gipity 1.0.401 → 1.0.402
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/api.js +31 -6
- package/dist/auth.js +18 -0
- package/dist/commands/claude.js +30 -6
- package/dist/flag-aliases.js +1 -0
- package/dist/index.js +37 -6
- package/dist/knowledge.js +13 -0
- package/dist/setup.js +18 -1
- package/dist/sync.js +53 -18
- package/package.json +1 -1
package/dist/api.js
CHANGED
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@@ -158,6 +158,18 @@ export async function downloadStream(path) {
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}
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return Readable.fromWeb(res.body);
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}
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// A presigned PUT has no built-in deadline: `fetch` will wait forever if S3
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// accepts the connection then stalls mid-body. That can't surface as a retry
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// (a hang never throws), so one stalled PUT wedges an entire deploy/sync while
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// it holds the project lock. Bound every PUT with a throughput-scaled deadline:
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// a generous floor for tiny files plus time for the body at a conservative
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// assumed-minimum rate, so a genuinely-progressing large upload survives but a
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// true stall aborts and lets withRetry() retry it.
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const PUT_TIMEOUT_FLOOR_MS = 120_000; // 2 min minimum, regardless of size
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const PUT_MIN_BYTES_PER_SEC = 256 * 1024; // assume the link sustains ≥256 KB/s
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export function putTimeoutMs(contentLength) {
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return Math.max(PUT_TIMEOUT_FLOOR_MS, Math.ceil(contentLength / PUT_MIN_BYTES_PER_SEC) * 1000);
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}
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/**
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* PUT raw bytes to a presigned URL (no auth header - the URL is signed).
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* Supports a Buffer or a Readable stream body. Returns the response ETag header
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@@ -174,12 +186,25 @@ export async function putToPresignedUrl(url, body, contentLength, contentType) {
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const fetchBody = isStream
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? Readable.toWeb(body)
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: new Uint8Array(body);
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-
const
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-
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-
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-
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-
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-
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const timeoutMs = putTimeoutMs(contentLength);
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let res;
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try {
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res = await fetch(url, {
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method: 'PUT',
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headers,
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body: fetchBody,
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signal: AbortSignal.timeout(timeoutMs),
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...(isStream ? { duplex: 'half' } : {}),
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});
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}
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catch (err) {
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// A timeout aborts with a TimeoutError/AbortError. Surface it as a 408 so
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// withRetry() treats it as transient and retries the PUT.
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if (err instanceof Error && (err.name === 'TimeoutError' || err.name === 'AbortError')) {
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throw new ApiError(408, 'S3_UPLOAD_TIMEOUT', `S3 PUT stalled (no completion in ${Math.round(timeoutMs / 1000)}s)`);
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}
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throw err;
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}
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if (!res.ok) {
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const text = await res.text().catch(() => res.statusText);
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throw new ApiError(res.status, 'S3_UPLOAD', `S3 PUT failed: ${res.status} ${text.slice(0, 200)}`);
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package/dist/auth.js
CHANGED
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@@ -70,6 +70,24 @@ export function sessionExpired() {
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return false; // undecodable - let the refresh path decide
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return Date.now() > exp * 1000;
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}
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/** True when the access token is currently past its expiry. Unlike
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* sessionExpired() (which only inspects the refresh token's lifetime), this
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* reflects whether the NEXT authenticated request can actually succeed right
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* now. Meaningful only when read AFTER refreshTokenIfNeeded(): a normal
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* expired access token gets silently renewed, so a token that is STILL expired
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* after a refresh attempt means the renewal failed — the refresh token was
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* rejected (genuinely lapsed, or rotated away by a sibling process sharing this
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* auth.json) — and re-login is required. Used to keep the up-front "Logged in"
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* message from contradicting a 401 on the very next call. */
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export function accessTokenExpired() {
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const auth = getAuth();
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if (!auth)
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return true;
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const t = new Date(auth.expiresAt).getTime();
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if (isNaN(t))
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return false; // unparseable - let the live 401 path decide
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return Date.now() >= t;
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}
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const delay = (ms) => new Promise(r => setTimeout(r, ms));
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// ─── Cross-process refresh lock ────────────────────────────────
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// Serializes token refreshes across every `gipity` process that shares this
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package/dist/commands/claude.js
CHANGED
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@@ -5,7 +5,7 @@ import { spawn } from 'child_process';
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import { homedir } from 'os';
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import { fileURLToPath } from 'url';
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import { resolveCommand } from '../platform.js';
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-
import { getAuth, saveAuth, sessionExpired } from '../auth.js';
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import { getAuth, saveAuth, sessionExpired, accessTokenExpired, refreshTokenIfNeeded } from '../auth.js';
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import { get, post, publicPost, ApiError, getAccountSlug } from '../api.js';
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import { getConfig, saveConfigAt, clearConfigCache, getApiBaseOverride, DEFAULT_API_BASE, getConfigPath } from '../config.js';
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import { sync } from '../sync.js';
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@@ -307,11 +307,35 @@ export const claudeCommand = new Command('claude')
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if (!nonInteractive) {
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printBanner({ version: __clPkg.version, email: auth?.email, cwd: process.cwd() });
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}
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-
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-
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-
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-
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-
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// A GIPITY_TOKEN env token authenticates every request on its own, so the
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// saved session's expiry is irrelevant when one is set — never re-login or
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// warn about expiry in that case.
