gdharness 1.3.48 → 1.3.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/cli.js +430 -190
- package/build/godot/addons/gdharness_editor/declared_values.gd +37 -0
- package/build/godot/addons/gdharness_editor/property_values.gd +8 -11
- package/build/godot/addons/gdharness_editor/tools/play_tools.gd +42 -0
- package/build/godot/addons/gdharness_editor/tools/resource_tools.gd +1 -1
- package/build/godot/addons/gdharness_editor/tools/scene_placing.gd +8 -1
- package/build/godot/addons/gdharness_editor/value_shapes.gd +9 -0
- package/build/godot/addons/gdharness_runtime/declared_values.gd +37 -0
- package/build/godot/addons/gdharness_runtime/runtime_accessibility.gd +32 -9
- package/build/godot/addons/gdharness_runtime/runtime_changes.gd +3 -2
- package/build/godot/addons/gdharness_runtime/runtime_paths.gd +72 -11
- package/build/godot/addons/gdharness_runtime/runtime_queries.gd +14 -1
- package/build/godot/addons/gdharness_runtime/runtime_targets.gd +21 -8
- package/build/godot/addons/gdharness_runtime/runtime_waits.gd +3 -2
- package/build/godot/addons/gdharness_runtime/value_shapes.gd +9 -0
- package/build/godot/operations/declared_values.gd +37 -0
- package/build/godot/operations/property_values.gd +8 -11
- package/build/godot/operations/value_shapes.gd +9 -0
- package/build/keeper.js +6 -2
- package/package.json +1 -1
package/build/cli.js
CHANGED
|
@@ -10095,6 +10095,12 @@ function uncachedFor(projectPath, messagesPer) {
|
|
|
10095
10095
|
const cached = cachedClasses(projectPath);
|
|
10096
10096
|
return messagesPer.map((messages) => unloadedTypes(messages, declared, cached).filter((type) => !type.inTheClassCache));
|
|
10097
10097
|
}
|
|
10098
|
+
function declaredButUncached(projectPath, name) {
|
|
10099
|
+
if (name === "" || cachedClasses(projectPath)?.has(name) === true) {
|
|
10100
|
+
return null;
|
|
10101
|
+
}
|
|
10102
|
+
return declaredClasses(projectPath).get(name) ?? null;
|
|
10103
|
+
}
|
|
10098
10104
|
function classesNamedIn(source, known) {
|
|
10099
10105
|
const named = new Set;
|
|
10100
10106
|
for (const [word] of source.matchAll(/\b[A-Z][A-Za-z0-9_]*\b/g)) {
|
|
@@ -10178,16 +10184,15 @@ function instanceRemedy(entries, dependsOn, besideOthers) {
|
|
|
10178
10184
|
}
|
|
10179
10185
|
const declaring = declaringScripts(entries);
|
|
10180
10186
|
const lever = dependsOn.length === 0 ? ", and the named types depend on no other global class, so that lever is not available here. " + "That is the common case rather than the awkward one: an edit near a type that depends on " + "something refreshes it before the fault is noticed, which is why a type with no " + "dependencies is where this turns up" : `, so changing ${[...dependsOn].sort().join(" or ")} and then rescanning is worth a try`;
|
|
10181
|
-
return `${besideOthers ? `For ${entries.map(written).join(", ")}, run` : "Run"} editor_rescan first: ` + "it costs about half a second, and it has cleared this in every reproduction measured since the " + "scan timing was fixed: both in one project, the scan returning in 243ms and 275ms, and one in " + "another where the same call also rebuilt the copy. " + "The fault behind it is that a script the editor has loaded keeps the copy it built, and nothing " + `rebuilds that copy when the file changes; ${declaring.length === 1 ? `editor_rescan with reloadScript set to ${declaring[0]} recompiles that copy` : `
|
|
10187
|
+
