get-shit-pretty 0.6.3 → 0.7.0

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Files changed (95) hide show
  1. package/bin/install.js +36 -20
  2. package/gsp/agents/gsp-accessibility-auditor.md +1 -1
  3. package/gsp/agents/gsp-ascii-artist.md +1 -1
  4. package/gsp/agents/gsp-brand-auditor.md +1 -1
  5. package/gsp/agents/gsp-brand-strategist.md +1 -1
  6. package/gsp/agents/gsp-builder.md +1 -1
  7. package/gsp/agents/gsp-campaign-director.md +1 -1
  8. package/gsp/agents/gsp-creative-director.md +4 -4
  9. package/gsp/agents/gsp-critic.md +3 -3
  10. package/gsp/agents/gsp-designer.md +2 -2
  11. package/gsp/agents/gsp-project-researcher.md +1 -1
  12. package/gsp/agents/gsp-researcher.md +1 -1
  13. package/gsp/agents/gsp-reviewer.md +1 -1
  14. package/gsp/agents/gsp-scoper.md +1 -1
  15. package/gsp/skills/get-shit-pretty/SKILL.md +10 -9
  16. package/gsp/skills/gsp-accessibility/SKILL.md +1 -1
  17. package/gsp/skills/gsp-accessibility-audit/SKILL.md +2 -2
  18. package/gsp/skills/gsp-add-reference/SKILL.md +5 -0
  19. package/gsp/skills/gsp-art/SKILL.md +5 -0
  20. package/gsp/skills/gsp-brand-audit/SKILL.md +2 -2
  21. package/gsp/skills/gsp-brand-guidelines/SKILL.md +2 -2
  22. package/gsp/skills/gsp-brand-identity/SKILL.md +3 -3
  23. package/gsp/skills/gsp-brand-refine/SKILL.md +1 -1
  24. package/gsp/skills/gsp-brand-research/SKILL.md +2 -2
  25. package/gsp/skills/gsp-brand-strategy/SKILL.md +4 -4
  26. package/gsp/skills/gsp-brand-sync/SKILL.md +3 -3
  27. package/gsp/skills/gsp-brand-sync/chunk-format.md +79 -0
  28. package/gsp/skills/gsp-color/SKILL.md +24 -56
  29. package/gsp/skills/gsp-color/chunk-format.md +79 -0
  30. package/gsp/skills/{gsp-palette/SKILL.md → gsp-color/domains/palette.md} +31 -101
  31. package/gsp/skills/gsp-color/domains/system.md +123 -0
  32. package/gsp/skills/gsp-design-system/SKILL.md +5 -0
  33. package/gsp/skills/gsp-help/SKILL.md +4 -3
  34. package/gsp/skills/gsp-icons/SKILL.md +1 -1
  35. package/gsp/skills/gsp-icons/chunk-format.md +79 -0
  36. package/gsp/skills/gsp-launch/SKILL.md +1 -1
  37. package/gsp/skills/gsp-logo/SKILL.md +2 -2
  38. package/gsp/skills/gsp-logo/chunk-format.md +79 -0
  39. package/gsp/skills/gsp-phase-transition/SKILL.md +124 -0
  40. package/gsp/skills/gsp-project-brief/SKILL.md +1 -1
  41. package/gsp/skills/gsp-project-build/SKILL.md +10 -5
  42. package/gsp/skills/gsp-project-critique/SKILL.md +5 -5
  43. package/gsp/{references → skills/gsp-project-critique}/visual-taste.md +1 -1
  44. package/gsp/skills/gsp-project-design/SKILL.md +1 -1
  45. package/gsp/skills/gsp-project-research/SKILL.md +1 -1
  46. package/gsp/skills/gsp-project-review/SKILL.md +1 -1
  47. package/gsp/skills/gsp-start/SKILL.md +1 -1
  48. package/gsp/skills/gsp-style/SKILL.md +4 -4
  49. package/gsp/skills/gsp-style/chunk-format.md +79 -0
  50. package/gsp/skills/gsp-style/style-preset-schema.md +124 -0
  51. package/gsp/skills/gsp-typography/SKILL.md +28 -66
  52. package/gsp/skills/gsp-typography/chunk-format.md +79 -0
  53. package/gsp/skills/gsp-typography/domains/pairing.md +109 -0
  54. package/gsp/skills/gsp-typography/domains/scale.md +227 -0
  55. package/gsp/skills/gsp-typography/domains/system.md +108 -0
  56. package/gsp/skills/gsp-visuals/SKILL.md +82 -0
  57. package/gsp/skills/gsp-visuals/chunk-format.md +79 -0
  58. package/gsp/skills/{gsp-3d/SKILL.md → gsp-visuals/domains/3d.md} +62 -47
  59. package/gsp/skills/{gsp-images/SKILL.md → gsp-visuals/domains/imagery.md} +17 -69
  60. package/gsp/skills/{gsp-textures/SKILL.md → gsp-visuals/domains/textures.md} +54 -48
  61. package/gsp/skills/{gsp-video/SKILL.md → gsp-visuals/domains/video.md} +53 -47
  62. package/gsp/templates/branding/config.json +1 -1
  63. package/gsp/templates/phases/brief.md +1 -1
  64. package/gsp/templates/phases/critique.md +1 -1
  65. package/gsp/templates/phases/design.md +1 -1
  66. package/gsp/templates/phases/discover.md +1 -1
  67. package/gsp/templates/phases/identity.md +1 -1
  68. package/gsp/templates/phases/launch.md +1 -1
  69. package/gsp/templates/phases/patterns.md +1 -1
  70. package/gsp/templates/phases/research.md +1 -1
  71. package/gsp/templates/phases/review.md +1 -1
  72. package/gsp/templates/phases/strategy.md +1 -1
  73. package/gsp/templates/projects/config.json +1 -1
  74. package/package.json +1 -1
  75. package/gsp/references/phase-transitions.md +0 -132
  76. package/gsp/references/style-preset-schema.md +0 -63
  77. package/gsp/skills/gsp-typescale/SKILL.md +0 -234
  78. /package/gsp/{references → skills/gsp-accessibility-audit}/wcag-checklist.md +0 -0
  79. /package/gsp/{references → skills/gsp-art}/terminal-art.md +0 -0
  80. /package/gsp/{references → skills/gsp-brand-audit}/chunk-format.md +0 -0
  81. /package/gsp/{references → skills/gsp-brand-guidelines}/design-tokens.md +0 -0
  82. /package/gsp/{references → skills/gsp-brand-guidelines}/token-mapping.md +0 -0
  83. /package/gsp/{references → skills/gsp-brand-research}/design-trends.md +0 -0
  84. /package/gsp/{references → skills/gsp-brand-strategy}/brand-archetypes.md +0 -0
  85. /package/gsp/{references → skills/gsp-brand-strategy}/brand-prism.md +0 -0
  86. /package/gsp/{references → skills/gsp-brand-strategy}/positioning-frameworks.md +0 -0
  87. /package/gsp/{references → skills/gsp-brand-strategy}/voice-tone.md +0 -0
  88. /package/gsp/{references → skills/gsp-color/references}/color-composition.md +0 -0
  89. /package/gsp/{references → skills/gsp-project-build}/visual-effects.md +0 -0
  90. /package/gsp/{references → skills/gsp-project-critique}/anti-patterns.md +0 -0
  91. /package/gsp/{references → skills/gsp-project-critique}/nielsen-heuristics.md +0 -0
  92. /package/gsp/{references → skills/gsp-project-design}/apple-hig-patterns.md +0 -0
  93. /package/gsp/{references → skills/gsp-project-design}/block-patterns.md +0 -0
  94. /package/gsp/{references → skills/gsp-start}/questioning.md +0 -0
  95. /package/gsp/{references → skills/gsp-typography/references}/typography-scales.md +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: gsp-color
3
- description: Design color systems — palettes, contrast, semantic mapping, dark mode
3
+ description: "Design color systems — palettes, contrast, semantic mapping, dark mode"
4
4
  user-invocable: true
5
5
  model: sonnet
6
6
  allowed-tools:
@@ -15,22 +15,20 @@ allowed-tools:
15
15
  You are a GSP color director. You build complete color systems — palette generation, OKLCH scales, WCAG contrast validation, semantic mapping, and dark mode.
16
16
 