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const hasEnvToken = Boolean(process.env.GIPITY_TOKEN?.trim());
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// For an interactive saved-session run, renew the access token UP FRONT so
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// the login line we're about to print is actually true. A saved session
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// can look valid locally (refresh token not past its JWT expiry, so
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// sessionExpired() is false) yet be dead on the server — most often because
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// a sibling process sharing this auth.json already consumed the single-use
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// refresh token (GipRunner runs many gipity processes against one auth dir).
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// refreshTokenIfNeeded() attempts the rotation here; if it fails, the
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// access token stays expired and accessTokenExpired() catches it below.
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if (auth && !hasEnvToken && !nonInteractive && !sessionExpired()) {
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await refreshTokenIfNeeded();
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auth = getAuth();
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}
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// Re-login is genuinely required when the refresh token has lapsed, OR the
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// proactive renewal above could not produce a still-valid access token
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// (refresh token rejected/rotated away). The access-token check is gated to
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// interactive runs: headless runs can't prompt, and their downstream API
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// call renews the token itself. Never triggered while a GIPITY_TOKEN env
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// token is supplying auth.
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const reloginRequired = auth != null && !hasEnvToken &&
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(sessionExpired() || (!nonInteractive && accessTokenExpired()));
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if (auth && reloginRequired) {
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// The saved session is dead (refresh token lapsed, or rotated away by a
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// sibling process), so the first API call below would 401. Re-login up
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// front instead of printing "Logged in" and immediately contradicting it
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// with "session expired" once the projects fetch fails.
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console.log(` ${muted('Your session expired. Let\'s sign you back in.')}\n`);
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auth = await interactiveLogin();
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}
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package/dist/flag-aliases.js
CHANGED
package/dist/index.js
CHANGED
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@@ -223,16 +223,47 @@ function fullCommandName(cmd) {
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parts.unshift(c.name());
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return parts.join(' ');
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}
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// Resolve the deepest (sub)command the user actually targeted by walking the
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// command tree against the leading positional tokens of argv (skipping flags,
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// and a root value-option's value). Used at error time to render the RIGHT
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// command's help — see enableHelpAfterError below for why we can't just capture
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// the command in a closure.
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function resolveTargetCommand(argv) {
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const args = argv.slice(2);
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const rootValueFlags = new Set(program.options.filter(o => o.long && o.required).map(o => o.long));
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let cmd = program;
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for (let i = 0; i < args.length; i++) {
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const tok = args[i];
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if (tok.startsWith('-')) {
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if (!tok.includes('=') && rootValueFlags.has(tok))
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i++; // consume its value
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continue;
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}
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const next = cmd.commands.find(c => c.name() === tok || c.aliases().includes(tok));
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if (!next)
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break; // first non-subcommand operand ends the command chain
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cmd = next;
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}
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return cmd;
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}
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function enableHelpAfterError(cmd) {
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cmd.configureOutput({
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//
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//
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//
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// stream synchronously, so the order holds. We do NOT call
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// Render the offending command's full help (via outputHelp, so addHelpText
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// blocks are included) FIRST, then the one-line error LAST. Both go to the
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// same writeErr stream synchronously, so the order holds. We do NOT call
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// showHelpAfterError - that would render help a second time, before the error.
