gent-cli 13.0.0 β†’ 15.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "gent-cli",
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- "version": "13.0.0",
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+ "version": "15.0.0",
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  "description": "A modern, Git-like version control CLI with cloud sync, AI-powered superpowers (ask/review/docs/changelog), and zero-friction setup (gent setup/doctor/config).",
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  "main": "src/index.js",
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  "bin": {
@@ -8,12 +8,14 @@ const inquirer = require('inquirer');
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  const ora = require('ora');
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  const boxen = require('boxen');
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  const authService = require('../services/auth-service');
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+ const pet = require('./pet');
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12
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  /**
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  * Login user
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  * @param {Object} options - Command options
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  */
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  async function login(options) {
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+ pet.banner('Knock knock β€” let\'s sign you in.', 'Enter your details below.');
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  console.log(chalk.cyan('\nπŸ” Login to your Gent account\n'));
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  try {
@@ -75,6 +77,8 @@ ${chalk.bold('Commands:')}
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  borderColor: 'cyan'
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  }));
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+ await pet.celebrate('auth');
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+
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  } catch (error) {
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  console.error(chalk.red('\nβœ— Login failed'));
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  console.error(chalk.red(`Error: ${error.message}\n`));
@@ -379,73 +379,122 @@ const SCENES = {
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  const HIDE = '\x1b[?25l';
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  const SHOW = '\x1b[?25h';
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  const CLEAR_LINE = '\x1b[2K';
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+ const HOME = '\x1b[H';
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+ const ENTER_ALT = '\x1b[?1049h'; // switch to the alternate screen buffer
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+ const LEAVE_ALT = '\x1b[?1049l'; // …and restore the user's scrollback on exit
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  const up = (n) => `\x1b[${n}A`;
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386
 
