gl-draw 0.17.0-beta.2 → 0.17.0-beta.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/BaseObject/index.d.ts +4 -3
- package/dist/core/Composer.d.ts +5 -5
- package/dist/core/Pages/Pages.d.ts +1 -0
- package/dist/core/Pencil.d.ts +1 -1
- package/dist/core/pass/OutputPass.d.ts +1 -2
- package/dist/index.js +2 -2
- package/dist/index.module.js +284 -285
- package/dist/index.module2.js +1100 -0
- package/dist/index2.js +140 -0
- package/dist/objects/extrudePolygon/createGeometry.d.ts +2 -1
- package/dist/objects/index.js +1 -1
- package/dist/objects/index.module.js +373 -420
- package/dist/objects/node/index.d.ts +4 -2
- package/dist/objects/pie/index.d.ts +2 -1
- package/dist/plugins/Worker/getAttributes/conicLine.d.ts +2 -3
- package/dist/plugins/Worker/getAttributes/conicPolygon.d.ts +2 -3
- package/dist/plugins/Worker/getAttributes/extrudePolygon.d.ts +2 -4
- package/dist/plugins/Worker/getAttributes/getCoordinatesArr.d.ts +5 -1
- package/dist/plugins/Worker/getAttributes/getMessage.d.ts +1 -1
- package/dist/plugins/Worker/getAttributes/line.d.ts +2 -2
- package/dist/plugins/Worker/getAttributes/line2.d.ts +2 -2
- package/dist/plugins/Worker/getAttributes/splitPolygonsByLongitudeDifference.d.ts +5 -2
- package/dist/plugins/Worker/index.d.ts +3 -3
- package/dist/plugins/index.js +1 -1
- package/dist/plugins/index.module.js +79 -59
- package/package.json +1 -1
- package/dist/WebGPULineSegments2.js +0 -140
- package/dist/WebGPULineSegments2.module.js +0 -1031
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var Ce = Object.defineProperty, Ie = Object.defineProperties;
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var Pe = Object.getOwnPropertyDescriptors;
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var V = Object.getOwnPropertySymbols;
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var te = Object.prototype.hasOwnProperty, ie = Object.prototype.propertyIsEnumerable;
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var se = Math.pow, ee = (n, e, t) => e in n ? Ce(n, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : n[e] = t, k = (n, e) => {
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for (var t in e || (e = {}))
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te.call(e, t) && ee(n, t, e[t]);
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if (V)
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for (var t of V(e))
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ie.call(e, t) && ee(n, t, e[t]);
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return n;
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}, $ = (n, e) => Ie(n, Pe(e));
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var ne = (n, e) => {
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var t = {};
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for (var i in n)
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te.call(n, i) && e.indexOf(i) < 0 && (t[i] = n[i]);
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if (n != null && V)
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for (var i of V(n))
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e.indexOf(i) < 0 && ie.call(n, i) && (t[i] = n[i]);
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return t;
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};
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var re = (n, e, t) => new Promise((i, s) => {
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var a = (o) => {
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try {
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r(t.next(o));
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s(c);
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}
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}, l = (o) => {
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try {
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r(t.throw(o));
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} catch (c) {
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s(c);
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}
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}, r = (o) => o.done ? i(o.value) : Promise.resolve(o.value).then(a, l);
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r((t = t.apply(n, e)).next());
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});
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import { Material as ae, Object3D as N, Texture as oe, BufferGeometry as Z, Float32BufferAttribute as R, PointsMaterial as Be, Points as J, InstancedMesh as xe, Vector3 as w, Quaternion as De, Group as Te, Mesh as we, Sprite as ce, Box3 as Se, ShaderMaterial as ze, Vector2 as q, Color as le, Vector4 as E, Matrix4 as Oe, Line3 as _e, Sphere as ke, InstancedInterleavedBuffer as Ee, InterleavedBufferAttribute as ue, MathUtils as Le } from "three";
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import { CSS2DObject as Ve } from "three/examples/jsm/renderers/CSS2DRenderer";
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import { CSS3DObject as Ue, CSS3DSprite as We } from "three/examples/jsm/renderers/CSS3DRenderer";
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import { geoBounds as je, geoContains as Ne, geoDistance as Re, geoInterpolate as Ge } from "d3-geo";
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import "d3-geo-projection";
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import { p as fe, a as Fe } from "./polar2Cartesian.module.js";
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import { merge as H, mean as $e, extent as de } from "d3-array";
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import qe, { flatten as Ae } from "earcut";
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import Ke from "@turf/boolean-clockwise";
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import Qe from "delaunator";
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import Xe from "@turf/boolean-point-in-polygon";
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import { geoVoronoi as Ye } from "d3-geo-voronoi";
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import { scaleLinear as he } from "d3-scale";
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import { LineSegmentsGeometry as Ze } from "three/examples/jsm/lines/LineSegmentsGeometry";
