -3
  9. package/dist/core/pass/OutputPass.d.ts +1 -2
  10. package/dist/index.js +2 -2
  11. package/dist/index.module.js +498 -407
  12. package/dist/index.module2.js +1097 -0
  13. package/dist/index2.js +140 -0
  14. package/dist/objects/extrudePolygon/createGeometry.d.ts +2 -1
  15. package/dist/objects/group/index.d.ts +1 -0
  16. package/dist/objects/index.js +1 -1
  17. package/dist/objects/index.module.js +339 -379
  18. package/dist/objects/node/index.d.ts +4 -2
  19. package/dist/objects/pie/index.d.ts +2 -1
  20. package/dist/plugins/Worker/getAttributes/conicLine.d.ts +2 -3
  21. package/dist/plugins/Worker/getAttributes/conicPolygon.d.ts +2 -3
  22. package/dist/plugins/Worker/getAttributes/extrudePolygon.d.ts +2 -4
  23. package/dist/plugins/Worker/getAttributes/getCoordinatesArr.d.ts +5 -1
  24. package/dist/plugins/Worker/getAttributes/getMessage.d.ts +1 -1
  25. package/dist/plugins/Worker/getAttributes/line.d.ts +2 -2
  26. package/dist/plugins/Worker/getAttributes/line2.d.ts +2 -2
  27. package/dist/plugins/Worker/getAttributes/splitPolygonsByLongitudeDifference.d.ts +5 -2
  28. package/dist/plugins/Worker/index.d.ts +3 -3
  29. package/dist/plugins/index.js +1 -1
  30. package/dist/plugins/index.module.js +77 -57
  31. package/package.json +1 -1
  32. package/dist/WebGPULineSegments2.js +0 -140
  33. package/dist/WebGPULineSegments2.module.js +0 -1031
@@ -2,7 +2,7 @@ var Je = Object.defineProperty, Qe = Object.defineProperties;
2
2
  var Ke = Object.getOwnPropertyDescriptors;
3
3
  var he = Object.getOwnPropertySymbols;
4
4
  var Be = Object.prototype.hasOwnProperty, Oe = Object.prototype.propertyIsEnumerable;
5
- var Ie = (p, e, t) => e in p ? Je(p, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : p[e] = t, z = (p, e) => {
5
+ var Ie = (p, e, t) => e in p ? Je(p, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : p[e] = t, O = (p, e) => {
6
6
  for (var t in e || (e = {}))
7
7
  Be.call(e, t) && Ie(p, t, e[t]);
8
8
  if (he)
@@ -19,66 +19,66 @@ var ye = (p, e) => {
19
19
  e.indexOf(n) < 0 && Oe.call(p, n) && (t[n] = p[n]);
20
20
  return t;
21
21
  };
22
- var oe = (p, e, t) => new Promise((n, s) => {
23
- var o = (r) => {
22
+ var ie = (p, e, t) => new Promise((n, s) => {
23
+ var r = (i) => {
24
24
  try {
25
- f(t.next(r));
25
+ f(t.next(i));
26
26
  } catch (h) {
27
27
  s(h);
28
28
  }
29
- }, a = (r) => {
29
+ }, a = (i) => {
30
30
  try {
31
- f(t.throw(r));
31
+ f(t.throw(i));
32
32
  } catch (h) {
33
33
  s(h);
34
34
  }
35
- }, f = (r) => r.done ? n(r.value) : Promise.resolve(r.value).then(o, a);
35
+ }, f = (i) => i.done ? n(i.value) : Promise.resolve(i.value).then(r, a);
36
36
  f((t = t.apply(p, e)).next());
37
37
  });
38
38
  import { LineMaterial as et } from "three/examples/jsm/lines/LineMaterial";
39
- import { LineMaterial as un } from "three/examples/jsm/lines/LineMaterial";
39
+ import { LineMaterial as hn } from "three/examples/jsm/lines/LineMaterial";
40
40
  import { LineSegmentsGeometry as tt } from "three/examples/jsm/lines/LineSegmentsGeometry";
41
- import { LineSegmentsGeometry as dn } from "three/examples/jsm/lines/LineSegmentsGeometry";
42
- import { P as nt, a as Z, M as st, L as it } from "../WebGPULineSegments2.module.js";
43
- import { g as pn } from "../WebGPULineSegments2.module.js";
44
- import { BufferGeometry as me, Float32BufferAttribute as xe, Vector3 as _, ShapeUtils as fe, Shape as we, Vector2 as P, ArcCurve as ot, CatmullRomCurve3 as rt, CubicBezierCurve as at, CubicBezierCurve3 as ct, EllipseCurve as lt, LineCurve as ht, LineCurve3 as ut, QuadraticBezierCurve as ft, QuadraticBezierCurve3 as dt, SplineCurve as mt, Box3 as pt, PlaneGeometry as gt, CanvasTexture as yt, AmbientLight as bt, DirectionalLight as xt, PointLight as wt, SpotLight as vt, HemisphereLight as St, RectAreaLight as At, Matrix4 as Ne, BufferAttribute as Y, Ray as Mt, Sphere as Lt, LineSegments as We, Color as ke, MeshBasicMaterial as Tt, Mesh as Et } from "three";
45
- import { mergeAttributes as Re, mergeGroups as Gt } from "three/examples/jsm/utils/BufferGeometryUtils";
46
- import { g as Pt, c as Ct } from "../uvGenerator.module.js";
47
- import { Brush as Ue, Evaluator as _t, INTERSECTION as zt } from "three-bvh-csg";
41
+ import { LineSegmentsGeometry as fn } from "three/examples/jsm/lines/LineSegmentsGeometry";
42
+ import { P as nt, a as K, M as st, L as ot } from "../index.module2.js";
43
+ import { N as mn, g as pn } from "../index.module2.js";
44
+ import { BufferGeometry as me, Float32BufferAttribute as xe, Vector3 as z, ShapeUtils as fe, Shape as we, Vector2 as E, ArcCurve as it, CatmullRomCurve3 as rt, CubicBezierCurve as at, CubicBezierCurve3 as ct, EllipseCurve as lt, LineCurve as ht, LineCurve3 as ut, QuadraticBezierCurve as ft, QuadraticBezierCurve3 as dt, SplineCurve as mt, Box3 as pt, PlaneGeometry as gt, CanvasTexture as yt, AmbientLight as bt, DirectionalLight as xt, PointLight as wt, SpotLight as vt, HemisphereLight as St, RectAreaLight as At, Matrix4 as We, BufferAttribute as Y, Ray as Mt, Sphere as Lt, LineSegments as Ne, Color as ke, MeshBasicMaterial as Tt, Mesh as Gt } from "three";
45
+ import { mergeAttributes as Ue, mergeGroups as _t } from "three/examples/jsm/utils/BufferGeometryUtils";
46
+ import { g as Et, c as Pt } from "../uvGenerator.module.js";
47
+ import { Brush as Re, Evaluator as zt, INTERSECTION as Ct } from "three-bvh-csg";
48
48
  import { RectAreaLightUniformsLib as jt } from "three/examples/jsm/lights/RectAreaLightUniformsLib";
49
49
  import * as ne from "@tweenjs/tween.js";
50
50
  import { LineSegments2 as It } from "three/examples/jsm/lines/LineSegments2";
51
- function V(p, e = 0) {
51
+ function H(p, e = 0) {
52
52
  const t = p[0].index !== null, n = new Set(Object.keys(p[0].attributes)), s = new Set(
53
53
  Object.keys(p[0].morphAttributes)
54
- ), o = {}, a = {}, f = p[0].morphTargetsRelative, r = new me();
54
+ ), r = {}, a = {}, f = p[0].morphTargetsRelative, i = new me();
55
55
  let h = 0;
56
- for (let i = 0; i < p.length; ++i) {
57
- const c = p[i];
56
+ for (let o = 0; o < p.length; ++o) {
57
+ const c = p[o];
58
58
  let g = 0;
59
59
  if (t !== (c.index !== null))
60
60
  return console.error(
61
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."
61
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + ". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."
62
62
  ), null;
63
63
  for (const u in c.attributes) {
64
64
  if (!n.has(u))
65
65
  return console.error(
66
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + '. All geometries must have compatible attributes; make sure "' + u + '" attribute exists among all geometries, or in none of them.'
66
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + '. All geometries must have compatible attributes; make sure "' + u + '" attribute exists among all geometries, or in none of them.'
67
67
  ), null;
68
- o[u] === void 0 && (o[u] = []), o[u].push(c.attributes[u]), g++;
68
+ r[u] === void 0 && (r[u] = []), r[u].push(c.attributes[u]), g++;
69
69
  }
70
70
  if (g !== n.size)
71
71
  return console.error(
72
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". Make sure all geometries have the same number of attributes."
72
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + ". Make sure all geometries have the same number of attributes."
73
73
  ), null;
74
74
  if (f !== c.morphTargetsRelative)
75
75
  return console.error(
76
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". .morphTargetsRelative must be consistent throughout all geometries."
76
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + ". .morphTargetsRelative must be consistent throughout all geometries."
77
77
  ), null;
78
78
  for (const u in c.morphAttributes) {
79
79
  if (!s.has(u))
80
80
  return console.error(
81
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". .morphAttributes must be consistent throughout all geometries."
81
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + ". .morphAttributes must be consistent throughout all geometries."
