gj-boomlings-api 1.4.6 → 1.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. package/config.json +1 -10
  2. package/functions/blockUser.js +8 -2
  3. package/functions/deleteAccountPost.js +8 -2
  4. package/functions/deleteLevel.js +7 -1
  5. package/functions/dlLevel.js +5 -1
  6. package/functions/dlMessage.js +9 -2
  7. package/functions/getAccountPosts.js +8 -2
  8. package/functions/getBlockedList.js +6 -1
  9. package/functions/getCommentHistory.js +10 -3
  10. package/functions/getComments.js +9 -2
  11. package/functions/getCreatorScores.js +6 -2
  12. package/functions/getDailyLevel.js +3 -0
  13. package/functions/getFriendsList.js +6 -1
  14. package/functions/getGauntlets.js +6 -2
  15. package/functions/getLevelByID.js +153 -10
  16. package/functions/getLevelScores.js +50 -0
  17. package/functions/getMapPacks.js +5 -1
  18. package/functions/getMessages.js +7 -1
  19. package/functions/getOfficialSongInfo.js +4 -0
  20. package/functions/getProfile.js +5 -1
  21. package/functions/getSongInfo.js +5 -1
  22. package/functions/getTab.js +7 -2
  23. package/functions/getTop100.js +4 -1
  24. package/functions/getUserLevels.js +6 -1
  25. package/functions/getWeeklyDemon.js +5 -2
  26. package/functions/reportLevel.js +7 -1
  27. package/functions/searchLevels.js +6 -1
  28. package/functions/searchUsers.js +5 -1
  29. package/functions/unblockUser.js +7 -1
  30. package/functions/updateLevelDesc.js +8 -1
  31. package/functions/uploadAccountPost.js +7 -1
  32. package/functions/uploadComment.js +22 -14
  33. package/functions/uploadMessage.js +9 -1
  34. package/index.js +1 -35
  35. package/misc/GJDecode.js +1 -0
  36. package/misc/colors.json +1 -44
  37. package/misc/decB64.js +1 -2
  38. package/misc/encB64.js +1 -3
  39. package/misc/officialsongs.json +1 -216
  40. package/misc/rgbToHEX.js +1 -0
  41. package/package.json +1 -1
  42. package/misc/decCommentFromHistory.js +0 -38
  43. package/misc/decMessage.js +0 -34
  44. package/misc/decMsg.js +0 -30
  45. package/misc/decScoresUser.js +0 -45
  46. package/misc/decodeAccountPost.js +0 -23
  47. package/misc/decodeGJComment.js +0 -36
  48. package/misc/decodeGJGauntlet.js +0 -43
  49. package/misc/decodeLevel.js +0 -144
  50. package/misc/decodeLevelRes.js +0 -118
  51. package/misc/decodeMapPack.js +0 -54
  52. package/misc/decodeUserResult.js +0 -41
@@ -1,38 +0,0 @@
1
- module.exports = {
2
- decCommentFromHistory:
3
- function(comment) {
4
- const {decB64} = require("./decB64.js");
5
-
6
- let spl = comment.split('~');
7
- let cmnt = [];
8
- for(let i =0;i<spl.length;i++) {
9
- if(i%2!=0) {
10
- cmnt.push(spl[i-1]+`~`+spl[i]);
11
- }
12
- }
13
-
14
- let levelID = cmnt[1].split("~")[1];
15
- let commentContent = cmnt[0].split("~")[1];
16
- let playerID = cmnt[2].split("~")[1];
17
- let likes = cmnt[3].split("~")[1];
18
- let percent = cmnt[4].split("~")[1];
19
- let age = cmnt[5].split("~")[1];
20
- let messageID = cmnt[6].split("~")[1].split(":")[0];
21
- let username = cmnt[7].split("~")[0];
22
-
23
- if(Number(cmnt[7].split("~")[0]) != NaN) username = cmnt[9].split("~")[0];
24
-
25
- const res = {
26
- username: username,
27
- content: decB64(commentContent),
28
- levelID: Number(levelID),
29