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const Je = 0, Dt = 1, He = 2, Tt = !1;
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class et {
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constructor() {
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this.resources = /* @__PURE__ */ new Set(), this.disposeMaterial = !0, this.disposeVideo = !0;
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}
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track(e) {
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return e;
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if (Array.isArray(e))
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return e.forEach((t) => this.track(t)), e;
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if (!this.disposeMaterial && e instanceof ae)
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return e;
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if (e instanceof pe ? (e.disposeTrack && e.object3d ? this.track(e.object3d) : this.resources.add(e), Object.values(e.materialList).map((t) => this.track(t))) : (e instanceof N || Reflect.has(e, "dispose")) && this.resources.add(e), e instanceof pe)
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e.children.forEach((t) => {
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t.disposeTrack = !1;
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}), this.track(e.children);
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else if (e instanceof N) {
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const t = e;
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this.track(t.geometry), this.track(t.material), this.track(t.children);
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} else if (e instanceof ae) {
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for (const i of Object.values(e))
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i instanceof oe && this.track(i);
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const t = e;
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if (t.uniforms) {
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for (const i of Object.values(t.uniforms))
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if (i) {
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const s = i.value;
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(s instanceof oe || Array.isArray(s)) && this.track(s);
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}
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}
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} else this.disposeVideo && e.isVideoTexture && e.source.data && this.resources.add(e.source.data);
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return e;
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}
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dispose() {
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const e = [];
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for (const t of this.resources)
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t instanceof N ? e.push(t) : t instanceof HTMLVideoElement && t.pause(), Reflect.has(t, "dispose") && t.dispose();
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e.forEach((t) => {
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t.removeFromParent();
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}), e.length = 0, this.resources.clear();
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}
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}
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const tt = (n, e = 1) => {
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const t = new Z();
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t.setAttribute(
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"position",
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new R(new Array(e * 3).fill(0), 3)
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), t.setAttribute(
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"scaleAtt",
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new R(new Array(e).fill(1), 1)
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);
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const i = n.material, s = new Be({
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size: 10,
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map: i.map,
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alphaMap: i.alphaMap,
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color: i.color,
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blending: i.blending,
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depthTest: i.depthTest,
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depthWrite: !1,
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opacity: i.opacity,
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transparent: !0,
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alphaTest: i.alphaTest,
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sizeAttenuation: !1
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});
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return s.onBeforeCompile = (a) => {
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a.vertexShader = `
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attribute float scaleAtt;
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${a.vertexShader.replace(
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"gl_PointSize = size;",
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"gl_PointSize = size * scaleAtt;"
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)}
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`;
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}, new J(t, s);
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}, it = (n, e) => {
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const t = new N();
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e.forEach((i, s) => {
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const a = fe(i.position), l = fe(i.scale || [1, 1, 1]);
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t.position.copy(a), t.scale.copy(l), t.updateMatrix();
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const r = t.matrix.clone();
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if (n instanceof xe || n.isInstantiate)
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n.setMatrixAt(s, r);
