gl-draw 0.16.0-beta.13 → 0.16.0-beta.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,15 +2,15 @@ var St = Object.defineProperty, At = Object.defineProperties;
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  var Mt = Object.getOwnPropertyDescriptors;
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  var Me = Object.getOwnPropertySymbols;
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  var Rt = Object.prototype.hasOwnProperty, Dt = Object.prototype.propertyIsEnumerable;
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- var Re = (c, e, t) => e in c ? St(c, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : c[e] = t, D = (c, e) => {
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+ var Re = (c, e, t) => e in c ? St(c, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : c[e] = t, U = (c, e) => {
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  for (var t in e || (e = {}))
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  Rt.call(e, t) && Re(c, t, e[t]);
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  if (Me)
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  for (var t of Me(e))
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  Dt.call(e, t) && Re(c, t, e[t]);
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  return c;
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- }, K = (c, e) => At(c, Mt(e));
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- var $ = (c, e, t) => new Promise((s, i) => {
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+ }, te = (c, e) => At(c, Mt(e));
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+ var se = (c, e, t) => new Promise((s, i) => {
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  var r = (a) => {
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  try {
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  n(t.next(a));
@@ -29,7 +29,7 @@ var $ = (c, e, t) => new Promise((s, i) => {
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  import * as Ce from "@tweenjs/tween.js";
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  import Ut from "deepmerge";
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  import zt from "stats-gl";
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- import { Vector3 as j, PerspectiveCamera as kt, Matrix4 as W, ShaderMaterial as Ft, UniformsUtils as Nt, RawShaderMaterial as It, MeshBasicMaterial as jt, PointsMaterial as at, SpriteMaterial as lt, Color as Ht, Layers as Bt, Vector2 as B, WebGLRenderTarget as Vt, HalfFloatType as Yt, MathUtils as Zt, Vector4 as Wt, Quaternion as ht, Spherical as Kt, Box3 as ct, Sphere as $t, Raycaster as dt, AxesHelper as De, CameraHelper as Gt, PointLightHelper as Xt, DirectionalLightHelper as qt, SpotLightHelper as Qt, HemisphereLightHelper as Jt, Box3Helper as Ue, Scene as pt, Group as ze, Camera as es, Loader as mt, FileLoader as Se, Texture as ue, VideoTexture as ts, LoadingManager as ss, DataTexture as is, WebGLRenderer as rs, REVISION as os, Object3D as ns, Timer as as } from "three";
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+ import { Vector3 as j, PerspectiveCamera as kt, Matrix4 as W, ShaderMaterial as Ft, UniformsUtils as Nt, RawShaderMaterial as It, MeshBasicMaterial as jt, PointsMaterial as at, SpriteMaterial as lt, Color as Ht, Layers as Bt, Vector2 as B, WebGLRenderTarget as Vt, HalfFloatType as Yt, MathUtils as Zt, Vector4 as Wt, Quaternion as ht, Spherical as Kt, Box3 as ct, Sphere as $t, Raycaster as dt, AxesHelper as De, CameraHelper as Gt, PointLightHelper as Xt, DirectionalLightHelper as qt, SpotLightHelper as Qt, HemisphereLightHelper as Jt, Box3Helper as Ue, Scene as mt, Group as ze, Camera as es, Loader as pt, FileLoader as Se, Texture as ue, VideoTexture as ts, LoadingManager as ss, DataTexture as is, WebGLRenderer as rs, REVISION as os, Object3D as ns, Timer as as } from "three";
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  import { M as ft, B as Oe, a as ls, R as Pe, I as he } from "./WebGPULineSegments2.module.js";
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  import { EffectComposer as ke } from "three/examples/jsm/postprocessing/EffectComposer";
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  import { RenderPass as hs } from "three/examples/jsm/postprocessing/RenderPass";
@@ -45,8 +45,8 @@ import "three/examples/jsm/utils/BufferGeometryUtils";
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  import "three-bvh-csg";
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  import "three/examples/jsm/lights/RectAreaLightUniformsLib";
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  import "three/examples/jsm/lines/LineSegments2";
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- import { ShaderPass as ps } from "three/examples/jsm/postprocessing/ShaderPass";
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- import { OutputPass as ms } from "three/examples/jsm/postprocessing/OutputPass";
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+ import { ShaderPass as ms } from "three/examples/jsm/postprocessing/ShaderPass";
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+ import { OutputPass as ps } from "three/examples/jsm/postprocessing/OutputPass";
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  import { FullScreenQuad as Fe } from "three/examples/jsm/postprocessing/Pass";
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  import { RectAreaLightHelper as fs } from "three/examples/jsm/helpers/RectAreaLightHelper";
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  import { ViewHelper as us } from "three/examples/jsm/helpers/ViewHelper";
@@ -83,7 +83,7 @@ const M = {
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  TOUCH_SCREEN_PAN: 131072,
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  TOUCH_DOLLY_SCREEN_PAN: 262144,
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  TOUCH_ZOOM_SCREEN_PAN: 524288
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- }), G = {
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+ }), K = {
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  NONE: 0,
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  IN: 1,
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  OUT: -1
@@ -94,7 +94,7 @@ function Y(c) {
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  function H(c) {
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  return c.isOrthographicCamera;
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  }
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- const X = Math.PI * 2, je = Math.PI / 2, ut = 1e-5, ie = Math.PI / 180;
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+ const $ = Math.PI * 2, je = Math.PI / 2, ut = 1e-5, ie = Math.PI / 180;
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  function k(c, e, t) {
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  return Math.max(e, Math.min(t, c));
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  }
@@ -117,25 +117,25 @@ function ce(c, e, t, s, i = 1 / 0, r) {
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  s = Math.max(1e-4, s);
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  const o = 2 / s, n = o * r, a = 1 / (1 + n + 0.48 * n * n + 0.235 * n * n * n);
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  let h = c - e;
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- const m = e, p = i * s;
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- h = k(h, -p, p), e = c - h;
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+ const p = e, m = i * s;
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+ h = k(h, -m, m), e = c - h;
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  const v = (t.value + o * h) * r;
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  t.value = (t.value - o * v) * a;
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  let _ = e + (h + v) * a;
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- return m - c > 0 == _ > m && (_ = m, t.value = (_ - m) / r), _;
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+ return p - c > 0 == _ > p && (_ = p, t.value = (_ - p) / r), _;
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  }
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  function Be(c, e, t, s, i = 1 / 0, r, o) {
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  s = Math.max(1e-4, s);
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  const n = 2 / s, a = n * r, h = 1 / (1 + a + 0.48 * a * a + 0.235 * a * a * a);
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- let m = e.x, p = e.y, v = e.z, _ = c.x - m, f = c.y - p, g = c.z - v;
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- const y = m, l = p, u = v, O = i * s, C = O * O, w = _ * _ + f * f + g * g;
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+ let p = e.x, m = e.y, v = e.z, _ = c.x - p, f = c.y - m, g = c.z - v;
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+ const y = p, l = m, u = v, O = i * s, C = O * O, w = _ * _ + f * f + g * g;
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  if (w > C) {
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  const ve = Math.sqrt(w);
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  _ = _ / ve * O, f = f / ve * O, g = g / ve * O;
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  }
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- m = c.x - _, p = c.y - f, v = c.z - g;
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+ p = c.x - _, m = c.y - f, v = c.z - g;
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  const E = (t.x + n * _) * r, x = (t.y + n * f) * r, R = (t.z + n * g) * r;
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- t.x = (t.x - n * E) * h, t.y = (t.y - n * x) * h, t.z = (t.z - n * R) * h, o.x = m + (_ + E) * h, o.y = p + (f + x) * h, o.z = v + (g + R) * h;
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+ t.x = (t.x - n * E) * h, t.y = (t.y - n * x) * h, t.z = (t.z - n * R) * h, o.x = p + (_ + E) * h, o.y = m + (f + x) * h, o.z = v + (g + R) * h;
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  const V = y - c.x, le = l - c.y, bt = u - c.z, xt = o.x - y, Lt = o.y - l, Pt = o.z - u;
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  return V * xt + le * Lt + bt * Pt > 0 && (o.x = y, o.y = l, o.z = u, t.x = (o.x - y) / r, t.y = (o.y - l) / r, t.z = (o.z - u) / r), o;
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  }
@@ -212,10 +212,10 @@ class ws {
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  }
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  }
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  const de = 1 / 8, bs = /Mac/.test(navigator.platform);
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- let T, Ve, pe, we, U, b, L, q, ne, F, N, Z, Ye, Ze, z, ae, Q, We, be, Ke, xe, Le, me;
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- class te extends ws {
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+ let T, Ve, me, we, D, b, L, G, ne, F, N, Z, Ye, Ze, z, ae, X, We, be, Ke, xe, Le, pe;
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+ class J extends ws {
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  static install(e) {
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- T = e.THREE, Ve = Object.freeze(new T.Vector3(0, 0, 0)), pe = Object.freeze(new T.Vector3(0, 1, 0)), we = Object.freeze(new T.Vector3(0, 0, 1)), U = new T.Vector2(), b = new T.Vector3(), L = new T.Vector3(), q = new T.Vector3(), ne = new T.Vector3(), F = new T.Vector3(), N = new T.Vector3(), Z = new T.Vector3(), Ye = new T.Vector3(), Ze = new T.Vector3(), z = new T.Spherical(), ae = new T.Spherical(), Q = new T.Box3(), We = new T.Box3(), be = new T.Sphere(), Ke = new T.Quaternion(), xe = new T.Quaternion(), Le = new T.Matrix4(), me = new T.Raycaster();
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+ T = e.THREE, Ve = Object.freeze(new T.Vector3(0, 0, 0)), me = Object.freeze(new T.Vector3(0, 1, 0)), we = Object.freeze(new T.Vector3(0, 0, 1)), D = new T.Vector2(), b = new T.Vector3(), L = new T.Vector3(), G = new T.Vector3(), ne = new T.Vector3(), F = new T.Vector3(), N = new T.Vector3(), Z = new T.Vector3(), Ye = new T.Vector3(), Ze = new T.Vector3(), z = new T.Spherical(), ae = new T.Spherical(), X = new T.Box3(), We = new T.Box3(), be = new T.Sphere(), Ke = new T.Quaternion(), xe = new T.Quaternion(), Le = new T.Matrix4(), pe = new T.Raycaster();
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  }
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  /**
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  * list all ACTIONs
@@ -243,7 +243,7 @@ class te extends ws {
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  */
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  constructor(e, t) {
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  super(), this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.minDistance = Number.EPSILON, this.maxDistance = 1 / 0, this.infinityDolly = !1, this.minZoom = 0.01, this.maxZoom = 1 / 0, this.smoothTime = 0.25, this.draggingSmoothTime = 0.125, this.maxSpeed = 1 / 0, this.azimuthRotateSpeed = 1, this.polarRotateSpeed = 1, this.dollySpeed = 1, this.dollyDragInverted = !1, this.truckSpeed = 2, this.dollyToCursor = !1, this.dragToOffset = !1, this.boundaryFriction = 0, this.restThreshold = 0.01, this.colliderMeshes = [], this.cancel = () => {
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- }, this._enabled = !0, this._state = d.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = G.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new T.Vector3(), this._focalOffsetVelocity = new T.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (l, u, O, C) => {
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+ }, this._enabled = !0, this._state = d.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = K.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new T.Vector3(), this._focalOffsetVelocity = new T.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (l, u, O, C) => {
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  let w, E;
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  if (Y(this._camera)) {
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  const x = b.copy(this._camera.position).sub(this._target), R = this._camera.getEffectiveFOV() * ie, V = x.length() * Math.tan(R * 0.5);
@@ -265,7 +265,7 @@ class te extends ws {
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  !0
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  ) : this.truck(w, E, !0);
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  }, this._rotateInternal = (l, u) => {
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- const O = X * this.azimuthRotateSpeed * l / this._elementRect.height, C = X * this.polarRotateSpeed * u / this._elementRect.height;
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+ const O = $ * this.azimuthRotateSpeed * l / this._elementRect.height, C = $ * this.polarRotateSpeed * u / this._elementRect.height;
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  this.rotate(O, C, !0);
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  }, this._dollyInternal = (l, u, O) => {
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  const C = Math.pow(0.95, -l * this.dollySpeed), w = this._sphericalEnd.radius, E = this._sphericalEnd.radius * C, x = k(
@@ -281,7 +281,7 @@ class te extends ws {
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  "camera-controls: `THREE` is undefined. You must first run `CameraControls.install( { THREE: THREE } )`. Check the docs for further information."
