gl-draw 0.14.34 → 0.14.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,18 +13,18 @@ var Se = (l, e, t) => e in l ? _t(l, e, { enumerable: !0, configurable: !0, writ
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  var J = (l, e, t) => new Promise((s, i) => {
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  var r = (h) => {
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  try {
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- n(t.next(h));
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+ a(t.next(h));
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  } catch (d) {
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  i(d);
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  }
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  }, o = (h) => {
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  try {
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- n(t.throw(h));
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+ a(t.throw(h));
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  } catch (d) {
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  i(d);
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  }
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- }, n = (h) => h.done ? s(h.value) : Promise.resolve(h.value).then(r, o);
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- n((t = t.apply(l, e)).next());
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+ }, a = (h) => h.done ? s(h.value) : Promise.resolve(h.value).then(r, o);
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+ a((t = t.apply(l, e)).next());
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  });
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  import * as O from "three";
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  import { Vector3 as oe, Quaternion as Et, Matrix4 as fe, UniformsUtils as Ot, RawShaderMaterial as Tt } from "three";
@@ -49,6 +49,7 @@ import "three/examples/jsm/renderers/CSS3DRenderer";
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  import "d3-geo";
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  import "d3-geo-projection";
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  import "three/examples/jsm/lights/RectAreaLightUniformsLib";
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+ import "three/examples/jsm/utils/BufferGeometryUtils";
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  import "three/examples/jsm/lines/LineSegments2";
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  import "three/examples/jsm/lines/LineSegmentsGeometry";
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  import "three/examples/jsm/lines/LineMaterial";
@@ -116,7 +117,7 @@ function se(l) {
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  }
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  function he(l, e, t, s, i = 1 / 0, r) {
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  s = Math.max(1e-4, s);
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- const o = 2 / s, n = o * r, h = 1 / (1 + n + 0.48 * n * n + 0.235 * n * n * n);
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+ const o = 2 / s, a = o * r, h = 1 / (1 + a + 0.48 * a * a + 0.235 * a * a * a);
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  let d = l - e;
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  const f = e, p = i * s;
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  d = F(d, -p, p), e = l - d;
@@ -127,18 +128,18 @@ function he(l, e, t, s, i = 1 / 0, r) {
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  }
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  function Fe(l, e, t, s, i = 1 / 0, r, o) {
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  s = Math.max(1e-4, s);
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- const n = 2 / s, h = n * r, d = 1 / (1 + h + 0.48 * h * h + 0.235 * h * h * h);
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+ const a = 2 / s, h = a * r, d = 1 / (1 + h + 0.48 * h * h + 0.235 * h * h * h);
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  let f = e.x, p = e.y, C = e.z, v = l.x - f, m = l.y - p, u = l.z - C;
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- const g = f, a = p, _ = C, E = i * s, y = E * E, w = v * v + m * m + u * u;
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+ const g = f, n = p, _ = C, E = i * s, y = E * E, w = v * v + m * m + u * u;
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  if (w > y) {
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  const ve = Math.sqrt(w);
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  v = v / ve * E, m = m / ve * E, u = u / ve * E;
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  }
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  f = l.x - v, p = l.y - m, C = l.z - u;
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- const T = (t.x + n * v) * r, P = (t.y + n * m) * r, R = (t.z + n * u) * r;
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- t.x = (t.x - n * T) * d, t.y = (t.y - n * P) * d, t.z = (t.z - n * R) * d, o.x = f + (v + T) * d, o.y = p + (m + P) * d, o.z = C + (u + R) * d;
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- const V = g - l.x, ae = a - l.y, pt = _ - l.z, mt = o.x - g, ut = o.y - a, ft = o.z - _;
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- return V * mt + ae * ut + pt * ft > 0 && (o.x = g, o.y = a, o.z = _, t.x = (o.x - g) / r, t.y = (o.y - a) / r, t.z = (o.z - _) / r), o;
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+ const T = (t.x + a * v) * r, P = (t.y + a * m) * r, R = (t.z + a * u) * r;
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+ t.x = (t.x - a * T) * d, t.y = (t.y - a * P) * d, t.z = (t.z - a * R) * d, o.x = f + (v + T) * d, o.y = p + (m + P) * d, o.z = C + (u + R) * d;
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+ const V = g - l.x, ae = n - l.y, pt = _ - l.z, mt = o.x - g, ut = o.y - n, ft = o.z - _;
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+ return V * mt + ae * ut + pt * ft > 0 && (o.x = g, o.y = n, o.z = _, t.x = (o.x - g) / r, t.y = (o.y - n) / r, t.z = (o.z - _) / r), o;
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  }
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  function Ce(l, e) {
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  e.set(0, 0), l.forEach((t) => {
@@ -284,14 +285,14 @@ class $ extends Yt {
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  */
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  constructor(e, t) {
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  super(), this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.minDistance = Number.EPSILON, this.maxDistance = 1 / 0, this.infinityDolly = !1, this.minZoom = 0.01, this.maxZoom = 1 / 0, this.smoothTime = 0.25, this.draggingSmoothTime = 0.125, this.maxSpeed = 1 / 0, this.azimuthRotateSpeed = 1, this.polarRotateSpeed = 1, this.dollySpeed = 1, this.dollyDragInverted = !1, this.truckSpeed = 2, this.dollyToCursor = !1, this.dragToOffset = !1, this.boundaryFriction = 0, this.restThreshold = 0.01, this.colliderMeshes = [], this.cancel = () => {
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- }, this._enabled = !0, this._state = c.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = Z.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new x.Vector3(), this._focalOffsetVelocity = new x.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (a, _, E, y) => {
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+ }, this._enabled = !0, this._state = c.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = Z.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new x.Vector3(), this._focalOffsetVelocity = new x.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (n, _, E, y) => {
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  let w, T;
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  if (B(this._camera)) {
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  const P = b.copy(this._camera.position).sub(this._target), R = this._camera.getEffectiveFOV() * ee, V = P.length() * Math.tan(R * 0.5);
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- w = this.truckSpeed * a * V / this._elementRect.height, T = this.truckSpeed * _ * V / this._elementRect.height;
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+ w = this.truckSpeed * n * V / this._elementRect.height, T = this.truckSpeed * _ * V / this._elementRect.height;
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  } else if (j(this._camera)) {
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  const P = this._camera;
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- w = this.truckSpeed * a * (P.right - P.left) / P.zoom / this._elementRect.width, T = this.truckSpeed * _ * (P.top - P.bottom) / P.zoom / this._elementRect.height;
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+ w = this.truckSpeed * n * (P.right - P.left) / P.zoom / this._elementRect.width, T = this.truckSpeed * _ * (P.top - P.bottom) / P.zoom / this._elementRect.height;
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  } else
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  return;
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  y ? (E ? this.setFocalOffset(
@@ -305,18 +306,18 @@ class $ extends Yt {
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  this._focalOffsetEnd.z,
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  !0
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  ) : this.truck(w, T, !0);
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- }, this._rotateInternal = (a, _) => {
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- const E = W * this.azimuthRotateSpeed * a / this._elementRect.height, y = W * this.polarRotateSpeed * _ / this._elementRect.height;
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+ }, this._rotateInternal = (n, _) => {
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+ const E = W * this.azimuthRotateSpeed * n / this._elementRect.height, y = W * this.polarRotateSpeed * _ / this._elementRect.height;
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  this.rotate(E, y, !0);
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- }, this._dollyInternal = (a, _, E) => {
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- const y = Math.pow(0.95, -a * this.dollySpeed), w = this._sphericalEnd.radius, T = this._sphericalEnd.radius * y, P = F(
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+ }, this._dollyInternal = (n, _, E) => {
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+ const y = Math.pow(0.95, -n * this.dollySpeed), w = this._sphericalEnd.radius, T = this._sphericalEnd.radius * y, P = F(
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  T,
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  this.minDistance,
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  this.maxDistance
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  ), R = P - T;
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- this.infinityDolly && this.dollyToCursor ? this._dollyToNoClamp(T, !0) : this.infinityDolly && !this.dollyToCursor ? (this.dollyInFixed(R, !0), this._dollyToNoClamp(P, !0)) : this._dollyToNoClamp(P, !0), this.dollyToCursor && (this._changedDolly += (this.infinityDolly ? T : P) - w, this._dollyControlCoord.set(_, E)), this._lastDollyDirection = Math.sign(-a);
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- }, this._zoomInternal = (a, _, E) => {
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- const y = Math.pow(0.95, a * this.dollySpeed), w = this._zoom, T = this._zoom * y;
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+ this.infinityDolly && this.dollyToCursor ? this._dollyToNoClamp(T, !0) : this.infinityDolly && !this.dollyToCursor ? (this.dollyInFixed(R, !0), this._dollyToNoClamp(P, !0)) : this._dollyToNoClamp(P, !0), this.dollyToCursor && (this._changedDolly += (this.infinityDolly ? T : P) - w, this._dollyControlCoord.set(_, E)), this._lastDollyDirection = Math.sign(-n);
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+ }, this._zoomInternal = (n, _, E) => {
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+ const y = Math.pow(0.95, n * this.dollySpeed), w = this._zoom, T = this._zoom * y;
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  this.zoomTo(T, !0), this.dollyToCursor && (this._changedZoom += T - w, this._dollyControlCoord.set(_, E));
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  }, typeof x == "undefined" && console.error(
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  "camera-controls: `THREE` is undefined. You must first run `CameraControls.install( { THREE: THREE } )`. Check the docs for further information."