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else if (n instanceof J || n.type === "Points") {
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const c = n.geometry, m = c.attributes.position.array, u = c.attributes.scaleAtt.array, h = new w(), f = new w(), p = new De(), d = s * 3, v = s * 1;
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r.decompose(h, p, f), m[d] = h.x, m[d + 1] = h.y, m[d + 2] = h.z, u[v] = Math.max(f.x, f.y, f.z), c.attributes.position.needsUpdate = !0, c.attributes.scaleAtt.needsUpdate = !0;
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}
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});
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};
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class st {
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constructor() {
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this.onPointerIndex = [];
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}
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onPointerEvent(e, t) {
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const i = this.lead.handlePick([this], e, t);
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this.onPointerIndex.push(i);
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}
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onClick(e) {
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this.onPointerEvent("click", e);
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}
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onPointerEnter(e) {
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this.onPointerEvent("enter", e);
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}
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onPointerLeave(e) {
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this.onPointerEvent("leave", e);
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}
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onPointerMove(e) {
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this.onPointerEvent("move", e);
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}
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onPointerDown(e) {
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this.onPointerEvent("down", e);
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}
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dispose() {
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this.onPointerIndex.forEach((e) => {
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this.lead.removePick(e);
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});
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}
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}
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class nt extends st {
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constructor() {
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super(...arguments), this.userData = {}, this.materialList = {}, this.useMaterialType = "origin", this.disposeMaterialIfNotUsed = !0;
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}
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cloneMaterial() {
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const e = this.object3d;
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if (!e || !e.material)
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return;
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const t = e.material;
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if (Array.isArray(t))
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return t.map((i) => {
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const s = i.userData;
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i.userData = {};
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const a = i.clone();
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return i.userData = s, a;
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});
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{
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const i = t.userData;
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t.userData = {};
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const s = t.clone();
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return t.userData = i, s;
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}
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}
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setMaterialList(e, t) {
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const i = this.object3d;
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if (!i || !i.material)
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return;
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this.materialList.origin || (this.materialList.origin = i.material);
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const s = t === "clone" ? this.cloneMaterial() : Array.isArray(t) ? t.slice() : t;
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return this.materialList[e] = s, s;
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}
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useMaterial(e) {
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const t = this.object3d;
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!t || !t.material || this.useMaterialType === e || !this.materialList[e] || (this.useMaterialType = e, t.material = this.materialList[e]);
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}
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useMListById(e, t) {
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if (!this.mList)
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return;
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const i = this.mList.get(e);
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if (!i)
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return;
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const s = this.object3d;
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Array.isArray(s.material) && t !== void 0 ? s.material[t] = i : s.material = i;
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}
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useMListByName(e, t) {
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if (!this.mList)
