gl-draw 0.16.0-beta.5 → 0.16.0-beta.6

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@@ -1,7 +1,7 @@
1
- "use strict";var pe=Object.defineProperty,me=Object.defineProperties;var ve=Object.getOwnPropertyDescriptors;var W=Object.getOwnPropertySymbols;var H=Object.prototype.hasOwnProperty,ee=Object.prototype.propertyIsEnumerable;var te=Math.pow,J=(n,e,t)=>e in n?pe(n,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):n[e]=t,E=(n,e)=>{for(var t in e||(e={}))H.call(e,t)&&J(n,t,e[t]);if(W)for(var t of W(e))ee.call(e,t)&&J(n,t,e[t]);return n},R=(n,e)=>me(n,ve(e));var re=(n,e)=>{var t={};for(var r in n)H.call(n,r)&&e.indexOf(r)<0&&(t[r]=n[r]);if(n!=null&&W)for(var r of W(n))e.indexOf(r)<0&&ee.call(n,r)&&(t[r]=n[r]);return t};var ie=(n,e,t)=>new Promise((r,i)=>{var o=c=>{try{s(t.next(c))}catch(l){i(l)}},u=c=>{try{s(t.throw(c))}catch(l){i(l)}},s=c=>c.done?r(c.value):Promise.resolve(c.value).then(o,u);s((t=t.apply(n,e)).next())});const a=require("three"),be=require("three/examples/jsm/renderers/CSS2DRenderer"),ne=require("three/examples/jsm/renderers/CSS3DRenderer"),O=require("d3-geo");require("d3-geo-projection");const Q=require("./polar2Cartesian.js"),_=require("d3-array"),X=require("earcut"),ge=require("@turf/boolean-clockwise"),ye=require("delaunator"),Me=require("@turf/boolean-point-in-polygon"),xe=require("d3-geo-voronoi"),se=require("d3-scale"),Se=require("three/examples/jsm/lines/LineSegmentsGeometry"),we=0,je=1,Ae=2,Ce=!1;class fe{constructor(){this.resources=new Set,this.disposeMaterial=!0,this.disposeVideo=!0}track(e){if(!e)return e;if(Array.isArray(e))return e.forEach(t=>this.track(t)),e;if(!this.disposeMaterial&&e instanceof a.Material)return e;if(e instanceof Y?(e.disposeTrack&&e.object3d?this.track(e.object3d):this.resources.add(e),Object.values(e.materialList).map(t=>this.track(t))):(e instanceof a.Object3D||Reflect.has(e,"dispose"))&&this.resources.add(e),e instanceof Y)e.children.forEach(t=>{t.disposeTrack=!1}),this.track(e.children);else if(e instanceof a.Object3D){const t=e;this.track(t.geometry),this.track(t.material),this.track(t.children)}else if(e instanceof a.Material){for(const r of Object.values(e))r instanceof a.Texture&&this.track(r);const t=e;if(t.uniforms){for(const r of Object.values(t.uniforms))if(r){const i=r.value;(i instanceof a.Texture||Array.isArray(i))&&this.track(i)}}}else this.disposeVideo&&e.isVideoTexture&&e.source.data&&this.resources.add(e.source.data);return e}dispose(){const e=[];for(const t of this.resources)t instanceof a.Object3D?e.push(t):t instanceof HTMLVideoElement&&t.pause(),Reflect.has(t,"dispose")&&t.dispose();e.forEach(t=>{t.removeFromParent()}),e.length=0,this.resources.clear()}}const Pe=(n,e=1)=>{const t=new a.BufferGeometry;t.setAttribute("position",new a.Float32BufferAttribute(new Array(e*3).fill(0),3)),t.setAttribute("scaleAtt",new a.Float32BufferAttribute(new Array(e).fill(1),1));const r=n.material,i=new a.PointsMaterial({size:10,map:r.map,alphaMap:r.alphaMap,color:r.color,blending:r.blending,depthTest:r.depthTest,depthWrite:!1,opacity:r.opacity,transparent:!0,alphaTest:r.alphaTest,sizeAttenuation:!1});return i.onBeforeCompile=o=>{o.vertexShader=`
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+ "use strict";var pe=Object.defineProperty,me=Object.defineProperties;var ve=Object.getOwnPropertyDescriptors;var W=Object.getOwnPropertySymbols;var H=Object.prototype.hasOwnProperty,ee=Object.prototype.propertyIsEnumerable;var te=Math.pow,J=(n,e,t)=>e in n?pe(n,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):n[e]=t,E=(n,e)=>{for(var t in e||(e={}))H.call(e,t)&&J(n,t,e[t]);if(W)for(var t of W(e))ee.call(e,t)&&J(n,t,e[t]);return n},R=(n,e)=>me(n,ve(e));var ie=(n,e)=>{var t={};for(var i in n)H.call(n,i)&&e.indexOf(i)<0&&(t[i]=n[i]);if(n!=null&&W)for(var i of W(n))e.indexOf(i)<0&&ee.call(n,i)&&(t[i]=n[i]);return t};var re=(n,e,t)=>new Promise((i,r)=>{var o=c=>{try{s(t.next(c))}catch(l){r(l)}},u=c=>{try{s(t.throw(c))}catch(l){r(l)}},s=c=>c.done?i(c.value):Promise.resolve(c.value).then(o,u);s((t=t.apply(n,e)).next())});const a=require("three"),be=require("three/examples/jsm/renderers/CSS2DRenderer"),ne=require("three/examples/jsm/renderers/CSS3DRenderer"),O=require("d3-geo");require("d3-geo-projection");const Q=require("./polar2Cartesian.js"),_=require("d3-array"),X=require("earcut"),ge=require("@turf/boolean-clockwise"),ye=require("delaunator"),Me=require("@turf/boolean-point-in-polygon"),xe=require("d3-geo-voronoi"),se=require("d3-scale"),Se=require("three/examples/jsm/lines/LineSegmentsGeometry"),we=0,je=1,Ae=2,Ce=!1;class fe{constructor(){this.resources=new Set,this.disposeMaterial=!0,this.disposeVideo=!0}track(e){if(!e)return e;if(Array.isArray(e))return e.forEach(t=>this.track(t)),e;if(!this.disposeMaterial&&e instanceof a.Material)return e;if(e instanceof Y?(e.disposeTrack&&e.object3d?this.track(e.object3d):this.resources.add(e),Object.values(e.materialList).map(t=>this.track(t))):(e instanceof a.Object3D||Reflect.has(e,"dispose"))&&this.resources.add(e),e instanceof Y)e.children.forEach(t=>{t.disposeTrack=!1}),this.track(e.children);else if(e instanceof a.Object3D){const t=e;this.track(t.geometry),this.track(t.material),this.track(t.children)}else if(e instanceof a.Material){for(const i of Object.values(e))i instanceof a.Texture&&this.track(i);const t=e;if(t.uniforms){for(const i of Object.values(t.uniforms))if(i){const r=i.value;(r instanceof a.Texture||Array.isArray(r))&&this.track(r)}}}else this.disposeVideo&&e.isVideoTexture&&e.source.data&&this.resources.add(e.source.data);return e}dispose(){const e=[];for(const t of this.resources)t instanceof a.Object3D?e.push(t):t instanceof HTMLVideoElement&&t.pause(),Reflect.has(t,"dispose")&&t.dispose();e.forEach(t=>{t.removeFromParent()}),e.length=0,this.resources.clear()}}const Pe=(n,e=1)=>{const t=new a.BufferGeometry;t.setAttribute("position",new a.Float32BufferAttribute(new Array(e*3).fill(0),3)),t.setAttribute("scaleAtt",new a.Float32BufferAttribute(new Array(e).fill(1),1));const i=n.material,r=new a.PointsMaterial({size:10,map:i.map,alphaMap:i.alphaMap,color:i.color,blending:i.blending,depthTest:i.depthTest,depthWrite:!1,opacity:i.opacity,transparent:!0,alphaTest:i.alphaTest,sizeAttenuation:!1});return r.onBeforeCompile=o=>{o.vertexShader=`
