geojs 1.10.2 → 1.10.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +18 -0
- package/geo.js +48 -7
- package/geo.lean.js +48 -7
- package/geo.lean.min.js +2 -2
- package/geo.min.js +6 -6
- package/package.json +1 -1
- package/src/annotation/annotation.js +6 -0
- package/src/annotation/polygonAnnotation.js +1 -1
- package/src/canvas/tileLayer.js +3 -1
- package/src/object.js +9 -0
- package/src/webgl/pixelmapFeature.js +3 -1
- package/src/webgl/quadFeature.js +12 -0
- package/src/webgl/tileLayer.js +3 -1
package/CHANGELOG.md
CHANGED
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@@ -1,5 +1,23 @@
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1
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# GeoJS Change Log
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## Version 1.10.5
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### Bug Fixes
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- Guard converting an empty polygon ([#1232](../../pull/1232))
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## Version 1.10.4
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### Bug Fixes
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- Guard accessing a quad feature ([#1231](../../pull/1231))
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## Version 1.10.3
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### Performance improvements
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- Reduce the time it takes to switch texture interpolation ([#1230](../../pull/1230))
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## Version 1.10.2
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### Improvements
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package/geo.js
CHANGED
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@@ -209,7 +209,11 @@ var annotation = function annotation(type, args) {
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*/
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-
this._exit = function () {
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this._exit = function () {
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if (m_this.layer()) {
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m_this.layer().geoOff(geo_event.mousemove, m_this._cursorHandleMousemove);
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}
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};
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/**
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* Get a unique annotation id.
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*
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@@ -921,6 +925,10 @@ var annotation = function annotation(type, args) {
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this.coordinates = function (gcs) {
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var coord = m_this._coordinates() || [];
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if (!coord.length && (!coord.outer || !coord.outer.length)) {
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coord = [];
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}
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if (m_this.layer()) {
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var map = m_this.layer().map();
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gcs = gcs === null ? map.gcs() : gcs === undefined ? map.ingcs() : gcs;
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@@ -2892,7 +2900,7 @@ var polygonAnnotation = function polygonAnnotation(args) {
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return result;
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}
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-
if (coord.length < 3) {
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if (coord.length < 3 || !coord.map) {
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return [];
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}
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@@ -8555,7 +8563,10 @@ var canvas_tileLayer = function canvas_tileLayer() {
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this._update = function (request) {
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s_update.call(m_this, request);
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-
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if (m_quadFeature && m_quadFeature.nearestPixel) {
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m_quadFeature.nearestPixel(m_this.nearestPixel());
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}
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m_this._addBaseQuadToTiles(m_quadFeature, m_tiles);
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@@ -23320,6 +23331,16 @@ var object = function object() {
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return m_this;
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};
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/**
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* Report the current event handlers.
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*
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* @returns {object} An object with all of the event handlers.
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*/
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this._eventHandlers = function () {
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return m_eventHandlers;
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};
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/**
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* Free all resources and destroy the object.
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*/
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@@ -27866,7 +27887,7 @@ module.exports = sceneObject;
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* @constant
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* @type {string}
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*/
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module.exports = "
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module.exports = "7f57d37e7c28f7be33fbb0081cbd16304d8dffd5";
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/***/ }),
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@@ -41026,7 +41047,7 @@ module.exports = vectorFeature;
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* @constant
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* @type {string}
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*/
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module.exports = "1.10.
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module.exports = "1.10.5";
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/***/ }),
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@@ -44076,7 +44097,10 @@ var webgl_pixelmapFeature = function webgl_pixelmapFeature(arg) {
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if (arg.quadFeature) {
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m_quadFeature = arg.quadFeature;
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if (m_quadFeature.nearestPixel) {
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m_quadFeature.nearestPixel(true);
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}
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}
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this._init(arg);
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@@ -45695,7 +45719,21 @@ var webgl_quadFeature = function webgl_quadFeature(arg) {
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m_quads.imgQuads.forEach(function (quad) {
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if (quad.image && quad.texture && quad.texture.nearestPixel() !== nearestPixel) {
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/* This could just be
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* quad.texture.setNearestPixel(nearestPixel);
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* but that needlessly redecodes the image. Instead, just change the
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* the interpolation flags, then change the nearestPixel value
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* without triggering a complete re-setup. */
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renderState.m_context.bindTexture(vgl.GL.TEXTURE_2D, quad.texture.textureHandle());
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renderState.m_context.texParameteri(vgl.GL.TEXTURE_2D, vgl.GL.TEXTURE_MIN_FILTER, nearestPixel ? vgl.GL.NEAREST : vgl.GL.LINEAR);
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renderState.m_context.texParameteri(vgl.GL.TEXTURE_2D, vgl.GL.TEXTURE_MAG_FILTER, nearestPixel ? vgl.GL.NEAREST : vgl.GL.LINEAR);
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renderState.m_context.bindTexture(vgl.GL.TEXTURE_2D, null);
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var oldmod = quad.texture.modified;
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quad.texture.modified = function () {};
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quad.texture.setNearestPixel(nearestPixel);
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quad.texture.modified = oldmod;
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}
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});
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}
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this._update = function (request) {
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s_update.call(m_this, request);
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-
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if (m_quadFeature && m_quadFeature.nearestPixel) {
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m_quadFeature.nearestPixel(m_this.nearestPixel());
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}
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m_this._addBaseQuadToTiles(m_quadFeature, m_tiles);
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package/geo.lean.js
CHANGED
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@@ -209,7 +209,11 @@ var annotation = function annotation(type, args) {
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*/
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this._exit = function () {
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this._exit = function () {
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if (m_this.layer()) {
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m_this.layer().geoOff(geo_event.mousemove, m_this._cursorHandleMousemove);
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}
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};
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/**
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* Get a unique annotation id.
