get-shit-pretty 0.7.1 → 0.7.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,146 @@
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+ name: nothing
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+ description: Monochromatic industrial precision — OLED black, Space Grotesk type hierarchy, red signal accent, dot-matrix motifs, no shadows
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+ tags: [monochrome, industrial, dark, minimal, technical, instrument, mechanical, swiss]
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+
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+ tokens:
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+ color:
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+ primary: "#FFFFFF"
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+ secondary: "#999999"
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+ accent: "#D71921"
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+ background: "#000000"
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+ surface: "#111111"
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+ on-primary: "#000000"
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+ on-background: "#E8E8E8"
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+ error: "#D71921"
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+ success: "#4A9E5C"
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+ warning: "#D4A843"
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+ info: "#999999"
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+ muted: "#666666"
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+
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+ typography:
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+ font-family-primary: "Space Grotesk, DM Sans, system-ui, sans-serif"
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+ font-family-mono: "Space Mono, JetBrains Mono, SF Mono, monospace"
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+ font-family-display: "Doto, Space Mono, monospace"
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+ font-weight-heading: 400
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+ font-weight-body: 400
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+ font-size-base: "16px"
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+ line-height-base: 1.5
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+
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+ shape:
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+ border-radius-sm: "4px"
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+ border-radius-md: "8px"
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+ border-radius-lg: "12px"
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+ border-radius-pill: "999px"
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+ border-width: "1px"
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+ border-color: "#222222"
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+
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+ elevation:
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+ shadow-sm: "none"
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+ shadow-md: "none"
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+ shadow-lg: "none"
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+ shadow-xl: "none"
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+
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+ spacing:
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+ base: 8
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+ scale: [2, 4, 8, 16, 24, 32, 48, 64, 96]
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+
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+ motion:
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+ duration-fast: "150ms"
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+ duration-normal: "250ms"
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+ easing: "cubic-bezier(0.25, 0.1, 0.25, 1)"
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+
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+ dark_mode:
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+ color:
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+ background: "#000000"
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+ surface: "#111111"
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+ on-background: "#E8E8E8"
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+ border-color: "#222222"
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+ muted: "#666666"
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+
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+ light_mode:
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+ color:
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+ background: "#F5F5F5"
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+ surface: "#FFFFFF"
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+ on-background: "#1A1A1A"
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+ border-color: "#E8E8E8"
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+ muted: "#999999"
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+
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+ intensity:
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+ variance: 3 # deliberate asymmetry but disciplined grid
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+ motion: 2 # percussive, not fluid — opacity fades only
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+ density: 5 # information-dense, instrument-panel aesthetic
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+
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+ patterns:
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+ card:
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+ border: "1px solid #222222"
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+ shadow: "none"
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+ radius: "12-16px cards, 8px compact, 4px technical"
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+ background: "#111111"
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+ padding: "16-24px"
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+ button-primary:
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+ background: "#FFFFFF"
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+ border: "none"
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+ text: "Space Mono, 13px, ALL CAPS, letter-spacing 0.06em, #000000"
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+ radius: "999px (pill)"
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+ button-secondary:
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+ background: "transparent"
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+ border: "1px solid #333333"
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+ text: "Space Mono, 13px, ALL CAPS, letter-spacing 0.06em, #E8E8E8"
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+ radius: "999px (pill)"
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+ input:
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+ border: "1px solid #333333 bottom (underline preferred) or full border 8px radius"
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+ radius: "8px"
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+ background: "transparent"
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+ focus: "border → #E8E8E8"
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+ badge:
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+ shape: "pill (999px) or technical (4px)"
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+ text: "Space Mono, 11px, ALL CAPS, letter-spacing 0.06em"
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+ nav:
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+ style: "horizontal text bar desktop, bottom bar mobile — bracket [ACTIVE] or pipe delimited"
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+ links: "Space Mono, ALL CAPS — active: #FFFFFF + dot/underline, inactive: #666666"
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+ layout:
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+ archetype: "asymmetric-grid"
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+ max-width: "max-w-6xl"
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+ section-spacing: "64-96px — vast breathing room"
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+ grid-gap: "gap-4 to gap-6"
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+ surfaces: "OLED black (#000) → surface (#111) → raised (#1A1A1A)"
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+ decoration: "dot-matrix grid (16px spacing, 1px dots), Doto display headlines"
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+
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+ constraints:
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+ never:
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+ - "gradients in UI chrome"
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+ - "shadows or blur — flat surfaces, border separation only"
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+ - "skeleton loading screens — use [LOADING...] bracket text"
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+ - "toast popups — use inline status: [SAVED], [ERROR: ...]"