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  attribute float scaleAtt;
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  ${o.vertexShader.replace("gl_PointSize = size;","gl_PointSize = size * scaleAtt;")}
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- `},new a.Points(t,i)},Be=(n,e)=>{const t=new a.Object3D;e.forEach((r,i)=>{const o=Q.parseVector3(r.position),u=Q.parseVector3(r.scale||[1,1,1]);t.position.copy(o),t.scale.copy(u),t.updateMatrix();const s=t.matrix.clone();if(n instanceof a.InstancedMesh||n.isInstantiate)n.setMatrixAt(i,s);else if(n instanceof a.Points||n.type==="Points"){const l=n.geometry,f=l.attributes.position.array,h=l.attributes.scaleAtt.array,p=new a.Vector3,d=new a.Vector3,v=new a.Quaternion,m=i*3,b=i*1;s.decompose(p,v,d),f[m]=p.x,f[m+1]=p.y,f[m+2]=p.z,h[b]=Math.max(d.x,d.y,d.z),l.attributes.position.needsUpdate=!0,l.attributes.scaleAtt.needsUpdate=!0}})};class De{constructor(){this.onPointerIndex=[]}onPointerEvent(e,t){const r=this.lead.handlePick([this],e,t);this.onPointerIndex.push(r)}onClick(e){this.onPointerEvent("click",e)}onPointerEnter(e){this.onPointerEvent("enter",e)}onPointerLeave(e){this.onPointerEvent("leave",e)}onPointerMove(e){this.onPointerEvent("move",e)}onPointerDown(e){this.onPointerEvent("down",e)}dispose(){this.onPointerIndex.forEach(e=>{this.lead.removePick(e)})}}class Ie extends De{constructor(){super(...arguments),this.userData={},this.materialList={},this.useMaterialType="origin",this.disposeMaterialIfNotUsed=!0}cloneMaterial(){const e=this.object3d;if(!e||!e.material)return;const t=e.material;if(Array.isArray(t))return t.map(r=>{const i=r.userData;r.userData={};const o=r.clone();return r.userData=i,o});{const r=t.userData;t.userData={};const i=t.clone();return t.userData=r,i}}setMaterialList(e,t){const r=this.object3d;if(!r||!r.material)return;this.materialList.origin||(this.materialList.origin=r.material);const i=t==="clone"?this.cloneMaterial():Array.isArray(t)?t.slice():t;return this.materialList[e]=i,i}useMaterial(e){const t=this.object3d;!t||!t.material||this.useMaterialType===e||!this.materialList[e]||(this.useMaterialType=e,t.material=this.materialList[e])}useMListById(e,t){if(!this.mList)return;const r=this.mList.get(e);if(!r)return;const i=this.object3d;Array.isArray(i.material)&&t!==void 0?i.material[t]=r:i.material=r}useMListByName(e,t){if(!this.mList)return;const r=this.mList.getKeyByName(e);r&&this.useMListById(r,t)}dispose(){super.dispose(),this.mList.rmBaseObjectMap(this,void 0,this.disposeMaterialIfNotUsed)}}class Y extends Ie{constructor(){super(...arguments),this.objectType="BaseObject",this.userData={},this.isPrefab=!1,this.isInstantiate=!1,this.isBloom=!1,this.isBaseObject=!0,this.disposeTrack=!0}get parent(){const e=this.object3d.parent;return e&&this.lead.objMap.get(e)||null}get children(){return this.object3d.children.map(e=>this.lead.objMap.get(e)).filter(e=>!!e)}get position(){return this.object3d.position}get rotation(){return this.object3d.rotation}get scale(){return this.object3d.scale}get lookAt(){return this.object3d.lookAt}add(...e){[...e].forEach(t=>{this.lead.objMap.get(t)?this.object3d.add(t):this.lead.createBaseObject(t,{target:this})})}remove(...e){[...e].forEach(t=>{var r;this.lead.objMap.get(t)?(r=this.lead.objMap.get(t))==null||r.erase():this.object3d.remove(t)})}get visible(){return this.object3d.visible}get visibleWithAncestors(){if(this.visible){let e=this.parent;for(;e;){if(!e.visible)return!1;e=e.parent}return!0}else return!1}create(){this.createGroup()}render(){}update(e,t){}resize(e,t){}show(){return this.object3d.visible=!0,this.object3d.layers.set(we),this}hide(){return this.object3d.visible=!1,this.object3d.layers.set(Ae),this}createGroup(){return this.object3d=new a.Group,this}createMesh(...e){return this.object3d=new a.Mesh(...e),this}createPoints(...e){return this.object3d=new a.Points(...e),this}createCSS2DObject(e){return this.object3d=new be.CSS2DObject(e),this}createCSS3DObject(e){return this.object3d=new ne.CSS3DObject(e),this}createCSS3DSprite(e){return this.object3d=new ne.CSS3DSprite(e),this}createSprite(e){return this.object3d=new a.Sprite(e),this}attach(...e){return[...e].forEach(t=>{this.object3d.attach(t.object3d)}),this}getSize(){const e=new a.Box3().setFromObject(this.object3d);return{min:e.min,max:e.max,size:e.getSize(new a.Vector3),center:e.getCenter(new a.Vector3)}}setTop(e){this.object3d&&(this.object3d.renderOrder=e)}traverse(e){e(this),this.children.forEach(t=>{t.traverse(e)})}instantiate(e){return ie(this,null,function*(){var c,l;const t=(c=e==null?void 0:e.recursive)!=null?c:!0,r=(l=e==null?void 0:e.cloneMaterial)!=null?l:!1,{objectType:i,objectOptions:o}=this;let u=e==null?void 0:e.create;u===void 0&&(u=f=>{var h;if(this.object3d){if((h=e==null?void 0:e.instancedAttr)!=null&&h.length){const p=e.instancedAttr.length;if(this.object3d instanceof a.Sprite)f.object3d=Pe(this.object3d,p);else{const d=this.object3d,v=r?this.cloneMaterial():d.material;f.object3d=new a.InstancedMesh(d.geometry,v,p)}Be(f.object3d,e==null?void 0:e.instancedAttr)}else f.object3d=this.object3d.clone(!1),r&&f.object3d.material&&(f.object3d.material=this.cloneMaterial());f.object3d.userData.prefab&&delete f.object3d.userData.prefab}});const s=yield this.lead.draw(i,R(E({},o||{}),{create:u,prefab:!1,key:(e==null?void 0:e.key)||(o==null?void 0:o.key),target:(e==null?void 0:e.target)||(o==null?void 0:o.target)}));return this.isBloom&&s.enableBloom(),t&&(yield Promise.all(this.children.map(f=>f.instantiate({cloneMaterial:r,target:s})))),s.isInstantiate=!0,s})}erase(){this.lead.erase(this)}handleMaterialChange(e){}enableBloom(){var e;(e=this.pencil.composerController)==null||e.setBloomSelection(this,!0),this.isBloom=!0}disableBloom(){var e;(e=this.pencil.composerController)==null||e.setBloomSelection(this,!1),this.isBloom=!1}dispose(){var e;if(super.dispose(),(e=this.pencil.composerController)==null||e.bloomSelection.delete(this),this.lead&&(this.lead.objects.delete(this.key),this.lead.objectWrapChindIdMap.delete(this),this.object3d&&this.lead.objMap.delete(this.object3d)),this.disposeTrack){const t=new fe;t.disposeMaterial=!1,t.track(this),t.dispose()}}}function Ve(n,e){return n.map(t=>{const r=[];let i;return t.forEach(o=>{if(i){const u=O.geoDistance(o,i)*180/Math.PI;if(u>e){const s=O.geoInterpolate(i,o),c=1/Math.ceil(u/e);let l=c;for(;l<1;)r.push(s(l)),l+=c}}r.push(i=o)}),r})}function Te(n,{minLng:e,maxLng:t,minLat:r,maxLat:i}={}){const o=Math.round(te(360/n,2)/Math.PI),u=(1+Math.sqrt(5))/2,s=d=>d/u*360%360-180,c=d=>Math.acos(2*d/o-1)/Math.PI*180-90,l=d=>o*(Math.cos((d+90)*Math.PI/180)+1)/2,f=[i!