82
82
  ), null;
83
83
  a[u] === void 0 && (a[u] = []), a[u].push(c.morphAttributes[u]);
84
84
  }
@@ -90,14 +90,14 @@ function V(p, e = 0) {
90
90
  u = c.attributes.position.count;
91
91
  else
92
92
  return console.error(
93
- "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". The geometry must have either an index or a position attribute"
93
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + o + ". The geometry must have either an index or a position attribute"
94
94
  ), null;
95
95
  if (e === 1)
96
- r.addGroup(h, u, i);
96
+ i.addGroup(h, u, o);
97
97
  else if (e === 2 && c.groups.length > 0)
98
98
  for (let y of c.groups) {
99
99
  let L = y.materialIndex;
100
- r.addGroup(
100
+ i.addGroup(
101
101
  h + y.start,
102
102
  Math.min(y.count, u),
103
103
  L
@@ -107,62 +107,62 @@ function V(p, e = 0) {
107
107
  }
108
108
  }
109
109
  if (t) {
110
- let i = 0;
110
+ let o = 0;
111
111
  const c = [];
112
112
  for (let g = 0; g < p.length; ++g) {
113
113
  const u = p[g].index;
114
114
  for (let y = 0; y < u.count; ++y)
115
- c.push(u.getX(y) + i);
116
- i += p[g].attributes.position.count;
115
+ c.push(u.getX(y) + o);
116
+ o += p[g].attributes.position.count;
117
117
  }
118
- r.setIndex(c);
118
+ i.setIndex(c);
119
119
  }
120
- for (const i in o) {
121
- const c = Re(o[i]);
120
+ for (const o in r) {
121
+ const c = Ue(r[o]);
122
122
  if (!c)
123
123
  return console.error(
124
- "THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + i + " attribute."
124
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + o + " attribute."
125
125
  ), null;
126
- r.setAttribute(i, c);
126
+ i.setAttribute(o, c);
127
127
  }
128
- for (const i in a) {
129
- const c = a[i][0].length;
128
+ for (const o in a) {
129
+ const c = a[o][0].length;
130
130
  if (c === 0) break;
131
- r.morphAttributes = r.morphAttributes || {}, r.morphAttributes[i] = [];
131
+ i.morphAttributes = i.morphAttributes || {}, i.morphAttributes[o] = [];
132
132
  for (let g = 0; g < c; ++g) {
133
133
  const u = [];
134
- for (let L = 0; L < a[i].length; ++L)
135
- u.push(a[i][L][g]);
136
- const y = Re(u);
134
+ for (let L = 0; L < a[o].length; ++L)
135
+ u.push(a[o][L][g]);
136
+ const y = Ue(u);
137
137
  if (!y)
138
138
  return console.error(
139
- "THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + i + " morphAttribute."
139
+ "THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + o + " morphAttribute."
140
140
  ), null;
141
- r.morphAttributes[i].push(y);
141
+ i.morphAttributes[o].push(y);
142
142
  }
143
143
  }
144
- return e === 2 ? Gt(r) : r;
144
+ return e === 2 ? _t(i) : i;
145
145
  }
146
146
  const De = (p) => {
147
147
  const f = p, { coordinate: e, startHeight: t, height: n } = f, s = ye(f, ["coordinate", "startHeight", "height"]);
148
- let o = t || 0;
149
- return typeof t != "undefined" && typeof n != "undefined" && (o = t + n), new nt([e], ue(z({}, s), {
148
+ let r = t || 0;
149
+ return typeof t != "undefined" && typeof n != "undefined" && (r = t + n), new nt([e], ue(O({}, s), {
150
150
  startHeight: t,
151
- endHeight: o
151
+ endHeight: r
152
152
  }));
153
153
  };
154
- class Jt extends Z {
154
+ class Jt extends K {
155
155
  constructor(e) {
156
- super(), this.options = z({}, e);
156
+ super(), this.options = O({}, e);
157
157
  }
158
158
  create() {
159
- const r = this.options, {
159
+ const i = this.options, {
160
160
  geometry: e,
161
161
  coordinateArr: t,
162
162
  coordinate: n,
163
163
  material: s,
164
- useGroups: o
165
- } = r, a = ye(r, [
164
+ useGroups: r
165
+ } = i, a = ye(i, [
166
166
  "geometry",
167
167
  "coordinateArr",
168
168
  "coordinate",
@@ -171,22 +171,22 @@ class Jt extends Z {
171
171
  ]);
172
172
  let f = e;
173
173
  if (!f && n)
174
- f = De(z({
174
+ f = De(O({
175
175
  coordinate: n
176
176
  }, a));
177
177
  else if (!f && t) {
178
178
  const h = t.map(
179
- (i) => De(z({
180
- coordinate: i
179
+ (o) => De(O({
180
+ coordinate: o
181
181
  }, a))
182
182
  );
183
- f = V(h, o != null ? o : 0);
183
+ f = H(h, r != null ? r : 0);
184
184
  }
185
185
  this.createMesh(f, s);
186
186
  }
187
187
  }
188
188
  const Bt = {
189
- ArcCurve: ot,
189
+ ArcCurve: it,
190
190
  CatmullRomCurve3: rt,
191
191
  CubicBezierCurve: at,
192
192
  CubicBezierCurve3: ct,
@@ -197,7 +197,7 @@ const Bt = {
197
197
  QuadraticBezierCurve3: dt,
198
198
  SplineCurve: mt
199
199
  };
200
- class K extends me {
200
+ class Q extends me {
201
201
  /**
202
202
  * Constructs a new extrude geometry.
203
203
  *
@@ -205,82 +205,82 @@ class K extends me {
205
205
  * @param {ExtrudeGeometry~Options} [options] - The extrude settings.
206
206
  */
207
207
  constructor(e = new we([
208
- new P(0.5, 0.5),
209
- new P(-0.5, 0.5),
210
- new P(-0.5, -0.5),
211
- new P(0.5, -0.5)
208
+ new E(0.5, 0.5),
209
+ new E(-0.5, 0.5),
210
+ new E(-0.5, -0.5),
211
+ new E(0.5, -0.5)
212
212
  ]), t = {}) {
213
213
  super(), this.type = "ExtrudeGeometry", this.parameters = {
214
214
  shapes: e,
215
215
  options: t
216
216
  }, e = Array.isArray(e) ? e : [e];
217
- const n = this, s = [], o = [];
218
- for (let f = 0, r = e.length; f < r; f++) {
217
+ const n = this, s = [], r = [];
218
+ for (let f = 0, i = e.length; f < i; f++) {
219
219
  const h = e[f];
220
220
  a(h);
221
221
  }
222
- this.setAttribute("position", new xe(s, 3)), this.setAttribute("uv", new xe(o, 2)), this.computeVertexNormals();
222
+ this.setAttribute("position", new xe(s, 3)), this.setAttribute("uv", new xe(r, 2)), this.computeVertexNormals();
223
223
  function a(f) {
224
- var Te, Ee, Ge;
225
- const r = [], h = t.curveSegments !== void 0 ? t.curveSegments : 12, i = t.steps !== void 0 ? t.steps : 1, c = t.depth !== void 0 ? t.depth : 1;
224
+ var Te, Ge, _e;
225
+ const i = [], h = t.curveSegments !== void 0 ? t.curveSegments : 12, o = t.steps !== void 0 ? t.steps : 1, c = t.depth !== void 0 ? t.depth : 1;
226
226
  let g = t.bevelEnabled !== void 0 ? t.bevelEnabled : !0, u = t.bevelThickness !== void 0 ? t.bevelThickness : 0.2, y = t.bevelSize !== void 0 ? t.bevelSize : u - 0.1, L = t.bevelOffset !== void 0 ? t.bevelOffset : 0, S = t.bevelSegments !== void 0 ? t.bevelSegments : 3;
227
- const A = t.extrudePath, C = t.UVGenerator !== void 0 ? t.UVGenerator : Ot, v = (Te = t.hasTop) != null ? Te : !0, j = (Ee = t.hasBottom) != null ? Ee : !0, ee = (Ge = t.hasSide) != null ? Ge : !0;
228
- let H, $ = !1, U, se, ie, X;
229
- A && (H = A.getSpacedPoints(i), $ = !0, g = !1, U = A.computeFrenetFrames(i, !1), se = new _(), ie = new _(), X = new _()), g || (S = 0, u = 0, y = 0, L = 0);
227
+ const A = t.extrudePath, P = t.UVGenerator !== void 0 ? t.UVGenerator : Ot, v = (Te = t.hasTop) != null ? Te : !0, C = (Ge = t.hasBottom) != null ? Ge : !0, ee = (_e = t.hasSide) != null ? _e : !0;
228
+ let X, Z = !1, R, se, oe, V;
229
+ A && (X = A.getSpacedPoints(o), Z = !0, g = !1, R = A.computeFrenetFrames(o, !1), se = new z(), oe = new z(), V = new z()), g || (S = 0, u = 0, y = 0, L = 0);
230
230
  const ve = f.extractPoints(h);
231
- let R = ve.shape;
232
- const I = ve.holes;
233
- if (!fe.isClockWise(R)) {
234
- R = R.reverse();
235
- for (let l = 0, d = I.length; l < d; l++) {
236
- const m = I[l];
237
- fe.isClockWise(m) && (I[l] = m.reverse());
231