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*
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@@ -921,6 +925,10 @@ var annotation = function annotation(type, args) {
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this.coordinates = function (gcs) {
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var coord = m_this._coordinates() || [];
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if (!coord.length && (!coord.outer || !coord.outer.length)) {
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coord = [];
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}
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if (m_this.layer()) {
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var map = m_this.layer().map();
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gcs = gcs === null ? map.gcs() : gcs === undefined ? map.ingcs() : gcs;
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@@ -2892,7 +2900,7 @@ var polygonAnnotation = function polygonAnnotation(args) {
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return result;
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}
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if (coord.length < 3) {
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if (coord.length < 3 || !coord.map) {
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return [];
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}
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@@ -8555,7 +8563,10 @@ var canvas_tileLayer = function canvas_tileLayer() {
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8563
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this._update = function (request) {
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s_update.call(m_this, request);
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-
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if (m_quadFeature && m_quadFeature.nearestPixel) {
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m_quadFeature.nearestPixel(m_this.nearestPixel());
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}
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m_this._addBaseQuadToTiles(m_quadFeature, m_tiles);
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@@ -23320,6 +23331,16 @@ var object = function object() {
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return m_this;
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};
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/**
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* Report the current event handlers.
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23336
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*
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23337
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* @returns {object} An object with all of the event handlers.
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23338
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*/
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23339
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this._eventHandlers = function () {
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return m_eventHandlers;
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};
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/**
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* Free all resources and destroy the object.
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*/
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@@ -27866,7 +27887,7 @@ module.exports = sceneObject;
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* @constant
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* @type {string}
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*/
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module.exports = "
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module.exports = "7f57d37e7c28f7be33fbb0081cbd16304d8dffd5";
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/***/ }),
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* @constant
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* @type {string}
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*/
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module.exports = "1.10.
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module.exports = "1.10.5";
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/***/ }),
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if (arg.quadFeature) {
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m_quadFeature = arg.quadFeature;
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-
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if (m_quadFeature.nearestPixel) {
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44102
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m_quadFeature.nearestPixel(true);
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}
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44080
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}
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this._init(arg);
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m_quads.imgQuads.forEach(function (quad) {
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45697
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if (quad.image && quad.texture && quad.texture.nearestPixel() !== nearestPixel) {
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45722
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/* This could just be
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45723
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* quad.texture.setNearestPixel(nearestPixel);
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45724
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+
* but that needlessly redecodes the image. Instead, just change the
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45725
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+
* the interpolation flags, then change the nearestPixel value
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45726
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* without triggering a complete re-setup. */
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45727
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renderState.m_context.bindTexture(vgl.GL.TEXTURE_2D, quad.texture.textureHandle());
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renderState.m_context.texParameteri(vgl.GL.TEXTURE_2D, vgl.GL.TEXTURE_MIN_FILTER, nearestPixel ? vgl.GL.NEAREST : vgl.GL.LINEAR);
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renderState.m_context.texParameteri(vgl.GL.TEXTURE_2D, vgl.GL.TEXTURE_MAG_FILTER, nearestPixel ? vgl.GL.NEAREST : vgl.GL.LINEAR);
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45730
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renderState.m_context.bindTexture(vgl.GL.TEXTURE_2D, null);
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45731
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var oldmod = quad.texture.modified;
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45732
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45733
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quad.texture.modified = function () {};
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45734
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+
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45698
45735
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quad.texture.setNearestPixel(nearestPixel);
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quad.texture.modified = oldmod;
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45699
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}
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45700
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});
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}
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@@ -46092,7 +46130,10 @@ var webgl_tileLayer = function webgl_tileLayer() {
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46092
46130
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46093
46131
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this._update = function (request) {
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46094
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s_update.call(m_this, request);
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46095
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-
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46133
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+
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46134
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+
if (m_quadFeature && m_quadFeature.nearestPixel) {
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46135
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m_quadFeature.nearestPixel(m_this.nearestPixel());
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46136
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}
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46096
46137
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46097
46138
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m_this._addBaseQuadToTiles(m_quadFeature, m_tiles);
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46098
46139
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