==void 0?Math.ceil(l(i)):0,r!==void 0?Math.floor(l(r)):o-1],h=e===void 0&&t===void 0?()=>!0:e===void 0?d=>d<=t:t===void 0?d=>d>=e:t>=e?d=>d>=e&&d<=t:d=>d>=e||d<=t,p=[];for(let d=f[0];d<=f[1];d++){const v=s(d);h(v)&&p.push([v,c(d)])}return p}function Z(n,e,t=!1){return t?O.geoContains(e,n):Me(n,e)}function ze(n,e){const t={type:"Polygon",coordinates:n},[[r,i],[o,u]]=O.geoBounds(t);if(Math.min(Math.abs(o-r),Math.abs(u-i))<e)return[];const s=r>o||u>=89||i<=-89;return Te(e,{minLng:r,maxLng:o,minLat:i,maxLat:u}).filter(c=>Z(c,t,s))}function Le(n,{resolution:e=1/0,bbox:t,projection:r}={}){const i=Ve(n,e),o=_.merge(i),u=ze(n,e),s=[...o,...u],c={type:"Polygon",coordinates:n},[[l,f],[h,p]]=O.geoBounds(c),d=l>h||p>=89||f<=-89;let v=[];if(d){const g=xe.geoVoronoi(s).triangles(),S=new Map(s.map(([C,P],z)=>[`${C}-${P}`,z]));g.features.forEach(C=>{const P=C.geometry.coordinates[0].slice(0,3).reverse(),z=[];if(P.forEach(([B,q])=>{const k=`${B}-${q}`;S.has(k)&&z.push(S.get(k))}),z.length===3){if(z.some(B=>B<o.length)){const B=C.properties.circumcenter;if(!Z(B,c,d))return}v.push(...z)}})}else if(u.length){const g=ye.from(s);for(let S=0,C=g.triangles.length;S<C;S+=3){const P=[2,1,0].map(B=>g.triangles[S+B]),z=P.map(B=>s[B]);if(P.some(B=>B<o.length)){const B=[0,1].map(q=>_.mean(z,k=>k[q]));if(!Z(B,c,d))continue}v.push(...P)}}else{const{vertices:g,holes:S=[]}=X.flatten(i);v=X(g,S,2)}let m=t?[t[0],t[2]]:_.extent(s,g=>g[0]),b=t?[t[1],t[3]]:_.extent(s,g=>g[1]);if(r){const[g,S]=r([m[0],b[0]]),[C,P]=r([m[1],b[1]]);m=[g,C],b=[-S,-P]}const w=se.scaleLinear(m,[0,1]),j=se.scaleLinear(b,[0,1]),D=s.map(([g,S])=>{if(r){const[C,P]=r([g,S]);return[w(C),j(-P)]}else return[w(g),j(S)]});return{contour:i,triangles:{points:s,indices:v,uvs:D}}}const oe=new a.BufferGeometry().setAttribute?"setAttribute":"addAttribute";function G(n,e,t,r){const i=n.map(o=>o.map(([u,s])=>{if(r){const[c,l]=r([u,s]);return[c,-l,e]}return t?Q.polar2Cartesian(u,s,e):[u,s,e]}));return X.flatten(i)}function _e(n,e,t,r,i){const{vertices:o,holes:u}=G(n,e,r,i),{vertices:s}=G(n,t,r,i),c=_.merge([s,o]),l=Math.round(s.length/3),f=new Set(u);let h=0;const p=[];for(let v=0;v<l;v++){let m=v+1;if(m===l)m=h;else if(f.has(m)){const b=m;m=h,h=b}p.push(v,v+l,m+l),p.push(m+l,m,v)}const d=[];for(let v=1;v>=0;v--)for(let m=0;m<l;m+=1)d.push(m/(l-1),v);return{indices:p,vertices:c,uvs:d,topVerts:s}}function ae(n,e,t,r,i,o){return{indices:r?n.indices:n.indices.slice().reverse(),vertices:G([n.points],e,i,o).vertices,uvs:t}}const he=({polygonGeoJson:n,startHeight:e,endHeight:t,curvatureResolution:r=1,cartesian:i=!0,hasSide:o=!0,hasBottom:u=!1,hasTop:s=!1,projection:c,bbox:l})=>{n.forEach(w=>{ge(w)||w.reverse()});const{contour:f,triangles:h}=Le(n,{resolution:r,bbox:l,projection:c});let p={},d;o&&(p=_e(f,e!=null?e:t,t!=null?t:e,i,c),d=p.topVerts);let v=[];(u||s)&&(v=_.merge(h.uvs));let m={};u&&(m=ae(h,e,v,!1,i,c));let b={};return s&&(b=ae(h,t,v,!0,i,c)),{contour:f,triangles:h,sideTorso:p,bottomCap:m,topCap:b,topVerts:d}};class Ee extends a.BufferGeometry{constructor(e,t={}){super(),this.type="PolygonBufferGeometry",this.parameters=E({polygonGeoJson:e,startHeight:0,endHeight:1,hasTop:!0,topFirst:!1,hasBottom:!0,hasSide:!0,curvatureResolution:1,cartesian:!0,userDataRsoOffset:0},t);const{endHeight:r,hasTop:i,topFirst:o,hasBottom:u,hasSide:s,cartesian:c,userDataRsoOffset:l,projection:f}=this.parameters,{contour:h,sideTorso:p,topVerts:d,bottomCap:v,topCap:m}=he(E({},this.parameters));let b=[],w=[],j=[],D=0;const A=g=>{const S=Math.round(b.length/3),C=j.length;b=b.concat(g.vertices),w=w.concat(g.uvs),j=j.concat(S?g.indices.map(P=>P+S):g.indices),this.addGroup(C,j.length-C,D++)};i&&o&&A(m),s&&(A(p),this.userData.topVerts=l?G(h,r+l,c,f).vertices:d),u&&A(v),i&&!o&&A(m),this.setIndex(j),this[oe]("position",new a.Float32BufferAttribute(b,3)),this[oe]("uv",new a.Float32BufferAttribute(w,2)),this.computeVertexNormals()}}const Oe=`
4
+ `},new a.Points(t,r)},Be=(n,e)=>{const t=new a.Object3D;e.forEach((i,r)=>{const o=Q.parseVector3(i.position),u=Q.parseVector3(i.scale||[1,1,1]);t.position.copy(o),t.scale.copy(u),t.updateMatrix();const s=t.matrix.clone();if(n instanceof a.InstancedMesh||n.isInstantiate)n.setMatrixAt(r,s);else if(n instanceof a.Points||n.type==="Points"){const l=n.geometry,f=l.attributes.position.array,h=l.attributes.scaleAtt.array,p=new a.Vector3,d=new a.Vector3,v=new a.Quaternion,m=r*3,b=r*1;s.decompose(p,v,d),f[m]=p.x,f[m+1]=p.y,f[m+2]=p.z,h[b]=Math.max(d.x,d.y,d.z),l.attributes.position.needsUpdate=!0,l.attributes.scaleAtt.needsUpdate=!0}})};class De{constructor(){this.onPointerIndex=[]}onPointerEvent(e,t){const i=this.lead.handlePick([this],e,t);this.onPointerIndex.push(i)}onClick(e){this.onPointerEvent("click",e)}onPointerEnter(e){this.onPointerEvent("enter",e)}onPointerLeave(e){this.onPointerEvent("leave",e)}onPointerMove(e){this.onPointerEvent("move",e)}onPointerDown(e){this.onPointerEvent("down",e)}dispose(){this.onPointerIndex.forEach(e=>{this.lead.removePick(e)})}}class Ie extends De{constructor(){super(...arguments),this.userData={},this.materialList={},this.useMaterialType="origin",this.disposeMaterialIfNotUsed=!0}cloneMaterial(){const e=this.object3d;if(!e||!e.material)return;const t=e.material;if(Array.isArray(t))return t.map(i=>{const r=i.userData;i.userData={};const o=i.clone();return i.userData=r,o});{const i=t.userData;t.userData={};const r=t.clone();return t.userData=i,r}}setMaterialList(e,t){const i=this.object3d;if(!i||!i.material)return;this.materialList.origin||(this.materialList.origin=i.material);const r=t==="clone"?this.cloneMaterial():Array.isArray(t)?t.slice():t;return this.materialList[e]=r,r}useMaterial(e){const t=this.object3d;!t||!t.material||this.useMaterialType===e||!this.materialList[e]||(this.useMaterialType=e,t.material=this.materialList[e])}useMListById(e,t){if(!this.mList)return;const i=this.mList.get(e);if(!i)return;const r=this.object3d;Array.isArray(r.material)&&t!