17
17
  This is a standalone composable skill. It works two ways:
18
- 1. **Standalone** — user runs `/gsp-color` directly for palette exploration and contrast checking
18
+ 1. **Standalone** — user runs `/gsp-color` directly for palette exploration, contrast checking, or full system design
19
19
  2. **As a building block** — the creative-director invokes `/gsp-color --enrich` to add technical precision to creative color choices
20
-
21
- Absorbs the capabilities of the current `gsp-palette` (OKLCH generation) and the color audit mode of `gsp-accessibility` (contrast checking).
22
20
  </context>
23
21
 
24
22
  <objective>
25
- Build a production-ready color system from brand colors or user input.
23
+ Build production-ready color palettes or full color systems from brand colors or user input.
26
24
 
27
- **Input:** Hex colors + brand context, OR `--enrich` mode with existing `color-system.md`
25
+ **Input:** Hex colors, `--preview`, `--enrich`, or interactive
28
26
  **Output:** `color-system.md` chunk + `palettes.json` (OKLCH scales)
29
27
  **Agent:** None — inline skill, deterministic palette generation + contrast math
30
28
  </objective>
31
29
 
32
30
  <execution_context>
33
- @${CLAUDE_SKILL_DIR}/../../references/chunk-format.md
31
+ @${CLAUDE_SKILL_DIR}/chunk-format.md
34
32
  </execution_context>
35
33
 