return `${besideOthers ? `For ${entries.map(written).join(", ")}, run` : "Run"} editor_rescan first: ` + "it costs about half a second, and it has cleared this in every reproduction measured since the " + "scan timing was fixed: both in one project, the scan returning in 243ms and 275ms, and one in " + "another where the same call also rebuilt the copy. " + "The fault behind it is that a script the editor has loaded keeps the copy it built, and nothing " + `rebuilds that copy when the file changes; ${declaring.length === 1 ? `editor_rescan with reloadScript set to ${declaring[0]} recompiles that copy` : `editor_rescan with reloadScript set to ${JSON.stringify(declaring)} recompiles those copies`} from the file into the same ` + "object and answers with what that added under methodsAdded and constantsAdded. Read that and the " + "next diagnostics as two readings, because they are of two things: measured in one window on " + "one editor, the analyser resolved a call to a newly added method while the built copy of that " + "same script did not have it. So the reload is worth doing and is not what clears these; the " + "scan is. The other lever measured is that a held type is refreshed when something it " + `depends on changes rather than when it changes itself${lever}. editor_launch restart has always ` + "worked and costs a window. project_import refresh_classes does not, and answers added: [] while " + "this is happening.";
|
|
10182
10188
|
}
|
|
10183
10189
|
function classRemedy(entries) {
|
|
10184
10190
|
if (entries.length === 0) {
|
|
10185
10191
|
return "";
|
|
10186
10192
|
}
|
|
10187
10193
|
const declaring = declaringScripts(entries);
|
|
10188
|
-
const reload = declaring.length === 1 ? `editor_rescan with reloadScript set to ${declaring[0]}` : `editor_rescan with reloadScript
|
|
10189
|
-
|
|
10190
|
-
return `For ${entries.map(written).join(", ")}, run ${reload} first.${oneAtATime} In the one project ` + "that has reproduced a stale enum member, three times, the reload cleared it at once each time, " + "and the one plain editor_rescan tried left the diagnostic standing.";
|
|
10194
|
+
const reload = declaring.length === 1 ? `editor_rescan with reloadScript set to ${declaring[0]}` : `editor_rescan with reloadScript set to ${JSON.stringify(declaring)}`;
|
|
10195
|
+
return `For ${entries.map(written).join(", ")}, run ${reload} first. In the one project ` + "that has reproduced a stale enum member, three times, the reload cleared it at once each time, " + "and the one plain editor_rescan tried left the diagnostic standing.";
|
|
10191
10196
|
}
|
|
10192
10197
|
function notReloadedNote(broughtIn, notReloaded) {
|
|
10193
10198
|
const tried = notReloaded.filter((one) => one.tool !== true).map((one) => one.scriptPath);
|
|
@@ -11170,12 +11175,13 @@ function readRun(printed) {
|
|
|
11170
11175
|
}
|
|
11171
11176
|
const text = found[1] ?? "";
|
|
11172
11177
|
const warning = error === null;
|
|
11178
|
+
const script = /^\s*SCRIPT /.test(line);
|
|
11173
11179
|
if (open === null) {
|
|
11174
|
-
errors.push({ text, at, suite: null, during: null, warning });
|
|
11180
|
+
errors.push({ text, at, suite: null, during: null, warning, script });
|
|
11175
11181
|
} else if (during === null) {
|
|
11176
|
-
afterCase.push({ text, at, warning });
|
|
11182
|
+
afterCase.push({ text, at, warning, script });
|
|
11177
11183
|
} else {
|
|
11178
|
-
errors.push({ text, at, suite: open.path, during, warning });
|
|
11184
|
+
errors.push({ text, at, suite: open.path, during, warning, script });
|
|
11179