384
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  /**
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- * Play a scene. Redraws IN PLACE (no full-screen clear, no scrollback spam).
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- * Resolves when finished.
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+ * Play a scene. Resolves when finished.
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+ *
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+ * Two redraw strategies:
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+ * - altScreen:true β†’ take over the whole screen (alternate buffer), redraw
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+ * from HOME each frame, restore on exit. Zero scrollback drift. Used by the
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+ * standalone `gent pet` command.
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+ * - altScreen:false β†’ inline redraw below existing output via cursor-up, so a
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+ * command's own text stays visible above. Used by post-command celebrations.
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  *
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  * @param {string} sceneName
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  * @param {object} opts
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- * @param {boolean} opts.loop keep looping until Ctrl+C (default: play once)
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- * @param {boolean} opts.footer show the "Ctrl+C to leave / try …" hint line
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- * @param {boolean} opts.goodbye print a farewell line when done
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+ * @param {boolean} opts.loop keep looping until Ctrl+C (default: play once)
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+ * @param {boolean} opts.footer show the hint line under the stage
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+ * @param {boolean} opts.goodbye print a farewell line when done
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+ * @param {boolean} opts.altScreen use the alternate screen buffer
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  * @returns {Promise<void>}
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  */
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- function play(sceneName, { loop = false, footer = true, goodbye = false } = {}) {
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- return new Promise((resolve) => {
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- const scene = SCENES[sceneName] || SCENES.idle;
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- const cv = new Canvas(CV_W, CV_H);
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- const state = { count: 0, tip: TIPS[Math.floor(Math.random() * TIPS.length)] };
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- const totalTicks = loop ? Infinity : scene.cycle + 1; // one clean cycle
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- let t = 0;
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- let printed = false;
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- let done = false;
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-
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- const footerLine = () => footer
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- ? chalk.gray(' ') +
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- (loop ? chalk.gray('Ctrl+C to leave') : C.body('Genti')) +
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- chalk.gray(' Β· more scenes: ') + C.say('gent pet push|pull|merge')
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- : '';
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-
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- // Draw one frame, moving the cursor back over the previous frame.
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- const paint = () => {
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- cv.clear();
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- scene.fn(cv, t, state);
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- if (sceneName === 'idle' && loop && t > 0 && t % scene.cycle === 0) {
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- state.tip = TIPS[Math.floor(Math.random() * TIPS.length)];
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- }
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- const lines = cv.render().split('\n');
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- lines.push(footerLine());
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- const block = lines.map(l => CLEAR_LINE + l).join('\n');
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+ function runLoop(sceneName, {
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+ loop = false, footer = true, goodbye = false, altScreen = false,
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+ maxTicks = Infinity, clearOnStop = false, exitOnSig = false,
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+ } = {}) {
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+ const scene = SCENES[sceneName] || SCENES.idle;
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+ const cv = new Canvas(CV_W, CV_H);
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+ const state = { count: 0, tip: TIPS[Math.floor(Math.random() * TIPS.length)] };
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+ const totalTicks = loop ? Infinity : Math.min(scene.cycle + 1, maxTicks);
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+ const blockH = CV_H + (footer ? 1 : 0);
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+ let t = 0;
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+ let printed = false;
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+ let done = false;
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+ let resolveFn;
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+ const promise = new Promise((r) => { resolveFn = r; });
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+
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+ const footerLine = () => footer
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+ ? chalk.gray(' ') +
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+ (loop ? chalk.gray('Ctrl+C to cancel') : C.body('Genti')) +
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+ chalk.gray(' Β· more scenes: ') + C.say('gent pet push|pull|merge')
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+ : '';
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+
426
+ const paint = () => {
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+ cv.clear();
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+ scene.fn(cv, t, state);
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+ if (sceneName === 'idle' && loop && t > 0 && t % scene.cycle === 0) {
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+ state.tip = TIPS[Math.floor(Math.random() * TIPS.length)];
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+ }
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+ const lines = cv.render().split('\n');
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+ lines.push(footerLine());
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+ const block = lines.map(l => CLEAR_LINE + l).join('\n');
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+ if (altScreen) {
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+ process.stdout.write(HOME + block);
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+ } else {
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438
  if (printed) process.stdout.write(up(lines.length));
422
439
  process.stdout.write(block + '\n');
423
- printed = true;
424
- };
425
-
426
- const finish = () => {
427
- if (done) return;
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- done = true;
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- clearInterval(timer);
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- process.removeListener('SIGINT', onSig);
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- process.stdout.write(SHOW);
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- if (goodbye) {
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- console.log(C.body(' Genti waves.') + chalk.gray(' Come back with ') + C.say('gent pet') + chalk.gray('.'));
434
- }
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- resolve();
436
- };
440
+ }
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+ printed = true;
442
+ };
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443
 
438
- const onSig = () => finish();
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+ // Erase the inline block so the caller can print clean output in its place.
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+ const eraseBlock = () => {
446
+ if (!printed) return;
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+ process.stdout.write(up(blockH));
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+ for (let i = 0; i < blockH; i++) process.stdout.write(CLEAR_LINE + (i < blockH - 1 ? '\n' : ''));
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+ process.stdout.write(up(blockH - 1));
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+ };
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+
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+ const stop = () => {
453
+ if (done) return;
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+ done = true;
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+ clearInterval(timer);
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+ process.removeListener('SIGINT', onSig);
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+ if (clearOnStop && !altScreen) eraseBlock();
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+ process.stdout.write(SHOW + (altScreen ? LEAVE_ALT : ''));
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+ if (goodbye) {
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+ console.log(C.body(' Genti waves.') + chalk.gray(' Come back with ') + C.say('gent pet') + chalk.gray('.'));
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+ }
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+ resolveFn();
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+ };
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464
 