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return;
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const i = this.mList.getKeyByName(e);
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i && this.useMListById(i, t);
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}
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dispose() {
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super.dispose(), this.mList.rmBaseObjectMap(
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this,
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void 0,
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this.disposeMaterialIfNotUsed
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);
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}
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}
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class pe extends nt {
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constructor() {
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super(...arguments), this.key = "", this.objectType = "BaseObject", this.userData = {}, this.isPrefab = !1, this.isInstantiate = !1, this.isBloom = !1, this.isBaseObject = !0, this.disposeTrack = !0;
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}
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get parent() {
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const e = this.object3d.parent;
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return e && this.lead.objMap.get(e) || null;
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}
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get children() {
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return this.object3d.children.map((e) => this.lead.objMap.get(e)).filter((e) => !!e);
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}
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get position() {
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return this.object3d.position;
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}
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get rotation() {
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return this.object3d.rotation;
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}
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get scale() {
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return this.object3d.scale;
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}
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lookAt(e) {
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const t = e instanceof w ? e : new w(...e);
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this.object3d.lookAt(t);
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}
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add(...e) {
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[...e].forEach((t) => {
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this.lead.objMap.get(t) ? this.object3d.add(t) : this.lead.createBaseObject(t, {
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target: this
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});
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});
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}
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remove(...e) {
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[...e].forEach((t) => {
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var i;
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this.lead.objMap.get(t) ? (i = this.lead.objMap.get(t)) == null || i.erase() : this.object3d.remove(t);
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});
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}
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get visible() {
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return this.object3d.visible;
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}
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get visibleWithAncestors() {
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if (this.visible) {
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let e = this.parent;
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for (; e; ) {
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if (!e.visible)
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return !1;
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e = e.parent;
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}
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return !0;
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|
-
} else
|
|
276
|
-
return !1;
|
|
277
|
-
}
|
|
278
|
-
create() {
|
|
279
|
-
this.createGroup();
|
|
280
|
-
}
|
|
281
|
-
render() {
|
|
282
|
-
}
|
|
283
|
-
update(e, t) {
|
|
284
|
-
}
|
|
285
|
-
resize(e, t) {
|
|
286
|
-
}
|
|
287
|
-
show() {
|
|
288
|
-
return this.object3d.visible = !0, this.object3d.layers.set(Je), this.isBloom && this.enableBloom(), this;
|
|
289
|
-
}
|
|
290
|
-
hide() {
|
|
291
|
-
return this.object3d.visible = !1, this.object3d.layers.set(He), this;
|
|
292
|
-
}
|
|
293
|
-
createGroup() {
|
|
294
|
-
return this.object3d = new Te(), this;
|
|
295
|
-
}
|
|
296
|
-
createMesh(...e) {
|
|
297
|
-
return this.object3d = new we(...e), this;
|
|
298
|
-
}
|
|
299
|
-
createPoints(...e) {
|
|
300
|
-
return this.object3d = new J(...e), this;
|
|
301
|
-
}
|
|
302
|
-
createCSS2DObject(e) {
|
|
303
|
-
return this.object3d = new Ve(e), this;
|
|
304
|
-
}
|
|
305
|
-
createCSS3DObject(e) {
|
|
306
|
-
return this.object3d = new Ue(e), this;
|
|
307
|
-
}
|
|
308
|
-
createCSS3DSprite(e) {
|
|
309
|
-
return this.object3d = new We(e), this;
|
|
310
|
-
}
|
|
311
|
-
createSprite(e) {
|
|
312
|
-
return this.object3d = new ce(e), this;
|
|
313
|
-
}
|
|
314
|
-
attach(...e) {
|
|
315
|
-
return [...e].forEach((t) => {
|
|
316
|
-
this.object3d.attach(t.object3d);
|
|
317
|
-
}), this;
|
|
318
|
-
}
|
|
319
|
-
getSize() {
|
|
320
|
-
const e = new Se().setFromObject(this.object3d);
|
|
321
|
-
return {
|
|
322
|
-
min: e.min,
|
|
323
|
-
max: e.max,
|
|
324
|
-
size: e.getSize(new w()),
|
|
325
|
-
center: e.getCenter(new w())
|
|
326
|
-
};
|
|
327
|
-
}
|
|
328
|
-
setTop(e) {
|
|
329
|
-
this.object3d && (this.object3d.renderOrder = e);
|
|
330
|
-
}
|
|
331
|
-
traverse(e) {
|
|
332
|
-
e(this), this.children.forEach((t) => {
|