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  ), this._camera = e, this._yAxisUpSpace = new T.Quaternion().setFromUnitVectors(
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  this._camera.up,
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- pe
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+ me
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  ), this._yAxisUpSpaceInverse = this._yAxisUpSpace.clone().invert(), this._state = d.NONE, this._target = new T.Vector3(), this._targetEnd = this._target.clone(), this._focalOffset = new T.Vector3(), this._focalOffsetEnd = this._focalOffset.clone(), this._spherical = new T.Spherical().setFromVector3(
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  b.copy(this._camera.position).applyQuaternion(this._yAxisUpSpace)
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  ), this._sphericalEnd = this._spherical.clone(), this._lastDistance = this._spherical.radius, this._zoom = this._camera.zoom, this._zoomEnd = this._zoom, this._lastZoom = this._zoom, this._nearPlaneCorners = [
@@ -380,7 +380,7 @@ class te extends ws {
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  }
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  };
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  let h = -1;
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- const m = (l) => {
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+ const p = (l) => {
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  if (!this._domElement || !this._enabled || this.mouseButtons.wheel === d.NONE) return;
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  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
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  const E = this._domElement.getBoundingClientRect(), x = (l.clientX - E.left) / (E.right - E.left), R = (l.clientY - E.top) / (E.bottom - E.top);
@@ -419,9 +419,9 @@ class te extends ws {
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  }
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  }
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  this.dispatchEvent({ type: "control" });
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- }, p = (l) => {
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+ }, m = (l) => {
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  if (!(!this._domElement || !this._enabled)) {
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- if (this.mouseButtons.right === te.ACTION.NONE) {
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+ if (this.mouseButtons.right === J.ACTION.NONE) {
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  const u = l instanceof PointerEvent ? l.pointerId : 0, O = this._findPointerById(u);
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  O && this._disposePointer(O), this._domElement.ownerDocument.removeEventListener(
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  "pointermove",
@@ -437,8 +437,8 @@ class te extends ws {
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  }
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  }, v = (l) => {
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  if (!this._enabled) return;
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- if (Ee(this._activePointers, U), this._getClientRect(this._elementRect), s.copy(U), i.copy(U), this._activePointers.length >= 2) {
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- const O = U.x - this._activePointers[1].clientX, C = U.y - this._activePointers[1].clientY, w = Math.sqrt(O * O + C * C);
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+ if (Ee(this._activePointers, D), this._getClientRect(this._elementRect), s.copy(D), i.copy(D), this._activePointers.length >= 2) {
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+ const O = D.x - this._activePointers[1].clientX, C = D.y - this._activePointers[1].clientY, w = Math.sqrt(O * O + C * C);
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  r.set(0, w);
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  const E = (this._activePointers[0].clientX + this._activePointers[1].clientX) * 0.5, x = (this._activePointers[0].clientY + this._activePointers[1].clientY) * 0.5;
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  i.set(E, x);
@@ -462,9 +462,9 @@ class te extends ws {
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  ((this._state & d.ROTATE) === d.ROTATE || (this._state & d.TOUCH_ROTATE) === d.TOUCH_ROTATE || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE || (this._state & d.TOUCH_ZOOM_ROTATE) === d.TOUCH_ZOOM_ROTATE) && (this._sphericalEnd.theta = this._spherical.theta, this._sphericalEnd.phi = this._spherical.phi, this._thetaVelocity.value = 0, this._phiVelocity.value = 0), ((this._state & d.TRUCK) === d.TRUCK || (this._state & d.SCREEN_PAN) === d.SCREEN_PAN || (this._state & d.TOUCH_TRUCK) === d.TOUCH_TRUCK || (this._state & d.TOUCH_SCREEN_PAN) === d.TOUCH_SCREEN_PAN || (this._state & d.TOUCH_DOLLY_TRUCK) === d.TOUCH_DOLLY_TRUCK || (this._state & d.TOUCH_DOLLY_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN || (this._state & d.TOUCH_ZOOM_TRUCK) === d.TOUCH_ZOOM_TRUCK || (this._state & d.TOUCH_ZOOM_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN) && (this._targetEnd.copy(this._target), this._targetVelocity.set(0, 0, 0)), ((this._state & d.DOLLY) === d.DOLLY || (this._state & d.TOUCH_DOLLY) === d.TOUCH_DOLLY || (this._state & d.TOUCH_DOLLY_TRUCK) === d.TOUCH_DOLLY_TRUCK || (this._state & d.TOUCH_DOLLY_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN || (this._state & d.TOUCH_DOLLY_OFFSET) === d.TOUCH_DOLLY_OFFSET || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE) && (this._sphericalEnd.radius = this._spherical.radius, this._radiusVelocity.value = 0), ((this._state & d.ZOOM) === d.ZOOM || (this._state & d.TOUCH_ZOOM) === d.TOUCH_ZOOM || (this._state & d.TOUCH_ZOOM_TRUCK) === d.TOUCH_ZOOM_TRUCK || (this._state & d.TOUCH_ZOOM_SCREEN_PAN) === d.TOUCH_ZOOM_SCREEN_PAN || (this._state & d.TOUCH_ZOOM_OFFSET) === d.TOUCH_ZOOM_OFFSET || (this._state & d.TOUCH_ZOOM_ROTATE) === d.TOUCH_ZOOM_ROTATE) && (this._zoomEnd = this._zoom, this._zoomVelocity.value = 0), ((this._state & d.OFFSET) === d.OFFSET || (this._state & d.TOUCH_OFFSET) === d.TOUCH_OFFSET || (this._state & d.TOUCH_DOLLY_OFFSET) === d.TOUCH_DOLLY_OFFSET || (this._state & d.TOUCH_ZOOM_OFFSET) === d.TOUCH_ZOOM_OFFSET) && (this._focalOffsetEnd.copy(this._focalOffset), this._focalOffsetVelocity.set(0, 0, 0)), this.dispatchEvent({ type: "controlstart" });
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  }, _ = () => {
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  if (!this._enabled || !this._dragNeedsUpdate) return;
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- this._dragNeedsUpdate = !1, Ee(this._activePointers, U);
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- const u = this._domElement && this._domElement.ownerDocument.pointerLockElement === this._domElement ? this._lockedPointer || this._activePointers[0] : null, O = u ? -u.deltaX : i.x - U.x, C = u ? -u.deltaY : i.y - U.y;
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- if (i.copy(U), ((this._state & d.ROTATE) === d.ROTATE || (this._state & d.TOUCH_ROTATE) === d.TOUCH_ROTATE || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE || (this._state & d.TOUCH_ZOOM_ROTATE) === d.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(O, C), this._isUserControllingRotate = !0), (this._state & d.DOLLY) === d.DOLLY || (this._state & d.ZOOM) === d.ZOOM) {
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+ this._dragNeedsUpdate = !1, Ee(this._activePointers, D);
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+ const u = this._domElement && this._domElement.ownerDocument.pointerLockElement === this._domElement ? this._lockedPointer || this._activePointers[0] : null, O = u ? -u.deltaX : i.x - D.x, C = u ? -u.deltaY : i.y - D.y;
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+ if (i.copy(D), ((this._state & d.ROTATE) === d.ROTATE || (this._state & d.TOUCH_ROTATE) === d.TOUCH_ROTATE || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE || (this._state & d.TOUCH_ZOOM_ROTATE) === d.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(O, C), this._isUserControllingRotate = !0), (this._state & d.DOLLY) === d.DOLLY || (this._state & d.ZOOM) === d.ZOOM) {
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  const w = this.dollyToCursor ? (s.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, E = this.dollyToCursor ? (s.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0, x = this.dollyDragInverted ? -1 : 1;
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  (this._state & d.DOLLY) === d.DOLLY ? (this._dollyInternal(
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  x * C * de,
@@ -477,14 +477,14 @@ class te extends ws {
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  ), this._isUserControllingZoom = !0);
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  }
479
479
  if ((this._state & d.TOUCH_DOLLY) === d.TOUCH_DOLLY || (this._state & d.TOUCH_ZOOM) === d.TOUCH_ZOOM || (this._state & d.TOUCH_DOLLY_TRUCK) === d.TOUCH_DOLLY_TRUCK || (this._state & d.TOUCH_ZOOM_TRUCK) === d.TOUCH_ZOOM_TRUCK || (this._state & d.TOUCH_DOLLY_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN || (this._state & d.TOUCH_ZOOM_SCREEN_PAN) === d.TOUCH_ZOOM_SCREEN_PAN || (this._state & d.TOUCH_DOLLY_OFFSET) === d.TOUCH_DOLLY_OFFSET || (this._state & d.TOUCH_ZOOM_OFFSET) === d.TOUCH_ZOOM_OFFSET || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE || (this._state & d.TOUCH_ZOOM_ROTATE) === d.TOUCH_ZOOM_ROTATE) {
480
- const w = U.x - this._activePointers[1].clientX, E = U.y - this._activePointers[1].clientY, x = Math.sqrt(w * w + E * E), R = r.y - x;
480
+ const w = D.x - this._activePointers[1].clientX, E = D.y - this._activePointers[1].clientY, x = Math.sqrt(w * w + E * E), R = r.y - x;
481
481
  r.set(0, x);
482
482
