geojs 1.4.1 → 1.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/.github/workflows/main.yml +1 -1
  2. package/CHANGELOG.md +261 -245
  3. package/geo.js +82473 -86198
  4. package/geo.lean.js +69524 -63827
  5. package/geo.lean.min.js +28 -41
  6. package/geo.min.js +30 -47
  7. package/package.json +62 -79
  8. package/src/annotation.js +2 -2
  9. package/src/annotationLayer.js +13 -13
  10. package/src/canvas/heatmapFeature.js +39 -16
  11. package/src/choroplethFeature.js +3 -3
  12. package/src/feature.js +4 -4
  13. package/src/geojsonReader.js +5 -4
  14. package/src/heatmapFeature.js +16 -5
  15. package/src/index.js +1 -1
  16. package/src/isolineFeature.js +4 -4
  17. package/src/lineFeature.js +4 -4
  18. package/src/map.js +2 -2
  19. package/src/mapInteractor.js +3 -0
  20. package/src/markerFeature.js +8 -8
  21. package/src/object.js +1 -3
  22. package/src/osmLayer.js +51 -6
  23. package/src/pixelmapFeature.js +1 -1
  24. package/src/pointFeature.js +1 -1
  25. package/src/polygonFeature.js +4 -4
  26. package/src/registry.js +1 -1
  27. package/src/svg/svgRenderer.js +3 -0
  28. package/src/svg/vectorFeature.js +1 -1
  29. package/src/tileLayer.js +4 -4
  30. package/src/trackFeature.js +12 -12
  31. package/src/transform.js +11 -10
  32. package/src/ui/colorLegendWidget.js +6 -6
  33. package/src/ui/legendWidget.js +3 -3
  34. package/src/ui/sliderWidget.js +4 -4
  35. package/src/util/common.js +9 -8
  36. package/src/util/mockVGL.js +3 -2
  37. package/src/util/throttle.js +3 -3
  38. package/src/vendor.js +0 -2
  39. package/src/vtkjs/vtkjsRenderer.js +3 -0
  40. package/src/webgl/layer.js +1 -1
  41. package/src/webgl/markerFeature.js +4 -4
  42. package/src/webgl/meshColored.js +3 -3
  43. package/src/webgl/pointFeature.js +11 -11
  44. package/src/webgl/polygonFeature.js +3 -3
  45. package/src/webgl/quadFeature.js +3 -1
  46. package/src/webgl/webglRenderer.js +1 -2
  47. package/src/polyfills.js +0 -4
@@ -141,7 +141,7 @@ var webgl_layer = function () {
141
141
  opacity,
142
142
  lowerTileLayers;
143
143
  layers.forEach(function (layer) {
144
- let autoshare = layer.autoshareRenderer(),
144
+ const autoshare = layer.autoshareRenderer(),
145
145
  isTileLayer = layer instanceof tileLayer;
146
146
  if (!autoshare || !layer.renderer() || layer.renderer().api() !== webglRenderer.apiname) {
147
147
  renderer = null;
@@ -129,7 +129,7 @@ var webgl_markerFeature = function (arg) {
129
129
 
130
130
  posFunc = m_this.position();
131
131
 
132
- for (let key in styleKeys) {
132
+ for (const key in styleKeys) {
133
133
  styleFunc[key] = m_this.style.get(key);
134
134
  if (!util.isFunction(m_this.style(key))) {
135
135
  styleUni[key] = styleFunc[key]();
@@ -183,7 +183,7 @@ var webgl_markerFeature = function (arg) {
183
183
  }
184
184
  }
185
185
  // unrolling this would speed it up
186
- for (let key in styleKeys) {
186
+ for (const key in styleKeys) {
187
187
  styleVal[key] = styleUni[key] === undefined ? styleFunc[key](item, i) : styleUni[key];
188
188
  }
189
189
  styleVal.scaleWithZoom = markerFeature.scaleMode[styleVal.scaleWithZoom] || (styleVal.scaleWithZoom >= 1 && styleVal.scaleWithZoom <= 3 ? styleVal.scaleWithZoom : 0);
@@ -219,7 +219,7 @@ var webgl_markerFeature = function (arg) {
219
219
  }
220
220
 