==void 0?r.material[t]=i:r.material=i}useMListByName(e,t){if(!this.mList)return;const i=this.mList.getKeyByName(e);i&&this.useMListById(i,t)}dispose(){super.dispose(),this.mList.rmBaseObjectMap(this,void 0,this.disposeMaterialIfNotUsed)}}class Y extends Ie{constructor(){super(...arguments),this.objectType="BaseObject",this.userData={},this.isPrefab=!1,this.isInstantiate=!1,this.isBloom=!1,this.isBaseObject=!0,this.disposeTrack=!0}get parent(){const e=this.object3d.parent;return e&&this.lead.objMap.get(e)||null}get children(){return this.object3d.children.map(e=>this.lead.objMap.get(e)).filter(e=>!!e)}get position(){return this.object3d.position}get rotation(){return this.object3d.rotation}get scale(){return this.object3d.scale}get lookAt(){return this.object3d.lookAt}add(...e){[...e].forEach(t=>{this.lead.objMap.get(t)?this.object3d.add(t):this.lead.createBaseObject(t,{target:this})})}remove(...e){[...e].forEach(t=>{var i;this.lead.objMap.get(t)?(i=this.lead.objMap.get(t))==null||i.erase():this.object3d.remove(t)})}get visible(){return this.object3d.visible}get visibleWithAncestors(){if(this.visible){let e=this.parent;for(;e;){if(!e.visible)return!1;e=e.parent}return!0}else return!1}create(){this.createGroup()}render(){}update(e,t){}resize(e,t){}show(){return this.object3d.visible=!0,this.object3d.layers.set(we),this.isBloom&&this.enableBloom(),this}hide(){return this.object3d.visible=!1,this.object3d.layers.set(Ae),this}createGroup(){return this.object3d=new a.Group,this}createMesh(...e){return this.object3d=new a.Mesh(...e),this}createPoints(...e){return this.object3d=new a.Points(...e),this}createCSS2DObject(e){return this.object3d=new be.CSS2DObject(e),this}createCSS3DObject(e){return this.object3d=new ne.CSS3DObject(e),this}createCSS3DSprite(e){return this.object3d=new ne.CSS3DSprite(e),this}createSprite(e){return this.object3d=new a.Sprite(e),this}attach(...e){return[...e].forEach(t=>{this.object3d.attach(t.object3d)}),this}getSize(){const e=new a.Box3().setFromObject(this.object3d);return{min:e.min,max:e.max,size:e.getSize(new a.Vector3),center:e.getCenter(new a.Vector3)}}setTop(e){this.object3d&&(this.object3d.renderOrder=e)}traverse(e){e(this),this.children.forEach(t=>{t.traverse(e)})}instantiate(e){return re(this,null,function*(){var c,l;const t=(c=e==null?void 0:e.recursive)!=null?c:!0,i=(l=e==null?void 0:e.cloneMaterial)!=null?l:!1,{objectType:r,objectOptions:o}=this;let u=e==null?void 0:e.create;u===void 0&&(u=f=>{var h;if(this.object3d){if((h=e==null?void 0:e.instancedAttr)!=null&&h.length){const p=e.instancedAttr.length;if(this.object3d instanceof a.Sprite)f.object3d=Pe(this.object3d,p);else{const d=this.object3d,v=i?this.cloneMaterial():d.material;f.object3d=new a.InstancedMesh(d.geometry,v,p)}Be(f.object3d,e==null?void 0:e.instancedAttr)}else f.object3d=this.object3d.clone(!1),i&&f.object3d.material&&(f.object3d.material=this.cloneMaterial());f.object3d.userData.prefab&&delete f.object3d.userData.prefab}});const s=yield this.lead.draw(r,R(E({},o||{}),{create:u,prefab:!1,key:(e==null?void 0:e.key)||(o==null?void 0:o.key),target:(e==null?void 0:e.target)||(o==null?void 0:o.target)}));return this.isBloom&&s.enableBloom(),t&&(yield Promise.all(this.children.map(f=>f.instantiate({cloneMaterial:i,target:s})))),s.isInstantiate=!0,s})}erase(){this.lead.erase(this)}handleMaterialChange(e){}enableBloom(){var e;(e=this.pencil.composerController)==null||e.setBloomSelection(this,!0),this.isBloom=!0}disableBloom(){var e;(e=this.pencil.composerController)==null||e.setBloomSelection(this,!1),this.isBloom=!1}dispose(){var e;if(super.dispose(),(e=this.pencil.composerController)==null||e.bloomSelection.delete(this),this.lead&&(this.lead.objects.delete(this.key),this.lead.objectWrapChindIdMap.delete(this),this.object3d&&this.lead.objMap.delete(this.object3d)),this.disposeTrack){const t=new fe;t.disposeMaterial=!1,t.track(this),t.dispose()}}}function Ve(n,e){return n.map(t=>{const i=[];let r;return t.forEach(o=>{if(r){const u=O.geoDistance(o,r)*180/Math.PI;if(u>e){const s=O.geoInterpolate(r,o),c=1/Math.ceil(u/e);let l=c;for(;l<1;)i.push(s(l)),l+=c}}i.push(r=o)}),i})}function Te(n,{minLng:e,maxLng:t,minLat:i,maxLat:r}={}){const o=Math.round(te(360/n,2)/Math.PI),u=(1+Math.sqrt(5))/2,s=d=>d/u*360%360-180,c=d=>Math.acos(2*d/o-1)/Math.PI*180-90,l=d=>o*(Math.cos((d+90)*Math.PI/180)+1)/2,f=[r!==void 0?Math.ceil(l(r)):0,i!==void 0?Math.floor(l(i)):o-1],h=e===void 0&&t===void 0?()=>!0:e===void 0?d=>d<=t:t===void 0?d=>d>=e:t>=e?d=>d>=e&&d<=t:d=>d>=e||d<=t,p=[];for(let d=f[0];d<=f[1];d++){const v=s(d);h(v)&&p.push([v,c(d)])}return p}function Z(n,e,t=!1){return t?O.geoContains(e,n):Me(n,e)}function ze(n,e){const t={type:"Polygon",coordinates:n},[[i,r],[o,u]]=O.geoBounds(t);if(Math.min(Math.abs(o-i),Math.abs(u-r))<e)return[];const s=i>o||u>=89||r<=-89;return Te(e,{minLng:i,maxLng:o,minLat:r,maxLat:u}).filter(c=>Z(c,t,s))}function Le(n,{resolution:e=1/0,bbox:t,projection:i}={}){const r=Ve(n,e),o=_.merge(r),u=ze(n,e),s=[...o,...u],c={type:"Polygon",coordinates:n},[[l,f],[h,p]]=O.geoBounds(c),d=l>h||p>=89||f<=-89;let v=[];if(d){const g=xe.geoVoronoi(s).triangles(),S=new Map(s.map(([C,P],z)=>[`${C}-${P}`,z]));g.features.forEach(C=>{const P=C.geometry.coordinates[0].slice(0,3).reverse(),z=[];if(P.forEach(([B,q])=>{const k=`${B}-${q}`;S.has(k)&&z.push(S.get(k))}),z.length===3){if(z.some(B=>B<o.length)){const B=C.properties.circumcenter;if(!Z(B,c,d))return}v.push(...z)}})}else if(u.length){const g=ye.from(s);for(let S=0,C=g.triangles.length;S<C;S+=3){const P=[2,1,0].map(B=>g.triangles[S+B]),z=P.map(B=>s[B]);if(P.some(B=>B<o.length)){const B=[0,1].map(q=>_.mean(z,k=>k[q]));if(!Z(B,c,d))continue}v.push(...P)}}else{const{vertices:g,holes:S=[]}=X.flatten(r);v=X(g,S,2)}let m=t?[t[0],t[2]]:_.extent(s,g=>g[0]),b=t?