gesso-core 0.4.0 → 0.4.2

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@@ -4519,6 +4519,41 @@ const UiProperties = {
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  affects: T
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  }),
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  /**
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+ * Another node whose scroll offset this scroll container takes, on
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+ * the axes `scrollWithAxis` names: a line-number gutter beside an
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+ * editable's text, a spreadsheet's row header beside its grid.
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+ *
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+ * Taken in the same layout pass that settles the other node's
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+ * offset, so the two are painted in step on every frame, whatever
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+ * scrolled the other one — a wheel, a scrollbar, the caret, a clamp
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+ * after text was deleted. Binding `scrollY` to what `scrollPosition`
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+ * reports cannot do that: the report arrives after the frame is laid
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+ * out, and the follower is a frame behind.
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+ *
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+ * The follower's own `scrollX`/`scrollY` are ignored on a followed
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+ * axis, it shows no scrollbars, and a wheel over it scrolls the node
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+ * it follows. The other node may be any scroll container or an
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+ * editable, which scrolls its own text; the offset is clamped to the
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+ * follower's own range, so give it content as tall as the text.
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+ *
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+ * The follower may be `overflow: 'hidden'`, which is otherwise never
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+ * scrolled: following makes it scrolled, and nothing but the leader
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+ * moves it.
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+ */
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+ scrollWith: defineProperty({
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+ name: "scrollWith",
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+ defaultValue: void 0,
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+ inherited: false,
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+ affects: 36
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+ }),
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+ /** Which axes `scrollWith` follows: 'both' (default), 'x' or 'y'. */
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+ scrollWithAxis: defineProperty({
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+ name: "scrollWithAxis",
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+ defaultValue: void 0,
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+ inherited: false,
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+ affects: T
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+ }),
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+ /**
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  * What happens to a wheel delta this node cannot use.
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  *
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  * Named after the CSS property it means the same thing as.
@@ -4536,6 +4571,12 @@ const UiProperties = {
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  * wants the default, or the article stops scrolling whenever the
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  * cursor crosses the canvas.
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  *
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+ * Unlike the CSS property it is honoured on any node, not only a
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+ * scroll container. An app's root is rarely one, and neither is a
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+ * canvas that pans and zooms on the wheel itself — which wants
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+ * `'contain'` so a ctrl-wheel, or a trackpad pinch, zooms the canvas
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+ * and not the page around it.
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+ *
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  * Like `scrollBehavior`, this is read by the input layer and
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  * affects nothing laid out or painted.
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  */
@@ -8635,6 +8676,30 @@ const SCROLLBAR_MIN_THUMB = 24;
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  /** Distance from the end edge within which the pointer reveals the bar. */
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  const SCROLLBAR_HOVER_ZONE = 16;
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  /**
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+ * The node a `scrollWith` container follows, or null for one that
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+ * scrolls on its own. A follower has no scrollbar of its own, and what
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+ * would scroll it scrolls this instead.
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+ */
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+ function scrollLeaderOf(node) {
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+ const leader = node.properties.get("scrollWith");
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+ return leader !== void 0 && leader !== null && leader !== node ? leader : null;
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+ }
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+ /**
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+ * The furthest a record's content can be scrolled along an axis.
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+ *
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+ * The one answer the layout engine's clamp, the scrollbars and the
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+ * scroll sinks all read, so a wheel stops exactly where the caret
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+ * would. A field may go one caret width past its text, so that a
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+ * caret at the very end is inside the box and not on the clipped
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+ * edge; a field wide enough for its text gets no allowance, or the
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+ * line would shift by a pixel the moment the caret reached the end.
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+ */
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+ function scrollRange(rec, axis) {
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+ const overflow = axis === "y" ? rec.contentHeight - rec.height : rec.contentWidth - rec.width;
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+ if (!(overflow > 0)) return 0;
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+ return rec.scrollsText ? overflow + 1 : overflow;
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+ }
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+ /**
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  * The scrollbars a scroll container shows: one per axis whose content
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  * overflows. Renderers draw exactly these rectangles and the hit
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  * tester grabs them, so what is seen is what is dragged.
@@ -8655,7 +8720,7 @@ function thumbFor(rec, axis) {
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  const track = viewport - 4;
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  const length = Math.min(track, Math.max(24, track * viewport / content));
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  const travel = Math.max(0, track - length);
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- const maxScroll = content - viewport;
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+ const maxScroll = scrollRange(rec, axis);
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  const offset = axis === "y" ? rec.scrollY : rec.scrollX;
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  const along = 2 + (maxScroll > 0 ? travel * offset / maxScroll : 0);
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  return {
@@ -8975,7 +9040,7 @@ var UiHitTester = class {
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  const py = this.point.y - rec.stickyOffsetY;
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  if (rec.clips) {
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  if (px < rec.x || px >= rec.x + rec.width || py < rec.y || py >= rec.y + rec.height) return false;
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- if (rec.scrollable && this.hitScrollbar(node, rec, px, py)) return true;
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+ if ((rec.scrollable || rec.textScrollbars) && scrollLeaderOf(node) === null && this.hitScrollbar(node, rec, px, py)) return true;
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  if (this.zoneOnly) {
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  const shiftX = rec.scrollX;
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  const shiftY = rec.scrollY;
@@ -9050,8 +9115,7 @@ var UiHitTester = class {
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  }
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  }
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  if (bar === null) return false;
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- const visible = rec.scrollbarVisibleUntil > (typeof performance !== "undefined" ? performance.now() : Date.now());
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- if (!onThumb && !visible && !this.zoneOnly) return false;
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+ if (!(rec.scrollbarVisibleUntil > (typeof performance !== "undefined" ? performance.now() : Date.now())) && !this.zoneOnly && (!onThumb || !rec.scrollable)) return false;
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  this.recordHit(node, rec, px, py);
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  this.result.scrollbar = {
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  axis,
@@ -9967,6 +10031,15 @@ function hasScrollRoom(offset, max, delta) {
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  return delta > 0 ? offset < max - SCROLL_EPSILON : offset > SCROLL_EPSILON;
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  }
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  /** Whether this node keeps overscroll rather than chaining it outwards. */
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+ /**
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+ * Whether a node keeps the wheel deltas nothing below it used.
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+ *
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+ * Honoured on any node, where CSS's `overscroll-behavior` applies only
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+ * to scroll containers. The property is how an app says "no wheel over
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+ * me reaches the page", and the nodes that most need to say it — an
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+ * app's root, a canvas that pans and zooms on the wheel itself — are
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+ * the ones that are not scroll containers.
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+ */
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  function containsOverscroll(node) {
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  return node !== null && node.getProperty("overscrollBehavior") === "contain";
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  }
@@ -10099,16 +10172,17 @@ var UiWheelController = class {
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  let left = false;
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  let right = false;
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  for (let node = target; node !== null; node = node.parent) {
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- if (!isScrollContainer(node)) continue;
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- const state = this.scrollSink.containerState(node);
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- if (state === void 0) continue;
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- left ||= hasScrollRoom(state.scrollX, state.maxScrollX, -1);
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- right ||= hasScrollRoom(state.scrollX, state.maxScrollX, 1);
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- up ||= hasScrollRoom(state.scrollY, state.maxScrollY, -1);
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- down ||= hasScrollRoom(state.scrollY, state.maxScrollY, 1);
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+ const scrolled = scrollLeaderOf(node) ?? node;
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+ const state = takesWheel(node) ? this.scrollSink.containerState(scrolled) : void 0;
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+ if (state !== void 0) {
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+ left ||= hasScrollRoom(state.scrollX, state.maxScrollX, -1);
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+ right ||= hasScrollRoom(state.scrollX, state.maxScrollX, 1);
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+ up ||= hasScrollRoom(state.scrollY, state.maxScrollY, -1);
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+ down ||= hasScrollRoom(state.scrollY, state.maxScrollY, 1);
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+ }
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  if (containsOverscroll(node)) return EVERYTHING_SCROLLABLE;
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  }
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- if (containsOverscroll(rootOf(target))) return EVERYTHING_SCROLLABLE;
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+ if (this.appContainsOverscroll(target)) return EVERYTHING_SCROLLABLE;
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  return {
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  up,
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  down,
@@ -10147,13 +10221,19 @@ var UiWheelController = class {
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  */
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  scrollChain(target, event, deltaX, deltaY, deltaMode, wheelDeltaY) {
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  for (let node = target; node !== null; node = node.parent) {
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- if (!isScrollContainer(node)) continue;
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- const state = this.scrollSink.containerState(node);
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- if (state === void 0) continue;
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+ const scrolled = scrollLeaderOf(node) ?? node;
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+ const state = takesWheel(node) ? this.scrollSink.containerState(scrolled) : void 0;
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+ if (state === void 0) {
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+ if (containsOverscroll(node)) {
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+ event.markConsumed();
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+ return;
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+ }
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+ continue;
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+ }
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  const takesX = deltaX !== 0 && hasScrollRoom(state.scrollX, state.maxScrollX, deltaX);
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  const takesY = deltaY !== 0 && hasScrollRoom(state.scrollY, state.maxScrollY, deltaY);
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  if (takesX || takesY) {
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- this.applyDelta(node, state, takesX ? deltaX : 0, takesY ? deltaY : 0, deltaMode, behaviorFor(node, deltaMode, wheelDeltaY));
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+ this.applyDelta(scrolled, state, takesX ? deltaX : 0, takesY ? deltaY : 0, deltaMode, behaviorFor(scrolled, deltaMode, wheelDeltaY));
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  event.markConsumed();
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  return;
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  }
@@ -10162,7 +10242,22 @@ var UiWheelController = class {
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  return;
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  }
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  }
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- if (containsOverscroll(rootOf(target))) event.markConsumed();
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+ if (this.appContainsOverscroll(target)) event.markConsumed();
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+ }
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+ /**
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+ * Whether the application's root asked to keep every wheel.
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+ *
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+ * Asked of `rootNode` first, because in a mounted app the tree's
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+ * topmost node is not the application's: the runtime wraps the app
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+ * in a stack beside its overlay layer, and `contain` set on the app's
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+ * own root — which is where the property's documentation says to set
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+ * it — was on a node `rootOf` never reached. A node in the overlay
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+ * layer is not under the app's root either, so the chain walk alone
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+ * would miss it too. `rootOf` is kept for a host that passes no
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+ * root, where the topmost node is the only root there is.
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+ */
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+ appContainsOverscroll(target) {
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+ return containsOverscroll(this.rootNode?.() ?? null) || containsOverscroll(rootOf(target));
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  }
10167
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  applyDelta(container, state, deltaX, deltaY, deltaMode, behavior) {
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  this.scrollSink.scrollBy(container, deltaX === 0 ? 0 : this.toPixels(deltaX, deltaMode, state.viewportWidth), deltaY === 0 ? 0 : this.toPixels(deltaY, deltaMode, state.viewportHeight), behavior);
@@ -10193,6 +10288,17 @@ function behaviorFor(container, deltaMode, wheelDeltaY) {
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  if (container.getProperty("scrollBehavior") === "instant") return "instant";
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  return isNotchedWheel(deltaMode, wheelDeltaY) ? "smooth" : "instant";
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  }
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+ /**
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+ * Whether the wheel scrolls this node: a scroll container, an
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+ * editable, which scrolls its own text, or a `scrollWith` follower,
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+ * whose wheel goes to the node it follows.
