gl-draw 0.14.35 → 0.14.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. package/dist/core/BaseObject.d.ts +19 -19
  2. package/dist/core/CSSRenderer/index.d.ts +2 -2
  3. package/dist/core/Camera.d.ts +10 -10
  4. package/dist/core/Composer.d.ts +9 -9
  5. package/dist/core/Controls.d.ts +2 -2
  6. package/dist/core/Helper.d.ts +3 -3
  7. package/dist/core/Lead/Lead.d.ts +5 -5
  8. package/dist/core/Lead/index.d.ts +2 -2
  9. package/dist/core/Loader/GzipJSONLoader.d.ts +4 -4
  10. package/dist/core/Loader/Loader.d.ts +22 -22
  11. package/dist/core/Loader/TextureLoader.d.ts +4 -4
  12. package/dist/core/Loader/index.d.ts +2 -2
  13. package/dist/core/Pencil.d.ts +11 -11
  14. package/dist/core/Renderer.d.ts +3 -3
  15. package/dist/core/ResourceTracker.d.ts +4 -4
  16. package/dist/core/Scene.d.ts +5 -5
  17. package/dist/core/TransformControls/index.d.ts +5 -5
  18. package/dist/core/WebGPURenderer.d.ts +2 -2
  19. package/dist/effect/index.js +3 -3
  20. package/dist/effect/index.module.js +41 -41
  21. package/dist/effect/scan.d.ts +3 -3
  22. package/dist/effect/scan2.d.ts +3 -3
  23. package/dist/index.js +3 -3
  24. package/dist/index.module.js +526 -557
  25. package/dist/index.module2.js +251 -255
  26. package/dist/index2.js +5 -5
  27. package/dist/objects/conicPolygon/index.d.ts +3 -3
  28. package/dist/objects/extrudePolygon/ExtrudeGeometry.d.ts +23 -3
  29. package/dist/objects/extrudePolygon/ExtrudeGeometry2.d.ts +2 -2
  30. package/dist/objects/extrudePolygon/createGeometry.d.ts +22 -22
  31. package/dist/objects/extrudePolygon/getSplitTexture.d.ts +2 -2
  32. package/dist/objects/extrudePolygon/index.d.ts +9 -9
  33. package/dist/objects/index.d.ts +1 -1
  34. package/dist/objects/index.js +1 -1
  35. package/dist/objects/index.module.js +539 -565
  36. package/dist/objects/light/index.d.ts +6 -6
  37. package/dist/objects/line/index.d.ts +4 -4
  38. package/dist/objects/line/meshLine/MeshLineGeometry.d.ts +15 -15
  39. package/dist/objects/line/meshLine/MeshLineMaterial.d.ts +14 -14
  40. package/dist/objects/line/meshLine/index.d.ts +0 -1
  41. package/dist/objects/line2/createGeometry.d.ts +3 -3
  42. package/dist/objects/line2/index.d.ts +5 -5
  43. package/dist/objects/node/index.d.ts +3 -3
  44. package/dist/objects/pie/index.d.ts +67 -4
  45. package/dist/objects/scene/index.d.ts +2 -2
  46. package/dist/parseVector.js +1 -1
  47. package/dist/parseVector.module.js +10 -10
  48. package/dist/plugins/Worker/createGeometry.d.ts +2 -2
  49. package/dist/plugins/Worker/getAttributes/coords2Vector.d.ts +2 -2
  50. package/dist/plugins/Worker/getAttributes/extrudePolygon.d.ts +1 -2
  51. package/dist/plugins/Worker/getAttributes/line2.d.ts +1 -2
  52. package/dist/plugins/Worker/getAttributes/splitPolygonsByLongitudeDifference.d.ts +2 -2
  53. package/dist/plugins/Worker/index.d.ts +8 -8
  54. package/dist/plugins/index.js +1 -1
  55. package/dist/plugins/index.module.js +91 -91
  56. package/dist/utils/Sprite2Points.d.ts +2 -2
  57. package/dist/utils/colorCorrection.d.ts +4 -4
  58. package/dist/utils/parseVector.d.ts +3 -3
  59. package/dist/utils/uvGenerator.d.ts +4 -4
  60. package/dist/uvGenerator.js +1 -1
  61. package/dist/uvGenerator.module.js +46 -67
  62. package/package.json +1 -1
  63. package/dist/objects/fix.d.ts +0 -5
  64. package/dist/objects/line/meshLine/raycast.d.ts +0 -3
@@ -1,16 +1,16 @@
1
- var _t = Object.defineProperty, gt = Object.defineProperties;
2
- var vt = Object.getOwnPropertyDescriptors;
3
- var Le = Object.getOwnPropertySymbols;
4
- var yt = Object.prototype.hasOwnProperty, Ct = Object.prototype.propertyIsEnumerable;
5
- var Se = (l, e, t) => e in l ? _t(l, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : l[e] = t, z = (l, e) => {
1
+ var Lt = Object.defineProperty, St = Object.defineProperties;
2
+ var At = Object.getOwnPropertyDescriptors;
3
+ var Ae = Object.getOwnPropertySymbols;
4
+ var Mt = Object.prototype.hasOwnProperty, Dt = Object.prototype.propertyIsEnumerable;
5
+ var Me = (l, e, t) => e in l ? Lt(l, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : l[e] = t, U = (l, e) => {
6
6
  for (var t in e || (e = {}))
7
- yt.call(e, t) && Se(l, t, e[t]);
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- if (Le)
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- for (var t of Le(e))
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- Ct.call(e, t) && Se(l, t, e[t]);
7
+ Mt.call(e, t) && Me(l, t, e[t]);
8
+ if (Ae)
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+ for (var t of Ae(e))
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+ Dt.call(e, t) && Me(l, t, e[t]);
11
11
  return l;
12
- }, Q = (l, e) => gt(l, vt(e));
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- var J = (l, e, t) => new Promise((s, i) => {
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+ }, ee = (l, e) => St(l, At(e));
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+ var te = (l, e, t) => new Promise((s, i) => {
14
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  var r = (h) => {
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  try {
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  a(t.next(h));
@@ -26,24 +26,23 @@ var J = (l, e, t) => new Promise((s, i) => {
26
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  }, a = (h) => h.done ? s(h.value) : Promise.resolve(h.value).then(r, o);
27
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  a((t = t.apply(l, e)).next());
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  });
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- import * as O from "three";
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- import { Vector3 as oe, Quaternion as Et, Matrix4 as fe, UniformsUtils as Ot, RawShaderMaterial as Tt } from "three";
31
- import { Timer as xt } from "three/examples/jsm/misc/Timer";
32
- import * as ye from "@tweenjs/tween.js";
33
- import wt from "deepmerge";
34
- import bt from "stats-gl";
35
- import { C as Pt, c as Lt, i as St } from "./isPlainObject.module.js";
36
- import { R as At, M as tt, B as Mt, G as Ae } from "./index.module2.js";
37
- import { RectAreaLightHelper as Dt } from "three/examples/jsm/helpers/RectAreaLightHelper";
38
- import { ViewHelper as Rt } from "three/examples/jsm/helpers/ViewHelper";
39
- import { TransformControls as Ut } from "three/examples/jsm/controls/TransformControls";
40
- import { EffectComposer as Me } from "three/examples/jsm/postprocessing/EffectComposer";
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- import { RenderPass as zt } from "three/examples/jsm/postprocessing/RenderPass";
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- import { SSAOPass as kt } from "three/examples/jsm/postprocessing/SSAOPass";
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- import { FullScreenQuad as De } from "three/examples/jsm/postprocessing/Pass";
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- import { OutputPass as Ft } from "three/examples/jsm/postprocessing/OutputPass";
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- import { ShaderPass as Nt } from "three/examples/jsm/postprocessing/ShaderPass";
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- import { UnrealBloomPass as Ht } from "three/examples/jsm/postprocessing/UnrealBloomPass";
29
+ import { WebGLRenderer as Rt, Vector2 as V, Vector3 as I, PerspectiveCamera as Ut, Matrix4 as W, Scene as ot, AxesHelper as De, CameraHelper as zt, PointLightHelper as kt, DirectionalLightHelper as Ft, SpotLightHelper as Nt, HemisphereLightHelper as Ht, Box3 as nt, Box3Helper as Re, MathUtils as It, Vector4 as jt, Quaternion as at, Spherical as Vt, Sphere as Bt, Raycaster as ht, REVISION as Yt, Object3D as Zt, UniformsUtils as Wt, RawShaderMaterial as Gt, ShaderMaterial as Kt, MeshBasicMaterial as Xt, PointsMaterial as lt, SpriteMaterial as ct, Layers as qt, WebGLRenderTarget as $t, HalfFloatType as Qt, Loader as dt, Texture as fe, VideoTexture as pt, FileLoader as Le, LoadingManager as Jt, DataTexture as es, Mesh as ts } from "three";
30
+ import { Timer as ss } from "three/examples/jsm/misc/Timer";
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+ import * as Ce from "@tweenjs/tween.js";
32
+ import is from "deepmerge";
33
+ import rs from "stats-gl";
34
+ import { C as os, c as ns, i as as } from "./isPlainObject.module.js";
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+ import { R as hs, M as mt, B as ls, G as Ue } from "./index.module2.js";
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+ import { RectAreaLightHelper as cs } from "three/examples/jsm/helpers/RectAreaLightHelper";
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+ import { ViewHelper as ds } from "three/examples/jsm/helpers/ViewHelper";
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+ import { TransformControls as ps } from "three/examples/jsm/controls/TransformControls";
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+ import { EffectComposer as ze } from "three/examples/jsm/postprocessing/EffectComposer";
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+ import { RenderPass as ms } from "three/examples/jsm/postprocessing/RenderPass";
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+ import { SSAOPass as us } from "three/examples/jsm/postprocessing/SSAOPass";
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+ import { FullScreenQuad as ke } from "three/examples/jsm/postprocessing/Pass";
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+ import { OutputPass as fs } from "three/examples/jsm/postprocessing/OutputPass";
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+ import { ShaderPass as _s } from "three/examples/jsm/postprocessing/ShaderPass";
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+ import { UnrealBloomPass as gs } from "three/examples/jsm/postprocessing/UnrealBloomPass";
47
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  import "three/examples/jsm/renderers/CSS2DRenderer";
48
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  import "three/examples/jsm/renderers/CSS3DRenderer";
49
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  import "d3-geo";
@@ -54,12 +53,12 @@ import "three/examples/jsm/lines/LineSegments2";
54
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  import "three/examples/jsm/lines/LineSegmentsGeometry";
55
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  import "three/examples/jsm/lines/LineMaterial";
56
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  import "three-bvh-csg";
57
- import { GLTFLoader as Re } from "three/examples/jsm/loaders/GLTFLoader";
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- import { DRACOLoader as It } from "three/examples/jsm/loaders/DRACOLoader";
59
- import { EXRLoader as jt } from "three/examples/jsm/loaders/EXRLoader";
60
- import { LottieLoader as Vt } from "three/examples/jsm/loaders/LottieLoader";
61
- import { makePromiseCreator as Bt, generateUUID as Ue } from "esus-lite";
62
- const D = {
56
+ import { GLTFLoader as Fe } from "three/examples/jsm/loaders/GLTFLoader";
57
+ import { DRACOLoader as vs } from "three/examples/jsm/loaders/DRACOLoader";
58
+ import { EXRLoader as ys } from "three/examples/jsm/loaders/EXRLoader";
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+ import { LottieLoader as Cs } from "three/examples/jsm/loaders/LottieLoader";
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+ import { makePromiseCreator as Es, generateUUID as Ne } from "esus-lite";
61
+ const M = {
63
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  LEFT: 1,
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  RIGHT: 2,
65
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  MIDDLE: 4
@@ -85,71 +84,71 @@ const D = {
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  TOUCH_SCREEN_PAN: 131072,
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  TOUCH_DOLLY_SCREEN_PAN: 262144,
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  TOUCH_ZOOM_SCREEN_PAN: 524288
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- }), Z = {
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+ }), G = {
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  NONE: 0,
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  IN: 1,
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  OUT: -1
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  };
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- function B(l) {
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+ function Y(l) {
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  return l.isPerspectiveCamera;
95
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  }
96
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  function j(l) {
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  return l.isOrthographicCamera;
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  }
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- const W = Math.PI * 2, ze = Math.PI / 2, st = 1e-5, ee = Math.PI / 180;
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- function F(l, e, t) {
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+ const K = Math.PI * 2, He = Math.PI / 2, ut = 1e-5, se = Math.PI / 180;
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+ function k(l, e, t) {
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  return Math.max(e, Math.min(t, l));
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  }
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- function M(l, e = st) {
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+ function A(l, e = ut) {
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  return Math.abs(l) < e;
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  }
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- function S(l, e, t = st) {
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- return M(l - e, t);
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+ function L(l, e, t = ut) {
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+ return A(l - e, t);
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  }
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- function ke(l, e) {
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+ function Ie(l, e) {
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  return Math.round(l / e) * e;
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  }
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- function te(l) {
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+ function ie(l) {
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  return isFinite(l) ? l : l < 0 ? -Number.MAX_VALUE : Number.MAX_VALUE;
114
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  }
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- function se(l) {
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+ function re(l) {
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  return Math.abs(l) < Number.MAX_VALUE ? l : l * (1 / 0);
117
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  }
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- function he(l, e, t, s, i = 1 / 0, r) {
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+ function le(l, e, t, s, i = 1 / 0, r) {
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  s = Math.max(1e-4, s);
120
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  const o = 2 / s, a = o * r, h = 1 / (1 + a + 0.48 * a * a + 0.235 * a * a * a);
121
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  let d = l - e;
122
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  const f = e, p = i * s;
123
- d = F(d, -p, p), e = l - d;
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+ d = k(d, -p, p), e = l - d;
124
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  const C = (t.value + o * d) * r;
125
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  t.value = (t.value - o * C) * h;
126
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  let v = e + (d + C) * h;
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  return f - l > 0 == v > f && (v = f, t.value = (v - f) / r), v;
128
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  }
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- function Fe(l, e, t, s, i = 1 / 0, r, o) {
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+ function je(l, e, t, s, i = 1 / 0, r, o) {
130
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  s = Math.max(1e-4, s);
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  const a = 2 / s, h = a * r, d = 1 / (1 + h + 0.48 * h * h + 0.235 * h * h * h);
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  let f = e.x, p = e.y, C = e.z, v = l.x - f, m = l.y - p, u = l.z - C;
133
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  const g = f, n = p, _ = C, E = i * s, y = E * E, w = v * v + m * m + u * u;
134
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  if (w > y) {
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- const ve = Math.sqrt(w);
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- v = v / ve * E, m = m / ve * E, u = u / ve * E;
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+ const ye = Math.sqrt(w);
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+ v = v / ye * E, m = m / ye * E, u = u / ye * E;
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  }
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  f = l.x - v, p = l.y - m, C = l.z - u;
139
- const T = (t.x + a * v) * r, P = (t.y + a * m) * r, R = (t.z + a * u) * r;
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- t.x = (t.x - a * T) * d, t.y = (t.y - a * P) * d, t.z = (t.z - a * R) * d, o.x = f + (v + T) * d, o.y = p + (m + P) * d, o.z = C + (u + R) * d;
141
- const V = g - l.x, ae = n - l.y, pt = _ - l.z, mt = o.x - g, ut = o.y - n, ft = o.z - _;
142
- return V * mt + ae * ut + pt * ft > 0 && (o.x = g, o.y = n, o.z = _, t.x = (o.x - g) / r, t.y = (o.y - n) / r, t.z = (o.z - _) / r), o;
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+ const O = (t.x + a * v) * r, b = (t.y + a * m) * r, D = (t.z + a * u) * r;
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+ t.x = (t.x - a * O) * d, t.y = (t.y - a * b) * d, t.z = (t.z - a * D) * d, o.x = f + (v + O) * d, o.y = p + (m + b) * d, o.z = C + (u + D) * d;
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+ const B = g - l.x, he = n - l.y, wt = _ - l.z, xt = o.x - g, bt = o.y - n, Pt = o.z - _;
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+ return B * xt + he * bt + wt * Pt > 0 && (o.x = g, o.y = n, o.z = _, t.x = (o.x - g) / r, t.y = (o.y - n) / r, t.z = (o.z - _) / r), o;
143
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  }
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- function Ce(l, e) {
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+ function Ee(l, e) {
145
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  e.set(0, 0), l.forEach((t) => {
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  e.x += t.clientX, e.y += t.clientY;
147
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  }), e.x /= l.length, e.y /= l.length;
148
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  }
149
- function Ee(l, e) {
148
+ function Oe(l, e) {
150
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  return j(l) ? (console.warn(`${e} is not supported in OrthographicCamera`), !0) : !1;
151
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  }
152
- class Yt {
151
+ class Os {
153
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  constructor() {
154
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  this._listeners = {};
155
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  }
@@ -213,51 +212,11 @@ class Yt {
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  }
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  }
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  }
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- const le = 1 / 8, Zt = /Mac/.test(navigator.platform);
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- let x, Ne, ce, Oe, U, b, L, G, ie, N, H, Y, He, Ie, k, re, K, je, Te, Ve, xe, we, de;
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- class $ extends Yt {
219
- /**
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- * Injects THREE as the dependency. You can then proceed to use CameraControls.
221
- *
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- * e.g
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- * ```javascript
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- * CameraControls.install( { THREE: THREE } );
225
- * ```
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- *
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- * Note: If you do not wish to use enter three.js to reduce file size(tree-shaking for example), make a subset to install.