+ let U = ve.shape;
232
+ const j = ve.holes;
233
+ if (!fe.isClockWise(U)) {
234
+ U = U.reverse();
235
+ for (let l = 0, d = j.length; l < d; l++) {
236
+ const m = j[l];
237
+ fe.isClockWise(m) && (j[l] = m.reverse());
238
238
  }
239
239
  }
240
240
  function Se(l) {
241
241
  const m = 10000000000000001e-36;
242
242
  let x = l[0];
243
243
  for (let b = 1; b <= l.length; b++) {
244
- const M = b % l.length, w = l[M], T = w.x - x.x, E = w.y - x.y, G = T * T + E * E, B = Math.max(
244
+ const M = b % l.length, w = l[M], T = w.x - x.x, G = w.y - x.y, _ = T * T + G * G, I = Math.max(
245
245
  Math.abs(w.x),
246
246
  Math.abs(w.y),
247
247
  Math.abs(x.x),
248
248
  Math.abs(x.y)
249
- ), Q = m * B * B;
250
- if (G <= Q) {
249
+ ), J = m * I * I;
250
+ if (_ <= J) {
251
251
  l.splice(M, 1), b--;
252
252
  continue;
253
253
  }
254
254
  x = w;
255
255
  }
256
256
  }
257
- Se(R), I.forEach(Se);
258
- const pe = I.length, D = R;
257
+ Se(U), j.forEach(Se);
258
+ const pe = j.length, D = U;
259
259
  for (let l = 0; l < pe; l++) {
260
- const d = I[l];
261
- R = R.concat(d);
260
+ const d = j[l];
261
+ U = U.concat(d);
262
262
  }
263
263
  function te(l, d, m) {
264
264
  return d || error("ExtrudeGeometry: vec does not exist"), l.clone().addScaledVector(d, m);
265
265
  }
266
- const N = R.length;
266
+ const W = U.length;
267
267
  function Ae(l, d, m) {
268
268
  let x, b, M;
269
- const w = l.x - d.x, T = l.y - d.y, E = m.x - l.x, G = m.y - l.y, B = w * w + T * T, Q = w * G - T * E;
270
- if (Math.abs(Q) > Number.EPSILON) {
271
- const O = Math.sqrt(B), Pe = Math.sqrt(
272
- E * E + G * G
273
- ), Ce = d.x - T / O, _e = d.y + w / O, Ze = m.x - G / Pe, $e = m.y + E / Pe, ze = ((Ze - Ce) * G - ($e - _e) * E) / (w * G - T * E);
274
- x = Ce + w * ze - l.x, b = _e + T * ze - l.y;
269
+ const w = l.x - d.x, T = l.y - d.y, G = m.x - l.x, _ = m.y - l.y, I = w * w + T * T, J = w * _ - T * G;
270
+ if (Math.abs(J) > Number.EPSILON) {
271
+ const B = Math.sqrt(I), Ee = Math.sqrt(
272
+ G * G + _ * _
273
+ ), Pe = d.x - T / B, ze = d.y + w / B, Ze = m.x - _ / Ee, $e = m.y + G / Ee, Ce = ((Ze - Pe) * _ - ($e - ze) * G) / (w * _ - T * G);
274
+ x = Pe + w * Ce - l.x, b = ze + T * Ce - l.y;
275
275
  const je = x * x + b * b;
276
276
  if (je <= 2)
277
- return new P(x, b);
277
+ return new E(x, b);
278
278
  M = Math.sqrt(je / 2);
279
279
  } else {
280
- let O = !1;
281
- w > Number.EPSILON ? E > Number.EPSILON && (O = !0) : w < -Number.EPSILON ? E < -Number.EPSILON && (O = !0) : Math.sign(T) === Math.sign(G) && (O = !0), O ? (x = -T, b = w, M = Math.sqrt(B)) : (x = w, b = T, M = Math.sqrt(B / 2));
280
+ let B = !1;
281
+ w > Number.EPSILON ? G > Number.EPSILON && (B = !0) : w < -Number.EPSILON ? G < -Number.EPSILON && (B = !0) : Math.sign(T) === Math.sign(_) && (B = !0), B ? (x = -T, b = w, M = Math.sqrt(I)) : (x = w, b = T, M = Math.sqrt(I / 2));
282
282
  }
283
- return new P(x / M, b / M);
283
+ return new E(x / M, b / M);
284
284
  }
285
285
  const re = [];
286
286
  for (let l = 0, d = D.length, m = d - 1, x = l + 1; l < d; l++, m++, x++)
@@ -288,65 +288,65 @@ class K extends me {
288
288
  const ge = [];
289
289
  let q, ae = re.concat();
290
290
  for (let l = 0, d = pe; l < d; l++) {
291
- const m = I[l];
291
+ const m = j[l];
292
292
  q = [];
293
293
  for (let x = 0, b = m.length, M = b - 1, w = x + 1; x < b; x++, M++, w++)
294
294
  M === b && (M = 0), w === b && (w = 0), q[x] = Ae(m[x], m[M], m[w]);
295
295
  ge.push(q), ae = ae.concat(q);
296
296
  }
297
- let J;
297
+ let $;
298
298
  if (S === 0)
299
- J = fe.triangulateShape(D, I);
299
+ $ = fe.triangulateShape(D, j);
300
300
  else {
301
301
  const l = [], d = [];
302
302
  for (let m = 0; m < S; m++) {
303
303
  const x = m / S, b = u * Math.cos(x * Math.PI / 2), M = y * Math.sin(x * Math.PI / 2) + L;
304
304
  for (let w = 0, T = D.length; w < T; w++) {
305
- const E = te(D[w], re[w], M);
306
- W(E.x, E.y, -b), x === 0 && l.push(E);
305
+ const G = te(D[w], re[w], M);
306
+ N(G.x, G.y, -b), x === 0 && l.push(G);
307
307
  }
308
308
  for (let w = 0, T = pe; w < T; w++) {
309
- const E = I[w];
309
+ const G = j[w];
310
310
  q = ge[w];
311
- const G = [];
312
- for (let B = 0, Q = E.length; B < Q; B++) {
313
- const O = te(E[B], q[B], M);
314
- W(O.x, O.y, -b), x === 0 && G.push(O);
311
+ const _ = [];
312
+ for (let I = 0, J = G.length; I < J; I++) {
313
+ const B = te(G[I], q[I], M);
314
+ N(B.x, B.y, -b), x === 0 && _.push(B);
315
315
  }
316
- x === 0 && d.push(G);
316
+ x === 0 && d.push(_);
317
317
  }
318
318
  }
319
- J = fe.triangulateShape(
319
+ $ = fe.triangulateShape(
320
320
  l,
321
321
  d
322
322
  );
323
323
  }
324
- const ce = J.length, Me = y + L;
325
- for (let l = 0; l < N; l++) {
326
- const d = g ? te(R[l], ae[l], Me) : R[l];
327
- $ ? (ie.copy(U.normals[0]).multiplyScalar(d.x), se.copy(U.binormals[0]).multiplyScalar(d.y), X.copy(H[0]).add(ie).add(se), W(X.x, X.y, X.z)) : W(d.x, d.y, 0);
324
+ const ce = $.length, Me = y + L;
325
+ for (let l = 0; l < W; l++) {
326
+ const d = g ? te(U[l], ae[l], Me) : U[l];
327
+ Z ? (oe.copy(R.normals[0]).multiplyScalar(d.x), se.copy(R.binormals[0]).multiplyScalar(d.y), V.copy(X[0]).add(oe).add(se), N(V.x, V.y, V.z)) : N(d.x, d.y, 0);
328
328
  }
329
- for (let l = 1; l <= i; l++)
330
- for (let d = 0; d < N; d++) {
331
- const m = g ? te(R[d], ae[d], Me) : R[d];
332
- $ ? (ie.copy(U.normals[l]).multiplyScalar(m.x), se.copy(U.binormals[l]).multiplyScalar(m.y), X.copy(H[l]).add(ie).add(se), W(X.x, X.y, X.z)) : W(m.x, m.y, c / i * l);
329
+ for (let l = 1; l <= o; l++)
330
+ for (let d = 0; d < W; d++) {
331
+ const m = g ? te(U[d], ae[d], Me) : U[d];
332
+ Z ? (oe.copy(R.normals[l]).multiplyScalar(m.x), se.copy(R.binormals[l]).multiplyScalar(m.y), V.copy(X[l]).add(oe).add(se), N(V.x, V.y, V.z)) : N(m.x, m.y, c / o * l);
333
333
  }
334
334
  for (let l = S - 1; l >= 0; l--) {
335
335
  const d = l / S, m = u * Math.cos(d * Math.PI / 2), x = y * Math.sin(d * Math.PI / 2) + L;
336
336
  for (let b = 0, M = D.length; b < M; b++) {
337
337
  const w = te(D[b], re[b], x);
338
- W(w.x, w.y, c + m);
338
+ N(w.x, w.y, c + m);
339
339
  }
340
- for (let b = 0, M = I.length; b < M; b++) {
341
- const w = I[b];
340
+ for (let b = 0, M = j.length; b < M; b++) {
341
+ const w = j[b];
342
342
  q = ge[b];
343
- for (let T = 0, E = w.length; T < E; T++) {
344
- const G = te(w[T], q[T], x);
345
- $ ? W(
346
- G.x,
347
- G.y + H[i - 1].y,
348
- H[i - 1].x + m
349
- ) : W(G.x, G.y, c + m);
343
+ for (let T = 0, G = w.length; T < G; T++) {
344
+ const _ = te(w[T], q[T], x);
345
+ Z ? N(
346
+ _.x,
347
+ _.y + X[o - 1].y,
348
+ X[o - 1].x + m
349
+ ) : N(_.x, _.y, c + m);
350
350
  }
351
351
  }
352
352
  }
@@ -354,30 +354,30 @@ class K extends me {
354
354
  function Fe() {
355
355
  const l = s.length / 3;
356
356
  if (g) {
357
- let d = 0, m = N * d;
358
- if (j)
357
+ let d = 0, m = W * d;
358
+ if (C)
359
359
  for (let x = 0; x < ce; x++) {
360
- const b = J[x];
360
+ const b = $[x];
361
361
  le(b[2] + m, b[1] + m, b[0] + m);
362
362
  }
363
- if (d = i + S * 2, m = N * d, v)
363
+ if (d = o + S * 2, m = W * d, v)
364
364
  for (let x = 0; x < ce; x++) {
365
- const b = J[x];
365
+ const b = $[x];
366
366
  le(b[0] + m, b[1] + m, b[2] + m);