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+ *
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+ * Only the wheel. A finger on a field places a caret or selects, and a
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+ * scrollbar drag is found by hit test, so neither asks this.
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+ */
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+ function takesWheel(node) {
10300
+ return isScrollContainer(node) || node.type === "editable-text" || scrollLeaderOf(node) !== null;
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+ }
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  /** A ScrollView, or any node with overflow 'scroll' or 'auto'. */
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  function isScrollContainer(node) {
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  if (node.type === "scroll-view") return true;
@@ -10426,6 +10532,11 @@ const VELOCITY_SAMPLES = 8;
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  * long press raises nothing: it has a secondary button, and the
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  * pointer controller dispatches the event from that instead.
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  *
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+ * A mouse long press does not cost the Click either, unless its
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+ * LongPress was `preventDefault()`ed or it went on to a Drag: a button
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+ * held down a moment before letting go is a slow click, and dropping
10538
+ * it made toolbar buttons seem to ignore a deliberate press.
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+ *
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  * ## Two contacts
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  *
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  * Every contact the controller sees is fed to a `UiPinchRecognizer`,
@@ -10505,6 +10616,7 @@ var UiGestureRecognizer = class {
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  return;
10506
10617
  }
10507
10618
  if (this.state === "longPressed") {
10619
+ if (!this.claimedPress && Math.hypot(event.x - this.startX, event.y - this.startY) <= this.pressSlop()) return;
10508
10620
  this.state = "dragging";
10509
10621
  this.claimedPress = true;
10510
10622
  this.dispatch("dragstart", target, this.startX, this.startY, event);
@@ -10559,8 +10671,10 @@ var UiGestureRecognizer = class {
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  this.timer = null;
10560
10672
  if (this.state !== "pressing") return;
10561
10673
  this.state = "longPressed";
10562
- this.claimedPress = true;
10674
+ const mouse = down.pointer.kind === "mouse";
10675
+ this.claimedPress = !mouse;
10563
10676
  const held = this.dispatch("longpress", target, this.startX, this.startY, down);
10677
+ if (mouse && held.defaultPrevented) this.claimedPress = true;
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  if (this.contextMenuOnLongPress && down.pointer.kind !== "mouse" && !held.defaultPrevented) this.dispatcher.dispatch(new UiPointerEvent("contextmenu", this.startX, this.startY, down.buttons, down.modifiers, down.pointer), target);
10565
10679
  }, this.longPressDelay);
10566
10680
  }
@@ -12356,6 +12470,23 @@ var LayoutRecord = class {
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  clips = false;
12357
12471
  scrollable = false;
12358
12472
  /**
12473
+ * An editable, which scrolls its own text inside its box.
12474
+ *
12475
+ * Not `scrollable`: it has no children to translate and its offset
12476
+ * follows the caret, so every path that treats a scroll container's
12477
+ * content as children leaves it alone. What it shares with one is
12478
+ * the offset and its clamp — see `scrollRange` — and, when it is
12479
+ * multiline, the overlay scrollbars.
12480
+ */
12481
+ scrollsText = false;
12482
+ /**
12483
+ * A multiline editable, which shows the overlay scrollbars a scroll
12484
+ * container does over its own text. A single-line field scrolls
12485
+ * sideways too, but a bar under one line of text reads as part of
12486
+ * the control rather than a hint that there is more of it.
12487
+ */
12488
+ textScrollbars = false;
12489
+ /**
12359
12490
  * A scroll container that reads right to left, so its overlay
12360
12491
  * scrollbar hangs on the left edge and the band that reveals it is
12361
12492
  * on the left too.
@@ -12621,6 +12752,8 @@ var LayoutRecord = class {
12621
12752
  this.liftBoundary = false;
12622
12753
  this.clips = false;
12623
12754
  this.scrollable = false;
12755
+ this.scrollsText = false;
12756
+ this.textScrollbars = false;
12624
12757
  this.mirrored = false;
12625
12758
  this.sticky = false;
12626
12759
  this.stickyOffsetX = 0;
@@ -12786,7 +12919,7 @@ function accumulatedOffsetTo(node, records, out) {
12786
12919
  }
12787
12920
  //#endregion
12788
12921
  //#region src/layout/LayoutExplanation.ts
12789
- const EPSILON = 1e-6;
12922
+ const EPSILON$1 = 1e-6;
12790
12923
  /**
12791
12924
  * Turns the facts about one axis into the rule that decided it and the
12792
12925
  * sentences that say so.
@@ -12801,7 +12934,7 @@ function buildAxisExplanation(f) {
12801
12934
  if (f.customParent !== void 0 && !f.isRoot) {
12802
12935
  decidedBy = "custom";
12803
12936
  reasons.push(`the '${f.customParent}' layout on ${f.parentLabel} measured it at ${px(f.measured)}`);
12804
- if (Math.abs(f.final - f.measured) > EPSILON) reasons.push(`and placed it at ${px(f.final)}`);
12937
+ if (Math.abs(f.final - f.measured) > EPSILON$1) reasons.push(`and placed it at ${px(f.final)}`);
12805
12938
  return {
12806
12939
  axis: f.axis,
12807
12940
  content: f.content,
@@ -12840,7 +12973,7 @@ function buildAxisExplanation(f) {
12840
12973
  const to = f.effectiveMin > f.parentMin ? f.ownMin : f.ownMax;
12841
12974
  reasons.push(`clamped by its own ${clamp} ${px(to ?? f.effectiveMin)} → ${px(f.effectiveMin)}`);
12842
12975
  }
12843
- if (f.content > f.effectiveMin + EPSILON) reasons.push(`its content would need ${px(f.content)}; the extra ${px(f.content - f.effectiveMin)} ${f.clipsContent ? "is clipped" : "overflows"}`);
12976
+ if (f.content > f.effectiveMin + EPSILON$1) reasons.push(`its content would need ${px(f.content)}; the extra ${px(f.content - f.effectiveMin)} ${f.clipsContent ? "is clipped" : "overflows"}`);
12844
12977
  } else if (f.explicit !== void 0) {
12845
12978
  decidedBy = "explicit";
12846
12979
  reasons.push(`${f.axis}: ${describeLength(f.explicitRaw)} (explicit) → ${px(f.explicit)}`);
@@ -12850,29 +12983,29 @@ function buildAxisExplanation(f) {
12850
12983
  const to = f.effectiveMin > f.explicit ? f.ownMin : f.ownMax;
12851
12984
  reasons.push(`clamped by ${clamp} ${px(to ?? f.effectiveMin)} → ${px(f.effectiveMin)}`);
12852
12985
  }
12853
- if (isFinite(f.parentMax) && f.effectiveMin > f.parentMax + EPSILON) reasons.push(`wider than the ${px(f.parentMax)} available: it overflows ${f.parentLabel}`);
12986
+ if (isFinite(f.parentMax) && f.effectiveMin > f.parentMax + EPSILON$1) reasons.push(`wider than the ${px(f.parentMax)} available: it overflows ${f.parentLabel}`);
12854
12987
  } else {
12855
12988
  reasons.push(contentReason(f));
12856
12989
  if (f.flex !== void 0 && !f.flex.scroller) reasons.push(unflexedReason(f.flex));
12857
- if (f.aspectRatio !== void 0 && Math.abs(f.content - f.measured) > EPSILON) {
12990
+ if (f.aspectRatio !== void 0 && Math.abs(f.content - f.measured) > EPSILON$1) {
12858
12991
  decidedBy = "aspect-ratio";
12859
12992
  reasons.push(`aspectRatio ${formatNumber(f.aspectRatio)} derives it from the other axis → ${px(f.measured)}`);
12860
12993
  }
12861
- if (f.content < f.effectiveMin - EPSILON) {
12862
- if (f.ownMin !== void 0 && f.ownMin >= f.effectiveMin - EPSILON) {
12994
+ if (f.content < f.effectiveMin - EPSILON$1) {
12995
+ if (f.ownMin !== void 0 && f.ownMin >= f.effectiveMin - EPSILON$1) {
12863
12996
  decidedBy = "min";
12864
12997
  reasons.push(`raised to ${minProp} ${px(f.ownMin)}`);
12865
12998
  } else {
12866
12999
  decidedBy = "min";
12867
13000
  reasons.push(`raised to the minimum ${f.parentLabel} asked for: ${px(f.parentMin)}`);
12868
13001
  }
12869
- } else if (f.ownMax !== void 0 && f.content > f.ownMax + EPSILON && f.measured <= f.ownMax + EPSILON) {
13002
+ } else if (f.ownMax !== void 0 && f.content > f.ownMax + EPSILON$1 && f.measured <= f.ownMax + EPSILON$1) {
12870
13003
  decidedBy = "max";
12871
13004
  reasons.push(`capped by ${maxProp} ${px(f.ownMax)}`);
12872
13005
  }
12873
- if (isFinite(f.parentMax) && f.measured > f.parentMax + EPSILON) reasons.push(`the ${px(f.parentMax)} available was only a bound, not a size: the extra ${px(f.measured - f.parentMax)} ${f.clipsContent ? "is clipped" : "overflows"} ${f.parentLabel}`);
13006
+ if (isFinite(f.parentMax) && f.measured > f.parentMax + EPSILON$1) reasons.push(`the ${px(f.parentMax)} available was only a bound, not a size: the extra ${px(f.measured - f.parentMax)} ${f.clipsContent ? "is clipped" : "overflows"} ${f.parentLabel}`);
12874
13007
  }
12875
- if (Math.abs(f.final - f.measured) > EPSILON) reasons.push(`placed at ${px(f.final)} by ${f.parentLabel} (measured ${px(f.measured)})`);
13008
+ if (Math.abs(f.final - f.measured) > EPSILON$1) reasons.push(`placed at ${px(f.final)} by ${f.parentLabel} (measured ${px(f.measured)})`);
12876
13009
  return {
12877
13010
  axis: f.axis,
12878
13011
  content: f.content,
@@ -12890,8 +13023,8 @@ function buildAxisExplanation(f) {
12890
13023
  function flexReasons(f, flex, reasons) {
12891
13024
  const px = formatNumber;
12892
13025
  const final = f.parentMin;
12893
- const grew = final > flex.base + EPSILON;
12894
- const shrank = final < flex.base - EPSILON;
13026
+ const grew = final > flex.base + EPSILON$1;
13027
+ const shrank = final < flex.base - EPSILON$1;
12895
13028
  if (!grew && !shrank) {
12896
13029
  if (f.explicit !== void 0) {
12897
13030
  reasons.push(`${f.axis}: ${describeLength(f.explicitRaw)} (explicit) → ${px(f.explicit)}`);
@@ -12911,10 +13044,10 @@ function flexReasons(f, flex, reasons) {
12911
13044
  reasons.push(`flex item of ${flex.containerLabel}: base ${px(flex.base)} from ${baseSource}`);
12912
13045
  if (grew) {
12913
13046
  reasons.push(`grew to ${px(final)} (flexGrow ${px(flex.grow)} takes a share of the free space)`);
12914
- if (Math.abs(final - flex.max) < EPSILON && isFinite(flex.max)) reasons.push(`stopped at ${f.axis === "width" ? "maxWidth" : "maxHeight"} ${px(flex.max)}`);
13047
+ if (Math.abs(final - flex.max) < EPSILON$1 && isFinite(flex.max)) reasons.push(`stopped at ${f.axis === "width" ? "maxWidth" : "maxHeight"} ${px(flex.max)}`);
12915
13048
  } else {
12916
13049
  reasons.push(`shrank to ${px(final)} (flexShrink ${px(flex.shrink)}: the items' base sizes exceed the content box of ${flex.containerLabel}, so they give up space)`);
12917
- if (Math.abs(final - flex.min) < EPSILON) reasons.push(minimumReason(f, flex));
13050
+ if (Math.abs(final - flex.min) < EPSILON$1) reasons.push(minimumReason(f, flex));
12918
13051
  }
12919
13052
  return "flex";
12920
13053
  }
@@ -12932,7 +13065,7 @@ function minimumReason(f, flex) {
12932
13065
  if (!flex.minAuto) return `stopped at ${minProp} ${px(flex.min)}`;
12933
13066
  if (flex.min === 0 && f.clipsContent) return `its automatic minimum is 0: a scroll container or clipped text has none, so it may shrink to nothing`;
12934
13067
  if (flex.min === 0 && f.contentMin === 0) return `its automatic minimum is 0: the content has no minimum ${f.axis}`;
12935
- if (f.explicit !== void 0 && Math.abs(flex.min - f.explicit) < EPSILON) return `stopped at its automatic minimum ${px(flex.min)}, its explicit ${f.axis} (set ${minProp}: 0 to allow smaller)`;
13068
+ if (f.explicit !== void 0 && Math.abs(flex.min - f.explicit) < EPSILON$1) return `stopped at its automatic minimum ${px(flex.min)}, its explicit ${f.axis} (set ${minProp}: 0 to allow smaller)`;
12936
13069
  return `stopped at its automatic minimum ${px(flex.min)} (the content's min-content ${f.axis}; set ${minProp}: 0 to allow smaller)`;
12937
13070
  }
12938
13071
  function contentReason(f) {
@@ -13344,6 +13477,23 @@ var LayoutEngine = class {
13344
13477
  }
13345
13478
  return this.records.get(node);
13346
13479
  }
13480
+ /**
13481
+ * A number that changes whenever a box may have moved: every box
13482
+ * written, every pass that did any work, every sticky shift and every
13483
+ * node newly given a transform. It is the counter subtree bounds are
13484
+ * kept honest by, read out for a renderer.