@@ -343,45 +344,45 @@ class $ extends Yt {
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  two: B(this._camera) ? c.TOUCH_DOLLY_TRUCK : j(this._camera) ? c.TOUCH_ZOOM_TRUCK : c.NONE,
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  three: c.TOUCH_TRUCK
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  };
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- const s = new x.Vector2(), i = new x.Vector2(), r = new x.Vector2(), o = (a) => {
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+ const s = new x.Vector2(), i = new x.Vector2(), r = new x.Vector2(), o = (n) => {
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  if (!this._enabled || !this._domElement) return;
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  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
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- const y = this._domElement.getBoundingClientRect(), w = (a.clientX - y.left) / (y.right - y.left), T = (a.clientY - y.top) / (y.bottom - y.top);
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+ const y = this._domElement.getBoundingClientRect(), w = (n.clientX - y.left) / (y.right - y.left), T = (n.clientY - y.top) / (y.bottom - y.top);
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  if (w < this._interactiveArea.left || w > this._interactiveArea.right || T < this._interactiveArea.top || T > this._interactiveArea.bottom)
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  return;
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  }
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- const _ = a.pointerType !== "mouse" ? null : (a.buttons & D.LEFT) === D.LEFT ? D.LEFT : (a.buttons & D.MIDDLE) === D.MIDDLE ? D.MIDDLE : (a.buttons & D.RIGHT) === D.RIGHT ? D.RIGHT : null;
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+ const _ = n.pointerType !== "mouse" ? null : (n.buttons & D.LEFT) === D.LEFT ? D.LEFT : (n.buttons & D.MIDDLE) === D.MIDDLE ? D.MIDDLE : (n.buttons & D.RIGHT) === D.RIGHT ? D.RIGHT : null;
354
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  if (_ !== null) {
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  const y = this._findPointerByMouseButton(_);
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  y && this._disposePointer(y);
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  }
358
- if ((a.buttons & D.LEFT) === D.LEFT && this._lockedPointer)
359
+ if ((n.buttons & D.LEFT) === D.LEFT && this._lockedPointer)
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  return;
360
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  const E = {
361
- pointerId: a.pointerId,
362
- clientX: a.clientX,
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- clientY: a.clientY,
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+ pointerId: n.pointerId,
363
+ clientX: n.clientX,
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+ clientY: n.clientY,
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  deltaX: 0,
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  deltaY: 0,
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  mouseButton: _
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  };
368
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  this._activePointers.push(E), this._domElement.ownerDocument.removeEventListener(
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  "pointermove",
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- n,
371
+ a,
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  { passive: !1 }
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  ), this._domElement.ownerDocument.removeEventListener(
373
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  "pointerup",
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  h
375
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  ), this._domElement.ownerDocument.addEventListener(
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  "pointermove",
377
- n,
378
+ a,
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  { passive: !1 }
379
- ), this._domElement.ownerDocument.addEventListener("pointerup", h), this._isDragging = !0, C(a);
380
- }, n = (a) => {
381
- a.cancelable && a.preventDefault();
382
- const _ = a.pointerId, E = this._lockedPointer || this._findPointerById(_);
380
+ ), this._domElement.ownerDocument.addEventListener("pointerup", h), this._isDragging = !0, C(n);
381
+ }, a = (n) => {
382
+ n.cancelable && n.preventDefault();
383
+ const _ = n.pointerId, E = this._lockedPointer || this._findPointerById(_);
383
384
  if (E) {
384
- if (E.clientX = a.clientX, E.clientY = a.clientY, E.deltaX = a.movementX, E.deltaY = a.movementY, this._state = 0, a.pointerType === "touch")
385
+ if (E.clientX = n.clientX, E.clientY = n.clientY, E.deltaX = n.movementX, E.deltaY = n.movementY, this._state = 0, n.pointerType === "touch")
385
386
  switch (this._activePointers.length) {
386
387
  case 1:
387
388
  this._state = this.touches.one;
@@ -394,13 +395,13 @@ class $ extends Yt {
394
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  break;
395
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  }
396
397
  else
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- (!this._isDragging && this._lockedPointer || this._isDragging && (a.buttons & D.LEFT) === D.LEFT) && (this._state = this._state | this.mouseButtons.left), this._isDragging && (a.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), this._isDragging && (a.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
398
+ (!this._isDragging && this._lockedPointer || this._isDragging && (n.buttons & D.LEFT) === D.LEFT) && (this._state = this._state | this.mouseButtons.left), this._isDragging && (n.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), this._isDragging && (n.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
398
399
  v();
399
400
  }
400
- }, h = (a) => {
401
- const _ = this._findPointerById(a.pointerId);
401
+ }, h = (n) => {
402
+ const _ = this._findPointerById(n.pointerId);
402
403
  if (!(_ && _ === this._lockedPointer)) {
403
- if (_ && this._disposePointer(_), a.pointerType === "touch")
404
+ if (_ && this._disposePointer(_), n.pointerType === "touch")
404
405
  switch (this._activePointers.length) {
405
406
  case 0:
406
407
  this._state = c.NONE;
@@ -421,33 +422,33 @@ class $ extends Yt {
421
422
  }
422
423
  };
423
424
  let d = -1;
424
- const f = (a) => {
425
+ const f = (n) => {
425
426
  if (!this._domElement || !this._enabled || this.mouseButtons.wheel === c.NONE) return;
426
427
  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
427
- const T = this._domElement.getBoundingClientRect(), P = (a.clientX - T.left) / (T.right - T.left), R = (a.clientY - T.top) / (T.bottom - T.top);
428
+ const T = this._domElement.getBoundingClientRect(), P = (n.clientX - T.left) / (T.right - T.left), R = (n.clientY - T.top) / (T.bottom - T.top);
428
429
  if (P < this._interactiveArea.left || P > this._interactiveArea.right || R < this._interactiveArea.top || R > this._interactiveArea.bottom)
429
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  return;
430
431
  }
431
- if (a.preventDefault(), this.dollyToCursor || this.mouseButtons.wheel === c.ROTATE || this.mouseButtons.wheel === c.TRUCK) {
432
+ if (n.preventDefault(), this.dollyToCursor || this.mouseButtons.wheel === c.ROTATE || this.mouseButtons.wheel === c.TRUCK) {
432
433
  const T = performance.now();
433
434
  d - T < 1e3 && this._getClientRect(this._elementRect), d = T;
434
435
  }
435
- const _ = Zt ? -1 : -3, E = a.deltaMode === 1 ? a.deltaY / _ : a.deltaY / (_ * 10), y = this.dollyToCursor ? (a.clientX - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, w = this.dollyToCursor ? (a.clientY - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
436
+ const _ = Zt ? -1 : -3, E = n.deltaMode === 1 || n.ctrlKey ? n.deltaY / _ : n.deltaY / (_ * 10), y = this.dollyToCursor ? (n.clientX - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, w = this.dollyToCursor ? (n.clientY - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
436
437
  switch (this.mouseButtons.wheel) {
437
438
  case c.ROTATE: {
438
- this._rotateInternal(a.deltaX, a.deltaY), this._isUserControllingRotate = !0;
439
+ this._rotateInternal(n.deltaX, n.deltaY), this._isUserControllingRotate = !0;
439
440
  break;
440
441
  }
441
442
  case c.TRUCK: {
442
- this._truckInternal(a.deltaX, a.deltaY, !1, !1), this._isUserControllingTruck = !0;
443
+ this._truckInternal(n.deltaX, n.deltaY, !1, !1), this._isUserControllingTruck = !0;
443
444
  break;
444
445
  }
445
446
  case c.SCREEN_PAN: {
446
- this._truckInternal(a.deltaX, a.deltaY, !1, !0), this._isUserControllingTruck = !0;
447
+ this._truckInternal(n.deltaX, n.deltaY, !1, !0), this._isUserControllingTruck = !0;
447
448
  break;
448
449
  }
449
450
  case c.OFFSET: {
450
- this._truckInternal(a.deltaX, a.deltaY, !0, !1), this._isUserControllingOffset = !0;
451
+ this._truckInternal(n.deltaX, n.deltaY, !0, !1), this._isUserControllingOffset = !0;
451
452
  break;
452
453
  }
453
454
  case c.DOLLY: {
@@ -460,13 +461,13 @@ class $ extends Yt {
460
461
  }
461
462
  }
462
463
  this.dispatchEvent({ type: "control" });
463
- }, p = (a) => {
464
+ }, p = (n) => {
464
465
  if (!(!this._domElement || !this._enabled)) {
465
466
  if (this.mouseButtons.right === $.ACTION.NONE) {
466
- const _ = a instanceof PointerEvent ? a.pointerId : 0, E = this._findPointerById(_);
467
+ const _ = n instanceof PointerEvent ? n.pointerId : 0, E = this._findPointerById(_);
467
468
  E && this._disposePointer(E), this._domElement.ownerDocument.removeEventListener(
468
469
  "pointermove",
469
- n,
470
+ a,
470
471
  { passive: !1 }
471
472
  ), this._domElement.ownerDocument.removeEventListener(
472
473
  "pointerup",
@@ -474,9 +475,9 @@ class $ extends Yt {
474
475
  );
475
476
  return;
476
477
  }
477
- a.preventDefault();
478
+ n.preventDefault();
478
479
  }
479
- }, C = (a) => {
480
+ }, C = (n) => {
480
481
  if (!this._enabled) return;
481
482
  if (Ce(this._activePointers, U), this._getClientRect(this._elementRect), s.copy(U), i.copy(U), this._activePointers.length >= 2) {
482
483
  const E = U.x - this._activePointers[1].clientX, y = U.y - this._activePointers[1].clientY, w = Math.sqrt(E * E + y * y);
@@ -484,9 +485,9 @@ class $ extends Yt {
484
485
  const T = (this._activePointers[0].clientX + this._activePointers[1].clientX) * 0.5, P = (this._activePointers[0].clientY + this._activePointers[1].clientY) * 0.5;
485
486
  i.set(T, P);
486
487
  }
487
- if (this._state = 0, !a)
488
+ if (this._state = 0, !n)
488
489
  this._lockedPointer && (this._state = this._state | this.mouseButtons.left);
489
- else if ("pointerType" in a && a.pointerType === "touch")
490
+ else if ("pointerType" in n && n.pointerType === "touch")
490
491
  switch (this._activePointers.length) {
491
492
  case 1:
492
493
  this._state = this.touches.one;
@@ -499,7 +500,7 @@ class $ extends Yt {
499
500
  break;
500
501
  }
501
502
  else
502
- !this._lockedPointer && (a.buttons & D.LEFT) === D.LEFT && (this._state = this._state | this.mouseButtons.left), (a.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), (a.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
503
+ !this._lockedPointer && (n.buttons & D.LEFT) === D.LEFT && (this._state = this._state | this.mouseButtons.left), (n.buttons & D.MIDDLE) === D.MIDDLE && (this._state = this._state | this.mouseButtons.middle), (n.buttons & D.RIGHT) === D.RIGHT && (this._state = this._state | this.mouseButtons.right);