367
367
  }
368
368
  } else {
369
- if (j)
369
+ if (C)
370
370
  for (let d = 0; d < ce; d++) {
371
- const m = J[d];
371
+ const m = $[d];
372
372
  le(m[2], m[1], m[0]);
373
373
  }
374
374
  if (v)
375
375
  for (let d = 0; d < ce; d++) {
376
- const m = J[d];
376
+ const m = $[d];
377
377
  le(
378
- m[0] + N * i,
379
- m[1] + N * i,
380
- m[2] + N * i
378
+ m[0] + W * o,
379
+ m[1] + W * o,
380
+ m[2] + W * o
381
381
  );
382
382
  }
383
383
  }
@@ -387,8 +387,8 @@ class K extends me {
387
387
  const l = s.length / 3;
388
388
  let d = 0;
389
389
  Le(D, d), d += D.length;
390
- for (let m = 0, x = I.length; m < x; m++) {
391
- const b = I[m];
390
+ for (let m = 0, x = j.length; m < x; m++) {
391
+ const b = j[m];
392
392
  Le(b, d), d += b.length;
393
393
  }
394
394
  n.addGroup(l, s.length / 3 - l, 1);
@@ -399,18 +399,18 @@ class K extends me {
399
399
  const x = m;
400
400
  let b = m - 1;
401
401
  b < 0 && (b = l.length - 1);
402
- for (let M = 0, w = i + S * 2; M < w; M++) {
403
- const T = N * M, E = N * (M + 1), G = d + x + T, B = d + b + T, Q = d + b + E, O = d + x + E;
404
- Ye(G, B, Q, O);
402
+ for (let M = 0, w = o + S * 2; M < w; M++) {
403
+ const T = W * M, G = W * (M + 1), _ = d + x + T, I = d + b + T, J = d + b + G, B = d + x + G;
404
+ Ye(_, I, J, B);
405
405
  }
406
406
  }
407
407
  }
408
- function W(l, d, m) {
409
- r.push(l), r.push(d), r.push(m);
408
+ function N(l, d, m) {
409
+ i.push(l), i.push(d), i.push(m);
410
410
  }
411
411
  function le(l, d, m) {
412
412
  k(l), k(d), k(m);
413
- const x = s.length / 3, b = C.generateTopUV(
413
+ const x = s.length / 3, b = P.generateTopUV(
414
414
  n,
415
415
  s,
416
416
  x - 3,
@@ -421,7 +421,7 @@ class K extends me {
421
421
  }
422
422
  function Ye(l, d, m, x) {
423
423
  k(l), k(d), k(x), k(d), k(m), k(x);
424
- const b = s.length / 3, M = C.generateSideWallUV(
424
+ const b = s.length / 3, M = P.generateSideWallUV(
425
425
  n,
426
426
  s,
427
427
  b - 6,
@@ -432,10 +432,10 @@ class K extends me {
432
432
  F(M[0]), F(M[1]), F(M[3]), F(M[1]), F(M[2]), F(M[3]);
433
433
  }
434
434
  function k(l) {
435
- s.push(r[l * 3 + 0]), s.push(r[l * 3 + 1]), s.push(r[l * 3 + 2]);
435
+ s.push(i[l * 3 + 0]), s.push(i[l * 3 + 1]), s.push(i[l * 3 + 2]);
436
436
  }
437
437
  function F(l) {
438
- o.push(l.x), o.push(l.y);
438
+ r.push(l.x), r.push(l.y);
439
439
  }
440
440
  }
441
441
  }
@@ -444,7 +444,7 @@ class K extends me {
444
444
  }
445
445
  toJSON() {
446
446
  const e = super.toJSON(), t = this.parameters.shapes, n = this.parameters.options;
447
- return Rt(t, n, e);
447
+ return Ut(t, n, e);
448
448
  }
449
449
  /**
450
450
  * Factory method for creating an instance of this class from the given
@@ -456,190 +456,190 @@ class K extends me {
456
456
  */
457
457
  static fromJSON(e, t) {
458
458
  const n = [];
459
- for (let o = 0, a = e.shapes.length; o < a; o++) {
460
- const f = t[e.shapes[o]];
459
+ for (let r = 0, a = e.shapes.length; r < a; r++) {
460
+ const f = t[e.shapes[r]];
461
461
  n.push(f);
462
462
  }
463
463
  const s = e.options.extrudePath;
464
464
  return s !== void 0 && (e.options.extrudePath = new Bt[s.type]().fromJSON(
465
465
  s
466
- )), new K(n, e.options);
466
+ )), new Q(n, e.options);
467
467
  }
468
468
  }
469
469
  const Ot = {
470
470
  generateTopUV: function(p, e, t, n, s) {
471
- const o = e[t * 3], a = e[t * 3 + 1], f = e[n * 3], r = e[n * 3 + 1], h = e[s * 3], i = e[s * 3 + 1];
471
+ const r = e[t * 3], a = e[t * 3 + 1], f = e[n * 3], i = e[n * 3 + 1], h = e[s * 3], o = e[s * 3 + 1];
472
472
  return [
473
- new P(o, a),
474
- new P(f, r),
475
- new P(h, i)
473
+ new E(r, a),
474
+ new E(f, i),
475
+ new E(h, o)
476
476
  ];
477
477
  },
478
- generateSideWallUV: function(p, e, t, n, s, o) {
479
- const a = e[t * 3], f = e[t * 3 + 1], r = e[t * 3 + 2], h = e[n * 3], i = e[n * 3 + 1], c = e[n * 3 + 2], g = e[s * 3], u = e[s * 3 + 1], y = e[s * 3 + 2], L = e[o * 3], S = e[o * 3 + 1], A = e[o * 3 + 2];
480
- return Math.abs(f - i) < Math.abs(a - h) ? [
481
- new P(a, 1 - r),
482
- new P(h, 1 - c),
483
- new P(g, 1 - y),
484
- new P(L, 1 - A)
478
+ generateSideWallUV: function(p, e, t, n, s, r) {
479
+ const a = e[t * 3], f = e[t * 3 + 1], i = e[t * 3 + 2], h = e[n * 3], o = e[n * 3 + 1], c = e[n * 3 + 2], g = e[s * 3], u = e[s * 3 + 1], y = e[s * 3 + 2], L = e[r * 3], S = e[r * 3 + 1], A = e[r * 3 + 2];
480
+ return Math.abs(f - o) < Math.abs(a - h) ? [
481
+ new E(a, 1 - i),
482
+ new E(h, 1 - c),
483
+ new E(g, 1 - y),
484
+ new E(L, 1 - A)
485
485
  ] : [
486
- new P(f, 1 - r),
487
- new P(i, 1 - c),
488
- new P(u, 1 - y),
489
- new P(S, 1 - A)
486
+ new E(f, 1 - i),
487
+ new E(o, 1 - c),
488
+ new E(u, 1 - y),
489
+ new E(S, 1 - A)
490
490
  ];
491
491
  }
492
492
  };
493
- function Rt(p, e, t) {
493
+ function Ut(p, e, t) {
494
494
  if (t.shapes = [], Array.isArray(p))
495
495
  for (let n = 0, s = p.length; n < s; n++) {
496
- const o = p[n];
497
- t.shapes.push(o.uuid);
496
+ const r = p[n];
497
+ t.shapes.push(r.uuid);
498
498
  }
499
499
  else
500
500
  t.shapes.push(p.uuid);
501
501
  return t.options = Object.assign({}, e), e.extrudePath !== void 0 && (t.options.extrudePath = e.extrudePath.toJSON()), t;
502
502
  }
503
- class Ut extends K {
503
+ class Rt extends Q {
504
504
  constructor(e, t) {
505
505
  super(e, t);
506
- const n = new Ue(
507
- new K(e, ue(z({}, t), {
506
+ const n = new Re(
507
+ new Q(e, ue(O({}, t), {
508
508
  hasTop: !0,
509
509
  hasSide: !0,
510
510
  hasBottom: !1
511
511
  }))
512
512
  );
513
513
  n.updateMatrixWorld();
514
- const s = new pt().setFromObject(n), o = new _();
515
- s.getSize(o);
516
- const a = new _(
517
- s.min.x + o.x / 2,
518
- s.min.y + o.y / 2,
514
+ const s = new pt().setFromObject(n), r = new z();
515
+ s.getSize(r);
516
+ const a = new z(
517
+ s.min.x + r.x / 2,
518
+ s.min.y + r.y / 2,
519
519
  0
520
520
  );
521
- let f = t.topSegments, r = t.box3;
522
- if (r) {
523
- r = r.union(s);
524
- const A = new _();
525
- r.getSize(A);
526
- const C = Math.max(
527
- o.x / A.x,
528
- o.y / A.y
521
+ let f = t.topSegments, i = t.box3;
522
+ if (i) {
523
+ i = i.union(s);
524
+ const A = new z();
525
+ i.getSize(A);
526
+ const P = Math.max(
527
+ r.x / A.x,
528
+ r.y / A.y
529
529
  );
530
- f = Math.ceil(t.topSegments * C);
530
+ f = Math.ceil(t.topSegments * P);
531
531
  }
532
532
  if (f < 4)
533
533
  return this;
534
534
  const h = new gt(
535
- o.x,
536
- o.y,
535
+ r.x,
536
+ r.y,
537
537
  f,
538
538
  f
539
- ), i = new Ue(h);
540
- i.position.set(a.x, a.y, a.z), i.updateMatrixWorld();
541
- const g = new _t().evaluate(i, n, zt), u = g.geometry.getAttribute("position"), y = new xe(
539
+ ), o = new Re(h);
540
+ o.position.set(a.x, a.y, a.z), o.updateMatrixWorld();
541
+ const g = new zt().evaluate(o, n, Ct), u = g.geometry.getAttribute("position"), y = new xe(
542
542
  u.count * 2,
543
543
  2
544
544
  );
545
545
  for (let A = 0; A < u.count; A++) {
546
- const C = u.getZ(A);
547
- u.setZ(A, t.depth + C);
546
+ const P = u.getZ(A);
547
+ u.setZ(A, t.depth + P);
548
548
  }
549
- if (r) {
550
- const A = r.min, C = r.max, v = new _().subVectors(C, A);
551
- for (let j = 0; j < u.count; j++) {
552
- const ee = u.getX(j), H = u.getY(j), $ = (ee - A.x) / v.x, U = (H - A.y) / v.y;