- playerID: Number(playerID),
30
- likes: Number(likes),
31
- percent: Number(percent),
32
- id: Number(messageID),
33
- age: age
34
- }
35
-
36
- return res;
37
- }
38
- }
@@ -1,34 +0,0 @@
1
- module.exports = {
2
- decMessage:
3
- function(msg) {
4
- const {decB64} = require("./decB64.js");
5
- const XOR = require("./xor.js");
6
- const xor = new XOR();
7
-
8
- let spl = msg.split(":");
9
- let msgInfo = [];
10
- for(let i =0;i<spl.length;i++) {
11
- if(i%2!=0) {
12
- msgInfo.push(spl[i-1]+`:`+spl[i]);
13
- }
14
- }
15
-
16
- let username = msgInfo[0].split("6:")[1];
17
- let playerID = msgInfo[1].split("3:")[1];
18
- let accID = msgInfo[2].split("2:")[1];
19
- let msgID = msgInfo[3].split("1:")[1];
20
- let title = msgInfo[4].split("4:")[1];
21
- let content = msgInfo[7].split("5:")[1];
22
- let age = msgInfo[8].split("7:")[1];
23
-
24
- return {
25
- username: username,
26
- title: decB64(title),
27
- content: xor.decrypt(content, 14251),
28
- playerID: Number(playerID),
29
- accountID: Number(accID),
30
- messageID: Number(msgID),
31
- age: age
32
- };
33
- }
34
- }
package/misc/decMsg.js DELETED
@@ -1,30 +0,0 @@
1
- module.exports = {
2
- decMsg:
3
- function(msg) {
4
- const {decB64} = require("./decB64.js");
5
-
6
- let spl = msg.split("#")[0].split(":");
7
- let msgInfo = [];
8
- for(let i =0;i<spl.length;i++) {
9
- if(i%2!=0) {
10
- msgInfo.push(spl[i-1]+`:`+spl[i]);
11
- }
12
- }
13
-
14
- let username = msgInfo[0].split("6:")[1];
15
- let playerID = msgInfo[1].split("3:")[1];
16
- let accID = msgInfo[2].split("2:")[1];
17
- let msgID = msgInfo[3].split("1:")[1];
18
- let title = msgInfo[4].split("4:")[1];
19
- let age = msgInfo[7].split("7:")[1];
20
-
21
- return {
22
- username: username,
23
- title: decB64(title),
24
- playerID: Number(playerID),
25
- accountID: Number(accID),
26
- messageID: Number(msgID),
27
- age: age
28
- };
29
- }
30
- }
@@ -1,45 +0,0 @@
1
- module.exports = {
2
- decScoresUser:
3
- function(user) {
4
- let spl = user.split(':');
5
- let userInfo = [];
6
- for(let i =0;i<spl.length;i++) {
7
- if(i%2!=0) {
8
- userInfo.push(spl[i-1]+`:`+spl[i]);
9
- }
10
- }
11
-
12
- let name = userInfo[0].split("1:")[1];
13
- let playerID = userInfo[1].split("2:")[1];
14
- let coins = userInfo[2].split("13:")[1];
15
- let userCoins = userInfo[3].split("17:")[1];
16
- let p1col = userInfo[6].split("10:")[1];
17
- let p2col = userInfo[7].split("11:")[1];
18
- let rank = userInfo[4].split("6:")[1];
19
- let accID = userInfo[10].split("16:")[1];
20
- let stars = userInfo[11].split("3:")[1];
21
- let cp = userInfo[12].split("8:")[1];
22
- let diamonds = userInfo[13].split("46:")[1];
23
- let demons = userInfo[14].split("4:")[1];
24
-
25
- let colors = require("./colors.json");
26
- const { rgbToHEX } = require("./rgbToHEX.js");
27
-
28
- const result = {
29
- username: name.trim(),
30
- playerID: playerID,
31
- accountID: accID,
32
- rank: rank,
33
- color1: rgbToHEX(colors[p1col]),
34
- color2: rgbToHEX(colors[p2col]),
35
- stars: stars,
36
- diamonds: diamonds,
37
- secretCoins: coins,
38
- userCoins: userCoins,
39
- demons: demons,
40
- creatorPoints: cp
41
- }
42
-
43
- return result;
44
- }
45
- }
@@ -1,23 +0,0 @@
1
- module.exports = {
2
- decodeAccountPost:
3