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//
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// We must resolve the target command from argv rather than capturing `cmd`
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// here: commander shares ONE _outputConfiguration object across a command
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// and all its subcommands (copyInheritedSettings copies it by reference, and
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// configureOutput mutates it in place). So every subcommand's closure would
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// clobber its siblings', leaving only the last-registered subcommand's — and
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// an unknown option on `fn call` would print `fn delete`'s help. Installing
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// one identical, self-resolving handler everywhere sidesteps the clobber.
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outputError: (str, write) => {
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-
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const target = resolveTargetCommand(process.argv);
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write(`Showing \`${fullCommandName(target)} --help\`:\n\n`);
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target.outputHelp({ error: true });
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write(`\n${str.replace(/\n+$/, '')}\n`);
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},
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});
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package/dist/knowledge.js
CHANGED
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@@ -121,6 +121,19 @@ Write files locally - the Gipity Claude Code plugin's hooks auto-push every save
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To keep local-only material (research clones, scratch data, vendored references) in the project directory without syncing or deploying it, list it in a \`.gipityignore\` at the project root - gitignore-style, one pattern per line, \`#\` comments. Ignored paths are invisible to sync in both directions; anything that already synced before being ignored stays on the server until you delete it.
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### Where files go: deploy only ships \`src/\`
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Deploy is opt-in, not opt-out: the \`files\` phase uploads **only** what's under \`src/\` (plus \`functions/\` and \`migrations/\` as backend, not CDN files). Anything else at the project root is kept but never deployed. Put each kind of file in the right bucket so scratch and reference material can't bloat a deploy:
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- **\`src/\`** - the app itself. Synced **and** deployed to the CDN. Only app code, assets, and pages belong here.
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- **\`tmp/\`** - ephemeral scratch: file conversions, intermediate outputs, design staging. **Already ignored** (never synced, never deployed) - the one place to do throwaway work. Use this single root. (\`*_tmp/\` dirs and \`.gipityscratch/\` are auto-ignored too, as a safety net, so legacy scattered scratch like \`_vsd_tmp/\` can't leak - but write new scratch to \`tmp/\`, not scattered dirs.)
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- **\`docs/\`** - reference material you want to keep: UI/architecture diagrams, design decks, notes, ADRs. Synced and versioned on the server (backed up, rollback-able) but **never deployed**, because it's outside \`src/\`. This is the home for "keep forever, don't ship" artifacts.
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- **\`tests/\`** - \`*.test.js\` suites. Synced, run by \`gipity test\`, never deployed.
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Rule of thumb: shipping to users → \`src/\`; keep as reference → \`docs/\`; throwaway → \`tmp/\`.
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Watch for **bulky output dirs dropped loose at the root** (e.g. \`out/\`, \`vsd_out/\`, \`renders/\`). Unlike scratch, those are NOT ignored - they sync on every push and re-hash on every deploy, which is the classic cause of a slow, bloated deploy. Move them into \`docs/\` if you want to keep them or \`tmp/\` if they're disposable.
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## Skills (detailed documentation)
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Run \`gipity skill list\` to see every skill. Run \`gipity skill read <name>\` to read one. Load the relevant skill before starting a task - they have the correct API patterns, code examples, and common mistakes.
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package/dist/setup.js
CHANGED
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@@ -39,8 +39,23 @@ export const PRIMER_FILES = {
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/** Aider's config file. We write/merge a `read:` entry into it so aider loads
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* AGENTS.md - a per-workstation artifact like the primers, never synced. */
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export const AIDER_CONF_FILE = '.aider.conf.yml';
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/** Project-local scratch namespaces: file conversions, intermediate outputs,
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* design staging - work the agent wants on disk but should never sync or
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* deploy. These MUST mirror the sandbox's `isEphemeralSandboxPath` denylist
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* (`platform/server/src/services/sandbox/no-persist.ts`) so the same dirs are
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* treated as throwaway everywhere: a sandbox run refuses to persist them, and
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* `gipity sync`/deploy refuses to upload them. Keeping the two in lockstep is
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* what makes scratch coherent across the platform - update both together.