221
221
  if (m_this._primitiveShapeAuto) {
222
- let maxr = m_this._approximateMaxRadius(m_this.renderer().map().zoom());
222
+ const maxr = m_this._approximateMaxRadius(m_this.renderer().map().zoom());
223
223
  if ((m_this._primitiveShape === markerFeature.primitiveShapes.sprite && maxr > webglRenderer._maxPointSize) ||
224
224
  (m_this._primitiveShape !== markerFeature.primitiveShapes.sprite && maxr <= webglRenderer._maxPointSize)) {
225
225
  // Switch primitive
@@ -339,7 +339,7 @@ var webgl_markerFeature = function (arg) {
339
339
  needsRefresh = true;
340
340
  }
341
341
  if (key === sbkey) {
342
- let mod = m_this.modified;
342
+ const mod = m_this.modified;
343
343
  if (!needsRefresh) {
344
344
  // don't allow modified to be adjusted if we don't need to refresh
345
345
  m_this.modified = () => {};
@@ -140,11 +140,11 @@ var webgl_meshColored = function (arg) {
140
140
  posAttr = vgl.vertexAttribute('pos'),
141
141
  valueAttr = vgl.vertexAttribute('value'),
142
142
  opacityAttr = vgl.vertexAttribute('opacity'),
143
- sourcePositions = vgl.sourceDataP3fv({'name': 'pos'}),
143
+ sourcePositions = vgl.sourceDataP3fv({name: 'pos'}),
144
144
  sourceValues = vgl.sourceDataAnyfv(
145
- 1, vgl.vertexAttributeKeysIndexed.One, {'name': 'value'}),
145
+ 1, vgl.vertexAttributeKeysIndexed.One, {name: 'value'}),
146
146
  sourceOpacity = vgl.sourceDataAnyfv(
147
- 1, vgl.vertexAttributeKeysIndexed.Two, {'name': 'opacity'}),
147
+ 1, vgl.vertexAttributeKeysIndexed.Two, {name: 'opacity'}),
148
148
  primitive = new vgl.triangles();
149
149
  m_modelViewUniform = new vgl.modelViewOriginUniform('modelViewMatrix');
150
150
 
@@ -321,7 +321,7 @@ var webgl_pointFeature = function (arg) {
321
321
  } else {
322
322
  needsRefresh = true;
323
323
  }
324
- let mod = m_this.modified;
324
+ const mod = m_this.modified;
325
325
  if (!needsRefresh) {
326
326
  // don't allow modified to be adjusted if we don't need to refresh
327
327
  m_this.modified = () => {};
@@ -362,25 +362,25 @@ var webgl_pointFeature = function (arg) {
362
362
  mat = vgl.material(),
363
363
  blend = vgl.blend(),
364
364
  geom = vgl.geometryData(),
365
- sourcePositions = vgl.sourceDataP3fv({'name': 'pos'}),
365
+ sourcePositions = vgl.sourceDataP3fv({name: 'pos'}),
366
366
  sourceUnits = vgl.sourceDataAnyfv(
367
- 2, vgl.vertexAttributeKeysIndexed.One, {'name': 'unit'}),
367
+ 2, vgl.vertexAttributeKeysIndexed.One, {name: 'unit'}),
368
368
  sourceRadius = vgl.sourceDataAnyfv(
369
- 1, vgl.vertexAttributeKeysIndexed.Two, {'name': 'radius'}),
369
+ 1, vgl.vertexAttributeKeysIndexed.Two, {name: 'radius'}),
370
370
  sourceStrokeWidth = vgl.sourceDataAnyfv(
371
- 1, vgl.vertexAttributeKeysIndexed.Three, {'name': 'strokeWidth'}),
371
+ 1, vgl.vertexAttributeKeysIndexed.Three, {name: 'strokeWidth'}),
372
372
  sourceFillColor = vgl.sourceDataAnyfv(
373
- 3, vgl.vertexAttributeKeysIndexed.Four, {'name': 'fillColor'}),
373
+ 3, vgl.vertexAttributeKeysIndexed.Four, {name: 'fillColor'}),
374
374
  sourceFill = vgl.sourceDataAnyfv(
375
- 1, vgl.vertexAttributeKeysIndexed.Five, {'name': 'fill'}),
375
+ 1, vgl.vertexAttributeKeysIndexed.Five, {name: 'fill'}),
376
376
  sourceStrokeColor = vgl.sourceDataAnyfv(
377
- 3, vgl.vertexAttributeKeysIndexed.Six, {'name': 'strokeColor'}),
377
+ 3, vgl.vertexAttributeKeysIndexed.Six, {name: 'strokeColor'}),
378
378
  sourceStroke = vgl.sourceDataAnyfv(
379
- 1, vgl.vertexAttributeKeysIndexed.Seven, {'name': 'stroke'}),
379
+ 1, vgl.vertexAttributeKeysIndexed.Seven, {name: 'stroke'}),
380
380
  sourceAlpha = vgl.sourceDataAnyfv(
381
- 1, vgl.vertexAttributeKeysIndexed.Eight, {'name': 'fillOpacity'}),
381
+ 1, vgl.vertexAttributeKeysIndexed.Eight, {name: 'fillOpacity'}),
382
382
  sourceStrokeOpacity = vgl.sourceDataAnyfv(
383
- 1, vgl.vertexAttributeKeysIndexed.Nine, {'name': 'strokeOpacity'}),
383
+ 1, vgl.vertexAttributeKeysIndexed.Nine, {name: 'strokeOpacity'}),
384
384
  primitive;
385
385
  m_modelViewUniform = new vgl.modelViewOriginUniform('modelViewMatrix', m_origin);
386
386
 