553
- y.setXY(j, $, U);
549
+ if (i) {
550
+ const A = i.min, P = i.max, v = new z().subVectors(P, A);
551
+ for (let C = 0; C < u.count; C++) {
552
+ const ee = u.getX(C), X = u.getY(C), Z = (ee - A.x) / v.x, R = (X - A.y) / v.y;
553
+ y.setXY(C, Z, R);
554
554
  }
555
555
  g.geometry.setAttribute("uv", y);
556
556
  }
557
557
  u.needsUpdate = !0;
558
- const L = new K(e, ue(z({}, t), {
558
+ const L = new Q(e, ue(O({}, t), {
559
559
  hasTop: !1
560
- })), S = V([g.geometry, L], 2);
560
+ })), S = H([g.geometry, L], 2);
561
561
  this.copy(S.toNonIndexed());
562
562
  }
563
563
  }
564
- const Ve = (p) => {
564
+ const He = (p) => {
565
565
  const {
566
566
  split: e,
567
567
  depth: t,
568
568
  points: n,
569
569
  box3: s,
570
- hasTop: o,
570
+ hasTop: r,
571
571
  hasBottom: a,
572
572
  hasSide: f,
573
- sideRepeat: r,
573
+ sideRepeat: i,
574
574
  topSegments: h
575
- } = p, i = h ? Ut : K, c = new i(new we(n), {
575
+ } = p, o = h ? Rt : Q, c = new o(new we(n), {
576
576
  depth: t,
577
577
  bevelEnabled: !1,
578
578
  box3: s,
579
- UVGenerator: Pt({
579
+ UVGenerator: Et({
580
580
  split: e,
581
581
  box3: s,
582
- sideRepeat: r
582
+ sideRepeat: i
583
583
  }),
584
- hasTop: o,
584
+ hasTop: r,
585
585
  hasBottom: a,
586
586
  hasSide: f,
587
587
  topSegments: h
588
588
  });
589
- return Ct(), c;
589
+ return Pt(), c;
590
590
  };
591
- class Qt extends Z {
591
+ class Qt extends K {
592
592
  constructor(e) {
593
- super(), this.options = z({
593
+ super(), this.options = O({
594
594
  depth: 1
595
595
  }, e);
596
596
  }
597
597
  create() {
598
- return oe(this, null, function* () {
598
+ return ie(this, null, function* () {
599
599
  const {
600
600
  points: e,
601
601
  pointsArr: t,
602
602
  useGroups: n,
603
603
  depth: s,
604
- geometry: o,
604
+ geometry: r,
605
605
  geometryArr: a,
606
606
  material: f,
607
- box3: r,
607
+ box3: i,
608
608
  split: h,
609
- hasTop: i,
609
+ hasTop: o,
610
610
  hasBottom: c,
611
611
  hasSide: g
612
- } = this.options, u = Array.isArray(s) ? s : [s], y = Array.isArray(r) ? r : [r], L = f;
613
- let S = o;
614
- L || console.log("material is null"), !S && e ? S = Ve({
612
+ } = this.options, u = Array.isArray(s) ? s : [s], y = Array.isArray(i) ? i : [i], L = f;
613
+ let S = r;
614
+ L || console.log("material is null"), !S && e ? S = He({
615
615
  points: e,
616
616
  depth: u[0],
617
617
  box3: y[0],
618
618
  split: h,
619
- hasTop: i,
619
+ hasTop: o,
620
620
  hasBottom: c,
621
621
  hasSide: g
622
- }) : !S && t ? S = V(
622
+ }) : !S && t ? S = H(
623
623
  t.map(
624
- (A, C) => {
625
- var v, j;
626
- return Ve({
624
+ (A, P) => {
625
+ var v, C;
626
+ return He({
627
627
  points: A,
628
- depth: (v = u[C]) != null ? v : u[0],
629
- box3: (j = y[C]) != null ? j : y[0],
628
+ depth: (v = u[P]) != null ? v : u[0],
629
+ box3: (C = y[P]) != null ? C : y[0],
630
630
  split: h,
631
- hasTop: i,
631
+ hasTop: o,
632
632
  hasBottom: c,
633
633
  hasSide: g
634
634
  });
635
635
  }
636
636
  ),
637
637
  n != null ? n : 0
638
- ) : !S && a && a.length > 1 ? S = V(a, n != null ? n : 0) : !S && a && a.length === 1 && ([S] = a), this.createMesh(S, L);
638
+ ) : !S && a && a.length > 1 ? S = H(a, n != null ? n : 0) : !S && a && a.length === 1 && ([S] = a), this.createMesh(S, L);
639
639
  });
640
640
  }
641
641
  addGeometries(e) {
642
- const t = this.object3d, n = V([t.geometry, ...e]);
642
+ const t = this.object3d, n = H([t.geometry, ...e]);
643
643
  t.geometry = n;
644
644
  }
645
645
  setTextureAnisotropic(e, t) {
@@ -652,38 +652,45 @@ const Kt = (p) => {
652
652
  sideColor: t,
653
653
  sideMap: n,
654
654
  createCanvasObjectURL: s,
655
- split: o,
655
+ split: r,
656
656
  maxAnisotropy: a
657
657
  } = p;
658
658
  return new Promise((f) => {
659
- const r = n ? document.createElement("img") : {
659
+ const i = n ? document.createElement("img") : {
660
660
  src: "",
661
661
  onload: () => {
662
662
  },
663
663
  width: 128,
664
664
  height: 128
665
665
  };
666
- r.onload = () => {
667
- const h = o, i = document.createElement("canvas"), c = i.getContext("2d");
668
- i.height = r.height / (1 - h), i.width = r.width, h && e && (c.fillStyle = e, c.fillRect(0, 0, r.width, i.height * h)), n && r instanceof HTMLImageElement ? c.drawImage(r, 0, i.height * h, r.width, r.height) : t && (c.fillStyle = t, c.fillRect(0, i.height * h, r.width, r.height)), s && i.toBlob((u) => {
666
+ i.onload = () => {
667
+ const h = r, o = document.createElement("canvas"), c = o.getContext("2d");
668
+ o.height = i.height / (1 - h), o.width = i.width, h && e && (c.fillStyle = e, c.fillRect(0, 0, i.width, o.height * h)), n && i instanceof HTMLImageElement ? c.drawImage(i, 0, o.height * h, i.width, i.height) : t && (c.fillStyle = t, c.fillRect(0, o.height * h, i.width, i.height)), s && o.toBlob((u) => {
669
669
  console.log(URL.createObjectURL(u));
670
670
  });
671
- const g = new yt(i);
671
+ const g = new yt(o);
672
672
  f(g);
673
- }, n ? r.src = n : r instanceof HTMLImageElement || r.onload();
673
+ }, n ? i.src = n : i instanceof HTMLImageElement || i.onload();
674
674
  });
675
675
  };
676
- class en extends Z {
676
+ class en extends K {
677
677
  create() {
678
678
  this.createGroup();
679
679
  }
680
+ render() {
681
+ this.object3d.raycast = (e, t) => e.intersectObjects(
682
+ this.object3d.children,
683
+ !0,
684
+ t
685
+ );
686
+ }
680
687
  }
681
- class tn extends Z {
688
+ class tn extends K {
682
689
  constructor(e) {
683
690
  super(), this.rectAreaLightUniformsLibInit = !1, this.options = e;
684
691
  }
685
692
  create() {
686
- var t, n, s, o, a, f, r, h, i, c, g, u, y, L, S, A, C;
693
+ var t, n, s, r, a, f, i, h, o, c, g, u, y, L, S, A, P;
687
694
  const e = this.options;
688
695
  if (e.type === "AmbientLight") {
689
696
  const v = new bt(e.color);
@@ -696,16 +703,16 @@ class tn extends Z {
696
703
  (t = e.color) != null ? t : 16777215,
697
704
  (n = e.intensity) != null ? n : 1,
698
705
  (s = e.distance) != null ? s : 0,
699
- (o = e.decay) != null ? o : 2
706
+ (r = e.decay) != null ? r : 2
700
707
  );
701
708
  v.name = "点光源", this.object3d = v, this.pointLight = v;
702
709
  } else if (e.type === "SpotLight") {
703
710
  const v = new vt(
704
711
  (a = e.color) != null ? a : 16777215,
705
712
  (f = e.intensity) != null ? f : 1,
706
- (r = e.distance) != null ? r : 0,
713
+ (i = e.distance) != null ? i : 0,
707
714
  (h = e.angle) != null ? h : Math.PI / 3,
708
- (i = e.penumbra) != null ? i : 1,
715
+ (o = e.penumbra) != null ? o : 1,
709
716
  (c = e.decay) != null ? c : 2
710
717
  );
711
718
  v.name = "聚光灯", this.object3d = v, this.spotLight = v, v.target.name = "聚光灯目标";
@@ -722,7 +729,7 @@ class tn extends Z {
722
729
  (L = e.color) != null ? L : 16777215,
723
730
  (S = e.intensity) != null ? S : 1,
724
731
  (A = e.width) != null ? A : 10,
725
- (C = e.height) != null ? C : 10
732
+ (P = e.height) != null ? P : 10
726
733
  );
727
734
  v.name = "矩形区域光", this.object3d = v, this.rectAreaLight = v;
728
735
  }
@@ -743,24 +750,24 @@ class tn extends Z {
743
750
  }
744
751
  class Dt extends me {
745
752
  constructor(e = [], t = "none", n) {
746