- function(post) {
4
- const {decB64} = require("./decB64.js");
5
-
6
- let postContent = post.split("2~")[1].split("~4~")[0];
7
- let likes = post.split("~4~")[1].split("~9~")[0];
8
- let age = post.split("~9~")[1].split("~6~")[0];
9
- let id = post.split("~6~")[1];
10
-
11
- if(id.includes("~")) id = post.split("~6~")[2];
12
- if(id.includes("#")) id = id.split("#")[0];
13
-
14
- const result = {
15
- content: decB64(postContent).trim(),
16
- likes: Number(likes),
17
- age: age,
18
- id: Number(id)
19
- }
20
-
21
- return result;
22
- }
23
- }
@@ -1,36 +0,0 @@
1
- module.exports = {
2
- decodeGJComment:
3
- function(comment) {
4
- const {decB64} = require("./decB64.js");
5
-
6
- let spl = comment.split("~");
7
- let cmnt = [];
8
- for(let i =0;i<spl.length;i++) {
9
- if(i%2!=0) {
10
- cmnt.push(spl[i-1]+`~`+spl[i]);
11
- }
12
- }
13
-
14
- let commentContent = cmnt[0].split("2~")[1];
15
- let playerID = cmnt[1].split("3~")[1];
16
- let likes = cmnt[2].split("4~")[1];
17
- let percent = cmnt[4].split("10~")[1];
18
- let age = cmnt[5].split("9~")[1];
19
- let msgID = cmnt[6].split("6~")[1];
20
- let username = comment.split(":1~")[1].split("~9")[0];
21
-
22
- if(msgID.includes(":")) msgID = msgID.split(":")[0];
23
-
24
- const res = {
25
- username: username,
26
- content: decB64(commentContent),
27
- playerID: Number(playerID),
28
- likes: Number(likes),
29
- percent: Number(percent),
30
- id: Number(msgID),
31
- age: age
32
- }
33
-
34
- return res;
35
- }
36
- }
@@ -1,43 +0,0 @@
1
- module.exports = {
2
- decodeGJGauntlet:
3
- function(gauntlet) {
4
- let spl = gauntlet.split(':');
5
-
6
- let id = spl[1];
7
- let lvlList = spl[3];
8
-
9
- let arr = lvlList.split(",");
10
- let Lvl1 = arr[0];
11
- let Lvl2 = arr[1]
12
- let Lvl3 = arr[2];
13
- let Lvl4 = arr[3];
14
- let Lvl5 = arr[4].split("#")[0];
15
-
16
- const glIDs = {
17
- "1": "Fire",
18
- "2": "Ice",
19
- "3": "Poison",
20
- "4": "Shadow",
21
- "5": "Lava",
22
- "6": "Bonus",
23
- "7": "Chaos",
24
- "8": "Demon",
25
- "9": "Time",
26
- "10": "Crystal",
27
- "11": "Magic",
28
- "12": "spike",
29
- "13": "Monster",
30
- "14": "Doom",
31
- "15": "Death"
32
- }
33
-
34
- let list = [Number(Lvl1),Number(Lvl2),Number(Lvl3),Number(Lvl4),Number(Lvl5)]
35
-
36
- const result = {
37
- "name": `${glIDs[id]} Gauntlet`,
38
- "levels": list
39
- }
40
-
41
- return result;
42
- }
43
- }
@@ -1,144 +0,0 @@
1
- module.exports = {
2
- decodeLevel:
3
- async function(level){
4
- const {decB64} = require("./decB64.js");
5
-
6
- let spl = level.split(':');
7
- let levelInfo = [];
8
- for(let i =0;i<spl.length;i++) {
9
- if(i%2!=0) {
10
- levelInfo.push(spl[i-1]+`:`+spl[i]);
11
- }
12
- }
13
-
14
- let id = levelInfo[0].split("1:")[1];
15
- let name = levelInfo[1].split("2:")[1];
16
- let version = levelInfo[2].split("5:")[1];
17
- let difficulty = levelInfo[5].split("9:")[1];
18
- let downloads = levelInfo[6].split("10:")[1];
19
- let officialSong = levelInfo[7].split("12:")[1];
20
- let gameVersion = levelInfo[8].split("13:")[1];
21
- let likes = levelInfo[9].split("14:")[1];
22
- let demonBool = levelInfo[10].split("17:")[1];
23
- let stars = levelInfo[13].split("18:")[1];
24
- let ftrd = levelInfo[14].split("19:")[1];
25
- let epic = levelInfo[15].split("42:")[1];