13485
+ *
13486
+ * What it deliberately does not count is a scroll offset on its own.
13487
+ * A scroll container's descendants keep their pre-scroll records, so
13488
+ * a frame that only scrolled leaves this alone, and that is what lets
13489
+ * Canvas2D tell a frame that scrolled a list from one that moved it.
13490
+ * The answer is conservative the other way: a pass that did work and
13491
+ * moved nothing still counts, because proving it moved nothing would
13492
+ * cost the walk the counter exists to avoid.
13493
+ */
13494
+ get geometryVersion() {
13495
+ return this.layoutVersion;
13496
+ }
13347
13497
  /** The node the last `layout` / `layoutForFrame` started from, if any. */
13348
13498
  get root() {
13349
13499
  return this.layoutRoot;
@@ -14032,6 +14182,11 @@ var LayoutEngine = class {
14032
14182
  scrollContainers() {
14033
14183
  return this.scrollNodes;
14034
14184
  }
14185
+ /** Everything that can show a scrollbar: scroll containers, then fields. */
14186
+ *scrollbarNodes() {
14187
+ yield* this.scrollNodes;
14188
+ yield* this.textScrollNodes;
14189
+ }
14035
14190
  /**
14036
14191
  * When the next scrollbar changes appearance (starts fading or
14037
14192
  * disappears), or undefined when none is showing. Lets a host schedule
@@ -14039,9 +14194,9 @@ var LayoutEngine = class {
14039
14194
  */
14040
14195
  nextScrollbarChange(now) {
14041
14196
  let next;
14042
- for (const node of this.scrollNodes) {
14197
+ for (const node of this.scrollbarNodes()) {
14043
14198
  const rec = this.records.get(node);
14044
- if (rec === void 0 || !rec.scrollable || rec.scrollbarVisibleUntil <= now) continue;
14199
+ if (rec === void 0 || !(rec.scrollable || rec.textScrollbars) || rec.scrollbarVisibleUntil <= now) continue;
14045
14200
  if (rec.contentWidth <= rec.width && rec.contentHeight <= rec.height) continue;
14046
14201
  const fadeStart = rec.scrollbarVisibleUntil - 350;
14047
14202
  const candidate = now < fadeStart ? fadeStart : now + 16;
@@ -15823,38 +15978,52 @@ var LayoutEngine = class {
15823
15978
  }
15824
15979
  }
15825
15980
  applyScroll() {
15826
- for (const node of this.scrollNodes) this.applyScrollOffset(node, false);
15981
+ let followers;
15982
+ for (const node of this.scrollNodes) {
15983
+ if (scrollLeaderOf(node) !== null) {
15984
+ (followers ??= []).push(node);
15985
+ continue;
15986
+ }
15987
+ this.applyScrollOffset(node, false);
15988
+ }
15827
15989
  for (const node of this.textScrollNodes) this.applyScrollOffset(node, true);
15990
+ if (followers !== void 0) for (const node of followers) this.applyFollowedScroll(node, scrollLeaderOf(node));
15828
15991
  this.applySticky();
15829
15992
  }
15830
15993
  /**
15994
+ * A `scrollWith` container's offset: the leader's, on the axes it
15995
+ * follows, clamped to the follower's own range. No scrollbar shows
15996
+ * for it, since what is being scrolled is the leader.
15997
+ */
15998
+ applyFollowedScroll(node, leader) {
15999
+ const rec = this.record(node);
16000
+ const source = this.records.get(leader);
16001
+ const axis = node.properties.get("scrollWithAxis") ?? "both";
16002
+ const followsX = axis !== "y";
16003
+ const followsY = axis !== "x";
16004
+ const rawX = followsX ? source?.scrollX ?? 0 : this.numberProp(node, "scrollX") ?? 0;
16005
+ const rawY = followsY ? source?.scrollY ?? 0 : this.numberProp(node, "scrollY") ?? 0;
16006
+ rec.scrollX = this.clamp(rawX, 0, scrollRange(rec, "x"));
16007
+ rec.scrollY = this.clamp(rawY, 0, scrollRange(rec, "y"));
16008
+ rec.transformDirty = false;
16009
+ }
16010
+ /**
15831
16011
  * Brings a record's scroll offset up to date with its `scrollX` and
15832
- * `scrollY` properties, clamped to what there is to scroll. This runs
15833
- * every pass, so an offset written against a larger content — a field
15834
- * whose text has since been deleted, a list that lost rows — comes
15835
- * back into range on its own.
15836
- *
15837
- * A field that scrolls may go one caret width further than its text,
15838
- * so that a caret at the very end is inside the box and not on its
15839
- * edge, where the clip would take it. A field wide enough for its
15840
- * text does not: the allowance would shift the line by a pixel the
15841
- * moment the caret reached the end.
16012
+ * `scrollY` properties, clamped to what there is to scroll (see
16013
+ * `scrollRange`). This runs every pass, so an offset written against
16014
+ * a larger content — a field whose text has since been deleted, a
16015
+ * list that lost rows — comes back into range on its own.
15842
16016
  */
15843
16017
  applyScrollOffset(node, field) {
15844
16018
  const rec = this.record(node);
15845
16019
  const rawX = this.numberProp(node, "scrollX") ?? 0;
15846
16020
  const rawY = this.numberProp(node, "scrollY") ?? 0;
15847
- const caret = field ? 1 : 0;
15848
- const overflowX = rec.contentWidth - rec.width;
15849
- const overflowY = rec.contentHeight - rec.height;
15850
- const maxX = overflowX > 0 ? overflowX + caret : 0;
15851
- const maxY = overflowY > 0 ? overflowY + caret : 0;
15852
- const scrollX = this.clamp(rawX, 0, maxX);
15853
- const scrollY = this.clamp(rawY, 0, maxY);
16021
+ const scrollX = this.clamp(rawX, 0, scrollRange(rec, "x"));
16022
+ const scrollY = this.clamp(rawY, 0, scrollRange(rec, "y"));
15854
16023
  if (scrollX !== rec.scrollX || scrollY !== rec.scrollY) {
15855
16024
  rec.scrollX = scrollX;
15856
16025
  rec.scrollY = scrollY;
15857
- if (!field) rec.scrollbarVisibleUntil = this.now() + SCROLLBAR_LINGER_MS;
16026
+ if (!field || rec.textScrollbars) rec.scrollbarVisibleUntil = this.now() + SCROLLBAR_LINGER_MS;
15858
16027
  }
15859
16028
  rec.transformDirty = false;
15860
16029
  }
@@ -16066,8 +16235,10 @@ var LayoutEngine = class {
16066
16235
  rec.sticky = position === "sticky";
16067
16236
  rec.positioned = rec.absolute || rec.sticky || position === "relative";
16068
16237
  const overflow = props.get("overflow");
16069
- rec.scrollable = node.type === "scroll-view" || overflow === "scroll" || overflow === "auto";
16070
- rec.mirrored = rec.scrollable && this.startEdge(node) === "right";
16238
+ rec.scrollable = node.type === "scroll-view" || overflow === "scroll" || overflow === "auto" || overflow === "hidden" && scrollLeaderOf(node) !== null;
16239
+ rec.scrollsText = node.type === "editable-text";
16240
+ rec.textScrollbars = rec.scrollsText && props.get("multiline") === true;
16241
+ rec.mirrored = (rec.scrollable || rec.textScrollbars) && this.startEdge(node) === "right";
16071
16242
  rec.clips = rec.scrollable || overflow === "hidden" || node.type === "editable-text";
16072
16243
  const insetH = this.lengthProp(node, "inset", base.width);
16073
16244
  const insetV = this.lengthProp(node, "inset", base.height);
@@ -17485,6 +17656,14 @@ const MAX_PICTURE_SIDE = 8192;
17485
17656
  * is what remains: that both place the same picture in the same box,
17486
17657
  * at the same point in paint order, under the same clip and opacity.
17487
17658
  *
17659
+ * **A picture that changes every frame is the exception**, on Canvas2D:
17660
+ * `draw` replays its new recording straight onto the frame and makes a
17661
+ * bitmap only on the first frame its inputs hold still. The parity
17662
+ * claim is kept where it is made — both backends draw the same bitmap of
17663
+ * a settled picture, and a changing one is the same recording through
17664
+ * the same `PaintTarget` — and a canvas whose layers move every frame
17665
+ * stops paying for a bitmap per layer per frame that nobody draws twice.