- super(), this.type = "MeshLineGeometry", this.pointCount = 0, this._points = [], this.shape = "none", this.shapeFunction = (s) => 1, this.matrixWorld = new Ne(), this.shape = t, n && (this.shapeFunction = n), e.length > 0 && this.setPoints(e);
753
+ super(), this.type = "MeshLineGeometry", this.pointCount = 0, this._points = [], this.shape = "none", this.shapeFunction = (s) => 1, this.matrixWorld = new We(), this.shape = t, n && (this.shapeFunction = n), e.length > 0 && this.setPoints(e);
747
754
  }
748
755
  convertToVector3Array(e) {
749
756
  if (typeof e[0] == "number") {
750
757
  const t = [], n = e;
751
758
  for (let s = 0; s < n.length; s += 3)
752
- t.push(new _(n[s], n[s + 1], n[s + 2]));
759
+ t.push(new z(n[s], n[s + 1], n[s + 2]));
753
760
  return t;
754
761
  } else
755
762
  return e.map((t) => {
756
- if (t instanceof P)
757
- return new _(t.x, t.y, 0);
758
- if (t instanceof _)
763
+ if (t instanceof E)
764
+ return new z(t.x, t.y, 0);
765
+ if (t instanceof z)
759
766
  return t;
760
767
  if (Array.isArray(t) && t.length === 2)
761
- return new _(t[0], t[1], 0);
768
+ return new z(t[0], t[1], 0);
762
769
  if (Array.isArray(t) && t.length === 3)
763
- return new _(t[0], t[1], t[2]);
770
+ return new z(t[0], t[1], t[2]);
764
771
  }).filter(Boolean);
765
772
  }
766
773
  setMatrixWorld(e) {
@@ -779,35 +786,35 @@ class Dt extends me {
779
786
  ), n = new Y(new Float32Array(this.pointCount * 6), 3), s = new Y(
780
787
  new Float32Array(this.pointCount * 2),
781
788
  1
782
- ), o = new Y(new Float32Array(this.pointCount * 2), 1), a = new Y(new Float32Array(this.pointCount * 2), 1), f = new Y(new Float32Array(this.pointCount * 4), 2), r = new Y(
789
+ ), r = new Y(new Float32Array(this.pointCount * 2), 1), a = new Y(new Float32Array(this.pointCount * 2), 1), f = new Y(new Float32Array(this.pointCount * 4), 2), i = new Y(
783
790
  new Uint16Array((this.pointCount - 1) * 6),
784
791
  1
785
792
  );
786
793
  this.shape === "taper" && (this.shapeFunction = (h) => 1 * Math.pow(4 * h * (1 - h), 1));
787
- for (let h = 0, i = 0, c = 0; h < this.pointCount; h += 1, i += 2, c += 6) {
788
- s.setX(i, h / this.pointCount), s.setX(i + 1, h / this.pointCount), o.setX(i, 1), o.setX(i + 1, -1);
794
+ for (let h = 0, o = 0, c = 0; h < this.pointCount; h += 1, o += 2, c += 6) {
795
+ s.setX(o, h / this.pointCount), s.setX(o + 1, h / this.pointCount), r.setX(o, 1), r.setX(o + 1, -1);
789
796
  const g = this.shape === "none" ? 1 : this.shapeFunction(h / (this.pointCount - 1));
790
- a.setX(i, g), a.setX(i + 1, g);
797
+ a.setX(o, g), a.setX(o + 1, g);
791
798
  const u = h / (this.pointCount - 1);
792
- if (f.setXY(i, u, 0), f.setXY(i + 1, u, 1), h < this.pointCount - 1) {
799
+ if (f.setXY(o, u, 0), f.setXY(o + 1, u, 1), h < this.pointCount - 1) {
793
800
  const y = h * 2;
794
- r.setX(c + 0, y + 0), r.setX(c + 1, y + 1), r.setX(c + 2, y + 2), r.setX(c + 3, y + 2), r.setX(c + 4, y + 1), r.setX(c + 5, y + 3);
801
+ i.setX(c + 0, y + 0), i.setX(c + 1, y + 1), i.setX(c + 2, y + 2), i.setX(c + 3, y + 2), i.setX(c + 4, y + 1), i.setX(c + 5, y + 3);
795
802
  }
796
803
  }
797
- this.setAttribute("position", e), this.setAttribute("previous", t), this.setAttribute("next", n), this.setAttribute("counters", s), this.setAttribute("side", o), this.setAttribute("width", a), this.setAttribute("uv", f), this.setIndex(r);
804
+ this.setAttribute("position", e), this.setAttribute("previous", t), this.setAttribute("next", n), this.setAttribute("counters", s), this.setAttribute("side", r), this.setAttribute("width", a), this.setAttribute("uv", f), this.setIndex(i);
798
805
  }
799
806
  updateGeometry() {
800
807
  if (!this._points[0]) return;
801
808
  const e = this.getAttribute("position"), t = this.getAttribute("previous"), n = this.getAttribute("next");
802
- let s = 0, o = 0, a = 0;
809
+ let s = 0, r = 0, a = 0;
803
810
  const f = this._points[0];
804
- t.setXYZ(o, f.x, f.y, f.z), o += 1, t.setXYZ(o, f.x, f.y, f.z), o += 1;
811
+ t.setXYZ(r, f.x, f.y, f.z), r += 1, t.setXYZ(r, f.x, f.y, f.z), r += 1;
805
812
  for (let h = 0; h < this.pointCount; h++) {
806
- const i = this._points[h];
807
- e.setXYZ(s, i.x, i.y, i.z), s += 1, e.setXYZ(s, i.x, i.y, i.z), s += 1, h < this.pointCount - 1 && (t.setXYZ(o, i.x, i.y, i.z), o += 1, t.setXYZ(o, i.x, i.y, i.z), o += 1), h > 0 && h + 1 <= this.pointCount && (n.setXYZ(a, i.x, i.y, i.z), a += 1, n.setXYZ(a, i.x, i.y, i.z), a += 1);
813
+ const o = this._points[h];
814
+ e.setXYZ(s, o.x, o.y, o.z), s += 1, e.setXYZ(s, o.x, o.y, o.z), s += 1, h < this.pointCount - 1 && (t.setXYZ(r, o.x, o.y, o.z), r += 1, t.setXYZ(r, o.x, o.y, o.z), r += 1), h > 0 && h + 1 <= this.pointCount && (n.setXYZ(a, o.x, o.y, o.z), a += 1, n.setXYZ(a, o.x, o.y, o.z), a += 1);
808
815
  }
809
- const r = this._points[this.pointCount - 1];
810
- n.setXYZ(a, r.x, r.y, r.z), a += 1, n.setXYZ(a, r.x, r.y, r.z), a += 1, e.needsUpdate = !0, t.needsUpdate = !0, n.needsUpdate = !0, this.computeBoundingSphere(), this.computeBoundingBox();
816
+ const i = this._points[this.pointCount - 1];
817
+ n.setXYZ(a, i.x, i.y, i.z), a += 1, n.setXYZ(a, i.x, i.y, i.z), a += 1, e.needsUpdate = !0, t.needsUpdate = !0, n.needsUpdate = !0, this.computeBoundingSphere(), this.computeBoundingBox();
811
818
  }
812
819
  get points() {
813
820
  return this._points;
@@ -830,26 +837,26 @@ class Dt extends me {
830
837
  }
831
838
  }
832
839
  function nn(p, e) {
833
- const t = new Ne(), n = new Mt(), s = new Lt(), o = new _(), a = this.geometry;
834
- if (s.copy(a.boundingSphere), s.applyMatrix4(this.matrixWorld), !p.ray.intersectSphere(s, o)) return;
840
+ const t = new We(), n = new Mt(), s = new Lt(), r = new z(), a = this.geometry;
841
+ if (s.copy(a.boundingSphere), s.applyMatrix4(this.matrixWorld), !p.ray.intersectSphere(s, r)) return;
835
842
  t.copy(this.matrixWorld).invert(), n.copy(p.ray).applyMatrix4(t);
836
- const f = new _(), r = new _(), h = new _(), i = this instanceof We ? 2 : 1, c = a.index, g = a.attributes;
843
+ const f = new z(), i = new z(), h = new z(), o = this instanceof Ne ? 2 : 1, c = a.index, g = a.attributes;
837
844
  if (c !== null) {
838
845
  const u = c.array, y = g.position.array, L = g.width.array;
839
- for (let S = 0, A = u.length - 1; S < A; S += i) {
840
- const C = u[S], v = u[S + 1];
841
- f.fromArray(y, C * 3), r.fromArray(y, v * 3);
842
- const j = L[Math.floor(S / 3)] !== void 0 ? L[Math.floor(S / 3)] : 1, ee = p.params.Line.threshold + this.material.lineWidth * j / 2, H = ee * ee;
846
+ for (let S = 0, A = u.length - 1; S < A; S += o) {
847
+ const P = u[S], v = u[S + 1];
848
+ f.fromArray(y, P * 3), i.fromArray(y, v * 3);
849
+ const C = L[Math.floor(S / 3)] !== void 0 ? L[Math.floor(S / 3)] : 1, ee = p.params.Line.threshold + this.material.lineWidth * C / 2, X = ee * ee;
843
850
  if (n.distanceSqToSegment(
844
851
  f,
852
+ i,
845
853
  r,
846
- o,
847
854
  h
848
- ) > H) continue;
849
- o.applyMatrix4(this.matrixWorld);
850
- const U = p.ray.origin.distanceTo(o);
851
- U < p.near || U > p.far || (e.push({
852
- distance: U,
855
+ ) > X) continue;
856
+ r.applyMatrix4(this.matrixWorld);
857
+ const R = p.ray.origin.distanceTo(r);
858
+ R < p.near || R > p.far || (e.push({
859
+ distance: R,
853
860
  // What do we want? intersection point on the ray or on the segment??