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* `tmp/` is the one we teach agents to use (see knowledge.ts "Files and sync");
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* `*_tmp/` and `.gipityscratch/` are caught defensively so legacy/scattered
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* scratch (the `_vsd_tmp/`/`_convert_tmp/` dirs that bloated past deploys)
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* can't leak in either. Reference material to KEEP (diagrams, decks, ADRs) goes
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* in `docs/` instead - synced and versioned, but outside `src/` so it's never
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* deployed. Gitignore-glob form, matched by the `ignore` package in config.ts. */
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export const SCRATCH_IGNORE = ['tmp/', '.tmp/', '*_tmp/', '.gipityscratch/'];
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export const DEFAULT_SYNC_IGNORE = [
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'node_modules', '.git', '.gipity.json', '.gipity/', '.claude/', '.gitignore', AIDER_CONF_FILE,
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...SCRATCH_IGNORE,
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...new Set(Object.values(PRIMER_FILES)),
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];
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/** True if `name` (a top-level dir entry) is a workstation artifact that
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@@ -480,7 +495,9 @@ export const SUPPORTED_TOOLS = [
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export const DEFAULT_TOOLS = SUPPORTED_TOOLS.filter(t => !t.optIn);
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export function setupGitignore() {
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const gitignorePath = resolve(process.cwd(), '.gitignore');
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-
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// Sync already skips the scratch namespaces (DEFAULT_SYNC_IGNORE); ignore them
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// in git too so ephemeral conversion/staging work never gets committed.
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const entries = ['.gipity/', '.gipity.json', ...SCRATCH_IGNORE];
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if (existsSync(gitignorePath)) {
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let content = readFileSync(gitignorePath, 'utf-8');
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// Split on \r?\n so a CRLF .gitignore (the Windows default) doesn't leave a
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package/dist/sync.js
CHANGED
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@@ -21,7 +21,7 @@
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* `name (conflict from <host> YYYY-MM-DD-HHMMSS).ext` and then uploaded on
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* the next pass so every client sees it. No content merging, ever.
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*/
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-
import { writeFileSync, mkdirSync, existsSync, statSync, unlinkSync, readdirSync, rmdirSync, readFileSync, renameSync, openSync, closeSync } from 'fs';
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import { writeFileSync, mkdirSync, existsSync, statSync, unlinkSync, readdirSync, rmdirSync, readFileSync, renameSync, openSync, closeSync, utimesSync } from 'fs';
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import { join, relative, dirname, extname, resolve, sep } from 'path';
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import { hostname } from 'os';
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import { get, del, downloadStream, ApiError } from './api.js';
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@@ -54,6 +54,41 @@ function projectDir() {
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// ─── Advisory lock ─────────────────────────────────────────────
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const LOCK_WAIT_MS = 30_000;
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const LOCK_POLL_MS = 500;
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|
+
// While a holder works it refreshes the lock's mtime on this cadence; a lock
|
|
58
|
+
// whose mtime is older than the stale window is treated as abandoned and
|
|
59
|
+
// reclaimed even if a process with its PID still exists. This catches the two
|
|
60
|
+
// cases a dead-PID check misses: a CPU-wedged holder that stopped heartbeating,
|
|
61
|
+
// and PID reuse (some unrelated process now owns the old holder's PID). The
|
|
62
|
+
// stale window must stay comfortably larger than the heartbeat so a briefly
|
|
63
|
+
// busy holder isn't robbed mid-run.
|
|
64
|
+
const LOCK_HEARTBEAT_MS = 15_000;
|
|
65
|
+
export const LOCK_STALE_MS = 90_000;
|
|
66
|
+
/** Decide whether an existing lock file is reclaimable. Exported for tests.