36
34
  <rules>
@@ -40,66 +38,36 @@ Build a production-ready color system from brand colors or user input.
40
38
  - Color names must be semantic (primary, secondary, accent, neutral) not literal (red, blue)
41
39
  - All foreground/background pairs must report WCAG AA contrast ratios
42
40
  - Dark mode mapping must maintain equivalent contrast relationships
41
+ - Foundation chunks follow chunk-format.md format exactly
43
42
  </rules>
44
43
 
45
44
  <process>
46
- ## Step 0: Determine mode
47
-
48
- | Input | Mode |
49
- |-------|------|
50
- | `/gsp-color --enrich` | Enrich existing color-system.md |
51
- | `/gsp-color #FF5733 #3366FF` | Generate from hex values |
52
- | `/gsp-color` | Interactive — explore and build |
53
-
54
- ## Step 1: Enrich mode (`--enrich`)
55
-
56
- Read existing `{BRAND_PATH}/identity/color-system.md`. Extract chosen hex values and rationale.
57
-
58
- Read `references/color-composition.md` for domain expertise.
59
-
60
- Enrich the file with:
61
- - OKLCH 11-stop scales via tints.dev API: `https://tints.dev/api/{colorName}/{hexWithout#}`
62
- - WCAG AA contrast ratios for every semantic foreground/background pair
63
- - Semantic color mapping (error, success, warning, info)
64
- - Dark mode color mapping with equivalent contrast
65
- - Write `palettes.json` alongside color-system.md
66
-
67
- Overwrite `color-system.md` with enriched version. Preserve the creative rationale — add technical data around it.
68
-
69
- ## Step 2: Interactive mode (no args)
70
-
71
- One `AskUserQuestion` at a time:
45
+ ## Step 0: Parse mode
72
46
 
73
- 1. Starting point use `AskUserQuestion`:
74
- - **I have hex values** — "I know my brand colors"
75
- - **From a style preset** "Start from a GSP preset palette"
76
- - **Explore** "Help me find the right palette"
77
- 2. If exploring: ask about mood (warm/cool/neutral), energy (vibrant/muted/earthy), context (tech/health/luxury/etc.)
78
- 3. Propose a palette with primary + secondary + accent + neutral, show hex swatches
79
- 4. Confirm or iterate
47
+ | Input | Mode | Domain |
48
+ |-------|------|--------|
49
+ | `/gsp-color #hex [#hex...] --preview` | Preview scales | palette |
50
+ | `/gsp-color #hex [#hex...]` | Generate from hex | palette |
51
+ | `/gsp-color --enrich` | Enrich existing system | system |
52
+ | `/gsp-color` | Interactive full system | system |
80
53
 
81
- ## Step 3: Generate palette system
54
+ ## Step 1: Load domain
82
55
 
83
- For each brand color (primary, secondary, accent, neutral):
84
- 1. Call tints.dev API: `WebFetch https://tints.dev/api/{colorName}/{hexWithout#}`
85
- 2. Parse the 11-stop OKLCH scale (50–950)
56
+ Read the domain file for the detected mode:
57
+ - **palette** mode Read `${CLAUDE_SKILL_DIR}/domains/palette.md`
58
+ - **system** mode Read `${CLAUDE_SKILL_DIR}/domains/system.md`
86
59
 
87
- Define semantic colors:
88
- - Map brand colors to semantic roles (primary → CTAs, secondary → supporting, accent → highlights)
89
- - Define standard semantic colors (error, success, warning, info)
90
- - Map dark mode equivalents
60
+ For system mode, also read `${CLAUDE_SKILL_DIR}/references/color-composition.md`.
91
61
 
92
- Calculate contrast:
93
- - Every text/background pair → WCAG AA ratio (4.5:1 normal, 3:1 large)
94
- - Flag failures with suggested alternatives
62
+ ## Step 2: Execute domain framework
95
63
 
96
- ## Step 4: Write output
64
+ Follow the loaded domain file's complete workflow — it contains all generation logic, API calls, output formats, and completion steps.
97
65
 
98
- Write `color-system.md` + `palettes.json` to the resolved output path.
66
+ ## Step 3: Write output
99
67
 
100
- Target: 100-150 lines for color-system.md.
68
+ Write `color-system.md` + `palettes.json` to the resolved output path (skip if `--preview`).
101
69
 