11185
|
}
|
|
11180
11186
|
}
|
|
11181
11187
|
const last = open;
|
|
@@ -11289,6 +11295,25 @@ function rowsAcross(engines) {
|
|
|
11289
11295
|
}
|
|
11290
11296
|
return faults;
|
|
11291
11297
|
}
|
|
11298
|
+
function crashIn(lines) {
|
|
11299
|
+
const trimmed = lines.map((line) => line.trim());
|
|
11300
|
+
const at = trimmed.findIndex((line) => CRASH_HEADER.test(line));
|
|
11301
|
+
const said = trimmed.some((line) => line.includes(QUEUE_OVERFLOW_LINE));
|
|
11302
|
+
if (at === -1) {
|
|
11303
|
+
return said ? { signal: "", overflowed: true } : null;
|
|
11304
|
+
}
|
|
11305
|
+
const report = trimmed.slice(at);
|
|
11306
|
+
const build = report.map((line) => CRASH_BUILD.exec(line)?.[1]).find((commit) => commit !== undefined);
|
|
11307
|
+
const frames = build === undefined ? undefined : QUEUE_OVERFLOW_FRAMES.get(build);
|
|
11308
|
+
const framed = frames?.every((frame) => report.some((line) => line.includes(`(${frame})`))) === true;
|
|
11309
|
+
return { signal: CRASH_HEADER.exec(trimmed[at] ?? "")?.[1] ?? "", overflowed: said || framed };
|
|
11310
|
+
}
|
|
11311
|
+
function whileRunning(running) {
|
|
11312
|
+
if (running === null) {
|
|
11313
|
+
return "";
|
|
11314
|
+
}
|
|
11315
|
+
return running.during === null ? ` in ${running.suite}` : ` while ${running.suite} > ${running.during} ran`;
|
|
11316
|
+
}
|
|
11292
11317
|
function named(items) {
|
|
11293
11318
|
const shown = items.slice(0, MOST_NAMED).join(", ");
|
|
11294
11319
|
return items.length > MOST_NAMED ? `${shown} and ${String(items.length - MOST_NAMED)} more` : shown;
|
|
@@ -11304,11 +11329,15 @@ function judgeEngine(printed, handed, end) {
|
|
|
11304
11329
|
const failing = new Set;
|
|
11305
11330
|
const shownAt = new Set;
|
|
11306
11331
|
const explained = end.code === GDUNIT_FAILED && [...printed.suites.values()].some((suite) => suite.cases.some((ran) => ran.verdict === "FAILED")) || end.code === GDUNIT_ORPHANS && printed.orphansLeft.length > 0;
|
|
11332
|
+
const crashed = crashIn(printed.lines);
|
|
11307
11333
|
if (end.ended !== null) {
|
|
11308
11334
|
faults.push(end.ended);
|
|
11309
11335
|
} else if (end.code !== 0 && !explained) {
|
|
11310
11336
|
const free = end.freeBytes === undefined ? "" : `, with ${(end.freeBytes / 1024 ** 3).toFixed(1)} GB of memory free as it ended`;
|
|
11311
|
-
faults.push(end.code === null ? `the engine was ended by ${end.signal ?? "a signal"}${free}` : `the engine exited ${exitNamed(end.code)}${free}`);
|
|
11337
|
+
faults.push(crashed !== null && crashed.signal !== "" ? `the engine crashed${whileRunning(printed.running)}, its crash handler reporting signal ${crashed.signal}${free}` : end.code === null ? `the engine was ended by ${end.signal ?? "a signal"}${free}` : `the engine exited ${exitNamed(end.code)}${free}`);
|
|
11338
|
+
}
|
|
11339
|
+
if (crashed?.overflowed === true) {
|
|
11340
|
+
faults.push(`the engine's call queue overflowed${whileRunning(printed.running)}: something queued deferred calls without end within one frame, most often a layout that changes the size it is laid out from in a deferred handler, so the frame never ends${crashed.signal === "" ? "" : ", and the engine crashed reporting the overflow"}`);
|
|
11312
11341
|
}
|
|
11313
11342
|
if (printed.lines.every((line) => line.trim() === "")) {
|
|
11314
11343
|
faults.push("the engine printed nothing at all");
|
|
@@ -11391,6 +11420,10 @@ function judgeEngine(printed, handed, end) {
|
|
|
11391
11420
|
}
|
|