@@ -267,11 +267,11 @@ var webgl_polygonFeature = function (arg) {
267
267
  fragmentShader = createFragmentShader(),
268
268
  blend = vgl.blend(),
269
269
  geom = vgl.geometryData(),
270
- sourcePositions = vgl.sourceDataP3fv({'name': 'pos'}),
270
+ sourcePositions = vgl.sourceDataP3fv({name: 'pos'}),
271
271
  sourceFillColor = vgl.sourceDataAnyfv(
272
- 3, vgl.vertexAttributeKeysIndexed.Two, {'name': 'fillColor'}),
272
+ 3, vgl.vertexAttributeKeysIndexed.Two, {name: 'fillColor'}),
273
273
  sourceFillOpacity = vgl.sourceDataAnyfv(
274
- 1, vgl.vertexAttributeKeysIndexed.Three, {'name': 'fillOpacity'}),
274
+ 1, vgl.vertexAttributeKeysIndexed.Three, {name: 'fillOpacity'}),
275
275
  trianglePrimitive = vgl.triangles();
276
276
  m_modelViewUniform = new vgl.modelViewOriginUniform('modelViewMatrix');
277
277
 
@@ -361,7 +361,9 @@ var webgl_quadFeature = function (arg) {
361
361
  return;
362
362
  }
363
363
  quad.texture.bind(renderState);
364
-
364
+ if (context.getError() === context.OUT_OF_MEMORY) {
365
+ console.log('Insufficient GPU memory for texture');
366
+ }
365
367
  if (quad.opacity !== opacity) {
366
368
  opacity = quad.opacity;
367
369
  context.uniform1fv(renderState.m_material.shaderProgram()
@@ -271,8 +271,7 @@ var webglRenderer = function (arg) {
271
271
 
272
272
  // Connect to pan event. This is sufficient, as all zooms and rotations also
273
273
  // produce a pan
274
- m_this.layer().geoOn(geo_event.pan, function (evt) {
275
- void (evt);
274
+ m_this.layer().geoOn(geo_event.pan, function (_evt) {
276
275
  m_updateCamera = true;
277
276
  });
278
277
 
package/src/polyfills.js DELETED
@@ -1,4 +0,0 @@
1
- // prevent errors from double inclusion in downstream libraries
2
- if (!global._babelPolyfill) {
3
- require('babel-polyfill');
4
- }