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+ - "sad-face illustrations, mascots, or emoji as UI"
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+ - "zebra striping in tables"
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+ - "filled icons or multi-color icons"
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+ - "parallax, scroll-jacking, or gratuitous animation"
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+ - "spring/bounce easing — subtle ease-out only"
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+ - "border-radius > 16px on cards"
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+ - "more than 2 font families per screen"
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+ - "more than 3 font sizes per screen"
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+ - "more than 2 font weights per screen"
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+ - "divider lines when spacing alone would work"
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+ always:
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+ - "three-layer visual hierarchy: primary (display), secondary (body), tertiary (metadata)"
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+ - "Space Mono ALL CAPS with wide letter-spacing for all labels"
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+ - "OLED black (#000000) as primary background"
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+ - "red accent (#D71921) used as signal — one per screen, never decorative"
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+ - "one moment of deliberate pattern-break per screen (the design IS the single surprise)"
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+ - "asymmetric composition over centered layouts"
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+ - "data and numbers displayed in Space Mono — data as beauty"
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+
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+ effects:
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+ interaction-vocabulary: [border-brighten, opacity-fade, mechanical-press]
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+ hover:
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+ card: "border-brighten — border shifts #222→#333, text brightens"
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+ button: "border-brighten — border/text brightens, no scale, no shadows"
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+ active:
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+ button: "mechanical-press — no spring, immediate state change"
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+ focus:
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+ general: "border → #E8E8E8, no ring glow — sharp and mechanical"
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+ transition: "150-250ms cubic-bezier(0.25, 0.1, 0.25, 1)"
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+
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+ compatibility: [terminal, monochrome, industrial]
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+ clashes: [botanical, glassmorphism, claymorphism, playful-geometric]
@@ -1,5 +1,5 @@
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  {
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- "version": "0.7.1",
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+ "version": "0.7.4",
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  "project_type": "brand",
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  "brand": {
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  "name": "",
@@ -17,5 +17,6 @@
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  "system_strategy": "generate",
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  "style_preset": "",
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  "style_base": []
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- }
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+ },
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+ "gsp_version": "0.7.2"
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  }
@@ -4,7 +4,7 @@
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  ## Phases
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- The build phase runs as a 4-phase pipeline:
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+ The build phase runs as a 7-phase pipeline:
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  ### Phase 1: Scaffold
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  Stack setup via `/gsp-scaffold` — install deps, create configs, verify build compiles. Produces `build/SCAFFOLD-LOG.md`.
@@ -13,10 +13,19 @@ Stack setup via `/gsp-scaffold` — install deps, create configs, verify build c
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  Token integration, global styles, layout primitives. Agent mode: `foundations`. Checkpoint: build must compile after foundations.
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  ### Phase 3: Foundation Review
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- Interactive checkpoint — present summary of foundations to user for confirmation before building screens.
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+ Interactive checkpoint — present summary of foundations to user for confirmation before building components.
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- ### Phase 4: Screens
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- One agent per screen, sequential. Agent mode: `screen`. Each screen gets its design chunk + referenced components only. Checkpoint: compile check after each screen.
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+ ### Phase 4: Components (parallel)
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+ Orchestrator builds component manifest, classifies, partitions. One agent per partition, parallel. Agent mode: `component`. Checkpoint: build must compile after all component agents complete.
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+
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+ ### Phase 5: Screens (parallel)
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+ One agent per screen, parallel. Agent mode: `screen`. Each screen gets its design chunk + component paths only — reads foundations and components from the codebase. Checkpoint: build must compile after all screen agents complete.
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+
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+ ### Phase 6: Extraction Review
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+ Lightweight scan for hardcoded values and duplicated patterns. Interactive only if issues found.
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+
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+ ### Phase 7: Finalize
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+ Merge per-agent logs into BUILD-LOG.md. Write INDEX.md, MANIFEST.md. Update STATE.md. Phase transition.
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  ---
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@@ -28,14 +28,6 @@ Naming: `screen-{NN}-{kebab-case-name}.md` (e.g., `screen-01-home.md`, `screen-0
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  | `shared/responsive.md` | Mobile, tablet, desktop breakpoint adaptations |
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  | `shared/component-plan.md` | Reuse / Refactor / New (shared) / New (local) — omit when target is `figma` |
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- ### Wireframe Preview (`design/preview.html`)
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-
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- Self-contained HTML wireframe preview:
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- - One section per screen with box-model layout visualization
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- - Navigation between screens via sidebar table of contents
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- - Brand color accents from the brand `.yml` preset (or neutral grays)
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- - Responsive, no external dependencies
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-
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  ## Content Reference
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  Each chunk follows the standard chunk format. Below is the structural reference for what each chunk should contain:
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  {
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- "version": "0.7.1",
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+ "version": "0.7.4",
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  "project_type": "design",
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  "project": {
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  "name": "",
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  "git": {
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  "branch": "",
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  "pr": ""
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- }
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+ },
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+ "gsp_version": "0.7.2"
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  }
package/package.json CHANGED
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  {
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  "name": "get-shit-pretty",
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- "version": "0.7.1",
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+ "version": "0.7.4",
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  "description": "Design engineering system for AI coding agents. Brand identity + design projects, from strategy to code.",
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  "bin": {
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  "get-shit-pretty": "bin/install.js"