26
- let objs = levelInfo[16].split("45:")[1];
27
- let desc = levelInfo[17].split("3:")[1];
28
- let length = levelInfo[18].split("15:")[1];
29
- let copiedID = levelInfo[19].split("30:")[1];
30
- let twoPlayer = levelInfo[20].split("31:")[1];
31
- let coins = levelInfo[21].split("37:")[1];
32
- let verifiedCoins = levelInfo[22].split("38:")[1];
33
- let starsRequested = levelInfo[23].split("39:")[1];
34
- let customSong = levelInfo[26].split("35:")[1].split("#")[0];
35
- let author = "-";
36
-
37
- if(levelInfo.length == 29) {
38
- author = levelInfo[27].split(":")[0];
39
- }
40
-
41
- let disliked = likes.includes("-") ? true : false;
42
-
43
- if(desc.includes("/")) desc = desc.split("/")[0];
44
- if(decB64(desc) == '') desc = "KE5vIGRlc2NyaXB0aW9uIHByb3ZpZGVkKQ=="
45
-
46
- let featured = Boolean(Number(ftrd));
47
-
48
- let difficultyDecoding = {
49
- "-10": "Auto",
50
- "0": "Unrated",
51
- "10": "Easy",
52
- "20": "Normal",
53
- "30": "Hard",
54
- "40": "Harder",
55
- "50": "Insane"
56
- }
57
-
58
- if(Boolean(Number(demonBool))) {
59
- difficultyDecoding = {
60
- "10": "Easy Demon",
61
- "20": "Medium Demon",
62
- "30": "Hard Demon",
63
- "40": "Insane Demon",
64
- "50": "Extreme Demon"
65
- }
66
- }
67
-
68
- const lengthDecoding = {
69
- "0": "Tiny",
70
- "1": "Short",
71
- "2": "Medium",
72
- "3": "Long",
73
- "4": "XL"
74
- }
75
-
76
- const decodeGameVersion = {
77
- "10": "1.7",
78
- "18": "1.8",
79
- "19": "1.9",
80
- "20": "2.0",
81
- "21": "2.1",
82
- undefined: "Pre-1.7"
83
- }
84
-
85
- const { getOfficialSongInfo } = require("../functions/getOfficialSongInfo.js");
86
-
87
- let song;
88
- if(Number(officialSong) > 0) song = getOfficialSongInfo(Number(officialSong) + 1);
89
- if(Number(officialSong) == 0 && Number(customSong) == 0) song = getOfficialSongInfo(1);
90
- if(Number(customSong) > 0) {
91
- let songName = level.split("~|~2~|~")[1].split("~|~3~|~")[0]
92
- let songId = Number(level.split("#1~|~")[1].split("~|~2~|~")[0])
93
- let artist = level.split("~|~4~|~")[1].split("~|~5~|~")[0]
94
- let artistId = Number(level.split("~|~3~|~")[1].split("~|~4~|~")[0])
95
- let size = `${level.split("~|~5~|~")[1].split("~|~6~|~")[0]} MB`
96
- let link = decodeURIComponent(level.split("~|~10~|~")[1].split("~|~7~|~")[0])
97
-
98
- let songinfo = {
99
- "name": songName,
100
- "id": songId,
101
- "artist": artist,
102
- "artistId": artistId,
103
- "fileSize": size,
104
- "link": link
105
- }
106
-
107
- song = songinfo;
108
- }
109
-
110
- let result = {
111
- id: Number(id),
112
- name: name,
113
- description: decB64(desc),
114
- creator: author,
115
- level_version: Number(version),
116
- difficulty: difficultyDecoding[difficulty],
117
- stars: Number(stars),
118
- downloads: Number(downloads),
119
- likes: Number(likes),
120
- disliked: disliked,
121
- length: lengthDecoding[length],
122
- demon: Boolean(Number(demonBool)),
123
- featured: featured,
124
- epic: Boolean(Number(epic)),
125
- objects: Number(objs),
126
- stars_requested: Number(starsRequested),
127
- game_version: decodeGameVersion[gameVersion],
128
- copied: Number(copiedID),
129
- large: Number(objs) > 40000 ? true : false,
130
- two_p: Boolean(Number(twoPlayer)),
131
- coins: Number(coins),