503
504
  ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._sphericalEnd.theta = this._spherical.theta, this._sphericalEnd.phi = this._spherical.phi, this._thetaVelocity.value = 0, this._phiVelocity.value = 0), ((this._state & c.TRUCK) === c.TRUCK || (this._state & c.SCREEN_PAN) === c.SCREEN_PAN || (this._state & c.TOUCH_TRUCK) === c.TOUCH_TRUCK || (this._state & c.TOUCH_SCREEN_PAN) === c.TOUCH_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN) && (this._targetEnd.copy(this._target), this._targetVelocity.set(0, 0, 0)), ((this._state & c.DOLLY) === c.DOLLY || (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE) && (this._sphericalEnd.radius = this._spherical.radius, this._radiusVelocity.value = 0), ((this._state & c.ZOOM) === c.ZOOM || (this._state & c.TOUCH_ZOOM) === c.TOUCH_ZOOM || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._zoomEnd = this._zoom, this._zoomVelocity.value = 0), ((this._state & c.OFFSET) === c.OFFSET || (this._state & c.TOUCH_OFFSET) === c.TOUCH_OFFSET || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET) && (this._focalOffsetEnd.copy(this._focalOffset), this._focalOffsetVelocity.set(0, 0, 0)), this.dispatchEvent({ type: "controlstart" });
504
505
  }, v = () => {
505
506
  if (!this._enabled || !this._dragNeedsUpdate) return;
@@ -527,7 +528,7 @@ class $ extends Yt {
527
528
  }, m = () => {
528
529
  Ce(this._activePointers, U), i.copy(U), this._dragNeedsUpdate = !1, (this._activePointers.length === 0 || this._activePointers.length === 1 && this._activePointers[0] === this._lockedPointer) && (this._isDragging = !1), this._activePointers.length === 0 && this._domElement && (this._domElement.ownerDocument.removeEventListener(
529
530
  "pointermove",
530
- n,
531
+ a,
531
532
  { passive: !1 }
532
533
  ), this._domElement.ownerDocument.removeEventListener(
533
534
  "pointerup",
@@ -544,7 +545,7 @@ class $ extends Yt {
544
545
  mouseButton: null
545
546
  }, this._activePointers.push(this._lockedPointer), this._domElement.ownerDocument.removeEventListener(
546
547
  "pointermove",
547
- n,
548
+ a,
548
549
  { passive: !1 }
549
550
  ), this._domElement.ownerDocument.removeEventListener(
550
551
  "pointerup",
@@ -557,12 +558,12 @@ class $ extends Yt {
557
558
  g
558
559
  ), this._domElement.ownerDocument.addEventListener(
559
560
  "pointermove",
560
- n,
561
+ a,
561
562
  { passive: !1 }
562
563
  ), this._domElement.ownerDocument.addEventListener("pointerup", h), C());
563
564
  }, this.unlockPointer = () => {
564
- var a, _, E;
565
- this._lockedPointer !== null && (this._disposePointer(this._lockedPointer), this._lockedPointer = null), (a = this._domElement) === null || a === void 0 || a.ownerDocument.exitPointerLock(), (_ = this._domElement) === null || _ === void 0 || _.ownerDocument.removeEventListener(
565
+ var n, _, E;
566
+ this._lockedPointer !== null && (this._disposePointer(this._lockedPointer), this._lockedPointer = null), (n = this._domElement) === null || n === void 0 || n.ownerDocument.exitPointerLock(), (_ = this._domElement) === null || _ === void 0 || _.ownerDocument.removeEventListener(
566
567
  "pointerlockchange",
567
568
  u
568
569
  ), (E = this._domElement) === null || E === void 0 || E.ownerDocument.removeEventListener(
@@ -575,8 +576,8 @@ class $ extends Yt {
575
576
  }, g = () => {
576
577
  this.unlockPointer();
577
578
  };
578
- this._addAllEventListeners = (a) => {
579
- this._domElement = a, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", o), this._domElement.addEventListener("pointercancel", h), this._domElement.addEventListener("wheel", f, {
579
+ this._addAllEventListeners = (n) => {
580
+ this._domElement = n, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", o), this._domElement.addEventListener("pointercancel", h), this._domElement.addEventListener("wheel", f, {
580
581
  passive: !1
581
582
  }), this._domElement.addEventListener("contextmenu", p);
582
583
  }, this._removeAllEventListeners = () => {
@@ -584,7 +585,7 @@ class $ extends Yt {
584
585
  passive: !1
585
586
  }), this._domElement.removeEventListener("contextmenu", p), this._domElement.ownerDocument.removeEventListener(
586
587
  "pointermove",
587
- n,
588
+ a,
588
589
  { passive: !1 }
589
590
  ), this._domElement.ownerDocument.removeEventListener(
590
591
  "pointerup",
@@ -870,11 +871,11 @@ class $ extends Yt {
870
871
  _dollyToNoClamp(e, t = !1) {
871
872
  const s = this._sphericalEnd.radius;
872
873
  if (this.colliderMeshes.length >= 1) {
873
- const o = this._collisionTest(), n = S(
874
+ const o = this._collisionTest(), a = S(
874
875
  o,
875
876
  this._spherical.radius
876
877
  );
877
- if (!(s > e) && n) return Promise.resolve();
878
+ if (!(s > e) && a) return Promise.resolve();
878
879
  this._sphericalEnd.radius = Math.min(
879
880
  e,
880
881
  o
@@ -994,11 +995,11 @@ class $ extends Yt {
994
995
  * @category Methods
995
996
  */
996
997
  lookInDirectionOf(e, t, s, i = !1) {
997
- const n = b.set(e, t, s).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
998
+ const a = b.set(e, t, s).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
998
999
  return this.setPosition(
999
- n.x,
1000
- n.y,
1001
- n.z,
1000
+ a.x,
1001
+ a.y,
1002
+ a.z,
1002
1003
  i
1003
1004
  );
1004
1005
  }
@@ -1020,7 +1021,7 @@ class $ extends Yt {
1020
1021
  paddingLeft: i = 0,
1021
1022
  paddingRight: r = 0,
1022
1023
  paddingBottom: o = 0,
1023
- paddingTop: n = 0
1024
+ paddingTop: a = 0
1024
1025
  } = {}) {
1025
1026
  const h = [], d = e.isBox3 ? K.copy(e) : K.setFromObject(e);
1026
1027
  d.isEmpty() && (console.warn(
@@ -1031,8 +1032,8 @@ class $ extends Yt {
1031
1032
  const C = b.setFromSpherical(this._sphericalEnd).normalize(), v = Ve.setFromUnitVectors(C, Oe), m = S(Math.abs(C.y), 1);
1032
1033
  m && v.multiply(xe.setFromAxisAngle(ce, f)), v.multiply(this._yAxisUpSpaceInverse);
1033
1034
  const u = je.makeEmpty();
1034
- L.copy(d.min).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setX(d.max.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setY(d.max.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setZ(d.min.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setZ(d.max.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setY(d.min.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setX(d.min.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).applyQuaternion(v), u.expandByPoint(L), u.min.x -= i, u.min.y -= o, u.max.x += r, u.max.y += n, v.setFromUnitVectors(Oe, C), m && v.premultiply(xe.invert()), v.premultiply(this._yAxisUpSpace);
1035
- const g = u.getSize(b), a = u.getCenter(L).applyQuaternion(v);
1035
+ L.copy(d.min).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setX(d.max.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setY(d.max.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setZ(d.min.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.min).setZ(d.max.z).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setY(d.min.y).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).setX(d.min.x).applyQuaternion(v), u.expandByPoint(L), L.copy(d.max).applyQuaternion(v), u.expandByPoint(L), u.min.x -= i, u.min.y -= o, u.max.x += r, u.max.y += a, v.setFromUnitVectors(Oe, C), m && v.premultiply(xe.invert()), v.premultiply(this._yAxisUpSpace);
1036
+ const g = u.getSize(b), n = u.getCenter(L).applyQuaternion(v);
1036
1037
  if (B(this._camera)) {
1037
1038
  const _ = this.getDistanceToFitBox(
1038
1039
  g.x,
@@ -1041,12 +1042,12 @@ class $ extends Yt {
1041
1042
  s
1042
1043
  );
1043
1044
  h.push(
1044
- this.moveTo(a.x, a.y, a.z, t)
1045
+ this.moveTo(n.x, n.y, n.z, t)
1045
1046
  ), h.push(this.dollyTo(_, t)), h.push(this.setFocalOffset(0, 0, 0, t));
1046
1047
  } else if (j(this._camera)) {
1047
1048
  const _ = this._camera, E = _.right - _.left, y = _.top - _.bottom, w = s ? Math.max(E / g.x, y / g.y) : Math.min(E / g.x, y / g.y);
1048
1049
  h.push(
1049
- this.moveTo(a.x, a.y, a.z, t)
1050
+ this.moveTo(n.x, n.y, n.z, t)
1050
1051
  ), h.push(this.zoomTo(w, t)), h.push(this.setFocalOffset(0, 0, 0, t));
1051
1052
  }
1052
1053
  return Promise.all(h);
@@ -1070,7 +1071,7 @@ class $ extends Yt {
1070
1071
  const o = this.getDistanceToFitSphere(r.radius);
1071
1072
  s.push(this.dollyTo(o, t));
1072
1073
  } else if (j(this._camera)) {
1073
- const o = this._camera.right - this._camera.left, n = this._camera.top - this._camera.bottom, h = 2 * r.radius, d = Math.min(o / h, n / h);
1074
+ const o = this._camera.right - this._camera.left, a = this._camera.top - this._camera.bottom, h = 2 * r.radius, d = Math.min(o / h, a / h);
1074
1075
  s.push(this.zoomTo(d, t));
1075
1076
  }
1076
1077
  return s.push(this.setFocalOffset(0, 0, 0, t)), Promise.all(s);
@@ -1086,13 +1087,13 @@ class $ extends Yt {
1086
1087
  * @param enableTransition
1087
1088
  * @category Methods
1088
1089
  */
1089
- setLookAt(e, t, s, i, r, o, n = !1) {
1090
+ setLookAt(e, t, s, i, r, o, a = !1) {
1090
1091
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Z.NONE, this._changedDolly = 0;
1091
1092
  const h = L.set(i, r, o), d = b.set(e, t, s);
1092
1093
  this._targetEnd.copy(h), this._sphericalEnd.setFromVector3(
1093
1094
  d.sub(h).applyQuaternion(this._yAxisUpSpace)
1094
- ), this.normalizeRotations(), this._needsUpdate = !0, n || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
1095
- const f = !n || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold) && S(
1095
+ ), this.normalizeRotations(), this._needsUpdate = !0, a || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
1096
+ const f = !a || S(this._target.x, this._targetEnd.x, this.restThreshold) && S(this._target.y, this._targetEnd.y, this.restThreshold) && S(this._target.z, this._targetEnd.z, this.restThreshold) && S(
1096
1097
  this._spherical.theta,
1097
1098
  this._sphericalEnd.theta,
1098
1099
  this.restThreshold
@@ -1125,16 +1126,16 @@ class $ extends Yt {
1125
1126
  * @param enableTransition
1126
1127
  * @category Methods
1127
1128
  */
1128
- lerpLookAt(e, t, s, i, r, o, n, h, d, f, p, C, v, m = !1) {
1129
+ lerpLookAt(e, t, s, i, r, o, a, h, d, f, p, C, v, m = !1) {
1129
1130
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Z.NONE, this._changedDolly = 0;
1130
1131
  const u = b.set(i, r, o), g = L.set(e, t, s);
1131
1132
  k.setFromVector3(
1132
1133
  g.sub(u).applyQuaternion(this._yAxisUpSpace)
1133
1134
  );
1134
- const a = G.set(f, p, C), _ = L.set(n, h, d);
1135
+ const n = G.set(f, p, C), _ = L.set(a, h, d);
1135
1136
  re.setFromVector3(
1136
- _.sub(a).applyQuaternion(this._yAxisUpSpace)
1137
- ), this._targetEnd.copy(u.lerp(a, v));
1137
+ _.sub(n).applyQuaternion(this._yAxisUpSpace)
1138
+ ), this._targetEnd.copy(u.lerp(n, v));
1138
1139
  const E = re.theta - k.theta, y = re.phi - k.phi, w = re.radius - k.radius;
1139
1140
  this._sphericalEnd.set(
1140
1141
  k.radius + w * v,
@@ -1278,8 +1279,8 @@ class $ extends Yt {
1278
1279
  getDistanceToFitBox(e, t, s, i = !1) {
1279
1280
  if (Ee(this._camera, "getDistanceToFitBox"))
1280
1281
  return this._spherical.radius;
1281
- const r = e / t, o = this._camera.getEffectiveFOV() * ee, n = this._camera.aspect;
1282
- return ((i ? r > n : r < n) ? t : e / n) * 0.5 / Math.tan(o * 0.5) + s * 0.5;
1282
+ const r = e / t, o = this._camera.getEffectiveFOV() * ee, a = this._camera.aspect;
1283
+ return ((i ? r > a : r < a) ? t : e / a) * 0.5 / Math.tan(o * 0.5) + s * 0.5;
1283
1284
  }
1284
1285
  /**
1285
1286
  * Calculate the distance to fit the sphere.