|
333
|
-
t.traverse(e);
|
|
334
|
-
});
|
|
335
|
-
}
|
|
336
|
-
instantiate(e) {
|
|
337
|
-
return re(this, null, function* () {
|
|
338
|
-
var c, m;
|
|
339
|
-
const t = (c = e == null ? void 0 : e.recursive) != null ? c : !0, i = (m = e == null ? void 0 : e.cloneMaterial) != null ? m : !1, { objectType: s, objectOptions: a } = this;
|
|
340
|
-
let l = e == null ? void 0 : e.create, r, o = (e == null ? void 0 : e.target) || this.parent;
|
|
341
|
-
return o === this.lead.prefabGroup && (o = this.lead.group), this.objectType === "BaseObject" ? r = this.lead.createBaseObject(this.object3d.clone(!1), {
|
|
342
|
-
target: o
|
|
343
|
-
}) : (l === void 0 && (l = (u) => {
|
|
344
|
-
var h;
|
|
345
|
-
if (this.object3d) {
|
|
346
|
-
if ((h = e == null ? void 0 : e.instancedAttr) != null && h.length) {
|
|
347
|
-
const f = e.instancedAttr.length;
|
|
348
|
-
if (this.object3d instanceof ce)
|
|
349
|
-
u.object3d = tt(this.object3d, f);
|
|
350
|
-
else {
|
|
351
|
-
const p = this.object3d, d = i ? this.cloneMaterial() : p.material;
|
|
352
|
-
u.object3d = new xe(
|
|
353
|
-
p.geometry,
|
|
354
|
-
d,
|
|
355
|
-
f
|
|
356
|
-
);
|
|
357
|
-
}
|
|
358
|
-
it(u.object3d, e == null ? void 0 : e.instancedAttr);
|
|
359
|
-
} else
|
|
360
|
-
u.object3d = this.object3d.clone(!1), i && u.object3d.material && (u.object3d.material = this.cloneMaterial());
|
|
361
|
-
u.object3d.userData.prefab && delete u.object3d.userData.prefab;
|
|
362
|
-
}
|
|
363
|
-
}), r = yield this.lead.draw(s, $(k({}, a || {}), {
|
|
364
|
-
create: l,
|
|
365
|
-
prefab: !1,
|
|
366
|
-
keyType: this.keyType,
|
|
367
|
-
key: (e == null ? void 0 : e.key) || this.keyName,
|
|
368
|
-
uId: (e == null ? void 0 : e.uId) || this.keyUId,
|
|
369
|
-
target: o
|
|
370
|
-
}))), this.isBloom && r.enableBloom(), t && (yield Promise.all(
|
|
371
|
-
this.children.map(
|
|
372
|
-
(u) => u.instantiate({
|
|
373
|
-
key: u.keyUId ? `${u.keyName}-${u.keyUId}` : u.keyName,
|
|
374
|
-
uId: e == null ? void 0 : e.uId,
|
|
375
|
-
cloneMaterial: i,
|
|
376
|
-
target: r
|
|
377
|
-
})
|
|
378
|
-
)
|
|
379
|
-
)), r.isInstantiate = !0, r;
|
|
380
|
-
});
|
|
381
|
-
}
|
|
382
|
-
erase() {
|
|
383
|
-
this.lead.erase(this);
|
|
384
|
-
}
|
|
385
|
-
handleMaterialChange(e) {
|
|
386
|
-
}
|
|
387
|
-
enableBloom() {
|
|
388
|
-
var e;
|
|
389
|
-
(e = this.pencil.composerController) == null || e.setBloomSelection(this, !0), this.isBloom = !0;
|
|
390
|
-
}
|
|
391
|
-
disableBloom() {
|
|
392
|
-
var e;
|
|
393
|
-
(e = this.pencil.composerController) == null || e.setBloomSelection(this, !1), this.isBloom = !1;
|
|
394
|
-
}
|
|
395
|
-
dispose() {
|
|
396
|
-
var e;
|
|
397
|
-
if (super.dispose(), (e = this.pencil.composerController) == null || e.bloomSelection.delete(this), this.lead && (this.lead.objects.delete(this.key), this.lead.objectWrapChindIdMap.delete(this), this.object3d && this.lead.objMap.delete(this.object3d)), this.disposeTrack) {
|
|
398
|
-
const t = new et();
|
|
399
|
-
t.disposeMaterial = !1, t.track(this), t.dispose();
|
|
400
|
-
}
|
|
401
|
-
}
|
|
402
|
-
}
|
|
403
|
-
function rt(n, e) {
|
|
404
|
-
return n.map((t) => {
|
|
405
|
-
const i = [];
|
|
406
|
-
let s;
|
|
407
|
-
return t.forEach((a) => {
|
|
408
|
-
if (s) {
|
|
409
|
-
const l = Re(a, s) * 180 / Math.PI;
|
|
410
|
-
if (l > e) {
|
|
411
|
-
const r = Ge(s, a), o = 1 / Math.ceil(l / e);
|
|
412
|
-
let c = o;
|
|
413
|
-
for (; c < 1; )
|
|
414
|
-
i.push(r(c)), c += o;
|
|
415
|
-
}
|
|
416
|
-
}
|
|
417
|
-
i.push(s = a);
|
|
418
|
-
}), i;
|
|
419
|
-
});
|
|
420
|
-
}
|
|
421
|
-
function at(n, { minLng: e, maxLng: t, minLat: i, maxLat: s } = {}) {
|
|
422
|
-
const a = Math.round(se(360 / n, 2) / Math.PI), l = (1 + Math.sqrt(5)) / 2, r = (f) => f / l * 360 % 360 - 180, o = (f) => Math.acos(2 * f / a - 1) / Math.PI * 180 - 90, c = (f) => a * (Math.cos((f + 90) * Math.PI / 180) + 1) / 2, m = [
|
|
423
|
-
s !== void 0 ? Math.ceil(c(s)) : 0,
|
|
424
|
-
i !== void 0 ? Math.floor(c(i)) : a - 1
|
|
425
|
-
], u = e === void 0 && t === void 0 ? () => !0 : e === void 0 ? (f) => f <= t : t === void 0 ? (f) => f >= e : t >= e ? (f) => f >= e && f <= t : (f) => f >= e || f <= t, h = [];
|
|
426
|
-
for (let f = m[0]; f <= m[1]; f++) {
|
|
427
|
-
const p = r(f);
|
|
428
|
-
u(p) && h.push([p, o(f)]);
|
|
429
|
-
}
|
|
430
|
-
return h;
|
|
431
|
-
}
|
|
432
|
-
function Y(n, e, t = !1) {
|
|
433
|
-
return t ? Ne(e, n) : Xe(n, e);
|
|
434
|
-
}
|
|
435
|
-
function ot(n, e) {
|
|
436
|
-
const t = { type: "Polygon", coordinates: n }, [[i, s], [a, l]] = je(t);
|
|
437
|
-
if (Math.min(Math.abs(a - i), Math.abs(l - s)) < e)
|
|
438
|
-
return [];
|
|
439
|
-
const r = i > a || l >= 89 || s <= -89;
|
|
440
|
-
return at(e, {
|
|
441
|
-
minLng: i,
|
|
442
|
-
maxLng: a,
|
|
443
|
-
minLat: s,
|
|
444
|
-
maxLat: l
|
|
445
|
-
}).filter(
|
|
446
|
-
(o) => Y(o, t, r)
|
|
447
|
-
);
|
|
448
|
-
}
|
|
449
|
-
function ct(n, { resolution: e = 1 / 0, bbox: t, projection: i } = {}) {
|
|
450
|
-
const s = rt(n, e), a = H(s), l = ot(n, e), r = [...a, ...l], o = { type: "Polygon", coordinates: n }, [[c, m], [u, h]] = je(o), f = c > u || // crosses antimeridian
|
|
451
|
-
h >= 89 || // crosses north pole
|
|
452
|
-
m <= -89;
|
|
453
|
-
let p = [];
|
|
454
|
-
if (f) {
|
|
455
|
-
const y = Ye(r).triangles(), x = new Map(
|
|
456
|
-
r.map(([C, I], O) => [`${C}-${I}`, O])
|
|
457
|
-
);
|
|
458
|
-
y.features.forEach((C) => {
|
|
459
|
-
const I = C.geometry.coordinates[0].slice(0, 3).reverse(), O = [];
|
|
460
|
-
if (I.forEach(([P, F]) => {
|
|
461
|
-
const L = `${P}-${F}`;
|
|
462
|
-
x.has(L) && O.push(x.get(L));
|
|
463
|
-
}), O.length === 3) {
|
|
464
|
-
if (O.some((P) => P < a.length)) {
|
|
465
|
-
const P = C.properties.circumcenter;
|
|
466
|
-
if (!Y(
|
|
467
|
-
P,
|
|
468
|
-
o,
|
|
469
|
-
f
|
|
470
|
-
))
|
|
471
|
-
return;
|
|
472
|
-
}
|
|
473
|
-
p.push(...O);
|
|
474
|
-
}
|
|
475
|
-
});
|
|
476
|
-
} else if (l.length) {
|
|
477
|
-
const y = Qe.from(r);
|
|
478
|
-
for (let x = 0, C = y.triangles.length; x < C; x += 3) {
|
|
479
|
-
const I = [2, 1, 0].map((P) => y.triangles[x + P]), O = I.map((P) => r[P]);
|
|
480
|
-
if (I.some((P) => P < a.length)) {
|
|
481
|
-
const P = [0, 1].map(
|
|
482
|
-
(F) => $e(O, (L) => L[F])
|
|
483
|
-
);
|
|
484
|
-
if (!Y(
|
|
485
|
-
P,
|
|
486
|
-
o,
|
|
487
|
-
f
|
|
488
|
-
))
|