132
- verified_coins: Boolean(Number(verifiedCoins)),
133
- song: song
134
- }
135
-
136
- if(["Extreme Demon", "Insane Demon"].includes(difficultyDecoding[difficulty])) {
137
- const { demonlist } = require("./demonlist.js");
138
- const dlist = await demonlist(name.trim());
139
- if(dlist != null) result.pointercrate = dlist;
140
- }
141
-
142
- return result;
143
- }
144
- }
@@ -1,118 +0,0 @@
1
- module.exports = {
2
- decodeLevelRes:
3
- function(level){
4
- const {decB64} = require("./decB64.js");
5
-
6
- let spl = level.split(':');
7
- let levelInfo = [];
8
- for(let i =0;i<spl.length;i++) {
9
- if(i%2!=0) {
10
- levelInfo.push(spl[i-1]+`:`+spl[i]);
11
- }
12
- }
13
-
14
- let id = levelInfo[0].split("1:")[1];
15
- let name = levelInfo[1].split("2:")[1];
16
- let version = levelInfo[2].split("5:")[1];
17
- let playerID = levelInfo[3].split("6:")[1];
18
- let difficulty = levelInfo[5].split("9:")[1];
19
- let downloads = levelInfo[6].split("10:")[1];
20
- let officialSong = levelInfo[7].split("12:")[1];
21
- let gameVersion = levelInfo[8].split("13:")[1];
22
- let likes = levelInfo[9].split("14:")[1];
23
- let demonBool = levelInfo[10].split("17:")[1];
24
- let stars = levelInfo[13].split("18:")[1];
25
- let ftrd = levelInfo[14].split("19:")[1];
26
- let epic = levelInfo[15].split("42:")[1];
27
- let objs = levelInfo[16].split("45:")[1];
28
- let desc = levelInfo[17].split("3:")[1];
29
- let length = levelInfo[18].split("15:")[1];
30
- let copiedID = levelInfo[19].split("30:")[1];
31
- let twoPlayer = levelInfo[20].split("31:")[1];
32
- let coins = levelInfo[21].split("37:")[1];
33
- let verifiedCoins = levelInfo[22].split("38:")[1];
34
- let starsRequested = levelInfo[23].split("39:")[1];
35
- let customSong = levelInfo[26].split("35:")[1].split("#")[0];
36
-
37
- let disliked = likes.includes("-") ? true : false;
38
-
39
- if(desc.includes("/")) desc = desc.split("/")[0];
40
- if(decB64(desc) == '') desc = "KE5vIGRlc2NyaXB0aW9uIHByb3ZpZGVkKQ=="
41
-
42
- let featured = Boolean(Number(ftrd));
43
-
44
- let difficultyDecoding = {
45
- "-10": "Auto",
46
- "0": "Unrated",
47
- "10": "Easy",
48
- "20": "Normal",
49
- "30": "Hard",
50
- "40": "Harder",
51
- "50": "Insane"
52
- }
53
-
54
- if(Boolean(Number(demonBool))) {
55
- difficultyDecoding = {
56
- "10": "Easy Demon",
57
- "20": "Medium Demon",
58
- "30": "Hard Demon",
59
- "40": "Insane Demon",
60
- "50": "Extreme Demon"
61
- }
62
- }
63
-
64
- const lengthDecoding = {
65
- "0": "Tiny",
66
- "1": "Short",
67
- "2": "Medium",
68
- "3": "Long",
69
- "4": "XL"
70
- }
71
-
72
- const decodeGameVersion = {
73
- "1": "Pre-1.7",
74
- "2": "Pre-1.7",
75
- "3": "Pre-1.7",
76
- "4": "Pre-1.7",
77
- "5": "Pre-1.7",
78
- "6": "Pre-1.7",
79
- "7": "Pre-1.7",
80
- "10": "1.7",
81
- "18": "1.8",
82
- "19": "1.9",
83
- "20": "2.0",
84
- "21": "2.1"
85
- }
86
-
87
- let result = {
88
- id: Number(id),
89
- name: name,
90
- description: decB64(desc),
91
- level_version: Number(version),
92
- difficulty: difficultyDecoding[difficulty],
93
- stars: Number(stars),
94
- downloads: Number(downloads),
95
- likes: Number(likes),
96
- disliked: disliked,
97
- length: lengthDecoding[length],
98
- demon: Boolean(Number(demonBool)),
99
