geojs 1.14.4 → 1.14.6

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Files changed (55) hide show
  1. package/eslint.config.js +129 -0
  2. package/geo.js +93357 -93344
  3. package/geo.lean.js +64567 -64554
  4. package/geo.lean.min.js +4 -4
  5. package/geo.min.js +11 -11
  6. package/package.json +12 -10
  7. package/src/annotation/annotation.js +13 -11
  8. package/src/annotation/circleAnnotation.js +1 -1
  9. package/src/annotation/ellipseAnnotation.js +1 -1
  10. package/src/annotation/lineAnnotation.js +18 -16
  11. package/src/annotation/pointAnnotation.js +8 -8
  12. package/src/annotation/polygonAnnotation.js +12 -11
  13. package/src/annotation/rectangleAnnotation.js +19 -17
  14. package/src/annotation/squareAnnotation.js +1 -1
  15. package/src/annotationLayer.js +2 -2
  16. package/src/camera.js +22 -22
  17. package/src/canvas/canvasRenderer.js +1 -1
  18. package/src/canvas/pixelmapFeature.js +3 -3
  19. package/src/feature.js +4 -3
  20. package/src/heatmapFeature.js +1 -0
  21. package/src/isolineFeature.js +1 -1
  22. package/src/layer.js +2 -2
  23. package/src/lineFeature.js +3 -3
  24. package/src/map.js +21 -21
  25. package/src/mapInteractor.js +3 -2
  26. package/src/markerFeature.js +1 -1
  27. package/src/pixelmapFeature.js +2 -1
  28. package/src/pointFeature.js +15 -12
  29. package/src/polygonFeature.js +10 -10
  30. package/src/registry.js +2 -2
  31. package/src/svg/svgRenderer.js +2 -2
  32. package/src/tile.js +2 -2
  33. package/src/tileCache.js +1 -1
  34. package/src/tileLayer.js +7 -6
  35. package/src/trackFeature.js +2 -2
  36. package/src/transform.js +5 -5
  37. package/src/ui/colorLegendWidget.js +2 -2
  38. package/src/ui/domWidget.js +1 -1
  39. package/src/ui/scaleWidget.js +11 -11
  40. package/src/ui/widget.js +1 -2
  41. package/src/util/color.js +4 -3
  42. package/src/util/common.js +16 -13
  43. package/src/util/distanceGrid.js +1 -2
  44. package/src/util/mockVGL.js +1 -3
  45. package/src/util/polyops.js +1 -1
  46. package/src/util/throttle.js +2 -2
  47. package/src/vgl/boundingObject.js +1 -1
  48. package/src/vgl/groupNode.js +1 -0
  49. package/src/vgl/material.js +1 -1
  50. package/src/vgl/object.js +1 -1
  51. package/src/webgl/layer.js +1 -1
  52. package/src/webgl/markerFeature.js +1 -1
  53. package/src/webgl/pointFeature.js +1 -1
  54. package/src/webgl/quadFeature.js +2 -2
  55. package/src/webgl/webglRenderer.js +1 -1
@@ -20,7 +20,7 @@ var m_timingData = {},
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  * it finds.
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  *
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  * @param {...*} var_args Any number of arguments.
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- * @returns {number} The first numeric argument, or `undefined` if there are no
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+ * @returns {number?} The first numeric argument, or `undefined` if there are no
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  * numeric arguments.
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  * @private
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  */
@@ -31,6 +31,7 @@ function setNumeric() {
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  return arguments[i];
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  }
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  }
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+ return undefined;
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  }
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36
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  /**
@@ -88,7 +89,7 @@ var util = {
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  * @param {geo.point2D} vert0 Vertex 0 of the triangle.
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  * @param {geo.point2D} vert1 Vertex 1 (x direction) of the triangle.
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  * @param {geo.point2D} vert2 Vertex 2 (y direction) of the triangle.
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- * @returns {geo.point2D} The point in the triangle basis, or `undefined`
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+ * @returns {geo.point2D?} The point in the triangle basis, or `undefined`
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  * if the triangle is degenerate.
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  * @memberof geo.util
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  */
@@ -103,6 +104,7 @@ var util = {
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  if (det) {
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  return {x: (x * d - y * b) / det, y: (x * -c + y * a) / det};
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  }
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+ return undefined;
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  },
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  /**
@@ -188,7 +190,7 @@ var util = {
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  * Return a random string of length n || 8. The string consists of
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  * mixed-case ASCII alphanumerics.
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  *
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- * @param {number} [n=8] The length of the string to return.
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+ * @param {number} [n] The length of the string to return.
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  * @returns {string} A string of random characters.
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  * @memberof geo.util
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  */
@@ -252,7 +254,7 @@ var util = {
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  *
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  * @param {number} start The start integer.
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  * @param {number} end The end integer.
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- * @param {number} [step=1] The step.
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+ * @param {number} [step] The step.
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  * @returns {number[]} An array of integers.
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  * @memberof geo.util
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  */
@@ -331,10 +333,10 @@ var util = {
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  * @param {geo.vgl.geometryData} geom The geometry to reference and modify.