  const V = this.dollyToCursor ? (i.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, le = this.dollyToCursor ? (i.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
483
483
  (this._state & d.TOUCH_DOLLY) === d.TOUCH_DOLLY || (this._state & d.TOUCH_DOLLY_ROTATE) === d.TOUCH_DOLLY_ROTATE || (this._state & d.TOUCH_DOLLY_TRUCK) === d.TOUCH_DOLLY_TRUCK || (this._state & d.TOUCH_DOLLY_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN || (this._state & d.TOUCH_DOLLY_OFFSET) === d.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(R * de, V, le), this._isUserControllingDolly = !0) : (this._zoomInternal(R * de, V, le), this._isUserControllingZoom = !0);
484
484
  }
485
485
  ((this._state & d.TRUCK) === d.TRUCK || (this._state & d.TOUCH_TRUCK) === d.TOUCH_TRUCK || (this._state & d.TOUCH_DOLLY_TRUCK) === d.TOUCH_DOLLY_TRUCK || (this._state & d.TOUCH_ZOOM_TRUCK) === d.TOUCH_ZOOM_TRUCK) && (this._truckInternal(O, C, !1, !1), this._isUserControllingTruck = !0), ((this._state & d.SCREEN_PAN) === d.SCREEN_PAN || (this._state & d.TOUCH_SCREEN_PAN) === d.TOUCH_SCREEN_PAN || (this._state & d.TOUCH_DOLLY_SCREEN_PAN) === d.TOUCH_DOLLY_SCREEN_PAN || (this._state & d.TOUCH_ZOOM_SCREEN_PAN) === d.TOUCH_ZOOM_SCREEN_PAN) && (this._truckInternal(O, C, !1, !0), this._isUserControllingTruck = !0), ((this._state & d.OFFSET) === d.OFFSET || (this._state & d.TOUCH_OFFSET) === d.TOUCH_OFFSET || (this._state & d.TOUCH_DOLLY_OFFSET) === d.TOUCH_DOLLY_OFFSET || (this._state & d.TOUCH_ZOOM_OFFSET) === d.TOUCH_ZOOM_OFFSET) && (this._truckInternal(O, C, !0, !1), this._isUserControllingOffset = !0), this.dispatchEvent({ type: "control" });
486
486
  }, f = () => {
487
- Ee(this._activePointers, U), i.copy(U), this._dragNeedsUpdate = !1, (this._activePointers.length === 0 || this._activePointers.length === 1 && this._activePointers[0] === this._lockedPointer) && (this._isDragging = !1), this._activePointers.length === 0 && this._domElement && (this._domElement.ownerDocument.removeEventListener(
487
+ Ee(this._activePointers, D), i.copy(D), this._dragNeedsUpdate = !1, (this._activePointers.length === 0 || this._activePointers.length === 1 && this._activePointers[0] === this._lockedPointer) && (this._isDragging = !1), this._activePointers.length === 0 && this._domElement && (this._domElement.ownerDocument.removeEventListener(
488
488
  "pointermove",
489
489
  n,
490
490
  { passive: !1 }
@@ -535,13 +535,13 @@ class te extends ws {
535
535
  this.unlockPointer();
536
536
  };
537
537
  this._addAllEventListeners = (l) => {
538
- this._domElement = l, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", o), this._domElement.addEventListener("pointercancel", a), this._domElement.addEventListener("wheel", m, {
538
+ this._domElement = l, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", o), this._domElement.addEventListener("pointercancel", a), this._domElement.addEventListener("wheel", p, {
539
539
  passive: !1
540
- }), this._domElement.addEventListener("contextmenu", p);
540
+ }), this._domElement.addEventListener("contextmenu", m);
541
541
  }, this._removeAllEventListeners = () => {
542
- this._domElement && (this._domElement.style.touchAction = "", this._domElement.style.userSelect = "", this._domElement.style.webkitUserSelect = "", this._domElement.removeEventListener("pointerdown", o), this._domElement.removeEventListener("pointercancel", a), this._domElement.removeEventListener("wheel", m, {
542
+ this._domElement && (this._domElement.style.touchAction = "", this._domElement.style.userSelect = "", this._domElement.style.webkitUserSelect = "", this._domElement.removeEventListener("pointerdown", o), this._domElement.removeEventListener("pointercancel", a), this._domElement.removeEventListener("wheel", p, {
543
543
  passive: !1
544
- }), this._domElement.removeEventListener("contextmenu", p), this._domElement.ownerDocument.removeEventListener(
544
+ }), this._domElement.removeEventListener("contextmenu", m), this._domElement.ownerDocument.removeEventListener(
545
545
  "pointermove",
546
546
  n,
547
547
  { passive: !1 }
@@ -821,7 +821,7 @@ class te extends ws {
821
821
  * @category Methods
822
822
  */
823
823
  dollyTo(e, t = !1) {
824
- return this._isUserControllingDolly = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0, this._dollyToNoClamp(
824
+ return this._isUserControllingDolly = !1, this._lastDollyDirection = K.NONE, this._changedDolly = 0, this._dollyToNoClamp(
825
825
  k(e, this.minDistance, this.maxDistance),
826
826
  t
827
827
  );
@@ -981,14 +981,14 @@ class te extends ws {
981
981
  paddingBottom: o = 0,
982
982
  paddingTop: n = 0
983
983
  } = {}) {
984
- const a = [], h = e.isBox3 ? Q.copy(e) : Q.setFromObject(e);
984
+ const a = [], h = e.isBox3 ? X.copy(e) : X.setFromObject(e);
985
985
  h.isEmpty() && (console.warn(
986
986
  "camera-controls: fitTo() cannot be used with an empty box. Aborting"
987
987
  ), Promise.resolve());
988
- const m = He(this._sphericalEnd.theta, je), p = He(this._sphericalEnd.phi, je);
989
- a.push(this.rotateTo(m, p, t));
988
+ const p = He(this._sphericalEnd.theta, je), m = He(this._sphericalEnd.phi, je);
989
+ a.push(this.rotateTo(p, m, t));
990
990
  const v = b.setFromSpherical(this._sphericalEnd).normalize(), _ = Ke.setFromUnitVectors(v, we), f = P(Math.abs(v.y), 1);
991
- f && _.multiply(xe.setFromAxisAngle(pe, m)), _.multiply(this._yAxisUpSpaceInverse);
991
+ f && _.multiply(xe.setFromAxisAngle(me, p)), _.multiply(this._yAxisUpSpaceInverse);
992
992
  const g = We.makeEmpty();
993
993
  L.copy(h.min).applyQuaternion(_), g.expandByPoint(L), L.copy(h.min).setX(h.max.x).applyQuaternion(_), g.expandByPoint(L), L.copy(h.min).setY(h.max.y).applyQuaternion(_), g.expandByPoint(L), L.copy(h.max).setZ(h.min.z).applyQuaternion(_), g.expandByPoint(L), L.copy(h.min).setZ(h.max.z).applyQuaternion(_), g.expandByPoint(L), L.copy(h.max).setY(h.min.y).applyQuaternion(_), g.expandByPoint(L), L.copy(h.max).setX(h.min.x).applyQuaternion(_), g.expandByPoint(L), L.copy(h.max).applyQuaternion(_), g.expandByPoint(L), g.min.x -= i, g.min.y -= o, g.max.x += r, g.max.y += n, _.setFromUnitVectors(we, v), f && _.premultiply(xe.invert()), _.premultiply(this._yAxisUpSpace);
994
994
  const y = g.getSize(b), l = g.getCenter(L).applyQuaternion(_);
@@ -1017,7 +1017,7 @@ class te extends ws {
1017
1017
  * @category Methods
1018
1018
  */
1019
1019
  fitToSphere(e, t) {
1020
- const s = [], r = "isObject3D" in e ? te.createBoundingSphere(e, be) : be.copy(e);
1020
+ const s = [], r = "isObject3D" in e ? J.createBoundingSphere(e, be) : be.copy(e);
1021
1021
  if (s.push(
1022
1022
  this.moveTo(
1023
1023
  r.center.x,
@@ -1046,12 +1046,12 @@ class te extends ws {
1046
1046
  * @category Methods
1047
1047
  */
1048
1048
  setLookAt(e, t, s, i, r, o, n = !1) {
1049
- this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0;
1049
+ this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = K.NONE, this._changedDolly = 0;
1050
1050
  const a = L.set(i, r, o), h = b.set(e, t, s);
1051
1051
  this._targetEnd.copy(a), this._sphericalEnd.setFromVector3(
1052
1052
  h.sub(a).applyQuaternion(this._yAxisUpSpace)
1053
1053
  ), this.normalizeRotations(), this._needsUpdate = !0, n || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
1054
- const m = !n || P(this._target.x, this._targetEnd.x, this.restThreshold) && P(this._target.y, this._targetEnd.y, this.restThreshold) && P(this._target.z, this._targetEnd.z, this.restThreshold) && P(
1054
+ const p = !n || P(this._target.x, this._targetEnd.x, this.restThreshold) && P(this._target.y, this._targetEnd.y, this.restThreshold) && P(this._target.z, this._targetEnd.z, this.restThreshold) && P(
1055
1055
  this._spherical.theta,
1056
1056
  this._sphericalEnd.theta,
1057
1057
  this.restThreshold
@@ -1064,7 +1064,7 @@ class te extends ws {
1064
1064
  this._sphericalEnd.radius,
1065
1065
  this.restThreshold
1066
1066
  );
1067
- return this._createOnRestPromise(m);
1067
+ return this._createOnRestPromise(p);
1068
1068
  }
1069
1069
  /**
1070
1070
  * Similar to setLookAt, but it interpolates between two states.
@@ -1084,13 +1084,13 @@ class te extends ws {
1084
1084
  * @param enableTransition
1085
1085
  * @category Methods
1086
1086
  */
1087
- lerpLookAt(e, t, s, i, r, o, n, a, h, m, p, v, _, f = !1) {
1088
- this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0;
1087
+ lerpLookAt(e, t, s, i, r, o, n, a, h, p, m, v, _, f = !1) {
1088
+ this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = K.NONE, this._changedDolly = 0;
1089
1089
  const g = b.set(i, r, o), y = L.set(e, t, s);
1090
1090
  z.setFromVector3(
1091
1091
  y.sub(g).applyQuaternion(this._yAxisUpSpace)
1092
1092
  );
1093
- const l = q.set(m, p, v), u = L.set(n, a, h);
1093
+ const l = G.set(p, m, v), u = L.set(n, a, h);
1094
1094
  ae.setFromVector3(
1095
1095
  u.sub(l).applyQuaternion(this._yAxisUpSpace)
1096
1096
  ), this._targetEnd.copy(g.lerp(l, _));
@@ -1295,7 +1295,7 @@ class te extends ws {
1295
1295
  * @category Methods
1296
1296
  */
1297
1297
  normalizeRotations() {
1298
- this._sphericalEnd.theta = this._sphericalEnd.theta % X, this._sphericalEnd.theta < 0 && (this._sphericalEnd.theta += X), this._spherical.theta += X * Math.round((this._sphericalEnd.theta - this._spherical.theta) / X);
1298
+ this._sphericalEnd.theta = this._sphericalEnd.theta % $, this._sphericalEnd.theta < 0 && (this._sphericalEnd.theta += $), this._spherical.theta += $ * Math.round((this._sphericalEnd.theta - this._spherical.theta) / $);
1299
1299
  }
1300
1300
  /**
1301
1301
  * stop all transitions.
@@ -1347,7 +1347,7 @@ class te extends ws {
1347
1347
  * @category Methods
1348
1348
  */
1349
1349
  updateCameraUp() {
1350
- this._yAxisUpSpace.setFromUnitVectors(this._camera.up, pe), this._yAxisUpSpaceInverse.copy(this._yAxisUpSpace).invert();
1350
+ this._yAxisUpSpace.setFromUnitVectors(this._camera.up, me), this._yAxisUpSpaceInverse.copy(this._yAxisUpSpace).invert();
1351
1351
  }
1352
1352
  /**
1353
1353
  * Apply current camera-up direction to the camera.