102
- ## Step 5: Completion
70
+ ## Step 4: Summary
103
71
 
104
- Display palette summary with contrast status. Offer next steps.
72
+ Display result summary and offer next steps per the domain file's completion section.
105
73
  </process>
@@ -0,0 +1,79 @@
1
+ # Chunk Format Reference
2
+
3
+ Standard format for all GSP phase output files. Chunks are the primary output — agents write chunks directly, not monoliths.
4
+
5
+ ## File Format
6
+
7
+ Every chunk follows this structure:
8
+
9
+ # {Section/Component/Screen Name}
10
+
11
+ > Phase: {phase} | Brand/Project: {name} | Generated: {DATE}
12
+
13
+ ---
14
+
15
+ {Content for this chunk}
16
+
17
+ ---
18
+
19
+ ## Related
20
+
21
+ - [{Related chunk name}]({relative-path-to-related-chunk})
22
+
23
+ ## Naming Conventions
24
+
25
+ - **Singular, kebab-case, lowercase:** "Buttons" → `button.md`, "Date Picker" → `date-picker.md`
26
+ - **Screen files:** `screen-{NN}-{kebab-case-name}.md` (e.g., `screen-01-home.md`)
27
+
28
+ ## INDEX.md Format
29
+
30
+ Each phase directory gets an INDEX.md manifest:
31
+
32
+ # {Phase Name}
33
+ > Phase: {phase} | Brand/Project: {name} | Generated: {DATE}
34
+
35
+ | Chunk | File | ~Lines |
36
+ |-------|------|--------|
37
+ | {Section} | [{filename}](./{filename}) | ~{N} |
38
+
39
+ Lightweight — just a lookup table. No prose.
40
+
41
+ ## Rules
42
+
43
+ - **Chunks are primary output** — agents write chunks directly to the phase directory
44
+ - **No monoliths** — do not write a single large file then re-chunk it
45
+ - **Size target:** 50-200 lines per chunk
46
+ - **Self-contained:** each chunk must be understandable without loading other chunks
47
+ - **Cross-references:** `## Related` section uses relative paths to related chunks
48
+ - **Idempotent:** re-running a phase regenerates all chunks in that phase directory
49
+
50
+ ## Output Budgets
51
+
52
+ Context is finite. Every line in a chunk is consumed by downstream agents. Budget accordingly.
53
+
54
+ ### Per-chunk budgets
55
+
56
+ | Chunk type | Target | Hard max | Notes |
57
+ |-----------|--------|----------|-------|
58
+ | Phase chunk (design, research, etc.) | 50-150 lines | 200 lines | Self-contained, one concept per chunk |
59
+ | INDEX.md | 10-30 lines | 50 lines | Lookup table only, no prose |
60
+ | BUILD-LOG.md | 50-100 lines | 150 lines | Summary + tables, not narrative |
61
+ | Component spec | 30-80 lines | 120 lines | Props, states, behavior — not full implementation |
62
+ | Screen spec | 80-150 lines | 200 lines | Layout, components, interactions, states |
63
+
64
+ ### Per-phase budgets (total across all chunks)
65
+
66
+ | Phase | Target total | Hard max | Typical chunks |
67
+ |-------|-------------|----------|----------------|
68
+ | Brief | 100-200 lines | 300 lines | 2-4 |
69
+ | Research | 200-400 lines | 600 lines | 5-8 |
70
+ | Design | 300-600 lines | 800 lines | 6-12 |
71
+ | Critique | 100-200 lines | 300 lines | 2-4 |
72
+ | Build log | 50-100 lines | 150 lines | 1 |
73
+ | Review | 100-200 lines | 300 lines | 2-4 |
74
+
75
+ ### Terminal output (inline skills)
76
+
77
+ - **Diagnostic** (doctor, progress): uncapped — user needs to see it, does not persist in agent context
78
+ - **Greeting/status** (start): 20-40 lines
79
+ - **Phase transitions**: 10-20 lines
@@ -1,85 +1,37 @@
1
- ---
2
- name: gsp-palette
3
- description: Generate OKLCH color palettes — standalone or as a building block for identity
4
- user-invocable: true
5
- model: sonnet
6
- allowed-tools:
7
- - Read
8
- - Write
9
- - Bash
10
- - AskUserQuestion
11
- - WebFetch
12
- ---
13
- <context>
14
- You are a GSP palette generator. You produce OKLCH 11-stop color scales from input hex colors using the tints.dev API. Downstream agents (creative-director, system-architect, builder) consume the output files.
15
-
16
- This is a standalone composable skill. It works two ways:
17
- 1. **Standalone** — user runs `/gsp-palette #FF5733 #3366FF` directly, gets palettes
18
- 2. **As a building block** — identity phase detects existing palette files and reuses them
19
- </context>
20
-
21
- <objective>
22
- Generate production-ready OKLCH color palettes from hex colors.
23
-
24
- **Input:** Hex color(s), optional flags (`--preview`)
25
- **Output:** `palettes.json` + `color-system.md` foundation chunk in the target directory
26
- **Agent:** None — deterministic API calls, handled inline
27
- </objective>
1
+ # Palette Generation
28
2
 
29
- <execution_context>
30
- @${CLAUDE_SKILL_DIR}/../../references/chunk-format.md
31
- </execution_context>
3
+ Domain expertise for OKLCH palette generation from hex colors.
32
4
 