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  * @param {string} srcName The name of the source.
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  * @param {number} len The number of elements for the array.
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- * @param {number} [allowLarger=0.2] If the existing buffer is larger than
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+ * @param {number} [allowLarger] If the existing buffer is larger than
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  * requested, don't reallocate it unless it exceeds the size of
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  * `len * (1 + allowLarger)`.
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- * @param {number} [allocateLarger=0.1] If reallocating an existing buffer,
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+ * @param {number} [allocateLarger] If reallocating an existing buffer,
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  * allocate `len * (1 + allocateLarger)` to reduce the need to reallocate
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  * on subsequent calls. If this is the first allocation (the previous
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  * size was 0), `len` is allocated.
@@ -483,7 +485,7 @@ var util = {
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  * @param {geo.actionRecord[]} actions A list of actions to compare to the
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  * inputs and modifiers. The first action that matches will be
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  * returned.
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- * @returns {geo.actionRecord} A matching action or `undefined`.
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+ * @returns {geo.actionRecord?} A matching action or `undefined`.
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  * @memberof geo.util
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  */
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  actionMatch: function (inputs, modifiers, actions) {
@@ -512,6 +514,7 @@ var util = {
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  })) {
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  return matched;
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  }
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+ return undefined;
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  },
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  /**
@@ -550,9 +553,9 @@ var util = {
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  var minLevel = Math.min(0, Math.floor(Math.log(Math.min(
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  (mapW || tileWidth) / tileWidth,
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  (mapH || tileHeight) / tileHeight)) / Math.log(2))),
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- maxLevel = Math.ceil(Math.log(Math.max(
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+ maxLevel = Math.max(0, Math.ceil(Math.log(Math.max(
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  width / tileWidth,
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- height / tileHeight)) / Math.log(2));
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+ height / tileHeight)) / Math.log(2)));
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  var mapParams = {
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  node: node,
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  ingcs: '+proj=longlat +axis=esu',
@@ -918,7 +921,7 @@ var util = {
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  * minimum.
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  * @param {number} [max] If specified, use this instead of calculating the
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  * maximum.
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- * @param {boolean} [limit=false] If truthy, if `min` is specified, the
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+ * @param {boolean} [limit] If truthy, if `min` is specified, the
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  * returned `min` will be the larger of the specified value and the
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  * computed value, and if `max` is specified, the returned value will
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  * be the smaller of the specified value and the computed value.
@@ -994,7 +997,7 @@ var util = {
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  /**
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  * Recursively merge two objects. This is intended to replace
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- * util.deepMerge(target, ...sources).
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+ * $.extend(target, ...sources).
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  *
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  * @param {object} target target object to modify.
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  * @param {object} sources object(s) to merge into the target.
@@ -1397,9 +1400,9 @@ var util = {
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  *
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  * @param {boolean} [stop] Falsy to start tracking, truthy to start tracking.
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  * @param {boolean} [reset] If truthy, reset the statistics.
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- * @param {number} [threshold=15] If present, set the threshold in
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+ * @param {number} [threshold] If present, set the threshold in
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  * milliseconds used in tracking slow callbacks.
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- * @param {number} [keep=200] If present, set the number of recent frame
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+ * @param {number} [keep] If present, set the number of recent frame
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  * times to track.
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  * @memberof geo.util
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  */
@@ -55,7 +55,6 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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  * @copyright 2012, David Leaver
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  */
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- var $ = require('jquery');
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  var L = {};
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  L.Util = {
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  // return unique ID of an object
@@ -181,7 +180,7 @@ DistanceGrid.prototype = {
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  /* return the point coordinates contained in the structure */
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  contents: function () {
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- return $.map(this._objectPoint, function (val) { return val; });
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+ return Object.values(this._objectPoint);
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  },
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  _getCoord: function (x) {
@@ -1,5 +1,3 @@
1
- /* eslint-disable camelcase */
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-
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  var webglRenderer = require('../webgl/webglRenderer');
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2
 
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  var _renderWindow, _supported;
@@ -11,7 +9,7 @@ module.exports = {};
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  * state. Use restoreWebglRenderer to unmock. Call vgl.mockCounts() to get
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  * the number of times different webGL functions have been called.
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  *
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- * @param {boolean} [supported=true] If false, then the webgl renderer will
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+ * @param {boolean} [supported] If false, then the webgl renderer will
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  * indicate that this is an unsupported browser environment.
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  * @alias geo.util.mockWebglRenderer
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  */
@@ -26,7 +26,7 @@ var util = require('../util/common');
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  * @property {number} [epsilon1] A precision value to use when computing the
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  * operation. If not specified, this is computed from the range of values in
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  * ``poly1``. It is used for processing ``poly1`` and the general operation.
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- * @property {number} [epsilon1] A precision value to use when processing
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+ * @property {number} [epsilon2] A precision value to use when processing
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  * ``poly2``. If not specified, this is computed from the range of values in
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  * ``poly2``.
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  * @property {string|object} [style] If specified, the preferred output style.