@@ -1375,12 +1375,12 @@ class te extends ws {
1375
1375
  if (A(t))
1376
1376
  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
1377
1377
  else {
1378
- const p = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1378
+ const m = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1379
1379
  this._spherical.theta = ce(
1380
1380
  this._spherical.theta,
1381
1381
  this._sphericalEnd.theta,
1382
1382
  this._thetaVelocity,
1383
- p,
1383
+ m,
1384
1384
  1 / 0,
1385
1385
  e
1386
1386
  ), this._needsUpdate = !0;
@@ -1388,12 +1388,12 @@ class te extends ws {
1388
1388
  if (A(s))
1389
1389
  this._phiVelocity.value = 0, this._spherical.phi = this._sphericalEnd.phi;
1390
1390
  else {
1391
- const p = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1391
+ const m = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1392
1392
  this._spherical.phi = ce(
1393
1393
  this._spherical.phi,
1394
1394
  this._sphericalEnd.phi,
1395
1395
  this._phiVelocity,
1396
- p,
1396
+ m,
1397
1397
  1 / 0,
1398
1398
  e
1399
1399
  ), this._needsUpdate = !0;
@@ -1401,12 +1401,12 @@ class te extends ws {
1401
1401
  if (A(i))
1402
1402
  this._radiusVelocity.value = 0, this._spherical.radius = this._sphericalEnd.radius;
1403
1403
  else {
1404
- const p = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
1404
+ const m = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
1405
1405
  this._spherical.radius = ce(
1406
1406
  this._spherical.radius,
1407
1407
  this._sphericalEnd.radius,
1408
1408
  this._radiusVelocity,
1409
- p,
1409
+ m,
1410
1410
  this.maxSpeed,
1411
1411
  e
1412
1412
  ), this._needsUpdate = !0;
@@ -1414,12 +1414,12 @@ class te extends ws {
1414
1414
  if (A(r.x) && A(r.y) && A(r.z))
1415
1415
  this._targetVelocity.set(0, 0, 0), this._target.copy(this._targetEnd);
1416
1416
  else {
1417
- const p = this._isUserControllingTruck ? this.draggingSmoothTime : this.smoothTime;
1417
+ const m = this._isUserControllingTruck ? this.draggingSmoothTime : this.smoothTime;
1418
1418
  Be(
1419
1419
  this._target,
1420
1420
  this._targetEnd,
1421
1421
  this._targetVelocity,
1422
- p,
1422
+ m,
1423
1423
  this.maxSpeed,
1424
1424
  e,
1425
1425
  this._target
@@ -1428,12 +1428,12 @@ class te extends ws {
1428
1428
  if (A(o.x) && A(o.y) && A(o.z))
1429
1429
  this._focalOffsetVelocity.set(0, 0, 0), this._focalOffset.copy(this._focalOffsetEnd);
1430
1430
  else {
1431
- const p = this._isUserControllingOffset ? this.draggingSmoothTime : this.smoothTime;
1431
+ const m = this._isUserControllingOffset ? this.draggingSmoothTime : this.smoothTime;
1432
1432
  Be(
1433
1433
  this._focalOffset,
1434
1434
  this._focalOffsetEnd,
1435
1435
  this._focalOffsetVelocity,
1436
- p,
1436
+ m,
1437
1437
  this.maxSpeed,
1438
1438
  e,
1439
1439
  this._focalOffset
@@ -1442,46 +1442,46 @@ class te extends ws {
1442
1442
  if (A(n))
1443
1443
  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
1444
1444
  else {
1445
- const p = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
1445
+ const m = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
1446
1446
  this._zoom = ce(
1447
1447
  this._zoom,
1448
1448
  this._zoomEnd,
1449
1449
  this._zoomVelocity,
1450
- p,
1450
+ m,
1451
1451
  1 / 0,
1452
1452
  e
1453
1453
  );
1454
1454
  }
1455
1455
  if (this.dollyToCursor) {
1456
1456
  if (Y(this._camera) && this._changedDolly !== 0) {
1457
- const p = this._spherical.radius - this._lastDistance, v = this._camera, _ = this._getCameraDirection(ne), f = b.copy(_).cross(v.up).normalize();
1457
+ const m = this._spherical.radius - this._lastDistance, v = this._camera, _ = this._getCameraDirection(ne), f = b.copy(_).cross(v.up).normalize();
1458
1458
  f.lengthSq() === 0 && (f.x = 1);
1459
- const g = L.crossVectors(f, _), y = this._sphericalEnd.radius * Math.tan(v.getEffectiveFOV() * ie * 0.5), u = (this._sphericalEnd.radius - p - this._sphericalEnd.radius) / this._sphericalEnd.radius, O = q.copy(this._targetEnd).add(
1459
+ const g = L.crossVectors(f, _), y = this._sphericalEnd.radius * Math.tan(v.getEffectiveFOV() * ie * 0.5), u = (this._sphericalEnd.radius - m - this._sphericalEnd.radius) / this._sphericalEnd.radius, O = G.copy(this._targetEnd).add(
1460
1460
  f.multiplyScalar(
1461
1461
  this._dollyControlCoord.x * y * v.aspect
1462
1462
  )
1463
1463
  ).add(
1464
1464
  g.multiplyScalar(this._dollyControlCoord.y * y)
1465
- ), C = b.copy(this._targetEnd).lerp(O, u), w = this._lastDollyDirection === G.IN && this._spherical.radius <= this.minDistance, E = this._lastDollyDirection === G.OUT && this.maxDistance <= this._spherical.radius;
1465
+ ), C = b.copy(this._targetEnd).lerp(O, u), w = this._lastDollyDirection === K.IN && this._spherical.radius <= this.minDistance, E = this._lastDollyDirection === K.OUT && this.maxDistance <= this._spherical.radius;
1466
1466
  if (this.infinityDolly && (w || E)) {
1467
- this._sphericalEnd.radius -= p, this._spherical.radius -= p;
1468
- const R = L.copy(_).multiplyScalar(-p);
1467
+ this._sphericalEnd.radius -= m, this._spherical.radius -= m;
1468
+ const R = L.copy(_).multiplyScalar(-m);
1469
1469
  C.add(R);
1470
1470
  }
1471
1471
  this._boundary.clampPoint(C, C);
1472
1472
  const x = L.subVectors(C, this._targetEnd);
1473
- this._targetEnd.copy(C), this._target.add(x), this._changedDolly -= p, A(this._changedDolly) && (this._changedDolly = 0);
1473
+ this._targetEnd.copy(C), this._target.add(x), this._changedDolly -= m, A(this._changedDolly) && (this._changedDolly = 0);
1474
1474
  } else if (H(this._camera) && this._changedZoom !== 0) {
1475
- const p = this._zoom - this._lastZoom, v = this._camera, _ = b.set(
1475
+ const m = this._zoom - this._lastZoom, v = this._camera, _ = b.set(
1476
1476
  this._dollyControlCoord.x,
1477
1477
  this._dollyControlCoord.y,
1478
1478
  (v.near + v.far) / (v.near - v.far)
1479
- ).unproject(v), f = L.set(0, 0, -1).applyQuaternion(v.quaternion), g = q.copy(_).add(f.multiplyScalar(-_.dot(v.up))), l = -(this._zoom - p - this._zoom) / this._zoom, u = this._getCameraDirection(ne), O = this._targetEnd.dot(u), C = b.copy(this._targetEnd).lerp(g, l), w = C.dot(u), E = u.multiplyScalar(
1479
+ ).unproject(v), f = L.set(0, 0, -1).applyQuaternion(v.quaternion), g = G.copy(_).add(f.multiplyScalar(-_.dot(v.up))), l = -(this._zoom - m - this._zoom) / this._zoom, u = this._getCameraDirection(ne), O = this._targetEnd.dot(u), C = b.copy(this._targetEnd).lerp(g, l), w = C.dot(u), E = u.multiplyScalar(
1480
1480
  w - O
1481
1481
  );
1482
1482
  C.sub(E), this._boundary.clampPoint(C, C);
1483
1483
  const x = L.subVectors(C, this._targetEnd);
1484
- this._targetEnd.copy(C), this._target.add(x), this._changedZoom -= p, A(this._changedZoom) && (this._changedZoom = 0);
1484
+ this._targetEnd.copy(C), this._target.add(x), this._changedZoom -= m, A(this._changedZoom) && (this._changedZoom = 0);
1485
1485
  }
1486
1486
  }
1487
1487
  this._camera.zoom !== this._zoom && (this._camera.zoom = this._zoom, this._camera.updateProjectionMatrix(), this._updateNearPlaneCorners(), this._needsUpdate = !0), this._dragNeedsUpdate = !0;
@@ -1491,8 +1491,8 @@ class te extends ws {
1491
1491
  b.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse),
1492
1492
  1
1493
1493
  );
1494
- const m = this._needsUpdate;
1495
- return m && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : m ? (this.dispatchEvent({ type: "update" }), A(t, this.restThreshold) && A(s, this.restThreshold) && A(i, this.restThreshold) && A(r.x, this.restThreshold) && A(r.y, this.restThreshold) && A(r.z, this.restThreshold) && A(o.x, this.restThreshold) && A(o.y, this.restThreshold) && A(o.z, this.restThreshold) && A(n, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !m && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = m, this._needsUpdate = !1, m;
1494
+ const p = this._needsUpdate;
1495
+ return p && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : p ? (this.dispatchEvent({ type: "update" }), A(t, this.restThreshold) && A(s, this.restThreshold) && A(i, this.restThreshold) && A(r.x, this.restThreshold) && A(r.y, this.restThreshold) && A(r.z, this.restThreshold) && A(o.x, this.restThreshold) && A(o.y, this.restThreshold) && A(o.z, this.restThreshold) && A(n, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !p && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = p, this._needsUpdate = !1, p;
1496
1496
  }
1497
1497
  /**
1498
1498
  * Get all state in JSON string
@@ -1590,7 +1590,7 @@ class te extends ws {
1590
1590
  const i = t.lengthSq();
1591
1591
  if (i === 0)
1592
1592
  return e;
1593
- const r = L.copy(t).add(e), n = this._boundary.clampPoint(r, q).sub(r), a = n.lengthSq();
1593
+ const r = L.copy(t).add(e), n = this._boundary.clampPoint(r, G).sub(r), a = n.lengthSq();
1594
1594
  if (a === 0)
1595
1595
  return e.add(t);
1596
1596
  if (a === i)
@@ -1621,9 +1621,9 @@ class te extends ws {
1621
1621
  for (let i = 0; i < 4; i++) {
1622
1622
  const r = L.copy(this._nearPlaneCorners[i]);
1623
1623
  r.applyMatrix4(Le);
1624
- const o = q.addVectors(this._target, r);
1625
- me.set(o, s), me.far = this._spherical.radius + 1;
1626
- const n = me.intersectObjects(this.colliderMeshes);
1624
+ const o = G.addVectors(this._target, r);
1625
+ pe.set(o, s), pe.far = this._spherical.radius + 1;
1626
+ const n = pe.intersectObjects(this.colliderMeshes);
1627
1627
  n.length !== 0 && n[0].distance < e && (e = n[0].distance);
1628
1628
  }
1629
1629
  return e;
@@ -1691,9 +1691,9 @@ class te extends ws {
1691
1691
  }
1692
1692
  static createBoundingSphere(e, t = new T.Sphere()) {
1693
1693
  const s = t, i = s.center;
1694
- Q.makeEmpty(), e.traverseVisible((o) => {
1695
- o.isMesh && Q.expandByObject(o);
1696
- }), Q.getCenter(i);
1694
+ X.makeEmpty(), e.traverseVisible((o) => {
1695
+ o.isMesh && X.expandByObject(o);
1696
+ }), X.getCenter(i);
1697
1697
  let r = 0;
1698
1698
  return e.traverseVisible((o) => {
1699
1699
  if (!o.isMesh) return;
@@ -1701,16 +1701,16 @@ class te extends ws {
1701
1701
  if (!n.geometry) return;
1702
1702
  const a = n.geometry.clone();
1703
1703
  a.applyMatrix4(n.matrixWorld);
1704
- const m = a.attributes.position;
