gfxlite 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +74 -0
- package/dist/gfxlite.es.js +6081 -0
- package/dist/gfxlite.umd.js +1455 -0
- package/dist/types/core/camera/Camera.d.ts +13 -0
- package/dist/types/core/camera/OrthographicCamera.d.ts +11 -0
- package/dist/types/core/camera/PerspectiveCamera.d.ts +9 -0
- package/dist/types/core/controls/OrbitControls.d.ts +84 -0
- package/dist/types/core/environment/Environment.d.ts +25 -0
- package/dist/types/core/environment/EnvironmentManager.d.ts +44 -0
- package/dist/types/core/geometry/BoxGeometry.d.ts +13 -0
- package/dist/types/core/geometry/CircleGeometry.d.ts +11 -0
- package/dist/types/core/geometry/ConeGeometry.d.ts +17 -0
- package/dist/types/core/geometry/CylinderGeometry.d.ts +19 -0
- package/dist/types/core/geometry/Geometry.d.ts +27 -0
- package/dist/types/core/geometry/PlaneGeometry.d.ts +15 -0
- package/dist/types/core/geometry/SphereGeometry.d.ts +13 -0
- package/dist/types/core/geometry/TorusGeometry.d.ts +15 -0
- package/dist/types/core/light/DirectionalLight.d.ts +19 -0
- package/dist/types/core/light/Light.d.ts +7 -0
- package/dist/types/core/material/BasicMaterial.d.ts +20 -0
- package/dist/types/core/material/LambertMaterial.d.ts +20 -0
- package/dist/types/core/material/Material.d.ts +34 -0
- package/dist/types/core/material/PhongMaterial.d.ts +22 -0
- package/dist/types/core/material/StandardMaterial.d.ts +42 -0
- package/dist/types/core/material/Texture.d.ts +24 -0
- package/dist/types/core/material/TextureManager.d.ts +18 -0
- package/dist/types/core/object/Mesh.d.ts +8 -0
- package/dist/types/core/object/Object3D.d.ts +35 -0
- package/dist/types/core/renderer/BatchManager.d.ts +82 -0
- package/dist/types/core/renderer/CullingComputePhase.d.ts +13 -0
- package/dist/types/core/renderer/DepthPrePhase.d.ts +17 -0
- package/dist/types/core/renderer/LightingManager.d.ts +20 -0
- package/dist/types/core/renderer/MainRenderPhase.d.ts +62 -0
- package/dist/types/core/renderer/Program.d.ts +25 -0
- package/dist/types/core/renderer/RenderPhase.d.ts +10 -0
- package/dist/types/core/renderer/Renderer.d.ts +61 -0
- package/dist/types/core/renderer/ShadowRenderPhase.d.ts +32 -0
- package/dist/types/core/renderer/SkyboxRenderPhase.d.ts +26 -0
- package/dist/types/core/scene/Scene.d.ts +16 -0
- package/dist/types/index.d.ts +28 -0
- package/dist/types/loaders/GLTFInterfaces.d.ts +144 -0
- package/dist/types/loaders/GLTFLoader.d.ts +30 -0
- package/dist/types/math/Box3.d.ts +21 -0
- package/dist/types/math/Euler.d.ts +12 -0
- package/dist/types/math/Matrix3.d.ts +20 -0
- package/dist/types/math/Matrix4.d.ts +31 -0
- package/dist/types/math/Quaternion.d.ts +22 -0
- package/dist/types/math/Utils.d.ts +3 -0
- package/dist/types/math/Vector2.d.ts +16 -0
- package/dist/types/math/Vector3.d.ts +32 -0
- package/dist/types/math/index.d.ts +10 -0
- package/package.json +53 -0
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import { Euler } from './Euler';
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import { Matrix3 } from './Matrix3';
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import { Vector3 } from './Vector3';
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export declare class Quaternion {
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x: number;
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y: number;
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z: number;
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w: number;
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constructor(x?: number, y?: number, z?: number, w?: number);
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set(x: number, y: number, z: number, w: number): this;
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copy(q: Quaternion): this;
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setFromEuler(euler: Euler): this;
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setFromAxisAngle(axis: Vector3, angle: number): this;
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setFromRotationMatrix(m: Matrix3): this;
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multiply(q: Quaternion): this;
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premultiply(q: Quaternion): this;
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multiplyQuaternions(a: Quaternion, b: Quaternion): this;
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dot(q: Quaternion): number;
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clone(): Quaternion;
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slerp(other: Quaternion, coef: number): Quaternion;
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normalize(): Quaternion;
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}
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export declare class Vector2 {
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x: number;
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y: number;
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constructor(x?: number, y?: number);
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add(v: Vector2): this;
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addScalar(s: number): this;
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sub(v: Vector2): this;
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subScalar(s: number): this;
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multiply(v: Vector2): this;
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multiplyScalar(s: number): this;
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divide(v: Vector2): this;
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divideScalar(s: number): this;
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dot(v: Vector2): number;
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cross(v: Vector2): number;
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clone(): Vector2;
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}
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import { Quaternion } from './Quaternion';
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import { Matrix4 } from './Matrix4';
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export declare class Vector3 {
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x: number;
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y: number;
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z: number;
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constructor(x?: number, y?: number, z?: number);
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set(x: number, y: number, z: number): this;