228
- *
229
- * ```js
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- * import {
231
- * Vector2,
232
- * Vector3,
233
- * Vector4,
234
- * Quaternion,
235
- * Matrix4,
236
- * Spherical,
237
- * Box3,
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- * Sphere,
239
- * Raycaster,
240
- * MathUtils,
241
- * } from 'three';
242
- *
243
- * const subsetOfTHREE = {
244
- * Vector2 : Vector2,
245
- * Vector3 : Vector3,
246
- * Vector4 : Vector4,
247
- * Quaternion: Quaternion,
248
- * Matrix4 : Matrix4,
249
- * Spherical : Spherical,
250
- * Box3 : Box3,
251
- * Sphere : Sphere,
252
- * Raycaster : Raycaster,
253
- * };
254
-
255
- * CameraControls.install( { THREE: subsetOfTHREE } );
256
- * ```
257
- * @category Statics
258
- */
215
+ const ce = 1 / 8, Ts = /Mac/.test(navigator.platform);
216
+ let T, Ve, de, Te, R, x, P, X, oe, F, N, Z, Be, Ye, z, ne, q, Ze, we, We, xe, be, pe;
217
+ class J extends Os {
259
218
  static install(e) {
260
- x = e.THREE, Ne = Object.freeze(new x.Vector3(0, 0, 0)), ce = Object.freeze(new x.Vector3(0, 1, 0)), Oe = Object.freeze(new x.Vector3(0, 0, 1)), U = new x.Vector2(), b = new x.Vector3(), L = new x.Vector3(), G = new x.Vector3(), ie = new x.Vector3(), N = new x.Vector3(), H = new x.Vector3(), Y = new x.Vector3(), He = new x.Vector3(), Ie = new x.Vector3(), k = new x.Spherical(), re = new x.Spherical(), K = new x.Box3(), je = new x.Box3(), Te = new x.Sphere(), Ve = new x.Quaternion(), xe = new x.Quaternion(), we = new x.Matrix4(), de = new x.Raycaster();
219
+ T = e.THREE, Ve = Object.freeze(new T.Vector3(0, 0, 0)), de = Object.freeze(new T.Vector3(0, 1, 0)), Te = Object.freeze(new T.Vector3(0, 0, 1)), R = new T.Vector2(), x = new T.Vector3(), P = new T.Vector3(), X = new T.Vector3(), oe = new T.Vector3(), F = new T.Vector3(), N = new T.Vector3(), Z = new T.Vector3(), Be = new T.Vector3(), Ye = new T.Vector3(), z = new T.Spherical(), ne = new T.Spherical(), q = new T.Box3(), Ze = new T.Box3(), we = new T.Sphere(), We = new T.Quaternion(), xe = new T.Quaternion(), be = new T.Matrix4(), pe = new T.Raycaster();
261
220
  }
262
221
  /**
263
222
  * list all ACTIONs
@@ -285,14 +244,14 @@ class $ extends Yt {
285
244
  */
286
245
  constructor(e, t) {
287
246
  super(), this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.minDistance = Number.EPSILON, this.maxDistance = 1 / 0, this.infinityDolly = !1, this.minZoom = 0.01, this.maxZoom = 1 / 0, this.smoothTime = 0.25, this.draggingSmoothTime = 0.125, this.maxSpeed = 1 / 0, this.azimuthRotateSpeed = 1, this.polarRotateSpeed = 1, this.dollySpeed = 1, this.dollyDragInverted = !1, this.truckSpeed = 2, this.dollyToCursor = !1, this.dragToOffset = !1, this.boundaryFriction = 0, this.restThreshold = 0.01, this.colliderMeshes = [], this.cancel = () => {
288
- }, this._enabled = !0, this._state = c.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = Z.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new x.Vector3(), this._focalOffsetVelocity = new x.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (n, _, E, y) => {
289
- let w, T;
290
- if (B(this._camera)) {
291
- const P = b.copy(this._camera.position).sub(this._target), R = this._camera.getEffectiveFOV() * ee, V = P.length() * Math.tan(R * 0.5);
292
- w = this.truckSpeed * n * V / this._elementRect.height, T = this.truckSpeed * _ * V / this._elementRect.height;
247
+ }, this._enabled = !0, this._state = c.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = G.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new T.Vector3(), this._focalOffsetVelocity = new T.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (n, _, E, y) => {
248
+ let w, O;
249
+ if (Y(this._camera)) {
250
+ const b = x.copy(this._camera.position).sub(this._target), D = this._camera.getEffectiveFOV() * se, B = b.length() * Math.tan(D * 0.5);
251
+ w = this.truckSpeed * n * B / this._elementRect.height, O = this.truckSpeed * _ * B / this._elementRect.height;
293
252
  } else if (j(this._camera)) {
294
- const P = this._camera;
295
- w = this.truckSpeed * n * (P.right - P.left) / P.zoom / this._elementRect.width, T = this.truckSpeed * _ * (P.top - P.bottom) / P.zoom / this._elementRect.height;
253
+ const b = this._camera;
254
+ w = this.truckSpeed * n * (b.right - b.left) / b.zoom / this._elementRect.width, O = this.truckSpeed * _ * (b.top - b.bottom) / b.zoom / this._elementRect.height;
296
255
  } else
297
256
  return;
298
257
  y ? (E ? this.setFocalOffset(
@@ -300,63 +259,63 @@ class $ extends Yt {
300
259
  this._focalOffsetEnd.y,
301
260
  this._focalOffsetEnd.z,
302
261
  !0
303
- ) : this.truck(w, 0, !0), this.forward(-T, !0)) : E ? this.setFocalOffset(
262
+ ) : this.truck(w, 0, !0), this.forward(-O, !0)) : E ? this.setFocalOffset(
304
263
  this._focalOffsetEnd.x + w,
305
- this._focalOffsetEnd.y + T,
264
+ this._focalOffsetEnd.y + O,
306
265
  this._focalOffsetEnd.z,
307
266
  !0
308
- ) : this.truck(w, T, !0);
267
+ ) : this.truck(w, O, !0);
309
268
  }, this._rotateInternal = (n, _) => {
310
- const E = W * this.azimuthRotateSpeed * n / this._elementRect.height, y = W * this.polarRotateSpeed * _ / this._elementRect.height;
269
+ const E = K * this.azimuthRotateSpeed * n / this._elementRect.height, y = K * this.polarRotateSpeed * _ / this._elementRect.height;
311
270
  this.rotate(E, y, !0);
312
271
  }, this._dollyInternal = (n, _, E) => {
313
- const y = Math.pow(0.95, -n * this.dollySpeed), w = this._sphericalEnd.radius, T = this._sphericalEnd.radius * y, P = F(
314
- T,
272
+ const y = Math.pow(0.95, -n * this.dollySpeed), w = this._sphericalEnd.radius, O = this._sphericalEnd.radius * y, b = k(
273
+ O,
315
274
  this.minDistance,
316
275
  this.maxDistance
317
- ), R = P - T;
318
- this.infinityDolly && this.dollyToCursor ? this._dollyToNoClamp(T, !0) : this.infinityDolly && !this.dollyToCursor ? (this.dollyInFixed(R, !0), this._dollyToNoClamp(P, !0)) : this._dollyToNoClamp(P, !0), this.dollyToCursor && (this._changedDolly += (this.infinityDolly ? T : P) - w, this._dollyControlCoord.set(_, E)), this._lastDollyDirection = Math.sign(-n);
276
+ ), D = b - O;
277
+ this.infinityDolly && this.dollyToCursor ? this._dollyToNoClamp(O, !0) : this.infinityDolly && !this.dollyToCursor ? (this.dollyInFixed(D, !0), this._dollyToNoClamp(b, !0)) : this._dollyToNoClamp(b, !0), this.dollyToCursor && (this._changedDolly += (this.infinityDolly ? O : b) - w, this._dollyControlCoord.set(_, E)), this._lastDollyDirection = Math.sign(-n);
319
278
  }, this._zoomInternal = (n, _, E) => {
320
- const y = Math.pow(0.95, n * this.dollySpeed), w = this._zoom, T = this._zoom * y;
321
- this.zoomTo(T, !0), this.dollyToCursor && (this._changedZoom += T - w, this._dollyControlCoord.set(_, E));
322
- }, typeof x == "undefined" && console.error(
279
+ const y = Math.pow(0.95, n * this.dollySpeed), w = this._zoom, O = this._zoom * y;
280
+ this.zoomTo(O, !0), this.dollyToCursor && (this._changedZoom += O - w, this._dollyControlCoord.set(_, E));
281
+ }, typeof T == "undefined" && console.error(
323
282
  "camera-controls: `THREE` is undefined. You must first run `CameraControls.install( { THREE: THREE } )`. Check the docs for further information."
324
- ), this._camera = e, this._yAxisUpSpace = new x.Quaternion().setFromUnitVectors(
283
+ ), this._camera = e, this._yAxisUpSpace = new T.Quaternion().setFromUnitVectors(
325
284
  this._camera.up,
326
- ce
327
- ), this._yAxisUpSpaceInverse = this._yAxisUpSpace.clone().invert(), this._state = c.NONE, this._target = new x.Vector3(), this._targetEnd = this._target.clone(), this._focalOffset = new x.Vector3(), this._focalOffsetEnd = this._focalOffset.clone(), this._spherical = new x.Spherical().setFromVector3(
328
- b.copy(this._camera.position).applyQuaternion(this._yAxisUpSpace)
285
+ de
286
+ ), this._yAxisUpSpaceInverse = this._yAxisUpSpace.clone().invert(), this._state = c.NONE, this._target = new T.Vector3(), this._targetEnd = this._target.clone(), this._focalOffset = new T.Vector3(), this._focalOffsetEnd = this._focalOffset.clone(), this._spherical = new T.Spherical().setFromVector3(
287
+ x.copy(this._camera.position).applyQuaternion(this._yAxisUpSpace)
329
288
  ), this._sphericalEnd = this._spherical.clone(), this._lastDistance = this._spherical.radius, this._zoom = this._camera.zoom, this._zoomEnd = this._zoom, this._lastZoom = this._zoom, this._nearPlaneCorners = [
330
- new x.Vector3(),
331
- new x.Vector3(),
332
- new x.Vector3(),
333
- new x.Vector3()
334
- ], this._updateNearPlaneCorners(), this._boundary = new x.Box3(
335
- new x.Vector3(-1 / 0, -1 / 0, -1 / 0),
336
- new x.Vector3(1 / 0, 1 / 0, 1 / 0)
337
- ), this._cameraUp0 = this._camera.up.clone(), this._target0 = this._target.clone(), this._position0 = this._camera.position.clone(), this._zoom0 = this._zoom, this._focalOffset0 = this._focalOffset.clone(), this._dollyControlCoord = new x.Vector2(), this.mouseButtons = {
289
+ new T.Vector3(),
290
+ new T.Vector3(),
291
+ new T.Vector3(),
292
+ new T.Vector3()
293
+ ], this._updateNearPlaneCorners(), this._boundary = new T.Box3(
294
+ new T.Vector3(-1 / 0, -1 / 0, -1 / 0),
295
+ new T.Vector3(1 / 0, 1 / 0, 1 / 0)
296
+ ), this._cameraUp0 = this._camera.up.clone(), this._target0 = this._target.clone(), this._position0 = this._camera.position.clone(), this._zoom0 = this._zoom, this._focalOffset0 = this._focalOffset.clone(), this._dollyControlCoord = new T.Vector2(), this.mouseButtons = {
338
297
  left: c.ROTATE,
339
298
  middle: c.DOLLY,
340
299
  right: c.TRUCK,
341
- wheel: B(this._camera) ? c.DOLLY : j(this._camera) ? c.ZOOM : c.NONE
300
+ wheel: Y(this._camera) ? c.DOLLY : j(this._camera) ? c.ZOOM : c.NONE
342
301
  }, this.touches = {
343
302
  one: c.TOUCH_ROTATE,
344
- two: B(this._camera) ? c.TOUCH_DOLLY_TRUCK : j(this._camera) ? c.TOUCH_ZOOM_TRUCK : c.NONE,
303
+ two: Y(this._camera) ? c.TOUCH_DOLLY_TRUCK : j(this._camera) ? c.TOUCH_ZOOM_TRUCK : c.NONE,
345
304
  three: c.TOUCH_TRUCK
346
305
  };
347
- const s = new x.Vector2(), i = new x.Vector2(), r = new x.Vector2(), o = (n) => {
306
+ const s = new T.Vector2(), i = new T.Vector2(), r = new T.Vector2(), o = (n) => {
348
307
  if (!this._enabled || !this._domElement) return;
349
308
  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
350
- const y = this._domElement.getBoundingClientRect(), w = (n.clientX - y.left) / (y.right - y.left), T = (n.clientY - y.top) / (y.bottom - y.top);
351
- if (w < this._interactiveArea.left || w > this._interactiveArea.right || T < this._interactiveArea.top || T > this._interactiveArea.bottom)
309
+ const y = this._domElement.getBoundingClientRect(), w = (n.clientX - y.left) / (y.right - y.left), O = (n.clientY - y.top) / (y.bottom - y.top);
310
+ if (w < this._interactiveArea.left || w > this._interactiveArea.right || O < this._interactiveArea.top || O > this._interactiveArea.bottom)
352
311
  return;
353
312
  }
354
- const _ = n.pointerType !== "mouse" ? null : (n.buttons & D.LEFT) === D.LEFT ? D.LEFT : (n.buttons & D.MIDDLE) === D.MIDDLE ? D.MIDDLE : (n.buttons & D.RIGHT) === D.RIGHT ? D.RIGHT : null;
313
+ const _ = n.pointerType !== "mouse" ? null : (n.buttons & M.LEFT) === M.LEFT ? M.LEFT : (n.buttons & M.MIDDLE) === M.MIDDLE ? M.MIDDLE : (n.buttons & M.RIGHT) === M.RIGHT ? M.RIGHT : null;
355
314
  if (_ !== null) {
356
315
  const y = this._findPointerByMouseButton(_);
357
316
  y && this._disposePointer(y);
358
317
  }
359
- if ((n.buttons & D.LEFT) === D.LEFT && this._lockedPointer)
318
+ if ((n.buttons & M.LEFT) === M.LEFT && this._lockedPointer)
360
319
  return;
361
320
  const E = {
362
321
  pointerId: n.pointerId,
@@ -395,7 +354,7 @@ class $ extends Yt {
395
354
  break;
396
355
  }
397
356
  else
398
- (!this._isDragging && this._lockedPointer || this._isDragging && (n.buttons & D.LEFT) === D.LEFT) && (this._state = this._state | this.mouseButtons.left), this._isDragging && (n.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), this._isDragging && (n.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
357
+ (!this._isDragging && this._lockedPointer || this._isDragging && (n.buttons & M.LEFT) === M.LEFT) && (this._state = this._state | this.mouseButtons.left), this._isDragging && (n.buttons & M.MIDDLE) === M.MIDDLE && (this._state = this._state | this.mouseButtons.middle), this._isDragging && (n.buttons & M.RIGHT) === M.RIGHT && (this._state = this._state | this.mouseButtons.right);
399
358
  v();
400
359
  }
401
360
  }, h = (n) => {
@@ -425,15 +384,15 @@ class $ extends Yt {
425
384
  const f = (n) => {
426
385
  if (!this._domElement || !this._enabled || this.mouseButtons.wheel === c.NONE) return;
427
386
  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
428
- const T = this._domElement.getBoundingClientRect(), P = (n.clientX - T.left) / (T.right - T.left), R = (n.clientY - T.top) / (T.bottom - T.top);
429
- if (P < this._interactiveArea.left || P > this._interactiveArea.right || R < this._interactiveArea.top || R > this._interactiveArea.bottom)
387
+ const O = this._domElement.getBoundingClientRect(), b = (n.clientX - O.left) / (O.right - O.left), D = (n.clientY - O.top) / (O.bottom - O.top);
388
+ if (b < this._interactiveArea.left || b > this._interactiveArea.right || D < this._interactiveArea.top || D > this._interactiveArea.bottom)
430
389
  return;
431
390
  }
432
391
  if (n.preventDefault(), this.dollyToCursor || this.mouseButtons.wheel === c.ROTATE || this.mouseButtons.wheel === c.TRUCK) {
433
- const T = performance.now();
434
- d - T < 1e3 && this._getClientRect(this._elementRect), d = T;
392
+ const O = performance.now();
393
+ d - O < 1e3 && this._getClientRect(this._elementRect), d = O;
435
394
  }
436
- const _ = Zt ? -1 : -3, E = n.deltaMode === 1 || n.ctrlKey ? n.deltaY / _ : n.deltaY / (_ * 10), y = this.dollyToCursor ? (n.clientX - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, w = this.dollyToCursor ? (n.clientY - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
395
+ const _ = Ts ? -1 : -3, E = n.deltaMode === 1 || n.ctrlKey ? n.deltaY / _ : n.deltaY / (_ * 10), y = this.dollyToCursor ? (n.clientX - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, w = this.dollyToCursor ? (n.clientY - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
437
396
  switch (this.mouseButtons.wheel) {
438
397
  case c.ROTATE: {
439
398
  this._rotateInternal(n.deltaX, n.deltaY), this._isUserControllingRotate = !0;
@@ -463,7 +422,7 @@ class $ extends Yt {
463
422
  this.dispatchEvent({ type: "control" });
464
423
  }, p = (n) => {
465
424
  if (!(!this._domElement || !this._enabled)) {
466
- if (this.mouseButtons.right === $.ACTION.NONE) {
425
+ if (this.mouseButtons.right === J.ACTION.NONE) {
467
426
  const _ = n instanceof PointerEvent ? n.pointerId : 0, E = this._findPointerById(_);
468
427
  E && this._disposePointer(E), this._domElement.ownerDocument.removeEventListener(
469
428
  "pointermove",
@@ -479,11 +438,11 @@ class $ extends Yt {
479
438
  }
480
439
  }, C = (n) => {
481
440
  if (!this._enabled) return;
482
- if (Ce(this._activePointers, U), this._getClientRect(this._elementRect), s.copy(U), i.copy(U), this._activePointers.length >= 2) {
483
- const E = U.x - this._activePointers[1].clientX, y = U.y - this._activePointers[1].clientY, w = Math.sqrt(E * E + y * y);
441
+ if (Ee(this._activePointers, R), this._getClientRect(this._elementRect), s.copy(R), i.copy(R), this._activePointers.length >= 2) {
442
+ const E = R.x - this._activePointers[1].clientX, y = R.y - this._activePointers[1].clientY, w = Math.sqrt(E * E + y * y);
484
443
  r.set(0, w);
485
- const T = (this._activePointers[0].clientX + this._activePointers[1].clientX) * 0.5, P = (this._activePointers[0].clientY + this._activePointers[1].clientY) * 0.5;
486
- i.set(T, P);
444
+ const O = (this._activePointers[0].clientX + this._activePointers[1].clientX) * 0.5, b = (this._activePointers[0].clientY + this._activePointers[1].clientY) * 0.5;
445
+ i.set(O, b);
487
446
  }
488
447
  if (this._state = 0, !n)
489
448
  this._lockedPointer && (this._state = this._state | this.mouseButtons.left);
@@ -500,33 +459,33 @@ class $ extends Yt {
500
459
  break;
501
460
  }
502
461
  else
503
- !this._lockedPointer && (n.buttons & D.LEFT) === D.LEFT && (this._state = this._state | this.mouseButtons.left), (n.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), (n.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
462
+ !this._lockedPointer && (n.buttons & M.LEFT) === M.LEFT && (this._state = this._state | this.mouseButtons.left), (n.buttons & M.MIDDLE) === M.MIDDLE && (this._state = this._state | this.mouseButtons.middle), (n.buttons & M.RIGHT) === M.RIGHT && (this._state = this._state | this.mouseButtons.right);
504
463
  ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._sphericalEnd.theta = this._spherical.theta, this._sphericalEnd.phi = this._spherical.phi, this._thetaVelocity.value = 0, this._phiVelocity.value = 0), ((this._state & c.TRUCK) === c.TRUCK || (this._state & c.SCREEN_PAN) === c.SCREEN_PAN || (this._state & c.TOUCH_TRUCK) === c.TOUCH_TRUCK || (this._state & c.TOUCH_SCREEN_PAN) === c.TOUCH_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN) && (this._targetEnd.copy(this._target), this._targetVelocity.set(0, 0, 0)), ((this._state & c.DOLLY) === c.DOLLY || (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE) && (this._sphericalEnd.radius = this._spherical.radius, this._radiusVelocity.value = 0), ((this._state & c.ZOOM) === c.ZOOM || (this._state & c.TOUCH_ZOOM) === c.TOUCH_ZOOM || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._zoomEnd = this._zoom, this._zoomVelocity.value = 0), ((this._state & c.OFFSET) === c.OFFSET || (this._state & c.TOUCH_OFFSET) === c.TOUCH_OFFSET || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET) && (this._focalOffsetEnd.copy(this._focalOffset), this._focalOffsetVelocity.set(0, 0, 0)), this.dispatchEvent({ type: "controlstart" });
505
464
  }, v = () => {
506
465
  if (!this._enabled || !this._dragNeedsUpdate) return;
507
- this._dragNeedsUpdate = !1, Ce(this._activePointers, U);
508
- const _ = this._domElement && this._domElement.ownerDocument.pointerLockElement === this._domElement ? this._lockedPointer || this._activePointers[0] : null, E = _ ? -_.deltaX : i.x - U.x, y = _ ? -_.deltaY : i.y - U.y;
509
- if (i.copy(U), ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(E, y), this._isUserControllingRotate = !0), (this._state & c.DOLLY) === c.DOLLY || (this._state & c.ZOOM) === c.ZOOM) {
510
- const w = this.dollyToCursor ? (s.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, T = this.dollyToCursor ? (s.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0, P = this.dollyDragInverted ? -1 : 1;
466
+ this._dragNeedsUpdate = !1, Ee(this._activePointers, R);
467
+ const _ = this._domElement && this._domElement.ownerDocument.pointerLockElement === this._domElement ? this._lockedPointer || this._activePointers[0] : null, E = _ ? -_.deltaX : i.x - R.x, y = _ ? -_.deltaY : i.y - R.y;
468
+ if (i.copy(R), ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(E, y), this._isUserControllingRotate = !0), (this._state & c.DOLLY) === c.DOLLY || (this._state & c.ZOOM) === c.ZOOM) {
469
+ const w = this.dollyToCursor ? (s.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, O = this.dollyToCursor ? (s.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0, b = this.dollyDragInverted ? -1 : 1;
511
470
  (this._state & c.DOLLY) === c.DOLLY ? (this._dollyInternal(
512
- P * y * le,
471
+ b * y * ce,