1705
- for (let p = 0, v = m.count; p < v; p++)
1706
- b.fromBufferAttribute(m, p), r = Math.max(r, i.distanceToSquared(b));
1704
+ const p = a.attributes.position;
1705
+ for (let m = 0, v = p.count; m < v; m++)
1706
+ b.fromBufferAttribute(p, m), r = Math.max(r, i.distanceToSquared(b));
1707
1707
  }), s.radius = Math.sqrt(r), s;
1708
1708
  }
1709
1709
  }
1710
- var Ae = { exports: {} }, ee = typeof Reflect == "object" ? Reflect : null, $e = ee && typeof ee.apply == "function" ? ee.apply : function(e, t, s) {
1710
+ var Ae = { exports: {} }, Q = typeof Reflect == "object" ? Reflect : null, $e = Q && typeof Q.apply == "function" ? Q.apply : function(e, t, s) {
1711
1711
  return Function.prototype.apply.call(e, t, s);
1712
1712
  }, fe;
1713
- ee && typeof ee.ownKeys == "function" ? fe = ee.ownKeys : Object.getOwnPropertySymbols ? fe = function(e) {
1713
+ Q && typeof Q.ownKeys == "function" ? fe = Q.ownKeys : Object.getOwnPropertySymbols ? fe = function(e) {
1714
1714
  return Object.getOwnPropertyNames(e).concat(Object.getOwnPropertySymbols(e));
1715
1715
  } : fe = function(e) {
1716
1716
  return Object.getOwnPropertyNames(e);
@@ -1780,8 +1780,8 @@ S.prototype.emit = function(e) {
1780
1780
  if (typeof a == "function")
1781
1781
  $e(a, this, t);
1782
1782
  else
1783
- for (var h = a.length, m = Et(a, h), s = 0; s < h; ++s)
1784
- $e(m[s], this, t);
1783
+ for (var h = a.length, p = Et(a, h), s = 0; s < h; ++s)
1784
+ $e(p[s], this, t);
1785
1785
  return !0;
1786
1786
  };
1787
1787
  function yt(c, e, t, s) {
@@ -1957,7 +1957,7 @@ let Rs = class {
1957
1957
  return (this.mask & (1 << e | 0)) !== 0;
1958
1958
  }
1959
1959
  };
1960
- class se {
1960
+ class ee {
1961
1961
  constructor() {
1962
1962
  this.event = new ye.EventEmitter(), this.controllerMap = /* @__PURE__ */ new Map(), this.activeIndex = -1, this.activeControllerSet = /* @__PURE__ */ new Set();
1963
1963
  }
@@ -1997,7 +1997,7 @@ const wt = {
1997
1997
  far: 1e3,
1998
1998
  up: new j(0, 1, 0)
1999
1999
  };
2000
- class Ds extends se {
2000
+ class Ds extends ee {
2001
2001
  constructor(e) {
2002
2002
  super(), this.width = 0, this.height = 0, this.width = e.width, this.height = e.height;
2003
2003
  }
@@ -2078,7 +2078,7 @@ class Ds extends se {
2078
2078
  }
2079
2079
  }
2080
2080
  const Us = (c) => {
2081
- const e = new ps(
2081
+ const e = new ms(
2082
2082
  new Ft({
2083
2083
  uniforms: {
2084
2084
  baseTexture: { value: null },
@@ -2207,7 +2207,7 @@ const Us = (c) => {
2207
2207
  }`
2208
2208
  )
2209
2209
  };
2210
- class ks extends ms {
2210
+ class ks extends ps {
2211
2211
  constructor() {
2212
2212
  super();
2213
2213
  const e = zs;
@@ -2258,20 +2258,20 @@ class Ws {
2258
2258
  composerParams: r
2259
2259
  } = e, { renderer: o } = t;
2260
2260
  this.renderer = o;
2261
- const { multisampling: n } = r, { maxSamples: a } = o.capabilities, h = o.getDrawingBufferSize(new B()), m = new Vt(
2261
+ const { multisampling: n } = r, { maxSamples: a } = o.capabilities, h = o.getDrawingBufferSize(new B()), p = new Vt(
2262
2262
  h.width,
2263
2263
  h.height,
2264
2264
  {
2265
2265
  samples: Math.min(n, a),
2266
2266
  type: Yt
2267
2267
  }
2268
- ), p = new ke(o, m), v = this.getSize();
2269
- p.setSize(v.width, v.height);
2268
+ ), m = new ke(o, p), v = this.getSize();
2269
+ m.setSize(v.width, v.height);
2270
2270
  const _ = new hs(
2271
2271
  s.scene,
2272
2272
  i.camera
2273
2273
  );
2274
- p.addPass(_), this.scene = s.scene, this.camera = i.camera, this.finalComposer = p, this.renderPass = _, i.event.on("pageChange", (f) => {
2274
+ m.addPass(_), this.scene = s.scene, this.camera = i.camera, this.finalComposer = m, this.renderPass = _, i.event.on("pageChange", (f) => {
2275
2275
  this.changeCamera(f);
2276
2276
  }), s.event.on("pageChange", (f) => {
2277
2277
  this.changeScene(f);
@@ -2376,7 +2376,7 @@ class Ws {
2376
2376
  if (this.finalComposerRender(), this.pipViewportState) {
2377
2377
  e.setPageActive(31), e.setAspect(
2378
2378
  this.pipViewportState.width / this.pipViewportState.height
2379
- ), t.setViewport(K(D({}, this.pipViewportState), {
2379
+ ), t.setViewport(te(U({}, this.pipViewportState), {
2380
2380
  scissor: !0,
2381
2381
  scissorTest: !0
2382
2382
  })), this.finalComposerRender(), e.setPageActive(s.activeIndex);
@@ -2396,7 +2396,7 @@ class Ws {
2396
2396
  this.bloomMaterials = {}, this.bloomVisible = {}, this.bloomSelection.clear(), this.finalComposer.dispose(), (e = this.bloomComposer) == null || e.dispose();
2397
2397
  }
2398
2398
  }
2399
- class Ks extends se {
2399
+ class Ks extends ee {
2400
2400
  constructor(e) {
2401
2401
  super(), this.autoRotateSpeed = 0, this.options = e;
2402
2402
  const t = {
@@ -2410,13 +2410,13 @@ class Ks extends se {
2410
2410
  Sphere: $t,
2411
2411
  Raycaster: dt
2412
2412
  };
2413
- te.install({ THREE: t });
2413
+ J.install({ THREE: t });
2414
2414
  }
2415
2415
  get cameraControls() {
2416
2416
  return this.controller;
2417
2417
  }
2418
2418
  addCameraControls(e, t) {
2419
- const { domElement: s } = this.options.controlsParams, i = new te(e, s);
2419
+ const { domElement: s } = this.options.controlsParams, i = new J(e, s);
2420
2420
  return i.setLookAt(0, 0, 400, 0, 0, 0, !1), this.addController(i, t);
2421
2421
  }
2422
2422
  setPageActive(e) {
@@ -2460,8 +2460,8 @@ class Xs {
2460
2460
  a.style.overflow = "hidden", this.domElement = a;
2461
2461
  const h = document.createElement("div");
2462
2462
  h.style.transformOrigin = "0 0", h.style.pointerEvents = "none", a.appendChild(h);
2463
- const m = document.createElement("div");
2464
- m.style.transformStyle = "preserve-3d", h.appendChild(m), this.getSize = function() {
2463
+ const p = document.createElement("div");
2464
+ p.style.transformStyle = "preserve-3d", h.appendChild(p), this.getSize = function() {
2465
2465
  return {
2466
2466
  width: s,
2467
2467
  height: i
@@ -2471,21 +2471,21 @@ class Xs {
2471
2471
  l.view && l.view.enabled ? (h.style.transform = `translate( ${-l.view.offsetX * (s / l.view.width)}px, ${-l.view.offsetY * (i / l.view.height)}px )`, h.style.transform += `scale( ${l.view.fullWidth / l.view.width}, ${l.view.fullHeight / l.view.height} )`) : h.style.transform = "", y.matrixWorldAutoUpdate === !0 && y.updateMatrixWorld(), l.parent === null && l.matrixWorldAutoUpdate === !0 && l.updateMatrixWorld();
2472
2472
  let O, C;
2473
2473
  l.isOrthographicCamera && (O = -(l.right + l.left) / 2, C = (l.top + l.bottom) / 2);
2474
- const w = l.view && l.view.enabled ? l.view.height / l.view.fullHeight : 1, E = l.isOrthographicCamera ? `scale( ${w} )scale(` + u + ")translate(" + p(O) + "px," + p(C) + "px)" + v(l.matrixWorldInverse) : `scale( ${w} )translateZ(` + u + "px)" + v(l.matrixWorldInverse), R = (l.isPerspectiveCamera ? "perspective(" + u + "px) " : "") + E + "translate(" + r + "px," + o + "px)";
2475
- n.camera.style !== R && (m.style.transform = R, n.camera.style = R), g(y, y, l);
2474
+ const w = l.view && l.view.enabled ? l.view.height / l.view.fullHeight : 1, E = l.isOrthographicCamera ? `scale( ${w} )scale(` + u + ")translate(" + m(O) + "px," + m(C) + "px)" + v(l.matrixWorldInverse) : `scale( ${w} )translateZ(` + u + "px)" + v(l.matrixWorldInverse), R = (l.isPerspectiveCamera ? "perspective(" + u + "px) " : "") + E + "translate(" + r + "px," + o + "px)";
2475
+ n.camera.style !== R && (p.style.transform = R, n.camera.style = R), g(y, y, l);
2476
2476
  }, this.setSize = function(y, l) {
2477
- s = y, i = l, r = s / 2, o = i / 2, a.style.width = y + "px", a.style.height = l + "px", h.style.width = y + "px", h.style.height = l + "px", m.style.width = y + "px", m.style.height = l + "px";
2477
+ s = y, i = l, r = s / 2, o = i / 2, a.style.width = y + "px", a.style.height = l + "px", h.style.width = y + "px", h.style.height = l + "px", p.style.width = y + "px", p.style.height = l + "px";
2478
2478
  };
2479
- function p(y) {
2479
+ function m(y) {
2480
2480
  return Math.abs(y) < 1e-10 ? 0 : y;
2481
2481
  }
2482
2482
  function v(y) {
2483
2483
  const l = y.elements;
2484
- return "matrix3d(" + p(l[0]) + "," + p(-l[1]) + "," + p(l[2]) + "," + p(l[3]) + "," + p(l[4]) + "," + p(-l[5]) + "," + p(l[6]) + "," + p(l[7]) + "," + p(l[8]) + "," + p(-l[9]) + "," + p(l[10]) + "," + p(l[11]) + "," + p(l[12]) + "," + p(-l[13]) + "," + p(l[14]) + "," + p(l[15]) + ")";
2484
+ return "matrix3d(" + m(l[0]) + "," + m(-l[1]) + "," + m(l[2]) + "," + m(l[3]) + "," + m(l[4]) + "," + m(-l[5]) + "," + m(l[6]) + "," + m(l[7]) + "," + m(l[8]) + "," + m(-l[9]) + "," + m(l[10]) + "," + m(l[11]) + "," + m(l[12]) + "," + m(-l[13]) + "," + m(l[14]) + "," + m(l[15]) + ")";
2485
2485
  }
2486
2486
  function _(y) {
2487
2487
  const l = y.elements;
2488
- return "translate(-50%,-50%)" + ("matrix3d(" + p(l[0]) + "," + p(l[1]) + "," + p(l[2]) + "," + p(l[3]) + "," + p(-l[4]) + "," + p(-l[5]) + "," + p(-l[6]) + "," + p(-l[7]) + "," + p(l[8]) + "," + p(l[9]) + "," + p(l[10]) + "," + p(l[11]) + "," + p(l[12]) + "," + p(l[13]) + "," + p(l[14]) + "," + p(l[15]) + ")");
2488
+ return "translate(-50%,-50%)" + ("matrix3d(" + m(l[0]) + "," + m(l[1]) + "," + m(l[2]) + "," + m(l[3]) + "," + m(-l[4]) + "," + m(-l[5]) + "," + m(-l[6]) + "," + m(-l[7]) + "," + m(l[8]) + "," + m(l[9]) + "," + m(l[10]) + "," + m(l[11]) + "," + m(l[12]) + "," + m(l[13]) + "," + m(l[14]) + "," + m(l[15]) + ")");
2489
2489
  }
2490
2490
  function f(y) {
2491
2491
  y.isCSS3DObject && (y.element.style.display = "none");
@@ -2509,7 +2509,7 @@ class Xs {
2509
2509
  const R = { style: E };
2510
2510
  n.objects.set(y, R);
2511
2511
  }
2512
- w.parentNode !== m && m.appendChild(w), y.onAfterRender(t, l, u);
2512
+ w.parentNode !== p && p.appendChild(w), y.onAfterRender(t, l, u);
2513
2513
  }
2514
2514
  }
2515
2515
  for (let C = 0, w = y.children.length; C < w; C++)
@@ -2517,7 +2517,7 @@ class Xs {
2517
2517
  }
2518
2518
  }
2519
2519
  }
2520
- const J = new j(), Je = new W(), et = new W(), tt = new j(), st = new j();
2520
+ const q = new j(), Je = new W(), et = new W(), tt = new j(), st = new j();
2521
2521
  class qs {
2522
2522
  /**
2523
2523
  * Constructs a new CSS2D renderer.