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- process.stdout.write(HIDE);
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+ const onSig = () => { stop(); if (exitOnSig) process.exit(130); };
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+
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+ process.stdout.write((altScreen ? ENTER_ALT + HOME : '') + HIDE);
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+ paint();
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+ const timer = setInterval(() => {
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+ t++;
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+ if (t >= totalTicks) { paint(); return stop(); }
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472
  paint();
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- const timer = setInterval(() => {
443
- t++;
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- if (t >= totalTicks) { paint(); return finish(); }
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- paint();
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- }, FRAME_MS);
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- process.on('SIGINT', onSig);
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- });
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+ }, FRAME_MS);
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+ process.on('SIGINT', onSig);
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+
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+ return { promise, stop };
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+ }
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+
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+ // Play a scene to completion (or until Ctrl+C when looping). Resolves when done.
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+ function play(sceneName, opts = {}) {
481
+ return runLoop(sceneName, opts).promise;
482
+ }
483
+
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+ /**
485
+ * A compact STATIC Genti header β€” safe to print above an interactive prompt
486
+ * (inquirer, etc.) because it never animates or moves the cursor.
487
+ * @param {string} greeting bold line beside the mascot
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+ * @param {string} [sub] dimmer line under the greeting
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+ */
490
+ function banner(greeting, sub) {
491
+ if (process.env.GENT_NO_PET || !process.stdout.isTTY) return;
492
+ const cv = new Canvas(52, 9);
493
+ cv.sprite(mascot({}), 1, 0);
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+ cv.sprite(legs('stand'), 1, 7);
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+ cv.text(18, 2, greeting, C.body);
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+ if (sub) cv.text(18, 4, sub, C.say);
497
+ console.log('\n' + cv.render());
449
498
  }
450
499
 
451
500
  // Static single frame for non-TTY (piped) output.
@@ -476,8 +525,9 @@ async function petCommand(scene, options = {}) {
476
525
  }
477
526
 
478
527
  if (!process.stdout.isTTY) return still(name);
479
- // Default: play once. `--loop` keeps it running until Ctrl+C.
480
- await play(name, { loop: !!options.loop, footer: true, goodbye: true });
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+ // Default: play once, on the alternate screen so nothing pollutes scrollback.
529
+ // `--loop` keeps it running until Ctrl+C.
530
+ await play(name, { loop: !!options.loop, footer: true, goodbye: true, altScreen: true });
481
531
  }
482
532
 
483
533
  /**
@@ -492,9 +542,38 @@ async function celebrate(scene) {
492
542
  if (process.env.GENT_NO_PET || process.env.CI) return;
493
543
  if (!SCENES[scene]) return;
494
544
  console.log(); // one blank line between command output and Genti
495
- await play(scene, { loop: false, footer: false, goodbye: false });
545
+ // Auth flows just need a quick friendly wave; action scenes tell a fuller story.
546
+ const maxTicks = (scene === 'auth' || scene === 'login') ? 34 : Infinity;
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+ await play(scene, { loop: false, footer: false, goodbye: false, maxTicks });
496
548
  } catch (_) { /* ignore β€” decoration only */ }
497
549
  }
498
550
 
551
+ /**
552
+ * Public: run `task` while Genti animates as the live loader β€” carrying the
553
+ * crate to the cloud on push, home on pull, etc. The animation loops until the
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+ * task settles, then erases itself so the command can print its own result.
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+ *
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+ * Safe + transparent: with no TTY / GENT_NO_PET / CI it simply awaits the task
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+ * with no animation. Always returns (or throws) exactly what `task` does.
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+ *
559
+ * @param {string} scene 'push' | 'pull' | 'merge' | …
560
+ * @param {() => Promise<any>} task the real async work (e.g. the network call)
561
+ * @returns {Promise<any>}
562
+ */
563
+ async function during(scene, task) {
564
+ if (!process.stdout.isTTY || process.env.GENT_NO_PET || process.env.CI || !SCENES[scene]) {
565
+ return task();
566
+ }
567
+ const anim = runLoop(scene, { loop: true, footer: true, altScreen: false, clearOnStop: true, exitOnSig: true });
568
+ try {
569
+ return await task();
570
+ } finally {
571
+ anim.stop();
572
+ await anim.promise;
573
+ }
574
+ }
575
+
499
576
  module.exports = petCommand;
500
577
  module.exports.celebrate = celebrate;
578
+ module.exports.banner = banner;
579
+ module.exports.during = during;
@@ -73,14 +73,15 @@ async function pull(remoteName, branchName, options) {
73
73
 