@@ -1412,7 +1413,7 @@ class $ extends Yt {
1412
1413
  const t = this._sphericalEnd.theta - this._spherical.theta, s = this._sphericalEnd.phi - this._spherical.phi, i = this._sphericalEnd.radius - this._spherical.radius, r = He.subVectors(this._targetEnd, this._target), o = Ie.subVectors(
1413
1414
  this._focalOffsetEnd,
1414
1415
  this._focalOffset
1415
- ), n = this._zoomEnd - this._zoom;
1416
+ ), a = this._zoomEnd - this._zoom;
1416
1417
  if (M(t))
1417
1418
  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
1418
1419
  else {
@@ -1480,7 +1481,7 @@ class $ extends Yt {
1480
1481
  this._focalOffset
1481
1482
  ), this._needsUpdate = !0;
1482
1483
  }
1483
- if (M(n))
1484
+ if (M(a))
1484
1485
  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
1485
1486
  else {
1486
1487
  const p = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
@@ -1517,7 +1518,7 @@ class $ extends Yt {
1517
1518
  this._dollyControlCoord.x,
1518
1519
  this._dollyControlCoord.y,
1519
1520
  (C.near + C.far) / (C.near - C.far)
1520
- ).unproject(C), m = L.set(0, 0, -1).applyQuaternion(C.quaternion), u = G.copy(v).add(m.multiplyScalar(-v.dot(C.up))), a = -(this._zoom - p - this._zoom) / this._zoom, _ = this._getCameraDirection(ie), E = this._targetEnd.dot(_), y = b.copy(this._targetEnd).lerp(u, a), w = y.dot(_), T = _.multiplyScalar(
1521
+ ).unproject(C), m = L.set(0, 0, -1).applyQuaternion(C.quaternion), u = G.copy(v).add(m.multiplyScalar(-v.dot(C.up))), n = -(this._zoom - p - this._zoom) / this._zoom, _ = this._getCameraDirection(ie), E = this._targetEnd.dot(_), y = b.copy(this._targetEnd).lerp(u, n), w = y.dot(_), T = _.multiplyScalar(
1521
1522
  w - E
1522
1523
  );
1523
1524
  y.sub(T), this._boundary.clampPoint(y, y);
@@ -1533,7 +1534,7 @@ class $ extends Yt {
1533
1534
  1
1534
1535
  );
1535
1536
  const f = this._needsUpdate;
1536
- return f && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : f ? (this.dispatchEvent({ type: "update" }), M(t, this.restThreshold) && M(s, this.restThreshold) && M(i, this.restThreshold) && M(r.x, this.restThreshold) && M(r.y, this.restThreshold) && M(r.z, this.restThreshold) && M(o.x, this.restThreshold) && M(o.y, this.restThreshold) && M(o.z, this.restThreshold) && M(n, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !f && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = f, this._needsUpdate = !1, f;
1537
+ return f && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : f ? (this.dispatchEvent({ type: "update" }), M(t, this.restThreshold) && M(s, this.restThreshold) && M(i, this.restThreshold) && M(r.x, this.restThreshold) && M(r.y, this.restThreshold) && M(r.z, this.restThreshold) && M(o.x, this.restThreshold) && M(o.y, this.restThreshold) && M(o.z, this.restThreshold) && M(a, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !f && this._updatedLastTime && (this._hasRested || (this._hasRested = !0, this.dispatchEvent({ type: "rest" })), this.dispatchEvent({ type: "sleep" })), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = f, this._needsUpdate = !1, f;
1537
1538
  }
1538
1539
  /**
1539
1540
  * Get all state in JSON string
@@ -1631,16 +1632,16 @@ class $ extends Yt {
1631
1632
  const i = t.lengthSq();
1632
1633
  if (i === 0)
1633
1634
  return e;
1634
- const r = L.copy(t).add(e), n = this._boundary.clampPoint(r, G).sub(r), h = n.lengthSq();
1635
+ const r = L.copy(t).add(e), a = this._boundary.clampPoint(r, G).sub(r), h = a.lengthSq();
1635
1636
  if (h === 0)
1636
1637
  return e.add(t);
1637
1638
  if (h === i)
1638
1639
  return e;
1639
1640
  if (s === 0)
1640
- return e.add(t).add(n);
1641
+ return e.add(t).add(a);
1641
1642
  {
1642
- const d = 1 + s * h / t.dot(n);
1643
- return e.add(L.copy(t).multiplyScalar(d)).add(n.multiplyScalar(1 - s));
1643
+ const d = 1 + s * h / t.dot(a);
1644
+ return e.add(L.copy(t).multiplyScalar(d)).add(a.multiplyScalar(1 - s));
1644
1645
  }
1645
1646
  }
1646
1647
  _updateNearPlaneCorners() {
@@ -1664,8 +1665,8 @@ class $ extends Yt {
1664
1665
  r.applyMatrix4(we);
1665
1666
  const o = G.addVectors(this._target, r);
1666
1667
  de.set(o, s), de.far = this._spherical.radius + 1;
1667
- const n = de.intersectObjects(this.colliderMeshes);
1668
- n.length !== 0 && n[0].distance < e && (e = n[0].distance);
1668
+ const a = de.intersectObjects(this.colliderMeshes);
1669
+ a.length !== 0 && a[0].distance < e && (e = a[0].distance);
1669
1670
  }
1670
1671
  return e;
1671
1672
  }
@@ -1738,10 +1739,10 @@ class $ extends Yt {
1738
1739
  let r = 0;
1739
1740
  return e.traverseVisible((o) => {
1740
1741
  if (!o.isMesh) return;
1741
- const n = o;
1742
- if (!n.geometry) return;
1743
- const h = n.geometry.clone();
1744
- h.applyMatrix4(n.matrixWorld);
1742
+ const a = o;
1743
+ if (!a.geometry) return;
1744
+ const h = a.geometry.clone();
1745
+ h.applyMatrix4(a.matrixWorld);
1745
1746
  const f = h.attributes.position;
1746
1747
  for (let p = 0, C = f.count; p < C; p++)
1747
1748
  b.fromBufferAttribute(f, p), r = Math.max(r, i.distanceToSquared(b));
@@ -1812,8 +1813,8 @@ A.prototype.emit = function(e) {
1812
1813
  var o;
1813
1814
  if (t.length > 0 && (o = t[0]), o instanceof Error)
1814
1815
  throw o;
1815
- var n = new Error("Unhandled error." + (o ? " (" + o.message + ")" : ""));
1816
- throw n.context = o, n;
1816
+ var a = new Error("Unhandled error." + (o ? " (" + o.message + ")" : ""));
1817
+ throw a.context = o, a;
1817
1818
  }
1818
1819
  var h = r[e];
1819
1820
  if (h === void 0)
@@ -1835,8 +1836,8 @@ function ot(l, e, t, s) {
1835
1836
  o = r[e] = t, ++l._eventsCount;
1836
1837
  else if (typeof o == "function" ? o = r[e] = s ? [t, o] : [o, t] : s ? o.unshift(t) : o.push(t), i = rt(l), i > 0 && o.length > i && !o.warned) {
1837
1838
  o.warned = !0;
1838
- var n = new Error("Possible EventEmitter memory leak detected. " + o.length + " " + String(e) + " listeners added. Use emitter.setMaxListeners() to increase limit");
1839
- n.name = "MaxListenersExceededWarning", n.emitter = l, n.type = e, n.count = o.length, Wt(n);
1839
+ var a = new Error("Possible EventEmitter memory leak detected. " + o.length + " " + String(e) + " listeners added. Use emitter.setMaxListeners() to increase limit");
1840
+ a.name = "MaxListenersExceededWarning", a.emitter = l, a.type = e, a.count = o.length, Wt(a);
1840
1841
  }
1841
1842
  return l;
1842
1843
  }
@@ -1862,7 +1863,7 @@ A.prototype.prependOnceListener = function(e, t) {
1862
1863
  return _e(t), this.prependListener(e, nt(this, e, t)), this;
1863
1864
  };
1864
1865
  A.prototype.removeListener = function(e, t) {
1865
- var s, i, r, o, n;
1866
+ var s, i, r, o, a;
1866
1867
  if (_e(t), i = this._events, i === void 0)
1867
1868
  return this;
1868
1869
  if (s = i[e], s === void 0)
@@ -1872,12 +1873,12 @@ A.prototype.removeListener = function(e, t) {
1872
1873
  else if (typeof s != "function") {
1873
1874
  for (r = -1, o = s.length - 1; o >= 0; o--)
1874
1875
  if (s[o] === t || s[o].listener === t) {
1875
- n = s[o].listener, r = o;
1876
+ a = s[o].listener, r = o;
1876
1877
  break;
1877
1878
  }
1878
1879
  if (r < 0)
1879
1880
  return this;
1880
- r === 0 ? s.shift() : Kt(s, r), s.length === 1 && (i[e] = s[0]), i.removeListener !== void 0 && this.emit("removeListener", e, n || t);
1881
+ r === 0 ? s.shift() : Kt(s, r), s.length === 1 && (i[e] = s[0]), i.removeListener !== void 0 && this.emit("removeListener", e, a || t);
1881
1882
  }
1882
1883
  return this;
1883
1884
  };
@@ -1990,7 +1991,7 @@ class Jt {
1990
1991
  const { width: t, height: s, rendererParams: i } = e, {
1991
1992
  alpha: r,
1992
1993
  devicePixelRatio: o,
1993
- antialias: n,
1994
+ antialias: a,
1994
1995
  powerPreference: h,
1995
1996
  toneMappingExposure: d,
1996
1997
  outputColorSpace: f,
@@ -2000,7 +2001,7 @@ class Jt {
2000
2001
  depth: m
2001
2002
  } = i, u = new O.WebGLRenderer({
2002
2003
  alpha: r,
2003
- antialias: n,
2004
+ antialias: a,
2004
2005
  powerPreference: h,
2005
2006
  logarithmicDepthBuffer: p,
2006
2007
  preserveDrawingBuffer: C,
@@ -2020,17 +2021,17 @@ class Jt {
2020
2021
  }
2021
2022