@@ -2536,7 +2536,7 @@ class qs {
2536
2536
  height: i
2537
2537
  };
2538
2538
  }, this.render = function(f, g) {
2539
- f.matrixWorldAutoUpdate === !0 && f.updateMatrixWorld(), g.parent === null && g.matrixWorldAutoUpdate === !0 && g.updateMatrixWorld(), Je.copy(g.matrixWorldInverse), et.multiplyMatrices(g.projectionMatrix, Je), m(f, f, g), _(f);
2539
+ f.matrixWorldAutoUpdate === !0 && f.updateMatrixWorld(), g.parent === null && g.matrixWorldAutoUpdate === !0 && g.updateMatrixWorld(), Je.copy(g.matrixWorldInverse), et.multiplyMatrices(g.projectionMatrix, Je), p(f, f, g), _(f);
2540
2540
  }, this.setSize = function(f, g) {
2541
2541
  s = f, i = g, r = s / 2, o = i / 2, a.style.width = f + "px", a.style.height = g + "px";
2542
2542
  };
@@ -2545,24 +2545,24 @@ class qs {
2545
2545
  for (let g = 0, y = f.children.length; g < y; g++)
2546
2546
  h(f.children[g]);
2547
2547
  }
2548
- function m(f, g, y) {
2548
+ function p(f, g, y) {
2549
2549
  if (f.visible === !1) {
2550
2550
  h(f);
2551
2551
  return;
2552
2552
  }
2553
2553
  if (f.isCSS2DObject) {
2554
- J.setFromMatrixPosition(f.matrixWorld), J.applyMatrix4(et);
2555
- const l = J.z >= -1 && J.z <= 1 && f.layers.test(y.layers) === !0, u = f.element;
2556
- u.style.display = l === !0 ? "" : "none", l === !0 && (f.onBeforeRender(t, g, y), u.style.transform = "translate(" + -100 * f.center.x + "%," + -100 * f.center.y + "%)translate(" + (J.x * r + r) + "px," + (-J.y * o + o) + "px)", u.parentNode !== a && a.appendChild(u), f.onAfterRender(t, g, y));
2554
+ q.setFromMatrixPosition(f.matrixWorld), q.applyMatrix4(et);
2555
+ const l = q.z >= -1 && q.z <= 1 && f.layers.test(y.layers) === !0, u = f.element;
2556
+ u.style.display = l === !0 ? "" : "none", l === !0 && (f.onBeforeRender(t, g, y), u.style.transform = "translate(" + -100 * f.center.x + "%," + -100 * f.center.y + "%)translate(" + (q.x * r + r) + "px," + (-q.y * o + o) + "px)", u.parentNode !== a && a.appendChild(u), f.onAfterRender(t, g, y));
2557
2557
  const O = {
2558
- distanceToCameraSquared: p(y, f)
2558
+ distanceToCameraSquared: m(y, f)
2559
2559
  };
2560
2560
  n.objects.set(f, O);
2561
2561
  }
2562
2562
  for (let l = 0, u = f.children.length; l < u; l++)
2563
- m(f.children[l], g, y);
2563
+ p(f.children[l], g, y);
2564
2564
  }
2565
- function p(f, g) {
2565
+ function m(f, g) {
2566
2566
  return tt.setFromMatrixPosition(f.matrixWorld), st.setFromMatrixPosition(g.matrixWorld), tt.distanceToSquared(st);
2567
2567
  }
2568
2568
  function v(f) {
@@ -2716,7 +2716,7 @@ class ei {
2716
2716
  r.preventDefault();
2717
2717
  const o = e === "move" ? t : s, n = [];
2718
2718
  if (this.pickFunctionsMap.forEach((_) => {
2719
- o.has(_.type) && n.push(K(D({}, _), {
2719
+ o.has(_.type) && n.push(te(U({}, _), {
2720
2720
  objArr: _.objArr instanceof Function ? _.objArr() : _.objArr
2721
2721
  }));
2722
2722
  }), n.length === 0) return;
@@ -2730,15 +2730,15 @@ class ei {
2730
2730
  g.has(_.type) || g.set(_.type, []), g.get(_.type).push(_.cb);
2731
2731
  }
2732
2732
  if (a.size === 0) return;
2733
- const h = [...a.keys()].map((_) => _.object3d), m = (v = this.pencil.pick(r, h, !0)) == null ? void 0 : v.intersects;
2734
- if (!m || m.length === 0)
2733
+ const h = [...a.keys()].map((_) => _.object3d), p = (v = this.pencil.pick(r, h, !0)) == null ? void 0 : v.intersects;
2734
+ if (!p || p.length === 0)
2735
2735
  e === "down" ? this.handleDownOutside(r) : e === "move" && this.handleLeaveEvents(r);
2736
2736
  else {
2737
- const _ = m[0];
2737
+ const _ = p[0];
2738
2738
  this.processIntersection(_, r, e);
2739
2739
  }
2740
- const p = this.prevActiveObjects;
2741
- this.prevActiveObjects = this.activeObjects, this.activeObjects = p, this.activeObjects.clear();
2740
+ const m = this.prevActiveObjects;
2741
+ this.prevActiveObjects = this.activeObjects, this.activeObjects = m, this.activeObjects.clear();
2742
2742
  };
2743
2743
  this.domElement.addEventListener(
2744
2744
  `pointer${e}`,
@@ -2768,18 +2768,18 @@ class ei {
2768
2768
  if (t === "move") {
2769
2769
  const h = a.get("enter");
2770
2770
  if (h && !this.prevActiveObjects.has(n))
2771
- for (const p of h)
2772
- p({
2771
+ for (const m of h)
2772
+ m({
2773
2773
  baseObject: n,
2774
2774
  realBaseObject: this.activeObject,
2775
2775
  mouseEvent: e,
2776
2776
  sp: o,
2777
2777
  intersectionIndex: s
2778
2778
  });
2779
- const m = a.get("move");
2780
- if (m)
2781
- for (const p of m)
2782
- p({
2779
+ const p = a.get("move");
2780
+ if (p)
2781
+ for (const m of p)
2782
+ m({
2783
2783
  baseObject: n,
2784
2784
  realBaseObject: this.activeObject,
2785
2785
  mouseEvent: e,
@@ -2789,21 +2789,21 @@ class ei {
2789
2789
  } else {
2790
2790
  const h = a.get("down");
2791
2791
  if (h)
2792
- for (const p of h)
2793
- p({
2792
+ for (const m of h)
2793
+ m({
2794
2794
  baseObject: n,
2795
2795
  realBaseObject: this.activeObject,
2796
2796
  mouseEvent: e,
2797
2797
  sp: o,
2798
2798
  intersectionIndex: s
2799
2799
  });
2800
- const m = a.get("click");
2801
- if (m) {
2802
- const p = (v) => {
2800
+ const p = a.get("click");
2801
+ if (p) {
2802
+ const m = (v) => {
2803
2803
  v.preventDefault();
2804
2804
  const _ = 5;
2805
2805
  if (!r && Math.abs(v.clientX - e.clientX) <= _ && Math.abs(v.clientY - e.clientY) <= _)
2806
- for (const f of m)
2806
+ for (const f of p)
2807
2807
  f({
2808
2808
  baseObject: n,
2809
2809
  realBaseObject: this.activeObject,
@@ -2811,9 +2811,9 @@ class ei {
2811
2811
  sp: o,
2812
2812
  intersectionIndex: s
2813
2813
  });
2814
- this.domElement.removeEventListener("pointerup", p);
2814
+ this.domElement.removeEventListener("pointerup", m);
2815
2815
  };
2816
- this.domElement.addEventListener("pointerup", p);
2816
+ this.domElement.addEventListener("pointerup", m);
2817
2817
  }
2818
2818
  }
2819
2819
  }
@@ -2861,13 +2861,13 @@ class ei {
2861
2861
  for (const n of r) {
2862
2862
  const a = n;
2863
2863
  a.element.style.pointerEvents = "auto";
2864
- const h = (p) => {
2865
- this.enabled && (p.preventDefault(), s({
2864
+ const h = (m) => {
2865
+ this.enabled && (m.preventDefault(), s({
2866
2866
  baseObject: a,
2867
- mouseEvent: p
2867
+ mouseEvent: m
2868
2868
  }));
2869
- }, m = `pointer${t}`;
2870
- a.element.addEventListener(m, rt(h), !1), o.push({ arr: a, type: m, listener: h });
2869
+ }, p = `pointer${t}`;
2870
+ a.element.addEventListener(p, rt(h), !1), o.push({ arr: a, type: p, listener: h });
2871
2871
  }
2872
2872
  return this.pickNodeFunctionsMap.set(i, o), i;
2873
2873
  }
@@ -2889,7 +2889,7 @@ class ei {
2889
2889
  }
2890
2890
  class ti extends ei {
2891
2891
  constructor(e, t) {
2892
- super(e), this.objMap = /* @__PURE__ */ new Map(), this.objects = /* @__PURE__ */ new Map(), this.objectsPm = /* @__PURE__ */ new Map(), this.objectWrapChindIdMap = /* @__PURE__ */ new Map(), this.objectNamesToFactories = /* @__PURE__ */ new Map(), this.mList = t.mList, this.scene = this.createBaseObject(t.scene || new pt(), {
2892
+ super(e), this.objMap = /* @__PURE__ */ new Map(), this.objects = /* @__PURE__ */ new Map(), this.objectsPm = /* @__PURE__ */ new Map(), this.objectWrapChindIdMap = /* @__PURE__ */ new Map(), this.objectNamesToFactories = /* @__PURE__ */ new Map(), this.mList = t.mList, this.scene = this.createBaseObject(t.scene || new mt(), {
2893
2893
  key: "@Scene",
2894
2894
  name: "场景",
2895
2895
  mList: !1
@@ -2909,14 +2909,10 @@ class ti extends ei {
2909
2909
  return this.objectsPm.values();
2910
2910
  }
2911
2911
  createBaseObject(e, t = {}) {
2912
- const s = D({
2912
+ const s = U({
2913
2913
  mList: !0
2914
2914
  }, t), i = new ls();
2915
- if (i.object3d = e, i.pencil = this.pencil, i.lead = this, i.mList = this.mList, i.instantiate = (...r) => $(this, null, function* () {
2916
- return this.createBaseObject(e.clone(), K(D({}, s), {
2917
- target: i.parent
2918
- }));
2919
- }), s.key)
2915
+ if (i.object3d = e, i.pencil = this.pencil, i.lead = this, i.mList = this.mList, s.key)
2920
2916
  i.key = s.key;
2921
2917
  else if (s.target) {
2922
2918
  const r = s.target.key;
@@ -2957,32 +2953,32 @@ class ti extends ei {
2957
2953
  }), r;
2958
2954
  }
2959
2955
  draw(e, t, s) {
2960
- return $(this, null, function* () {
2961
- var p, v, _;
2956
+ return se(this, null, function* () {
2957
+ var m, v, _;
2962
2958
  const i = this.objectNamesToFactories.get(String(e));
2963
2959
  if (!i)
2964
2960
  throw new Error(`Unrecognized factory: ${String(e)}`);
2965
2961
  t || (t = {}), t.target === void 0 && (t.target = s);
2966