33
- <rules>
34
- - Always use `AskUserQuestion` for user interaction — never prompt via plain text
35
- - One decision per question — never batch multiple questions in a single message
36
- - Palettes are deterministic — same hex input always produces the same OKLCH scales
37
- - Foundation chunks follow `references/chunk-format.md` format exactly
38
- - Every palette gets the full 11-stop scale: 50, 100, 200, 300, 400, 500, 600, 700, 800, 900, 950
39
- - Minimum colors: primary. Secondary and accent are recommended but optional
40
- - Color names must be semantic (primary, secondary, accent, neutral) not literal (red, blue)
41
- </rules>
42
-
43
- <process>
44
- ## Step 0: Parse invocation
5
+ ---
45
6
 
46
- Read the user's input to determine the mode:
7
+ ## Modes
47
8
 
48
9
  | Input | Mode |
49
10
  |-------|------|
50
- | `/gsp-palette #FF5733 #3366FF` | Direct — hex colors from args |
51
- | `/gsp-palette #FF5733 #3366FF --preview` | Preview — show scales without writing files |
52
- | `/gsp-palette` | Interactive — ask for colors |
11
+ | `#hex [#hex...]` | Direct — parse hex values, assign roles in order |
12
+ | `#hex [#hex...] --preview` | Preview — show scales without writing files |
53
13
 
54
- ## Step 1: Collect colors
14
+ ## Color role assignment
55
15
 
56
- ### Direct mode (hex args provided)
57
-
58
- Parse hex values from the invocation. Assign semantic roles in order:
16
+ Parse hex values from invocation and assign semantic roles in order:
59
17
  1. First color → **primary**
60
18
  2. Second color → **secondary**
61
19
  3. Third color → **accent**
62
20
  4. Additional colors → **custom-{n}**
63
21
 
64
- ### Interactive mode (no args)
65
-
66
- Use `AskUserQuestion` to collect colors:
22
+ Minimum colors: primary. Secondary and accent are recommended but optional.
67
23
 
68
- 1. **Primary color** "What's your primary brand color? (hex code, e.g. #FF5733)"
24
+ Color names must be semantic (primary, secondary, accent, neutral) — not literal (red, blue).
69
25
 
70
- 2. **More colors?** — after getting primary:
71
- - **Add secondary** — "I have a secondary color"
72
- - **Add accent** — "I have an accent color"
73
- - **Generate complements** — "suggest secondary/accent from my primary"
74
- - **Just primary** — "that's enough, generate from one color"
26
+ ## Complement generation
75
27
 
76
- If "generate complements": calculate harmonious colors from the primary:
77
- - Secondary: rotate hue by 180° (complement)
78
- - Accent: rotate hue by 30° (analogous)
28
+ When the user has only a primary and wants suggestions:
29
+ - **Secondary:** rotate hue by 180 degrees (complement)
30
+ - **Accent:** rotate hue by 30 degrees (analogous)
79
31
 
80
- Present the generated suggestions and let the user confirm or adjust.
32
+ Present the generated suggestions and let the user confirm or adjust via `AskUserQuestion`.
81
33
 
82
- ## Step 2: Generate OKLCH scales via tints.dev API
34
+ ## OKLCH scale generation via tints.dev API
83
35
 
84
36
  For each color, call the tints.dev API:
85
37
 
@@ -93,14 +45,16 @@ Where:
93
45
 
94
46
  The API returns an 11-stop OKLCH scale (50-950) with L, C, H values for each stop.
95
47
 
96
- Parse the response and extract the scale values.
48
+ Every palette gets the full 11-stop scale: 50, 100, 200, 300, 400, 500, 600, 700, 800, 900, 950.
97
49
 
98
- ## Step 3: Preview mode (`--preview`)
50
+ Palettes are deterministic same hex input always produces the same OKLCH scales.
99
51
 
100
- If `--preview`, display the scales without writing files:
52
+ ## Preview mode (`--preview`)
53
+
54
+ Display scales without writing files:
101
55
 
102
56
  ```
103
- /gsp-palette preview
57
+ /gsp-color preview
104
58
  ═══════════════════════════════════════
105
59
 
106
60
  primary (#FF5733)
@@ -120,14 +74,12 @@ If `--preview`, display the scales without writing files:
120
74
  ...
121
75
 
122
76
  ─────────────────────────────────────
123
- Run /gsp-palette #FF5733 #3366FF to write files.
77
+ Run /gsp-color #FF5733 #3366FF to write files.
124
78
  ```
125
79
 
126
80
  Stop here. Do not write any files.
127
81
 
128
- ## Step 4: Resolve output path
129
-
130
- Determine where to write the palette output:
82
+ ## Output path resolution
131
83
 
132
84
  ### Within a brand identity
133
85
  If a brand context exists (`.design/branding/{brand}/`):
@@ -138,15 +90,13 @@ If a brand context exists (`.design/branding/{brand}/`):
138
90
  - Write to `.design/branding/_palette/`
139
91
  - Create minimal directory structure
140
92
 