17666
+ *
17488
17667
  * **The cost follows the change.** A frame that draws a painted node
17489
17668
  * whose inputs, box, scale and theme are unchanged makes no recording
17490
17669
  * and no bitmap; it draws the one already here. The key holds the
@@ -17504,7 +17683,8 @@ var PaintPictureCache = class {
17504
17683
  stats = {
17505
17684
  recorded: 0,
17506
17685
  rasterized: 0,
17507
- resolved: 0
17686
+ resolved: 0,
17687
+ direct: 0
17508
17688
  };
17509
17689
  constructor(createCanvas = offscreenPaintCanvas) {
17510
17690
  this.createCanvas = createCanvas;
@@ -17517,6 +17697,7 @@ var PaintPictureCache = class {
17517
17697
  this.stats.recorded = 0;
17518
17698
  this.stats.rasterized = 0;
17519
17699
  this.stats.resolved = 0;
17700
+ this.stats.direct = 0;
17520
17701
  }
17521
17702
  /**
17522
17703
  * The node's picture at this box and device scale, made if the
@@ -17528,39 +17709,107 @@ var PaintPictureCache = class {
17528
17709
  */
17529
17710
  pictureFor(node, rec, scale) {
17530
17711
  this.stats.resolved++;
17531
- const paint = node.properties.get("paint");
17532
- const path = node.properties.get("path");
17533
- if (paint === void 0 && path === void 0) return;
17534
- if (!(rec.width > 0) || !(rec.height > 0)) return;
17535
- const clipPath = node.properties.get("clipPath");
17536
- const blur = node.properties.get("blur");
17712
+ const key = keyFor(node, rec, scale);
17713
+ if (key === null) return;
17537
17714
  const slot = this.slots.get(node);
17538
- if (slot !== void 0 && slot.picture !== null && slot.width === rec.width && slot.height === rec.height && slot.scale === scale && slot.environment === node.environment && slot.clipPath === clipPath && slot.blur === blur && paintValuesEqual(slot.paint, paint) && pathValuesEqual(slot.path, path)) return slot.picture;
17539
- const box = {
17540
- width: rec.width,
17541
- height: rec.height,
17542
- paddingTop: rec.paddingTop,
17543
- paddingRight: rec.paddingRight,
17544
- paddingBottom: rec.paddingBottom,
17545
- paddingLeft: rec.paddingLeft,
17546
- scale
17547
- };
17548
- const recording = this.record(paint, path, clipPath, blur, box);
17549
- const picture = this.rasterize(node, recording, box);
17550
- slot?.picture?.close?.();
17551
- this.slots.set(node, {
17552
- picture,
17715
+ if (slot !== void 0 && matches(slot, key)) return this.pictureOf(node, slot, key.box) ?? void 0;
17716
+ const recording = this.record(key.paint, key.path, key.clipPath, key.blur, key.box);
17717
+ const next = this.remember(node, slot, key, recording);
17718
+ return this.pictureOf(node, next, key.box) ?? void 0;
17719
+ }
17720
+ /**
17721
+ * Draws a node's picture onto a Canvas2D frame, making a bitmap only
17722
+ * when one will be drawn more than once.
17723
+ *
17724
+ * `pictureFor` rasterises every new recording into a bitmap, which
17725
+ * pays for itself when the picture is drawn again — a chart that
17726
+ * changed once and is panned for a minute. It does not when the
17727
+ * picture changes every frame: the bitmap is drawn once and thrown
17728
+ * away, and the frame has paid for a canvas cleared, a separate
17729
+ * flush, and a composite of every pixel of it. gessologic's canvas
17730
+ * redraws a layer of live wires per tile per frame, and in software
17731
+ * rendering `transferToImageBitmap` alone was a quarter of the render
17732
+ * worker's time.
17733
+ *
17734
+ * So a recording made because the painter's inputs changed is
17735
+ * replayed straight onto the frame's context, clipped to the node's
17736
+ * box, and no bitmap is made. Once it has held still for
17737
+ * `SETTLE_FRAMES` frames it makes the bitmap and draws that from there
17738
+ * on, exactly as `pictureFor` would. A picture that changes every
17739
+ * frame, or nearly every frame, is never rasterised; one that settles
17740
+ * is rasterised once, a few frames late.
17741
+ * A picture seen for the first time, or at a new size, is rasterised
17742
+ * at once, because it most likely holds still.
17743
+ *
17744
+ * Canvas2D only. WebGPU has no path pipeline to replay onto, which is
17745
+ * the reason the cache exists (see the class comment), and asks
17746
+ * `pictureFor`. The two backends then differ only in when the pixels
17747
+ * of a changing picture are made, not in which: both come from the
17748
+ * same recording through the same `PaintTarget`.
17749
+ */
17750
+ draw(node, rec, scale, ctx) {
17751
+ this.stats.resolved++;
17752
+ const key = keyFor(node, rec, scale);
17753
+ if (key === null) return;
17754
+ const slot = this.slots.get(node);
17755
+ if (slot !== void 0 && matches(slot, key)) {
17756
+ if (!slot.rasterized && slot.settling > 0) {
17757
+ slot.settling--;
17758
+ this.replay(node, slot.recording, rec, ctx);
17759
+ return;
17760
+ }
17761
+ const picture = this.pictureOf(node, slot, key.box);
17762
+ if (picture !== null) ctx.drawImage(picture, rec.x, rec.y, rec.width, rec.height);
17763
+ return;
17764
+ }
17765
+ const recording = this.record(key.paint, key.path, key.clipPath, key.blur, key.box);
17766
+ const next = this.remember(node, slot, key, recording);
17767
+ if (recording.ops.length === 0) return;
17768
+ if (slot === void 0 || !contentChanged(slot, key)) {
17769
+ const picture = this.pictureOf(node, next, key.box);
17770
+ if (picture !== null) ctx.drawImage(picture, rec.x, rec.y, rec.width, rec.height);
17771
+ return;
17772
+ }
17773
+ next.settling = 3;
17774
+ this.replay(node, recording, rec, ctx);
17775
+ }
17776
+ /** A recording drawn straight onto the frame, clipped to the box its bitmap would fill. */
17777
+ replay(node, recording, rec, ctx) {
17778
+ this.stats.direct++;
17779
+ ctx.save();
17780
+ ctx.translate(rec.x, rec.y);
17781
+ ctx.beginPath();
17782
+ ctx.rect(0, 0, rec.width, rec.height);
17783
+ ctx.clip();
17784
+ replayPaint(recording, new PaintTarget(ctx, resolverFor(node)));
17785
+ ctx.restore();
17786
+ }
17787
+ /** A slot's bitmap, made now if it has not been. */
17788
+ pictureOf(node, slot, box) {
17789
+ if (!slot.rasterized) {
17790
+ slot.picture = this.rasterize(node, slot.recording, box);
17791
+ slot.rasterized = true;
17792
+ }
17793
+ return slot.picture;
17794
+ }
17795
+ remember(node, previous, key, recording) {
17796
+ previous?.picture?.close?.();
17797
+ const slot = {
17798
+ picture: null,
17799
+ rasterized: false,
17800
+ settling: 0,
17553
17801
  recording,
17554
- paint,
17555
- path,
17556
- clipPath,
17557
- blur,
17802
+ paint: key.paint,
17803
+ path: key.path,
17804
+ clipPath: key.clipPath,
17805
+ blur: key.blur,
17558
17806
  environment: node.environment,
17559
- width: rec.width,
17560
- height: rec.height,
17561
- scale
17562
- });
17563
- return picture ?? void 0;
17807
+ width: key.box.width,
17808
+ height: key.box.height,
17809
+ scale: key.box.scale
17810
+ };
17811
+ this.slots.set(node, slot);
17812
+ return slot;
17564
17813
  }
17565
17814
  /**
17566
17815
  * The recording a node's picture was made from.
@@ -17607,6 +17856,36 @@ var PaintPictureCache = class {
17607
17856
  * make it possible for them not to.
17608
17857
  */
17609
17858
  const paintPictures = new PaintPictureCache();
17859
+ /** The key for a node's picture, or null when it paints nothing or its box has no area. */
17860
+ function keyFor(node, rec, scale) {
17861
+ const paint = node.properties.get("paint");
17862
+ const path = node.properties.get("path");
17863
+ if (paint === void 0 && path === void 0) return null;
17864
+ if (!(rec.width > 0) || !(rec.height > 0)) return null;
17865
+ return {
17866
+ paint,
17867
+ path,
17868
+ clipPath: node.properties.get("clipPath"),
17869
+ blur: node.properties.get("blur"),
17870
+ environment: node.environment,
17871
+ box: {
17872
+ width: rec.width,
17873
+ height: rec.height,
17874
+ paddingTop: rec.paddingTop,
17875
+ paddingRight: rec.paddingRight,
17876
+ paddingBottom: rec.paddingBottom,
17877
+ paddingLeft: rec.paddingLeft,
17878
+ scale
17879
+ }
17880
+ };
17881
+ }
17882
+ /** Whether what the painter draws changed, as against where or at what size it is drawn. */
17883
+ function contentChanged(slot, key) {
17884
+ return slot.clipPath !== key.clipPath || slot.blur !== key.blur || !paintValuesEqual(slot.paint, key.paint) || !pathValuesEqual(slot.path, key.path);
17885
+ }
17886
+ function matches(slot, key) {
17887
+ return slot.width === key.box.width && slot.height === key.box.height && slot.scale === key.box.scale && slot.environment === key.environment && slot.clipPath === key.clipPath && slot.blur === key.blur && paintValuesEqual(slot.paint, key.paint) && pathValuesEqual(slot.path, key.path);
17888
+ }
17610
17889
  /** A painter's colour values, against the node's own theme. */
17611
17890
  function resolverFor(node) {
17612
17891
  return {
@@ -17669,6 +17948,310 @@ function offscreenPaintCanvas(width, height) {
17669
17948
  };
17670
17949
  }
17671
17950
  //#endregion
17951
+ //#region src/rendering/canvas2d/ScrollLayers.ts
17952
+ /**
17953
+ * An `OffscreenCanvas` where there is one. Where there is not, no
17954
+ * layer is made and every frame is drawn directly, which is the
17955
+ * behaviour a host without one had anyway.
17956
+ */
17957
+ function offscreenLayerCanvas(width, height) {
17958
+ if (typeof OffscreenCanvas !== "function") return null;
17959
+ return new OffscreenCanvas(width, height);
17960
+ }
17961
+ /**
17962
+ * How far from a whole device pixel a translation may be and still be
17963
+ * treated as whole. Floating point makes a scroll of ten pixels come
17964
+ * out as 9.999999999998 often enough that exact equality would refuse
17965
+ * nearly every pan; a thousandth of a pixel is invisible, and the
17966
+ * layer's offset is kept pixel-true (see `shift`) so the error never
17967
+ * accumulates past it.
17968
+ */
17969
+ const EPSILON = .001;
17970
+ /**
17971
+ * The most layers held at once. Each costs two canvases the size of its
17972
+ * viewport; a screen with more scroll containers scrolling at once than
17973
+ * this is not one a layer per container would help.
17974
+ */
17975
+ const MAX_LAYERS = 4;
17976
+ var ScrollLayerCache = class {
17977
+ createCanvas;
17978
+ settleFrames;
17979
+ layers = /* @__PURE__ */ new Map();
17980
+ /**
17981
+ * Containers whose last layer drew something that changes without
17982
+ * telling anyone — a caret, a fading scrollbar, a video. Building
17983
+ * another on the next scroll would only throw it away again, so none
17984
+ * is built until something in or above the subtree is dirtied, which
17985
+ * is how every one of those ends.