|
489
|
-
continue;
|
|
490
|
-
}
|
|
491
|
-
p.push(...I);
|
|
492
|
-
}
|
|
493
|
-
} else {
|
|
494
|
-
const { vertices: y, holes: x = [] } = Ae(s);
|
|
495
|
-
p = qe(y, x, 2);
|
|
496
|
-
}
|
|
497
|
-
let d = t ? [t[0], t[2]] : de(r, (y) => y[0]), v = t ? [t[1], t[3]] : de(r, (y) => y[1]);
|
|
498
|
-
if (i) {
|
|
499
|
-
const [y, x] = i([d[0], v[0]]), [C, I] = i([d[1], v[1]]);
|
|
500
|
-
d = [y, C], v = [-x, -I];
|
|
501
|
-
}
|
|
502
|
-
const S = he(d, [0, 1]), j = he(v, [0, 1]), B = r.map(([y, x]) => {
|
|
503
|
-
if (i) {
|
|
504
|
-
const [C, I] = i([y, x]);
|
|
505
|
-
return [S(C), j(-I)];
|
|
506
|
-
} else
|
|
507
|
-
return [S(y), j(x)];
|
|
508
|
-
});
|
|
509
|
-
return { contour: s, triangles: { points: r, indices: p, uvs: B } };
|
|
510
|
-
}
|
|
511
|
-
const me = new Z().setAttribute ? "setAttribute" : "addAttribute";
|
|
512
|
-
function G(n, e, t, i) {
|
|
513
|
-
const s = n.map(
|
|
514
|
-
(a) => a.map(([l, r]) => {
|
|
515
|
-
if (i) {
|
|
516
|
-
const [o, c] = i([l, r]);
|
|
517
|
-
return [o, -c, e];
|
|
518
|
-
}
|
|
519
|
-
return t ? Fe(l, r, e) : [l, r, e];
|
|
520
|
-
})
|
|
521
|
-
);
|
|
522
|
-
return Ae(s);
|
|
523
|
-
}
|
|
524
|
-
function lt(n, e, t, i, s) {
|
|
525
|
-
const { vertices: a, holes: l } = G(
|
|
526
|
-
n,
|
|
527
|
-
e,
|
|
528
|
-
i,
|
|
529
|
-
s
|
|
530
|
-
), { vertices: r } = G(
|
|
531
|
-
n,
|
|
532
|
-
t,
|
|
533
|
-
i,
|
|
534
|
-
s
|
|
535
|
-
), o = H([r, a]), c = Math.round(r.length / 3), m = new Set(l);
|
|
536
|
-
let u = 0;
|
|
537
|
-
const h = [];
|
|
538
|
-
for (let p = 0; p < c; p++) {
|
|
539
|
-
let d = p + 1;
|
|
540
|
-
if (d === c)
|
|
541
|
-
d = u;
|
|
542
|
-
else if (m.has(d)) {
|
|
543
|
-
const v = d;
|
|
544
|
-
d = u, u = v;
|
|
545
|
-
}
|
|
546
|
-
h.push(p, p + c, d + c), h.push(d + c, d, p);
|
|
547
|
-
}
|
|
548
|
-
const f = [];
|
|
549
|
-
for (let p = 1; p >= 0; p--)
|
|
550
|
-
for (let d = 0; d < c; d += 1) f.push(d / (c - 1), p);
|
|
551
|
-
return { indices: h, vertices: o, uvs: f, topVerts: r };
|
|
552
|
-
}
|
|
553
|
-
function ve(n, e, t, i, s, a) {
|
|
554
|
-
return {
|
|
555
|
-
indices: i ? n.indices : n.indices.slice().reverse(),
|
|
556
|
-
vertices: G(
|
|
557
|
-
[n.points],
|
|
558
|
-
e,
|
|
559
|
-
s,
|
|
560
|
-
a
|
|
561
|
-
).vertices,
|
|
562
|
-
uvs: t
|
|
563
|
-
};
|
|
564
|
-
}
|
|
565
|
-
const ut = ({
|
|
566
|
-
polygonGeoJson: n,
|
|
567
|
-
startHeight: e,
|
|
568
|
-
endHeight: t,
|
|
569
|
-
curvatureResolution: i = 1,
|
|
570
|
-
cartesian: s = !0,
|
|
571
|
-
hasSide: a = !0,
|
|
572
|
-
hasBottom: l = !1,
|
|
573
|
-
hasTop: r = !1,
|
|
574
|
-
projection: o,
|
|
575
|
-
bbox: c
|
|
576
|
-
}) => {
|
|
577
|
-
n.forEach((S) => {
|
|
578
|
-
Ke(S) || S.reverse();
|
|
579
|
-
});
|
|
580
|
-
const { contour: m, triangles: u } = ct(n, {
|
|
581
|
-
resolution: i,
|
|
582
|
-
bbox: c,
|
|
583
|
-
projection: o
|
|
584
|
-
});
|
|
585
|
-
let h = {}, f;
|
|
586
|
-
a && (h = lt(
|
|
587
|
-
m,
|
|
588
|
-
e != null ? e : t,
|
|
589
|
-
t != null ? t : e,
|
|
590
|
-
s,
|
|
591
|
-
o
|
|
592
|
-
), f = h.topVerts);
|
|
593
|
-
let p = [];
|
|
594
|
-
(l || r) && (p = H(u.uvs));
|
|
595
|
-
let d = {};
|
|
596
|
-
l && (d = ve(
|
|
597
|
-
u,
|
|
598
|
-
e,
|
|
599
|
-
p,
|
|
600
|
-
!1,
|
|
601
|
-
s,
|
|
602
|
-
o
|
|
603
|
-
));
|
|
604
|
-
let v = {};
|
|
605
|
-
return r && (v = ve(
|
|
606
|
-
u,
|
|
607
|
-
t,
|
|
608
|
-
p,
|
|
609
|
-
!0,
|
|
610
|
-
s,
|
|
611
|
-
o
|
|
612
|
-
)), { contour: m, triangles: u, sideTorso: h, bottomCap: d, topCap: v, topVerts: f };
|
|
613
|
-
};
|
|
614
|
-
class zt extends Z {
|
|
615
|
-
constructor(e, t = {}) {
|
|
616
|
-
super(), this.type = "PolygonBufferGeometry", this.parameters = k({
|
|
617
|
-
polygonGeoJson: e,
|
|
618
|
-
startHeight: 0,
|
|
619
|
-
endHeight: 1,
|
|
620
|
-
hasTop: !0,
|
|
621
|
-
topFirst: !1,
|
|
622
|
-
hasBottom: !0,
|
|
623
|
-
hasSide: !0,
|
|
624
|
-
curvatureResolution: 1,
|
|
625
|
-
cartesian: !0,
|
|
626
|
-
userDataRsoOffset: 0
|
|
627
|
-
}, t);
|
|
628
|
-
const {
|
|
629
|
-
endHeight: i,
|
|
630
|
-
hasTop: s,
|
|
631
|
-
topFirst: a,
|
|
632
|
-
hasBottom: l,
|
|
633
|
-
hasSide: r,
|
|
634
|
-
cartesian: o,
|
|
635
|
-
userDataRsoOffset: c,
|
|
636
|
-
projection: m
|
|
637
|
-
} = this.parameters, { contour: u, sideTorso: h, topVerts: f, bottomCap: p, topCap: d } = ut(k({}, this.parameters));
|
|
638
|
-
let v = [], S = [], j = [], B = 0;
|
|
639
|
-
const A = (y) => {
|
|
640
|
-
const x = Math.round(v.length / 3), C = j.length;
|
|
641
|
-
v = v.concat(y.vertices), S = S.concat(y.uvs), j = j.concat(
|
|
642
|
-
x ? y.indices.map((I) => I + x) : y.indices
|
|
643
|
-
), this.addGroup(C, j.length - C, B++);
|
|
644
|
-
};
|
|
645
|
-
s && a && A(d), r && (A(h), this.userData.topVerts = c ? G(
|
|
646
|
-
u,
|
|
647
|
-
i + c,
|
|
648
|
-
o,
|
|
649
|
-
m
|
|
650
|
-
).vertices : f), l && A(p), s && !a && A(d), this.setIndex(j), this[me]("position", new R(v, 3)), this[me]("uv", new R(S, 2)), this.computeVertexNormals();
|
|
651
|
-
}
|
|
652
|
-
}
|
|
653
|
-
const ft = `
|
|
654
|
-
#include <fog_pars_fragment>
|
|
655
|
-
#include <logdepthbuf_pars_fragment>
|
|
656
|
-
|
|
657
|
-
uniform float useDash;
|
|
658
|
-
uniform float dashArray;
|
|
659
|
-
uniform float dashOffset;
|
|
660
|
-
uniform float dashRatio;
|
|
661
|
-
uniform sampler2D alphaMap;
|
|
662
|
-
uniform float useAlphaMap;
|
|
663
|
-
|
|
664
|
-
varying vec2 vUV;
|
|
665
|
-
varying vec4 vColor;
|
|
666
|
-
varying float vCounters;
|
|
667
|
-
|
|
668
|
-
uniform sampler2D map;
|
|
669
|
-
uniform float useMap;
|
|
670
|
-
uniform vec2 repeat;
|
|
671
|
-
uniform float offsetLoop;
|
|
672
|
-
uniform float alphaTest;
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
void main() {
|
|
677
|
-
#include <logdepthbuf_fragment>
|
|
678
|
-
|
|
679
|
-
vec4 c = vColor;
|
|
680
|
-
|
|
681
|
-
if( useMap == 1. ) c *= texture2D( map, vUV * repeat );
|
|
682
|
-
if( useAlphaMap == 1. ) c.a *= texture2D( alphaMap, vUV * repeat ).r;
|
|
683
|
-
if(offsetLoop!=1.0){
|
|
684
|
-
if(vUV.x>1.0 || vUV.x<0.0){
|
|
685
|
-
c.a = 0.0;
|
|
686
|
-
}
|
|
687
|
-
}
|
|
688
|
-
if (c.a < alphaTest) discard;
|
|
689
|
-
if( useDash == 1. ){
|
|
690
|
-
c.a *= ceil(mod(vCounters + dashOffset, dashArray) - (dashArray * dashRatio));
|
|
691
|
-
}
|
|
692
|
-
gl_FragColor = c;
|
|
693
|
-
#include <fog_fragment>
|
|
