gigaboard 1.4.1 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{board-model-BMtkLQvL.d.cts → board-model-BIVxSCWC.d.cts} +73 -2
- package/dist/{board-model-BMtkLQvL.d.ts → board-model-BIVxSCWC.d.ts} +73 -2
- package/dist/{chunk-EJUGH25P.js → chunk-53XWDREK.js} +4 -3
- package/dist/chunk-53XWDREK.js.map +1 -0
- package/dist/{chunk-SO6AOEFF.js → chunk-6F3FZAG7.js} +116 -18
- package/dist/chunk-6F3FZAG7.js.map +1 -0
- package/dist/{chunk-UBD62NOI.cjs → chunk-FUP2LDMO.cjs} +121 -16
- package/dist/chunk-FUP2LDMO.cjs.map +1 -0
- package/dist/{chunk-D45G3J5E.cjs → chunk-N4WTPXFC.cjs} +4 -2
- package/dist/chunk-N4WTPXFC.cjs.map +1 -0
- package/dist/core.cjs +72 -44
- package/dist/core.d.cts +17 -12
- package/dist/core.d.ts +17 -12
- package/dist/core.js +1 -1
- package/dist/{gigachess-C08uAeFw.d.ts → gigachess-DN-ncmAU.d.ts} +1 -1
- package/dist/{gigachess-Dr5gCN68.d.cts → gigachess-XpNGPM2m.d.cts} +1 -1
- package/dist/index.cjs +879 -259
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +55 -8
- package/dist/index.d.ts +55 -8
- package/dist/index.js +786 -198
- package/dist/index.js.map +1 -1
- package/dist/server.cjs +11 -11
- package/dist/server.d.cts +2 -2
- package/dist/server.d.ts +2 -2
- package/dist/server.js +1 -1
- package/dist/{types-CcOgT5ov.d.ts → types-4W8ULiE2.d.ts} +1 -1
- package/dist/{types-DfqRXtbD.d.cts → types-Dox7oLof.d.cts} +1 -1
- package/package.json +2 -2
- package/dist/chunk-D45G3J5E.cjs.map +0 -1
- package/dist/chunk-EJUGH25P.js.map +0 -1
- package/dist/chunk-SO6AOEFF.js.map +0 -1
- package/dist/chunk-UBD62NOI.cjs.map +0 -1
package/dist/core.d.cts
CHANGED
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@@ -1,6 +1,6 @@
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export { c as createGigachessAdapter, p as preloadGigachessAdapter } from './gigachess-
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import { c as colorOf, p as pieceTypeOf, P as PackedMove, S as SquareIndex, a as PieceType, A as AnimDescriptor, b as Arrow, d as Premove } from './board-model-
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export { e as ArrowCustomSvg, f as ArrowHeadStyle, g as ArrowLabel, B as BOARD_CELL_BB, h as BOARD_CELL_BK, i as BOARD_CELL_BN, j as BOARD_CELL_BP, k as BOARD_CELL_BQ, l as BOARD_CELL_BR, m as BOARD_CELL_EMPTY, n as BOARD_CELL_WB, o as BOARD_CELL_WK, q as BOARD_CELL_WN, r as BOARD_CELL_WP, s as BOARD_CELL_WQ, t as BOARD_CELL_WR, u as BoardCell, v as BoardModel, w as BoardModelOptions, x as BoardSnapshot, y as BoardStore, C as CancelEvent, z as ClickEvent, D as Color, F as DragController, G as DragControllerOptions, H as DragEvent, I as DragMoveEvent, J as DragStartEvent, K as DragState, L as DropEvent, E as EngineAdapter, M as LegalMoveEntry, N as LegalMoveIndex, O as LegalMoveIndexOptions, Q as MOVE2_PROMO_BISHOP, R as MOVE2_PROMO_KNIGHT, T as MOVE2_PROMO_NONE, U as MOVE2_PROMO_QUEEN, V as MOVE2_PROMO_ROOK, W as
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export { c as createGigachessAdapter, p as preloadGigachessAdapter } from './gigachess-XpNGPM2m.cjs';
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import { c as colorOf, p as pieceTypeOf, P as PackedMove, S as SquareIndex, a as PieceType, A as AnimDescriptor, b as Arrow, d as Premove } from './board-model-BIVxSCWC.cjs';
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export { e as ArrowCustomSvg, f as ArrowHeadStyle, g as ArrowLabel, B as BOARD_CELL_BB, h as BOARD_CELL_BK, i as BOARD_CELL_BN, j as BOARD_CELL_BP, k as BOARD_CELL_BQ, l as BOARD_CELL_BR, m as BOARD_CELL_EMPTY, n as BOARD_CELL_WB, o as BOARD_CELL_WK, q as BOARD_CELL_WN, r as BOARD_CELL_WP, s as BOARD_CELL_WQ, t as BOARD_CELL_WR, u as BoardCell, v as BoardModel, w as BoardModelOptions, x as BoardSnapshot, y as BoardStore, C as CancelEvent, z as ClickEvent, D as Color, F as DragController, G as DragControllerOptions, H as DragEvent, I as DragMoveEvent, J as DragStartEvent, K as DragState, L as DropEvent, E as EngineAdapter, M as LegalMoveEntry, N as LegalMoveIndex, O as LegalMoveIndexOptions, Q as MOVE2_PROMO_BISHOP, R as MOVE2_PROMO_KNIGHT, T as MOVE2_PROMO_NONE, U as MOVE2_PROMO_QUEEN, V as MOVE2_PROMO_ROOK, W as NULL_MOVE_SAN, X as NULL_MOVE_SANS, Y as NULL_MOVE_UCI, Z as NULL_MOVE_WORD, _ as PositionHash, $ as SyncPositionOptions, a0 as Unsubscribe, a1 as ZobristKey, a2 as createBoardModel, a3 as createBoardStore, a4 as createDragController, a5 as createLegalMoveIndex, a6 as encodeBoardCell, a7 as isEmptyCell, a8 as isNullMove, a9 as isNullMoveSan, aa as isNullMoveUci, ab as isSquareIndex, ac as packMove, ad as toSquareIndex, ae as unpackMove, af as writeBoardCell } from './board-model-BIVxSCWC.cjs';