17986
+ */
17987
+ refused = /* @__PURE__ */ new Set();
17988
+ geometryVersion = NaN;
17989
+ dpr = 0;
17990
+ surfaceWidth = 0;
17991
+ surfaceHeight = 0;
17992
+ frame = null;
17993
+ /** Whether this frame changed nothing a layer could not absorb: no layout, children, content or environment. */
17994
+ calm = false;
17995
+ /** Nodes this frame dirtied, and every ancestor of each, less a container that only scrolled. */
17996
+ disturbed = /* @__PURE__ */ new Set();
17997
+ /** Consecutive frames each container without a layer has scrolled quietly. See `SCROLL_LAYER_SETTLE_FRAMES`. */
17998
+ streaks = /* @__PURE__ */ new WeakMap();
17999
+ /**
18000
+ * Between `beginFrame` and `endFrame`. Still true at the next
18001
+ * `beginFrame` means the last frame threw part way through, perhaps
18002
+ * inside a layer's walk, and whatever the layers hold is suspect.
18003
+ */
18004
+ open = false;
18005
+ stats = {
18006
+ built: 0,
18007
+ composited: 0,
18008
+ shifted: 0,
18009
+ dropped: 0
18010
+ };
18011
+ constructor(createCanvas, settleFrames = 3) {
18012
+ this.createCanvas = createCanvas;
18013
+ this.settleFrames = settleFrames;
18014
+ }
18015
+ /** Whether layers may be used on this frame; false until `beginFrame` says so. */
18016
+ get active() {
18017
+ return this.frame !== null;
18018
+ }
18019
+ resetStats() {
18020
+ this.stats.built = 0;
18021
+ this.stats.composited = 0;
18022
+ this.stats.shifted = 0;
18023
+ this.stats.dropped = 0;
18024
+ }
18025
+ /**
18026
+ * Settles which layers this frame's changes leave standing, before
18027
+ * anything is drawn. Every rule here drops; none keeps. A frame the
18028
+ * caller could not vouch for drops them all.
18029
+ */
18030
+ beginFrame(changes, dpr, surfaceWidth, surfaceHeight) {
18031
+ const interrupted = this.open;
18032
+ this.open = true;
18033
+ this.disturbed.clear();
18034
+ this.calm = changes !== void 0;
18035
+ for (const [node, flags] of changes?.frame.entries() ?? []) {
18036
+ if ((flags & -355) !== 0) {
18037
+ this.calm = false;
18038
+ break;
18039
+ }
18040
+ for (let current = (flags & 32) !== 0 ? node.parent : node; current !== null; current = current.parent) this.disturbed.add(current);
18041
+ }
18042
+ if (interrupted || changes === void 0 || dpr !== this.dpr || surfaceWidth !== this.surfaceWidth || surfaceHeight !== this.surfaceHeight || changes.geometryVersion !== this.geometryVersion) {
18043
+ this.dropAll();
18044
+ this.dpr = dpr;
18045
+ this.surfaceWidth = surfaceWidth;
18046
+ this.surfaceHeight = surfaceHeight;
18047
+ this.geometryVersion = changes?.geometryVersion ?? NaN;
18048
+ this.frame = changes?.frame ?? null;
18049
+ return;
18050
+ }
18051
+ const frame = changes.frame;
18052
+ this.frame = frame;
18053
+ if (this.layers.size === 0 && this.refused.size === 0) return;
18054
+ for (const [node, flags] of frame.entries()) {
18055
+ if ((flags & -355) !== 0) {
18056
+ this.dropAll();
18057
+ return;
18058
+ }
18059
+ const scrolledOnly = flags === 32;
18060
+ for (let current = scrolledOnly ? node.parent : node; current !== null; current = current.parent) this.forget(current);
18061
+ }
18062
+ for (const node of [...this.layers.keys(), ...this.refused]) for (let ancestor = node.parent; ancestor !== null; ancestor = ancestor.parent) {
18063
+ const flags = frame.dirtyFlagsFor(ancestor);
18064
+ if (flags !== 0 && flags !== 32) {
18065
+ this.forget(node);
18066
+ break;
18067
+ }
18068
+ }
18069
+ }
18070
+ /** Drops the layers the frame did not composite: their container was culled, removed, or drawn directly. */
18071
+ endFrame() {
18072
+ this.open = false;
18073
+ for (const [node, layer] of this.layers) if (!layer.used) this.drop(node);
18074
+ else layer.used = false;
18075
+ }
18076
+ get(node) {
18077
+ return this.layers.get(node);
18078
+ }
18079
+ /**
18080
+ * Whether a container with no layer should get one now: it has
18081
+ * scrolled on the last few frames running with nothing else in or
18082
+ * above it changing, which is the evidence a layer would be kept, and
18083
+ * it has not just shown it holds something a layer cannot.
18084
+ */
18085
+ wants(node) {
18086
+ const frame = this.frame;
18087
+ if (frame === null || this.layers.size >= MAX_LAYERS || this.refused.has(node)) return false;
18088
+ if (!this.calm || this.disturbed.has(node) || dirtyAbove(frame, node)) {
18089
+ this.streaks.delete(node);
18090
+ return false;
18091
+ }
18092
+ if ((frame.dirtyFlagsFor(node) & 32) === 0) return false;
18093
+ const streak = (this.streaks.get(node) ?? 0) + 1;
18094
+ if (streak < this.settleFrames) {
18095
+ this.streaks.set(node, streak);
18096
+ return false;
18097
+ }
18098
+ this.streaks.delete(node);
18099
+ return true;
18100
+ }
18101
+ /** A new layer for the placement, or null where no canvas could be had. */
18102
+ create(node, placement, rec) {
18103
+ const front = this.createCanvas(placement.width, placement.height);
18104
+ const back = front === null ? null : this.createCanvas(placement.width, placement.height);
18105
+ const frontContext = front?.getContext("2d");
18106
+ const backContext = back?.getContext("2d");
18107
+ if (front === null || back === null || !frontContext || !backContext) return null;
18108
+ const layer = {
18109
+ front,
18110
+ frontContext,
18111
+ back,
18112
+ backContext,
18113
+ width: placement.width,
18114
+ height: placement.height,
18115
+ offsetX: placement.offsetX,
18116
+ offsetY: placement.offsetY,
18117
+ dpr: this.dpr,
18118
+ scrollX: rec.scrollX,
18119
+ scrollY: rec.scrollY,
18120
+ used: true
18121
+ };
18122
+ this.layers.set(node, layer);
18123
+ this.stats.built++;
18124
+ return layer;
18125
+ }
18126
+ /**
18127
+ * Whether a layer's pixels would land where this frame's direct draw
18128
+ * would put them: the same size, the same fraction of a pixel.
18129
+ */
18130
+ fits(layer, placement) {
18131
+ return !contextLost(layer.frontContext) && !contextLost(layer.backContext) && layer.width === placement.width && layer.height === placement.height && layer.dpr === this.dpr && Math.abs(layer.offsetX - placement.offsetX) < EPSILON && Math.abs(layer.offsetY - placement.offsetY) < EPSILON;
18132
+ }
18133
+ /**
18134
+ * Moves the layer's pixels to follow the record's scroll offset, and
18135
+ * returns the strips that came into view and need painting — none
18136
+ * when it did not scroll, the whole layer when it scrolled further
18137
+ * than it is wide. Null when the scroll was not a whole number of
18138
+ * device pixels, which a copy cannot follow without resampling.
18139
+ */
18140
+ shift(layer, rec) {
18141
+ const exactX = (layer.scrollX - rec.scrollX) * layer.dpr;
18142
+ const exactY = (layer.scrollY - rec.scrollY) * layer.dpr;
18143
+ const dx = Math.round(exactX);
18144
+ const dy = Math.round(exactY);
18145
+ if (Math.abs(exactX - dx) > EPSILON || Math.abs(exactY - dy) > EPSILON) return null;
18146
+ if (dx === 0 && dy === 0) return [];
18147
+ layer.scrollX -= dx / layer.dpr;
18148
+ layer.scrollY -= dy / layer.dpr;
18149
+ const { width, height } = layer;
18150
+ if (Math.abs(dx) >= width || Math.abs(dy) >= height) {
18151
+ clearLayer(layer.frontContext, width, height);
18152
+ return [{
18153
+ x: 0,
18154
+ y: 0,
18155
+ width,
18156
+ height
18157
+ }];
18158
+ }
18159
+ const back = layer.backContext;
18160
+ clearLayer(back, width, height);
18161
+ back.drawImage(layer.front, dx, dy, width, height);
18162
+ [layer.front, layer.back] = [layer.back, layer.front];
18163
+ [layer.frontContext, layer.backContext] = [layer.backContext, layer.frontContext];
18164
+ this.stats.shifted++;
18165
+ const strips = [];
18166
+ if (dx !== 0) strips.push({
18167
+ x: dx > 0 ? 0 : width + dx,
18168
+ y: 0,
18169
+ width: Math.abs(dx),
18170
+ height
18171
+ });
18172
+ if (dy !== 0) strips.push({
18173
+ x: dx > 0 ? dx : 0,
18174
+ y: dy > 0 ? 0 : height + dy,
18175
+ width: width - Math.abs(dx),
18176
+ height: Math.abs(dy)
18177
+ });
18178
+ return strips;
18179
+ }
18180
+ /** Stops building layers for a container until its subtree is next dirtied. */
18181
+ refuse(node) {
18182
+ this.drop(node);
18183
+ this.refused.add(node);
18184
+ }
18185
+ drop(node) {
18186
+ const layer = this.layers.get(node);
18187
+ if (layer === void 0) return;
18188
+ this.layers.delete(node);
18189
+ this.stats.dropped++;
18190
+ layer.front.width = 0;
18191
+ layer.back.width = 0;
18192
+ }
18193
+ dropAll() {
18194
+ for (const node of this.layers.keys()) this.drop(node);
18195
+ this.refused.clear();
18196
+ }
18197
+ forget(node) {
18198
+ this.drop(node);
18199
+ this.refused.delete(node);
18200
+ }
18201
+ };
18202
+ /** Whether an ancestor was dirtied by more than its own scroll: inherited paint reaches the subtree without saying so. */
18203
+ function dirtyAbove(frame, node) {
18204
+ for (let ancestor = node.parent; ancestor !== null; ancestor = ancestor.parent) {
18205
+ const flags = frame.dirtyFlagsFor(ancestor);
18206
+ if (flags !== 0 && flags !== 32) return true;
18207
+ }
18208
+ return false;
18209
+ }
18210
+ /**
18211
+ * Where a scroll container's viewport lands in device pixels, or null
18212
+ * when a layer could not reproduce the direct draw exactly: no
18213
+ * transform to read, a rotation, skew or scale above the container, an
18214
+ * opacity in force, or a viewport too large to be worth two copies.
18215
+ *
18216
+ * The layer covers the whole pixels the viewport touches. Its content
18217
+ * is drawn with the same fractional translation the frame has, so a
18218
+ * node lands in the layer at the same fraction of a pixel it would
18219
+ * have on the frame, and the layer is then copied onto whole pixels
18220
+ * with no resampling at all.