513
472
  w,
514
- T
473
+ O
515
474
  ), this._isUserControllingDolly = !0) : (this._zoomInternal(
516
- P * y * le,
475
+ b * y * ce,
517
476
  w,
518
- T
477
+ O
519
478
  ), this._isUserControllingZoom = !0);
520
479
  }
521
480
  if ((this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_ZOOM) === c.TOUCH_ZOOM || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) {
522
- const w = U.x - this._activePointers[1].clientX, T = U.y - this._activePointers[1].clientY, P = Math.sqrt(w * w + T * T), R = r.y - P;
523
- r.set(0, P);
524
- const V = this.dollyToCursor ? (i.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, ae = this.dollyToCursor ? (i.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
525
- (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(R * le, V, ae), this._isUserControllingDolly = !0) : (this._zoomInternal(R * le, V, ae), this._isUserControllingZoom = !0);
481
+ const w = R.x - this._activePointers[1].clientX, O = R.y - this._activePointers[1].clientY, b = Math.sqrt(w * w + O * O), D = r.y - b;
482
+ r.set(0, b);
483
+ const B = this.dollyToCursor ? (i.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, he = this.dollyToCursor ? (i.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
484
+ (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(D * ce, B, he), this._isUserControllingDolly = !0) : (this._zoomInternal(D * ce, B, he), this._isUserControllingZoom = !0);
526
485
  }
527
486
  ((this._state & c.TRUCK) === c.TRUCK || (this._state & c.TOUCH_TRUCK) === c.TOUCH_TRUCK || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK) && (this._truckInternal(E, y, !1, !1), this._isUserControllingTruck = !0), ((this._state & c.SCREEN_PAN) === c.SCREEN_PAN || (this._state & c.TOUCH_SCREEN_PAN) === c.TOUCH_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN) && (this._truckInternal(E, y, !1, !0), this._isUserControllingTruck = !0), ((this._state & c.OFFSET) === c.OFFSET || (this._state & c.TOUCH_OFFSET) === c.TOUCH_OFFSET || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET) && (this._truckInternal(E, y, !0, !1), this._isUserControllingOffset = !0), this.dispatchEvent({ type: "control" });
528
487
  }, m = () => {
529
- Ce(this._activePointers, U), i.copy(U), this._dragNeedsUpdate = !1, (this._activePointers.length === 0 || this._activePointers.length === 1 && this._activePointers[0] === this._lockedPointer) && (this._isDragging = !1), this._activePointers.length === 0 && this._domElement && (this._domElement.ownerDocument.removeEventListener(
488
+ Ee(this._activePointers, R), i.copy(R), this._dragNeedsUpdate = !1, (this._activePointers.length === 0 || this._activePointers.length === 1 && this._activePointers[0] === this._lockedPointer) && (this._isDragging = !1), this._activePointers.length === 0 && this._domElement && (this._domElement.ownerDocument.removeEventListener(
530
489
  "pointermove",
531
490
  a,
532
491
  { passive: !1 }
@@ -688,11 +647,11 @@ class $ extends Yt {
688
647
  * @category Properties
689
648
  */
690
649
  set interactiveArea(e) {
691
- this._interactiveArea.width = F(e.width, 0, 1), this._interactiveArea.height = F(e.height, 0, 1), this._interactiveArea.x = F(
650
+ this._interactiveArea.width = k(e.width, 0, 1), this._interactiveArea.height = k(e.height, 0, 1), this._interactiveArea.x = k(
692
651
  e.x,
693
652
  0,
694
653
  1 - this._interactiveArea.width
695
- ), this._interactiveArea.y = F(
654
+ ), this._interactiveArea.y = k(
696
655
  e.y,
697
656
  0,
698
657
  1 - this._interactiveArea.height
@@ -830,17 +789,17 @@ class $ extends Yt {
830
789
  */
831
790
  rotateTo(e, t, s = !1) {
832
791
  this._isUserControllingRotate = !1;
833
- const i = F(
792
+ const i = k(
834
793
  e,
835
794
  this.minAzimuthAngle,
836
795
  this.maxAzimuthAngle
837
- ), r = F(t, this.minPolarAngle, this.maxPolarAngle);
796
+ ), r = k(t, this.minPolarAngle, this.maxPolarAngle);
838
797
  this._sphericalEnd.theta = i, this._sphericalEnd.phi = r, this._sphericalEnd.makeSafe(), this._needsUpdate = !0, s || (this._spherical.theta = this._sphericalEnd.theta, this._spherical.phi = this._sphericalEnd.phi);
839
- const o = !s || S(
798
+ const o = !s || L(
840
799
  this._spherical.theta,
841
800
  this._sphericalEnd.theta,
842
801
  this.restThreshold
843
- ) && S(
802
+ ) && L(
844
803
  this._spherical.phi,
845
804
  this._sphericalEnd.phi,
846
805
  this.restThreshold
@@ -863,15 +822,15 @@ class $ extends Yt {
863
822
  * @category Methods
864
823
  */
865
824
  dollyTo(e, t = !1) {
866
- return this._isUserControllingDolly = !1, this._lastDollyDirection = Z.NONE, this._changedDolly = 0, this._dollyToNoClamp(
867
- F(e, this.minDistance, this.maxDistance),
825
+ return this._isUserControllingDolly = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0, this._dollyToNoClamp(
826
+ k(e, this.minDistance, this.maxDistance),
868
827
  t
869
828
  );
870
829
  }
871
830
  _dollyToNoClamp(e, t = !1) {
872
831
  const s = this._sphericalEnd.radius;
873
832
  if (this.colliderMeshes.length >= 1) {
874
- const o = this._collisionTest(), a = S(
833
+ const o = this._collisionTest(), a = L(
875
834
  o,
876
835
  this._spherical.radius
877
836
  );
@@ -883,7 +842,7 @@ class $ extends Yt {
883
842
  } else
884
843
  this._sphericalEnd.radius = e;
885
844
  this._needsUpdate = !0, t || (this._spherical.radius = this._sphericalEnd.radius);
886
- const r = !t || S(
845
+ const r = !t || L(
887
846
  this._spherical.radius,
888
847
  this._sphericalEnd.radius,
889
848
  this.restThreshold
@@ -899,9 +858,9 @@ class $ extends Yt {
899
858
  */
900
859
  dollyInFixed(e, t = !1) {
901
860
  this._targetEnd.add(
902
- this._getCameraDirection(ie).multiplyScalar(e)
861
+ this._getCameraDirection(oe).multiplyScalar(e)
903
862
  ), t || this._target.copy(this._targetEnd);
904
- const s = !t || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold);
863
+ const s = !t || L(this._target.x, this._targetEnd.x, this.restThreshold) && L(this._target.y, this._targetEnd.y, this.restThreshold) && L(this._target.z, this._targetEnd.z, this.restThreshold);
905
864
  return this._createOnRestPromise(s);
906
865
  }
907
866
  /**
@@ -922,8 +881,8 @@ class $ extends Yt {
922
881
  * @category Methods
923
882
  */
924
883
  zoomTo(e, t = !1) {
925
- this._isUserControllingZoom = !1, this._zoomEnd = F(e, this.minZoom, this.maxZoom), this._needsUpdate = !0, t || (this._zoom = this._zoomEnd);
926
- const s = !t || S(this._zoom, this._zoomEnd, this.restThreshold);
884
+ this._isUserControllingZoom = !1, this._zoomEnd = k(e, this.minZoom, this.maxZoom), this._needsUpdate = !0, t || (this._zoom = this._zoomEnd);
885
+ const s = !t || L(this._zoom, this._zoomEnd, this.restThreshold);
927
886
  return this._changedZoom = 0, this._createOnRestPromise(s);
928
887
  }
929
888
  /**
@@ -941,8 +900,8 @@ class $ extends Yt {
941
900
  * @category Methods
942
901
  */
943
902
  truck(e, t, s = !1) {
944
- this._camera.updateMatrix(), N.setFromMatrixColumn(this._camera.matrix, 0), H.setFromMatrixColumn(this._camera.matrix, 1), N.multiplyScalar(e), H.multiplyScalar(-t);
945
- const i = b.copy(N).add(H), r = L.copy(this._targetEnd).add(i);
903
+ this._camera.updateMatrix(), F.setFromMatrixColumn(this._camera.matrix, 0), N.setFromMatrixColumn(this._camera.matrix, 1), F.multiplyScalar(e), N.multiplyScalar(-t);
904
+ const i = x.copy(F).add(N), r = P.copy(this._targetEnd).add(i);
946
905
  return this.moveTo(r.x, r.y, r.z, s);
947
906
  }
948
907
  /**
@@ -952,8 +911,8 @@ class $ extends Yt {
952
911
  * @category Methods
953
912
  */
954
913
  forward(e, t = !1) {
955
- b.setFromMatrixColumn(this._camera.matrix, 0), b.crossVectors(this._camera.up, b), b.multiplyScalar(e);
956
- const s = L.copy(this._targetEnd).add(b);
914
+ x.setFromMatrixColumn(this._camera.matrix, 0), x.crossVectors(this._camera.up, x), x.multiplyScalar(e);
915
+ const s = P.copy(this._targetEnd).add(x);
957
916
  return this.moveTo(s.x, s.y, s.z, t);
958
917
  }
959
918
  /**
@@ -963,10 +922,10 @@ class $ extends Yt {
963
922
  * @category Methods
964
923
  */
965
924
  elevate(e, t = !1) {
966
- return b.copy(this._camera.up).multiplyScalar(e), this.moveTo(
967
- this._targetEnd.x + b.x,
968
- this._targetEnd.y + b.y,
969
- this._targetEnd.z + b.z,
925
+ return x.copy(this._camera.up).multiplyScalar(e), this.moveTo(
926
+ this._targetEnd.x + x.x,
927
+ this._targetEnd.y + x.y,
928
+ this._targetEnd.z + x.z,
970
929
  t
971
930
  );
972
931
  }
@@ -980,9 +939,9 @@ class $ extends Yt {
980
939
  */
981
940
  moveTo(e, t, s, i = !1) {
982
941
  this._isUserControllingTruck = !1;
983
- const r = b.set(e, t, s).sub(this._targetEnd);
942
+ const r = x.set(e, t, s).sub(this._targetEnd);
984
943
  this._encloseToBoundary(this._targetEnd, r, this.boundaryFriction), this._needsUpdate = !0, i || this._target.copy(this._targetEnd);
985
- const o = !i || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold);
944
+ const o = !i || L(this._target.x, this._targetEnd.x, this.restThreshold) && L(this._target.y, this._targetEnd.y, this.restThreshold) && L(this._target.z, this._targetEnd.z, this.restThreshold);
986
945
  return this._createOnRestPromise(o);
987
946
  }
988
947
  /**
@@ -995,7 +954,7 @@ class $ extends Yt {
995
954
  * @category Methods
996
955
  */
997
956
  lookInDirectionOf(e, t, s, i = !1) {
998
- const a = b.set(e, t, s).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
957
+ const a = x.set(e, t, s).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
999
958
  return this.setPosition(
1000
959
  a.x,
1001
960
  a.y,
@@ -1023,18 +982,18 @@ class $ extends Yt {
1023
982
  paddingBottom: o = 0,
1024
983
  paddingTop: a = 0
1025
984
  } = {}) {
1026
- const h = [], d = e.isBox3 ? K.copy(e) : K.setFromObject(e);
985
+ const h = [], d = e.isBox3 ? q.copy(e) : q.setFromObject(e);
1027
986
  d.isEmpty() && (console.warn(
1028
987
  "camera-controls: fitTo() cannot be used with an empty box. Aborting"
1029
988
  ), Promise.resolve());
1030
- const f = ke(this._sphericalEnd.theta, ze), p = ke(this._sphericalEnd.phi, ze);
989
+ const f = Ie(this._sphericalEnd.theta, He), p = Ie(this._sphericalEnd.phi, He);
1031
990
  h.push(this.rotateTo(f, p, t));
1032
- const C = b.setFromSpherical(this._sphericalEnd).normalize(), v = Ve.setFromUnitVectors(C, Oe), m = S(Math.abs(C.y), 1);
1033
- m && v.multiply(xe.setFromAxisAngle(ce, f)), v.multiply(this._yAxisUpSpaceInverse);
1034
- const u = je.makeEmpty();
1035
- L.copy(d.min).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setX(d.max.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setY(d.max.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setZ(d.min.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setZ(d.max.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setY(d.min.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setX(d.min.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).applyQuaternion(v), u.expandByPoint(L), u.min.x -= i, u.min.y -= o, u.max.x += r, u.max.y += a, v.setFromUnitVectors(Oe, C), m && v.premultiply(xe.invert()), v.premultiply(this._yAxisUpSpace);
1036
- const g = u.getSize(b), n = u.getCenter(L).applyQuaternion(v);
1037
- if (B(this._camera)) {
991
+ const C = x.setFromSpherical(this._sphericalEnd).normalize(), v = We.setFromUnitVectors(C, Te), m = L(Math.abs(C.y), 1);
992
+ m && v.multiply(xe.setFromAxisAngle(de, f)), v.multiply(this._yAxisUpSpaceInverse);
993
+ const u = Ze.makeEmpty();
994
+ P.copy(d.min).applyQuaternion(v), u.expandByPoint(P), P.copy(d.min).setX(d.max.x).applyQuaternion(v), u.expandByPoint(P), P.copy(d.min).setY(d.max.y).applyQuaternion(v), u.expandByPoint(P), P.copy(d.max).setZ(d.min.z).applyQuaternion(v), u.expandByPoint(P), P.copy(d.min).setZ(d.max.z).applyQuaternion(v), u.expandByPoint(P), P.copy(d.max).setY(d.min.y).applyQuaternion(v), u.expandByPoint(P), P.copy(d.max).setX(d.min.x).applyQuaternion(v), u.expandByPoint(P), P.copy(d.max).applyQuaternion(v), u.expandByPoint(P), u.min.x -= i, u.min.y -= o, u.max.x += r, u.max.y += a, v.setFromUnitVectors(Te, C), m && v.premultiply(xe.invert()), v.premultiply(this._yAxisUpSpace);
995
+ const g = u.getSize(x), n = u.getCenter(P).applyQuaternion(v);
996
+ if (Y(this._camera)) {
1038
997
  const _ = this.getDistanceToFitBox(
1039
998
  g.x,
1040
999
  g.y,
@@ -1059,7 +1018,7 @@ class $ extends Yt {
1059
1018
  * @category Methods
1060
1019
  */
1061
1020
  fitToSphere(e, t) {
1062
- const s = [], r = "isObject3D" in e ? $.createBoundingSphere(e, Te) : Te.copy(e);
1021
+ const s = [], r = "isObject3D" in e ? J.createBoundingSphere(e, we) : we.copy(e);
1063
1022
  if (s.push(
1064
1023
  this.moveTo(
1065
1024
  r.center.x,
@@ -1067,7 +1026,7 @@ class $ extends Yt {
1067
1026
  r.center.z,
1068
1027
  t
1069
1028
  )
1070
- ), B(this._camera)) {
1029
+ ), Y(this._camera)) {
1071
1030
  const o = this.getDistanceToFitSphere(r.radius);
1072
1031
  s.push(this.dollyTo(o, t));
1073
1032
  } else if (j(this._camera)) {
@@ -1088,20 +1047,20 @@ class $ extends Yt {
1088
1047
  * @category Methods
1089
1048
  */
1090
1049
  setLookAt(e, t, s, i, r, o, a = !1) {
1091
- this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Z.NONE, this._changedDolly = 0;
1092
- const h = L.set(i, r, o), d = b.set(e, t, s);
1050
+ this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0;
1051
+ const h = P.set(i, r, o), d = x.set(e, t, s);
1093
1052
  this._targetEnd.copy(h), this._sphericalEnd.setFromVector3(
1094
1053
  d.sub(h).applyQuaternion(this._yAxisUpSpace)
1095
1054
  ), this.normalizeRotations(), this._needsUpdate = !0, a || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
1096
- const f = !a || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold) && S(
1055
+ const f = !a || L(this._target.x, this._targetEnd.x, this.restThreshold) && L(this._target.y, this._targetEnd.y, this.restThreshold) && L(this._target.z, this._targetEnd.z, this.restThreshold) && L(
1097
1056
  this._spherical.theta,
1098
1057
  this._sphericalEnd.theta,
1099
1058
  this.restThreshold
1100
- ) && S(
1059
+ ) && L(
1101
1060
  this._spherical.phi,
1102
1061
  this._sphericalEnd.phi,
1103
1062
  this.restThreshold
1104
- ) && S(
1063
+ ) && L(
1105
1064
  this._spherical.radius,
1106
1065
  this._sphericalEnd.radius,
1107
1066
  this.restThreshold
@@ -1127,35 +1086,35 @@ class $ extends Yt {
1127
1086
  * @category Methods
1128
1087
  */
1129
1088
  lerpLookAt(e, t, s, i, r, o, a, h, d, f, p, C, v, m = !1) {
1130
- this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Z.NONE, this._changedDolly = 0;
1131
- const u = b.set(i, r, o), g = L.set(e, t, s);
1132
- k.setFromVector3(
1089
+ this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = G.NONE, this._changedDolly = 0;
1090
+ const u = x.set(i, r, o), g = P.set(e, t, s);
1091
+ z.setFromVector3(
1133
1092
  g.sub(u).applyQuaternion(this._yAxisUpSpace)
1134
1093
  );
1135
- const n = G.set(f, p, C), _ = L.set(a, h, d);
1136
- re.setFromVector3(
1094
+ const n = X.set(f, p, C), _ = P.set(a, h, d);
1095
+ ne.setFromVector3(
1137
1096
  _.sub(n).applyQuaternion(this._yAxisUpSpace)
1138
1097
  ), this._targetEnd.copy(u.lerp(n, v));
1139
- const E = re.theta - k.theta, y = re.phi - k.phi, w = re.radius - k.radius;
1098
+ const E = ne.theta - z.theta, y = ne.phi - z.phi, w = ne.radius - z.radius;
1140
1099
  this._sphericalEnd.set(
1141
- k.radius + w * v,
1142
- k.phi + y * v,
1143
- k.theta + E * v
1100
+ z.radius + w * v,
1101
+ z.phi + y * v,
1102
+ z.theta + E * v
1144
1103
  ), this.normalizeRotations(), this._needsUpdate = !0, m || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
1145
- const T = !m || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold) && S(
1104
+ const O = !m || L(this._target.x, this._targetEnd.x, this.restThreshold) && L(this._target.y, this._targetEnd.y, this.restThreshold) && L(this._target.z, this._targetEnd.z, this.restThreshold) && L(
1146
1105
  this._spherical.theta,
1147
1106
  this._sphericalEnd.theta,
1148
1107
  this.restThreshold
1149
- ) && S(
1108
+ ) && L(
1150
1109
  this._spherical.phi,
1151
1110
  this._sphericalEnd.phi,
1152
1111
  this.restThreshold
1153
- ) && S(
1112
+ ) && L(
1154
1113
  this._spherical.radius,
1155
1114
  this._sphericalEnd.radius,
1156
1115
  this.restThreshold
1157
1116
  );
1158
- return this._createOnRestPromise(T);
1117
+ return this._createOnRestPromise(O);
1159
1118
  }
1160
1119
  /**
1161
1120
  * Set angle and distance by given position.
@@ -1187,7 +1146,7 @@ class $ extends Yt {
1187
1146
  * @category Methods
1188
1147
  */
1189
1148
  setTarget(e, t, s, i = !1) {
1190
- const r = this.getPosition(b), o = this.setLookAt(
1149
+ const r = this.getPosition(x), o = this.setLookAt(
1191
1150
  r.x,
1192
1151
  r.y,
1193
1152
  r.z,
@@ -1196,7 +1155,7 @@ class $ extends Yt {
1196
1155
  s,
1197
1156
  i
1198
1157
  );
1199
- return this._sphericalEnd.phi = F(
1158
+ return this._sphericalEnd.phi = k(
1200
1159
  this._sphericalEnd.phi,
1201
1160
  this.minPolarAngle,
1202
1161
  this.maxPolarAngle
@@ -1212,15 +1171,15 @@ class $ extends Yt {
1212
1171
  */
1213
1172
  setFocalOffset(e, t, s, i = !1) {
1214
1173
  this._isUserControllingOffset = !1, this._focalOffsetEnd.set(e, t, s), this._needsUpdate = !0, i || this._focalOffset.copy(this._focalOffsetEnd);
1215
- const r = !i || S(
1174
+ const r = !i || L(
1216
1175
  this._focalOffset.x,
1217
1176
  this._focalOffsetEnd.x,
1218
1177
  this.restThreshold
1219
- ) && S(
1178
+ ) && L(
1220
1179
  this._focalOffset.y,
1221
1180
  this._focalOffsetEnd.y,
1222
1181
  this.restThreshold
1223
- ) && S(
1182
+ ) && L(
1224
1183
  this._focalOffset.z,
1225
1184
  this._focalOffsetEnd.z,
1226
1185
  this.restThreshold
@@ -1236,9 +1195,9 @@ class $ extends Yt {
1236
1195
  * @category Methods
1237
1196
  */
1238
1197
  setOrbitPoint(e, t, s) {
1239
- this._camera.updateMatrixWorld(), N.setFromMatrixColumn(this._camera.matrixWorldInverse, 0), H.setFromMatrixColumn(this._camera.matrixWorldInverse, 1), Y.setFromMatrixColumn(this._camera.matrixWorldInverse, 2);
1240
- const i = b.set(e, t, s), r = i.distanceTo(this._camera.position), o = i.sub(this._camera.position);
1241
- N.multiplyScalar(o.x), H.multiplyScalar(o.y), Y.multiplyScalar(o.z), b.copy(N).add(H).add(Y), b.z = b.z + r, this.dollyTo(r, !1), this.setFocalOffset(-b.x, b.y, -b.z, !1), this.moveTo(e, t, s, !1);
1198
+ this._camera.updateMatrixWorld(), F.setFromMatrixColumn(this._camera.matrixWorldInverse, 0), N.setFromMatrixColumn(this._camera.matrixWorldInverse, 1), Z.setFromMatrixColumn(this._camera.matrixWorldInverse, 2);
1199
+ const i = x.set(e, t, s), r = i.distanceTo(this._camera.position), o = i.sub(this._camera.position);
1200
+ F.multiplyScalar(o.x), N.multiplyScalar(o.y), Z.multiplyScalar(o.z), x.copy(F).add(N).add(Z), x.z = x.z + r, this.dollyTo(r, !1), this.setFocalOffset(-x.x, x.y, -x.z, !1), this.moveTo(e, t, s, !1);
1242
1201
  }
1243
1202
  /**
1244
1203
  * Set the boundary box that encloses the target of the camera. box3 is in THREE.Box3
@@ -1266,7 +1225,7 @@ class $ extends Yt {
1266
1225
  this._viewport = null;
1267
1226
  return;
1268
1227
  }
1269
- this._viewport = this._viewport || new x.Vector4(), typeof e == "number" ? this._viewport.set(e, t, s, i) : this._viewport.copy(e);
1228
+ this._viewport = this._viewport || new T.Vector4(), typeof e == "number" ? this._viewport.set(e, t, s, i) : this._viewport.copy(e);
1270
1229
  }
1271
1230
  /**
1272
1231
  * Calculate the distance to fit the box.