  setViewport(e) {
2022
2023
  var h, d;
2023
- const { x: t, y: s, width: i, height: r } = e, o = (h = e.scissor) != null ? h : !1, n = (d = e.scissorTest) != null ? d : !1;
2024
- this.renderer.setViewport(t, s, i, r), o && (this.renderer.setScissor(t, s, i, r), this.renderer.setScissorTest(n));
2024
+ const { x: t, y: s, width: i, height: r } = e, o = (h = e.scissor) != null ? h : !1, a = (d = e.scissorTest) != null ? d : !1;
2025
+ this.renderer.setViewport(t, s, i, r), o && (this.renderer.setScissor(t, s, i, r), this.renderer.setScissorTest(a));
2025
2026
  }
2026
2027
  setViewPadding(e = 0, t = 0, s = 0, i = 0) {
2027
- const { width: r, height: o } = this.renderer.getSize(new O.Vector2()), n = {
2028
+ const { width: r, height: o } = this.renderer.getSize(new O.Vector2()), a = {
2028
2029
  x: i,
2029
2030
  y: s,
2030
2031
  width: r - i - t,
2031
2032
  height: o - e - s
2032
2033
  };
2033
- this.setViewport(n);
2034
+ this.setViewport(a);
2034
2035
  }
2035
2036
  dispose() {
2036
2037
  var e, t;
@@ -2044,8 +2045,8 @@ const es = {
2044
2045
  class ts {
2045
2046
  constructor(e) {
2046
2047
  this.options = e;
2047
- const { width: t, height: s, rendererParams: i, renderer: r } = e, { devicePixelRatio: o, antialias: n } = i, h = new r({
2048
- antialias: n
2048
+ const { width: t, height: s, rendererParams: i, renderer: r } = e, { devicePixelRatio: o, antialias: a } = i, h = new r({
2049
+ antialias: a
2049
2050
  });
2050
2051
  h.setSize(t, s), h.setPixelRatio(o), this.renderer = h;
2051
2052
  }
@@ -2133,7 +2134,7 @@ class is extends ne {
2133
2134
  return this.controller;
2134
2135
  }
2135
2136
  addPerspectiveCamera(e = dt, t) {
2136
- const { fov: s, far: i, near: r, up: o, aspect: n } = e, h = n != null ? n : this.width / this.height, d = new O.PerspectiveCamera(s, h, r, i);
2137
+ const { fov: s, far: i, near: r, up: o, aspect: a } = e, h = a != null ? a : this.width / this.height, d = new O.PerspectiveCamera(s, h, r, i);
2137
2138
  return d.up = o, this.addController(d, t);
2138
2139
  }
2139
2140
  setPageActive(e) {
@@ -2200,7 +2201,7 @@ class is extends ne {
2200
2201
  s[7],
2201
2202
  s[11],
2202
2203
  s[15]
2203
- ), { width: n, height: h } = this, d = n / h;
2204
+ ), { width: a, height: h } = this, d = a / h;
2204
2205
  (this.camera.fov !== t.fov || this.camera.aspect !== d || !this.camera.matrixWorld.equals(r) || !this.camera.matrixWorldInverse.equals(o)) && (this.camera.fov = t.fov, this.camera.updateProjectionMatrix(), this.camera.matrixAutoUpdate = !1, this.camera.matrixWorld.copy(r), this.camera.matrixWorldInverse.copy(o), this.camera.aspect = d, this.camera.updateProjectionMatrix());
2205
2206
  }
2206
2207
  }
@@ -2296,10 +2297,10 @@ class ns {
2296
2297
  update(e, t, s) {
2297
2298
  var r, o;
2298
2299
  const { cameraController: i } = this.options;
2299
- Object.values(this.helpers).forEach((n) => {
2300
- if (n.update && n.update(), n instanceof O.Box3Helper) {
2301
- const h = n.material, { object: d } = h.userData;
2302
- d && n.box.setFromObject(d, !0);
2300
+ Object.values(this.helpers).forEach((a) => {
2301
+ if (a.update && a.update(), a instanceof O.Box3Helper) {
2302
+ const h = a.material, { object: d } = h.userData;
2303
+ d && a.box.setFromObject(d, !0);
2303
2304
  }
2304
2305
  }), ((r = this.viewHelper) == null ? void 0 : r.animating) === !0 && (this.viewHelper.update(e), (o = t.cameraControls) == null || o.setPosition(
2305
2306
  ...i.camera.position.toArray()
@@ -2361,13 +2362,13 @@ class hs {
2361
2362
  if (r.getHelper) {
2362
2363
  const o = r.getHelper();
2363
2364
  if (s.add(o), +O.REVISION < 170) {
2364
- const n = r._root;
2365
- n.dispose = () => {
2366
- n.traverse((h) => {
2365
+ const a = r._root;
2366
+ a.dispose = () => {
2367
+ a.traverse((h) => {
2367
2368
  h.geometry && h.geometry.dispose(), h.material && h.material.dispose();
2368
2369
  });
2369
2370
  }, r.dispose = () => {
2370
- r.disconnect(), n.dispose();
2371
+ r.disconnect(), a.dispose();
2371
2372
  };
2372
2373
  }
2373
2374
  } else r instanceof O.Object3D && s.add(r);
@@ -2430,7 +2431,7 @@ class ds {
2430
2431
  constructor(e = {}) {
2431
2432
  const t = this;
2432
2433
  let s, i, r, o;
2433
- const n = {
2434
+ const a = {
2434
2435
  camera: { style: "" },
2435
2436
  objects: /* @__PURE__ */ new WeakMap()
2436
2437
  }, h = e.element !== void 0 ? e.element : document.createElement("div");
@@ -2443,33 +2444,33 @@ class ds {
2443
2444
  width: s,
2444
2445
  height: i
2445
2446
  };
2446
- }, this.render = function(g, a) {
2447
- const _ = a.projectionMatrix.elements[5] * o;
2448
- a.view && a.view.enabled ? (d.style.transform = `translate( ${-a.view.offsetX * (s / a.view.width)}px, ${-a.view.offsetY * (i / a.view.height)}px )`, d.style.transform += `scale( ${a.view.fullWidth / a.view.width}, ${a.view.fullHeight / a.view.height} )`) : d.style.transform = "", g.matrixWorldAutoUpdate === !0 && g.updateMatrixWorld(), a.parent === null && a.matrixWorldAutoUpdate === !0 && a.updateMatrixWorld();
2447
+ }, this.render = function(g, n) {
2448
+ const _ = n.projectionMatrix.elements[5] * o;
2449
+ n.view && n.view.enabled ? (d.style.transform = `translate( ${-n.view.offsetX * (s / n.view.width)}px, ${-n.view.offsetY * (i / n.view.height)}px )`, d.style.transform += `scale( ${n.view.fullWidth / n.view.width}, ${n.view.fullHeight / n.view.height} )`) : d.style.transform = "", g.matrixWorldAutoUpdate === !0 && g.updateMatrixWorld(), n.parent === null && n.matrixWorldAutoUpdate === !0 && n.updateMatrixWorld();
2449
2450
  let E, y;
2450
- a.isOrthographicCamera && (E = -(a.right + a.left) / 2, y = (a.top + a.bottom) / 2);
2451
- const w = a.view && a.view.enabled ? a.view.height / a.view.fullHeight : 1, T = a.isOrthographicCamera ? `scale( ${w} )scale(` + _ + ")translate(" + p(E) + "px," + p(y) + "px)" + C(a.matrixWorldInverse) : `scale( ${w} )translateZ(` + _ + "px)" + C(a.matrixWorldInverse), R = (a.isPerspectiveCamera ? "perspective(" + _ + "px) " : "") + T + "translate(" + r + "px," + o + "px)";
2452
- n.camera.style !== R && (f.style.transform = R, n.camera.style = R), u(g, g, a);
2453
- }, this.setSize = function(g, a) {
2454
- s = g, i = a, r = s / 2, o = i / 2, h.style.width = g + "px", h.style.height = a + "px", d.style.width = g + "px", d.style.height = a + "px", f.style.width = g + "px", f.style.height = a + "px";
2451
+ n.isOrthographicCamera && (E = -(n.right + n.left) / 2, y = (n.top + n.bottom) / 2);
2452
+ const w = n.view && n.view.enabled ? n.view.height / n.view.fullHeight : 1, T = n.isOrthographicCamera ? `scale( ${w} )scale(` + _ + ")translate(" + p(E) + "px," + p(y) + "px)" + C(n.matrixWorldInverse) : `scale( ${w} )translateZ(` + _ + "px)" + C(n.matrixWorldInverse), R = (n.isPerspectiveCamera ? "perspective(" + _ + "px) " : "") + T + "translate(" + r + "px," + o + "px)";
2453
+ a.camera.style !== R && (f.style.transform = R, a.camera.style = R), u(g, g, n);
2454
+ }, this.setSize = function(g, n) {
2455
+ s = g, i = n, r = s / 2, o = i / 2, h.style.width = g + "px", h.style.height = n + "px", d.style.width = g + "px", d.style.height = n + "px", f.style.width = g + "px", f.style.height = n + "px";
2455
2456
  };
2456
2457
  function p(g) {
2457
2458
  return Math.abs(g) < 1e-10 ? 0 : g;
2458
2459
  }
2459
2460
  function C(g) {
2460
- const a = g.elements;
2461
- return "matrix3d(" + p(a[0]) + "," + p(-a[1]) + "," + p(a[2]) + "," + p(a[3]) + "," + p(a[4]) + "," + p(-a[5]) + "," + p(a[6]) + "," + p(a[7]) + "," + p(a[8]) + "," + p(-a[9]) + "," + p(a[10]) + "," + p(a[11]) + "," + p(a[12]) + "," + p(-a[13]) + "," + p(a[14]) + "," + p(a[15]) + ")";
2461
+ const n = g.elements;
2462
+ return "matrix3d(" + p(n[0]) + "," + p(-n[1]) + "," + p(n[2]) + "," + p(n[3]) + "," + p(n[4]) + "," + p(-n[5]) + "," + p(n[6]) + "," + p(n[7]) + "," + p(n[8]) + "," + p(-n[9]) + "," + p(n[10]) + "," + p(n[11]) + "," + p(n[12]) + "," + p(-n[13]) + "," + p(n[14]) + "," + p(n[15]) + ")";
2462
2463
  }
2463
2464
  function v(g) {
2464
- const a = g.elements;
2465