@@ -37,7 +37,7 @@
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  * @alias geo.util.throttle
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  * @param {number} delay A zero-or-greater delay in milliseconds. For event
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  * callbacks, values around 100 or 250 (or even higher) are most useful.
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- * @param {boolean} [no_trailing=false] If no_trailing is
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+ * @param {boolean} [no_trailing] If no_trailing is
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  * true, callback will only execute every `delay` milliseconds while the
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  * throttled-function is being called. If no_trailing is false or
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  * unspecified, callback will be executed one final time after the last
@@ -173,7 +173,7 @@ var throttle = function (delay, no_trailing, callback, accumulator, debounce_mod
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  * @method geo.util.debounce
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  * @param {number} delay A zero-or-greater delay in milliseconds. For event
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  * callbacks, values around 100 or 250 (or even higher) are most useful.
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- * @param {boolean} [at_begin=false] If at_begin is false or
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+ * @param {boolean} [at_begin] If at_begin is false or
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  * unspecified, callback will only be executed `delay` milliseconds after
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  * the last debounced-function call. If at_begin is true, callback will be
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  * executed only at the first debounced-function call. (After the
@@ -67,7 +67,7 @@ vgl.boundingObject = function () {
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  */
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  this.setBounds = function (minX, maxX, minY, maxY, minZ, maxZ) {
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  if (!this.hasValidBounds([minX, maxX, minY, maxY, minZ, maxZ])) {
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- return;
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+ return undefined;
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  }
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73
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  m_bounds[0] = minX;
@@ -54,6 +54,7 @@ vgl.groupNode = function () {
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54
  return true;
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  }
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  }
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+ return false;
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  };
58
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59
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  /**
@@ -25,7 +25,7 @@ vgl.material = function () {
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  /**
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  * Return bin number for the material.
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  *
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- * @default 100
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+ * @default
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  * @returns {number}
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  */
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31
  this.binNumber = function () {
package/src/vgl/object.js CHANGED
@@ -5,7 +5,7 @@ var timestamp = require('../timestamp');
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5
  * Create a new instance of class object.
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  *
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  * @class
8
- * @alias vgl.object.
8
+ * @alias vgl.object
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  * @returns {vgl.object}
10
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  */
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  vgl.object = function () {
@@ -85,7 +85,7 @@ var webgl_layer = function () {
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  * renderers for multiple layers, rerendering can be delayed.
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  *
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  * @param {geo.webgl.webglRenderer} newRenderer The renderer to move to.
88
- * @param {boolean} [rerender=false] If truthy, rerender after the switch.
88
+ * @param {boolean} [rerender] If truthy, rerender after the switch.
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  * @returns {this}
90
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  * @memberof geo.webgl.layer
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91
  */
@@ -275,7 +275,7 @@ var webgl_markerFeature = function (arg) {
275
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  * each arrays.
276
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  * @param {array} styleArray If keyOrObject is a string, an array of values
277
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  * for the style. If keyOrObject is an object, this parameter is ignored.
278
- * @param {boolean} [refresh=false] `true` to redraw the feature when it has
278
+ * @param {boolean} [refresh] `true` to redraw the feature when it has
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  * been updated. If an object with styles is passed, the redraw is only
280
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  * done once.
281
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  * @returns {this}
@@ -250,7 +250,7 @@ var webgl_pointFeature = function (arg) {
250
250
  * each arrays.
251
251
  * @param {array} styleArray If keyOrObject is a string, an array of values
252
252
  * for the style. If keyOrObject is an object, this parameter is ignored.
253
- * @param {boolean} [refresh=false] `true` to redraw the feature when it has
253
+ * @param {boolean} [refresh] `true` to redraw the feature when it has
254
254
  * been updated. If an object with styles is passed, the redraw is only
255
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  * done once.
256
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  * @returns {this}
@@ -508,7 +508,7 @@ var webgl_quadFeature = function (arg) {
508
508
  * @param {string} shaderType One of `image_vertex`, `image_fragment`,
509
509
  * `color_vertex`, or `color_fragment`.
510
510
  * @param {string} shaderCode The shader program.
511
- * @returns {this} The class instance on success, undefined in an unknown
511
+ * @returns {this?} The class instance on success, undefined in an unknown
512
512
  * shaderType was specified.
513
513
  */
514
514
  this.setShader = function (shaderType, shaderCode) {
@@ -518,7 +518,7 @@ var webgl_quadFeature = function (arg) {
518
518
  case 'color_vertex': vertexShaderColor = shaderCode; break;
519
519
  case 'color_fragment': fragmentShaderColor = shaderCode; break;
520
520
  default:
521
- return;
521
+ return undefined;
522
522
  }
523
523
  return m_this;
524
524
  };
@@ -319,7 +319,7 @@ var checkedWebGL;
319
319
  webglRenderer.supported = function () {
320
320
  if (checkedWebGL === undefined) {
321
321
  /* This is extracted from what Modernizr uses. */
322
- var canvas, ctx, exts; // eslint-disable-line no-unused-vars
322
+ var canvas, ctx, exts;
323
323
  try {
324
324
  canvas = document.createElement('canvas');
325
325
  /** @type {WebGLRenderingContext} */