@@ -1277,9 +1236,9 @@ class $ extends Yt {
1277
1236
  * @category Methods
1278
1237
  */
1279
1238
  getDistanceToFitBox(e, t, s, i = !1) {
1280
- if (Ee(this._camera, "getDistanceToFitBox"))
1239
+ if (Oe(this._camera, "getDistanceToFitBox"))
1281
1240
  return this._spherical.radius;
1282
- const r = e / t, o = this._camera.getEffectiveFOV() * ee, a = this._camera.aspect;
1241
+ const r = e / t, o = this._camera.getEffectiveFOV() * se, a = this._camera.aspect;
1283
1242
  return ((i ? r > a : r < a) ? t : e / a) * 0.5 / Math.tan(o * 0.5) + s * 0.5;
1284
1243
  }
1285
1244
  /**
@@ -1289,9 +1248,9 @@ class $ extends Yt {
1289
1248
  * @category Methods
1290
1249
  */
1291
1250
  getDistanceToFitSphere(e) {
1292
- if (Ee(this._camera, "getDistanceToFitSphere"))
1251
+ if (Oe(this._camera, "getDistanceToFitSphere"))
1293
1252
  return this._spherical.radius;
1294
- const t = this._camera.getEffectiveFOV() * ee, s = Math.atan(Math.tan(t * 0.5) * this._camera.aspect) * 2, i = 1 < this._camera.aspect ? t : s;
1253
+ const t = this._camera.getEffectiveFOV() * se, s = Math.atan(Math.tan(t * 0.5) * this._camera.aspect) * 2, i = 1 < this._camera.aspect ? t : s;
1295
1254
  return e / Math.sin(i * 0.5);
1296
1255
  }
1297
1256
  /**
@@ -1301,7 +1260,7 @@ class $ extends Yt {
1301
1260
  * @category Methods
1302
1261
  */
1303
1262
  getTarget(e, t = !0) {
1304
- return (e && e.isVector3 ? e : new x.Vector3()).copy(t ? this._targetEnd : this._target);
1263
+ return (e && e.isVector3 ? e : new T.Vector3()).copy(t ? this._targetEnd : this._target);
1305
1264
  }
1306
1265
  /**
1307
1266
  * Returns the camera position.
@@ -1310,7 +1269,7 @@ class $ extends Yt {
1310
1269
  * @category Methods
1311
1270
  */
1312
1271
  getPosition(e, t = !0) {
1313
- return (e && e.isVector3 ? e : new x.Vector3()).setFromSpherical(t ? this._sphericalEnd : this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(t ? this._targetEnd : this._target);
1272
+ return (e && e.isVector3 ? e : new T.Vector3()).setFromSpherical(t ? this._sphericalEnd : this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(t ? this._targetEnd : this._target);
1314
1273
  }
1315
1274
  /**
1316
1275
  * Returns the spherical coordinates of the orbit.
@@ -1319,7 +1278,7 @@ class $ extends Yt {
1319
1278
  * @category Methods
1320
1279
  */
1321
1280
  getSpherical(e, t = !0) {
1322
- return (e || new x.Spherical()).copy(t ? this._sphericalEnd : this._spherical);
1281
+ return (e || new T.Spherical()).copy(t ? this._sphericalEnd : this._spherical);
1323
1282
  }
1324
1283
  /**
1325
1284
  * Returns the focal offset, which is how much the camera appears to be translated in screen parallel coordinates.
@@ -1328,7 +1287,7 @@ class $ extends Yt {
1328
1287
  * @category Methods
1329
1288
  */
1330
1289
  getFocalOffset(e, t = !0) {
1331
- return (e && e.isVector3 ? e : new x.Vector3()).copy(
1290
+ return (e && e.isVector3 ? e : new T.Vector3()).copy(
1332
1291
  t ? this._focalOffsetEnd : this._focalOffset
1333
1292
  );
1334
1293
  }
@@ -1337,7 +1296,7 @@ class $ extends Yt {
1337
1296
  * @category Methods
1338
1297
  */
1339
1298
  normalizeRotations() {
1340
- this._sphericalEnd.theta = this._sphericalEnd.theta % W, this._sphericalEnd.theta < 0 && (this._sphericalEnd.theta += W), this._spherical.theta += W * Math.round((this._sphericalEnd.theta - this._spherical.theta) / W);
1299
+ this._sphericalEnd.theta = this._sphericalEnd.theta % K, this._sphericalEnd.theta < 0 && (this._sphericalEnd.theta += K), this._spherical.theta += K * Math.round((this._sphericalEnd.theta - this._spherical.theta) / K);
1341
1300
  }
1342
1301
  /**
1343
1302
  * stop all transitions.
@@ -1351,9 +1310,9 @@ class $ extends Yt {
1351
1310
  * @category Methods
1352
1311
  */
1353
1312
  reset(e = !1) {
1354
- if (!S(this._camera.up.x, this._cameraUp0.x) || !S(this._camera.up.y, this._cameraUp0.y) || !S(this._camera.up.z, this._cameraUp0.z)) {
1313
+ if (!L(this._camera.up.x, this._cameraUp0.x) || !L(this._camera.up.y, this._cameraUp0.y) || !L(this._camera.up.z, this._cameraUp0.z)) {
1355
1314
  this._camera.up.copy(this._cameraUp0);
1356
- const s = this.getPosition(b);
1315
+ const s = this.getPosition(x);
1357
1316
  this.updateCameraUp(), this.setPosition(s.x, s.y, s.z);
1358
1317
  }
1359
1318
  const t = [
@@ -1389,7 +1348,7 @@ class $ extends Yt {
1389
1348
  * @category Methods
1390
1349
  */
1391
1350
  updateCameraUp() {
1392
- this._yAxisUpSpace.setFromUnitVectors(this._camera.up, ce), this._yAxisUpSpaceInverse.copy(this._yAxisUpSpace).invert();
1351
+ this._yAxisUpSpace.setFromUnitVectors(this._camera.up, de), this._yAxisUpSpaceInverse.copy(this._yAxisUpSpace).invert();
1393
1352
  }
1394
1353
  /**
1395
1354
  * Apply current camera-up direction to the camera.
@@ -1397,9 +1356,9 @@ class $ extends Yt {
1397
1356
  * @category Methods
1398
1357
  */
1399
1358
  applyCameraUp() {
1400
- const e = b.subVectors(this._target, this._camera.position).normalize(), t = L.crossVectors(e, this._camera.up);
1359
+ const e = x.subVectors(this._target, this._camera.position).normalize(), t = P.crossVectors(e, this._camera.up);
1401
1360
  this._camera.up.crossVectors(t, e).normalize(), this._camera.updateMatrixWorld();
1402
- const s = this.getPosition(b);
1361
+ const s = this.getPosition(x);
1403
1362
  this.updateCameraUp(), this.setPosition(s.x, s.y, s.z);
1404
1363
  }
1405
1364
  /**
@@ -1410,15 +1369,15 @@ class $ extends Yt {
1410
1369
  * @category Methods
1411
1370
  */
1412
1371
  update(e) {
1413
- const t = this._sphericalEnd.theta - this._spherical.theta, s = this._sphericalEnd.phi - this._spherical.phi, i = this._sphericalEnd.radius - this._spherical.radius, r = He.subVectors(this._targetEnd, this._target), o = Ie.subVectors(
1372
+ const t = this._sphericalEnd.theta - this._spherical.theta, s = this._sphericalEnd.phi - this._spherical.phi, i = this._sphericalEnd.radius - this._spherical.radius, r = Be.subVectors(this._targetEnd, this._target), o = Ye.subVectors(
1414
1373
  this._focalOffsetEnd,
1415
1374
  this._focalOffset
1416
1375
  ), a = this._zoomEnd - this._zoom;
1417
- if (M(t))
1376
+ if (A(t))
1418
1377
  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
1419
1378
  else {
1420
1379
  const p = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1421
- this._spherical.theta = he(
1380
+ this._spherical.theta = le(
1422
1381
  this._spherical.theta,
1423
1382
  this._sphericalEnd.theta,
1424
1383
  this._thetaVelocity,
@@ -1427,11 +1386,11 @@ class $ extends Yt {
1427
1386
  e
1428
1387
  ), this._needsUpdate = !0;
1429
1388
  }
1430
- if (M(s))
1389
+ if (A(s))
1431
1390
  this._phiVelocity.value = 0, this._spherical.phi = this._sphericalEnd.phi;
1432
1391
  else {
1433
1392
  const p = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
1434
- this._spherical.phi = he(
1393
+ this._spherical.phi = le(
1435
1394
  this._spherical.phi,
1436
1395
  this._sphericalEnd.phi,
1437
1396
  this._phiVelocity,
@@ -1440,11 +1399,11 @@ class $ extends Yt {
1440
1399
  e
1441
1400
  ), this._needsUpdate = !0;
1442
1401
  }
1443
- if (M(i))
1402
+ if (A(i))
1444
1403
  this._radiusVelocity.value = 0, this._spherical.radius = this._sphericalEnd.radius;
1445
1404
  else {
1446
1405
  const p = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
1447
- this._spherical.radius = he(
1406
+ this._spherical.radius = le(
1448
1407
  this._spherical.radius,
1449
1408
  this._sphericalEnd.radius,
1450
1409
  this._radiusVelocity,
@@ -1453,11 +1412,11 @@ class $ extends Yt {
1453
1412
  e
1454
1413
  ), this._needsUpdate = !0;
1455
1414
  }
1456
- if (M(r.x) && M(r.y) && M(r.z))
1415
+ if (A(r.x) && A(r.y) && A(r.z))
1457
1416
  this._targetVelocity.set(0, 0, 0), this._target.copy(this._targetEnd);
1458
1417
  else {
1459
1418
  const p = this._isUserControllingTruck ? this.draggingSmoothTime : this.smoothTime;
1460
- Fe(
1419
+ je(
1461
1420
  this._target,
1462
1421
  this._targetEnd,
1463
1422
  this._targetVelocity,
@@ -1467,11 +1426,11 @@ class $ extends Yt {
1467
1426
  this._target
1468
1427
  ), this._needsUpdate = !0;
1469
1428
  }
1470
- if (M(o.x) && M(o.y) && M(o.z))
1429
+ if (A(o.x) && A(o.y) && A(o.z))
1471
1430
  this._focalOffsetVelocity.set(0, 0, 0), this._focalOffset.copy(this._focalOffsetEnd);
1472
1431
  else {
1473
1432
  const p = this._isUserControllingOffset ? this.draggingSmoothTime : this.smoothTime;
1474
- Fe(
1433
+ je(
1475
1434
  this._focalOffset,
1476
1435
  this._focalOffsetEnd,
1477
1436
  this._focalOffsetVelocity,
@@ -1481,11 +1440,11 @@ class $ extends Yt {
1481
1440
  this._focalOffset
1482
1441
  ), this._needsUpdate = !0;
1483
1442
  }
1484
- if (M(a))
1443
+ if (A(a))
1485
1444
  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
1486
1445
  else {
1487
1446
  const p = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
1488
- this._zoom = he(
1447
+ this._zoom = le(
1489
1448
  this._zoom,
1490
1449
  this._zoomEnd,
1491
1450
  this._zoomVelocity,
@@ -1495,46 +1454,46 @@ class $ extends Yt {
1495
1454
  );
1496
1455
  }
1497
1456
  if (this.dollyToCursor) {
1498
- if (B(this._camera) && this._changedDolly !== 0) {
1499
- const p = this._spherical.radius - this._lastDistance, C = this._camera, v = this._getCameraDirection(ie), m = b.copy(v).cross(C.up).normalize();
1457
+ if (Y(this._camera) && this._changedDolly !== 0) {
1458
+ const p = this._spherical.radius - this._lastDistance, C = this._camera, v = this._getCameraDirection(oe), m = x.copy(v).cross(C.up).normalize();
1500
1459
  m.lengthSq() === 0 && (m.x = 1);
1501
- const u = L.crossVectors(m, v), g = this._sphericalEnd.radius * Math.tan(C.getEffectiveFOV() * ee * 0.5), _ = (this._sphericalEnd.radius - p - this._sphericalEnd.radius) / this._sphericalEnd.radius, E = G.copy(this._targetEnd).add(
1460
+ const u = P.crossVectors(m, v), g = this._sphericalEnd.radius * Math.tan(C.getEffectiveFOV() * se * 0.5), _ = (this._sphericalEnd.radius - p - this._sphericalEnd.radius) / this._sphericalEnd.radius, E = X.copy(this._targetEnd).add(
1502
1461
  m.multiplyScalar(
1503
1462
  this._dollyControlCoord.x * g * C.aspect
1504
1463
  )
1505
1464
  ).add(
1506
1465
  u.multiplyScalar(this._dollyControlCoord.y * g)
1507
- ), y = b.copy(this._targetEnd).lerp(E, _), w = this._lastDollyDirection === Z.IN && this._spherical.radius <= this.minDistance, T = this._lastDollyDirection === Z.OUT && this.maxDistance <= this._spherical.radius;
1508
- if (this.infinityDolly && (w || T)) {
1466
+ ), y = x.copy(this._targetEnd).lerp(E, _), w = this._lastDollyDirection === G.IN && this._spherical.radius <= this.minDistance, O = this._lastDollyDirection === G.OUT && this.maxDistance <= this._spherical.radius;
1467
+ if (this.infinityDolly && (w || O)) {
1509
1468
  this._sphericalEnd.radius -= p, this._spherical.radius -= p;
1510
- const R = L.copy(v).multiplyScalar(-p);
1511
- y.add(R);
1469
+ const D = P.copy(v).multiplyScalar(-p);
1470
+ y.add(D);
1512
1471
  }
1513
1472
  this._boundary.clampPoint(y, y);
1514
- const P = L.subVectors(y, this._targetEnd);
1515
- this._targetEnd.copy(y), this._target.add(P), this._changedDolly -= p, M(this._changedDolly) && (this._changedDolly = 0);
1473
+ const b = P.subVectors(y, this._targetEnd);
1474
+ this._targetEnd.copy(y), this._target.add(b), this._changedDolly -= p, A(this._changedDolly) && (this._changedDolly = 0);
1516
1475
  } else if (j(this._camera) && this._changedZoom !== 0) {
1517
- const p = this._zoom - this._lastZoom, C = this._camera, v = b.set(
1476
+ const p = this._zoom - this._lastZoom, C = this._camera, v = x.set(
1518
1477
  this._dollyControlCoord.x,
1519
1478
  this._dollyControlCoord.y,
1520
1479
  (C.near + C.far) / (C.near - C.far)
1521
- ).unproject(C), m = L.set(0, 0, -1).applyQuaternion(C.quaternion), u = G.copy(v).add(m.multiplyScalar(-v.dot(C.up))), n = -(this._zoom - p - this._zoom) / this._zoom, _ = this._getCameraDirection(ie), E = this._targetEnd.dot(_), y = b.copy(this._targetEnd).lerp(u, n), w = y.dot(_), T = _.multiplyScalar(
1480
+ ).unproject(C), m = P.set(0, 0, -1).applyQuaternion(C.quaternion), u = X.copy(v).add(m.multiplyScalar(-v.dot(C.up))), n = -(this._zoom - p - this._zoom) / this._zoom, _ = this._getCameraDirection(oe), E = this._targetEnd.dot(_), y = x.copy(this._targetEnd).lerp(u, n), w = y.dot(_), O = _.multiplyScalar(
1522
1481
  w - E
1523
1482
  );
1524
- y.sub(T), this._boundary.clampPoint(y, y);
1525
- const P = L.subVectors(y, this._targetEnd);
1526
- this._targetEnd.copy(y), this._target.add(P), this._changedZoom -= p, M(this._changedZoom) && (this._changedZoom = 0);
1483
+ y.sub(O), this._boundary.clampPoint(y, y);
1484
+ const b = P.subVectors(y, this._targetEnd);
1485
+ this._targetEnd.copy(y), this._target.add(b), this._changedZoom -= p, A(this._changedZoom) && (this._changedZoom = 0);
1527
1486
  }
1528
1487
  }
1529
1488
  this._camera.zoom !== this._zoom && (this._camera.zoom = this._zoom, this._camera.updateProjectionMatrix(), this._updateNearPlaneCorners(), this._needsUpdate = !0), this._dragNeedsUpdate = !0;
1530
1489
  const h = this._collisionTest();
1531
- this._spherical.radius = Math.min(this._spherical.radius, h), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!M(this._focalOffset.x) || !M(this._focalOffset.y) || !M(this._focalOffset.z)) && (N.setFromMatrixColumn(this._camera.matrix, 0), H.setFromMatrixColumn(this._camera.matrix, 1), Y.setFromMatrixColumn(this._camera.matrix, 2), N.multiplyScalar(this._focalOffset.x), H.multiplyScalar(-this._focalOffset.y), Y.multiplyScalar(this._focalOffset.z), b.copy(N).add(H).add(Y), this._camera.position.add(b), this._camera.updateMatrixWorld()), this._boundaryEnclosesCamera && this._encloseToBoundary(
1490
+ this._spherical.radius = Math.min(this._spherical.radius, h), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!A(this._focalOffset.x) || !A(this._focalOffset.y) || !A(this._focalOffset.z)) && (F.setFromMatrixColumn(this._camera.matrix, 0), N.setFromMatrixColumn(this._camera.matrix, 1), Z.setFromMatrixColumn(this._camera.matrix, 2), F.multiplyScalar(this._focalOffset.x), N.multiplyScalar(-this._focalOffset.y), Z.multiplyScalar(this._focalOffset.z), x.copy(F).add(N).add(Z), this._camera.position.add(x), this._camera.updateMatrixWorld()), this._boundaryEnclosesCamera && this._encloseToBoundary(
1532
1491
  this._camera.position.copy(this._target),
1533
- b.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse),
1492
+ x.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse),
1534
1493
  1
1535
1494
  );
1536
1495
  const f = this._needsUpdate;
1537
- return f && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : f ? (this.dispatchEvent({ type: "update" }), M(t, this.restThreshold) && M(s, this.restThreshold) && M(i, this.restThreshold) && M(r.x, this.restThreshold) && M(r.y, this.restThreshold) && M(r.z, this.restThreshold) && M(o.x, this.restThreshold) && M(o.y, this.restThreshold) && M(o.z, this.restThreshold) && M(a, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !f && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = f, this._needsUpdate = !1, f;
1496
+ return f && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : f ? (this.dispatchEvent({ type: "update" }), A(t, this.restThreshold) && A(s, this.restThreshold) && A(i, this.restThreshold) && A(r.x, this.restThreshold) && A(r.y, this.restThreshold) && A(r.z, this.restThreshold) && A(o.x, this.restThreshold) && A(o.y, this.restThreshold) && A(o.z, this.restThreshold) && A(a, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !f && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = f, this._needsUpdate = !1, f;
1538
1497
  }
1539
1498
  /**
1540
1499
  * Get all state in JSON string
@@ -1544,20 +1503,20 @@ class $ extends Yt {
1544
1503
  return JSON.stringify({
1545
1504
  enabled: this._enabled,
1546
1505
  minDistance: this.minDistance,
1547
- maxDistance: te(this.maxDistance),
1506
+ maxDistance: ie(this.maxDistance),
1548
1507
  minZoom: this.minZoom,
1549
- maxZoom: te(this.maxZoom),
1508
+ maxZoom: ie(this.maxZoom),
1550
1509
  minPolarAngle: this.minPolarAngle,
1551
- maxPolarAngle: te(this.maxPolarAngle),
1552
- minAzimuthAngle: te(this.minAzimuthAngle),
1553
- maxAzimuthAngle: te(this.maxAzimuthAngle),
1510
+ maxPolarAngle: ie(this.maxPolarAngle),
1511
+ minAzimuthAngle: ie(this.minAzimuthAngle),
1512
+ maxAzimuthAngle: ie(this.maxAzimuthAngle),
1554
1513
  smoothTime: this.smoothTime,
1555
1514
  draggingSmoothTime: this.draggingSmoothTime,
1556
1515
  dollySpeed: this.dollySpeed,
1557
1516
  truckSpeed: this.truckSpeed,
1558
1517
  dollyToCursor: this.dollyToCursor,
1559
1518
  target: this._targetEnd.toArray(),
1560
- position: b.setFromSpherical(this._sphericalEnd).add(this._targetEnd).toArray(),
1519
+ position: x.setFromSpherical(this._sphericalEnd).add(this._targetEnd).toArray(),
1561
1520
  zoom: this._zoomEnd,
1562
1521
  focalOffset: this._focalOffsetEnd.toArray(),
1563
1522
  target0: this._target0.toArray(),
@@ -1574,9 +1533,9 @@ class $ extends Yt {
1574
1533
  */
1575
1534
  fromJSON(e, t = !1) {
1576
1535
  const s = JSON.parse(e);
1577
- this.enabled = s.enabled, this.minDistance = s.minDistance, this.maxDistance = se(s.maxDistance), this.minZoom = s.minZoom, this.maxZoom = se(s.maxZoom), this.minPolarAngle = s.minPolarAngle, this.maxPolarAngle = se(s.maxPolarAngle), this.minAzimuthAngle = se(s.minAzimuthAngle), this.maxAzimuthAngle = se(s.maxAzimuthAngle), this.smoothTime = s.smoothTime, this.draggingSmoothTime = s.draggingSmoothTime, this.dollySpeed = s.dollySpeed, this.truckSpeed = s.truckSpeed, this.dollyToCursor = s.dollyToCursor, this._target0.fromArray(s.target0), this._position0.fromArray(s.position0), this._zoom0 = s.zoom0, this._focalOffset0.fromArray(s.focalOffset0), this.moveTo(s.target[0], s.target[1], s.target[2], t), k.setFromVector3(
1578
- b.fromArray(s.position).sub(this._targetEnd).applyQuaternion(this._yAxisUpSpace)
1579
- ), this.rotateTo(k.theta, k.phi, t), this.dollyTo(k.radius, t), this.zoomTo(s.zoom, t), this.setFocalOffset(
1536
+ this.enabled = s.enabled, this.minDistance = s.minDistance, this.maxDistance = re(s.maxDistance), this.minZoom = s.minZoom, this.maxZoom = re(s.maxZoom), this.minPolarAngle = s.minPolarAngle, this.maxPolarAngle = re(s.maxPolarAngle), this.minAzimuthAngle = re(s.minAzimuthAngle), this.maxAzimuthAngle = re(s.maxAzimuthAngle), this.smoothTime = s.smoothTime, this.draggingSmoothTime = s.draggingSmoothTime, this.dollySpeed = s.dollySpeed, this.truckSpeed = s.truckSpeed, this.dollyToCursor = s.dollyToCursor, this._target0.fromArray(s.target0), this._position0.fromArray(s.position0), this._zoom0 = s.zoom0, this._focalOffset0.fromArray(s.focalOffset0), this.moveTo(s.target[0], s.target[1], s.target[2], t), z.setFromVector3(
1537
+ x.fromArray(s.position).sub(this._targetEnd).applyQuaternion(this._yAxisUpSpace)
1538
+ ), this.rotateTo(z.theta, z.phi, t), this.dollyTo(z.radius, t), this.zoomTo(s.zoom, t), this.setFocalOffset(
1580
1539
  s.focalOffset[0],
1581
1540
  s.focalOffset[1],
1582
1541
  s.focalOffset[2],
@@ -1632,7 +1591,7 @@ class $ extends Yt {
1632
1591
  const i = t.lengthSq();
1633
1592
  if (i === 0)
1634
1593
  return e;
1635
- const r = L.copy(t).add(e), a = this._boundary.clampPoint(r, G).sub(r), h = a.lengthSq();
1594
+ const r = P.copy(t).add(e), a = this._boundary.clampPoint(r, X).sub(r), h = a.lengthSq();
1636
1595
  if (h === 0)
1637
1596
  return e.add(t);
1638
1597
  if (h === i)
@@ -1641,12 +1600,12 @@ class $ extends Yt {
1641
1600
  return e.add(t).add(a);
1642
1601
  {
1643
1602
  const d = 1 + s * h / t.dot(a);
1644
- return e.add(L.copy(t).multiplyScalar(d)).add(a.multiplyScalar(1 - s));
1603
+ return e.add(P.copy(t).multiplyScalar(d)).add(a.multiplyScalar(1 - s));
1645
1604
  }
1646
1605
  }
1647
1606
  _updateNearPlaneCorners() {
1648
- if (B(this._camera)) {
1649
- const e = this._camera, t = e.near, s = e.getEffectiveFOV() * ee, i = Math.tan(s * 0.5) * t, r = i * e.aspect;
1607
+ if (Y(this._camera)) {
1608
+ const e = this._camera, t = e.near, s = e.getEffectiveFOV() * se, i = Math.tan(s * 0.5) * t, r = i * e.aspect;
1650
1609
  this._nearPlaneCorners[0].set(-r, -i, 0), this._nearPlaneCorners[1].set(r, -i, 0), this._nearPlaneCorners[2].set(r, i, 0), this._nearPlaneCorners[3].set(-r, i, 0);
1651
1610
  } else if (j(this._camera)) {
1652
1611
  const e = this._camera, t = 1 / e.zoom, s = e.left * t, i = e.right * t, r = e.top * t, o = e.bottom * t;
@@ -1656,16 +1615,16 @@ class $ extends Yt {
1656
1615
  // lateUpdate
1657
1616
  _collisionTest() {
1658
1617
  let e = 1 / 0;
1659
- if (!(this.colliderMeshes.length >= 1) || Ee(this._camera, "_collisionTest"))
1618
+ if (!(this.colliderMeshes.length >= 1) || Oe(this._camera, "_collisionTest"))
1660
1619
  return e;
1661
- const s = this._getTargetDirection(ie);
1662
- we.lookAt(Ne, s, this._camera.up);
1620
+ const s = this._getTargetDirection(oe);
1621
+ be.lookAt(Ve, s, this._camera.up);
1663
1622
  for (let i = 0; i < 4; i++) {
1664
- const r = L.copy(this._nearPlaneCorners[i]);
1665
- r.applyMatrix4(we);
1666
- const o = G.addVectors(this._target, r);
1667
- de.set(o, s), de.far = this._spherical.radius + 1;
1668
- const a = de.intersectObjects(this.colliderMeshes);
1623
+ const r = P.copy(this._nearPlaneCorners[i]);
1624
+ r.applyMatrix4(be);
1625
+ const o = X.addVectors(this._target, r);
1626
+ pe.set(o, s), pe.far = this._spherical.radius + 1;
1627
+ const a = pe.intersectObjects(this.colliderMeshes);
1669
1628
  a.length !== 0 && a[0].distance < e && (e = a[0].distance);
1670
1629
  }
1671
1630
  return e;
@@ -1731,11 +1690,11 @@ class $ extends Yt {
1731
1690
  ".draggingDampingFactor has been deprecated. use draggingSmoothTime (in seconds) instead."