- return "translate(-50%,-50%)" + ("matrix3d(" + p(a[0]) + "," + p(a[1]) + "," + p(a[2]) + "," + p(a[3]) + "," + p(-a[4]) + "," + p(-a[5]) + "," + p(-a[6]) + "," + p(-a[7]) + "," + p(a[8]) + "," + p(a[9]) + "," + p(a[10]) + "," + p(a[11]) + "," + p(a[12]) + "," + p(a[13]) + "," + p(a[14]) + "," + p(a[15]) + ")");
2465
+ const n = g.elements;
2466
+ return "translate(-50%,-50%)" + ("matrix3d(" + p(n[0]) + "," + p(n[1]) + "," + p(n[2]) + "," + p(n[3]) + "," + p(-n[4]) + "," + p(-n[5]) + "," + p(-n[6]) + "," + p(-n[7]) + "," + p(n[8]) + "," + p(n[9]) + "," + p(n[10]) + "," + p(n[11]) + "," + p(n[12]) + "," + p(n[13]) + "," + p(n[14]) + "," + p(n[15]) + ")");
2466
2467
  }
2467
2468
  function m(g) {
2468
2469
  g.isCSS3DObject && (g.element.style.display = "none");
2469
- for (let a = 0, _ = g.children.length; a < _; a++)
2470
- m(g.children[a]);
2470
+ for (let n = 0, _ = g.children.length; n < _; n++)
2471
+ m(g.children[n]);
2471
2472
  }
2472
- function u(g, a, _, E) {
2473
+ function u(g, n, _, E) {
2473
2474
  if (g.visible === !1) {
2474
2475
  m(g);
2475
2476
  return;
@@ -2477,20 +2478,20 @@ class ds {
2477
2478
  if (g.isCSS3DObject) {
2478
2479
  const y = g.layers.test(_.layers) === !0, w = g.element;
2479
2480
  if (w.style.display = y === !0 ? "" : "none", y === !0) {
2480
- g.onBeforeRender(t, a, _);
2481
+ g.onBeforeRender(t, n, _);
2481
2482
  let T;
2482
2483
  g.isCSS3DSprite ? (I.copy(_.matrixWorldInverse), I.transpose(), g.rotation2D !== 0 && I.multiply(cs.makeRotationZ(g.rotation2D)), g.matrixWorld.decompose(Ze, ls, We), I.setPosition(Ze), I.scale(We), I.elements[3] = 0, I.elements[7] = 0, I.elements[11] = 0, I.elements[15] = 1, T = v(I)) : T = v(g.matrixWorld);
2483
- const P = n.objects.get(g);
2484
+ const P = a.objects.get(g);
2484
2485
  if (P === void 0 || P.style !== T) {
2485
2486
  w.style.transform = T;
2486
2487
  const R = { style: T };
2487
- n.objects.set(g, R);
2488
+ a.objects.set(g, R);
2488
2489
  }
2489
- w.parentNode !== f && f.appendChild(w), g.onAfterRender(t, a, _);
2490
+ w.parentNode !== f && f.appendChild(w), g.onAfterRender(t, n, _);
2490
2491
  }
2491
2492
  }
2492
2493
  for (let y = 0, w = g.children.length; y < w; y++)
2493
- u(g.children[y], a, _);
2494
+ u(g.children[y], n, _);
2494
2495
  }
2495
2496
  }
2496
2497
  }
@@ -2504,7 +2505,7 @@ class ps {
2504
2505
  constructor(e = {}) {
2505
2506
  const t = this;
2506
2507
  let s, i, r, o;
2507
- const n = {
2508
+ const a = {
2508
2509
  objects: /* @__PURE__ */ new WeakMap()
2509
2510
  }, h = e.element !== void 0 ? e.element : document.createElement("div");
2510
2511
  h.style.overflow = "hidden", this.domElement = h, this.getSize = function() {
@@ -2529,15 +2530,15 @@ class ps {
2529
2530
  }
2530
2531
  if (m.isCSS2DObject) {
2531
2532
  X.setFromMatrixPosition(m.matrixWorld), X.applyMatrix4(Ke);
2532
- const a = X.z >= -1 && X.z <= 1 && m.layers.test(g.layers) === !0, _ = m.element;
2533
- _.style.display = a === !0 ? "" : "none", a === !0 && (m.onBeforeRender(t, u, g), _.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + (X.x * r + r) + "px," + (-X.y * o + o) + "px)", _.parentNode !== h && h.appendChild(_), m.onAfterRender(t, u, g));
2533
+ const n = X.z >= -1 && X.z <= 1 && m.layers.test(g.layers) === !0, _ = m.element;
2534
+ _.style.display = n === !0 ? "" : "none", n === !0 && (m.onBeforeRender(t, u, g), _.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + (X.x * r + r) + "px," + (-X.y * o + o) + "px)", _.parentNode !== h && h.appendChild(_), m.onAfterRender(t, u, g));
2534
2535
  const E = {
2535
2536
  distanceToCameraSquared: p(g, m)
2536
2537
  };
2537
- n.objects.set(m, E);
2538
+ a.objects.set(m, E);
2538
2539
  }
2539
- for (let a = 0, _ = m.children.length; a < _; a++)
2540
- f(m.children[a], u, g);
2540
+ for (let n = 0, _ = m.children.length; n < _; n++)
2541
+ f(m.children[n], u, g);
2541
2542
  }
2542
2543
  function p(m, u) {
2543
2544
  return Xe.setFromMatrixPosition(m.matrixWorld), qe.setFromMatrixPosition(u.matrixWorld), Xe.distanceToSquared(qe);
@@ -2549,14 +2550,14 @@ class ps {
2549
2550
  }), u;
2550
2551
  }
2551
2552
  function v(m) {
2552
- const u = C(m).sort(function(a, _) {
2553
- if (a.renderOrder !== _.renderOrder)
2554
- return _.renderOrder - a.renderOrder;
2555
- const E = n.objects.get(a).distanceToCameraSquared, y = n.objects.get(_).distanceToCameraSquared;
2553
+ const u = C(m).sort(function(n, _) {
2554
+ if (n.renderOrder !== _.renderOrder)
2555
+ return _.renderOrder - n.renderOrder;
2556
+ const E = a.objects.get(n).distanceToCameraSquared, y = a.objects.get(_).distanceToCameraSquared;
2556
2557
  return E - y;
2557
2558
  }), g = u.length;
2558
- for (let a = 0, _ = u.length; a < _; a++)
2559
- u[a].element.style.zIndex = g - a;
2559
+ for (let n = 0, _ = u.length; n < _; n++)
2560
+ u[n].element.style.zIndex = g - n;
2560
2561
  }
2561
2562
  }
2562
2563
  }
@@ -2765,13 +2766,13 @@ class bs {
2765
2766
  composerParams: r
2766
2767
  } = e, { renderer: o } = t;
2767
2768
  this.renderer = o;
2768
- const { multisampling: n } = r, { maxSamples: h } = o.capabilities, d = o.getDrawingBufferSize(
2769
+ const { multisampling: a } = r, { maxSamples: h } = o.capabilities, d = o.getDrawingBufferSize(
2769
2770
  new O.Vector2()
2770
2771
  ), f = new O.WebGLRenderTarget(
2771
2772
  d.width,
2772
2773
  d.height,
2773
2774
  {
2774
- samples: Math.min(n, h),
2775
+ samples: Math.min(a, h),
2775
2776
  type: O.HalfFloatType
2776
2777
  }
2777
2778
  ), p = new Me(o, f), C = this.getSize();
@@ -2800,19 +2801,19 @@ class bs {
2800
2801
  this.outputPass && (this.outputPass.uniforms.premultiplieAlpha.value = e ? 1 : 0);
2801
2802
  }
2802
2803
  addSSAOPass(e) {
2803
- const { scene: t, camera: s, renderer: i } = this, r = i.getSize(new O.Vector2()), o = r.width, n = r.height, h = new kt(t, s, o, n);
2804
+ const { scene: t, camera: s, renderer: i } = this, r = i.getSize(new O.Vector2()), o = r.width, a = r.height, h = new kt(t, s, o, a);
2804
2805
  h.kernelRadius = e.kernelRadius, h.minDistance = e.minDistance, h.maxDistance = e.maxDistance, this.ssaoPass = h, this.finalComposer.addPass(h);
2805
2806
  }
2806
2807
  addBloomPass(e) {
2807
- const { renderer: t } = this, { threshold: s, strength: i, radius: r, bloomAlphaType: o } = e, n = new Ht(
2808
+ const { renderer: t } = this, { threshold: s, strength: i, radius: r, bloomAlphaType: o } = e, a = new Ht(
2808
2809
  new O.Vector2(window.innerWidth, window.innerHeight),
2809
2810
  i,
2810
2811
  r,
2811
2812
  s
2812
2813
  );
2813
- this.bloomPass = n;
2814
+ this.bloomPass = a;
2814
2815
  const h = new Me(t);
2815
- h.renderToScreen = !1, h.addPass(this.renderPass), h.addPass(n), this.bloomComposer = h;
2816
+ h.renderToScreen = !1, h.addPass(this.renderPass), h.addPass(a), this.bloomComposer = h;
2816
2817
  const d = _s(h);
2817
2818
  d.uniforms.bloomAlphaType.value = o, this.bloomComposer = h, this.finalComposer.addPass(d), this.mixPass = d, this.bloomLayer.set(be);
2818
2819
  }
@@ -2847,8 +2848,8 @@ class bs {
2847
2848
  }), t.forEach((s) => {
2848
2849
  s.traverse((i) => {
2849
2850
  var h;
2850
- const r = i, o = i, n = i;
2851
- (h = r.material) != null && h.isShadowMaterial ? e.push(r) : r.material && this.bloomLayer.test(r.layers) === !1 && (this.bloomMaterials[r.uuid] = r.material, o.isSprite ? o.material.sizeAttenuation ? o.material = Cs : o.material = Es : r.material instanceof tt ? r.material = Os : n.isPoints ? n.material.sizeAttenuation ? n.material = ys : n.material = vs : r.material = gs);
2851
+ const r = i, o = i, a = i;
2852
+ (h = r.material) != null && h.isShadowMaterial ? e.push(r) : r.material && this.bloomLayer.test(r.layers) === !1 && (this.bloomMaterials[r.uuid] = r.material, o.isSprite ? o.material.sizeAttenuation ? o.material = Cs : o.material = Es : r.material instanceof tt ? r.material = Os : a.isPoints ? a.material.sizeAttenuation ? a.material = ys : a.material = vs : r.material = gs);
2852
2853
  });
2853
2854
  }), e.forEach((s) => {
2854
2855
  this.bloomVisible[s.uuid] = s.visible, s.visible = !1;
@@ -2902,8 +2903,8 @@ class Qe extends O.Loader {
2902
2903