74
74
  // 1. Fetch commits + objects for this branch in a single call. `since`
75
75
  // lets the server send only what we don't have on a fast-forward.
76
- spinner.text = `Fetching updates for ${branch}...`;
76
+ // Genti walks a crate home from the cloud while we fetch.
77
+ spinner.stop();
77
78
  let pullData;
78
79
  try {
79
80
  const pullUrl = buildRepoUrl(API_ENDPOINTS.REPO_PULL, repoInfo);
80
81
  const query = localHead
81
82
  ? `?branch=${encodeURIComponent(branch)}&since=${encodeURIComponent(localHead)}`
82
83
  : `?branch=${encodeURIComponent(branch)}`;
83
- pullData = await apiClient.get(pullUrl + query);
84
+ pullData = await pet.during('pull', () => apiClient.get(pullUrl + query));
84
85
  } catch (error) {
85
86
  if (error.response?.status === 404) {
86
87
  spinner.succeed(chalk.green('Remote branch not found β€” nothing to pull'));
@@ -138,7 +139,6 @@ async function pull(remoteName, branchName, options) {
138
139
 
139
140
  spinner.succeed(chalk.green(`Fast-forward: ${newCount} new commit(s)`));
140
141
  console.log(chalk.gray(` ${remote}/${branch} β†’ ${remoteHead.substring(0, 7)}`));
141
- await pet.celebrate('pull');
142
142
  } else {
143
143
  // Diverged β€” need 3-way merge
144
144
  spinner.text = 'Branches diverged, merging...';
@@ -194,7 +194,6 @@ async function pull(remoteName, branchName, options) {
194
194
  } else {
195
195
  spinner.succeed(chalk.green(`Merged ${newCount} remote commit(s)`));
196
196
  console.log(chalk.gray(` Merge commit: ${mergeCommit.hash.substring(0, 7)}`));
197
- await pet.celebrate('pull');
198
197
  }
199
198
  }
200
199
  } catch (error) {
@@ -232,20 +232,19 @@ async function push(remoteName, branchName, options) {
232
232
  tags: tagsToPush
233
233
  };
234
234
 
235
- // Send to backend
235
+ // Send to backend β€” Genti carries the crate to the cloud while we wait.
236
236
  const pushUrl = buildRepoUrl(API_ENDPOINTS.REPO_PUSH, repoInfo);
237
- const response = await apiClient.post(pushUrl, payload);
237
+ spinner.stop();
238
+ const response = await pet.during('push', () => apiClient.post(pushUrl, payload));
238
239
 
239
240
  // Update remote ref
240
241
  config.remoteRefs[`${remote}/${branch}`] = localHead;
241
242
  await writeJSON(configPath, config);
242
243
 
243
- spinner.succeed(chalk.green(`Pushed ${commitsToPush.length} commit(s) to ${remote}/${branch}`));
244
+ console.log(chalk.green(`βœ” Pushed ${commitsToPush.length} commit(s) to ${remote}/${branch}`));
244
245
  console.log(chalk.gray(` ${localHead.substring(0, 7)} β†’ ${remote}/${branch}`));
245
246
  console.log(chalk.gray(` ${packBlobs.length} blob(s), ${packTrees.length} tree(s) transferred`));
246
247
 
247
- await pet.celebrate('push');
248
-
249
248
  } catch (error) {
250
249
  spinner.fail(chalk.red('Push failed'));
251
250
 
@@ -8,12 +8,14 @@ const inquirer = require('inquirer');
8
8
  const ora = require('ora');
9
9
  const boxen = require('boxen');
10
10
  const authService = require('../services/auth-service');
11
+ const pet = require('./pet');
11
12
 
12
13
  /**
13
14
  * Register a new user
14
15
  * @param {Object} options - Command options
15
16
  */
16
17
  async function register(options) {
18
+ pet.banner('New here? Let\'s get you set up.', 'Create your account below.');
17
19
  console.log(chalk.cyan('\nπŸš€ Create your Gent account\n'));
18
20
 
19
21
  try {
@@ -120,6 +122,8 @@ ${chalk.bold('Next steps:')}
120
122
  borderColor: 'green'
121
123
  }));
122
124
 
125
+ await pet.celebrate('auth');
126
+
123
127
  } catch (error) {
124
128
  console.error(chalk.red('\nβœ— Registration failed'));
125
129
  console.error(chalk.red(`Error: ${error.message}\n`));