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copy(v: Vector3): this;
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add(v: Vector3): this;
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addScalar(s: number): this;
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sub(v: Vector3): this;
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subScalar(s: number): this;
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multiply(v: Vector3): this;
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multiplyScalar(s: number): this;
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divide(v: Vector3): this;
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divideScalar(s: number): this;
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dot(v: Vector3): number;
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cross(v: Vector3): this;
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length(): number;
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normalize(): this;
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toArray(): number[];
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clone(): Vector3;
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lerp(other: Vector3, coef: number): Vector3;
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distanceTo(v: Vector3): number;
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applyQuaternion(q: Quaternion): this;
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applyMatrix4(m: Matrix4): this;
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min(v: Vector3): this;
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max(v: Vector3): this;
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addVectors(a: Vector3, b: Vector3): this;
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subVectors(a: Vector3, b: Vector3): this;
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}
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export { Vector2 } from './Vector2';
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export { Vector3 } from './Vector3';
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export { Box3 } from './Box3';
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export { Euler } from './Euler';
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export { Quaternion } from './Quaternion';
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export { Matrix3 } from './Matrix3';
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export { Matrix4 } from './Matrix4';
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export { clamp } from './Utils';
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export { degToRad } from './Utils';
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export { radToDeg } from './Utils';
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package/package.json
ADDED
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{
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"name": "gfxlite",
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"version": "0.1.0",
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"description": "A simple WebGPU 3D render library",
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"author": "Pablo Soto",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/somepablo/gfxlite.git"
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},
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"bugs": {
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"url": "https://github.com/somepablo/gfxlite/issues"
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},
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"homepage": "https://gfxlite.dev",
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"keywords": [
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"webgpu",
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"3d",
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"graphics",
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"renderer"
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],
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"type": "module",
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"main": "./dist/gfxlite.umd.js",
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"module": "./dist/gfxlite.es.js",
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"types": "./dist/types/index.d.ts",
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"files": [
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"dist"
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],
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"scripts": {
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"dev": "vite",
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"build": "tsc && vite build",
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"format": "biome format --write",
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"lint": "biome lint --write",
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"preview": "vite preview",
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"docs:dev": "vitepress dev docs",
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"docs:build": "vitepress build docs",
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"docs:preview": "vitepress preview docs"
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},
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"devDependencies": {
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"@biomejs/biome": "2.3.11",
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"@eslint/js": "^9.29.0",
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"@types/node": "^24.0.3",
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"@types/stats.js": "^0.17.4",
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"@webgpu/types": "^0.1.61",
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"globals": "^16.2.0",
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"lil-gui": "^0.21.0",
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"stats.js": "^0.17.0",
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"typescript": "~5.8.3",
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"vite": "^6.3.5",
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"vite-plugin-dts": "^4.5.4",
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"vitepress": "^1.6.4",
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"vue": "^3.5.26"
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}
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}
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