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/**
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* Animation planner: diff two board snapshots and classify the change.
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@@ -30,11 +30,15 @@ declare function planAnimations(prev: Readonly<Uint8Array>, next: Readonly<Uint8
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/**
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* Lightweight, side-effect-free inspector. Used by tests to decompose a
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* packed move without pulling an engine as a runtime dep.
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*
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* @remarks
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* A pass reports `kind: "pass"`. Its word has no from/to fields, so `from`
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* and `to` come back as square 0 and must not be read — gate on `kind`.
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*/
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declare function decodePackedMove(m: PackedMove): {
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from: SquareIndex;
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to: SquareIndex;
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kind: "normal" | "promotion" | "en-passant" | "castle";
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kind: "normal" | "promotion" | "en-passant" | "castle" | "pass";
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promotion: PieceType | null;
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};
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/**
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@@ -99,17 +103,18 @@ interface ArrowModel {
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* Atomic replace of the **managed** subset. User-drawn arrows are
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* untouched. Every incoming arrow is stamped `managed: true` — callers
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* don't have to set the flag explicitly, and the method's name carries
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* the intent.
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*
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*
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*
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* the intent. Entries whose identity key already exists keep their
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* slot (never duplicated); when their styling differs the stored
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* instance is replaced so the change commits and repaints, while
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* visually-identical re-submits reuse the stored frozen instance so
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* consumer `Object.is` checks stay cheap across commits.
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setManaged(arrows: readonly Arrow[]): void;
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/**
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* Replace the entire arrow set in one atomic step.
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*
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*
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* Replace the entire arrow set in one atomic step. Entries whose
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* identity key already exists keep their slot (never duplicated);
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* changed styling replaces the stored instance in place, identical
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* re-submits reuse it. Single `lastChanged` flag covers the batch.