854
861
  // point: raycaster.ray.at( distance ),
855
862
  point: h.clone().applyMatrix4(this.matrixWorld),
@@ -864,62 +871,62 @@ function nn(p, e) {
864
871
  const be = (p) => {
865
872
  const { setPointWidth: e, nodes: t } = p, n = new Dt();
866
873
  return n.setPoints(t, e), n;
867
- }, He = /* @__PURE__ */ new WeakMap(), de = /* @__PURE__ */ new Map();
868
- let sn = class extends Z {
874
+ }, Xe = /* @__PURE__ */ new WeakMap(), de = /* @__PURE__ */ new Map();
875
+ let sn = class extends K {
869
876
  constructor(e = {}) {
870
- super(), this.options = z({}, e);
877
+ super(), this.options = O({}, e);
871
878
  }
872
879
  get material() {
873
880
  var e;
874
881
  return (e = this.object3d) == null ? void 0 : e.material;
875
882
  }
876
883
  create() {
877
- return oe(this, null, function* () {
884
+ return ie(this, null, function* () {
878
885
  const {
879
886
  nodes: e,
880
887
  nodesArr: t,
881
888
  geometry: n,
882
889
  geometryArr: s,
883
- material: o,
890
+ material: r,
884
891
  useGroups: a,
885
892
  setPointWidth: f,
886
- lineWidthArr: r,
893
+ lineWidthArr: i,
887
894
  materialParameters: h
888
895
  } = this.options;
889
- let i = o, c = n;
890
- !i && h && (i = this.getMaterial(h)), !c && e ? c = be({
896
+ let o = r, c = n;
897
+ !o && h && (o = this.getMaterial(h)), !c && e ? c = be({
891
898
  nodes: e,
892
899
  setPointWidth: f
893
- }) : !c && t ? c = V(
900
+ }) : !c && t ? c = H(
894
901
  t.map((g, u) => {
895
902
  let y = f;
896
- return !y && r && (y = () => {
903
+ return !y && i && (y = () => {
897
904
  var L;
898
- return (L = r[u]) != null ? L : r[0];
905
+ return (L = i[u]) != null ? L : i[0];
899
906
  }), be({
900
907
  nodes: g,
901
908
  setPointWidth: y
902
909
  });
903
910
  }),
904
911
  a != null ? a : 0
905
- ) : !c && s && s.length > 1 ? c = V(s, a != null ? a : 0) : !c && s && s.length === 1 && ([c] = s), this.createMesh(c, i);
912
+ ) : !c && s && s.length > 1 ? c = H(s, a != null ? a : 0) : !c && s && s.length === 1 && ([c] = s), this.createMesh(c, o);
906
913
  });
907
914
  }
908
915
  setGeometry(e, t) {
909
916
  const n = be({
910
917
  nodes: e,
911
918
  setPointWidth: t
912
- }), s = this.object3d, o = s.geometry;
913
- s.geometry = n, o.dispose();
919
+ }), s = this.object3d, r = s.geometry;
920
+ s.geometry = n, r.dispose();
914
921
  }
915
922
  getMaterial(e) {
916
- const { width: t, height: n } = this.pencil.getSize(), s = new st(z({
923
+ const { width: t, height: n } = this.pencil.getSize(), s = new st(O({
917
924
  color: new ke("#ffffff")
918
925
  }, e));
919
926
  return s.uniforms.resolution.value.set(t, n), s;
920
927
  }
921
928
  addGeometries(e) {
922
- const t = this.object3d, n = V([t.geometry, ...e]);
929
+ const t = this.object3d, n = H([t.geometry, ...e]);
923
930
  t.geometry = n;
924
931
  }
925
932
  resize(e, t) {
@@ -937,20 +944,20 @@ let sn = class extends Z {
937
944
  delay: t = 0,
938
945
  repeat: n = 0,
939
946
  lineLoop: s,
940
- onRepeat: o,
947
+ onRepeat: r,
941
948
  onUpdate: a,
942
949
  onComplete: f,
943
- startShow: r
950
+ startShow: i
944
951
  } = {}) {
945
- const { offset: h, offsetLoop: i } = this.material.uniforms, c = this.pencil.userData.debugLine ? de : He;
952
+ const { offset: h, offsetLoop: o } = this.material.uniforms, c = this.pencil.userData.debugLine ? de : Xe;
946
953
  if (c.get(this.material) && this.stopAnimation(), e === 0) return;
947
954
  const g = s != null ? s : !0;
948
- h.value.x = 1, i.value = g && r ? 1 : 0;
955
+ h.value.x = 1, o.value = g && i ? 1 : 0;
949
956
  let u = 0;
950
957
  const y = new ne.Tween(h.value).to({ x: -1 }, e).delay(t).repeat(n).onUpdate(({ x: L }) => {
951
- g && L <= 0 && i.value === 0 && (i.value = 1), a == null || a(L);
958
+ g && L <= 0 && o.value === 0 && (o.value = 1), a == null || a(L);
952
959
  }).onRepeat(() => {
953
- u += 1, o == null || o(u);
960
+ u += 1, r == null || r(u);
954
961
  }).onComplete(() => {
955
962
  f == null || f();
956
963
  }).start();
@@ -959,7 +966,7 @@ let sn = class extends Z {
959
966
  }), this.pencil.userData.debugLine && console.log("animate", de.size);
960
967
  }
961
968
  stopAnimation() {
962
- const e = this.pencil.userData.debugLine ? de : He, t = e.get(this.material);
969
+ const e = this.pencil.userData.debugLine ? de : Xe, t = e.get(this.material);
963
970
  t && (t.stop(), ne.remove(t), e.delete(this.material), this.material.uniforms.offset.value.x = 0, this.material.uniforms.offsetLoop.value = 1), this.pencil.userData.debugLine && console.log("stopAnimation", de.size);
964
971
  }
965
972
  render() {
@@ -967,47 +974,47 @@ let sn = class extends Z {
967
974
  this.resize(e, t);
968
975
  }
969
976
  };
970
- const Xe = (p) => {
971
- const { points: e } = p, t = e.reduce((s, o, a) => (a < e.length - 1 && s.push(o, e[a + 1]), s), []);
977
+ const Ve = (p) => {
978
+ const { points: e } = p, t = e.reduce((s, r, a) => (a < e.length - 1 && s.push(r, e[a + 1]), s), []);
972
979
  return new me().setFromPoints(t);
973
980
  };
974
- class rn extends Z {
981
+ class rn extends K {
975
982
  constructor(e = {}) {
976
- super(), this.options = z({}, e);
983
+ super(), this.options = O({}, e);
977
984
  }
978
985
  get material() {
979
986
  var e;
980
987
  return (e = this.object3d) == null ? void 0 : e.material;
981
988
  }
982
989
  create() {
983
- return oe(this, null, function* () {
990
+ return ie(this, null, function* () {
984
991
  const {
985
992
  points: e,
986
993
  pointsArr: t,
987
994
  geometry: n,
988
995
  geometryArr: s,
989
- material: o,
996
+ material: r,
990
997
  useGroups: a,
991
998
  setPointWidth: f,
992
- lineWidthArr: r,
999
+ lineWidthArr: i,
993
1000
  materialParameters: h,
994
- instanceCount: i
1001
+ instanceCount: o
995
1002
  } = this.options;
996
- let c = o, g = n;
997
- !c && h && (c = this.getMaterial(h)), !g && e ? g = Xe({
1003
+ let c = r, g = n;
1004
+ !c && h && (c = this.getMaterial(h)), !g && e ? g = Ve({
998
1005
  points: e
999
- }) : !g && t ? g = V(
1000
- t.map((y) => Xe({
1006
+ }) : !g && t ? g = H(
1007
+ t.map((y) => Ve({
1001
1008
  points: y
1002
1009
  })),
1003
1010
  a != null ? a : 0
1004
- ) : !g && s && s.length > 1 ? g = V(s, a != null ? a : 0) : !g && s && s.length === 1 && ([g] = s);