694
|
-
#include <tonemapping_fragment>
|
|
695
|
-
#include <colorspace_fragment>
|
|
696
|
-
}
|
|
697
|
-
`, dt = `
|
|
698
|
-
#include <common>
|
|
699
|
-
#include <logdepthbuf_pars_vertex>
|
|
700
|
-
#include <fog_pars_vertex>
|
|
701
|
-
|
|
702
|
-
attribute vec3 previous;
|
|
703
|
-
attribute vec3 next;
|
|
704
|
-
attribute float side;
|
|
705
|
-
attribute float width;
|
|
706
|
-
attribute float counters;
|
|
707
|
-
|
|
708
|
-
uniform vec2 resolution;
|
|
709
|
-
uniform float lineWidth;
|
|
710
|
-
uniform vec3 color;
|
|
711
|
-
uniform float opacity;
|
|
712
|
-
uniform float sizeAttenuation;
|
|
713
|
-
uniform float scaleDown;
|
|
714
|
-
uniform vec2 offset;
|
|
715
|
-
|
|
716
|
-
varying vec2 vUV;
|
|
717
|
-
varying vec4 vColor;
|
|
718
|
-
varying float vCounters;
|
|
719
|
-
|
|
720
|
-
vec2 intoScreen(vec4 i) {
|
|
721
|
-
return resolution * (0.5 * i.xy / i.w + 0.5);
|
|
722
|
-
}
|
|
723
|
-
|
|
724
|
-
void main() {
|
|
725
|
-
float aspect = resolution.y / resolution.x;
|
|
726
|
-
|
|
727
|
-
mat4 m = projectionMatrix * modelViewMatrix;
|
|
728
|
-
|
|
729
|
-
vec4 currentClip = m * vec4( position, 1.0 );
|
|
730
|
-
vec4 prevClip = m * vec4( previous, 1.0 );
|
|
731
|
-
vec4 nextClip = m * vec4( next, 1.0 );
|
|
732
|
-
|
|
733
|
-
vec4 currentNormed = currentClip / currentClip.w;
|
|
734
|
-
vec4 prevNormed = prevClip / prevClip.w;
|
|
735
|
-
vec4 nextNormed = nextClip / nextClip.w;
|
|
736
|
-
|
|
737
|
-
vec2 currentScreen = intoScreen(currentNormed);
|
|
738
|
-
vec2 prevScreen = intoScreen(prevNormed);
|
|
739
|
-
vec2 nextScreen = intoScreen(nextNormed);
|
|
740
|
-
|
|
741
|
-
float actualWidth = lineWidth * width;
|
|
742
|
-
|
|
743
|
-
vec2 dir;
|
|
744
|
-
if(nextScreen == currentScreen) {
|
|
745
|
-
dir = normalize( currentScreen - prevScreen );
|
|
746
|
-
} else if(prevScreen == currentScreen) {
|
|
747
|
-
dir = normalize( nextScreen - currentScreen );
|
|
748
|
-
} else {
|
|
749
|
-
vec2 inDir = currentScreen - prevScreen;
|
|
750
|
-
vec2 outDir = nextScreen - currentScreen;
|
|
751
|
-
vec2 fullDir = nextScreen - prevScreen;
|
|
752
|
-
|
|
753
|
-
if(length(fullDir) > 0.0) {
|
|
754
|
-
dir = normalize(fullDir);
|
|
755
|
-
} else if(length(inDir) > 0.0){
|
|
756
|
-
dir = normalize(inDir);
|
|
757
|
-
} else {
|
|
758
|
-
dir = normalize(outDir);
|
|
759
|
-
}
|
|
760
|
-
}
|
|
761
|
-
|
|
762
|
-
vec2 normal = vec2(-dir.y, dir.x);
|
|
763
|
-
|
|
764
|
-
if(sizeAttenuation != 0.0) {
|
|
765
|
-
normal /= currentClip.w;
|
|
766
|
-
normal *= min(resolution.x, resolution.y);
|
|
767
|
-
}
|
|
768
|
-
|
|
769
|
-
if (scaleDown > 0.0) {
|
|
770
|
-
float dist = length(nextNormed - prevNormed);
|
|
771
|
-
normal *= smoothstep(0.0, scaleDown, dist);
|
|
772
|
-
}
|
|
773
|
-
|
|
774
|
-
vec2 offsetInScreen = actualWidth * normal * side * 0.5;
|
|
775
|
-
|
|
776
|
-
vec2 withOffsetScreen = currentScreen + offsetInScreen;
|
|
777
|
-
vec3 withOffsetNormed = vec3((2.0 * withOffsetScreen/resolution - 1.0), currentNormed.z);
|
|
778
|
-
|
|
779
|
-
vCounters = counters;
|
|
780
|
-
vColor = vec4( color, opacity );
|
|
781
|
-
vUV = uv;
|
|
782
|
-
vUV=uv+offset;
|
|
783
|
-
|
|
784
|
-
gl_Position = currentClip.w * vec4(withOffsetNormed, 1.0);
|
|
785
|
-
|
|
786
|
-
#include <logdepthbuf_vertex>
|
|
787
|
-
#include <fog_vertex>
|
|
788
|
-
}
|
|
789
|
-
`;
|
|
790
|
-
class Ot extends ze {
|
|
791
|
-
constructor(e = {}) {
|
|
792
|
-
const j = e, {
|
|
793
|
-
lineWidth: t = 1,
|
|
794
|
-
color: i = "#ffffff",
|
|
795
|
-
opacity: s = 1,
|
|
796
|
-
map: a = null,
|
|
797
|
-
dashOffset: l = 0,
|
|
798
|
-
dashArray: r = 0,
|
|
799
|
-
dashRatio: o = 0,
|
|
800
|
-
sizeAttenuation: c = !0,
|
|
801
|
-
offsetLoop: m = !0,
|
|
802
|
-
offset: u = new q(0, 0),
|
|
803
|
-
scaleDown: h = 0,
|
|
804
|
-
alphaMap: f = void 0,
|
|
805
|
-
alphaTest: p = 0,
|
|
806
|
-
repeat: d = new q(1, 1),
|
|
807
|
-
resolution: v = new q(1, 1)
|
|
808
|
-
} = j, S = ne(j, [
|
|
809
|
-
"lineWidth",
|
|
810
|
-
"color",
|
|
811
|
-
"opacity",
|
|
812
|
-
"map",
|
|
813
|
-
"dashOffset",
|
|
814
|
-
"dashArray",
|
|
815
|
-
"dashRatio",
|
|
816
|
-
"sizeAttenuation",
|
|
817
|
-
"offsetLoop",
|
|
818
|
-
"offset",
|
|
819
|
-
"scaleDown",
|
|
820
|
-
"alphaMap",
|
|
821
|
-
"alphaTest",
|
|
822
|
-
"repeat",
|
|
823
|
-
"resolution"
|
|
824
|
-
]);
|
|
825
|
-
super($(k({}, S), {
|
|
826
|
-
uniforms: {
|
|
827
|
-
lineWidth: { value: t },
|
|
828
|
-
color: { value: new le(i) },
|
|
829
|
-
opacity: { value: s },
|
|
830
|
-
map: { value: a },
|
|
831
|
-
useMap: { value: a ? 1 : 0 },
|
|
832
|
-
resolution: { value: v },
|
|
833
|
-
sizeAttenuation: { value: c ? 1 : 0 },
|
|
834
|
-
offset: { value: u },
|
|
835
|
-
offsetLoop: { value: m ? 1 : 0 },
|
|
836
|
-
dashArray: { value: r },
|
|
837
|
-
dashOffset: { value: l },
|
|
838
|
-
dashRatio: { value: o },
|
|
839
|
-
useDash: { value: r > 0 ? 1 : 0 },
|
|
840
|
-
scaleDown: { value: h / 10 },
|
|
841
|
-
alphaTest: { value: p },
|
|
842
|
-
alphaMap: { value: f },
|
|
843
|
-
useAlphaMap: { value: f ? 1 : 0 },
|
|
844
|
-
repeat: { value: d }
|
|
845
|
-
},
|
|
846
|
-
vertexShader: dt,
|
|
847
|
-
fragmentShader: ft
|
|
848
|
-
})), this.type = "MeshLineMaterial";
|
|
849
|
-
}
|
|
850
|
-
// Getter and setter for color
|
|
851
|
-
get color() {
|
|
852
|
-
return this.uniforms.color.value;
|
|
853
|
-
}
|
|
854
|
-
set color(e) {
|
|
855
|
-
this.uniforms.color.value = new le(e);
|
|
856
|
-
}
|
|
857
|
-
get opacity() {
|
|
858
|
-
var e;
|
|
859
|
-
return ((e = this.uniforms) == null ? void 0 : e.opacity.value) || 1;
|
|
860
|
-
}
|
|
861
|
-
set opacity(e) {
|
|
862
|
-
this.uniforms && (this.uniforms.opacity.value = e);
|
|
863
|
-
}
|
|
864
|
-
get alphaTest() {
|
|
865
|
-
return this.uniforms.alphaTest.value;
|
|
866
|
-
}
|
|
867
|
-
set alphaTest(e) {
|
|
868
|
-
this.uniforms && (this.uniforms.alphaTest.value = e);
|
|
869
|
-
}
|
|
870
|
-
// Getter and setter for map
|
|
871
|
-
get map() {
|
|
872
|
-
return this.uniforms.map.value;
|
|
873
|
-
}
|
|
874
|
-
set map(e) {
|
|
875
|
-
this.uniforms.map.value = e, this.uniforms.useMap.value = e ? 1 : 0;
|
|
876
|
-
}
|
|
877
|
-
get repeat() {
|
|
878
|
-
return this.uniforms.repeat.value;
|
|
879
|
-
}
|
|
880
|
-
set repeat(e) {
|
|
881
|
-
this.uniforms.repeat.value.copy(e);
|
|
882
|
-
}
|
|
883
|
-
// Getter and setter for lineWidth
