genshin-interface 3.8.1 → 3.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -1
- package/dist/index.js +16 -8
- package/package.json +5 -5
package/dist/index.d.ts
CHANGED
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@@ -165,6 +165,9 @@ export declare const ORNAMENT_END_PATH = "M 210.5 53 L 216.5 53 L 224 59.5 L 227
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export declare const SERVER_MARK_DIAMOND_PATH = "M 23.44 6.62 L 24.44 7.25 L 25.88 8.56 L 26.31 9.12 L 28 10.56 L 28.56 11.25 L 28.88 11.44 L 29.44 12.12 L 30.25 12.81 Q 30.16 13.09 30.44 13 L 32.19 15 L 32.69 15.38 L 32.88 15.38 L 32.88 15.56 L 33.5 16.31 L 36.44 19.25 L 37.12 19.81 L 38.44 21.25 L 38.88 21.56 L 39.44 22.25 L 39.88 22.56 L 40.56 23.38 Q 40.84 23.28 40.75 23.56 Q 41.29 23.84 41.12 24.81 L 39.94 26.12 L 38.88 27.06 L 38.06 28 L 35.88 30.06 L 31.56 34.62 L 30.88 35.06 L 27.81 38.25 L 26.88 39.06 L 24.44 41.62 L 23.94 41.88 L 23.06 41.88 L 22.69 41.75 L 22.25 41.31 L 21.69 40.62 Q 21.41 40.72 21.5 40.44 L 19.12 38.19 L 18.94 37.88 L 18.25 37.31 L 17.69 36.62 L 17.38 36.44 L 17.19 36.12 L 16.25 35.44 L 15.56 34.62 Q 15.28 34.72 15.38 34.44 L 13.06 32 L 10.25 29.44 L 8.81 27.88 L 8.12 27.31 L 6.12 25.19 L 5.75 24.69 L 5.75 24.19 L 6 23.69 L 7.69 22 Q 7.97 22.09 7.88 21.81 Q 8.31 21.66 8.25 21.25 L 8.44 21.25 L 8.94 20.88 L 11 18.81 L 11.12 18.38 L 11.31 18.38 L 12.12 17.69 L 12.81 16.88 L 13.12 16.69 L 14.31 15.38 L 15.12 14.69 L 15.31 14.38 L 16.12 13.69 L 16.44 13.12 L 17 12.88 L 17 12.69 L 17.56 12.12 L 18.12 11.69 L 18.44 11.25 L 19.12 10.69 L 19.56 10.12 L 20.12 9.69 L 20.38 9.12 L 20.56 9.12 L 22.69 7.12 L 23.44 6.62 Z";
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export declare const SERVER_MARK_TICK_PATH = "M 30.12 16.88 L 29.88 17 L 29.5 17.62 L 27 20.25 L 25.25 21.88 L 24 23.25 L 23.75 23.75 L 23.62 23.75 L 22.75 24.62 Q 22.88 24.88 22.62 24.75 L 21.88 25.62 L 20.62 26.62 L 20.25 26.5 L 19.62 26 L 19.12 25.5 L 18.62 25 L 18.12 24.5 L 16.75 23.25 L 16 23 L 15.62 23 L 15 23.25 Q 14.25 23.62 14 24.5 L 14 25.62 L 14.25 26.25 L 14.75 26.88 L 15.12 27 L 17.75 30 L 18.25 30.75 L 19.88 32 L 20.88 32 L 21.88 31.25 L 22.25 30.75 L 22.88 30.25 L 23.25 29.75 L 23.88 29.25 L 24.38 28.62 L 24.75 28.38 L 25.38 27.62 L 25.88 27.25 L 26.25 26.75 L 26.88 26.25 L 27.12 25.88 L 28 25.12 L 28.38 24.5 L 28.88 24.12 L 29.25 23.62 L 29.62 23.38 Q 30 23 30.25 22.5 L 31 22 L 31.12 21.75 L 31.88 21.12 L 33 20 Q 33.25 19.75 33.12 19.25 L 33.25 19.12 L 33.12 18.38 L 32.62 17.75 L 31.88 17 Q 31.25 17.12 31.25 16.88 L 30.12 16.88 Z";
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//#endregion
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+
//#region src/services/computeRectOffsets.d.ts
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export declare const computeRectOffsets: ({ pivot, position, size }: Pick<CanvasRect, "pivot" | "position" | "size">) => Record<"offsetMax" | "offsetMin", [number, number]>;
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//#endregion
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//#region src/services/constants.d.ts
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export declare const GAME_FONT_FAMILY = "\"HYWenHei 85W\", \"HYWenHei-85W\", Signika, ui-sans-serif, sans-serif";
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export declare const GAME_UNIT = "min(100cqh / 1080, 100cqw / 1920)";
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@@ -190,7 +193,7 @@ export declare const readInterfaceClip: ({ durationMs, tracks }: {
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}) => InterfaceClip;
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//#endregion
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//#region src/services/toCanvasRectStyle.d.ts
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export declare const toCanvasRectStyle: (
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export declare const toCanvasRectStyle: (rect: CanvasRect, isOnCanvas?: boolean) => Record<"bottom" | "height" | "left" | "width", string> & {
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position: "absolute";
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};
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//#endregion
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package/dist/index.js
CHANGED
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@@ -296,6 +296,15 @@ let GameSourceKind = /* @__PURE__ */ function(GameSourceKind) {
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return GameSourceKind;
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}({});
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//#endregion
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//#region src/services/computeRectOffsets.ts
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const computeRectOffsets = ({ pivot, position, size }) => {
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const offsetMin = [position[0] - size[0] * pivot[0], position[1] - size[1] * pivot[1]];
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return {
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offsetMax: [offsetMin[0] + size[0], offsetMin[1] + size[1]],
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offsetMin
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};
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};
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//#endregion
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//#region src/services/playInterfaceClip.ts
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const InterfaceClipPropertyKeyframeMap = {
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["opacity"]: (value) => ({ opacity: value }),
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@@ -329,13 +338,12 @@ const readInterfaceClip = ({ durationMs, tracks }) => ({
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});
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//#endregion