1732
1691
  );
1733
1692
  }
1734
- static createBoundingSphere(e, t = new x.Sphere()) {
1693
+ static createBoundingSphere(e, t = new T.Sphere()) {
1735
1694
  const s = t, i = s.center;
1736
- K.makeEmpty(), e.traverseVisible((o) => {
1737
- o.isMesh && K.expandByObject(o);
1738
- }), K.getCenter(i);
1695
+ q.makeEmpty(), e.traverseVisible((o) => {
1696
+ o.isMesh && q.expandByObject(o);
1697
+ }), q.getCenter(i);
1739
1698
  let r = 0;
1740
1699
  return e.traverseVisible((o) => {
1741
1700
  if (!o.isMesh) return;
@@ -1745,64 +1704,64 @@ class $ extends Yt {
1745
1704
  h.applyMatrix4(a.matrixWorld);
1746
1705
  const f = h.attributes.position;
1747
1706
  for (let p = 0, C = f.count; p < C; p++)
1748
- b.fromBufferAttribute(f, p), r = Math.max(r, i.distanceToSquared(b));
1707
+ x.fromBufferAttribute(f, p), r = Math.max(r, i.distanceToSquared(x));
1749
1708
  }), s.radius = Math.sqrt(r), s;
1750
1709
  }
1751
1710
  }
1752
- var Pe = { exports: {} }, q = typeof Reflect == "object" ? Reflect : null, Be = q && typeof q.apply == "function" ? q.apply : function(e, t, s) {
1711
+ var Se = { exports: {} }, Q = typeof Reflect == "object" ? Reflect : null, Ge = Q && typeof Q.apply == "function" ? Q.apply : function(e, t, s) {
1753
1712
  return Function.prototype.apply.call(e, t, s);
1754
- }, me;
1755
- q && typeof q.ownKeys == "function" ? me = q.ownKeys : Object.getOwnPropertySymbols ? me = function(e) {
1713
+ }, ue;
1714
+ Q && typeof Q.ownKeys == "function" ? ue = Q.ownKeys : Object.getOwnPropertySymbols ? ue = function(e) {
1756
1715
  return Object.getOwnPropertyNames(e).concat(Object.getOwnPropertySymbols(e));
1757
- } : me = function(e) {
1716
+ } : ue = function(e) {
1758
1717
  return Object.getOwnPropertyNames(e);
1759
1718
  };
1760
- function Wt(l) {
1719
+ function ws(l) {
1761
1720
  console && console.warn && console.warn(l);
1762
1721
  }
1763
- var it = Number.isNaN || function(e) {
1722
+ var ft = Number.isNaN || function(e) {
1764
1723
  return e !== e;
1765
1724
  };
1766
- function A() {
1767
- A.init.call(this);
1725
+ function S() {
1726
+ S.init.call(this);
1768
1727
  }
1769
- Pe.exports = A;
1770
- Pe.exports.once = qt;
1771
- A.EventEmitter = A;
1772
- A.prototype._events = void 0;
1773
- A.prototype._eventsCount = 0;
1774
- A.prototype._maxListeners = void 0;
1775
- var Ye = 10;
1776
- function _e(l) {
1728
+ Se.exports = S;
1729
+ Se.exports.once = Ls;
1730
+ S.EventEmitter = S;
1731
+ S.prototype._events = void 0;
1732
+ S.prototype._eventsCount = 0;
1733
+ S.prototype._maxListeners = void 0;
1734
+ var Ke = 10;
1735
+ function ge(l) {
1777
1736
  if (typeof l != "function")
1778
1737
  throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof l);
1779
1738
  }
1780
- Object.defineProperty(A, "defaultMaxListeners", {
1739
+ Object.defineProperty(S, "defaultMaxListeners", {
1781
1740
  enumerable: !0,
1782
1741
  get: function() {
1783
- return Ye;
1742
+ return Ke;
1784
1743
  },
1785
1744
  set: function(l) {
1786
- if (typeof l != "number" || l < 0 || it(l))
1745
+ if (typeof l != "number" || l < 0 || ft(l))
1787
1746
  throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + l + ".");
1788
- Ye = l;
1747
+ Ke = l;
1789
1748
  }
1790
1749
  });
1791
- A.init = function() {
1750
+ S.init = function() {
1792
1751
  (this._events === void 0 || this._events === Object.getPrototypeOf(this)._events) && (this._events = /* @__PURE__ */ Object.create(null), this._eventsCount = 0), this._maxListeners = this._maxListeners || void 0;
1793
1752
  };
1794
- A.prototype.setMaxListeners = function(e) {
1795
- if (typeof e != "number" || e < 0 || it(e))
1753
+ S.prototype.setMaxListeners = function(e) {
1754
+ if (typeof e != "number" || e < 0 || ft(e))
1796
1755
  throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + e + ".");
1797
1756
  return this._maxListeners = e, this;
1798
1757
  };
1799
- function rt(l) {
1800
- return l._maxListeners === void 0 ? A.defaultMaxListeners : l._maxListeners;
1758
+ function _t(l) {
1759
+ return l._maxListeners === void 0 ? S.defaultMaxListeners : l._maxListeners;
1801
1760
  }
1802
- A.prototype.getMaxListeners = function() {
1803
- return rt(this);
1761
+ S.prototype.getMaxListeners = function() {
1762
+ return _t(this);
1804
1763
  };
1805
- A.prototype.emit = function(e) {
1764
+ S.prototype.emit = function(e) {
1806
1765
  for (var t = [], s = 1; s < arguments.length; s++) t.push(arguments[s]);
1807
1766
  var i = e === "error", r = this._events;
1808
1767
  if (r !== void 0)
@@ -1820,51 +1779,51 @@ A.prototype.emit = function(e) {
1820
1779
  if (h === void 0)
1821
1780
  return !1;
1822
1781
  if (typeof h == "function")
1823
- Be(h, this, t);
1782
+ Ge(h, this, t);
1824
1783
  else
1825
- for (var d = h.length, f = lt(h, d), s = 0; s < d; ++s)
1826
- Be(f[s], this, t);
1784
+ for (var d = h.length, f = Et(h, d), s = 0; s < d; ++s)
1785
+ Ge(f[s], this, t);
1827
1786
  return !0;
1828
1787
  };
1829
- function ot(l, e, t, s) {
1788
+ function gt(l, e, t, s) {
1830
1789
  var i, r, o;
1831
- if (_e(t), r = l._events, r === void 0 ? (r = l._events = /* @__PURE__ */ Object.create(null), l._eventsCount = 0) : (r.newListener !== void 0 && (l.emit(
1790
+ if (ge(t), r = l._events, r === void 0 ? (r = l._events = /* @__PURE__ */ Object.create(null), l._eventsCount = 0) : (r.newListener !== void 0 && (l.emit(
1832
1791
  "newListener",
1833
1792
  e,
1834
1793
  t.listener ? t.listener : t
1835
1794
  ), r = l._events), o = r[e]), o === void 0)
1836
1795
  o = r[e] = t, ++l._eventsCount;
1837
- else if (typeof o == "function" ? o = r[e] = s ? [t, o] : [o, t] : s ? o.unshift(t) : o.push(t), i = rt(l), i > 0 && o.length > i && !o.warned) {
1796
+ else if (typeof o == "function" ? o = r[e] = s ? [t, o] : [o, t] : s ? o.unshift(t) : o.push(t), i = _t(l), i > 0 && o.length > i && !o.warned) {
1838
1797
  o.warned = !0;
1839
1798
  var a = new Error("Possible EventEmitter memory leak detected. " + o.length + " " + String(e) + " listeners added. Use emitter.setMaxListeners() to increase limit");
1840
- a.name = "MaxListenersExceededWarning", a.emitter = l, a.type = e, a.count = o.length, Wt(a);
1799
+ a.name = "MaxListenersExceededWarning", a.emitter = l, a.type = e, a.count = o.length, ws(a);
1841
1800
  }
1842
1801
  return l;
1843
1802
  }
1844
- A.prototype.addListener = function(e, t) {
1845
- return ot(this, e, t, !1);
1803
+ S.prototype.addListener = function(e, t) {
1804
+ return gt(this, e, t, !1);
1846
1805
  };
1847
- A.prototype.on = A.prototype.addListener;
1848
- A.prototype.prependListener = function(e, t) {
1849
- return ot(this, e, t, !0);
1806
+ S.prototype.on = S.prototype.addListener;
1807
+ S.prototype.prependListener = function(e, t) {
1808
+ return gt(this, e, t, !0);
1850
1809
  };
1851
- function Gt() {
1810
+ function xs() {
1852
1811
  if (!this.fired)
1853
1812
  return this.target.removeListener(this.type, this.wrapFn), this.fired = !0, arguments.length === 0 ? this.listener.call(this.target) : this.listener.apply(this.target, arguments);
1854
1813
  }
1855
- function nt(l, e, t) {
1856
- var s = { fired: !1, wrapFn: void 0, target: l, type: e, listener: t }, i = Gt.bind(s);
1814
+ function vt(l, e, t) {
1815
+ var s = { fired: !1, wrapFn: void 0, target: l, type: e, listener: t }, i = xs.bind(s);
1857
1816
  return i.listener = t, s.wrapFn = i, i;
1858
1817
  }
1859
- A.prototype.once = function(e, t) {
1860
- return _e(t), this.on(e, nt(this, e, t)), this;
1818
+ S.prototype.once = function(e, t) {
1819
+ return ge(t), this.on(e, vt(this, e, t)), this;
1861
1820
  };
1862
- A.prototype.prependOnceListener = function(e, t) {
1863
- return _e(t), this.prependListener(e, nt(this, e, t)), this;
1821
+ S.prototype.prependOnceListener = function(e, t) {
1822
+ return ge(t), this.prependListener(e, vt(this, e, t)), this;
1864
1823
  };
1865
- A.prototype.removeListener = function(e, t) {
1824
+ S.prototype.removeListener = function(e, t) {
1866
1825
  var s, i, r, o, a;
1867
- if (_e(t), i = this._events, i === void 0)
1826
+ if (ge(t), i = this._events, i === void 0)
1868
1827
  return this;
1869
1828
  if (s = i[e], s === void 0)
1870
1829
  return this;
@@ -1878,12 +1837,12 @@ A.prototype.removeListener = function(e, t) {
1878
1837
  }
1879
1838
  if (r < 0)
1880
1839
  return this;
1881
- r === 0 ? s.shift() : Kt(s, r), s.length === 1 && (i[e] = s[0]), i.removeListener !== void 0 && this.emit("removeListener", e, a || t);
1840
+ r === 0 ? s.shift() : bs(s, r), s.length === 1 && (i[e] = s[0]), i.removeListener !== void 0 && this.emit("removeListener", e, a || t);
1882
1841
  }
1883
1842
  return this;
1884
1843
  };
1885
- A.prototype.off = A.prototype.removeListener;
1886
- A.prototype.removeAllListeners = function(e) {
1844
+ S.prototype.off = S.prototype.removeListener;
1845
+ S.prototype.removeAllListeners = function(e) {
1887
1846
  var t, s, i;
1888
1847
  if (s = this._events, s === void 0)
1889
1848
  return this;
@@ -1902,24 +1861,24 @@ A.prototype.removeAllListeners = function(e) {
1902
1861
  this.removeListener(e, t[i]);
1903
1862
  return this;
1904
1863
  };
1905
- function at(l, e, t) {
1864
+ function yt(l, e, t) {
1906
1865
  var s = l._events;
1907
1866
  if (s === void 0)
1908
1867
  return [];
1909
1868
  var i = s[e];
1910
- return i === void 0 ? [] : typeof i == "function" ? t ? [i.listener || i] : [i] : t ? Xt(i) : lt(i, i.length);
1869
+ return i === void 0 ? [] : typeof i == "function" ? t ? [i.listener || i] : [i] : t ? Ps(i) : Et(i, i.length);
1911
1870
  }
1912
- A.prototype.listeners = function(e) {
1913
- return at(this, e, !0);
1871
+ S.prototype.listeners = function(e) {
1872
+ return yt(this, e, !0);
1914
1873
  };
1915
- A.prototype.rawListeners = function(e) {
1916
- return at(this, e, !1);
1874
+ S.prototype.rawListeners = function(e) {
1875
+ return yt(this, e, !1);
1917
1876
  };
1918
- A.listenerCount = function(l, e) {
1919
- return typeof l.listenerCount == "function" ? l.listenerCount(e) : ht.call(l, e);
1877
+ S.listenerCount = function(l, e) {
1878
+ return typeof l.listenerCount == "function" ? l.listenerCount(e) : Ct.call(l, e);
1920
1879
  };
1921
- A.prototype.listenerCount = ht;
1922
- function ht(l) {
1880
+ S.prototype.listenerCount = Ct;
1881
+ function Ct(l) {
1923
1882
  var e = this._events;
1924
1883
  if (e !== void 0) {
1925
1884
  var t = e[l];
@@ -1930,25 +1889,25 @@ function ht(l) {
1930
1889
  }
1931
1890
  return 0;
1932
1891
  }
1933
- A.prototype.eventNames = function() {
1934
- return this._eventsCount > 0 ? me(this._events) : [];
1892
+ S.prototype.eventNames = function() {
1893
+ return this._eventsCount > 0 ? ue(this._events) : [];
1935
1894
  };
1936
- function lt(l, e) {
1895
+ function Et(l, e) {
1937
1896
  for (var t = new Array(e), s = 0; s < e; ++s)
1938
1897
  t[s] = l[s];
1939
1898
  return t;
1940
1899
  }
1941
- function Kt(l, e) {
1900
+ function bs(l, e) {
1942
1901
  for (; e + 1 < l.length; e++)
1943
1902
  l[e] = l[e + 1];
1944
1903
  l.pop();
1945
1904
  }
1946
- function Xt(l) {
1905
+ function Ps(l) {
1947
1906
  for (var e = new Array(l.length), t = 0; t < e.length; ++t)
1948
1907
  e[t] = l[t].listener || l[t];
1949
1908
  return e;
1950
1909
  }
1951
- function qt(l, e) {
1910
+ function Ls(l, e) {
1952
1911
  return new Promise(function(t, s) {
1953
1912
  function i(o) {
1954
1913
  l.removeListener(e, r), s(o);
@@ -1956,13 +1915,13 @@ function qt(l, e) {
1956
1915
  function r() {
1957
1916
  typeof l.removeListener == "function" && l.removeListener("error", i), t([].slice.call(arguments));
1958
1917
  }
1959
- ct(l, e, r, { once: !0 }), e !== "error" && $t(l, i, { once: !0 });
1918
+ Ot(l, e, r, { once: !0 }), e !== "error" && Ss(l, i, { once: !0 });
1960
1919
  });
1961
1920
  }
1962
- function $t(l, e, t) {
1963
- typeof l.on == "function" && ct(l, "error", e, t);
1921
+ function Ss(l, e, t) {
1922
+ typeof l.on == "function" && Ot(l, "error", e, t);
1964
1923
  }
1965
- function ct(l, e, t, s) {
1924
+ function Ot(l, e, t, s) {
1966
1925
  if (typeof l.on == "function")
1967
1926
  s.once ? l.once(e, t) : l.on(e, t);
1968
1927
  else if (typeof l.addEventListener == "function")
@@ -1972,20 +1931,20 @@ function ct(l, e, t, s) {
1972
1931
  else
1973
1932
  throw new TypeError('The "emitter" argument must be of type EventEmitter. Received type ' + typeof l);
1974
1933
  }
1975
- var ge = Pe.exports;
1976
- const Qt = {
1934
+ var ve = Se.exports;
1935
+ const As = {
1977
1936
  antialias: !1,
1978
1937
  devicePixelRatio: window.devicePixelRatio,
1979
1938
  powerPreference: "high-performance",
1980
1939
  toneMappingExposure: 1,
1981
1940
  alpha: !1,
1982
- outputColorSpace: Pt.sRGB,
1941
+ outputColorSpace: os.sRGB,
1983
1942
  logarithmicDepthBuffer: !1,
1984
1943
  preserveDrawingBuffer: !1,
1985
1944
  stencil: !1,
1986
1945
  depth: !1
1987
1946
  };
1988
- class Jt {
1947
+ class Ms {
1989
1948
  constructor(e) {
1990
1949
  this.options = e;
1991
1950
  const { width: t, height: s, rendererParams: i } = e, {
@@ -1999,7 +1958,7 @@ class Jt {
1999
1958
  preserveDrawingBuffer: C,
2000
1959
  stencil: v,
2001
1960
  depth: m
2002
- } = i, u = new O.WebGLRenderer({
1961
+ } = i, u = new Rt({
2003
1962
  alpha: r,
2004
1963
  antialias: a,
2005
1964
  powerPreference: h,
@@ -2025,7 +1984,7 @@ class Jt {
2025
1984