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*/
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setAll(arrows: readonly Arrow[]): void;
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/** Whether the last call actually changed the state. */
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package/dist/core.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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export { c as createGigachessAdapter, p as preloadGigachessAdapter } from './gigachess-
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import { c as colorOf, p as pieceTypeOf, P as PackedMove, S as SquareIndex, a as PieceType, A as AnimDescriptor, b as Arrow, d as Premove } from './board-model-
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export { e as ArrowCustomSvg, f as ArrowHeadStyle, g as ArrowLabel, B as BOARD_CELL_BB, h as BOARD_CELL_BK, i as BOARD_CELL_BN, j as BOARD_CELL_BP, k as BOARD_CELL_BQ, l as BOARD_CELL_BR, m as BOARD_CELL_EMPTY, n as BOARD_CELL_WB, o as BOARD_CELL_WK, q as BOARD_CELL_WN, r as BOARD_CELL_WP, s as BOARD_CELL_WQ, t as BOARD_CELL_WR, u as BoardCell, v as BoardModel, w as BoardModelOptions, x as BoardSnapshot, y as BoardStore, C as CancelEvent, z as ClickEvent, D as Color, F as DragController, G as DragControllerOptions, H as DragEvent, I as DragMoveEvent, J as DragStartEvent, K as DragState, L as DropEvent, E as EngineAdapter, M as LegalMoveEntry, N as LegalMoveIndex, O as LegalMoveIndexOptions, Q as MOVE2_PROMO_BISHOP, R as MOVE2_PROMO_KNIGHT, T as MOVE2_PROMO_NONE, U as MOVE2_PROMO_QUEEN, V as MOVE2_PROMO_ROOK, W as
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export { c as createGigachessAdapter, p as preloadGigachessAdapter } from './gigachess-DN-ncmAU.js';
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import { c as colorOf, p as pieceTypeOf, P as PackedMove, S as SquareIndex, a as PieceType, A as AnimDescriptor, b as Arrow, d as Premove } from './board-model-BIVxSCWC.js';
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export { e as ArrowCustomSvg, f as ArrowHeadStyle, g as ArrowLabel, B as BOARD_CELL_BB, h as BOARD_CELL_BK, i as BOARD_CELL_BN, j as BOARD_CELL_BP, k as BOARD_CELL_BQ, l as BOARD_CELL_BR, m as BOARD_CELL_EMPTY, n as BOARD_CELL_WB, o as BOARD_CELL_WK, q as BOARD_CELL_WN, r as BOARD_CELL_WP, s as BOARD_CELL_WQ, t as BOARD_CELL_WR, u as BoardCell, v as BoardModel, w as BoardModelOptions, x as BoardSnapshot, y as BoardStore, C as CancelEvent, z as ClickEvent, D as Color, F as DragController, G as DragControllerOptions, H as DragEvent, I as DragMoveEvent, J as DragStartEvent, K as DragState, L as DropEvent, E as EngineAdapter, M as LegalMoveEntry, N as LegalMoveIndex, O as LegalMoveIndexOptions, Q as MOVE2_PROMO_BISHOP, R as MOVE2_PROMO_KNIGHT, T as MOVE2_PROMO_NONE, U as MOVE2_PROMO_QUEEN, V as MOVE2_PROMO_ROOK, W as NULL_MOVE_SAN, X as NULL_MOVE_SANS, Y as NULL_MOVE_UCI, Z as NULL_MOVE_WORD, _ as PositionHash, $ as SyncPositionOptions, a0 as Unsubscribe, a1 as ZobristKey, a2 as createBoardModel, a3 as createBoardStore, a4 as createDragController, a5 as createLegalMoveIndex, a6 as encodeBoardCell, a7 as isEmptyCell, a8 as isNullMove, a9 as isNullMoveSan, aa as isNullMoveUci, ab as isSquareIndex, ac as packMove, ad as toSquareIndex, ae as unpackMove, af as writeBoardCell } from './board-model-BIVxSCWC.js';
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/**
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* Animation planner: diff two board snapshots and classify the change.
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@@ -30,11 +30,15 @@ declare function planAnimations(prev: Readonly<Uint8Array>, next: Readonly<Uint8
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/**
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* Lightweight, side-effect-free inspector. Used by tests to decompose a
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* packed move without pulling an engine as a runtime dep.
