geo-polygonize 0.43.0 → 0.44.0
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package/README.md
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@@ -24,27 +24,37 @@ For an ambitious, prioritized plan covering performance, security, API consisten
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### Library
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```rust
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use geo_polygonize_core::{
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use
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use geo_polygonize_core::{polygonize_line_strings, PolygonizerOptions};
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use geo_types::LineString;
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fn main() {
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let
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let result =
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let ring = LineString::from(vec![
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(0.0, 0.0),
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(10.0, 0.0),
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(10.0, 10.0),
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(0.0, 10.0),
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(0.0, 0.0),
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]);
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let result = polygonize_line_strings([&ring], &PolygonizerOptions::default())
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.expect("Polygonization failed");
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let polygons = result.into_multi_polygon();
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for polygon in
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println!("Found polygon
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for polygon in polygons {
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println!("Found polygon: {polygon:?}");
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}
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}
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```
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`polygonize_line_strings` accepts owned or borrowed `geo_traits::LineStringTrait`
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values. Use `polygonize` when source IDs or Z values must be supplied explicitly,
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and keep its full result when dangles, cut edges, invalid rings, or diagnostics are
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needed.
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Rust consumers should import the supported facade from the crate root. Graph,
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noding, containment, utility, mutable-builder, and tiled APIs are internal or
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experimental and may change without compatibility guarantees before `1.0`.
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### Choosing noding and precision
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Polygonization quality is heavily influenced by input noding strategy.
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package/dist/geo_polygonize.wasm
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Binary file
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Binary file
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