- featured: featured,
100
- epic: Boolean(Number(epic)),
101
- objects: Number(objs),
102
- stars_requested: Number(starsRequested),
103
- game_version: decodeGameVersion[gameVersion],
104
- copied: Number(copiedID),
105
- large: Number(objs) > 40000 ? true : false,
106
- two_p: Boolean(Number(twoPlayer)),
107
- coins: Number(coins),
108
- verified_coins: Boolean(Number(verifiedCoins))
109
- }
110
-
111
- return {
112
- res: result,
113
- playerID: playerID,
114
- officialSong: officialSong,
115
- customSong: customSong
116
- };
117
- }
118
- }
@@ -1,54 +0,0 @@
1
- module.exports = {
2
- decodeMapPack:
3
- function(mp) {
4
- let spl = mp.split(':');
5
- let mpInfo = [];
6
- for(let i =0;i<spl.length;i++) {
7
- if(i%2!=0) {
8
- mpInfo.push(spl[i-1]+`:`+spl[i]);
9
- }
10
- }
11
-
12
- let mappackID = mpInfo[0].split("1:")[1];
13
- let name = mpInfo[1].split("2:")[1];
14
- let unarrayedList = mpInfo[2].split("3:")[1];
15
- let stars = mpInfo[3].split("4:")[1];
16
- let coins = mpInfo[4].split("5:")[1];
17
- let difficulty = mpInfo[5].split("6:")[1];
18
- let txtCol = mpInfo[6].split("7:")[1];
19
- let barCol = mpInfo[7].split("8:")[1];
20
-
21
- let firstLvl = unarrayedList.split(",")[0];
22
- let secondLvl = unarrayedList.split(",")[1].split(",")[0];
23
- let thirdLvl = unarrayedList.split(",")[2].split(",")[0];
24
-
25
- let difficultyDecoder = {
26
- "0": "Auto",
27
- "1": "Easy",
28
- "2": "Normal",
29
- "3": "Hard",
30
- "4": "Harder",
31
- "5": "Insane",
32
- "6": "Hard Demon",
33
- "7": "Easy Demon",
34
- "8": "Medium Demon",
35
- "9": "Insane Demon",
36
- "10": "Extreme Demon",
37
- }
38
-
39
- const { rgbToHEX } = require("./rgbToHEX.js");
40
-
41
- const result = {
42
- name: name,
43
- id: Number(mappackID),
44
- levels: [Number(firstLvl),Number(secondLvl),Number(thirdLvl)],
45
- stars: Number(stars),
46
- coins: Number(coins),
47
- difficulty: difficultyDecoder[difficulty],
48
- textColor: rgbToHEX(txtCol),
49
- barColor: rgbToHEX(barCol)
50
- }
51
-
52
- return result;
53
- }
54
- }
@@ -1,41 +0,0 @@
1
- module.exports = {
2
- decodeUserResult:
3
- function(user) {
4
- let spl = user.split(':');
5
- let userInfo = [];
6
- for(let i =0;i<spl.length;i++) {
7
- if(i%2!=0) {
8
- userInfo.push(spl[i-1]+`:`+spl[i]);
9
- }
10
- }
11
-
12
- let name = userInfo[0].split("1:")[1];
13
- let playerID = userInfo[1].split("2:")[1];
14
- let coins = userInfo[2].split("13:")[1];
15
- let userCoins = userInfo[3].split("17:")[1];
16
- let p1col = userInfo[6].split("10:")[1];
17
- let p2col = userInfo[7].split("11:")[1];
18
- let accID = userInfo[10].split("16:")[1];
19
- let stars = userInfo[11].split("3:")[1];
20
- let cp = userInfo[12].split("8:")[1];
21
- let demons = userInfo[13].split("4:")[1].split("#")[0];
22
-
23
- let colors = require("./colors.json");
24
- const { rgbToHEX } = require("./rgbToHEX.js");
25
-
26
- const result = {
27
- username: name.trim(),
28
- playerID: Number(playerID),
29
- accountID: Number(accID),
30
- color1: rgbToHEX(colors[p1col]),
31
- color2: rgbToHEX(colors[p2col]),
32
- stars: Number(stars),
33
- secretCoins: Number(coins),
34
- userCoins: Number(userCoins),
35
- demons: Number(demons),
36
- creatorPoints: Number(cp)
37
- }
38
-
39
- return result;
40
- }
41
- }