gg.easy.airship 0.1.2155 → 0.1.2156
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -272,9 +272,11 @@ public class LoginApp : MonoBehaviour {
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this.steamLoginButton.SetLoading(false);
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return;
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}
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-
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+
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276
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+
// Different login route is required for the playtest app.
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277
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+
var prodApp = SteamUtils.GetAppID().m_AppId == 2381730;
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RestClient.Get(new RequestHelper() {
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-
Uri = AirshipPlatformUrl.gameCoordinator + "/auth/steam/in-game",
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+
Uri = AirshipPlatformUrl.gameCoordinator + (prodApp ? "/auth/steam/in-game" : "/auth/steam/in-game-playtest"),
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Headers = new Dictionary<string, string>() {
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{ "Authorization", steamToken }
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},
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@@ -25,7 +25,7 @@ public class LuauScript : MonoBehaviour {
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public AirshipScript script;
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public IntPtr thread;
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-
public LuauContext context = LuauContext.Game;
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+
[NonSerialized] public LuauContext context = LuauContext.Game;
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[HideInInspector] public bool forceContext = false;
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
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@@ -197,7 +197,7 @@ public class SteamLuauAPI : Singleton<SteamLuauAPI> {
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};
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// Is friend playing Airship?
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-
if (friendGameInfo.m_gameID.m_GameID ==
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if (friendGameInfo.m_gameID.m_GameID == SteamUtils.GetAppID().m_AppId) {
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friendInfoStruct.playingAirship = true;
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} else if (friendGameInfo.m_gameID.IsValid()) {
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friendInfoStruct.playingOtherGame = true;
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