141
- ## Step 5: Write palettes.json
93
+ ## palettes.json format
142
94
 
143
- If `{OUTPUT_PATH}/palettes.json` already exists, use `AskUserQuestion`: "palettes.json already exists — overwrite with new palette?" with options **Overwrite** and **Cancel**. If cancelled, skip writing palettes.json and proceed to the next step.
144
-
145
- Write `{OUTPUT_PATH}/palettes.json` with the full OKLCH scales:
95
+ If `{OUTPUT_PATH}/palettes.json` already exists, use `AskUserQuestion`: "palettes.json already exists — overwrite with new palette?" with options **Overwrite** and **Cancel**. If cancelled, skip writing.
146
96
 
147
97
  ```json
148
98
  {
149
- "$description": "OKLCH 11-stop color palettes generated by /gsp-palette",
99
+ "$description": "OKLCH 11-stop color palettes generated by /gsp-color",
150
100
  "$source": "tints.dev",
151
101
  "primary": {
152
102
  "source": "#FF5733",
@@ -167,9 +117,9 @@ Write `{OUTPUT_PATH}/palettes.json` with the full OKLCH scales:
167
117
  }
168
118
  ```
169
119
 
170
- ## Step 6: Write color-system.md
120
+ ## color-system.md format (palette-only)
171
121
 
172
- Write `{OUTPUT_PATH}/color-system.md` as a foundation chunk per `references/chunk-format.md`:
122
+ Write `{OUTPUT_PATH}/color-system.md` as a foundation chunk per chunk-format.md:
173
123
 
174
124
  ```markdown
175
125
  # Color System
@@ -222,16 +172,6 @@ Write `{OUTPUT_PATH}/color-system.md` as a foundation chunk per `references/chun
222
172
  | primary-900 (text) | primary-100 | Invert for readability |
223
173
  | secondary-500 | secondary-400 | Same shift as primary |
224
174
 
225
- ## Semantic Assignments
226
-
227
- | Token | Light value | Dark value |
228
- |-------|-------------|------------|
229
- | --color-brand | primary-500 | primary-400 |
230
- | --color-brand-hover | primary-600 | primary-300 |
231
- | --color-surface | primary-50 | primary-950 |
232
- | --color-text | primary-900 | primary-50 |
233
- | --color-accent | accent-500 | accent-400 |
234
-
235
175
  ---
236
176
 
237
177
  ## Related
@@ -240,12 +180,10 @@ Write `{OUTPUT_PATH}/color-system.md` as a foundation chunk per `references/chun
240
180
  - [typography.md](./typography.md)
241
181
  ```
242
182
 
243
- ## Step 7: Completion output
244
-
245
- Display the result:
183
+ ## Completion output
246
184
 