11392
11421
|
const selfTyped = selfTypedSentence(handed.selfTyped ?? []);
|
|
11393
11422
|
const notes = [];
|
|
11423
|
+
const pushErrorsFailed = handed.failsOnPushErrors === true ? pushErrorsFailedSentence(failedOnPushErrors(printed)) : undefined;
|
|
11424
|
+
if (pushErrorsFailed !== undefined) {
|
|
11425
|
+
notes.push(pushErrorsFailed);
|
|
11426
|
+
}
|
|
11394
11427
|
if (printed.leaks.length > 0 && walkStoppedPartWay(printed.lines)) {
|
|
11395
11428
|
notes.push(`${WALK_STOPPED_SENTENCE} It said: ${printed.leaks.join(" ")}`);
|
|
11396
11429
|
} else {
|
|
@@ -11447,6 +11480,25 @@ function linesShown(lines, picked, cutShort) {
|
|
|
11447
11480
|
function declaringAdvice(during, warning = false) {
|
|
11448
11481
|
return `if the suite prints it on purpose, list its text under "${funcOf(during)}" in the suite's ${warning ? "GDHARNESS_EXPECTED_WARNINGS" : "GDHARNESS_EXPECTED_ERRORS"}`;
|
|
11449
11482
|
}
|
|
11483
|
+
function failedOnPushErrors(printed) {
|
|
11484
|
+
const failed = new Set;
|
|
11485
|
+
for (const suite of printed.suites.values()) {
|
|
11486
|
+
for (const ran of suite.cases) {
|
|
11487
|
+
if (ran.verdict === "FAILED") {
|
|
11488
|
+
failed.add(`${suite.path} > ${ran.name}`);
|
|
11489
|
+
}
|
|
11490
|
+
}
|
|
11491
|
+
}
|
|
11492
|
+
return [
|
|
11493
|
+
...new Set(printed.errors.filter((error) => error.script !== true && error.suite !== null && error.during !== null).map((error) => `${error.suite ?? ""} > ${error.during ?? ""}`).filter((ran) => failed.has(ran)))
|
|
11494
|
+
];
|
|
11495
|
+
}
|
|
11496
|
+
function pushErrorsFailedSentence(cases) {
|
|
11497
|
+
if (cases.length === 0) {
|
|
11498
|
+
return;
|
|
11499
|
+
}
|
|
11500
|
+
return "The project turns on gdUnit4's report/godot/push_error, so gdUnit4 fails a case on every error " + `and warning the engine prints while it runs, declared or not, which failed ` + `${cases.length === 1 ? "this case" : "these cases"}: ${named(cases)}. A case that prints one on purpose ` + "does it inside assert_error(...).is_push_error(...) or is_push_warning(...), which gdUnit4 passes, " + "and declares it for gdharness all the same.";
|
|
11501
|
+
}
|
|
11450
11502
|
function unexpectedErrors(printed, expected, paths) {
|
|
11451
11503
|
const owed = new Map;
|
|
11452
11504
|
for (const path of paths) {
|
|
@@ -11490,7 +11542,7 @@ ${String(error.warning)}`);
|
|
|
11490
11542
|
const neverPrinted = [...owed.values()].flatMap((debt) => debt.texts.map((text) => ({ suite: debt.suite, during: debt.during, text, warning: debt.warning })));
|
|
11491
11543
|
return { printed: unexpected, neverPrinted };
|
|
11492
11544
|
}
|
|
11493
|
-
var SUITE_OPENED, TIME, CASE_LINE, STATISTICS, ERROR_LINE, WARNING_LINE, EXECUTED, MISMATCHED_ROW, UNRUNNABLE_CASE, BANNER, LEFT_OUT, DRIVER_FALLBACK, MACHINE_WARNED, ORPHANS_REPORTED, STARVED, NESTED_ERROR = "While attempting to print an error, another error was printed:", WINDOWS_EXITS, MEMORY_EXITS, GDUNIT_FAILED = 100, GDUNIT_ORPHANS = 101, GDUNIT_EXITS, GODOT_EXITS, TAIL = 60, MOST_NAMED = 8;
|
|
11545
|
+
var SUITE_OPENED, TIME, CASE_LINE, STATISTICS, ERROR_LINE, WARNING_LINE, EXECUTED, MISMATCHED_ROW, UNRUNNABLE_CASE, BANNER, LEFT_OUT, DRIVER_FALLBACK, MACHINE_WARNED, ORPHANS_REPORTED, STARVED, NESTED_ERROR = "While attempting to print an error, another error was printed:", WINDOWS_EXITS, MEMORY_EXITS, GDUNIT_FAILED = 100, GDUNIT_ORPHANS = 101, GDUNIT_EXITS, GODOT_EXITS, CRASH_HEADER, CRASH_BUILD, QUEUE_OVERFLOW_LINE = "Object was deleted while awaiting a callback.", QUEUE_OVERFLOW_FRAMES, TAIL = 60, MOST_NAMED = 8;