[t[1],t[3]]:_.extent(s,g=>g[1]);if(i){const[g,S]=i([m[0],b[0]]),[C,P]=i([m[1],b[1]]);m=[g,C],b=[-S,-P]}const w=se.scaleLinear(m,[0,1]),j=se.scaleLinear(b,[0,1]),D=s.map(([g,S])=>{if(i){const[C,P]=i([g,S]);return[w(C),j(-P)]}else return[w(g),j(S)]});return{contour:r,triangles:{points:s,indices:v,uvs:D}}}const oe=new a.BufferGeometry().setAttribute?"setAttribute":"addAttribute";function G(n,e,t,i){const r=n.map(o=>o.map(([u,s])=>{if(i){const[c,l]=i([u,s]);return[c,-l,e]}return t?Q.polar2Cartesian(u,s,e):[u,s,e]}));return X.flatten(r)}function _e(n,e,t,i,r){const{vertices:o,holes:u}=G(n,e,i,r),{vertices:s}=G(n,t,i,r),c=_.merge([s,o]),l=Math.round(s.length/3),f=new Set(u);let h=0;const p=[];for(let v=0;v<l;v++){let m=v+1;if(m===l)m=h;else if(f.has(m)){const b=m;m=h,h=b}p.push(v,v+l,m+l),p.push(m+l,m,v)}const d=[];for(let v=1;v>=0;v--)for(let m=0;m<l;m+=1)d.push(m/(l-1),v);return{indices:p,vertices:c,uvs:d,topVerts:s}}function ae(n,e,t,i,r,o){return{indices:i?n.indices:n.indices.slice().reverse(),vertices:G([n.points],e,r,o).vertices,uvs:t}}const he=({polygonGeoJson:n,startHeight:e,endHeight:t,curvatureResolution:i=1,cartesian:r=!0,hasSide:o=!0,hasBottom:u=!1,hasTop:s=!1,projection:c,bbox:l})=>{n.forEach(w=>{ge(w)||w.reverse()});const{contour:f,triangles:h}=Le(n,{resolution:i,bbox:l,projection:c});let p={},d;o&&(p=_e(f,e!=null?e:t,t!=null?t:e,r,c),d=p.topVerts);let v=[];(u||s)&&(v=_.merge(h.uvs));let m={};u&&(m=ae(h,e,v,!1,r,c));let b={};return s&&(b=ae(h,t,v,!0,r,c)),{contour:f,triangles:h,sideTorso:p,bottomCap:m,topCap:b,topVerts:d}};class Ee extends a.BufferGeometry{constructor(e,t={}){super(),this.type="PolygonBufferGeometry",this.parameters=E({polygonGeoJson:e,startHeight:0,endHeight:1,hasTop:!0,topFirst:!1,hasBottom:!0,hasSide:!0,curvatureResolution:1,cartesian:!0,userDataRsoOffset:0},t);const{endHeight:i,hasTop:r,topFirst:o,hasBottom:u,hasSide:s,cartesian:c,userDataRsoOffset:l,projection:f}=this.parameters,{contour:h,sideTorso:p,topVerts:d,bottomCap:v,topCap:m}=he(E({},this.parameters));let b=[],w=[],j=[],D=0;const A=g=>{const S=Math.round(b.length/3),C=j.length;b=b.concat(g.vertices),w=w.concat(g.uvs),j=j.concat(S?g.indices.map(P=>P+S):g.indices),this.addGroup(C,j.length-C,D++)};r&&o&&A(m),s&&(A(p),this.userData.topVerts=l?G(h,i+l,c,f).vertices:d),u&&A(v),r&&!o&&A(m),this.setIndex(j),this[oe]("position",new a.Float32BufferAttribute(b,3)),this[oe]("uv",new a.Float32BufferAttribute(w,2)),this.computeVertexNormals()}}const Oe=`
5
5
  #include <fog_pars_fragment>
6
6
  #include <logdepthbuf_pars_fragment>
7
7
 
@@ -137,4 +137,4 @@ void main() {
137
137
  #include <logdepthbuf_vertex>
138
138
  #include <fog_vertex>
139
139
  }
140
- `;class We extends a.ShaderMaterial{constructor(e={}){const j=e,{lineWidth:t=1,color:r="#ffffff",opacity:i=1,map:o=null,dashOffset:u=0,dashArray:s=0,dashRatio:c=0,sizeAttenuation:l=!0,offsetLoop:f=!0,offset:h=new a.Vector2(0,0),scaleDown:p=0,alphaMap:d=void 0,alphaTest:v=0,repeat:m=new a.Vector2(1,1),resolution:b=new a.Vector2(1,1)}=j,w=re(j,["lineWidth","color","opacity","map","dashOffset","dashArray","dashRatio","sizeAttenuation","offsetLoop","offset","scaleDown","alphaMap","alphaTest","repeat","resolution"]);super(R(E({},w),{uniforms:{lineWidth:{value:t},color:{value:new a.Color(r)},opacity:{value:i},map:{value:o},useMap:{value:o?1:0},resolution:{value:b},sizeAttenuation:{value:l?1:0},offset:{value:h},offsetLoop:{value:f?1:0},dashArray:{value:s},dashOffset:{value:u},dashRatio:{value:c},useDash:{value:s>0?1:0},scaleDown:{value:p/10},alphaTest:{value:v},alphaMap:{value:d},useAlphaMap:{value:d?1:0},repeat:{value:m}},vertexShader:ke,fragmentShader:Oe})),this.type="MeshLineMaterial"}get color(){return this.uniforms.color.value}set color(e){this.uniforms.color.value=new a.Color(e)}get opacity(){var e;return((e=this.uniforms)==null?void 0:e.opacity.value)||1}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get alphaTest(){return this.uniforms.alphaTest.value}set alphaTest(e){this.uniforms&&(this.uniforms.alphaTest.value=e)}get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e,this.uniforms.useMap.value=e?1:0}get repeat(){return this.uniforms.repeat.value}set repeat(e){this.uniforms.repeat.value.copy(e)}get lineWidth(){return this.uniforms.lineWidth.value}set lineWidth(e){this.uniforms.lineWidth.value=e}get sizeAttenuation(){return this.uniforms.sizeAttenuation.value===1}set sizeAttenuation(e){this.uniforms.sizeAttenuation.value=e?1:0}}const F=new a.Vector4,ce=new a.Vector3,le=new a.Vector3,y=new a.Vector4,M=new a.Vector4,I=new a.Vector4,$=new a.Vector3,K=new a.Matrix4,x=new a.Line3,ue=new a.Vector3,N=new a.Box3,U=new a.Sphere,V=new a.Vector4;let T,L;function de(n,e,t){return V.set(0,0,-e,1).applyMatrix4(n.projectionMatrix),V.multiplyScalar(1/V.w),V.x=L/t.width,V.y=L/t.height,V.applyMatrix4(n.projectionMatrixInverse),V.multiplyScalar(1/V.w),Math.abs(Math.max(V.x,V.y))}function Ne(n,e){const t=n.matrixWorld,r=n.geometry,i=r.attributes.instanceStart,o=r.attributes.instanceEnd,u=Math.min(r.instanceCount,i.count);for(let s=0,c=u;s<c;s++){x.start.fromBufferAttribute(i,s),x.end.fromBufferAttribute(o,s),x.applyMatrix4(t);const l=new a.Vector3,f=new a.Vector3;T.distanceSqToSegment(x.start,x.end,f,l),f.distanceTo(l)<L*.5&&e.push({point:f,pointOnLine:l,distance:T.origin.distanceTo(f),object:n,face:null,faceIndex:s,uv:null,uv1:null})}}function Ue(n,e,t){const r=e.projectionMatrix,o=n.material.resolution,u=n.matrixWorld,s=n.geometry,c=s.attributes.instanceStart,l=s.attributes.instanceEnd,f=Math.min(s.instanceCount,c.count),h=-e.near;T.at(1,I),I.w=1,I.applyMatrix4(e.matrixWorldInverse),I.applyMatrix4(r),I.multiplyScalar(1/I.w),I.x*=o.x/2,I.y*=o.y/2,I.z=0,$.copy(I),K.multiplyMatrices(e.matrixWorldInverse,u);for(let p=0,d=f;p<d;p++){if(y.fromBufferAttribute(c,p),M.fromBufferAttribute(l,p),y.w=1,M.w=1,y.applyMatrix4(K),M.applyMatrix4(K),y.z>h&&M.z>h)continue;if(y.z>h){const D=y.z-M.z,A=(y.z-h)/D;y.lerp(M,A)}else if(M.z>h){const D=M.z-y.z,A=(M.z-h)/D;M.lerp(y,A)}y.applyMatrix4(r),M.applyMatrix4(r),y.multiplyScalar(1/y.w),M.multiplyScalar(1/M.w),y.x*=o.x/2,y.y*=o.y/2,M.x*=o.x/2,M.y*=o.y/2,x.start.copy(y),x.start.z=0,x.end.copy(M),x.end.z=0;const m=x.closestPointToPointParameter($,!0);x.at(m,ue);const