  load(e, t, s, i) {
2903
2904
  let r, o;
2904
2905
  this.options.type === "image" ? (o = document.createElement("img"), r = new O.Texture(o)) : this.options.type === "video" ? (o = document.createElement("video"), o.preload = "auto", o.autoplay = !1, o.loop = !1, o.muted = !0, o.setAttribute("webkit-playsinline", "webkit-playsinline"), o.setAttribute("playsinline", ""), r = new O.VideoTexture(o)) : r = new O.Texture();
2905
- const n = new O.FileLoader(this.manager);
2906
- return n.setResponseType("blob"), n.setRequestHeader(this.requestHeader), n.setPath(this.path), n.setWithCredentials(this.withCredentials), n.load(
2906
+ const a = new O.FileLoader(this.manager);
2907
+ return a.setResponseType("blob"), a.setRequestHeader(this.requestHeader), a.setPath(this.path), a.setWithCredentials(this.withCredentials), a.load(
2907
2908
  e,
2908
2909
  (h) => {
2909
2910
  let d = h;
@@ -2934,7 +2935,7 @@ class Ps extends O.Loader {
2934
2935
  r.setResponseType("blob"), r.setRequestHeader(this.requestHeader), r.setPath(this.path), r.setWithCredentials(this.withCredentials), r.load(
2935
2936
  e,
2936
2937
  (o) => {
2937
- const n = o, h = new DecompressionStream("gzip"), d = n.stream().pipeThrough(h);
2938
+ const a = o, h = new DecompressionStream("gzip"), d = a.stream().pipeThrough(h);
2938
2939
  new Response(d).json().then((p) => {
2939
2940
  t == null || t(p);
2940
2941
  }).catch((p) => {
@@ -3050,8 +3051,8 @@ class Ss {
3050
3051
  }
3051
3052
  load(e, t) {
3052
3053
  return J(this, null, function* () {
3053
- var n, h;
3054
- const s = (n = t == null ? void 0 : t.type) != null ? n : this.getAssetType(e);
3054
+ var a, h;
3055
+ const s = (a = t == null ? void 0 : t.type) != null ? a : this.getAssetType(e);
3055
3056
  if (!s)
3056
3057
  return;
3057
3058
  const i = (t == null ? void 0 : t.cache) !== !1, r = Bt();
@@ -3161,15 +3162,15 @@ class Rs {
3161
3162
  if (!this.enabled)
3162
3163
  return;
3163
3164
  r.preventDefault();
3164
- const o = e === "move" ? t : s, n = [];
3165
+ const o = e === "move" ? t : s, a = [];
3165
3166
  if (this.pickFunctionsMap.forEach((m) => {
3166
- o.has(m.type) && n.push(Q(z({}, m), {
3167
+ o.has(m.type) && a.push(Q(z({}, m), {
3167
3168
  objArr: m.objArr instanceof Function ? m.objArr() : m.objArr
3168
3169
  }));
3169
- }), n.length === 0) return;
3170
+ }), a.length === 0) return;
3170
3171
  this.activeObjects.clear(), this.objCallbackMap.clear();
3171
3172
  const h = this.objCallbackMap, d = [];
3172
- for (const m of n)
3173
+ for (const m of a)
3173
3174
  for (const u of m.objArr) {
3174
3175
  if (!u.object3d || !u.visibleWithAncestors) continue;
3175
3176
  h.has(u) || (h.set(u, /* @__PURE__ */ new Map()), d.push(u));
@@ -3207,8 +3208,8 @@ class Rs {
3207
3208
  const i = this.objCallbackMap, r = e.index || -1;
3208
3209
  let o = e.object;
3209
3210
  for (; o; ) {
3210
- const n = this.pencil.lead.objMap.get(o);
3211
- n && i.has(n) && this.activeObjects.add(n), o = o.parent;
3211
+ const a = this.pencil.lead.objMap.get(o);
3212
+ a && i.has(a) && this.activeObjects.add(a), o = o.parent;
3212
3213
  }
3213
3214
  s === "move" ? this.handleLeaveEvents(t) : s === "down" && this.handleDownOutside(t), this.processObjectHierarchy(t, s, r);
3214
3215
  }
@@ -3218,16 +3219,16 @@ class Rs {
3218
3219
  const o = () => {
3219
3220
  r = !0;
3220
3221
  };
3221
- for (const n of this.activeObjects) {
3222
+ for (const a of this.activeObjects) {
3222
3223
  if (r) break;
3223
- const h = i.get(n);
3224
+ const h = i.get(a);
3224
3225
  if (h)
3225
3226
  if (t === "move") {
3226
3227
  const d = h.get("enter");
3227
- if (d && !this.prevActiveObjects.has(n))
3228
+ if (d && !this.prevActiveObjects.has(a))
3228
3229
  for (const p of d)
3229
3230
  p({
3230
- baseObject: n,
3231
+ baseObject: a,
3231
3232
  mouseEvent: e,
3232
3233
  sp: o,
3233
3234
  intersectionIndex: s
@@ -3236,7 +3237,7 @@ class Rs {
3236
3237
  if (f)
3237
3238
  for (const p of f)
3238
3239
  p({
3239
- baseObject: n,
3240
+ baseObject: a,
3240
3241
  mouseEvent: e,
3241
3242
  sp: o,
3242
3243
  intersectionIndex: s
@@ -3246,7 +3247,7 @@ class Rs {
3246
3247
  if (d)
3247
3248
  for (const p of d)
3248
3249
  p({
3249
- baseObject: n,
3250
+ baseObject: a,
3250
3251
  mouseEvent: e,
3251
3252
  sp: o,
3252
3253
  intersectionIndex: s
@@ -3259,7 +3260,7 @@ class Rs {
3259
3260
  if (!r && Math.abs(C.clientX - e.clientX) <= v && Math.abs(C.clientY - e.clientY) <= v)
3260
3261
  for (const m of f)
3261
3262
  m({
3262
- baseObject: n,
3263
+ baseObject: a,
3263
3264
  mouseEvent: e,
3264
3265
  sp: o,
3265
3266
  intersectionIndex: s
@@ -3298,9 +3299,9 @@ class Rs {
3298
3299
  i === "mousemove" ? i = "move" : i === "mouseenter" ? i = "enter" : i === "mouseleave" && (i = "leave"), this.pickFunctionsMapIndex += 1;
3299
3300
  const r = this.pickFunctionsMapIndex;
3300
3301
  return this.pickFunctionsMap.set(r, { objArr: e, type: i, cb: s }), this.pickListener.move || Array.from(this.pickFunctionsMap.values()).some(
3301
- (n) => ["move", "enter", "leave"].includes(n.type)
3302
+ (a) => ["move", "enter", "leave"].includes(a.type)
3302
3303
  ) && (this.pickListener.move = !0, this.addPickListener("move")), this.pickListener.down || Array.from(this.pickFunctionsMap.values()).some(
3303
- (n) => ["down", "downOutside", "click"].includes(n.type)
3304
+ (a) => ["down", "downOutside", "click"].includes(a.type)
3304
3305
  ) && (this.pickListener.down = !0, this.addPickListener("down")), r;
3305
3306
  }
3306
3307
  removePick(e) {
@@ -3311,8 +3312,8 @@ class Rs {
3311
3312
  return console.warn("handlePickNode:err:不支持 downOutside"), -1;
3312
3313
  this.pickNodeFunctionsMapIndex += 1;
3313
3314
  const i = this.pickNodeFunctionsMapIndex, r = e instanceof Function ? e() : e, o = [];
3314
- for (const n of r) {
3315
- const h = n;
3315
+ for (const a of r) {
3316
+ const h = a;
3316
3317
  h.element.style.pointerEvents = "auto";
3317
3318
  const d = (p) => {
3318
3319
  this.enabled && (p.preventDefault(), s({
@@ -3367,17 +3368,17 @@ class Us extends Rs {
3367
3368
  getAllObject(e, t) {
3368
3369
  e.includes("#") && console.warn("getAllObject:err:不支持 #", e);
3369
3370
  const { key: s } = t || {}, i = `${e}${s ? `#${s}` : ""}`, r = [];
3370
- return this.objects.forEach((o, n) => {
3371
- (n.startsWith(s ? i : `${i}#`) || n === i) && r.push(o);
3371
+ return this.objects.forEach((o, a) => {
3372
+ (a.startsWith(s ? i : `${i}#`) || a === i) && r.push(o);
3372
3373
  }), r;
3373
3374
  }
3374
3375
  draw(e, t, s) {
3375
3376
  return J(this, null, function* () {
3376
- var r, o, n, h;
3377
+ var r, o, a, h;
3377
3378
  const i = this.objectNamesToFactories.get(e);
3378
3379
  if (i) {
3379
3380
  t || (t = {}), t.target === void 0 && (t.target = s);
3380
- const d = t.target, f = (r = t.onTop) != null ? r : 0, p = (o = t.prefab) != null ? o : !1, C = (n = t.create) != null ? n : !0, v = new i().create(t);
3381
+ const d = t.target, f = (r = t.onTop) != null ? r : 0, p = (o = t.prefab) != null ? o : !1, C = (a = t.create) != null ? a : !0, v = new i().create(t);
3381
3382
  let m;
3382
3383
  return d === null ? m = null : typeof d == "string" ? m = this.objects.get(d) : (h = d == null ? void 0 : d.objectType) != null && h.startsWith("BaseObject") || d ? m = d : p ? m = this.prefabGroup : m = this.group, C === !1 ? v.create = () => {
3383
3384
  } : C !== !0 && (v.create = () => {
@@ -3398,17 +3399,17 @@ class Us extends Rs {
3398
3399
  const i = e.objectType, [, r] = i.split("#");
3399
3400
  let o = t.replace("$t:", r);
3400
3401
  if (s) {
3401
- const [, n] = s.split("#");
3402
- o = o.replace("$p:", n);
3402
+ const [, a] = s.split("#");
3403
+ o = o.replace("$p:", a);
3403
3404
  }
3404
3405
  return this.objects.has(o) && (o.includes("#") ? o += `-${Ue()}` : o += `#${Ue()}`), e.key = o, this.objects.set(o, e), o;
3405
3406
  }
3406
3407
  updateBaseObjectKey(e, t) {
3407
3408
  var o;
3408
3409
  let s;
3409
- for (const [n, h] of this.objects.entries())
3410
+ for (const [a, h] of this.objects.entries())
3410
3411
  if (h === e) {
