genshin-interface 3.9.0 → 4.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +756 -65
- package/dist/index.js +1826 -190
- package/dist/save-1cODLLb1.d.ts +24 -0
- package/dist/save-B6F3omOa.js +41 -0
- package/dist/save.d.ts +2 -0
- package/dist/save.js +1 -0
- package/dist/style.css +2438 -39
- package/package.json +11 -12
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//#region src/models/ItemCategory.d.ts
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declare enum ItemCategory {
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Artifact = "Artifact",
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CharacterDevelopmentItem = "CharacterDevelopmentItem",
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Food = "Food",
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Furnishing = "Furnishing",
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Gadget = "Gadget",
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Material = "Material",
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PreciousItem = "PreciousItem",
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Quest = "Quest",
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Weapon = "Weapon"
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}
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declare const ItemCategories: readonly ItemCategory[];
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//#endregion
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//#region src/models/BannerKind.d.ts
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declare enum BannerKind {
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Beginners = "Beginners",
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CharacterEvent = "CharacterEvent",
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Standard = "Standard",
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WeaponEvent = "WeaponEvent"
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}
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declare const BannerKinds: readonly BannerKind[];
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//#endregion
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export { ItemCategory as i, BannerKinds as n, ItemCategories as r, BannerKind as t };
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//#region src/models/ItemCategory.ts
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let ItemCategory = /* @__PURE__ */ function(ItemCategory) {
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ItemCategory["Artifact"] = "Artifact";
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ItemCategory["CharacterDevelopmentItem"] = "CharacterDevelopmentItem";
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ItemCategory["Food"] = "Food";
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ItemCategory["Furnishing"] = "Furnishing";
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ItemCategory["Gadget"] = "Gadget";
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ItemCategory["Material"] = "Material";
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ItemCategory["PreciousItem"] = "PreciousItem";
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ItemCategory["Quest"] = "Quest";
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ItemCategory["Weapon"] = "Weapon";
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return ItemCategory;
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}({});
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const ItemCategories = [
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"Weapon",
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"Artifact",
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"CharacterDevelopmentItem",
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"Food",
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"Material",
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"Gadget",
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"Quest",
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"PreciousItem",
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"Furnishing"
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];
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//#endregion
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//#region src/models/BannerKind.ts
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let BannerKind = /* @__PURE__ */ function(BannerKind) {
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BannerKind["Beginners"] = "Beginners";
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BannerKind["CharacterEvent"] = "CharacterEvent";
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BannerKind["Standard"] = "Standard";
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BannerKind["WeaponEvent"] = "WeaponEvent";
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return BannerKind;
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}({});
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const BannerKinds = [
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"Beginners",
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"CharacterEvent",
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"WeaponEvent",
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"Standard"
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];
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//#endregion
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export { ItemCategory as i, BannerKinds as n, ItemCategories as r, BannerKind as t };
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package/dist/save.d.ts
ADDED
package/dist/save.js
ADDED
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export { t as BannerKind, i as ItemCategory } from "./save-B6F3omOa.js";
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