b=a.MathUtils.lerp(y.z,M.z,m),w=b>=-1&&b<=1,j=$.distanceTo(ue)<L*.5;if(w&&j){x.start.fromBufferAttribute(c,p),x.end.fromBufferAttribute(l,p),x.start.applyMatrix4(u),x.end.applyMatrix4(u);const D=new a.Vector3,A=new a.Vector3;T.distanceSqToSegment(x.start,x.end,A,D),t.push({point:A,pointOnLine:D,distance:T.origin.distanceTo(A),object:n,face:null,faceIndex:p,uv:null,uv1:null})}}}class Ge extends a.Mesh{constructor(e=new Se.LineSegmentsGeometry,t){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,r=e.attributes.instanceEnd,i=new Float32Array(2*t.count);for(let u=0,s=0,c=t.count;u<c;u++,s+=2)ce.fromBufferAttribute(t,u),le.fromBufferAttribute(r,u),i[s]=s===0?0:i[s-1],i[s+1]=i[s]+ce.distanceTo(le);const o=new a.InstancedInterleavedBuffer(i,2,1);return e.setAttribute("instanceDistanceStart",new a.InterleavedBufferAttribute(o,1,0)),e.setAttribute("instanceDistanceEnd",new a.InterleavedBufferAttribute(o,1,1)),this}raycast(e,t){const r=this.material.worldUnits,i=e.camera;i===null&&!r&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const o=e.params.Line2!==void 0&&e.params.Line2.threshold||0;T=e.ray;const u=this.matrixWorld,s=this.geometry,c=this.material;L=c.linewidth+o,s.boundingSphere===null&&s.computeBoundingSphere(),U.copy(s.boundingSphere).applyMatrix4(u);let l;if(r)l=L*.5;else{const h=Math.max(i.near,U.distanceToPoint(T.origin));l=de(i,h,c.resolution)}if(U.radius+=l,T.intersectsSphere(U)===!1)return;s.boundingBox===null&&s.computeBoundingBox(),N.copy(s.boundingBox).applyMatrix4(u);let f;if(r)f=L*.5;else{const h=Math.max(i.near,N.distanceToPoint(T.origin));f=de(i,h,c.resolution)}N.expandByScalar(f),T.intersectsBox(N)!==!1&&(r?Ne(this,t):Ue(this,i,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(F),this.material.uniforms.resolution.value.set(F.z,F.w))}}exports.BLOOM_SCENE=je;exports.BaseObject=Y;exports.IS_DEV=Ce;exports.LineSegments2=Ge;exports.MeshLineMaterial=We;exports.PolygonGeometry=Ee;exports.ResourceTracker=fe;exports.getMetas=he;
140
+ `;class We extends a.ShaderMaterial{constructor(e={}){const j=e,{lineWidth:t=1,color:i="#ffffff",opacity:r=1,map:o=null,dashOffset:u=0,dashArray:s=0,dashRatio:c=0,sizeAttenuation:l=!0,offsetLoop:f=!0,offset:h=new a.Vector2(0,0),scaleDown:p=0,alphaMap:d=void 0,alphaTest:v=0,repeat:m=new a.Vector2(1,1),resolution:b=new a.Vector2(1,1)}=j,w=ie(j,["lineWidth","color","opacity","map","dashOffset","dashArray","dashRatio","sizeAttenuation","offsetLoop","offset","scaleDown","alphaMap","alphaTest","repeat","resolution"]);super(R(E({},w),{uniforms:{lineWidth:{value:t},color:{value:new a.Color(i)},opacity:{value:r},map:{value:o},useMap:{value:o?1:0},resolution:{value:b},sizeAttenuation:{value:l?1:0},offset:{value:h},offsetLoop:{value:f?1:0},dashArray:{value:s},dashOffset:{value:u},dashRatio:{value:c},useDash:{value:s>0?1:0},scaleDown:{value:p/10},alphaTest:{value:v},alphaMap:{value:d},useAlphaMap:{value:d?1:0},repeat:{value:m}},vertexShader:ke,fragmentShader:Oe})),this.type="MeshLineMaterial"}get color(){return this.uniforms.color.value}set color(e){this.uniforms.color.value=new a.Color(e)}get opacity(){var e;return((e=this.uniforms)==null?void 0:e.opacity.value)||1}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get alphaTest(){return this.uniforms.alphaTest.value}set alphaTest(e){this.uniforms&&(this.uniforms.alphaTest.value=e)}get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e,this.uniforms.useMap.value=e?1:0}get repeat(){return this.uniforms.repeat.value}set repeat(e){this.uniforms.repeat.value.copy(e)}get lineWidth(){return this.uniforms.lineWidth.value}set lineWidth(e){this.uniforms.lineWidth.value=e}get sizeAttenuation(){return this.uniforms.sizeAttenuation.value===1}set sizeAttenuation(e){this.uniforms.sizeAttenuation.value=e?1:0}}const F=new a.Vector4,ce=new a.Vector3,le=new a.Vector3,y=new a.Vector4,M=new a.Vector4,I=new a.Vector4,$=new a.Vector3,K=new a.Matrix4,x=new a.Line3,ue=new a.Vector3,N=new a.Box3,U=new a.Sphere,V=new a.Vector4;let T,L;function de(n,e,t){return V.set(0,0,-e,1).applyMatrix4(n.projectionMatrix),V.multiplyScalar(1/V.w),V.x=L/t.width,V.y=L/t.height,V.applyMatrix4(n.projectionMatrixInverse),V.multiplyScalar(1/V.w),Math.abs(Math.max(V.x,V.y))}function Ne(n,e){const t=n.matrixWorld,i=n.geometry,r=i.attributes.instanceStart,o=i.attributes.instanceEnd,u=Math.min(i.instanceCount,r.count);for(let s=0,c=u;s<c;s++){x.start.fromBufferAttribute(r,s),x.end.fromBufferAttribute(o,s),x.applyMatrix4(t);const l=new a.Vector3,f=new a.Vector3;T.distanceSqToSegment(x.start,x.end,f,l),f.distanceTo(l)<L*.5&&e.push({point:f,pointOnLine:l,distance:T.origin.distanceTo(f),object:n,face:null,faceIndex:s,uv:null,uv1:null})}}function Ue(n,e,t){const i=e.projectionMatrix,o=n.material.resolution,u=n.matrixWorld,s=n.geometry,c=s.attributes.instanceStart,l=s.attributes.instanceEnd,f=Math.min(s.instanceCount,c.count),h=-e.near;T.at(1,I),I.w=1,I.applyMatrix4(e.matrixWorldInverse),I.applyMatrix4(i),I.multiplyScalar(1/I.w),I.x*=o.x/2,I.y*=o.y/2,I.z=0,$.copy(I),K.multiplyMatrices(e.matrixWorldInverse,u);for(let p=0,d=f;p<d;p++){if(y.fromBufferAttribute(c,p),M.fromBufferAttribute(l,p),y.w=1,M.w=1,y.applyMatrix4(K),M.applyMatrix4(K),y.z>h&&M.z>h)continue;if(y.z>h){const D=y.z-M.z,A=(y.z-h)/D;y.lerp(M,A)}else if(M.z>h){const D=M.z-y.z,A=(M.z-h)/D;M.lerp(y,A)}y.applyMatrix4(i),M.applyMatrix4(i),y.multiplyScalar(1/y.w),M.multiplyScalar(1/M.w),y.x*=o.x/2,y.y*=o.y/2,M.x*=o.x/2,M.y*=o.y/2,x.start.copy(y),x.start.z=0,x.end.copy(M),x.end.z=0;const m=x.closestPointToPointParameter($,!0);x.at(m,ue);const b=a.MathUtils.lerp(y.z,M.z,m),w=b>=-1&&b<=1,j=$.distanceTo(ue)<L*.5;if(w&&j){x.start.fromBufferAttribute(c,p),x.end.fromBufferAttribute(l,p),x.start.applyMatrix4(u),x.end.applyMatrix4(u);const D=new a.Vector3,A=new a.Vector3;T.distanceSqToSegment(x.start,x.end,A,D),t.push({point:A,pointOnLine:D,distance:T.origin.distanceTo(A),object:n,face:null,faceIndex:p,uv:null,uv1:null})}}}class Ge extends a.Mesh{constructor(e=new Se.LineSegmentsGeometry,t){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let u=0,s=0,c=t.count;u<c;u++,s+=2)ce.fromBufferAttribute(t,u),le.fromBufferAttribute(i,u),r[s]=s===0?0:r[s-1],r[s+1]=r[s]+ce.distanceTo(le);const o=new a.InstancedInterleavedBuffer(r,2,1);return e.setAttribute("instanceDistanceStart",new a.InterleavedBufferAttribute(o,1,0)),e.setAttribute("instanceDistanceEnd",new a.InterleavedBufferAttribute(o,1,1)),this}raycast(e,t){const i=this.material.worldUnits,r=e.camera;r===null&&!i&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const o=e.params.Line2!