gl-draw 0.15.0-beta.39 → 0.15.0-beta.40

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@@ -601,7 +601,7 @@ void main() {
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  vec2 prevScreen = intoScreen(prevNormed);
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  vec2 nextScreen = intoScreen(nextNormed);
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- float actualWidth = lineWidth * width *0.3;
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+ float actualWidth = lineWidth * width;
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  vec2 dir;
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  if(nextScreen == currentScreen) {
package/dist/index2.js CHANGED
@@ -88,7 +88,7 @@ void main() {
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  vec2 prevScreen = intoScreen(prevNormed);
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  vec2 nextScreen = intoScreen(nextNormed);
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- float actualWidth = lineWidth * width *0.3;
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+ float actualWidth = lineWidth * width;
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  vec2 dir;
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  if(nextScreen == currentScreen) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "gl-draw",
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- "version": "0.15.0-beta.39",
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+ "version": "0.15.0-beta.40",
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  "author": "gitplus <hstits@gmail.com>",
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  "scripts": {
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  "start": "bundler-dev",