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*
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* @remarks
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* A pass reports `kind: "pass"`. Its word has no from/to fields, so `from`
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* and `to` come back as square 0 and must not be read — gate on `kind`.
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*/
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declare function decodePackedMove(m: PackedMove): {
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from: SquareIndex;
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to: SquareIndex;
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kind: "normal" | "promotion" | "en-passant" | "castle";
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kind: "normal" | "promotion" | "en-passant" | "castle" | "pass";
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promotion: PieceType | null;
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};
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/**
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@@ -99,17 +103,18 @@ interface ArrowModel {
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* Atomic replace of the **managed** subset. User-drawn arrows are
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* untouched. Every incoming arrow is stamped `managed: true` — callers
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* don't have to set the flag explicitly, and the method's name carries
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* the intent.
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*
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*
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* the intent. Entries whose identity key already exists keep their
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* slot (never duplicated); when their styling differs the stored
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* instance is replaced so the change commits and repaints, while
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* visually-identical re-submits reuse the stored frozen instance so
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* consumer `Object.is` checks stay cheap across commits.
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*/
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setManaged(arrows: readonly Arrow[]): void;
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/**
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* Replace the entire arrow set in one atomic step.
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*
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* Replace the entire arrow set in one atomic step. Entries whose
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* identity key already exists keep their slot (never duplicated);
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* changed styling replaces the stored instance in place, identical
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* re-submits reuse it. Single `lastChanged` flag covers the batch.
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*/
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setAll(arrows: readonly Arrow[]): void;
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/** Whether the last call actually changed the state. */
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package/dist/core.js
CHANGED
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export { BOARD_CELL_BB, BOARD_CELL_BK, BOARD_CELL_BN, BOARD_CELL_BP, BOARD_CELL_BQ, BOARD_CELL_BR, BOARD_CELL_EMPTY, BOARD_CELL_WB, BOARD_CELL_WK, BOARD_CELL_WN, BOARD_CELL_WP, BOARD_CELL_WQ, BOARD_CELL_WR, Color, MOVE2_PROMO_BISHOP, MOVE2_PROMO_KNIGHT, MOVE2_PROMO_NONE, MOVE2_PROMO_QUEEN, MOVE2_PROMO_ROOK, PACKAGE_VERSION, PieceType, animationInspect, colorOf, createArrowModel, createBoardModel, createBoardStore, createDragController, createGigachessAdapter, createLegalMoveIndex, createPremoveBuffer, decodePackedMove, encodeBoardCell, isEmptyCell, isSquareIndex, makeArrow, makePremove, packMove, pieceTypeOf, planAnimations, preloadGigachessAdapter, toSquareIndex, unpackMove, writeBoardCell } from './chunk-
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export { BOARD_CELL_BB, BOARD_CELL_BK, BOARD_CELL_BN, BOARD_CELL_BP, BOARD_CELL_BQ, BOARD_CELL_BR, BOARD_CELL_EMPTY, BOARD_CELL_WB, BOARD_CELL_WK, BOARD_CELL_WN, BOARD_CELL_WP, BOARD_CELL_WQ, BOARD_CELL_WR, Color, MOVE2_PROMO_BISHOP, MOVE2_PROMO_KNIGHT, MOVE2_PROMO_NONE, MOVE2_PROMO_QUEEN, MOVE2_PROMO_ROOK, NULL_MOVE_SAN, NULL_MOVE_SANS, NULL_MOVE_UCI, NULL_MOVE_WORD, PACKAGE_VERSION, PieceType, animationInspect, colorOf, createArrowModel, createBoardModel, createBoardStore, createDragController, createGigachessAdapter, createLegalMoveIndex, createPremoveBuffer, decodePackedMove, encodeBoardCell, isEmptyCell, isNullMove, isNullMoveSan, isNullMoveUci, isSquareIndex, makeArrow, makePremove, packMove, pieceTypeOf, planAnimations, preloadGigachessAdapter, toSquareIndex, unpackMove, writeBoardCell } from './chunk-6F3FZAG7.js';
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//# sourceMappingURL=core.js.map
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//# sourceMappingURL=core.js.map
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