==void 0&&e.params.Line2.threshold||0;T=e.ray;const u=this.matrixWorld,s=this.geometry,c=this.material;L=c.linewidth+o,s.boundingSphere===null&&s.computeBoundingSphere(),U.copy(s.boundingSphere).applyMatrix4(u);let l;if(i)l=L*.5;else{const h=Math.max(r.near,U.distanceToPoint(T.origin));l=de(r,h,c.resolution)}if(U.radius+=l,T.intersectsSphere(U)===!1)return;s.boundingBox===null&&s.computeBoundingBox(),N.copy(s.boundingBox).applyMatrix4(u);let f;if(i)f=L*.5;else{const h=Math.max(r.near,N.distanceToPoint(T.origin));f=de(r,h,c.resolution)}N.expandByScalar(f),T.intersectsBox(N)!==!1&&(i?Ne(this,t):Ue(this,r,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(F),this.material.uniforms.resolution.value.set(F.z,F.w))}}exports.BLOOM_SCENE=je;exports.BaseObject=Y;exports.IS_DEV=Ce;exports.LineSegments2=Ge;exports.MeshLineMaterial=We;exports.PolygonGeometry=Ee;exports.ResourceTracker=fe;exports.getMetas=he;
@@ -35,7 +35,7 @@ var rt = (n, t, e) => new Promise((i, s) => {
35
35
  }, r = (o) => o.done ? i(o.value) : Promise.resolve(o.value).then(a, l);
36
36
  r((e = e.apply(n, t)).next());
37
37
  });
38
- import { Material as at, Object3D as N, Texture as ot, BufferGeometry as Z, Float32BufferAttribute as R, PointsMaterial as Dt, Points as J, InstancedMesh as xt, Vector3 as I, Quaternion as Bt, Group as Tt, Mesh as wt, Sprite as ct, Box3 as St, ShaderMaterial as zt, Vector2 as q, Color as lt, Vector4 as O, Matrix4 as _t, Line3 as Et, Sphere as Lt, InstancedInterleavedBuffer as Ot, InterleavedBufferAttribute as ut, MathUtils as Vt } from "three";
38
+ import { Material as at, Object3D as N, Texture as ot, BufferGeometry as Z, Float32BufferAttribute as R, PointsMaterial as Bt, Points as J, InstancedMesh as xt, Vector3 as I, Quaternion as Dt, Group as Tt, Mesh as wt, Sprite as ct, Box3 as St, ShaderMaterial as zt, Vector2 as q, Color as lt, Vector4 as O, Matrix4 as _t, Line3 as Et, Sphere as Lt, InstancedInterleavedBuffer as Ot, InterleavedBufferAttribute as ut, MathUtils as Vt } from "three";
39
39
  import { CSS2DObject as kt } from "three/examples/jsm/renderers/CSS2DRenderer";
40
40
  import { CSS3DObject as Wt, CSS3DSprite as Ut } from "three/examples/jsm/renderers/CSS3DRenderer";
41
41
  import { geoBounds as jt, geoContains as Nt, geoDistance as Rt, geoInterpolate as Gt } from "d3-geo";
@@ -49,7 +49,7 @@ import Xt from "@turf/boolean-point-in-polygon";
49
49
  import { geoVoronoi as Yt } from "d3-geo-voronoi";
50
50
  import { scaleLinear as ht } from "d3-scale";
51
51
  import { LineSegmentsGeometry as Zt } from "three/examples/jsm/lines/LineSegmentsGeometry";
52
- const Jt = 0, Be = 1, Ht = 2, Te = !1;
52
+ const Jt = 0, De = 1, Ht = 2, Te = !1;
53
53
  class te {
54
54
  constructor() {
55
55
  this.resources = /* @__PURE__ */ new Set(), this.disposeMaterial = !0, this.disposeVideo = !0;
@@ -100,7 +100,7 @@ const ee = (n, t = 1) => {
100
100
  "scaleAtt",
101
101
  new R(new Array(t).fill(1), 1)
102
102
  );
103
- const i = n.material, s = new Dt({
103
+ const i = n.material, s = new Bt({
104
104
  size: 10,
105
105
  map: i.map,
106
106
  alphaMap: i.alphaMap,
@@ -131,7 +131,7 @@ const ee = (n, t = 1) => {
131
131
  if (n instanceof xt || n.isInstantiate)
132
132
  n.setMatrixAt(s, r);
133
133
  else if (n instanceof J || n.type === "Points") {
134
- const c = n.geometry, f = c.attributes.position.array, d = c.attributes.scaleAtt.array, h = new I(), u = new I(), m = new Bt(), p = s * 3, v = s * 1;
134
+ const c = n.geometry, f = c.attributes.position.array, d = c.attributes.scaleAtt.array, h = new I(), u = new I(), m = new Dt(), p = s * 3, v = s * 1;
135
135
  r.decompose(h, m, u), f[p] = h.x, f[p + 1] = h.y, f[p + 2] = h.z, d[v] = Math.max(u.x, u.y, u.z), c.attributes.position.needsUpdate = !0, c.attributes.scaleAtt.needsUpdate = !0;
136
136
  }
137
137
  });
@@ -284,7 +284,7 @@ class pt extends ne {
284
284
  resize(t, e) {
285
285
  }
286
286
  show() {
287
- return this.object3d.visible = !0, this.object3d.layers.set(Jt), this;
287
+ return this.object3d.visible = !0, this.object3d.layers.set(Jt), this.isBloom && this.enableBloom(), this;
288
288
  }
289
289
  hide() {
290
290
  return this.object3d.visible = !1, this.object3d.layers.set(Ht), this;
@@ -443,10 +443,10 @@ function ce(n, { resolution: t = 1 / 0, bbox: e, projection: i } = {}) {
443
443
  f <= -89;
444
444
  let m = [];
445
445
  if (u) {
446
- const g = Yt(r).triangles(), x = new Map(
446
+ const b = Yt(r).triangles(), x = new Map(
447
447
  r.map(([A, C], _) => [`${A}-${C}`, _])
448
448
  );
449
- g.features.forEach((A) => {
449
+ b.features.forEach((A) => {
450
450
  const C = A.geometry.coordinates[0].slice(0, 3).reverse(), _ = [];
451
451
  if (C.forEach(([P, F]) => {
452
452
  const V = `${P}-${F}`;
@@ -465,9 +465,9 @@ function ce(n, { resolution: t = 1 / 0, bbox: e, projection: i } = {}) {
465
465
  }
466
466
  });
467
467
  } else if (l.length) {
468
- const g = Qt.from(r);
469
- for (let x = 0, A = g.triangles.length; x < A; x += 3) {
470
- const C = [2, 1, 0].map((P) => g.triangles[x + P]), _ = C.map((P) => r[P]);
468
+ const b = Qt.from(r);
469
+ for (let x = 0, A = b.triangles.length; x < A; x += 3) {
470
+ const C = [2, 1, 0].map((P) => b.triangles[x + P]), _ = C.map((P) => r[P]);
471
471
  if (C.some((P) => P < a.length)) {
472
472
  const P = [0, 1].map(
473
473
  (F) => $t(_, (V) => V[F])
@@ -482,22 +482,22 @@ function ce(n, { resolution: t = 1 / 0, bbox: e, projection: i } = {}) {
482
482
  m.push(...C);
483
483
  }
484
484
  } else {
485
- const { vertices: g, holes: x = [] } = At(s);
486
- m = qt(g, x, 2);
485
+ const { vertices: b, holes: x = [] } = At(s);
486
+ m = qt(b, x, 2);
487
487
  }
488
- let p = e ? [e[0], e[2]] : dt(r, (g) => g[0]), v = e ? [e[1], e[3]] : dt(r, (g) => g[1]);
488
+ let p = e ? [e[0], e[2]] : dt(r, (b) => b[0]), v = e ? [e[1], e[3]] : dt(r, (b) => b[1]);