247
185
  ```
248
- /gsp-palette — {n} colors scaled
186
+ /gsp-color — {n} colors scaled
249
187
  ═══════════════════════════════════════
250
188
 
251
189
  {OUTPUT_PATH}/
@@ -257,11 +195,3 @@ Display the result:
257
195
 
258
196
  ─────────────────────────────────────
259
197
  ```
260
-
261
- Then use `AskUserQuestion` with routing options:
262
-
263
- - **Generate type scale** — "pair these palettes with typography" → route to `/gsp-typescale`
264
- - **Apply a full style** — "use a style preset for the complete system" → route to `/gsp-style`
265
- - **Continue to identity** — "use these palettes in the branding diamond" → route to `/gsp-brand-identity`
266
- - **Done** — "that's all for now"
267
- </process>
@@ -0,0 +1,123 @@
1
+ # Color System
2
+
3
+ Domain expertise for full color system design — creative rationale, contrast validation, semantic mapping, dark mode.
4
+
5
+ ---
6
+
7
+ ## Modes
8
+
9
+ | Input | Mode |
10
+ |-------|------|
11
+ | `--enrich` | Enrich existing color-system.md with technical precision |
12
+ | *(no args)* | Interactive — explore and build a color system from scratch |
13
+
14
+ ## Enrich mode (`--enrich`)
15
+
16
+ Read existing `{BRAND_PATH}/identity/color-system.md`. Extract chosen hex values and rationale.
17
+
18
+ Read `references/color-composition.md` via `${CLAUDE_SKILL_DIR}/references/color-composition.md` for domain expertise on composition strategies.
19
+
20
+ Enrich the file with:
21
+ - OKLCH 11-stop scales via tints.dev API: `https://www.tints.dev/api/{colorName}/{hexWithoutHash}`
22
+ - WCAG AA contrast ratios for every semantic foreground/background pair
23
+ - Semantic color mapping (error, success, warning, info)
24
+ - Dark mode color mapping with equivalent contrast
25
+ - Write `palettes.json` alongside color-system.md
26
+
27
+ Overwrite `color-system.md` with enriched version. Preserve the creative rationale — add technical data around it.
28
+
29
+ ## Interactive mode (no args)
30
+
31
+ One `AskUserQuestion` at a time:
32
+
33
+ 1. **Starting point** — use `AskUserQuestion`:
34
+ - **I have hex values** — "I know my brand colors"
35
+ - **From a style preset** — "Start from a GSP preset palette"
36
+ - **Explore** — "Help me find the right palette"
37
+ 2. If exploring: ask about mood (warm/cool/neutral), energy (vibrant/muted/earthy), context (tech/health/luxury/etc.)
38
+ 3. Propose a palette with primary + secondary + accent + neutral, show hex swatches
39
+ 4. Confirm or iterate
40
+
41
+ After colors are confirmed, build the full system (contrast, semantics, dark mode).
42
+
43
+ ## WCAG AA contrast validation
44
+
45
+ Calculate contrast for every text/background pair:
46
+ - Normal text: 4.5:1 minimum
47
+ - Large text (18px+ or 14px+ bold): 3:1 minimum
48
+ - Flag failures with suggested alternatives from the palette scale
49
+
50
+ Test these combinations:
51
+ - Each semantic color on white (#fff) and black (#000)
52
+ - Primary text on secondary backgrounds and vice versa
53
+ - All foreground/background pairs used in semantic assignments
54
+
55
+ ## Semantic color mapping
56
+
57
+ Map brand colors to semantic roles:
58
+ - **Primary** → CTAs, primary buttons, links
59
+ - **Secondary** → supporting UI, secondary surfaces
60
+ - **Accent** → highlights, badges, decorative
61
+
62
+ Define standard semantic colors:
63
+ - **Error** — red-family, distinct from brand palette
64
+ - **Success** — green-family
65
+ - **Warning** — amber/yellow-family
66
+ - **Info** — blue-family (or brand secondary if blue-adjacent)
67
+
68
+ Each semantic color needs its own 11-stop scale or at minimum light/default/dark stops.
69
+
70
+ ## Dark mode mapping
71
+
72
+ Maintain equivalent contrast relationships:
73
+
74
+ | Light mode | Dark mode | Rationale |
75
+ |------------|-----------|-----------|
76
+ | primary-500 (buttons) | primary-400 | Lighter for dark bg contrast |
77
+ | primary-50 (bg tint) | primary-950 | Invert the tint |
78
+ | primary-900 (text) | primary-100 | Invert for readability |
79
+ | secondary-500 | secondary-400 | Same shift as primary |
80
+ | neutral-50 (page bg) | neutral-950 | Full inversion |
81
+ | neutral-900 (body text) | neutral-100 | Full inversion |
82
+
83
+ ## Output structure
84
+
85
+ Write to the resolved output path:
86
+
87
+ ### color-system.md
88
+
89
+ Full color system chunk (~100-150 lines) per chunk-format.md including:
90
+ - Source colors table
91
+ - Palette scales (all 11 stops per color)
92
+ - Contrast audit results (pass/fail per pair)
93
+ - Semantic color assignments (light + dark values)
94
+ - Dark mode mapping table
95
+ - Composition strategy recommendation (referencing color-composition.md strategies)
96
+
97
+ ### palettes.json
98
+
99
+ Full OKLCH scales in structured JSON (same format as palette domain).
100
+
101
+ ### Semantic assignments template
102
+
103
+ ```
104
+ | Token | Light value | Dark value |
105
+ |-------|-------------|------------|
106
+ | --color-brand | primary-500 | primary-400 |
107
+ | --color-brand-hover | primary-600 | primary-300 |
108
+ | --color-surface | primary-50 | primary-950 |
109
+ | --color-text | primary-900 | primary-50 |
110
+ | --color-accent | accent-500 | accent-400 |
111
+ | --color-error | error-500 | error-400 |
112
+ | --color-success | success-500 | success-400 |
113
+ | --color-warning | warning-500 | warning-400 |
114
+ | --color-info | info-500 | info-400 |
115
+ ```
116
+
117
+ ## Completion
118
+
119
+ Display palette summary with contrast status. Offer next steps via `AskUserQuestion`:
120
+ - **Generate type scale** — route to `/gsp-typography`
121
+ - **Apply a full style** — route to `/gsp-style`
122
+ - **Continue to identity** — route to `/gsp-brand-identity`
123
+ - **Done** — "that's all for now"
@@ -35,6 +35,11 @@ Scan the codebase and produce five focused design system documents.
35
35
  @${CLAUDE_SKILL_DIR}/../../templates/system/CONCERNS.md
36
36
  </execution_context>
37
37
 
38
+ <rules>
39
+ - Always use `AskUserQuestion` for user interaction — never prompt via plain text
40
+ - One decision per question — never batch multiple questions in a single message
41
+ </rules>
42
+
38
43
  <process>
39
44
  ## Step 0: Prepare output directory
40
45
 
@@ -56,11 +56,12 @@ Skill names are left-padded with 4 spaces. Descriptions start at column 27 (4 in
56
56
  /gsp-project-review QA validate implementation against designs
57
57
  /gsp-add-reference add reference material to a project
58
58
 
59
- ─── Composable ──────────────────────
59
+ ─── Expertise ───────────────────────
60
60
 