  this.renderer.setViewport(t, s, i, r), o && (this.renderer.setScissor(t, s, i, r), this.renderer.setScissorTest(a));
2026
1985
  }
2027
1986
  setViewPadding(e = 0, t = 0, s = 0, i = 0) {
2028
- const { width: r, height: o } = this.renderer.getSize(new O.Vector2()), a = {
1987
+ const { width: r, height: o } = this.renderer.getSize(new V()), a = {
2029
1988
  x: i,
2030
1989
  y: s,
2031
1990
  width: r - i - t,
@@ -2038,11 +1997,11 @@ class Jt {
2038
1997
  this.setSize(1, 1), (e = this.renderer) == null || e.clear(), (t = this.renderer) == null || t.dispose();
2039
1998
  }
2040
1999
  }
2041
- const es = {
2000
+ const Ds = {
2042
2001
  antialias: !0,
2043
2002
  devicePixelRatio: window.devicePixelRatio
2044
2003
  };
2045
- class ts {
2004
+ class Rs {
2046
2005
  constructor(e) {
2047
2006
  this.options = e;
2048
2007
  const { width: t, height: s, rendererParams: i, renderer: r } = e, { devicePixelRatio: o, antialias: a } = i, h = new r({
@@ -2061,7 +2020,7 @@ class ts {
2061
2020
  this.setSize(1, 1), (e = this.renderer) == null || e.clear(), (t = this.renderer) == null || t.dispose();
2062
2021
  }
2063
2022
  }
2064
- let ss = class {
2023
+ let Us = class {
2065
2024
  constructor() {
2066
2025
  this.mask = 1;
2067
2026
  }
@@ -2087,12 +2046,12 @@ let ss = class {
2087
2046
  return (this.mask & (1 << e | 0)) !== 0;
2088
2047
  }
2089
2048
  };
2090
- class ne {
2049
+ class ae {
2091
2050
  constructor() {
2092
- this.event = new ge.EventEmitter(), this.controllerMap = /* @__PURE__ */ new Map(), this.activeIndex = -1, this.activeControllerSet = /* @__PURE__ */ new Set();
2051
+ this.event = new ve.EventEmitter(), this.controllerMap = /* @__PURE__ */ new Map(), this.activeIndex = -1, this.activeControllerSet = /* @__PURE__ */ new Set();
2093
2052
  }
2094
2053
  addController(e, t) {
2095
- const s = new ss();
2054
+ const s = new Us();
2096
2055
  return s.disableAll(), t !== void 0 && s.set(t), this.controllerMap.set(e, s), t === this.activeIndex && this.activeControllerSet.add(e), e;
2097
2056
  }
2098
2057
  removePage(e, t) {
@@ -2120,21 +2079,21 @@ class ne {
2120
2079
  }), this.removePage(0), this.controllerMap.clear(), this.event.removeAllListeners(), this.activeControllerSet.clear();
2121
2080
  }
2122
2081
  }
2123
- const dt = {
2082
+ const Tt = {
2124
2083
  fov: 45,
2125
2084
  near: 1,
2126
2085
  far: 1e3,
2127
- up: new O.Vector3(0, 1, 0)
2086
+ up: new I(0, 1, 0)
2128
2087
  };
2129
- class is extends ne {
2088
+ class zs extends ae {
2130
2089
  constructor(e) {
2131
2090
  super(), this.width = 0, this.height = 0, this.width = e.width, this.height = e.height;
2132
2091
  }
2133
2092
  get camera() {
2134
2093
  return this.controller;
2135
2094
  }
2136
- addPerspectiveCamera(e = dt, t) {
2137
- const { fov: s, far: i, near: r, up: o, aspect: a } = e, h = a != null ? a : this.width / this.height, d = new O.PerspectiveCamera(s, h, r, i);
2095
+ addPerspectiveCamera(e = Tt, t) {
2096
+ const { fov: s, far: i, near: r, up: o, aspect: a } = e, h = a != null ? a : this.width / this.height, d = new Ut(s, h, r, i);
2138
2097
  return d.up = o, this.addController(d, t);
2139
2098
  }
2140
2099
  setPageActive(e) {
@@ -2167,7 +2126,7 @@ class is extends ne {
2167
2126
  const t = e;
2168
2127
  (!this.camera.matrixWorld.equals(t.matrixWorld) || this.camera.far !== t.far || this.camera.near !== t.near || this.camera.fov !== t.fov || this.camera.aspect !== t.aspect) && this.camera.copy(t);
2169
2128
  } else {
2170
- const t = e, s = t.viewMatrix, i = t.inverseViewMatrix, r = new O.Matrix4(
2129
+ const t = e, s = t.viewMatrix, i = t.inverseViewMatrix, r = new W(
2171
2130
  i[0],
2172
2131
  i[4],
2173
2132
  i[8],
@@ -2184,7 +2143,7 @@ class is extends ne {
2184
2143
  i[7],
2185
2144
  i[11],
2186
2145
  i[15]
2187
- ), o = new O.Matrix4(
2146
+ ), o = new W(
2188
2147
  s[0],
2189
2148
  s[4],
2190
2149
  s[8],
@@ -2206,10 +2165,10 @@ class is extends ne {
2206
2165
  }
2207
2166
  }
2208
2167
  }
2209
- const rs = {
2168
+ const ks = {
2210
2169
  background: null
2211
2170
  };
2212
- class os extends ne {
2171
+ class Fs extends ae {
2213
2172
  get scene() {
2214
2173
  return this.controller;
2215
2174
  }
@@ -2217,12 +2176,12 @@ class os extends ne {
2217
2176
  super(), this.options = e;
2218
2177
  }
2219
2178
  addScene(e, t) {
2220
- const s = new O.Scene();
2179
+ const s = new ot();
2221
2180
  return e != null && e.background && (s.background = e.background), this.addController(s, t);
2222
2181
  }
2223
2182
  removePage(e) {
2224
2183
  super.removePage(e, (t) => {
2225
- const s = new At();
2184
+ const s = new hs();
2226
2185
  s.track(t), s.dispose();
2227
2186
  });
2228
2187
  }
@@ -2232,7 +2191,7 @@ class os extends ne {
2232
2191
  });
2233
2192
  }
2234
2193
  }
2235
- class ns {
2194
+ class Ns {
2236
2195
  constructor(e) {
2237
2196
  this.helpers = {}, this.options = e;
2238
2197
  }
@@ -2241,23 +2200,23 @@ class ns {
2241
2200
  let i = this.helpers[t];
2242
2201
  if (i === void 0) {
2243
2202
  if (e.isScene)
2244
- i = new O.AxesHelper(100);
2203
+ i = new De(100);
2245
2204
  else if (e.isCamera)
2246
- i = new O.CameraHelper(e);
2205
+ i = new zt(e);
2247
2206
  else if (e.isPointLight)
2248
- i = new O.PointLightHelper(e, 1);
2207
+ i = new kt(e, 1);
2249
2208
  else if (e.isDirectionalLight)
2250
- i = new O.DirectionalLightHelper(e, 1);
2209
+ i = new Ft(e, 1);
2251
2210
  else if (e.isSpotLight)
2252
- i = new O.SpotLightHelper(e);
2211
+ i = new Nt(e);
2253
2212
  else if (e.isHemisphereLight)
2254
- i = new O.HemisphereLightHelper(e, 10);
2213
+ i = new Ht(e, 10);
2255
2214
  else if (e.isRectAreaLight)
2256
- i = new Dt(e);
2215
+ i = new cs(e);
2257
2216
  else {
2258
- const r = new O.Box3();
2217
+ const r = new nt();
2259
2218
  if (r.setFromObject(e, !0), r.isEmpty() === !1) {
2260
- i = new O.Box3Helper(r);
2219
+ i = new Re(r);
2261
2220
  const o = i.material;
2262
2221
  o.userData.object = e, o.depthTest = !1, o.transparent = !0;
2263
2222
  } else
@@ -2267,7 +2226,7 @@ class ns {
2267
2226
  }
2268
2227
  }
2269
2228
  addViewHelper() {
2270
- const { cameraController: e, container: t } = this.options, s = new Rt(e.camera, t);
2229
+ const { cameraController: e, container: t } = this.options, s = new ds(e.camera, t);
2271
2230
  t.addEventListener("pointerdown", (i) => {
2272
2231
  i.preventDefault(), s.handleClick(i);
2273
2232
  }), this.viewHelper = s;
@@ -2289,7 +2248,7 @@ class ns {
2289
2248
  }
2290
2249
  removeAllExcludeScene() {
2291
2250
  Object.keys(this.helpers).forEach((e) => {
2292
- this.helpers[e] instanceof O.AxesHelper || this.remove({
2251
+ this.helpers[e] instanceof De || this.remove({
2293
2252
  uuid: e
2294
2253
  });
2295
2254
  });
@@ -2298,7 +2257,7 @@ class ns {
2298
2257
  var r, o;
2299
2258
  const { cameraController: i } = this.options;
2300
2259
  Object.values(this.helpers).forEach((a) => {
2301
- if (a.update && a.update(), a instanceof O.Box3Helper) {
2260
+ if (a.update && a.update(), a instanceof Re) {
2302
2261
  const h = a.material, { object: d } = h.userData;
2303
2262
  d && a.box.setFromObject(d, !0);
2304
2263
  }
@@ -2317,15 +2276,27 @@ class ns {
2317
2276
  this.helpers = {}, (e = this.viewHelper) == null || e.dispose();
2318
2277
  }
2319
2278
  }
2320
- class as extends ne {
2279
+ class Hs extends ae {
2321
2280
  constructor(e) {
2322
- super(), this.autoRotateSpeed = 0, this.options = e, $.install({ THREE: O });
2281
+ super(), this.autoRotateSpeed = 0, this.options = e;
2282
+ const t = {
2283
+ Vector2: V,
2284
+ Vector3: I,
2285
+ Vector4: jt,
2286
+ Quaternion: at,
2287
+ Matrix4: W,
2288
+ Spherical: Vt,
2289
+ Box3: nt,
2290
+ Sphere: Bt,
2291
+ Raycaster: ht
2292
+ };
2293
+ J.install({ THREE: t });
2323
2294
  }
2324
2295
  get cameraControls() {
2325
2296
  return this.controller;
2326
2297
  }
2327
2298
  addCameraControls(e, t) {
2328
- const { domElement: s } = this.options.controlsParams, i = new $(e, s);
2299
+ const { domElement: s } = this.options.controlsParams, i = new J(e, s);
2329
2300
  return i.setLookAt(0, 0, 400, 0, 0, 0, !1), this.addController(i, t);
2330
2301
  }
2331
2302
  setPageActive(e) {
@@ -2349,19 +2320,19 @@ class as extends ne {
2349
2320
  });
2350
2321
  }
2351
2322
  update(e, t) {
2352
- super.update(e, t), this.autoRotateSpeed && this.cameraControls && (this.cameraControls.azimuthAngle += this.autoRotateSpeed * e * O.MathUtils.DEG2RAD);
2323
+ super.update(e, t), this.autoRotateSpeed && this.cameraControls && (this.cameraControls.azimuthAngle += this.autoRotateSpeed * e * It.DEG2RAD);
2353
2324
  }
2354
2325
  }
2355
- class hs {
2326
+ class Is {
2356
2327
  constructor(e) {
2357
- this.event = new ge.EventEmitter();
2358
- const { renderer: t, scene: s, camera: i } = e, r = new Ut(
2328
+ this.event = new ve.EventEmitter();
2329
+ const { renderer: t, scene: s, camera: i } = e, r = new ps(
2359
2330
  i,
2360
2331
  t.domElement
2361
2332
  );
2362
2333
  if (r.getHelper) {
2363
2334
  const o = r.getHelper();
2364
- if (s.add(o), +O.REVISION < 170) {
2335
+ if (s.add(o), +Yt < 170) {
2365
2336
  const a = r._root;
2366
2337
  a.dispose = () => {
2367
2338
  a.traverse((h) => {
@@ -2371,7 +2342,7 @@ class hs {
2371
2342
  r.disconnect(), a.dispose();
2372
2343
  };
2373
2344
  }
2374
- } else r instanceof O.Object3D && s.add(r);
2345
+ } else r instanceof Zt && s.add(r);
2375
2346
  this.controls = r, this.addEvent();
2376
2347
  }
2377
2348
  get detach() {
@@ -2421,8 +2392,8 @@ class hs {
2421
2392
  this.event.removeAllListeners(), (e = this.controls) == null || e.dispose();
2422
2393
  }
2423
2394
  }
2424
- const Ze = new oe(), ls = new Et(), We = new oe(), I = new fe(), cs = new fe();
2425
- class ds {
2395
+ const Xe = new I(), js = new at(), qe = new I(), H = new W(), Vs = new W();
2396
+ class Bs {
2426
2397
  /**
2427
2398
  * Constructs a new CSS3D renderer.
2428
2399
  *
@@ -2449,8 +2420,8 @@ class ds {
2449
2420
  n.view && n.view.enabled ? (d.style.transform = `translate( ${-n.view.offsetX * (s / n.view.width)}px, ${-n.view.offsetY * (i / n.view.height)}px )`, d.style.transform += `scale( ${n.view.fullWidth / n.view.width}, ${n.view.fullHeight / n.view.height} )`) : d.style.transform = "", g.matrixWorldAutoUpdate === !0 && g.updateMatrixWorld(), n.parent === null && n.matrixWorldAutoUpdate === !0 && n.updateMatrixWorld();
2450
2421
  let E, y;
2451
2422
  n.isOrthographicCamera && (E = -(n.right + n.left) / 2, y = (n.top + n.bottom) / 2);
2452
- const w = n.view && n.view.enabled ? n.view.height / n.view.fullHeight : 1, T = n.isOrthographicCamera ? `scale( ${w} )scale(` + _ + ")translate(" + p(E) + "px," + p(y) + "px)" + C(n.matrixWorldInverse) : `scale( ${w} )translateZ(` + _ + "px)" + C(n.matrixWorldInverse), R = (n.isPerspectiveCamera ? "perspective(" + _ + "px) " : "") + T + "translate(" + r + "px," + o + "px)";
2453
- a.camera.style !== R && (f.style.transform = R, a.camera.style = R), u(g, g, n);
2423
+ const w = n.view && n.view.enabled ? n.view.height / n.view.fullHeight : 1, O = n.isOrthographicCamera ? `scale( ${w} )scale(` + _ + ")translate(" + p(E) + "px," + p(y) + "px)" + C(n.matrixWorldInverse) : `scale( ${w} )translateZ(` + _ + "px)" + C(n.matrixWorldInverse), D = (n.isPerspectiveCamera ? "perspective(" + _ + "px) " : "") + O + "translate(" + r + "px," + o + "px)";
2424
+ a.camera.style !== D && (f.style.transform = D, a.camera.style = D), u(g, g, n);
2454
2425
  }, this.setSize = function(g, n) {
2455
2426
  s = g, i = n, r = s / 2, o = i / 2, h.style.width = g + "px", h.style.height = n + "px", d.style.width = g + "px", d.style.height = n + "px", f.style.width = g + "px", f.style.height = n + "px";
2456
2427
  };
@@ -2479,13 +2450,13 @@ class ds {
2479
2450
  const y = g.layers.test(_.layers) === !0, w = g.element;
2480
2451
  if (w.style.display = y === !0 ? "" : "none", y === !0) {
2481
2452
  g.onBeforeRender(t, n, _);
2482
- let T;
2483
- g.isCSS3DSprite ? (I.copy(_.matrixWorldInverse), I.transpose(), g.rotation2D !== 0 && I.multiply(cs.makeRotationZ(g.rotation2D)), g.matrixWorld.decompose(Ze, ls, We), I.setPosition(Ze), I.scale(We), I.elements[3] = 0, I.elements[7] = 0, I.elements[11] = 0, I.elements[15] = 1, T = v(I)) : T = v(g.matrixWorld);
2484
- const P = a.objects.get(g);
2485
- if (P === void 0 || P.style !== T) {
2486
- w.style.transform = T;
2487
- const R = { style: T };
2488
- a.objects.set(g, R);
2453
+ let O;
2454
+ g.isCSS3DSprite ? (H.copy(_.matrixWorldInverse), H.transpose(), g.rotation2D !== 0 && H.multiply(Vs.makeRotationZ(g.rotation2D)), g.matrixWorld.decompose(Xe, js, qe), H.setPosition(Xe), H.scale(qe), H.elements[3] = 0, H.elements[7] = 0, H.elements[11] = 0, H.elements[15] = 1, O = v(H)) : O = v(g.matrixWorld);
2455
+ const b = a.objects.get(g);
2456
+ if (b === void 0 || b.style !== O) {
2457
+ w.style.transform = O;
2458
+ const D = { style: O };
2459
+ a.objects.set(g, D);
2489
2460
  }
2490
2461
  w.parentNode !== f && f.appendChild(w), g.onAfterRender(t, n, _);
2491
2462
  }
@@ -2495,8 +2466,8 @@ class ds {
2495
2466
  }
2496
2467
  }
2497
2468
  }
2498
- const X = new oe(), Ge = new fe(), Ke = new fe(), Xe = new oe(), qe = new oe();
2499
- class ps {
2469
+ const $ = new I(), $e = new W(), Qe = new W(), Je = new I(), et = new I();
2470
+ class Ys {
2500
2471
  /**
2501
2472
  * Constructs a new CSS2D renderer.