|
|
11494
11546
|
var init_suite_judge = __esm(() => {
|
|
11495
11547
|
init_engine_leaks();
|
|
11496
11548
|
init_junit();
|
|
@@ -11530,6 +11582,11 @@ var init_suite_judge = __esm(() => {
|
|
|
11530
11582
|
[105, "gdUnit4's code for scripts that did not compile"]
|
|
11531
11583
|
]);
|
|
11532
11584
|
GODOT_EXITS = new Set([1, 255]);
|
|
11585
|
+
CRASH_HEADER = /^(?:CrashHandlerException|handle_crash): Program crashed with signal (\d+)/;
|
|
11586
|
+
CRASH_BUILD = /^Engine version: .*\(([0-9a-f]{40})\)$/;
|
|
11587
|
+
QUEUE_OVERFLOW_FRAMES = new Map([
|
|
11588
|
+
["ed1daf0bf001b61586d9930840f2f1394092c079", ["main+3e1082a", "main+3e0f4aa"]]
|
|
11589
|
+
]);
|
|
11533
11590
|
});
|
|
11534
11591
|
|
|
11535
11592
|
// src/engine-launch.ts
|
|
@@ -11952,6 +12009,7 @@ import {
|
|
|
11952
12009
|
closeSync as closeSync3,
|
|
11953
12010
|
mkdirSync as mkdirSync3,
|
|
11954
12011
|
openSync as openSync3,
|
|
12012
|
+
readdirSync as readdirSync4,
|
|
11955
12013
|
readFileSync as readFileSync8,
|
|
11956
12014
|
rmSync as rmSync6,
|
|
11957
12015
|
statSync as statSync6,
|
|
@@ -11989,6 +12047,18 @@ function machineSlots(asked = {
|
|
|
11989
12047
|
function nonEmpty(value) {
|
|
11990
12048
|
return value === undefined || value === "" ? undefined : value;
|
|
11991
12049
|
}
|
|
12050
|
+
function slotsDrawnOn(count, inAGate, gateQueued) {
|
|
12051
|
+
const gated = Math.max(1, count - KEPT_SLOTS);
|
|
12052
|
+
if (inAGate) {
|
|
12053
|
+
return { numbers: Array.from({ length: gated }, (_, slot) => slot), limit: "gate" };
|
|
12054
|
+
}
|
|
12055
|
+
const every = Array.from({ length: count }, (_, slot) => count - 1 - slot);
|
|
12056
|
+
const kept = every.slice(0, count - gated);
|
|
12057
|
+
return gateQueued && kept.length > 0 ? { numbers: kept, limit: "kept" } : { numbers: every };
|
|
12058
|
+
}
|
|
12059
|
+
function inAGate(env = process7.env) {
|
|
12060
|
+
return nonEmpty(env[SHARE_VARIABLE]) !== undefined && nonEmpty(env[SHARE_COUNT_VARIABLE]) !== undefined;
|
|
12061
|
+
}
|
|
11992
12062
|
|
|
11993
12063
|
class FolderChanges {
|
|
11994
12064
|
changed = false;
|
|
@@ -12069,16 +12139,20 @@ class EngineSlots {
|
|
|
12069
12139
|
starts = new Map;
|
|
12070
12140
|
held = new Set;
|
|
12071
12141
|
marks = new Set;
|
|
12142
|
+
drawn = { numbers: [] };
|
|
12072
12143
|
saidAt = Number.NEGATIVE_INFINITY;
|
|
12073
12144
|
directory;
|
|
12074
12145
|
count;
|
|
12075
12146
|
holder;
|
|
12147
|
+
inAGate;
|
|
12076
12148
|
say;
|
|
12077
|
-
constructor(directory, count, holder, say) {
|
|
12149
|
+
constructor(directory, count, holder, say, gated = inAGate()) {
|
|
12078
12150
|
this.directory = directory;
|
|
12079
12151
|
this.count = count;
|
|
12080
12152
|
this.holder = holder;
|
|
12081
12153
|
this.say = say;
|
|
12154
|
+
this.inAGate = gated;
|
|
12155
|
+
this.drawn = slotsDrawnOn(count, gated, false);
|
|
12082
12156
|
}
|
|
12083
12157
|
async take(signal, waiting, blocked) {
|
|
12084
12158
|
mkdirSync3(this.directory, { recursive: true });
|
|
@@ -12105,7 +12179,7 @@ class EngineSlots {
|
|
|
12105
12179
|
}
|
|
12106
12180
|
} else if (this.say !== undefined && this.held.size === 0 && now - began >= COMMAND_WAIT_SAID_MS && now - this.saidAt >= WAIT_SAID_MS) {
|
|
12107
12181
|
this.saidAt = now;
|
|
12108
|
-
this.say(slotWaitSaid(now - began, this.count, this.directory, this.holders()));