18221
+ */
18222
+ function placeLayer(ctx, rec, dpr, surfaceWidth, surfaceHeight) {
18223
+ const m = ctx.getTransform?.();
18224
+ if (m === void 0 || ctx.globalAlpha !== 1) return null;
18225
+ if (Math.abs(m.b) > EPSILON || Math.abs(m.c) > EPSILON || m.a !== dpr || m.d !== dpr) return null;
18226
+ const left = dpr * rec.x + m.e;
18227
+ const top = dpr * rec.y + m.f;
18228
+ const x = Math.floor(left + EPSILON);
18229
+ const y = Math.floor(top + EPSILON);
18230
+ const width = Math.ceil(left + dpr * rec.width - EPSILON) - x;
18231
+ const height = Math.ceil(top + dpr * rec.height - EPSILON) - y;
18232
+ if (width <= 0 || height <= 0 || width * height > surfaceWidth * surfaceHeight) return null;
18233
+ return {
18234
+ x,
18235
+ y,
18236
+ width,
18237
+ height,
18238
+ offsetX: m.e - x,
18239
+ offsetY: m.f - y
18240
+ };
18241
+ }
18242
+ /**
18243
+ * Whether the browser threw a layer's backing store away — a GPU reset
18244
+ * takes 2D canvases with it — which would leave a layer that composites
18245
+ * as nothing. Optional on the context, as on older engines.
18246
+ */
18247
+ function contextLost(ctx) {
18248
+ return ctx.isContextLost?.() === true;
18249
+ }
18250
+ function clearLayer(ctx, width, height) {
18251
+ ctx.setTransform(1, 0, 0, 1, 0, 0);
18252
+ ctx.clearRect(0, 0, width, height);
18253
+ }
18254
+ //#endregion
17672
18255
  //#region src/rendering/canvas2d/Canvas2DRenderer.ts
17673
18256
  /**
17674
18257
  * Canvas2D rendering backend.
@@ -17701,6 +18284,9 @@ function offscreenPaintCanvas(width, height) {
17701
18284
  * The frame strategy is a full clear + full traversal. Off-screen
17702
18285
  * subtrees are culled (while no ancestor transform is active) so
17703
18286
  * scrolling large lists only issues draws for the visible window.
18287
+ * The one exception is a scroll container's content on a frame that
18288
+ * only scrolled it, which is copied from the last frame's pixels and
18289
+ * has only the strip that came into view drawn (`ScrollLayers.ts`).
17704
18290
  */
17705
18291
  var Canvas2DRenderer = class {
17706
18292
  options;
@@ -17754,8 +18340,32 @@ var Canvas2DRenderer = class {
17754
18340
  * Drained after the walk; see `render`.
17755
18341
  */
17756
18342
  liftedPass = [];
18343
+ /** Scroll containers' content held as pixels; see `ScrollLayers.ts`. */
18344
+ layers;
18345
+ /**
18346
+ * How deep inside a layer's walk the traversal is. A layer is drawn
18347
+ * onto the frame, never onto another layer: an inner container that
18348
+ * scrolls dirties the outer one's subtree anyway, so a layer inside
18349
+ * a layer would be rebuilt every frame the inner one was useful.
18350
+ */
18351
+ layerDepth = 0;
18352
+ /**
18353
+ * Bumped whenever something is drawn whose pixels change without the
18354
+ * frame's changes saying so — a caret, a scrollbar still fading, a
18355
+ * video frame. A layer's walk compares it before and after, and does
18356
+ * not keep what it drew if it moved.
18357
+ */
18358
+ volatileDraws = 0;
17757
18359
  constructor(options) {
17758
18360
  this.options = options;
18361
+ this.layers = new ScrollLayerCache(options.createLayerCanvas ?? offscreenLayerCanvas, options.scrollLayerSettleFrames);
18362
+ }
18363
+ /** What the scroll layers did since the last reset. For budget specs. */
18364
+ get scrollLayerStats() {
18365
+ return this.layers.stats;
18366
+ }
18367
+ resetScrollLayerStats() {
18368
+ this.layers.resetStats();
17759
18369
  }
17760
18370
  get surface() {
17761
18371
  return this.options.surface;
@@ -17769,10 +18379,12 @@ var Canvas2DRenderer = class {
17769
18379
  }
17770
18380
  resize(width, height, dpr) {
17771
18381
  this.surface.setLogicalSize(width, height, dpr);
18382
+ this.layers.dropAll();
17772
18383
  }
17773
18384
  dispose() {
17774
18385
  this.disposed = true;
17775
18386
  this.scaledImages.dispose();
18387
+ this.layers.dropAll();
17776
18388
  }
17777
18389
  render(root, context) {
17778
18390
  const ctx = this.surface.getContext2D();
@@ -17784,9 +18396,12 @@ var Canvas2DRenderer = class {
17784
18396
  this.cullHeight = this.surface.logicalHeight;
17785
18397
  this.liftedPass.length = 0;
17786
18398
  this.paintOwner = null;
18399
+ this.layerDepth = 0;
18400
+ this.layers.beginFrame(this.options.scrollLayers === false ? void 0 : context.changes, this.surface.dpr, this.surface.physicalWidth, this.surface.physicalHeight);
17787
18401
  this.renderNode(root, context, ctx, true, false);
17788
18402
  this.renderLifted(context, ctx);
17789
18403
  if (context.overlay !== void 0 && context.overlay.length > 0) drawOverlayShapes(ctx, context.overlay);
18404
+ this.layers.endFrame();
17790
18405
  }
17791
18406
  /**
17792
18407
  * Folds a node's style into the shared scratch and records that it
@@ -17837,13 +18452,15 @@ var Canvas2DRenderer = class {
17837
18452
  ctx.clip();
17838
18453
  this.pushCull(rec);
17839
18454
  }
17840
- if (rec.scrollable) {
17841
- ctx.save();
17842
- ctx.translate(-rec.scrollX, -rec.scrollY);
17843
- }
17844
18455
  const liftedBefore = this.liftedPass.length;
17845
- this.renderChildren(node, context, ctx, cull && !paint.hasTransform && !sticky);
17846
- if (rec.scrollable) ctx.restore();
18456
+ if (!rec.scrollable || !this.renderScrolledThroughLayer(node, rec, context, ctx)) {
18457
+ if (rec.scrollable) {
18458
+ ctx.save();
18459
+ ctx.translate(-rec.scrollX, -rec.scrollY);
18460
+ }
18461
+ this.renderChildren(node, context, ctx, cull && !paint.hasTransform && !sticky);
18462
+ if (rec.scrollable) ctx.restore();
18463
+ }
17847
18464
  if (rec.clips) this.popCull();
17848
18465
  if (hasText) {
17849
18466
  if (this.paintOwner !== node) this.resolvePaint(node);
@@ -17852,7 +18469,7 @@ var Canvas2DRenderer = class {
17852
18469
  if (rec.liftBoundary && this.liftedPass.length > liftedBefore) this.renderLifted(context, ctx, liftedBefore, node);
17853
18470
  if (rec.clips) ctx.restore();
17854
18471
  if (decorations !== null && hasDecorationPhase(decorations, true)) this.paintDecorations(ctx, node, rec, this.paintOwner === node ? this.paint : this.resolvePaint(node), decorations, true);
17855
- if (rec.scrollable) this.paintScrollbars(ctx, rec, context.now ?? performance.now());
18472
+ if (rec.scrollable || rec.textScrollbars) this.paintScrollbars(ctx, rec, context.now ?? performance.now());
17856
18473
  while (saves > 0) {
17857
18474
  ctx.restore();
17858
18475
  saves--;
@@ -17942,6 +18559,7 @@ var Canvas2DRenderer = class {
17942
18559
  const video = paint.video;
17943
18560
  const source = video?.frame ?? paint.image;
17944
18561
  if (source === void 0 || source === null) return;
18562
+ if (video !== void 0) this.volatileDraws++;
17945
18563
  const size = video === void 0 ? {
17946
18564
  width: paint.image.width,
17947
18565
  height: paint.image.height
@@ -17979,9 +18597,7 @@ var Canvas2DRenderer = class {
17979
18597
  * story for a painted node.
17980
18598
  */
17981
18599
  paintPicture(ctx, node, rec) {
17982
- const picture = paintPictures.pictureFor(node, rec, this.surface.dpr);
17983
- if (picture === void 0) return;
17984
- ctx.drawImage(picture, rec.x, rec.y, rec.width, rec.height);
18600
+ paintPictures.draw(node, rec, this.surface.dpr, ctx);
17985
18601
  }
17986
18602
  /**
17987
18603
  * The image to draw for a destination `width` x `height` in the
@@ -18106,6 +18722,7 @@ var Canvas2DRenderer = class {
18106
18722
  */
18107
18723
  paintEditable(ctx, paint, context) {
18108
18724
  const model = paint.editor;
18725
+ if (model.focused) this.volatileDraws++;
18109
18726
  const layout = new EditableLayout(model, this.contentBox, paint, context.text);
18110
18727
  fillTextRects(ctx, textRunBackgrounds(layout.lines, paint));
18111
18728
  if (model.focused && !model.collapsed) {
@@ -18131,6 +18748,101 @@ var Canvas2DRenderer = class {
18131
18748
  ctx.fillRect(Math.round(caret.x), caret.y, 1, caret.height);
18132
18749
  }
18133
18750
  }
18751
+ /**
18752
+ * Draws a scroll container's children through its layer, and returns
18753
+ * whether it did. False means the caller draws them directly, as it
18754
+ * always used to; that is the answer to every doubt below.
18755
+ *
18756
+ * Called where the direct path would translate by the scroll offset,
18757
+ * so the container's clip is open and its background and border are
18758
+ * already drawn. The layer is copied onto the frame under that clip,
18759
+ * which is how a rounded viewport stays rounded.
18760
+ */
18761
+ renderScrolledThroughLayer(node, rec, context, ctx) {
18762
+ const layers = this.layers;
18763
+ if (!layers.active || this.layerDepth > 0) return false;
18764
+ const dpr = this.surface.dpr;
18765
+ const width = this.surface.physicalWidth;
18766
+ const height = this.surface.physicalHeight;
18767
+ const placement = rec.clips && node.type !== "editable-text" && node.firstChild !== null ? placeLayer(ctx, rec, dpr, width, height) : null;
18768
+ let layer = layers.get(node);
18769
+ if (placement === null) {
18770
+ layers.drop(node);
18771
+ return false;
18772
+ }
18773
+ if (layer !== void 0 && !layers.fits(layer, placement)) {
18774
+ layers.drop(node);
18775
+ layer = void 0;
18776
+ }
18777
+ const volatileBefore = this.volatileDraws;
18778
+ const liftedBefore = this.liftedPass.length;
18779
+ if (layer === void 0) {
18780
+ if (!layers.wants(node)) return false;
18781
+ const created = layers.create(node, placement, rec);
18782
+ if (created === null) return false;
18783
+ layer = created;
18784
+ this.paintLayer(layer, null, node, rec, context);
18785
+ } else {
18786
+ const strips = layers.shift(layer, rec);
18787
+ if (strips === null) {
18788
+ layers.drop(node);
18789
+ return false;
18790
+ }
18791
+ for (const strip of strips) this.paintLayer(layer, strip, node, rec, context);
18792
+ }
18793
+ layer.used = true;
18794
+ layers.stats.composited++;
18795
+ ctx.save();
18796
+ ctx.setTransform(1, 0, 0, 1, 0, 0);
18797
+ ctx.drawImage(layer.front, placement.x, placement.y, layer.width, layer.height);
18798
+ ctx.restore();
18799
+ if (this.volatileDraws !== volatileBefore || this.liftedPass.length !== liftedBefore) layers.refuse(node);
18800
+ return true;
18801
+ }
18802
+ /**
18803
+ * Draws the container's children into its layer: the whole of it
18804
+ * when `strip` is null, otherwise only the strip a scroll exposed.