2502
2473
  *
@@ -2514,7 +2485,7 @@ class ps {
2514
2485
  height: i
2515
2486
  };
2516
2487
  }, this.render = function(m, u) {
2517
- m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), u.parent === null && u.matrixWorldAutoUpdate === !0 && u.updateMatrixWorld(), Ge.copy(u.matrixWorldInverse), Ke.multiplyMatrices(u.projectionMatrix, Ge), f(m, m, u), v(m);
2488
+ m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), u.parent === null && u.matrixWorldAutoUpdate === !0 && u.updateMatrixWorld(), $e.copy(u.matrixWorldInverse), Qe.multiplyMatrices(u.projectionMatrix, $e), f(m, m, u), v(m);
2518
2489
  }, this.setSize = function(m, u) {
2519
2490
  s = m, i = u, r = s / 2, o = i / 2, h.style.width = m + "px", h.style.height = u + "px";
2520
2491
  };
@@ -2529,9 +2500,9 @@ class ps {
2529
2500
  return;
2530
2501
  }
2531
2502
  if (m.isCSS2DObject) {
2532
- X.setFromMatrixPosition(m.matrixWorld), X.applyMatrix4(Ke);
2533
- const n = X.z >= -1 && X.z <= 1 && m.layers.test(g.layers) === !0, _ = m.element;
2534
- _.style.display = n === !0 ? "" : "none", n === !0 && (m.onBeforeRender(t, u, g), _.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + (X.x * r + r) + "px," + (-X.y * o + o) + "px)", _.parentNode !== h && h.appendChild(_), m.onAfterRender(t, u, g));
2503
+ $.setFromMatrixPosition(m.matrixWorld), $.applyMatrix4(Qe);
2504
+ const n = $.z >= -1 && $.z <= 1 && m.layers.test(g.layers) === !0, _ = m.element;
2505
+ _.style.display = n === !0 ? "" : "none", n === !0 && (m.onBeforeRender(t, u, g), _.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + ($.x * r + r) + "px," + (-$.y * o + o) + "px)", _.parentNode !== h && h.appendChild(_), m.onAfterRender(t, u, g));
2535
2506
  const E = {
2536
2507
  distanceToCameraSquared: p(g, m)
2537
2508
  };
@@ -2541,7 +2512,7 @@ class ps {
2541
2512
  f(m.children[n], u, g);
2542
2513
  }
2543
2514
  function p(m, u) {
2544
- return Xe.setFromMatrixPosition(m.matrixWorld), qe.setFromMatrixPosition(u.matrixWorld), Xe.distanceToSquared(qe);
2515
+ return Je.setFromMatrixPosition(m.matrixWorld), et.setFromMatrixPosition(u.matrixWorld), Je.distanceToSquared(et);
2545
2516
  }
2546
2517
  function C(m) {
2547
2518
  const u = [];
@@ -2561,15 +2532,15 @@ class ps {
2561
2532
  }
2562
2533
  }
2563
2534
  }
2564
- const $e = {
2535
+ const tt = {
2565
2536
  zIndex: "auto"
2566
2537
  };
2567
- class ms {
2538
+ class Zs {
2568
2539
  constructor(e) {
2569
2540
  this.container = e;
2570
2541
  }
2571
2542
  addRenderer(e, t) {
2572
- const s = t.container || this.container, i = s.offsetWidth, r = s.offsetHeight, o = e === "css2d" ? new ps() : new ds();
2543
+ const s = t.container || this.container, i = s.offsetWidth, r = s.offsetHeight, o = e === "css2d" ? new Ys() : new Bs();
2573
2544
  o.domElement.style.position = "absolute", o.domElement.style.top = "0", o.domElement.style.pointerEvents = "none", o.domElement.style.zIndex = t.zIndex, o.setSize(i, r), s.appendChild(o.domElement), e === "css2d" ? this.css2Drenderer = o : e === "css3d" && (this.css3Drenderer = o);
2574
2545
  }
2575
2546
  setSize(e, t) {
@@ -2585,7 +2556,7 @@ class ms {
2585
2556
  (e = this.css2Drenderer) == null || e.domElement.remove(), (t = this.css3Drenderer) == null || t.domElement.remove(), this.css2Drenderer = void 0, this.css3Drenderer = void 0;
2586
2557
  }
2587
2558
  }
2588
- const us = {
2559
+ const Ws = {
2589
2560
  name: "OutputShader",
2590
2561
  uniforms: {
2591
2562
  tDiffuse: { value: null },
@@ -2679,21 +2650,21 @@ const us = {
2679
2650
  }`
2680
2651
  )
2681
2652
  };
2682
- class fs extends Ft {
2653
+ class Gs extends fs {
2683
2654
  constructor() {
2684
2655
  super();
2685
- const e = us;
2686
- this.uniforms = Ot.clone(e.uniforms), this.material = new Tt({
2656
+ const e = Ws;
2657
+ this.uniforms = Wt.clone(e.uniforms), this.material = new Gt({
2687
2658
  name: e.name,
2688
2659
  uniforms: this.uniforms,
2689
2660
  vertexShader: e.vertexShader,
2690
2661
  fragmentShader: e.fragmentShader
2691
- }), this.fsQuad ? this.fsQuad = new De(this.material) : this._fsQuad && (this._fsQuad = new De(this.material));
2662
+ }), this.fsQuad ? this.fsQuad = new ke(this.material) : this._fsQuad && (this._fsQuad = new ke(this.material));
2692
2663
  }
2693
2664
  }
2694
- const _s = (l) => {
2695
- const e = new Nt(
2696
- new O.ShaderMaterial({
2665
+ const Ks = (l) => {
2666
+ const e = new _s(
2667
+ new Kt({
2697
2668
  uniforms: {
2698
2669
  baseTexture: { value: null },
2699
2670
  bloomTexture: { value: l.renderTarget2.texture },
@@ -2727,38 +2698,38 @@ const _s = (l) => {
2727
2698
  "baseTexture"
2728
2699
  );
2729
2700
  return e.needsSwap = !0, e;
2730
- }, be = 1, pe = !1, gs = new O.MeshBasicMaterial({ color: "black" }), vs = new O.PointsMaterial({
2701
+ }, Pe = 1, me = !1, Xs = new Xt({ color: "black" }), qs = new lt({
2731
2702
  color: "black",
2732
2703
  sizeAttenuation: !1
2733
- }), ys = new O.PointsMaterial({
2704
+ }), $s = new lt({
2734
2705
  color: "black",
2735
2706
  sizeAttenuation: !0
2736
- }), Cs = new O.SpriteMaterial({
2707
+ }), Qs = new ct({
2737
2708
  color: "black",
2738
2709
  sizeAttenuation: !0
2739
- }), Es = new O.SpriteMaterial({
2710
+ }), Js = new ct({
2740
2711
  color: "black",
2741
2712
  sizeAttenuation: !1
2742
- }), Os = new tt({
2713
+ }), ei = new mt({
2743
2714
  color: "black",
2744
2715
  sizeAttenuation: 0,
2745
2716
  lineWidth: 0
2746
- }), Ts = {
2717
+ }), ti = {
2747
2718
  kernelRadius: 8,
2748
2719
  minDistance: 5e-3,
2749
2720
  maxDistance: 0.1
2750
- }, xs = {
2721
+ }, si = {
2751
2722
  threshold: 0,
2752
2723
  strength: 0.4,
2753
2724
  radius: 0.1,
2754
2725
  bloomAlphaType: 0
2755
- }, ws = {
2726
+ }, ii = {
2756
2727
  multisampling: 4,
2757
2728
  premultiplieAlpha: !1
2758
2729
  };
2759
- class bs {
2730
+ class ri {
2760
2731
  constructor(e) {
2761
- this.bloomComposerActive = !1, this.active = !0, this.bloomSelection = /* @__PURE__ */ new Set(), this.bloomLayer = new O.Layers(), this.bloomMaterials = {}, this.bloomVisible = {}, this.pipViewportState = null, this.options = e;
2732
+ this.bloomComposerActive = !1, this.active = !0, this.bloomSelection = /* @__PURE__ */ new Set(), this.bloomLayer = new qt(), this.bloomMaterials = {}, this.bloomVisible = {}, this.pipViewportState = null, this.options = e;
2762
2733
  const {
2763
2734
  rendererController: t,
2764
2735
  sceneController: s,
@@ -2766,18 +2737,16 @@ class bs {
2766
2737
  composerParams: r
2767
2738
  } = e, { renderer: o } = t;
2768
2739
  this.renderer = o;
2769
- const { multisampling: a } = r, { maxSamples: h } = o.capabilities, d = o.getDrawingBufferSize(
2770
- new O.Vector2()
2771
- ), f = new O.WebGLRenderTarget(
2740
+ const { multisampling: a } = r, { maxSamples: h } = o.capabilities, d = o.getDrawingBufferSize(new V()), f = new $t(
2772
2741
  d.width,
2773
2742
  d.height,
2774
2743
  {
2775
2744
  samples: Math.min(a, h),
2776
- type: O.HalfFloatType
2745
+ type: Qt
2777
2746
  }
2778
- ), p = new Me(o, f), C = this.getSize();
2747
+ ), p = new ze(o, f), C = this.getSize();
2779
2748
  p.setSize(C.width, C.height);
2780
- const v = new zt(
2749
+ const v = new ms(
2781
2750
  s.scene,
2782
2751
  i.camera
2783
2752
  );
@@ -2794,28 +2763,28 @@ class bs {
2794
2763
  this.renderPass.scene = e, this.ssaoPass && (this.ssaoPass.scene = e), this.scene = e;
2795
2764
  }
2796
2765
  addOutputPass() {
2797
- const { premultiplieAlpha: e } = this.options.composerParams, t = new fs();
2766
+ const { premultiplieAlpha: e } = this.options.composerParams, t = new Gs();
2798
2767
  this.outputPass = t, this.setPremultiplieAlpha(e), this.finalComposer.addPass(t);
2799
2768
  }
2800
2769
  setPremultiplieAlpha(e) {
2801
2770
  this.outputPass && (this.outputPass.uniforms.premultiplieAlpha.value = e ? 1 : 0);
2802
2771
  }
2803
2772
  addSSAOPass(e) {
2804
- const { scene: t, camera: s, renderer: i } = this, r = i.getSize(new O.Vector2()), o = r.width, a = r.height, h = new kt(t, s, o, a);
2773
+ const { scene: t, camera: s, renderer: i } = this, r = i.getSize(new V()), o = r.width, a = r.height, h = new us(t, s, o, a);
2805
2774
  h.kernelRadius = e.kernelRadius, h.minDistance = e.minDistance, h.maxDistance = e.maxDistance, this.ssaoPass = h, this.finalComposer.addPass(h);
2806
2775
  }
2807
2776
  addBloomPass(e) {
2808
- const { renderer: t } = this, { threshold: s, strength: i, radius: r, bloomAlphaType: o } = e, a = new Ht(
2809
- new O.Vector2(window.innerWidth, window.innerHeight),
2777
+ const { renderer: t } = this, { threshold: s, strength: i, radius: r, bloomAlphaType: o } = e, a = new gs(
2778
+ new V(window.innerWidth, window.innerHeight),
2810
2779
  i,
2811
2780
  r,
2812
2781
  s
2813
2782
  );
2814
2783
  this.bloomPass = a;
2815
- const h = new Me(t);
2784
+ const h = new ze(t);
2816
2785
  h.renderToScreen = !1, h.addPass(this.renderPass), h.addPass(a), this.bloomComposer = h;
2817
- const d = _s(h);
2818
- d.uniforms.bloomAlphaType.value = o, this.bloomComposer = h, this.finalComposer.addPass(d), this.mixPass = d, this.bloomLayer.set(be);
2786
+ const d = Ks(h);
2787
+ d.uniforms.bloomAlphaType.value = o, this.bloomComposer = h, this.finalComposer.addPass(d), this.mixPass = d, this.bloomLayer.set(Pe);
2819
2788
  }
2820
2789
  setBloomSelection(e, t) {
2821
2790
  if (!this.bloomComposer) {
@@ -2824,7 +2793,7 @@ class bs {
2824
2793
  }
2825
2794
  e.traverse((s) => {
2826
2795
  const { object3d: i } = s;
2827
- i && (t ? (this.bloomSelection.add(s), i.layers.enable(be)) : (this.bloomSelection.delete(s), i.layers.disable(be)));
2796
+ i && (t ? (this.bloomSelection.add(s), i.layers.enable(Pe)) : (this.bloomSelection.delete(s), i.layers.disable(Pe)));
2828
2797
  }), this.bloomSelection.size === 0 ? this.bloomComposerActive = !1 : this.bloomComposerActive = !0;
2829
2798
  }
2830
2799
  enable() {
@@ -2849,7 +2818,7 @@ class bs {
2849
2818
  s.traverse((i) => {
2850
2819
  var h;
2851
2820
  const r = i, o = i, a = i;
2852
- (h = r.material) != null && h.isShadowMaterial ? e.push(r) : r.material && this.bloomLayer.test(r.layers) === !1 && (this.bloomMaterials[r.uuid] = r.material, o.isSprite ? o.material.sizeAttenuation ? o.material = Cs : o.material = Es : r.material instanceof tt ? r.material = Os : a.isPoints ? a.material.sizeAttenuation ? a.material = ys : a.material = vs : r.material = gs);
2821
+ (h = r.material) != null && h.isShadowMaterial ? e.push(r) : r.material && this.bloomLayer.test(r.layers) === !1 && (this.bloomMaterials[r.uuid] = r.material, o.isSprite ? o.material.sizeAttenuation ? o.material = Qs : o.material = Js : r.material instanceof mt ? r.material = ei : a.isPoints ? a.material.sizeAttenuation ? a.material = $s : a.material = qs : r.material = Xs);
2853
2822
  });
2854
2823
  }), e.forEach((s) => {
2855
2824
  this.bloomVisible[s.uuid] = s.visible, s.visible = !1;
@@ -2865,7 +2834,7 @@ class bs {
2865
2834
  this.bloomComposerActive && this.bloomComposer ? (this.mixPass.enabled = !0, this.darkenNonBloomed(), this.bloomComposer.render(), this.restoreNonBloomed()) : this.mixPass && (this.mixPass.enabled = !1), this.finalComposer.render();
2866
2835
  }
2867
2836
  getSize() {
2868
- return this.renderer.getSize(new O.Vector2());
2837
+ return this.renderer.getSize(new V());
2869
2838
  }
2870
2839
  render() {
2871
2840
  if (!this.active) return;
@@ -2873,7 +2842,7 @@ class bs {
2873
2842
  if (this.finalComposerRender(), this.pipViewportState) {
2874
2843
  e.setPageActive(31), e.setAspect(
2875
2844
  this.pipViewportState.width / this.pipViewportState.height
2876
- ), t.setViewport(Q(z({}, this.pipViewportState), {
2845
+ ), t.setViewport(ee(U({}, this.pipViewportState), {
2877
2846
  scissor: !0,
2878
2847
  scissorTest: !0
2879
2848
  })), this.finalComposerRender(), e.setPageActive(s.activeIndex);
@@ -2893,7 +2862,7 @@ class bs {
2893
2862
  this.bloomMaterials = {}, this.bloomVisible = {}, this.bloomSelection.clear(), this.finalComposer.dispose(), (e = this.bloomComposer) == null || e.dispose();
2894
2863
  }
2895
2864
  }
2896
- class Qe extends O.Loader {
2865
+ class st extends dt {
2897
2866
  constructor(e) {
2898
2867
  super(e), this.options = { type: "image" };
2899
2868
  }
@@ -2902,8 +2871,8 @@ class Qe extends O.Loader {
2902
2871
  }
2903
2872
  load(e, t, s, i) {
2904
2873
  let r, o;
2905
- this.options.type === "image" ? (o = document.createElement("img"), r = new O.Texture(o)) : this.options.type === "video" ? (o = document.createElement("video"), o.preload = "auto", o.autoplay = !1, o.loop = !1, o.muted = !0, o.setAttribute("webkit-playsinline", "webkit-playsinline"), o.setAttribute("playsinline", ""), r = new O.VideoTexture(o)) : r = new O.Texture();
2906
- const a = new O.FileLoader(this.manager);
2874
+ this.options.type === "image" ? (o = document.createElement("img"), r = new fe(o)) : this.options.type === "video" ? (o = document.createElement("video"), o.preload = "auto", o.autoplay = !1, o.loop = !1, o.muted = !0, o.setAttribute("webkit-playsinline", "webkit-playsinline"), o.setAttribute("playsinline", ""), r = new pt(o)) : r = new fe();
2875
+ const a = new Le(this.manager);
2907
2876
  return a.setResponseType("blob"), a.setRequestHeader(this.requestHeader), a.setPath(this.path), a.setWithCredentials(this.withCredentials), a.load(
2908
2877
  e,
2909
2878
  (h) => {
@@ -2926,12 +2895,12 @@ class Qe extends O.Loader {
2926
2895
  ), r;
2927
2896
  }
2928
2897
  }
2929
- class Ps extends O.Loader {
2898
+ class oi extends dt {
2930
2899
  constructor(e) {
2931
2900
  super(e);
2932
2901
  }
2933
2902
  load(e, t, s, i) {
2934
- const r = new O.FileLoader(this.manager);
2903
+ const r = new Le(this.manager);
2935
2904
  r.setResponseType("blob"), r.setRequestHeader(this.requestHeader), r.setPath(this.path), r.setWithCredentials(this.withCredentials), r.load(
2936
2905
  e,
2937
2906
  (o) => {
@@ -2947,7 +2916,7 @@ class Ps extends O.Loader {
2947
2916
  );
2948
2917
  }
2949
2918
  }
2950
- const Ls = {
2919
+ const ni = {
2951
2920
  images: ["png", "jpg", "jpeg", "ico", "webp", "avif"],
2952
2921
  media: ["mp4", "webm", "ogg"],
2953
2922
  gltf: ["gltf", "glb"],
@@ -2956,12 +2925,12 @@ const Ls = {
2956
2925
  exr: ["exr"],
2957
2926
  lottie: ["lottie.json"]
2958
2927
  };
2959
- class Ss {
2928
+ class ai {
2960
2929
  constructor(e) {
2961
- this.loadObj = [], this.delLoadArr = [], this.assets = /* @__PURE__ */ new Map(), this.event = new ge.EventEmitter(), this.options = z({
2930
+ this.loadObj = [], this.delLoadArr = [], this.assets = /* @__PURE__ */ new Map(), this.event = new ve.EventEmitter(), this.options = U({
2962
2931
  simpleTexture4deleted: !1,
2963
2932
  prefix: ""
2964
- }, e), this.loadingManager = new O.LoadingManager(
2933
+ }, e), this.loadingManager = new Jt(
2965
2934
  () => {
2966
2935
  },
2967
2936
  (t, s, i) => {
@@ -2985,7 +2954,7 @@ class Ss {
2985
2954
  const s = this.assets.get(e);
2986
2955
  if (!s) {
2987
2956
  if ((t === "images" || t === "media" || t === "exr") && this.options.simpleTexture4deleted && this.delLoadArr.includes(e))
2988
- return new O.Texture();
2957
+ return new fe();
2989
2958
  console.warn(`Asset ${e} not found`);
2990
2959
  }
2991
2960
  return s;
@@ -2999,31 +2968,31 @@ class Ss {
2999
2968
  if (e.endsWith("json.gzip"))
3000
2969
  return "gzipJson";
3001
2970
  } else return;
3002
- for (const [i, r] of Object.entries(Ls))
2971
+ for (const [i, r] of Object.entries(ni))
3003
2972
  if (r.includes(t))
3004
2973
  return i;
3005
2974
  }
3006
2975
  getLoader(e, t) {
3007
2976
  if (e === "images")
3008
- return this.textureLoader || (this.textureLoader = new Qe(this.loadingManager), this.options.prefix && this.textureLoader.setPath(this.options.prefix)), this.textureLoader;
2977
+ return this.textureLoader || (this.textureLoader = new st(this.loadingManager), this.options.prefix && this.textureLoader.setPath(this.options.prefix)), this.textureLoader;
3009
2978
  if (e === "media")
3010
- return this.videoTextureLoader || (this.videoTextureLoader = new Qe(this.loadingManager), this.videoTextureLoader.setOptions({ type: "video" }), this.options.prefix && this.videoTextureLoader.setPath(this.options.prefix)), this.videoTextureLoader;
2979
+ return this.videoTextureLoader || (this.videoTextureLoader = new st(this.loadingManager), this.videoTextureLoader.setOptions({ type: "video" }), this.options.prefix && this.videoTextureLoader.setPath(this.options.prefix)), this.videoTextureLoader;
3011
2980
  if (e === "gltf" && (t != null && t.dracoPath))
3012
- return this.dracoGltfLoader || (this.dracoGltfLoader = new Re(this.loadingManager), this.dracoLoader = new It(), this.dracoLoader.setDecoderPath(t == null ? void 0 : t.dracoPath), this.dracoGltfLoader.setDRACOLoader(this.dracoLoader), this.options.prefix && this.dracoGltfLoader.setPath(this.options.prefix)), this.dracoGltfLoader;
2981
+ return this.dracoGltfLoader || (this.dracoGltfLoader = new Fe(this.loadingManager), this.dracoLoader = new vs(), this.dracoLoader.setDecoderPath(t == null ? void 0 : t.dracoPath), this.dracoGltfLoader.setDRACOLoader(this.dracoLoader), this.options.prefix && this.dracoGltfLoader.setPath(this.options.prefix)), this.dracoGltfLoader;
3013
2982
  if (e === "gltf")
3014
- return this.gltfLoader || (this.gltfLoader = new Re(this.loadingManager), this.options.prefix && this.gltfLoader.setPath(this.options.prefix)), this.gltfLoader;
2983
+ return this.gltfLoader || (this.gltfLoader = new Fe(this.loadingManager), this.options.prefix && this.gltfLoader.setPath(this.options.prefix)), this.gltfLoader;
3015
2984
  if (e === "lottie")
3016
- return this.lottieLoader || (this.lottieLoader = new Vt(this.loadingManager), this.options.prefix && this.lottieLoader.setPath(this.options.prefix)), this.lottieLoader;
2985
+ return this.lottieLoader || (this.lottieLoader = new Cs(this.loadingManager), this.options.prefix && this.lottieLoader.setPath(this.options.prefix)), this.lottieLoader;
3017
2986
  if (e === "gzipJson")
3018
- return this.gzipJsonLoader || (this.gzipJsonLoader = new Ps(this.loadingManager), this.options.prefix && this.gzipJsonLoader.setPath(this.options.prefix)), this.gzipJsonLoader;
2987
+ return this.gzipJsonLoader || (this.gzipJsonLoader = new oi(this.loadingManager), this.options.prefix && this.gzipJsonLoader.setPath(this.options.prefix)), this.gzipJsonLoader;
3019
2988
  if (e === "json")
3020
- return this.jsonLoader || (this.jsonLoader = new O.FileLoader(this.loadingManager), this.jsonLoader.setResponseType("json"), this.options.prefix && this.jsonLoader.setPath(this.options.prefix)), this.jsonLoader;
2989
+ return this.jsonLoader || (this.jsonLoader = new Le(this.loadingManager), this.jsonLoader.setResponseType("json"), this.options.prefix && this.jsonLoader.setPath(this.options.prefix)), this.jsonLoader;
3021
2990
  if (e === "exr")
3022
- return this.exrLoader || (this.exrLoader = new jt(this.loadingManager), this.options.prefix && this.exrLoader.setPath(this.options.prefix)), this.exrLoader;
2991
+ return this.exrLoader || (this.exrLoader = new ys(this.loadingManager), this.options.prefix && this.exrLoader.setPath(this.options.prefix)), this.exrLoader;
3023
2992