|
|
12182
|
+
this.say(slotWaitSaid(now - began, this.count, this.directory, this.holders(), this.drawn));
|
|
12109
12183
|
}
|
|
12110
12184
|
if (changes === undefined) {
|
|
12111
12185
|
changes = new FolderChanges(this.directory);
|
|
@@ -12123,7 +12197,8 @@ class EngineSlots {
|
|
|
12123
12197
|
}
|
|
12124
12198
|
async takeFree() {
|
|
12125
12199
|
mkdirSync3(this.directory, { recursive: true });
|
|
12126
|
-
|
|
12200
|
+
this.drawn = slotsDrawnOn(this.count, this.inAGate, !this.inAGate && await this.aGateIsQueued());
|
|
12201
|
+
for (const slot of this.drawn.numbers) {
|
|
12127
12202
|
const lock = join9(this.directory, `${String(slot)}.lock`);
|
|
12128
12203
|
if (this.made(lock) || await this.takenOver(lock)) {
|
|
12129
12204
|
this.held.add(lock);
|
|
@@ -12147,9 +12222,32 @@ class EngineSlots {
|
|
|
12147
12222
|
this.marks.add(mark);
|
|
12148
12223
|
return mark;
|
|
12149
12224
|
}
|
|
12225
|
+
async aGateIsQueued() {
|
|
12226
|
+
const marks = join9(this.directory, QUEUED_FOLDER);
|
|
12227
|
+
let names;
|
|
12228
|
+
try {
|
|
12229
|
+
names = readdirSync4(marks).filter((name) => name.endsWith(".json"));
|
|
12230
|
+
} catch {
|
|
12231
|
+
return false;
|
|
12232
|
+
}
|
|
12233
|
+
let live = false;
|
|
12234
|
+
for (const name of names) {
|
|
12235
|
+
const mark = join9(marks, name);
|
|
12236
|
+
const content = readWhole(mark);
|
|
12237
|
+
if (content === null || holderOf(content) === null) {
|
|
12238
|
+
continue;
|
|
12239
|
+
}
|
|
12240
|
+
if (await this.free(mark)) {
|
|
12241
|
+
removeWhole(mark);
|
|
12242
|
+
} else {
|
|
12243
|
+
live = true;
|
|
12244
|
+
}
|
|
12245
|
+
}
|
|
12246
|
+
return live;
|
|
12247
|
+
}
|
|
12150
12248
|
holders() {
|
|
12151
12249
|
const found = [];
|
|
12152
|
-
for (
|
|
12250
|
+
for (const slot of this.drawn.numbers) {
|
|
12153
12251
|
try {
|
|
12154
12252
|
const holder = holderOf(readFileSync8(join9(this.directory, `${String(slot)}.lock`), "utf8"));
|
|
12155
12253
|
if (holder !== null) {
|
|
@@ -12279,26 +12377,40 @@ function processSlots() {
|
|
|
12279
12377
|
function nameSlotTaker(by) {
|
|
12280
12378
|
takenBy = by;
|
|
12281
12379
|
}
|
|
12282
|
-
function slotWaitSaid(waitedMs, count, directory, holders = []) {
|
|
12283
|
-
const
|
|
12284
|
-
const
|
|
12380
|
+
function slotWaitSaid(waitedMs, count, directory, holders = [], drawn = { numbers: [] }) {
|
|
12381
|
+
const taking = drawn.limit === undefined ? count : drawn.numbers.length;
|
|
12382
|
+
const slots = `${slotsSaid(taking, count, directory, drawn.limit)} ${taking === 1 ? "is" : "are"} in use`;
|
|
12383
|
+
const named = holdersNamed(taking, holders);
|
|
12285
12384
|
const waiting = `Waiting${waitedMs >= 1000 ? ` ${String(Math.round(waitedMs / 1000))} s so far` : ""} for an engine: ${slots}`;
|
|
12385
|
+
const back = `the engine starts when ${taking === 1 ? "it" : "one"} is given back`;
|
|
12386
|
+
const starts = drawn.limit === "kept" ? `${back} or no gate is queued` : back;
|
|
12286
12387
|
if (named.length === 0) {
|
|
12287
|
-
return `${waiting}, by a gate or another tool, and
|
|
12388
|
+
return `${waiting}, by a gate or another tool, and ${starts}.`;
|
|
12288
12389
|
}
|
|
12289
|
-
if (
|
|
12290
|
-
return `${waiting}, by ${named.join(", ")}, and
|
|
12390
|
+
if (taking === 1) {
|
|
12391
|
+
return `${waiting}, by ${named.join(", ")}, and ${starts}.`;
|
|
12291
12392
|
}
|
|
12292
|
-
return `${waiting}: ${listed(named)}.