18805
+ *
18806
+ * A strip is clipped, not culled. The walk visits exactly the nodes a
18807
+ * direct draw of the viewport would, and the clip keeps their pixels
18808
+ * inside the strip; culling to the strip instead would miss a shadow,
18809
+ * a focus ring or overflowing text reaching into it from a node whose
18810
+ * box does not, and leave a seam where a direct draw has none. What a
18811
+ * strip saves is raster, which is the cost it exists for; the walk
18812
+ * costs what a direct draw's walk would.
18813
+ */
18814
+ paintLayer(layer, strip, node, rec, context) {
18815
+ const lctx = layer.frontContext;
18816
+ lctx.save();
18817
+ if (strip !== null) {
18818
+ lctx.setTransform(1, 0, 0, 1, 0, 0);
18819
+ lctx.beginPath();
18820
+ lctx.rect(strip.x, strip.y, strip.width, strip.height);
18821
+ lctx.clip();
18822
+ }
18823
+ const dpr = layer.dpr;
18824
+ lctx.setTransform(dpr, 0, 0, dpr, layer.offsetX, layer.offsetY);
18825
+ lctx.translate(-layer.scrollX, -layer.scrollY);
18826
+ const savedCullX = this.cullX;
18827
+ const savedCullY = this.cullY;
18828
+ const savedCullWidth = this.cullWidth;
18829
+ const savedCullHeight = this.cullHeight;
18830
+ this.cullX = rec.x + layer.scrollX;
18831
+ this.cullY = rec.y + layer.scrollY;
18832
+ this.cullWidth = rec.width;
18833
+ this.cullHeight = rec.height;
18834
+ this.layerDepth++;
18835
+ try {
18836
+ this.renderChildren(node, context, lctx, true);
18837
+ } finally {
18838
+ this.layerDepth--;
18839
+ this.cullX = savedCullX;
18840
+ this.cullY = savedCullY;
18841
+ this.cullWidth = savedCullWidth;
18842
+ this.cullHeight = savedCullHeight;
18843
+ lctx.restore();
18844
+ }
18845
+ }
18134
18846
  applyTransform(ctx, rec, paint) {
18135
18847
  const transform = paint.transform;
18136
18848
  const originX = rec.x + transform.x;
@@ -18159,6 +18871,7 @@ var Canvas2DRenderer = class {
18159
18871
  paintScrollbars(ctx, rec, now) {
18160
18872
  const remaining = rec.scrollbarVisibleUntil - now;
18161
18873
  if (remaining <= 0) return;
18874
+ this.volatileDraws++;
18162
18875
  ctx.fillStyle = `rgba(128,128,128,${(Math.min(1, remaining / 350) * .55).toFixed(3)})`;
18163
18876
  const { vertical, horizontal } = scrollbarThumbs(rec);
18164
18877
  for (const bar of [vertical, horizontal]) {
@@ -18300,6 +19013,6 @@ function createCanvasSurface(host) {
18300
19013
  return new CanvasSurface(host);
18301
19014
  }
18302
19015
  //#endregion
18303
- export { prepareInputSurface as $, UiBinding as $a, defaultTextStyle as $i, EditableTextModel as $n, minmax as $r, DEFAULT_FONT_WEIGHT as $t, accumulatedOffsetTo as A, UiVisualState as Aa, themeExtension as Ai, setLinkHover as An, validateStates as Ar, proportionalFontMetrics as At, parseFlexDirection as B, UiInputEvent as Ba, spacingEqual as Bi, nextCaretToggle as Bn, transformsEqual as Br, layoutTextLines as Bt, describeLength as C, UiNode as Ca, lightTheme as Ci, isNodeTabStop as Cn, UI_ROLES as Cr, selectionRectsIn as Ct, formatNumber as D, resetOverrideWarnings as Da, defineThemeExtension as Di, linkHoverOf as Dn, normalizeStates as Dr, spannedRunsFor as Dt, formatExplanation as E, overrideSources as Ea, withDensity as Ei, hasTextLinks as En, isUiSemanticState as Er, ParagraphTextMeasurer as Et, constraintsEqual as F, MOUSE_POINTER as Fa, raiseContrast as Fi, editorFor as Fn, pathValuesEqual as Fr, applyCanvasTextStyle as Ft, MainAxisAlignment as G, UiSelectionChangeEvent as Ga, boxShadowArraysEqual as Gi, caretRectFor as Gn, radialGradient as Gr, textRunBackgrounds as Gt, sizeGridTracks as H, UiPasteEvent as Ha, defaultShadows as Hi, resolveColorValue as Hn, gradientPaint as Hr, runFontString as Ht, tightenConstraints as I, UiBeforeInputEvent as Ia, relativeLuminance as Ii, editorOf as In, UiTransforms as Ir, buildFontString as It, parseMainAxisAlignment as J, UiWheelEvent as Ja, isShapeName as Ji, lineLimit as Jn, fr as Jr, clearFontStacks as Jt, parseAlignContent as K, UiTextChangeEvent as Ka, boxShadowsEqual as Ki, lineIndexAtY as Kn, validateGradient as Kr, textRunDecorations as Kt, MAX_MEASURES_PER_CHILD as L, UiEventType as La, densityFactors as Li, isEditableNode as Ln, parseTransform as Lr, createCanvasTextStyle as Lt, LayoutRecord as M, hasVisualState as Ma, withThemeExtension as Mi, CARET_WIDTH as Mn, validateSubgrid as Mr, detectEditingPlatform as Mt, Constraints as N, visualState as Na, contrastRatio as Ni, EDITOR_PROP as Nn, inputsEqual as Nr, isPrintable as Nt, labelNode as O, writeDeclaredProperty as Oa, hasThemeExtension as Oi, linkOf as On, statesEqual as Or, ELLIPSIS as Ot, clampSize as P, visualStatesEqual as Pa, highContrastColors as Pi, caretVisibleAt as Pn, paintValuesEqual as Pr, EditableLayout as Pt, pointerDeviceOf as Q, DirtyFlags as Qa, typographyEqual as Qi, selectionRects as Qn, isPercentLength as Qr, DEFAULT_FONT_SIZE as Qt, isLayoutProtocol as R, UiFocusEvent as Ra, defaultSpacing as Ri, isMultiline as Rn, transform as Rr, drawText as Rt, SCROLLBAR_LINGER_MS as S, UiEnvironment as Sa, darkTheme as Si, isNodeSelectable as Sn, UiProperties as Sr, paragraphGeometryFrom as St, formatConstraints as T, clearOverrideProperty as Ta, withContrast as Ti, clearLinkHover as Tn, isUiRole as Tr, CharacterCountTextMeasurer as Tt, AlignContent as U, UiPinchEvent as Ua, shadowsEqual as Ui, isVideoSurface as Un, gradientsEqual as Ur, spanOf as Ut, placeGridItems as V, UiKeyboardEvent as Va, spacingSteps as Vi, syncEditorValue as Vn, MAX_GRADIENT_STOPS as Vr, runCanvasStyleInto as Vt, CrossAxisAlignment as W, UiPointerEvent as Wa, boxShadow as Wi, videoFrameSize as Wn, linearGradient as Wr, textMeasureRequest as Wt, UiPlatformAdapter as X, wheelDeltaYOf as Xa, defaultTypography as Xi, offsetAtX as Xn, isFrLength as Xr, registerFontStack as Xt, CanvasPlatformSurface as Y, noKeyModifiers as Ya, shapesEqual as Yi, offsetAtPoint as Yn, isAutoLength as Yr, fontStackFor as Yt, capturePointer as Z, UiNodeType as Za, isTypographyRole as Zi, offsetForVerticalMove as Zn, isMinMaxTrack as Zr, DEFAULT_FONT_FAMILY as Zt, LABEL_PADDING_X as _, parseColor as _a, observeViewportInsets as _i, selectionRangeOf as _n, inheritedPropertyFlags as _r, scrollbarZoneAt as _t, PaintPictureCache as a, textContentOf as aa, borderRadiusCorners as ai, normalizeTextAlign as an, previousGraphemeStart as ar, UiWheelController as at, LayoutEngine as b, createEnvironmentKey as ba, containerBands as bi, isNodeHitTestable as bn, propertyIsInherited as br, offsetAtPointIn as bt, EMPTY_RECORDING as c, colorsEqualPalette as ca, borderRadiusValuesEqual as ci, DEFAULT_LINE_HEIGHT_FACTOR as cn, resolveBoolean as cr, UiPointerController as ct, tracePathData as d, UiBasicColors as da, defineProperty as di, matchRangesOf as dn, resolvePropertyByName as dr, SCROLLBAR_HOVER_ZONE as dt, editableSpansOf as ea, percent as ei, DEFAULT_TEXT_COLOR as en, graphemeBoundaries as er, touchActionFor as et, ScaledImageCache as f, colorToHex as fa, propertyValuesEqual as fi, setMatchRanges as fn, resolveString as fr, SCROLLBAR_INSET as ft, paintsAfterChildren as g, normalizeColor as ga, noInsets as gi, selectableTextOf as gn, getPropertyNames as gr, scrollbarThumbs as gt, hasDecorationPhase as h, colorsEqual as ha, insetsEqual as hi, selectableTextNodes as hn, findPropertyDefinition as hr, scrollbarThumb as ht, traceRoundedRect as i, spannedTextOf as ia, borderRadius as ii, isPaintVisible as in, nextWordEnd as ir, UiPinchRecognizer as it, contentOffset as j, defaultVisualState as ja, themeExtensionsEqual as ji, CARET_BLINK_MS as jn, UI_SUBGRID_AXES as jr, commandForKey as jt, withOverrideSource as k, writeOverrideProperty as ka, noThemeExtensions as ki, linkRunAtPointIn as kn, validateRole as kr, layoutParagraph as kt, PaintRecorder as l, darkColors as la, normalizeBorderRadius as li, TEXT_MATCHES_PROP as ln, resolveNumber as lr, UiFocusManager as lt, decorationRect as m, colorValuesEqual as ma, UiInsetRegistry as mi, clearSelectionRange as mn, closestPropertyName as mr, SCROLLBAR_THICKNESS as mt, createCanvasSurface as n, resolvedSpansOf as na, resolveLength as ni, computeObjectFitRect as nn, lineStartAt as nr, UiTouchScroller as nt, paintPictures as o, textSpansEqual as oa, borderRadiusEqual as oi, normalizeVerticalAlign as on, previousWordStart as or, isScrollContainer as ot, decorationColor as p, colorToRgba as pa, UiEnvironmentKeys as pi, TEXT_SELECTION_PROP as pn, UiGraph as pr, SCROLLBAR_MIN_THUMB as pt, parseCrossAxisAlignment as q, UiWheelDeltaMode as qa, defaultShapes as qi, lineIndexForOffset as qn, auto as qr, bumpFontStack as qt, Canvas2DRenderer as r, spanAtOffset as ra, UiBorderRadiuses as ri, createPaintState as rn, nextGraphemeEnd as rr, UiGestureRecognizer as rt, PaintTarget as s, textStylesEqual as sa, borderRadiusIsZero as si, resolvePaintState as sn, wordRangeAt as sr, UiKeyboardController as st, CanvasSurface as t, flattenTextSpans as ta, repeat as ti, colorToCss as tn, lineEndAt as tr, UiEditingController as tt, replayPaint as u, lightColors as ua, uniformBorderRadius as ui, clearMatchRanges as un, resolveProperty as ur, UiHitTester as ut, drawOverlayShapes as v, rgb8 as va, UiContainerSizeSource as vi, setSelectionRange as vn, inheritedPropertyNames as vr, UiInputDispatcher as vt, describeOverrides as w, DirtyNodeSet as wa, themesEqual as wi, resolveCursor as wn, UI_SEMANTIC_STATES as wr, wordRangeIn as wt, SCROLLBAR_FADE_MS as x, findEnvironmentKey as xa, unknownContainerSize as xi, isNodeInert as xn, propertyValuesEqualByName as xr, paragraphGeometry as xt, labelOrigin as y, rgba as ya, bandOf as yi, isNodeFocusable as yn, propertyEffects as yr, hasDrawnText as yt, FlexDirection as z, UiGestureEvent as za, scaleSpacing as zi, isReadOnly as zn, transformIsIdentity as zr, fillTextRects as zt };