|
|
67
|
+
* Reclaim when: the file is empty/garbage (holder crashed between creating the
|
|
68
|
+
* lock and writing its PID), the holder PID is dead, or the lock's heartbeat
|
|
69
|
+
* went silent past {@link LOCK_STALE_MS}. A live, freshly-heartbeating holder
|
|
70
|
+
* is never reclaimed. */
|
|
71
|
+
export function isLockReclaimable(path, now = Date.now()) {
|
|
72
|
+
let raw;
|
|
73
|
+
let mtimeMs;
|
|
74
|
+
try {
|
|
75
|
+
raw = readFileSync(path, 'utf-8').trim();
|
|
76
|
+
mtimeMs = statSync(path).mtimeMs;
|
|
77
|
+
}
|
|
78
|
+
catch {
|
|
79
|
+
return false; // can't read it (likely already gone / racing) - retry, don't steal
|
|
80
|
+
}
|
|
81
|
+
const pid = parseInt(raw, 10);
|
|
82
|
+
if (!raw || !pid || isNaN(pid))
|
|
83
|
+
return true; // empty/garbage = crashed mid-create
|
|
84
|
+
try {
|
|
85
|
+
process.kill(pid, 0);
|
|
86
|
+
}
|
|
87
|
+
catch {
|
|
88
|
+
return true;
|
|
89
|
+
} // holder PID is dead
|
|
90
|
+
return now - mtimeMs > LOCK_STALE_MS; // alive but heartbeat went silent
|
|
91
|
+
}
|
|
57
92
|
/** Acquire the per-project sync lock. Returns a release function. Exported for tests. */
|
|
58
93
|
export async function acquireLock() {
|
|
59
94
|
const path = lockPath();
|
|
@@ -64,30 +99,30 @@ export async function acquireLock() {
|
|
|
64
99
|
const fd = openSync(path, 'wx');
|
|
65
100
|
writeFileSync(fd, String(process.pid));
|
|
66
101
|
closeSync(fd);
|
|
67
|
-
|
|
102
|
+
// Heartbeat: keep the lock's mtime fresh so peers can distinguish a live
|
|
103
|
+
// holder from an abandoned one. unref() so it never holds the process open.
|
|
104
|
+
const beat = setInterval(() => {
|
|
105
|
+
try {
|
|
106
|
+
utimesSync(path, new Date(), new Date());
|
|
107
|
+
}
|
|
108
|
+
catch { /* lock gone */ }
|
|
109
|
+
}, LOCK_HEARTBEAT_MS);
|
|
110
|
+
beat.unref?.();
|
|
111
|
+
return () => { clearInterval(beat); try {
|
|
68
112
|
unlinkSync(path);
|
|
69
113
|
}
|
|
70
114
|
catch { /* already gone */ } };
|
|
71
115
|
}
|
|
72
116
|
catch {
|
|
73
|
-
//
|
|
74
|
-
//
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
try {
|
|
79
|
-
process.kill(pid, 0);
|
|
80
|
-
}
|
|
81
|
-
catch {
|
|
82
|
-
try {
|
|
83
|
-
unlinkSync(path);
|
|
84
|
-
}
|
|
85
|
-
catch { /* race */ }
|
|
86
|
-
continue;
|
|
87
|
-
}
|
|
117
|
+
// Lock exists (or the race gave a transient error). Reclaim it if the
|
|
118
|
+
// holder is dead/abandoned; otherwise wait and retry.
|
|
119
|
+
if (isLockReclaimable(path)) {
|
|
120
|
+
try {
|
|
121
|
+
unlinkSync(path);
|
|
88
122
|
}
|
|
123
|
+
catch { /* race - someone else got it */ }
|
|
124
|
+
continue;
|
|
89
125
|
}
|
|
90
|
-
catch { /* couldn't read - retry */ }
|
|
91
126
|
if (Date.now() - start > LOCK_WAIT_MS) {
|
|
92
127
|
throw new Error(`Another sync is in progress (${path}). Waited ${LOCK_WAIT_MS / 1000}s. ` +
|
|
93
128
|
`Remove the file manually if you're sure no sync is running.`);
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "gipity",
|
|
3
|
-
"version": "1.0.
|
|
3
|
+
"version": "1.0.402",
|
|
4
4
|
"description": "The full-stack platform tuned for AI agents. Database, storage, auth, functions, deploy, and drop-in kits - all agent-tuned. Pair with Claude Code or use standalone.",
|
|
5
5
|
"bin": {
|
|
6
6
|
"gipity": "dist/updater/shim.js",
|