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//#region src/services/toCanvasRectStyle.ts
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-
const toAxis = (anchorMin, anchorMax,
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};
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const
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const [
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const [bottom, height] = toAxis(anchorMin[1], anchorMax[1], pivot[1], position[1], size[1], "100%", "0px");
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const toAxis = (anchorMin, anchorMax, offsetMin, size, span, start) => [`calc(${start} + ${anchorMin} * ${span} + ${offsetMin} * var(--canvas-unit))`, `calc(${anchorMax - anchorMin} * ${span} + ${size} * var(--canvas-unit))`];
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const toCanvasRectStyle = (rect, isOnCanvas = false) => {
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const { anchorMax, anchorMin, size } = rect;
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const { offsetMin } = computeRectOffsets(rect);
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const [left, width] = toAxis(anchorMin[0], anchorMax[0], offsetMin[0], size[0], isOnCanvas ? "(100% - 2 * var(--canvas-inset))" : "100%", isOnCanvas ? "var(--canvas-inset)" : "0px");
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const [bottom, height] = toAxis(anchorMin[1], anchorMax[1], offsetMin[1], size[1], "100%", "0px");
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return {
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bottom,
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height,
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@@ -345,4 +353,4 @@ const toCanvasRectStyle = ({ anchorMax, anchorMin, pivot, position, size }, isOn
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};
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};
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//#endregion
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-
export { FIXTURE_VARIANT_SEPARATOR, GAME_CANVAS_INSET, GAME_CANVAS_UNIT, GAME_CURSOR, GAME_FONT_FAMILY, GAME_UNIT, Index_default as GameScreen, GameSourceKind, InterfaceClipProperty, InterfaceIcon, InterfaceIconCentreMap, InterfaceIconPathMap, Index_default$1 as LoadingSpinner, ORNAMENT_END_PATH, ORNAMENT_MIDDLE_PATH, Index_default$2 as OrnamentDivider, Index_default$3 as ProgressBar, Index_default$4 as PromptBand, Index_default$5 as RoundButton, SERVER_MARK_DIAMOND_PATH, SERVER_MARK_TICK_PATH, SETTINGS_RING_CENTRE, SETTINGS_RING_RADIUS, SETTINGS_RING_WIDTH, Index_default$6 as ServerBar, Index_default$7 as ToastNotice, playInterfaceClip, readInterfaceClip, toCanvasRectStyle };
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export { FIXTURE_VARIANT_SEPARATOR, GAME_CANVAS_INSET, GAME_CANVAS_UNIT, GAME_CURSOR, GAME_FONT_FAMILY, GAME_UNIT, Index_default as GameScreen, GameSourceKind, InterfaceClipProperty, InterfaceIcon, InterfaceIconCentreMap, InterfaceIconPathMap, Index_default$1 as LoadingSpinner, ORNAMENT_END_PATH, ORNAMENT_MIDDLE_PATH, Index_default$2 as OrnamentDivider, Index_default$3 as ProgressBar, Index_default$4 as PromptBand, Index_default$5 as RoundButton, SERVER_MARK_DIAMOND_PATH, SERVER_MARK_TICK_PATH, SETTINGS_RING_CENTRE, SETTINGS_RING_RADIUS, SETTINGS_RING_WIDTH, Index_default$6 as ServerBar, Index_default$7 as ToastNotice, computeRectOffsets, playInterfaceClip, readInterfaceClip, toCanvasRectStyle };
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "genshin-interface",
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"version": "3.
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"version": "3.9.0",
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"description": "Genshin Impact's interface as a fan recreation: the game's own screen units, face and pointer, and its buttons, dividers, bars and notices as presentational Vue components.",
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"keywords": [
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"component-library",
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@@ -49,14 +49,14 @@
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"typecheck": "vue-tsc"
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},
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"devDependencies": {
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"@esposter/configuration": "3.
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"@esposter/configuration": "3.9.0",
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"@fontsource/signika": "^5.3.0",
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"@tsdown/css": "^0.23.0",
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"@types/node": "^26.6.
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"@types/node": "^26.6.4",
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"@vitest/browser-playwright": "^5.0.3",
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"playwright": "^1.63.0",
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"tsdown": "^0.23.0",
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"vite": "^8.3.
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"vite": "^8.3.2",
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"vitest": "^5.0.3",
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"vitest-browser-vue": "^3.1.0",
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"vue-tsc": "^3.3.11"
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@@ -64,5 +64,5 @@
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"peerDependencies": {
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"vue": "^3.5.43"
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},
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"gitHead": "
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"gitHead": "f9f6208c35e6cff4ed33910623c798cd88f09301"
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}
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