3411
- s = n;
3412
+ s = a;
3412
3413
  break;
3413
3414
  }
3414
3415
  const i = (o = e.parent) == null ? void 0 : o.key;
@@ -3504,10 +3505,10 @@ const ue = class ue {
3504
3505
  transformControls: i
3505
3506
  } = this.options;
3506
3507
  if (this.init(), this.options.WebGPUTHREE || this.initComposer(), this.initCSSRenderer(), i && this.initTransformControls(), s) {
3507
- const n = new bt({
3508
+ const a = new bt({
3508
3509
  horizontal: !1
3509
3510
  });
3510
- n.dom.style.position = "absolute", n.init(this.renderer), t.appendChild(n.dom), this.stats = n;
3511
+ a.dom.style.position = "absolute", a.init(this.renderer), t.appendChild(a.dom), this.stats = a;
3511
3512
  }
3512
3513
  this.initResizeObserver(), this.tweenUpdateRaf();
3513
3514
  }
@@ -3567,7 +3568,7 @@ const ue = class ue {
3567
3568
  this.sceneController.setPageActive(e), t && ((s = this.cssRendererController) == null || s.render(t, this.camera)), this.cameraController.setPageActive(e), this.controlsController.setPageActive(e), this.loaderController.setPageActive(e), this.leadController.setPageActive(e), this.pageActiveIndex = e;
3568
3569
  }
3569
3570
  init() {
3570
- var a;
3571
+ var n;
3571
3572
  const {
3572
3573
  container: e,
3573
3574
  WebGPUTHREE: t,
@@ -3575,7 +3576,7 @@ const ue = class ue {
3575
3576
  viewHelper: i,
3576
3577
  renderer: r,
3577
3578
  controls: o,
3578
- loader: n
3579
+ loader: a
3579
3580
  } = this.options, { width: h, height: d } = this.getSize(), f = t ? new ts({
3580
3581
  width: h,
3581
3582
  height: d,
@@ -3592,12 +3593,12 @@ const ue = class ue {
3592
3593
  height: d
3593
3594
  }), C = new os({}), v = new as({
3594
3595
  controlsParams: {
3595
- domElement: (a = o == null ? void 0 : o.domElement) != null ? a : f.renderer.domElement
3596
+ domElement: (n = o == null ? void 0 : o.domElement) != null ? n : f.renderer.domElement
3596
3597
  }
3597
3598
  }), m = new Ms({
3598
3599
  loaderParams: z({
3599
3600
  anisotropy: f.renderer.capabilities.getMaxAnisotropy()
3600
- }, n)
3601
+ }, a)
3601
3602
  }), u = new zs({
3602
3603
  pencil: this
3603
3604
  });
@@ -3681,16 +3682,16 @@ const ue = class ue {
3681
3682
  rendererController: i,
3682
3683
  cameraController: r,
3683
3684
  composerController: o,
3684
- cssRendererController: n,
3685
+ cssRendererController: a,
3685
3686
  leadController: h
3686
3687
  } = this, d = this.renderer.getSize(new O.Vector2());
3687
- d.x === e && d.y === t || (r.setSize(e, t), i.setSize(e, t), o == null || o.setSize(e, t), n == null || n.setSize(e, t), h.setSize(e, t), this.installPlugins.forEach((f) => {
3688
+ d.x === e && d.y === t || (r.setSize(e, t), i.setSize(e, t), o == null || o.setSize(e, t), a == null || a.setSize(e, t), h.setSize(e, t), this.installPlugins.forEach((f) => {
3688
3689
  var p;
3689
3690
  (p = f.setSize) == null || p.call(f, e, t);
3690
3691
  }), this.render(), s && this.event.emit("resize", { width: e, height: t }));
3691
3692
  }
3692
3693
  setDevicePixelRatio(e) {
3693
- var n;
3694
+ var a;
3694
3695
  this.userSetDprCache = e;
3695
3696
  const { width: t, height: s } = this.getSize();
3696
3697
  let i = Math.sqrt(this.maxBackufferArea / (t * s));
@@ -3703,12 +3704,12 @@ const ue = class ue {
3703
3704
  r
3704
3705
  );
3705
3706
  const o = this.renderer.getPixelRatio();
3706
- r !== o && (this.rendererController.setPixelRatio(r), (n = this.composerController) == null || n.setPixelRatio(r));
3707
+ r !== o && (this.rendererController.setPixelRatio(r), (a = this.composerController) == null || a.setPixelRatio(r));
3707
3708
  }
3708
3709
  pick(e, t, s = !0) {
3709
- const { raycaster: i, options: r } = this, { container: o } = r, n = new O.Vector2(), h = o.getBoundingClientRect();
3710
- if (n.x = (e.clientX - h.left) / (h.right - h.left) * 2 - 1, n.y = -((e.clientY - h.top) / (h.bottom - h.top)) * 2 + 1, this.camera && this.scene) {
3711
- i.setFromCamera(n, this.camera);
3710
+ const { raycaster: i, options: r } = this, { container: o } = r, a = new O.Vector2(), h = o.getBoundingClientRect();
3711
+ if (a.x = (e.clientX - h.left) / (h.right - h.left) * 2 - 1, a.y = -((e.clientY - h.top) / (h.bottom - h.top)) * 2 + 1, this.camera && this.scene) {
3712
+ i.setFromCamera(a, this.camera);
3712
3713
  const d = i.intersectObjects(
3713
3714
  t || this.scene.children,
3714
3715
  s
@@ -3722,7 +3723,7 @@ const ue = class ue {
3722
3723
  }
3723
3724
  }
3724
3725
  render() {
3725
- var s, i, r, o, n, h;
3726
+ var s, i, r, o, a, h;
3726
3727
  if (!this.camera || !this.scene)
3727
3728
  return;
3728
3729
  this.timer.update(), ye.update();
@@ -3734,7 +3735,7 @@ const ue = class ue {
3734
3735
  e,
3735
3736
  this.controlsController,
3736
3737
  this.cameraTarget
3737
- ), (i = this.composerController) != null && i.active ? this.composerController.render() : (r = this.rendererController) == null || r.render(this.scene, this.camera), (o = this.helperController) == null || o.renderViewHelper(this.renderer), (n = this.cssRendererController) == null || n.render(this.scene, this.camera), (h = this.stats) == null || h.update(), this.event.emit("render", { delta: e, elapsed: t });
3738
+ ), (i = this.composerController) != null && i.active ? this.composerController.render() : (r = this.rendererController) == null || r.render(this.scene, this.camera), (o = this.helperController) == null || o.renderViewHelper(this.renderer), (a = this.cssRendererController) == null || a.render(this.scene, this.camera), (h = this.stats) == null || h.update(), this.event.emit("render", { delta: e, elapsed: t });
3738
3739
  }
3739
3740
  start() {
3740
3741
  window.cancelAnimationFrame(this.TweenRaf), this.renderer.setAnimationLoop(this.render.bind(this)), this.event.emit("start");
@@ -3772,11 +3773,11 @@ const ue = class ue {
3772
3773
  }
3773
3774
  }
3774
3775
  dispose() {
3775
- var e, t, s, i, r, o, n, h, d, f, p, C, v;
3776
+ var e, t, s, i, r, o, a, h, d, f, p, C, v;
3776
3777
  this.stop(), this.timer.dispose(), ye.removeAll(), this.event.removeAllListeners(), (e = this.resizeObserver) == null || e.unobserve(this.options.container), this.installPlugins.forEach((m) => {
3777
3778
  var u;
3778
3779
  (u = m.dispose) == null || u.call(m);
3779
- }), (t = this.controlsController) == null || t.dispose(), (s = this.transformController) == null || s.dispose(), (i = this.cssRendererController) == null || i.dispose(), (r = this.sceneController) == null || r.dispose(), (o = this.cameraController) == null || o.dispose(), (n = this.helperController) == null || n.dispose(), (h = this.composerController) == null || h.dispose(), (d = this.rendererController) == null || d.dispose(), (f = this.loaderController) == null || f.dispose(), (p = this.leadController) == null || p.dispose(), this.cssRendererController = void 0, this.installPlugins.clear(), (C = this.stats) == null || C.dom.remove(), (v = this.renderer) == null || v.domElement.remove();
3780
+ }), (t = this.controlsController) == null || t.dispose(), (s = this.transformController) == null || s.dispose(), (i = this.cssRendererController) == null || i.dispose(), (r = this.sceneController) == null || r.dispose(), (o = this.cameraController) == null || o.dispose(), (a = this.helperController) == null || a.dispose(), (h = this.composerController) == null || h.dispose(), (d = this.rendererController) == null || d.dispose(), (f = this.loaderController) == null || f.dispose(), (p = this.leadController) == null || p.dispose(), this.cssRendererController = void 0, this.installPlugins.clear(), (C = this.stats) == null || C.dom.remove(), (v = this.renderer) == null || v.domElement.remove();
3780
3781
  }
3781
3782
  };
3782
3783
  ue.options = {
@@ -3800,11 +3801,11 @@ ue.options = {
3800
3801
  css3DRendererParams: z({}, $e)
3801
3802
  };
3802
3803
  let et = ue;
3803
- const fi = $.ACTION;
3804
+ const _i = $.ACTION;
3804
3805
  export {
3805
3806
  Mt as BaseObject,
3806
3807
  et as Pencil,
3807
3808
  At as ResourceTracker,
3808
- fi as cameraControlsAction,
3809
+ _i as cameraControlsAction,
3809
3810
  et as default
3810
3811
  };