gl-draw 0.15.0-beta.1 → 0.15.0-beta.10

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@@ -3,10 +3,9 @@ import type Pencil from "./Pencil";
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  import type Lead from "./Lead/Lead";
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  import type MList from "./MList/MList";
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  import type { PickFunctionsItem } from "./Lead/Pick";
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- import ResourceTracker from "./ResourceTracker";
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  export { CSS3DObject, CSS3DSprite, } from 'three/examples/jsm/renderers/CSS3DRenderer';
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  export { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer';
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- export default class BaseObject extends ResourceTracker {
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+ export default class BaseObject {
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  objectType: string;
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  objectOptions?: Record<string, any>;
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  key: string;
@@ -15,7 +14,6 @@ export default class BaseObject extends ResourceTracker {
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  mList: MList;
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  object3d: Object3D;
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  userData: Record<string, any>;
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- disposeWithMaterial: boolean;
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  prefab: boolean;
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  isInstantiate: boolean;
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  isBloom: boolean;
@@ -71,6 +69,8 @@ export default class BaseObject extends ResourceTracker {
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  onPointerEvent(type: PickFunctionsItem['type'], cb: PickFunctionsItem['cb']): void;
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  enableBloom(): void;
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  disableBloom(): void;
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+ disposeTrack: boolean;
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+ disposeMaterialIfNotUsed: boolean;
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  dispose(): void;
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  }
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  export interface IBaseObject extends BaseObject {
@@ -77,6 +77,7 @@ export default class {
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  setPixelRatio(ratio: number): void;
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  private darkenNonBloomed;
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  private restoreNonBloomed;
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+ bloomComposerRenderIng: boolean;
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  finalComposerRender(): void;
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  getSize(): Vector2;
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  pipViewportState: null | {
@@ -11,7 +11,7 @@ export default class Draw<T extends {
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  } = any> extends Pick {
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  objMap: Map<Object3D<import("three").Object3DEventMap>, IBaseObject>;
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  objects: Map<string, IBaseObject>;
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- objectsPm: Map<string, Promise<any>>;
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+ objectsPm: Map<IBaseObject, Promise<any>>;
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  scene: BaseScene;
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  mList: MList;
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  group: Group;
@@ -48,6 +48,8 @@ export default class Draw<T extends {
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  updateBaseObjectKey(baseObject: IBaseObject, keyOrigin: string): string;
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  private addBaseObject;
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  erase(...args: (KeyOf<T> | `${KeyOf<T>}#${string}` | InstanceType<T[keyof T]>)[]): void;
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+ eraseWithoutMaterial(...args: (KeyOf<T> | `${KeyOf<T>}#${string}` | InstanceType<T[keyof T]>)[]): void;
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+ private handleErase;
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  update(delta: number, elapsed: number): void;
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  setSize(width: number, height: number): void;
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  eraseAll(): void;
@@ -4,22 +4,22 @@ import Pencil from "../Pencil";
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  export default class MaterialList {
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  pencil: Pencil;
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  private materials;
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+ private fixBaseObjects;
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  private materialBaseObjectMap;
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- private fixBufferGeometry;
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  constructor(pencil: Pencil);
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- add(key: string, material: Material, baseObject?: IBaseObject): void;
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+ add(key: string, material: Material): void;
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  get(key: string): Material | undefined;
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  getKey(material: Material): string | undefined;
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+ getFixBaseObject(key: string): IBaseObject | null;
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  addMultiple(key: string, materialMap: Record<string, Material | null>): void;
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  getMultiple(key: string): Record<string, Material> | null;
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  copyMultiple(sourceKey: string, destinationKey: string): Record<string, Material>;
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- disposeMaterial(material: Material): void;
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+ disposeMaterial(material?: Material): void;
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  remove(key: string): void;
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  removeByMaterial(material: Material): void;
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  proxyBaseObject(object: IBaseObject): void;
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- addByBaseObject(object: IBaseObject): void;
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- rmBaseObjectMap(object: IBaseObject, targetMaterial?: Material): void;
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- getBaseObjectByMaterial(material: Material): IBaseObject[] | null;
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- emitObject3dChange(): void;
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+ addBaseObjectMap(object: IBaseObject): void;
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+ rmBaseObjectMap(object: IBaseObject, targetMaterial?: Material, disposeMaterial?: boolean): void;
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+ syncChangeMaterial(oldMaterial: Material, material: Material): void;
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  dispose(): void;
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  }
@@ -1,13 +1,11 @@
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  import { Material, Object3D, Texture, BufferGeometry } from 'three';
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- type Resource = Object3D | Material | Texture | BufferGeometry | ResourceTracker | HTMLVideoElement;
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+ import BaseObject from './BaseObject';
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+ type Resource = Object3D | Material | Texture | BufferGeometry | BaseObject | HTMLVideoElement;
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  export default class ResourceTracker {
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  resources: Set<Resource>;
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- disposeWithMaterial: boolean;
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+ disposeMaterial: boolean;
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  disposeVideo: boolean;
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- object3d: Object3D;
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- materialList: Record<string, Material | Material[]>;
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- disposeTrack: boolean;
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- track(resource: Resource | Resource[]): Resource | Resource[];
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+ track(resource: Resource | Resource[]): Material | Texture | BaseObject | Object3D<import("three").Object3DEventMap> | BufferGeometry<import("three").NormalBufferAttributes> | HTMLVideoElement | Resource[];
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  dispose(): void;
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  }
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  export {};