1011
+ ) : !g && s && s.length > 1 ? g = H(s, a != null ? a : 0) : !g && s && s.length === 1 && ([g] = s);
1005
1012
  const u = new tt().fromLineSegments(
1006
- new We(g)
1013
+ new Ne(g)
1007
1014
  );
1008
1015
  if (this.pencil.options.WebGPUTHREE) {
1009
- i && (u.instanceCount = i);
1010
- const y = new it(u, c);
1016
+ o && (u.instanceCount = o);
1017
+ const y = new ot(u, c);
1011
1018
  y.computeLineDistances(), this.object3d = y;
1012
1019
  } else {
1013
1020
  const y = new It(u, c);
@@ -1016,61 +1023,14 @@ class rn extends Z {
1016
1023
  });
1017
1024
  }
1018
1025
  getMaterial(e) {
1019
- return new et(z({
1026
+ return new et(O({
1020
1027
  color: new ke("#ffffff")
1021
1028
  }, e));
1022
1029
  }
1023
1030
  }
1024
- class an extends Z {
1025
- constructor(e) {
1026
- super(), this.objectType = "Node", this.onNodePointerIndex = [], this.options = z({
1027
- type: "2d"
1028
- }, e);
1029
- }
1030
- create() {
1031
- const { position: e, children: t } = this.options, n = document.createElement("div");
1032
- this.element = n, t && n.appendChild(t), this.options.type === "3d" ? this.createCSS3DObject(n) : this.options.type === "3dSprite" ? this.createCSS3DSprite(n) : this.createCSS2DObject(n), e && this.object3d.position.copy(e);
1033
- }
1034
- setChildren(e) {
1035
- this.options.children = e, this.element.innerHTML = "", this.element.appendChild(e);
1036
- }
1037
- showAndEnsureVisible() {
1038
- const e = this.options.children;
1039
- e && (e.style.visibility = "hidden", this.show(), setTimeout(() => {
1040
- e.style.visibility = "", this.ensureVisible();
1041
- }));
1042
- }
1043
- moveElementToViewport() {
1044
- const e = this.options.children;
1045
- if (!e) return;
1046
- const t = e.getBoundingClientRect(), n = window.innerWidth, s = window.innerHeight;
1047
- let o = 0, a = 0;
1048
- t.left < 0 ? o = -t.left : t.right > n && (o = n - t.right), t.top < 0 ? a = -t.top : t.bottom > s && (a = s - t.bottom), t.left + o < 0 && (o = -t.left), t.top + a < 0 && (a = -t.top), (o !== 0 || a !== 0) && (e.style.transform = `translate(${o}px, ${a}px)`);
1049
- }
1050
- ensureVisible() {
1051
- const e = this.options.children;
1052
- if (!e) return;
1053
- e.style.transform && (e.style.transform = "");
1054
- const t = new IntersectionObserver((n) => {
1055
- n.forEach((s) => {
1056
- s.isIntersecting && (this.moveElementToViewport(), t.disconnect());
1057
- });
1058
- });
1059
- t.observe(e);
1060
- }
1061
- onPointerEvent(e, t) {
1062
- const n = this.lead.handlePickNode([this], e, t);
1063
- this.onNodePointerIndex.push(n);
1064
- }
1065
- dispose() {
1066
- this.onNodePointerIndex.forEach((e) => {
1067
- this.lead.removePickNode(e);
1068
- }), super.dispose();
1069
- }
1070
- }
1071
- class cn extends Z {
1031
+ class an extends K {
1072
1032
  constructor(e) {
1073
- super(), this.options = z({
1033
+ super(), this.options = O({
1074
1034
  maxDepth: 10,
1075
1035
  percentDepth: !1,
1076
1036
  innerRadius: 25,
@@ -1079,31 +1039,31 @@ class cn extends Z {
1079
1039
  }, e);
1080
1040
  }
1081
1041
  create() {
1082
- return oe(this, null, function* () {
1042
+ return ie(this, null, function* () {
1083
1043
  this.createGroup();
1084
- const { data: e, maxDepth: t, colors: n, material: s, percentDepth: o, activeIndex: a } = this.options, f = Math.max(...e), r = e.reduce((i, c) => i + c, 0);
1044
+ const { data: e, maxDepth: t, colors: n, material: s, percentDepth: r, activeIndex: a } = this.options, f = Math.max(...e), i = e.reduce((o, c) => o + c, 0);
1085
1045
  let h = Math.PI / 2;
1086
- e.forEach((i, c) => {
1087
- if (i === 0) return;
1088
- const g = Math.PI * 2 * (i / r), u = n[c], y = o ? t * (i / f) : t, L = this.createGeometry(y, g), S = s ? s.clone() : new Tt({
1046
+ e.forEach((o, c) => {
1047
+ if (o === 0) return;
1048
+ const g = Math.PI * 2 * (o / i), u = n[c], y = r ? t * (o / f) : t, L = this.createGeometry(y, g), S = s ? s.clone() : new Tt({
1089
1049
  color: u
1090
1050
  });
1091
1051
  s && S.color.set(u);
1092
- const A = new Et(L, S);
1052
+ const A = new Gt(L, S);
1093
1053
  A.userData.depth = y, A.userData.index = c, A.rotateZ(h), h += g, this.add(A);
1094
1054
  }), a !== -1 && this.setActive(a);
1095
1055
  });
1096
1056
  }
1097
1057
  createGeometry(e, t) {
1098
- const { outRadius: n, innerRadius: s } = this.options, o = new we();
1099
- return o.moveTo(n, 0), o.lineTo(s, 0), o.absarc(0, 0, s, 0, t, !1), o.absarc(0, 0, n, t, 0, !0), new K(o, {
1058
+ const { outRadius: n, innerRadius: s } = this.options, r = new we();
1059
+ return r.moveTo(n, 0), r.lineTo(s, 0), r.absarc(0, 0, s, 0, t, !1), r.absarc(0, 0, n, t, 0, !0), new Q(r, {
1100
1060
  curveSegments: 48,
1101
1061
  depth: e,
1102
1062
  bevelEnabled: !1
1103
1063
  });
1104
1064
  }
1105
1065
  handlePick(e, t = 1.3) {
1106
- const { object: n } = this.pencil.pick(e, this.object3d.children) || {}, s = n ? this.object3d.children.findIndex((o) => o === n) : this.options.activeIndex;
1066
+ const { object: n } = this.pencil.pick(e, this.object3d.children) || {}, s = n ? this.object3d.children.findIndex((r) => r === n) : this.options.activeIndex;
1107
1067
  return this.setActive(s, t);
1108
1068
  }
1109
1069
  setActive(e, t = 1.3) {
@@ -1112,8 +1072,8 @@ class cn extends Z {
1112
1072
  if (!(n && n === s) && s.scale.z !== 1) {
1113
1073
  if (s.userData.levTween) return;
1114
1074
  s.userData.enTween && (s.userData.enTween.stop(), s.userData.enTween = null);
1115
- const o = new ne.Tween(s.scale).to({ z: 1 }, 100);
1116
- s.userData.levTween = o, o.start();
1075
+ const r = new ne.Tween(s.scale).to({ z: 1 }, 100);
1076
+ s.userData.levTween = r, r.start();
1117
1077
  }
1118
1078
  }), n) {
1119
1079
  if (n.userData.enTween)
@@ -1135,13 +1095,13 @@ export {
1135
1095
  tn as Light,
1136
1096
  sn as Line,
1137
1097
  rn as Line2,
1138
- un as Line2Material,
1139
- dn as LineSegmentsGeometry,
1098
+ hn as Line2Material,
1099
+ fn as LineSegmentsGeometry,
1140
1100
  Dt as MeshLineGeometry,
1141
1101
  st as MeshLineMaterial,
1142
1102
  nn as MeshLineRaycast,
1143
- an as Node,
1144
- cn as Pie,
1103
+ mn as Node,
1104
+ an as Pie,
1145
1105
  nt as getConicPolygonGeometry,
1146
1106
  pn as getConicPolygonGeometryMetas,
1147
1107
  Kt as getSplitTexture