19016
+ export { prepareInputSurface as $, UiNodeType as $a, isTypographyRole as $i, offsetForVerticalMove as $n, isMinMaxTrack as $r, DEFAULT_FONT_FAMILY as $t, accumulatedOffsetTo as A, writeDeclaredProperty as Aa, hasThemeExtension as Ai, linkOf as An, statesEqual as Ar, ELLIPSIS as At, parseFlexDirection as B, UiFocusEvent as Ba, defaultSpacing as Bi, isMultiline as Bn, transform as Br, drawText as Bt, describeLength as C, findEnvironmentKey as Ca, unknownContainerSize as Ci, isNodeInert as Cn, propertyValuesEqualByName as Cr, paragraphGeometry as Ct, formatNumber as D, clearOverrideProperty as Da, withContrast as Di, clearLinkHover as Dn, isUiRole as Dr, CharacterCountTextMeasurer as Dt, formatExplanation as E, DirtyNodeSet as Ea, themesEqual as Ei, resolveCursor as En, UI_SEMANTIC_STATES as Er, wordRangeIn as Et, constraintsEqual as F, visualState as Fa, contrastRatio as Fi, EDITOR_PROP as Fn, inputsEqual as Fr, isPrintable as Ft, MainAxisAlignment as G, UiPinchEvent as Ga, shadowsEqual as Gi, isVideoSurface as Gn, gradientsEqual as Gr, spanOf as Gt, sizeGridTracks as H, UiInputEvent as Ha, spacingEqual as Hi, nextCaretToggle as Hn, transformsEqual as Hr, layoutTextLines as Ht, tightenConstraints as I, visualStatesEqual as Ia, highContrastColors as Ii, caretVisibleAt as In, paintValuesEqual as Ir, EditableLayout as It, parseMainAxisAlignment as J, UiTextChangeEvent as Ja, boxShadowsEqual as Ji, lineIndexAtY as Jn, validateGradient as Jr, textRunDecorations as Jt, parseAlignContent as K, UiPointerEvent as Ka, boxShadow as Ki, videoFrameSize as Kn, linearGradient as Kr, textMeasureRequest as Kt, MAX_MEASURES_PER_CHILD as L, MOUSE_POINTER as La, raiseContrast as Li, editorFor as Ln, pathValuesEqual as Lr, applyCanvasTextStyle as Lt, LayoutRecord as M, UiVisualState as Ma, themeExtension as Mi, setLinkHover as Mn, validateStates as Mr, proportionalFontMetrics as Mt, Constraints as N, defaultVisualState as Na, themeExtensionsEqual as Ni, CARET_BLINK_MS as Nn, UI_SUBGRID_AXES as Nr, commandForKey as Nt, labelNode as O, overrideSources as Oa, withDensity as Oi, hasTextLinks as On, isUiSemanticState as Or, ParagraphTextMeasurer as Ot, clampSize as P, hasVisualState as Pa, withThemeExtension as Pi, CARET_WIDTH as Pn, validateSubgrid as Pr, detectEditingPlatform as Pt, pointerDeviceOf as Q, wheelDeltaYOf as Qa, defaultTypography as Qi, offsetAtX as Qn, isFrLength as Qr, registerFontStack as Qt, isLayoutProtocol as R, UiBeforeInputEvent as Ra, relativeLuminance as Ri, editorOf as Rn, UiTransforms as Rr, buildFontString as Rt, SCROLLBAR_LINGER_MS as S, createEnvironmentKey as Sa, containerBands as Si, isNodeHitTestable as Sn, propertyIsInherited as Sr, offsetAtPointIn as St, formatConstraints as T, UiNode as Ta, lightTheme as Ti, isNodeTabStop as Tn, UI_ROLES as Tr, selectionRectsIn as Tt, AlignContent as U, UiKeyboardEvent as Ua, spacingSteps as Ui, syncEditorValue as Un, MAX_GRADIENT_STOPS as Ur, runCanvasStyleInto as Ut, placeGridItems as V, UiGestureEvent as Va, scaleSpacing as Vi, isReadOnly as Vn, transformIsIdentity as Vr, fillTextRects as Vt, CrossAxisAlignment as W, UiPasteEvent as Wa, defaultShadows as Wi, resolveColorValue as Wn, gradientPaint as Wr, runFontString as Wt, UiPlatformAdapter as X, UiWheelEvent as Xa, isShapeName as Xi, lineLimit as Xn, fr as Xr, clearFontStacks as Xt, CanvasPlatformSurface as Y, UiWheelDeltaMode as Ya, defaultShapes as Yi, lineIndexForOffset as Yn, auto as Yr, bumpFontStack as Yt, capturePointer as Z, noKeyModifiers as Za, shapesEqual as Zi, offsetAtPoint as Zn, isAutoLength as Zr, fontStackFor as Zt, LABEL_PADDING_X as _, colorsEqual as _a, insetsEqual as _i, selectableTextNodes as _n, findPropertyDefinition as _r, scrollbarThumb as _t, PaintPictureCache as a, spanAtOffset as aa, UiBorderRadiuses as ai, createPaintState as an, nextGraphemeEnd as ar, UiWheelController as at, LayoutEngine as b, rgb8 as ba, UiContainerSizeSource as bi, setSelectionRange as bn, inheritedPropertyNames as br, UiInputDispatcher as bt, EMPTY_RECORDING as c, textSpansEqual as ca, borderRadiusEqual as ci, normalizeVerticalAlign as cn, previousWordStart as cr, UiPointerController as ct, tracePathData as d, darkColors as da, normalizeBorderRadius as di, TEXT_MATCHES_PROP as dn, resolveNumber as dr, SCROLLBAR_HOVER_ZONE as dt, typographyEqual as ea, isPercentLength as ei, DEFAULT_FONT_SIZE as en, DirtyFlags as eo, selectionRects as er, touchActionFor as et, ScaledImageCache as f, lightColors as fa, uniformBorderRadius as fi, clearMatchRanges as fn, resolveProperty as fr, SCROLLBAR_INSET as ft, paintsAfterChildren as g, colorValuesEqual as ga, UiInsetRegistry as gi, clearSelectionRange as gn, closestPropertyName as gr, scrollRange as gt, hasDecorationPhase as h, colorToRgba as ha, UiEnvironmentKeys as hi, TEXT_SELECTION_PROP as hn, UiGraph as hr, scrollLeaderOf as ht, traceRoundedRect as i, resolvedSpansOf as ia, resolveLength as ii, computeObjectFitRect as in, lineStartAt as ir, UiPinchRecognizer as it, contentOffset as j, writeOverrideProperty as ja, noThemeExtensions as ji, linkRunAtPointIn as jn, validateRole as jr, layoutParagraph as jt, withOverrideSource as k, resetOverrideWarnings as ka, defineThemeExtension as ki, linkHoverOf as kn, normalizeStates as kr, spannedRunsFor as kt, PaintRecorder as l, textStylesEqual as la, borderRadiusIsZero as li, resolvePaintState as ln, wordRangeAt as lr, UiFocusManager as lt, decorationRect as m, colorToHex as ma, propertyValuesEqual as mi, setMatchRanges as mn, resolveString as mr, SCROLLBAR_THICKNESS as mt, createCanvasSurface as n, editableSpansOf as na, percent as ni, DEFAULT_TEXT_COLOR as nn, graphemeBoundaries as nr, UiTouchScroller as nt, paintPictures as o, spannedTextOf as oa, borderRadius as oi, isPaintVisible as on, nextWordEnd as or, isScrollContainer as ot, decorationColor as p, UiBasicColors as pa, defineProperty as pi, matchRangesOf as pn, resolvePropertyByName as pr, SCROLLBAR_MIN_THUMB as pt, parseCrossAxisAlignment as q, UiSelectionChangeEvent as qa, boxShadowArraysEqual as qi, caretRectFor as qn, radialGradient as qr, textRunBackgrounds as qt, Canvas2DRenderer as r, flattenTextSpans as ra, repeat as ri, colorToCss as rn, lineEndAt as rr, UiGestureRecognizer as rt, PaintTarget as s, textContentOf as sa, borderRadiusCorners as si, normalizeTextAlign as sn, previousGraphemeStart as sr, UiKeyboardController as st, CanvasSurface as t, defaultTextStyle as ta, minmax as ti, DEFAULT_FONT_WEIGHT as tn, UiBinding as to, EditableTextModel as tr, UiEditingController as tt, replayPaint as u, colorsEqualPalette as ua, borderRadiusValuesEqual as ui, DEFAULT_LINE_HEIGHT_FACTOR as un, resolveBoolean as ur, UiHitTester as ut, drawOverlayShapes as v, normalizeColor as va, noInsets as vi, selectableTextOf as vn, getPropertyNames as vr, scrollbarThumbs as vt, describeOverrides as w, UiEnvironment as wa, darkTheme as wi, isNodeSelectable as wn, UiProperties as wr, paragraphGeometryFrom as wt, SCROLLBAR_FADE_MS as x, rgba as xa, bandOf as xi, isNodeFocusable as xn, propertyEffects as xr, hasDrawnText as xt, labelOrigin as y, parseColor as ya, observeViewportInsets as yi, selectionRangeOf as yn, inheritedPropertyFlags as yr, scrollbarZoneAt as yt, FlexDirection as z, UiEventType as za, densityFactors as zi, isEditableNode as zn, parseTransform as zr, createCanvasTextStyle as zt };
18304
19017
 
18305
- //# sourceMappingURL=CanvasSurface-BR7hECHm.js.map
19018
+ //# sourceMappingURL=CanvasSurface-BMOmE_dD.js.map