- const r = t.target, o = (p = t.onTop) != null ? p : 0, n = (v = t.prefab) != null ? v : !1, a = (_ = t.create) != null ? _ : !0, h = new i().create(t);
2967
- let m;
2962
+ const r = t.target, o = (m = t.onTop) != null ? m : 0, n = (v = t.prefab) != null ? v : !1, a = (_ = t.create) != null ? _ : !0, h = new i().create(t);
2963
+ let p;
2968
2964
  if (r === null)
2969
- m = null;
2965
+ p = null;
2970
2966
  else if (typeof r == "string") {
2971
2967
  const f = this.objects.get(r);
2972
2968
  if (!f)
2973
2969
  throw new Error(`Object with key "${r}" not found`);
2974
- m = f;
2975
- } else r != null && r.isBaseObject || r ? m = r : n ? m = this.prefabGroup : m = this.group;
2970
+ p = f;
2971
+ } else r != null && r.isBaseObject || r ? p = r : n ? p = this.prefabGroup : p = this.group;
2976
2972
  return a === !1 ? h.create = () => {
2977
2973
  } : a !== !0 && (h.create = () => {
2978
2974
  a(h);
2979
2975
  }), h.pencil = this.pencil, h.lead = this, h.mList = this.mList, h.isPrefab = n, h.objectType === "BaseObject" && (h.objectType = `${e}`), h.objectOptions = t, this.setBaseObjectKey(
2980
2976
  h,
2981
2977
  t.key ? `$t:#${t.key}` : "$t:",
2982
- m == null ? void 0 : m.key
2978
+ p == null ? void 0 : p.key
2983
2979
  ), this.objectsPm.set(
2984
2980
  h,
2985
- this.addBaseObject(h, m, o)
2981
+ this.addBaseObject(h, p, o)
2986
2982
  ), yield this.objectsPm.get(h), this.objectsPm.delete(h), h;
2987
2983
  });
2988
2984
  }
@@ -3009,7 +3005,7 @@ class ti extends ei {
3009
3005
  }), r;
3010
3006
  }
3011
3007
  addBaseObject(e, t, s) {
3012
- return $(this, null, function* () {
3008
+ return se(this, null, function* () {
3013
3009
  if (yield e.create(), e.object3d) {
3014
3010
  const i = e.object3d;
3015
3011
  i.material && Array.isArray(i.material) && (i.material = i.material.slice()), this.mList.proxyBaseObject(e), this.mList.addBaseObjectMap(e), s && e.setTop(s), t !== null && t.object3d.add(e.object3d), this.objMap.set(e.object3d, e), i.children.forEach((r) => {
@@ -3061,7 +3057,7 @@ class ti extends ei {
3061
3057
  }), this.objects.clear(), this.objectsPm.clear(), this.objMap.clear(), this.objectWrapChindIdMap.clear(), this.objectNamesToFactories.clear();
3062
3058
  }
3063
3059
  }
3064
- class si extends se {
3060
+ class si extends ee {
3065
3061
  get lead() {
3066
3062
  return this.controller;
3067
3063
  }
@@ -3091,7 +3087,7 @@ class si extends se {
3091
3087
  });
3092
3088
  }
3093
3089
  }
3094
- class ii extends mt {
3090
+ class ii extends pt {
3095
3091
  constructor(e) {
3096
3092
  super(e);
3097
3093
  }
@@ -3101,10 +3097,10 @@ class ii extends mt {
3101
3097
  e,
3102
3098
  (o) => {
3103
3099
  const n = o, a = new DecompressionStream("gzip"), h = n.stream().pipeThrough(a);
3104
- new Response(h).json().then((p) => {
3105
- t == null || t(p);
3106
- }).catch((p) => {
3107
- i == null || i(p);
3100
+ new Response(h).json().then((m) => {
3101
+ t == null || t(m);
3102
+ }).catch((m) => {
3103
+ i == null || i(m);
3108
3104
  });
3109
3105
  },
3110
3106
  s,
@@ -3112,7 +3108,7 @@ class ii extends mt {
3112
3108
  );
3113
3109
  }
3114
3110
  }
3115
- class ot extends mt {
3111
+ class ot extends pt {
3116
3112
  constructor(e) {
3117
3113
  super(e), this.options = { type: "image" };
3118
3114
  }
@@ -3127,8 +3123,8 @@ class ot extends mt {
3127
3123
  e,
3128
3124
  (a) => {
3129
3125
  let h = a;
3130
- const m = e.split(".").pop(), p = this.options.type === "image" ? `image/${m || "png"}` : `video/${m || "mp4"}`;
3131
- h = h.slice(0, a.size, p);
3126
+ const p = e.split(".").pop(), m = this.options.type === "image" ? `image/${p || "png"}` : `video/${p || "mp4"}`;
3127
+ h = h.slice(0, a.size, m);
3132
3128
  const v = () => {
3133
3129
  o.removeEventListener("load", _, !1), o.removeEventListener("error", f, !1);
3134
3130
  }, _ = () => {
@@ -3156,7 +3152,7 @@ const ri = {
3156
3152
  };
3157
3153
  class oi {
3158
3154
  constructor(e) {
3159
- this.loadObj = [], this.delLoadArr = [], this.assets = /* @__PURE__ */ new Map(), this.event = new ye.EventEmitter(), this.options = D({
3155
+ this.loadObj = [], this.delLoadArr = [], this.assets = /* @__PURE__ */ new Map(), this.event = new ye.EventEmitter(), this.options = U({
3160
3156
  simpleTexture4deleted: !1,
3161
3157
  prefix: ""
3162
3158
  }, e), this.loadingManager = new ss(
@@ -3221,7 +3217,7 @@ class oi {
3221
3217
  }
3222
3218
  add(e, t) {
3223
3219
  typeof e == "string" && (e = [e]), e.forEach((s) => {
3224
- const i = D({
3220
+ const i = U({
3225
3221
  src: s
3226
3222
  }, t);
3227
3223
  this.loadObj.push(i);
@@ -3240,7 +3236,7 @@ class oi {
3240
3236
  }), e;
3241
3237
  }
3242
3238
  loadAll() {
3243
- return $(this, null, function* () {
3239
+ return se(this, null, function* () {
3244
3240
  const e = this.loadObj.filter((t) => !this.delLoadArr.includes(t.src));
3245
3241
  return yield Promise.all(
3246
3242
  e.map((t) => this.load(t.src, t))
@@ -3248,7 +3244,7 @@ class oi {
3248
3244
  });
3249
3245
  }
3250
3246
  load(e, t) {
3251
- return $(this, null, function* () {
3247
+ return se(this, null, function* () {
3252
3248
  var n, a;
3253
3249
  const s = (n = t == null ? void 0 : t.type) != null ? n : this.getAssetType(e);
3254
3250
  if (!s)
@@ -3263,8 +3259,8 @@ class oi {
3263
3259
  try {
3264
3260
  const h = yield o.loadAsync(e);
3265
3261
  if (this.assets.set(e, h), r.resolve(h), s === "images" || s === "media" || s === "exr" || s === "lottie") {
3266
- const m = (a = t == null ? void 0 : t.anisotropy) != null ? a : this.options.anisotropy;
3267
- h.anisotropy = m;
3262
+ const p = (a = t == null ? void 0 : t.anisotropy) != null ? a : this.options.anisotropy;
3263
+ h.anisotropy = p;
3268
3264
  }
3269
3265
  return h;
3270
3266
  } catch (h) {
@@ -3290,8 +3286,8 @@ class oi {
3290
3286
  a.aoMap
3291
3287
  ].forEach((h) => {
3292
3288
  if (h) {
3293
- const m = this.getSrcByAsset(h, s);
3294
- m && t.add(m);
3289
+ const p = this.getSrcByAsset(h, s);
3290
+ p && t.add(p);
3295
3291
  }
3296
3292
  });
3297
3293
  });
@@ -3309,7 +3305,7 @@ class oi {
3309
3305
  const ni = {
3310
3306
  prefix: ""
3311
3307
  };
3312
- class ai extends se {
3308
+ class ai extends ee {
3313
3309
  get loader() {
3314
3310
  return this.controller;
3315
3311
  }
@@ -3317,7 +3313,7 @@ class ai extends se {
3317
3313
  super(), this.options = e;
3318
3314
  }
3319
3315
  addLoader(e, t) {
3320
- const { loaderParams: s } = this.options, i = new oi(K(D({}, s), {
3316
+ const { loaderParams: s } = this.options, i = new oi(te(U({}, s), {
3321
3317
  scene: e
3322
3318
  }));
3323
3319
  return this.addController(i, t);
@@ -3433,15 +3429,15 @@ class li {
3433
3429
  if ("__isProxy" in o)
3434
3430
  return o;
3435
3431
  const n = new Proxy(o, {
3436
- set: (a, h, m) => {
3432
+ set: (a, h, p) => {
3437
3433
  if (typeof h == "string" && !Number.isNaN(Number(h))) {
3438
- const p = Number(h);
3439
- if (p >= 0 && p < a.length) {
3440
- const v = a[p];
3441
- return this.rmBaseObjectMap(e, v), a[p] = m, m && (this.applyColorSpaceToMaterials(m), this.addBaseObjectMap(e)), !0;
3434
+ const m = Number(h);
3435
+ if (m >= 0 && m < a.length) {
3436
+ const v = a[m];
3437
+ return this.rmBaseObjectMap(e, v), a[m] = p, p && (this.applyColorSpaceToMaterials(p), this.addBaseObjectMap(e)), !0;
3442
3438
  }
3443
3439
  }
3444
- return a[h] = m, !0;
3440
+ return a[h] = p, !0;
3445
3441
  }
3446
3442
  });
3447
3443
  return Object.defineProperty(n, "__isProxy", {
@@ -3544,8 +3540,8 @@ class li {
3544
3540
  var h;
3545
3541
  const a = (h = i.materialList) == null ? void 0 : h[n];
3546
3542
  if (Array.isArray(a)) {
3547
- const m = a.indexOf(e);
3548
- m !== -1 && (a[m] = t);
3543
+ const p = a.indexOf(e);
3544
+ p !== -1 && (a[p] = t);
3549
3545
  } else a === e && i.materialList && (i.materialList[n] = t);
3550
3546
  });
3551
3547
  });
@@ -3555,7 +3551,7 @@ class li {
3555
3551
  e.track([...this.materials.values()]), e.dispose(), this.materials.clear(), this.fixBaseObjects.clear(), this.materialBaseObjectMap.clear();
3556
3552
  }
3557
3553
  }
3558
- class hi extends se {
3554
+ class hi extends ee {
3559
3555
  get mList() {
3560
3556
  return this.controller;
3561
3557
  }
@@ -3593,8 +3589,8 @@ class di {
3593
3589
  antialias: n,
3594
3590
  powerPreference: a,
3595
3591
  toneMappingExposure: h,
3596
- outputColorSpace: m,
3597
- logarithmicDepthBuffer: p,
3592
+ outputColorSpace: p,
3593
+ logarithmicDepthBuffer: m,
3598
3594
  preserveDrawingBuffer: v,
3599
3595
  stencil: _,
3600
3596
  depth: f