489
489
  if (i) {
490
- const [g, x] = i([p[0], v[0]]), [A, C] = i([p[1], v[1]]);
491
- p = [g, A], v = [-x, -C];
490
+ const [b, x] = i([p[0], v[0]]), [A, C] = i([p[1], v[1]]);
491
+ p = [b, A], v = [-x, -C];
492
492
  }
493
- const w = ht(p, [0, 1]), S = ht(v, [0, 1]), D = r.map(([g, x]) => {
493
+ const w = ht(p, [0, 1]), S = ht(v, [0, 1]), B = r.map(([b, x]) => {
494
494
  if (i) {
495
- const [A, C] = i([g, x]);
495
+ const [A, C] = i([b, x]);
496
496
  return [w(A), S(-C)];
497
497
  } else
498
- return [w(g), S(x)];
498
+ return [w(b), S(x)];
499
499
  });
500
- return { contour: s, triangles: { points: r, indices: m, uvs: D } };
500
+ return { contour: s, triangles: { points: r, indices: m, uvs: B } };
501
501
  }
502
502
  const mt = new Z().setAttribute ? "setAttribute" : "addAttribute";
503
503
  function G(n, t, e, i) {
@@ -626,12 +626,12 @@ class ze extends Z {
626
626
  userDataRsoOffset: c,
627
627
  projection: f
628
628
  } = this.parameters, { contour: d, sideTorso: h, topVerts: u, bottomCap: m, topCap: p } = ue(L({}, this.parameters));
629
- let v = [], w = [], S = [], D = 0;
630
- const j = (g) => {
629
+ let v = [], w = [], S = [], B = 0;
630
+ const j = (b) => {
631
631
  const x = Math.round(v.length / 3), A = S.length;
632
- v = v.concat(g.vertices), w = w.concat(g.uvs), S = S.concat(
633
- x ? g.indices.map((C) => C + x) : g.indices
634
- ), this.addGroup(A, S.length - A, D++);
632
+ v = v.concat(b.vertices), w = w.concat(b.uvs), S = S.concat(
633
+ x ? b.indices.map((C) => C + x) : b.indices
634
+ ), this.addGroup(A, S.length - A, B++);
635
635
  };
636
636
  s && a && j(p), r && (j(h), this.userData.topVerts = c ? G(
637
637
  d,
@@ -886,7 +886,7 @@ class _e extends zt {
886
886
  this.uniforms.sizeAttenuation.value = t ? 1 : 0;
887
887
  }
888
888
  }
889
- const K = new O(), gt = new I(), yt = new I(), y = new O(), b = new O(), B = new O(), Q = new I(), X = new _t(), M = new Et(), bt = new I(), W = new St(), U = new Lt(), T = new O();
889
+ const K = new O(), bt = new I(), gt = new I(), g = new O(), y = new O(), D = new O(), Q = new I(), X = new _t(), M = new Et(), yt = new I(), W = new St(), U = new Lt(), T = new O();
890
890
  let z, E;
891
891
  function Mt(n, t, e) {
892
892
  return T.set(0, 0, -t, 1).applyMatrix4(n.projectionMatrix), T.multiplyScalar(1 / T.w), T.x = E / e.width, T.y = E / e.height, T.applyMatrix4(n.projectionMatrixInverse), T.multiplyScalar(1 / T.w), Math.abs(Math.max(T.x, T.y));
@@ -910,27 +910,27 @@ function he(n, t) {
910
910
  }
911
911
  function pe(n, t, e) {
912
912
  const i = t.projectionMatrix, a = n.material.resolution, l = n.matrixWorld, r = n.geometry, o = r.attributes.instanceStart, c = r.attributes.instanceEnd, f = Math.min(r.instanceCount, o.count), d = -t.near;
913
- z.at(1, B), B.w = 1, B.applyMatrix4(t.matrixWorldInverse), B.applyMatrix4(i), B.multiplyScalar(1 / B.w), B.x *= a.x / 2, B.y *= a.y / 2, B.z = 0, Q.copy(B), X.multiplyMatrices(t.matrixWorldInverse, l);
913
+ z.at(1, D), D.w = 1, D.applyMatrix4(t.matrixWorldInverse), D.applyMatrix4(i), D.multiplyScalar(1 / D.w), D.x *= a.x / 2, D.y *= a.y / 2, D.z = 0, Q.copy(D), X.multiplyMatrices(t.matrixWorldInverse, l);
914
914
  for (let h = 0, u = f; h < u; h++) {
915
- if (y.fromBufferAttribute(o, h), b.fromBufferAttribute(c, h), y.w = 1, b.w = 1, y.applyMatrix4(X), b.applyMatrix4(X), y.z > d && b.z > d)
915
+ if (g.fromBufferAttribute(o, h), y.fromBufferAttribute(c, h), g.w = 1, y.w = 1, g.applyMatrix4(X), y.applyMatrix4(X), g.z > d && y.z > d)
916
916
  continue;
917
- if (y.z > d) {
918
- const D = y.z - b.z, j = (y.z - d) / D;
919
- y.lerp(b, j);
920
- } else if (b.z > d) {
921
- const D = b.z - y.z, j = (b.z - d) / D;
922
- b.lerp(y, j);
917
+ if (g.z > d) {
918
+ const B = g.z - y.z, j = (g.z - d) / B;
919
+ g.lerp(y, j);
920
+ } else if (y.z > d) {
921
+ const B = y.z - g.z, j = (y.z - d) / B;
922
+ y.lerp(g, j);
923
923
  }
924
- y.applyMatrix4(i), b.applyMatrix4(i), y.multiplyScalar(1 / y.w), b.multiplyScalar(1 / b.w), y.x *= a.x / 2, y.y *= a.y / 2, b.x *= a.x / 2, b.y *= a.y / 2, M.start.copy(y), M.start.z = 0, M.end.copy(b), M.end.z = 0;
924
+ g.applyMatrix4(i), y.applyMatrix4(i), g.multiplyScalar(1 / g.w), y.multiplyScalar(1 / y.w), g.x *= a.x / 2, g.y *= a.y / 2, y.x *= a.x / 2, y.y *= a.y / 2, M.start.copy(g), M.start.z = 0, M.end.copy(y), M.end.z = 0;
925
925
  const p = M.closestPointToPointParameter(Q, !0);
926
- M.at(p, bt);
927
- const v = Vt.lerp(y.z, b.z, p), w = v >= -1 && v <= 1, S = Q.distanceTo(bt) < E * 0.5;
926
+ M.at(p, yt);
927
+ const v = Vt.lerp(g.z, y.z, p), w = v >= -1 && v <= 1, S = Q.distanceTo(yt) < E * 0.5;
928
928
  if (w && S) {
929
929
  M.start.fromBufferAttribute(o, h), M.end.fromBufferAttribute(c, h), M.start.applyMatrix4(l), M.end.applyMatrix4(l);
930
- const D = new I(), j = new I();
931
- z.distanceSqToSegment(M.start, M.end, j, D), e.push({
930
+ const B = new I(), j = new I();
931
+ z.distanceSqToSegment(M.start, M.end, j, B), e.push({
932
932
  point: j,
933
- pointOnLine: D,
933
+ pointOnLine: B,
934
934
  distance: z.origin.distanceTo(j),
935
935
  object: n,
936
936
  face: null,
@@ -949,7 +949,7 @@ class Ee extends wt {
949
949
  computeLineDistances() {
950
950
  const t = this.geometry, e = t.attributes.instanceStart, i = t.attributes.instanceEnd, s = new Float32Array(2 * e.count);
951
951
  for (let l = 0, r = 0, o = e.count; l < o; l++, r += 2)
952
- gt.fromBufferAttribute(e, l), yt.fromBufferAttribute(i, l), s[r] = r === 0 ? 0 : s[r - 1], s[r + 1] = s[r] + gt.distanceTo(yt);
952
+ bt.fromBufferAttribute(e, l), gt.fromBufferAttribute(i, l), s[r] = r === 0 ? 0 : s[r - 1], s[r + 1] = s[r] + bt.distanceTo(gt);
953
953
  const a = new Ot(
954
954
  s,
955
955
  2,
@@ -1011,7 +1011,7 @@ class Ee extends wt {
1011
1011
  }
1012
1012
  }
1013
1013
  export {
1014
- Be as B,
1014
+ De as B,
1015
1015
  Te as I,
1016
1016
  Ee as L,
1017
1017
  _e as M,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "gl-draw",
3
- "version": "0.16.0-beta.5",
3
+ "version": "0.16.0-beta.6",
4
4
  "author": "gitplus <hstits@gmail.com>",
5
5
  "scripts": {
6
6
  "start": "bundler-dev",