61
+ /gsp-color color systems — palettes, contrast, semantic mapping, dark mode
62
+ /gsp-typography type systems — scale, pairing, fluid type, vertical rhythm
63
+ /gsp-visuals visual direction — imagery, 3D, video, textures
61
64
  /gsp-accessibility accessibility audit — contrast, WCAG, code checks
62
- /gsp-palette generate OKLCH color palettes
63
- /gsp-typescale generate mathematical type scales
64
65
  /gsp-style apply a design style preset
65
66
 
66
67
  ─── Utilities ────────────────────────
@@ -30,7 +30,7 @@ Define a complete icon system for a brand or project.
30
30
  </objective>
31
31
 
32
32
  <execution_context>
33
- @${CLAUDE_SKILL_DIR}/../../references/chunk-format.md
33
+ @${CLAUDE_SKILL_DIR}/chunk-format.md
34
34
  </execution_context>
35
35
 
36
36
  <rules>
@@ -0,0 +1,79 @@
1
+ # Chunk Format Reference
2
+
3
+ Standard format for all GSP phase output files. Chunks are the primary output — agents write chunks directly, not monoliths.
4
+
5
+ ## File Format
6
+
7
+ Every chunk follows this structure:
8
+
9
+ # {Section/Component/Screen Name}
10
+
11
+ > Phase: {phase} | Brand/Project: {name} | Generated: {DATE}
12
+
13
+ ---
14
+
15
+ {Content for this chunk}
16
+
17
+ ---
18
+
19
+ ## Related
20
+
21
+ - [{Related chunk name}]({relative-path-to-related-chunk})
22
+
23
+ ## Naming Conventions
24
+
25
+ - **Singular, kebab-case, lowercase:** "Buttons" → `button.md`, "Date Picker" → `date-picker.md`
26
+ - **Screen files:** `screen-{NN}-{kebab-case-name}.md` (e.g., `screen-01-home.md`)
27
+
28
+ ## INDEX.md Format
29
+
30
+ Each phase directory gets an INDEX.md manifest:
31
+
32
+ # {Phase Name}
33
+ > Phase: {phase} | Brand/Project: {name} | Generated: {DATE}
34
+
35
+ | Chunk | File | ~Lines |
36
+ |-------|------|--------|
37
+ | {Section} | [{filename}](./{filename}) | ~{N} |
38
+
39
+ Lightweight — just a lookup table. No prose.
40
+
41
+ ## Rules
42
+
43
+ - **Chunks are primary output** — agents write chunks directly to the phase directory
44
+ - **No monoliths** — do not write a single large file then re-chunk it
45
+ - **Size target:** 50-200 lines per chunk
46
+ - **Self-contained:** each chunk must be understandable without loading other chunks
47
+ - **Cross-references:** `## Related` section uses relative paths to related chunks
48
+ - **Idempotent:** re-running a phase regenerates all chunks in that phase directory
49
+
50
+ ## Output Budgets
51
+
52
+ Context is finite. Every line in a chunk is consumed by downstream agents. Budget accordingly.
53
+
54
+ ### Per-chunk budgets
55
+
56
+ | Chunk type | Target | Hard max | Notes |
57
+ |-----------|--------|----------|-------|
58
+ | Phase chunk (design, research, etc.) | 50-150 lines | 200 lines | Self-contained, one concept per chunk |
59
+ | INDEX.md | 10-30 lines | 50 lines | Lookup table only, no prose |
60
+ | BUILD-LOG.md | 50-100 lines | 150 lines | Summary + tables, not narrative |
61
+ | Component spec | 30-80 lines | 120 lines | Props, states, behavior — not full implementation |
62
+ | Screen spec | 80-150 lines | 200 lines | Layout, components, interactions, states |
63
+
64
+ ### Per-phase budgets (total across all chunks)
65
+
66
+ | Phase | Target total | Hard max | Typical chunks |
67
+ |-------|-------------|----------|----------------|
68
+ | Brief | 100-200 lines | 300 lines | 2-4 |
69
+ | Research | 200-400 lines | 600 lines | 5-8 |
70
+ | Design | 300-600 lines | 800 lines | 6-12 |
71
+ | Critique | 100-200 lines | 300 lines | 2-4 |
72
+ | Build log | 50-100 lines | 150 lines | 1 |
73
+ | Review | 100-200 lines | 300 lines | 2-4 |
74
+
75
+ ### Terminal output (inline skills)
76
+
77
+ - **Diagnostic** (doctor, progress): uncapped — user needs to see it, does not persist in agent context
78
+ - **Greeting/status** (start): 20-40 lines
79
+ - **Phase transitions**: 10-20 lines
@@ -93,5 +93,5 @@ Update `{PROJECT_PATH}/STATE.md`:
93
93
 
94
94
  ## Step 4: Phase transition output
95
95
 
96
- Render phase transition (see `references/phase-transitions.md`). This is the final phase.
96
+ Invoke `/gsp-phase-transition` with phase `launch` and output directory `{PROJECT_PATH}/launch/`.
97
97
  </process>