@@ -3602,12 +3598,12 @@ class di {
3602
3598
  alpha: r,
3603
3599
  antialias: n,
3604
3600
  powerPreference: a,
3605
- logarithmicDepthBuffer: p,
3601
+ logarithmicDepthBuffer: m,
3606
3602
  preserveDrawingBuffer: v,
3607
3603
  stencil: _,
3608
3604
  depth: f
3609
3605
  });
3610
- g.setSize(t, s), g.setPixelRatio(o), g.toneMappingExposure = h, g.outputColorSpace = m, this.renderer = g;
3606
+ g.setSize(t, s), g.setPixelRatio(o), g.toneMappingExposure = h, g.outputColorSpace = p, this.renderer = g;
3611
3607
  }
3612
3608
  setSize(e, t) {
3613
3609
  this.renderer.setSize(e, t);
@@ -3628,10 +3624,10 @@ class di {
3628
3624
  this.setSize(0, 0), (e = this.renderer) == null || e.clear(), (t = this.renderer) == null || t.dispose(), (s = this.renderer) == null || s.forceContextLoss();
3629
3625
  }
3630
3626
  }
3631
- const pi = {
3627
+ const mi = {
3632
3628
  background: null
3633
3629
  };
3634
- class mi extends se {
3630
+ class pi extends ee {
3635
3631
  get scene() {
3636
3632
  return this.controller;
3637
3633
  }
@@ -3639,7 +3635,7 @@ class mi extends se {
3639
3635
  super(), this.options = e;
3640
3636
  }
3641
3637
  addScene(e, t) {
3642
- const s = new pt();
3638
+ const s = new mt();
3643
3639
  return e != null && e.background && (s.background = e.background), this.addController(s, t);
3644
3640
  }
3645
3641
  removePage(e) {
@@ -3835,7 +3831,7 @@ const _e = class _e {
3835
3831
  renderer: r,
3836
3832
  controls: o,
3837
3833
  loader: n
3838
- } = this.options, { width: a, height: h } = this.getSize(), m = t ? new _i({
3834
+ } = this.options, { width: a, height: h } = this.getSize(), p = t ? new _i({
3839
3835
  width: a,
3840
3836
  height: h,
3841
3837
  //@ts-ignore
@@ -3844,20 +3840,20 @@ const _e = class _e {
3844
3840
  }) : new di({
3845
3841
  width: a,
3846
3842
  height: h,
3847
- rendererParams: K(D({}, r), {
3843
+ rendererParams: te(U({}, r), {
3848
3844
  antialias: !1
3849
3845
  })
3850
3846
  });
3851
- this.rendererController = m;
3852
- const p = new Ds({
3847
+ this.rendererController = p;
3848
+ const m = new Ds({
3853
3849
  width: a,
3854
3850
  height: h
3855
- }), v = new mi({}), _ = new Ks({
3851
+ }), v = new pi({}), _ = new Ks({
3856
3852
  controlsParams: {
3857
- domElement: (u = o == null ? void 0 : o.domElement) != null ? u : m.renderer.domElement
3853
+ domElement: (u = o == null ? void 0 : o.domElement) != null ? u : p.renderer.domElement
3858
3854
  }
3859
3855
  }), f = new ai({
3860
- loaderParams: D({
3856
+ loaderParams: U({
3861
3857
  anisotropy: this.maxAnisotropy
3862
3858
  }, n)
3863
3859
  }), g = new hi({
@@ -3865,7 +3861,7 @@ const _e = class _e {
3865
3861
  }), y = new si({
3866
3862
  pencil: this
3867
3863
  });
3868
- this.sceneController = v, this.cameraController = p, this.controlsController = _, this.loaderController = f, this.mListController = g, this.leadController = y;
3864
+ this.sceneController = v, this.cameraController = m, this.controlsController = _, this.loaderController = f, this.mListController = g, this.leadController = y;
3869
3865
  const l = this.addPage({
3870
3866
  sceneOptions: this.options.scene,
3871
3867
  cameraOptions: this.options.camera
@@ -3874,11 +3870,11 @@ const _e = class _e {
3874
3870
  const O = new Js({
3875
3871
  container: e,
3876
3872
  sceneController: v,
3877
- cameraController: p
3873
+ cameraController: m
3878
3874
  });
3879
3875
  O.add(v.scene), this.helperController = O, i && O.addViewHelper();
3880
3876
  }
3881
- e.appendChild(m.renderer.domElement);
3877
+ e.appendChild(p.renderer.domElement);
3882
3878
  }
3883
3879
  initComposer() {
3884
3880
  const {
@@ -3893,7 +3889,7 @@ const _e = class _e {
3893
3889
  cameraController: this.cameraController,
3894
3890
  composerParams: r
3895
3891
  });
3896
- this.composerController = o, e && o.addBloomPass(D({}, t)), s && o.addSSAOPass(D({}, i)), o.addOutputPass();
3892
+ this.composerController = o, e && o.addBloomPass(U({}, t)), s && o.addSSAOPass(U({}, i)), o.addOutputPass();
3897
3893
  }
3898
3894
  initCSSRenderer() {
3899
3895
  const {
@@ -3948,10 +3944,10 @@ const _e = class _e {
3948
3944
  cssRendererController: n,
3949
3945
  leadController: a
3950
3946
  } = this, h = this.renderer.getSize(new B());
3951
- h.x === e && h.y === t || (r.setSize(e, t), i.setSize(e, t), o == null || o.setSize(e, t), n == null || n.setSize(e, t), a.setSize(e, t), this.installPlugins.forEach((m) => {
3952
- var p;
3953
- (p = m.setSize) == null || p.call(m, e, t);
3954
- }), this.viewPadding.some((m) => m !== 0) && this.setViewPadding(...this.viewPadding), this.render(), s && this.event.emit("resize", { width: e, height: t }));
3947
+ h.x === e && h.y === t || (r.setSize(e, t), i.setSize(e, t), o == null || o.setSize(e, t), n == null || n.setSize(e, t), a.setSize(e, t), this.installPlugins.forEach((p) => {
3948
+ var m;
3949
+ (m = p.setSize) == null || m.call(p, e, t);
3950
+ }), this.viewPadding.some((p) => p !== 0) && this.setViewPadding(...this.viewPadding), this.render(), s && this.event.emit("resize", { width: e, height: t }));
3955
3951
  }
3956
3952
  setDevicePixelRatio(e) {
3957
3953
  var n;
@@ -4001,8 +3997,8 @@ const _e = class _e {
4001
3997
  this.event.emit("beforeRender"), this.timer.update(), Ce.update();
4002
3998
  const e = this.timer.getDelta(), t = this.timer.getElapsed();
4003
3999
  this.controlsController.update(e, t), this.leadController.update(e, t), this.installPlugins.forEach((h) => {
4004
- var m;
4005
- (m = h.update) == null || m.call(h, e, t);
4000
+ var p;
4001
+ (p = h.update) == null || p.call(h, e, t);
4006
4002
  }), (s = this.helperController) == null || s.update(
4007
4003
  e,
4008
4004
  this.controlsController,
@@ -4047,11 +4043,11 @@ const _e = class _e {
4047
4043
  }
4048
4044
  }
4049
4045
  dispose() {
4050
- var e, t, s, i, r, o, n, a, h, m, p, v, _, f;
4046
+ var e, t, s, i, r, o, n, a, h, p, m, v, _, f;
4051
4047
  this.handeleResize(1, 1, !1), this.stop(), this.timer.dispose(), Ce.removeAll(), this.event.removeAllListeners(), (e = this.resizeObserver) == null || e.unobserve(this.options.container), this.installPlugins.forEach((g) => {
4052
4048
  var y;
4053
4049
  (y = g.dispose) == null || y.call(g);
4054
- }), (t = this.controlsController) == null || t.dispose(), (s = this.transformController) == null || s.dispose(), (i = this.cssRendererController) == null || i.dispose(), (r = this.sceneController) == null || r.dispose(), (o = this.cameraController) == null || o.dispose(), (n = this.helperController) == null || n.dispose(), (a = this.composerController) == null || a.dispose(), (h = this.rendererController) == null || h.dispose(), (m = this.loaderController) == null || m.dispose(), (p = this.leadController) == null || p.dispose(), (v = this.mListController) == null || v.dispose(), this.cssRendererController = void 0, this.installPlugins.clear(), (_ = this.stats) == null || _.dom.remove(), (f = this.renderer) == null || f.domElement.remove(), this._isDispose = !0;
4050
+ }), (t = this.controlsController) == null || t.dispose(), (s = this.transformController) == null || s.dispose(), (i = this.cssRendererController) == null || i.dispose(), (r = this.sceneController) == null || r.dispose(), (o = this.cameraController) == null || o.dispose(), (n = this.helperController) == null || n.dispose(), (a = this.composerController) == null || a.dispose(), (h = this.rendererController) == null || h.dispose(), (p = this.loaderController) == null || p.dispose(), (m = this.leadController) == null || m.dispose(), (v = this.mListController) == null || v.dispose(), this.cssRendererController = void 0, this.installPlugins.clear(), (_ = this.stats) == null || _.dom.remove(), (f = this.renderer) == null || f.domElement.remove(), this._isDispose = !0;
4055
4051
  }
4056
4052
  };
4057
4053
  _e.options = {
@@ -4062,7 +4058,7 @@ _e.options = {
4062
4058
  transformControls: he,
4063
4059
  renderer: ci,
4064
4060
  composer: Zs,
4065
- scene: pi,
4061
+ scene: mi,
4066
4062
  camera: wt,
4067
4063
  bloom: !1,
4068
4064
  bloomParams: Ys,
@@ -4070,12 +4066,12 @@ _e.options = {
4070
4066
  loader: ni,
4071
4067
  ssaoParams: Vs,
4072
4068
  css2DRenderer: !1,
4073
- css2DRendererParams: D({}, it),
4069
+ css2DRendererParams: U({}, it),
4074
4070
  css3DRenderer: !1,
4075
- css3DRendererParams: D({}, it)
4071
+ css3DRendererParams: U({}, it)
4076
4072
  };
4077
4073
  let nt = _e;
4078
- const Xi = te.ACTION;
4074
+ const Xi = J.ACTION;
4079
4075
  export {
4080
4076
  ls as BaseObject,
4081
4077
  nt as Pencil,