|
|
884
|
-
get lineWidth() {
|
|
885
|
-
return this.uniforms.lineWidth.value;
|
|
886
|
-
}
|
|
887
|
-
set lineWidth(e) {
|
|
888
|
-
this.uniforms.lineWidth.value = e;
|
|
889
|
-
}
|
|
890
|
-
// Getter and setter for sizeAttenuation
|
|
891
|
-
get sizeAttenuation() {
|
|
892
|
-
return this.uniforms.sizeAttenuation.value === 1;
|
|
893
|
-
}
|
|
894
|
-
set sizeAttenuation(e) {
|
|
895
|
-
this.uniforms.sizeAttenuation.value = e ? 1 : 0;
|
|
896
|
-
}
|
|
897
|
-
}
|
|
898
|
-
const K = new E(), ye = new w(), be = new w(), b = new E(), g = new E(), D = new E(), Q = new w(), X = new Oe(), M = new _e(), ge = new w(), U = new Se(), W = new ke(), T = new E();
|
|
899
|
-
let z, _;
|
|
900
|
-
function Me(n, e, t) {
|
|
901
|
-
return T.set(0, 0, -e, 1).applyMatrix4(n.projectionMatrix), T.multiplyScalar(1 / T.w), T.x = _ / t.width, T.y = _ / t.height, T.applyMatrix4(n.projectionMatrixInverse), T.multiplyScalar(1 / T.w), Math.abs(Math.max(T.x, T.y));
|
|
902
|
-
}
|
|
903
|
-
function ht(n, e) {
|
|
904
|
-
const t = n.matrixWorld, i = n.geometry, s = i.attributes.instanceStart, a = i.attributes.instanceEnd, l = Math.min(i.instanceCount, s.count);
|
|
905
|
-
for (let r = 0, o = l; r < o; r++) {
|
|
906
|
-
M.start.fromBufferAttribute(s, r), M.end.fromBufferAttribute(a, r), M.applyMatrix4(t);
|
|
907
|
-
const c = new w(), m = new w();
|
|
908
|
-
z.distanceSqToSegment(M.start, M.end, m, c), m.distanceTo(c) < _ * 0.5 && e.push({
|
|
909
|
-
point: m,
|
|
910
|
-
pointOnLine: c,
|
|
911
|
-
distance: z.origin.distanceTo(m),
|
|
912
|
-
object: n,
|
|
913
|
-
face: null,
|
|
914
|
-
faceIndex: r,
|
|
915
|
-
uv: null,
|
|
916
|
-
uv1: null
|
|
917
|
-
});
|
|
918
|
-
}
|
|
919
|
-
}
|
|
920
|
-
function pt(n, e, t) {
|
|
921
|
-
const i = e.projectionMatrix, a = n.material.resolution, l = n.matrixWorld, r = n.geometry, o = r.attributes.instanceStart, c = r.attributes.instanceEnd, m = Math.min(r.instanceCount, o.count), u = -e.near;
|
|
922
|
-
z.at(1, D), D.w = 1, D.applyMatrix4(e.matrixWorldInverse), D.applyMatrix4(i), D.multiplyScalar(1 / D.w), D.x *= a.x / 2, D.y *= a.y / 2, D.z = 0, Q.copy(D), X.multiplyMatrices(e.matrixWorldInverse, l);
|
|
923
|
-
for (let h = 0, f = m; h < f; h++) {
|
|
924
|
-
if (b.fromBufferAttribute(o, h), g.fromBufferAttribute(c, h), b.w = 1, g.w = 1, b.applyMatrix4(X), g.applyMatrix4(X), b.z > u && g.z > u)
|
|
925
|
-
continue;
|
|
926
|
-
if (b.z > u) {
|
|
927
|
-
const B = b.z - g.z, A = (b.z - u) / B;
|
|
928
|
-
b.lerp(g, A);
|
|
929
|
-
} else if (g.z > u) {
|
|
930
|
-
const B = g.z - b.z, A = (g.z - u) / B;
|
|
931
|
-
g.lerp(b, A);
|
|
932
|
-
}
|
|
933
|
-
b.applyMatrix4(i), g.applyMatrix4(i), b.multiplyScalar(1 / b.w), g.multiplyScalar(1 / g.w), b.x *= a.x / 2, b.y *= a.y / 2, g.x *= a.x / 2, g.y *= a.y / 2, M.start.copy(b), M.start.z = 0, M.end.copy(g), M.end.z = 0;
|
|
934
|
-
const d = M.closestPointToPointParameter(Q, !0);
|
|
935
|
-
M.at(d, ge);
|
|
936
|
-
const v = Le.lerp(b.z, g.z, d), S = v >= -1 && v <= 1, j = Q.distanceTo(ge) < _ * 0.5;
|
|
937
|
-
if (S && j) {
|
|
938
|
-
M.start.fromBufferAttribute(o, h), M.end.fromBufferAttribute(c, h), M.start.applyMatrix4(l), M.end.applyMatrix4(l);
|
|
939
|
-
const B = new w(), A = new w();
|
|
940
|
-
z.distanceSqToSegment(M.start, M.end, A, B), t.push({
|
|
941
|
-
point: A,
|
|
942
|
-
pointOnLine: B,
|
|
943
|
-
distance: z.origin.distanceTo(A),
|
|
944
|
-
object: n,
|
|
945
|
-
face: null,
|
|
946
|
-
faceIndex: h,
|
|
947
|
-
uv: null,
|
|
948
|
-
uv1: null
|
|
949
|
-
});
|
|
950
|
-
}
|
|
951
|
-
}
|
|
952
|
-
}
|
|
953
|
-
class _t extends we {
|
|
954
|
-
constructor(e = new Ze(), t) {
|
|
955
|
-
super(e, t), this.isLineSegments2 = !0, this.type = "LineSegments2";
|
|
956
|
-
}
|
|
957
|
-
// for backwards-compatibility, but could be a method of LineSegmentsGeometry...
|
|
958
|
-
computeLineDistances() {
|
|
959
|
-
const e = this.geometry, t = e.attributes.instanceStart, i = e.attributes.instanceEnd, s = new Float32Array(2 * t.count);
|
|
960
|
-
for (let l = 0, r = 0, o = t.count; l < o; l++, r += 2)
|
|
961
|
-
ye.fromBufferAttribute(t, l), be.fromBufferAttribute(i, l), s[r] = r === 0 ? 0 : s[r - 1], s[r + 1] = s[r] + ye.distanceTo(be);
|
|
962
|
-
const a = new Ee(
|
|
963
|
-
s,
|
|
964
|
-
2,
|
|
965
|
-
1
|
|
966
|
-
);
|
|
967
|
-
return e.setAttribute(
|
|
968
|
-
"instanceDistanceStart",
|
|
969
|
-
new ue(a, 1, 0)
|
|
970
|
-
), e.setAttribute(
|
|
971
|
-
"instanceDistanceEnd",
|
|
972
|
-
new ue(a, 1, 1)
|
|
973
|
-
), this;
|
|
974
|
-
}
|
|
975
|
-
raycast(e, t) {
|
|
976
|
-
const i = this.material.worldUnits, s = e.camera;
|
|
977
|
-
s === null && !i && console.error(
|
|
978
|
-
'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
|
|
979
|
-
);
|
|
980
|
-
const a = e.params.Line2 !== void 0 && e.params.Line2.threshold || 0;
|
|
981
|
-
z = e.ray;
|
|
982
|
-
const l = this.matrixWorld, r = this.geometry, o = this.material;
|
|
983
|
-
_ = o.linewidth + a, r.boundingSphere === null && r.computeBoundingSphere(), W.copy(r.boundingSphere).applyMatrix4(l);
|
|
984
|
-
let c;
|
|
985
|
-
if (i)
|
|
986
|
-
c = _ * 0.5;
|
|
987
|
-
else {
|
|
988
|
-
const u = Math.max(
|
|
989
|
-
s.near,
|
|
990
|
-
W.distanceToPoint(z.origin)
|
|
991
|
-
);
|
|
992
|
-
c = Me(
|
|
993
|
-
s,
|
|
994
|
-
u,
|
|
995
|
-
o.resolution
|
|
996
|
-
);
|
|
997
|
-
}
|
|
998
|
-
if (W.radius += c, z.intersectsSphere(W) === !1)
|
|
999
|
-
return;
|
|
1000
|
-
r.boundingBox === null && r.computeBoundingBox(), U.copy(r.boundingBox).applyMatrix4(l);
|
|
1001
|
-
let m;
|
|
1002
|
-
if (i)
|
|
1003
|
-
m = _ * 0.5;
|
|
1004
|
-
else {
|
|
1005
|
-
const u = Math.max(
|
|
1006
|
-
s.near,
|
|
1007
|
-
U.distanceToPoint(z.origin)
|
|
1008
|
-
);
|
|
1009
|
-
m = Me(
|
|
1010
|
-
s,
|
|
1011
|
-
u,
|
|
1012
|
-
o.resolution
|
|
1013
|
-
);
|
|
1014
|
-
}
|
|
1015
|
-
U.expandByScalar(m), z.intersectsBox(U) !== !1 && (i ? ht(this, t) : pt(this, s, t));
|
|
1016
|
-
}
|
|
1017
|
-
onBeforeRender(e) {
|
|
1018
|
-
const t = this.material.uniforms;
|
|
1019
|
-
t && t.resolution && (e.getViewport(K), this.material.uniforms.resolution.value.set(K.z, K.w));
|
|
1020
|
-
}
|
|
1021
|
-
}
|
|
1022
|
-
export {
|
|
1023
|
-
Dt as B,
|
|
1024
|
-
Tt as I,
|
|
1025
|
-
_t as L,
|
|
1026
|
-
Ot as M,
|
|
1027
|
-
zt as P,
|
|
1028
|
-
et as R,
|
|
1029
|
-
pe as a,
|
|
1030
|
-
ut as g
|
|
1031
|
-
};
|