  }
3024
2993
  add(e, t) {
3025
2994
  typeof e == "string" && (e = [e]), e.forEach((s) => {
3026
- const i = z({
2995
+ const i = U({
3027
2996
  src: s
3028
2997
  }, t);
3029
2998
  this.loadObj.push(i);
@@ -3038,11 +3007,11 @@ class Ss {
3038
3007
  get textureAssets() {
3039
3008
  const e = /* @__PURE__ */ new Map();
3040
3009
  return this.assets.forEach((t, s) => {
3041
- (t instanceof O.Texture || t instanceof O.DataTexture || t instanceof O.VideoTexture) && e.set(s, t);
3010
+ (t instanceof fe || t instanceof es || t instanceof pt) && e.set(s, t);
3042
3011
  }), e;
3043
3012
  }
3044
3013
  loadAll() {
3045
- return J(this, null, function* () {
3014
+ return te(this, null, function* () {
3046
3015
  const e = this.loadObj.filter((t) => !this.delLoadArr.includes(t.src));
3047
3016
  return yield Promise.all(
3048
3017
  e.map((t) => this.load(t.src, t))
@@ -3050,12 +3019,12 @@ class Ss {
3050
3019
  });
3051
3020
  }
3052
3021
  load(e, t) {
3053
- return J(this, null, function* () {
3022
+ return te(this, null, function* () {
3054
3023
  var a, h;
3055
3024
  const s = (a = t == null ? void 0 : t.type) != null ? a : this.getAssetType(e);
3056
3025
  if (!s)
3057
3026
  return;
3058
- const i = (t == null ? void 0 : t.cache) !== !1, r = Bt();
3027
+ const i = (t == null ? void 0 : t.cache) !== !1, r = Es();
3059
3028
  if (i) {
3060
3029
  if (this.assets.has(e))
3061
3030
  return this.assets.get(e);
@@ -3065,7 +3034,7 @@ class Ss {
3065
3034
  try {
3066
3035
  const d = yield o.loadAsync(e);
3067
3036
  if (this.assets.set(e, d), r.resolve(d), s === "images" || s === "media" || s === "exr" || s === "lottie") {
3068
- (t == null ? void 0 : t.colorCorrection) !== !1 && Lt({ texture: d });
3037
+ (t == null ? void 0 : t.colorCorrection) !== !1 && ns({ texture: d });
3069
3038
  const f = (h = t == null ? void 0 : t.anisotropy) != null ? h : this.options.anisotropy;
3070
3039
  d.anisotropy = f;
3071
3040
  }
@@ -3109,10 +3078,10 @@ class Ss {
3109
3078
  this.assets.clear(), (e = this.dracoLoader) == null || e.dispose(), this.event.removeAllListeners(), this.delLoadArr.length = 0, this.loadObj.length = 0;
3110
3079
  }
3111
3080
  }
3112
- const As = {
3081
+ const hi = {
3113
3082
  prefix: ""
3114
3083
  };
3115
- class Ms extends ne {
3084
+ class li extends ae {
3116
3085
  get loader() {
3117
3086
  return this.controller;
3118
3087
  }
@@ -3120,7 +3089,7 @@ class Ms extends ne {
3120
3089
  super(), this.options = e;
3121
3090
  }
3122
3091
  addLoader(e, t) {
3123
- const { loaderParams: s } = this.options, i = new Ss(Q(z({}, s), {
3092
+ const { loaderParams: s } = this.options, i = new ai(ee(U({}, s), {
3124
3093
  scene: e
3125
3094
  }));
3126
3095
  return this.addController(i, t);
@@ -3131,16 +3100,16 @@ class Ms extends ne {
3131
3100
  });
3132
3101
  }
3133
3102
  }
3134
- class Ds extends Mt {
3103
+ class ci extends ls {
3135
3104
  constructor(e) {
3136
- super(), this.options = z({}, e);
3105
+ super(), this.options = U({}, e);
3137
3106
  }
3138
3107
  create() {
3139
3108
  var e;
3140
- this.object3d = (e = this.options.scene) != null ? e : new O.Scene();
3109
+ this.object3d = (e = this.options.scene) != null ? e : new ot();
3141
3110
  }
3142
3111
  }
3143
- function Je(l) {
3112
+ function it(l) {
3144
3113
  let e = !1, t = [];
3145
3114
  return function(...s) {
3146
3115
  t = s, e || (e = !0, requestAnimationFrame(() => {
@@ -3148,7 +3117,7 @@ function Je(l) {
3148
3117
  }));
3149
3118
  };
3150
3119
  }
3151
- class Rs {
3120
+ class di {
3152
3121
  constructor(e) {
3153
3122
  var t;
3154
3123
  this.enabled = !0, this.pickFunctionsMap = /* @__PURE__ */ new Map(), this.pickNodeFunctionsMap = /* @__PURE__ */ new Map(), this.pickFunctionsMapIndex = -1, this.pickNodeFunctionsMapIndex = -1, this.activeObjects = /* @__PURE__ */ new Set(), this.prevActiveObjects = /* @__PURE__ */ new Set(), this.objCallbackMap = /* @__PURE__ */ new Map(), this.pickListener = {
@@ -3164,7 +3133,7 @@ class Rs {
3164
3133
  r.preventDefault();
3165
3134
  const o = e === "move" ? t : s, a = [];
3166
3135
  if (this.pickFunctionsMap.forEach((m) => {
3167
- o.has(m.type) && a.push(Q(z({}, m), {
3136
+ o.has(m.type) && a.push(ee(U({}, m), {
3168
3137
  objArr: m.objArr instanceof Function ? m.objArr() : m.objArr
3169
3138
  }));
3170
3139
  }), a.length === 0) return;
@@ -3181,7 +3150,7 @@ class Rs {
3181
3150
  const f = d.map((m) => m.object3d);
3182
3151
  f.forEach((m) => {
3183
3152
  m.isGroup && m.traverse((u) => {
3184
- u instanceof O.Mesh && f.push(u);
3153
+ u instanceof ts && f.push(u);
3185
3154
  });
3186
3155
  });
3187
3156
  const p = (v = this.pencil.pick(r, f, !1)) == null ? void 0 : v.intersects;
@@ -3197,7 +3166,7 @@ class Rs {
3197
3166
  };
3198
3167
  this.domElement.addEventListener(
3199
3168
  `pointer${e}`,
3200
- Je(i),
3169
+ it(i),
3201
3170
  { passive: !1 }
3202
3171
  );
3203
3172
  }
@@ -3321,7 +3290,7 @@ class Rs {
3321
3290
  mouseEvent: p
3322
3291
  }));
3323
3292
  }, f = `pointer${t}`;
3324
- h.element.addEventListener(f, Je(d), !1), o.push({ arr: h, type: f, listener: d });
3293
+ h.element.addEventListener(f, it(d), !1), o.push({ arr: h, type: f, listener: d });
3325
3294
  }
3326
3295
  return this.pickNodeFunctionsMap.set(i, o), i;
3327
3296
  }
@@ -3341,11 +3310,11 @@ class Rs {
3341
3310
  this.pickFunctionsMap.clear(), this.pickNodeFunctionsMap.clear(), this.activeObjects.clear(), this.prevActiveObjects.clear(), this.objCallbackMap.clear();
3342
3311
  }
3343
3312
  }
3344
- class Us extends Rs {
3313
+ class pi extends di {
3345
3314
  constructor(e, t) {
3346
- super(e), this.objMap = /* @__PURE__ */ new Map(), this.objects = /* @__PURE__ */ new Map(), this.objectsPm = /* @__PURE__ */ new Map(), this.objectNamesToFactories = /* @__PURE__ */ new Map(), this.scene = new Ds({
3315
+ super(e), this.objMap = /* @__PURE__ */ new Map(), this.objects = /* @__PURE__ */ new Map(), this.objectsPm = /* @__PURE__ */ new Map(), this.objectNamesToFactories = /* @__PURE__ */ new Map(), this.scene = new ci({
3347
3316
  scene: t.scene
3348
- }), this.scene.create(), this.scene.lead = this, this.scene.pencil = e, this.scene.key = "Scene", this.scene.object3d.name = "场景", this.group = new Ae(), this.group.create(), this.group.lead = this, this.group.pencil = e, this.group.key = "@Group", this.group.object3d.name = "物体组", this.prefabGroup = new Ae(), this.prefabGroup.create(), this.prefabGroup.lead = this, this.prefabGroup.pencil = e, this.prefabGroup.key = "@PrefabGroup", this.prefabGroup.object3d.name = "预制组", this.scene.add(this.group.object3d, this.prefabGroup.object3d), this.objects.set("@Scene", this.scene), this.objects.set("@Group", this.group), this.objects.set("@PrefabGroup", this.prefabGroup), this.objMap.set(this.scene.object3d, this.scene), this.objMap.set(this.group.object3d, this.group), this.objMap.set(this.prefabGroup.object3d, this.prefabGroup);
3317
+ }), this.scene.create(), this.scene.lead = this, this.scene.pencil = e, this.scene.key = "Scene", this.scene.object3d.name = "场景", this.group = new Ue(), this.group.create(), this.group.lead = this, this.group.pencil = e, this.group.key = "@Group", this.group.object3d.name = "物体组", this.prefabGroup = new Ue(), this.prefabGroup.create(), this.prefabGroup.lead = this, this.prefabGroup.pencil = e, this.prefabGroup.key = "@PrefabGroup", this.prefabGroup.object3d.name = "预制组", this.scene.add(this.group.object3d, this.prefabGroup.object3d), this.objects.set("@Scene", this.scene), this.objects.set("@Group", this.group), this.objects.set("@PrefabGroup", this.prefabGroup), this.objMap.set(this.scene.object3d, this.scene), this.objMap.set(this.group.object3d, this.group), this.objMap.set(this.prefabGroup.object3d, this.prefabGroup);
3349
3318
  }
3350
3319
  get objectsPromise() {
3351
3320
  return this.objectsPm.values();
@@ -3373,7 +3342,7 @@ class Us extends Rs {
3373
3342
  }), r;
3374
3343
  }
3375
3344
  draw(e, t, s) {
3376
- return J(this, null, function* () {
3345
+ return te(this, null, function* () {
3377
3346
  var r, o, a, h;
3378
3347
  const i = this.objectNamesToFactories.get(e);
3379
3348
  if (i) {
@@ -3402,7 +3371,7 @@ class Us extends Rs {
3402
3371
  const [, a] = s.split("#");
3403
3372
  o = o.replace("$p:", a);
3404
3373
  }
3405
- return this.objects.has(o) && (o.includes("#") ? o += `-${Ue()}` : o += `#${Ue()}`), e.key = o, this.objects.set(o, e), o;
3374
+ return this.objects.has(o) && (o.includes("#") ? o += `-${Ne()}` : o += `#${Ne()}`), e.key = o, this.objects.set(o, e), o;
3406
3375
  }
3407
3376
  updateBaseObjectKey(e, t) {
3408
3377
  var o;
@@ -3420,7 +3389,7 @@ class Us extends Rs {
3420
3389
  return this.pencil.event.emit("updateKey", e, r, s), r;
3421
3390
  }
3422
3391
  addBaseObject(e, t, s) {
3423
- return J(this, null, function* () {
3392
+ return te(this, null, function* () {
3424
3393
  yield e.create(), e.object3d && (s && e.setTop(s), t !== null && (t.add(e.object3d), this.objMap.set(e.object3d, e))), e.render(), this.pencil.event.emit("draw", e);
3425
3394
  });
3426
3395
  }
@@ -3464,7 +3433,7 @@ class Us extends Rs {
3464
3433
  }), this.objects.clear(), this.objectsPm.clear(), this.objMap.clear(), this.objectNamesToFactories.clear();
3465
3434
  }
3466
3435
  }
3467
- class zs extends ne {
3436
+ class mi extends ae {
3468
3437
  get lead() {
3469
3438
  return this.controller;
3470
3439
  }
@@ -3472,7 +3441,7 @@ class zs extends ne {
3472
3441
  super(), this.options = e;
3473
3442
  }
3474
3443
  addLead(e, t) {
3475
- const { pencil: s } = this.options, i = new Us(s, {
3444
+ const { pencil: s } = this.options, i = new pi(s, {
3476
3445
  scene: e
3477
3446
  });
3478
3447
  return this.addController(i, t);
@@ -3493,11 +3462,11 @@ class zs extends ne {
3493
3462
  });
3494
3463
  }
3495
3464
  }
3496
- const ue = class ue {
3465
+ const _e = class _e {
3497
3466
  constructor(e) {
3498
3467
  var r, o;
3499
- this.raycaster = new O.Raycaster(), this.maxBackufferArea = 5760 * 5760, this.installPlugins = /* @__PURE__ */ new Map(), this._cameraPositon = new O.Vector3(), this._cameraTarget = new O.Vector3(), this.event = new ge.EventEmitter(), this.timer = new xt(), this.userData = {}, this.pageActiveIndex = 0, this.pageCountIndex = 0, this.userSetDprCache = 1, this.event.setMaxListeners(1 / 0), (o = (r = this.timer).connect) == null || o.call(r, document), this.options = wt(ue.options, e, {
3500
- isMergeableObject: St
3468
+ this.raycaster = new ht(), this.maxBackufferArea = 5760 * 5760, this.installPlugins = /* @__PURE__ */ new Map(), this._cameraPositon = new I(), this._cameraTarget = new I(), this.event = new ve.EventEmitter(), this.timer = new ss(), this.userData = {}, this.pageActiveIndex = 0, this.pageCountIndex = 0, this.userSetDprCache = 1, this.event.setMaxListeners(1 / 0), (o = (r = this.timer).connect) == null || o.call(r, document), this.options = is(_e.options, e, {
3469
+ isMergeableObject: as
3501
3470
  }), this.userSetDprCache = this.options.renderer.devicePixelRatio;
3502
3471
  const {
3503
3472
  container: t,
@@ -3505,7 +3474,7 @@ const ue = class ue {
3505
3474
  transformControls: i
3506
3475
  } = this.options;
3507
3476
  if (this.init(), this.options.WebGPUTHREE || this.initComposer(), this.initCSSRenderer(), i && this.initTransformControls(), s) {
3508
- const a = new bt({
3477
+ const a = new rs({
3509
3478
  horizontal: !1
3510
3479
  });
3511
3480
  a.dom.style.position = "absolute", a.init(this.renderer), t.appendChild(a.dom), this.stats = a;
@@ -3543,7 +3512,7 @@ const ue = class ue {
3543
3512
  return this.leadController.lead;
3544
3513
  }
3545
3514
  tweenUpdateRaf() {
3546
- ye.update(), this.TweenRaf = requestAnimationFrame(this.tweenUpdateRaf.bind(this));
3515
+ Ce.update(), this.TweenRaf = requestAnimationFrame(this.tweenUpdateRaf.bind(this));
3547
3516
  }
3548
3517
  use(e, ...t) {
3549
3518
  this.installPlugins.has(e.pluginName) ? console.log("plugin already installed") : typeof e.install == "function" && (e.install(this, ...t), this.installPlugins.set(e.pluginName, e));
@@ -3577,29 +3546,29 @@ const ue = class ue {
3577
3546
  renderer: r,
3578
3547
  controls: o,
3579
3548
  loader: a
3580
- } = this.options, { width: h, height: d } = this.getSize(), f = t ? new ts({
3549
+ } = this.options, { width: h, height: d } = this.getSize(), f = t ? new Rs({
3581
3550
  width: h,
3582
3551
  height: d,
3583
3552
  renderer: t.WebGPURenderer,
3584
- rendererParams: es
3585
- }) : new Jt({
3553
+ rendererParams: Ds
3554
+ }) : new Ms({
3586
3555
  width: h,
3587
3556
  height: d,
3588
- rendererParams: Q(z({}, r), {
3557
+ rendererParams: ee(U({}, r), {
3589
3558
  antialias: !1
3590
3559
  })
3591
- }), p = new is({
3560
+ }), p = new zs({
3592
3561
  width: h,
3593
3562
  height: d
3594
- }), C = new os({}), v = new as({
3563
+ }), C = new Fs({}), v = new Hs({
3595
3564
  controlsParams: {
3596
3565
  domElement: (n = o == null ? void 0 : o.domElement) != null ? n : f.renderer.domElement
3597
3566
  }
3598
- }), m = new Ms({
3599
- loaderParams: z({
3567
+ }), m = new li({
3568
+ loaderParams: U({
3600
3569
  anisotropy: f.renderer.capabilities.getMaxAnisotropy()
3601
3570
  }, a)
3602
- }), u = new zs({
3571
+ }), u = new mi({
3603
3572
  pencil: this
3604
3573
  });
3605
3574
  this.sceneController = C, this.cameraController = p, this.controlsController = v, this.rendererController = f, this.loaderController = m, this.leadController = u;
@@ -3608,7 +3577,7 @@ const ue = class ue {
3608
3577
  cameraOptions: this.options.camera
3609
3578
  });
3610
3579
  if (this.showPage(g), s) {
3611
- const _ = new ns({
3580
+ const _ = new Ns({
3612
3581
  container: e,
3613
3582
  sceneController: C,
3614
3583
  cameraController: p
@@ -3624,13 +3593,13 @@ const ue = class ue {
3624
3593
  ssao: s,
3625
3594
  ssaoParams: i,
3626
3595
  composer: r
3627
- } = this.options, o = new bs({
3596
+ } = this.options, o = new ri({
3628
3597
  rendererController: this.rendererController,
3629
3598
  sceneController: this.sceneController,
3630
3599
  cameraController: this.cameraController,
3631
3600
  composerParams: r
3632
3601
  });
3633
- this.composerController = o, e && o.addBloomPass(z({}, t)), s && o.addSSAOPass(z({}, i)), o.addOutputPass();
3602
+ this.composerController = o, e && o.addBloomPass(U({}, t)), s && o.addSSAOPass(U({}, i)), o.addOutputPass();
3634
3603
  }
3635
3604
  initCSSRenderer() {
3636
3605
  const {
@@ -3641,12 +3610,12 @@ const ue = class ue {
3641
3610
  css3DRendererParams: r
3642
3611
  } = this.options;
3643
3612
  if (t || s) {
3644
- const o = new ms(e);
3613
+ const o = new Zs(e);
3645
3614
  t && o.addRenderer("css2d", i), s && o.addRenderer("css3d", r), this.cssRendererController = o;
3646
3615
  }
3647
3616
  }
3648
3617
  initTransformControls() {
3649
- const e = new hs({
3618
+ const e = new Is({
3650
3619
  camera: this.camera,
3651
3620
  renderer: this.renderer,
3652
3621
  scene: this.scene
@@ -3684,7 +3653,7 @@ const ue = class ue {
3684
3653
  composerController: o,
3685
3654
  cssRendererController: a,
3686
3655
  leadController: h
3687
- } = this, d = this.renderer.getSize(new O.Vector2());
3656
+ } = this, d = this.renderer.getSize(new V());
3688
3657
  d.x === e && d.y === t || (r.setSize(e, t), i.setSize(e, t), o == null || o.setSize(e, t), a == null || a.setSize(e, t), h.setSize(e, t), this.installPlugins.forEach((f) => {
3689
3658
  var p;
3690
3659
  (p = f.setSize) == null || p.call(f, e, t);
@@ -3707,7 +3676,7 @@ const ue = class ue {
3707
3676
  r !== o && (this.rendererController.setPixelRatio(r), (a = this.composerController) == null || a.setPixelRatio(r));
3708
3677
  }
3709
3678
  pick(e, t, s = !0) {
3710
- const { raycaster: i, options: r } = this, { container: o } = r, a = new O.Vector2(), h = o.getBoundingClientRect();
3679
+ const { raycaster: i, options: r } = this, { container: o } = r, a = new V(), h = o.getBoundingClientRect();
3711
3680
  if (a.x = (e.clientX - h.left) / (h.right - h.left) * 2 - 1, a.y = -((e.clientY - h.top) / (h.bottom - h.top)) * 2 + 1, this.camera && this.scene) {
3712
3681
  i.setFromCamera(a, this.camera);
3713
3682
  const d = i.intersectObjects(
@@ -3726,7 +3695,7 @@ const ue = class ue {
3726
3695
  var s, i, r, o, a, h;
3727
3696
  if (!this.camera || !this.scene)
3728
3697
  return;
3729
- this.timer.update(), ye.update();
3698
+ this.timer.update(), Ce.update();
3730
3699
  const e = this.timer.getDelta(), t = this.timer.getElapsed();
3731
3700
  this.controlsController.update(e, t), this.leadController.update(e, t), this.installPlugins.forEach((d) => {
3732
3701
  var f;
@@ -3774,38 +3743,38 @@ const ue = class ue {
3774
3743
  }
3775
3744
  dispose() {
3776
3745
  var e, t, s, i, r, o, a, h, d, f, p, C, v;
3777
- this.stop(), this.timer.dispose(), ye.removeAll(), this.event.removeAllListeners(), (e = this.resizeObserver) == null || e.unobserve(this.options.container), this.installPlugins.forEach((m) => {
3746
+ this.stop(), this.timer.dispose(), Ce.removeAll(), this.event.removeAllListeners(), (e = this.resizeObserver) == null || e.unobserve(this.options.container), this.installPlugins.forEach((m) => {
3778
3747
  var u;
3779
3748
  (u = m.dispose) == null || u.call(m);
3780
3749
  }), (t = this.controlsController) == null || t.dispose(), (s = this.transformController) == null || s.dispose(), (i = this.cssRendererController) == null || i.dispose(), (r = this.sceneController) == null || r.dispose(), (o = this.cameraController) == null || o.dispose(), (a = this.helperController) == null || a.dispose(), (h = this.composerController) == null || h.dispose(), (d = this.rendererController) == null || d.dispose(), (f = this.loaderController) == null || f.dispose(), (p = this.leadController) == null || p.dispose(), this.cssRendererController = void 0, this.installPlugins.clear(), (C = this.stats) == null || C.dom.remove(), (v = this.renderer) == null || v.domElement.remove();
3781
3750
  }
3782
3751
  };
3783
- ue.options = {
3784
- stats: pe,
3785
- helper: pe,
3786
- viewHelper: pe,
3752
+ _e.options = {
3753
+ stats: me,
3754
+ helper: me,
3755
+ viewHelper: me,
3787
3756
  controls: !0,
3788
- transformControls: pe,
3789
- renderer: Qt,
3790
- composer: ws,
3791
- scene: rs,
3792
- camera: dt,
3757
+ transformControls: me,
3758
+ renderer: As,
3759
+ composer: ii,
3760
+ scene: ks,
3761
+ camera: Tt,
3793
3762
  bloom: !1,
3794
- bloomParams: xs,
3763
+ bloomParams: si,
3795
3764
  ssao: !1,
3796
- loader: As,
3797
- ssaoParams: Ts,
3765
+ loader: hi,
3766
+ ssaoParams: ti,
3798
3767
  css2DRenderer: !1,
3799
- css2DRendererParams: z({}, $e),
3768
+ css2DRendererParams: U({}, tt),
3800
3769
  css3DRenderer: !1,
3801
- css3DRendererParams: z({}, $e)
3770
+ css3DRendererParams: U({}, tt)
3802
3771
  };
3803
- let et = ue;
3804
- const _i = $.ACTION;
3772
+ let rt = _e;
3773
+ const Ki = J.ACTION;
3805
3774
  export {
3806
- Mt as BaseObject,
3807
- et as Pencil,
3808
- At as ResourceTracker,
3809
- _i as cameraControlsAction,
3810
- et as default
3775
+ ls as BaseObject,
3776
+ rt as Pencil,
3777
+ hs as ResourceTracker,
3778
+ Ki as cameraControlsAction,
3779
+ rt as default
3811
3780
  };