|
|
12393
|
+
return `${waiting}: ${listed(named)}. ${starts.charAt(0).toUpperCase()}${starts.slice(1)}.`;
|
|
12293
12394
|
}
|
|
12294
|
-
function
|
|
12395
|
+
function slotsSaid(taking, count, directory, limit) {
|
|
12396
|
+
const where = `on this machine (${directory})`;
|
|
12397
|
+
if (limit === "kept") {
|
|
12398
|
+
return `${taking === 1 ? "the one engine slot" : `the ${String(taking)} engine slots`} of the ${String(count)} ${where} kept for engines outside a gate while a gate is queued`;
|
|
12399
|
+
}
|
|
12400
|
+
if (limit === "gate") {
|
|
12401
|
+
return `${taking === 1 ? "the one engine slot" : `the ${String(taking)} engine slots`} of the ${String(count)} ${where} a gate's engines draw on`;
|
|
12402
|
+
}
|
|
12403
|
+
return count === 1 ? `the one engine slot ${where}` : `all ${String(count)} engine slots ${where}`;
|
|
12404
|
+
}
|
|
12405
|
+
function slotWaitedSaid(waitedMs, count, directory, holders, drawn = { numbers: [] }) {
|
|
12295
12406
|
const waited = `This call waited ${String(Math.round(waitedMs / 1000))} s for an engine slot in all.`;
|
|
12296
|
-
const
|
|
12297
|
-
const
|
|
12407
|
+
const taking = drawn.limit === undefined ? count : drawn.numbers.length;
|
|
12408
|
+
const slots = `${slotsSaid(taking, count, directory, drawn.limit)} ${taking === 1 ? "was" : "were"} in use`;
|
|
12409
|
+
const named = holdersNamed(taking, holders);
|
|
12298
12410
|
if (named.length === 0) {
|
|
12299
12411
|
return `${waited} When it first waited, ${slots}, by a gate or another tool.`;
|
|
12300
12412
|
}
|
|
12301
|
-
return
|
|
12413
|
+
return taking === 1 ? `${waited} When it first waited, ${slots}, by ${named.join(", ")}.` : `${waited} When it first waited, ${slots}: ${listed(named)}.`;
|
|
12302
12414
|
}
|
|
12303
12415
|
function holdersNamed(count, holders) {
|
|
12304
12416
|
const held = new Map;
|
|
@@ -12320,15 +12432,18 @@ async function slotForCall() {
|
|
|
12320
12432
|
const waits = callSlotWaits();
|
|
12321
12433
|
const began = Date.now();
|
|
12322
12434
|
let blockedBy;
|
|
12435
|
+
let blockedOn;
|
|
12323
12436
|
const lock = await slots.take(callSignal(), progress === undefined ? undefined : (waitedMs) => {
|
|
12324
|
-
progress(waitedMs / 1000, slotWaitSaid(waitedMs, slots.count, slots.directory, slots.holders()));
|
|
12437
|
+
progress(waitedMs / 1000, slotWaitSaid(waitedMs, slots.count, slots.directory, slots.holders(), slots.drawn));
|
|
12325
12438
|
}, () => {
|
|
12326
12439
|
blockedBy = slots.holders();
|
|
12440
|
+
blockedOn = slots.drawn;
|
|
12327
12441
|
});
|
|
12328
12442
|
if (waits !== undefined && blockedBy !== undefined) {
|
|
12329
12443
|
waits.ms += Date.now() - began;
|
|
12330
12444
|
const heldBy = blockedBy;
|
|
12331
|
-
|
|
12445
|
+
const heldOn = blockedOn;
|
|
12446
|
+
waits.said ??= (waitedMs) => slotWaitedSaid(waitedMs, slots.count, slots.directory, heldBy, heldOn);
|
|
12332
12447
|
}
|
|
12333
12448
|
return {
|
|
12334
12449
|
lock,
|
|
@@ -12350,7 +12465,7 @@ async function inASlot(body) {
|
|
|
12350
12465
|
held.release();
|
|
12351
12466
|
}
|
|
12352
12467
|
}
|
|
12353
|
-
var SLOTS_VARIABLE = "GODOT_ENGINE_SLOTS", SLOT_COUNT_VARIABLE = "GODOT_ENGINE_SLOT_COUNT", PROCESSORS_A_SLOT = 2, START_TOLERANCE_MS = 2000, UNWRITTEN_MS = 1e4, SLOT_LOOK_MS = 1000, SLOT_SETTLE_MS = 50, WAIT_SAID_MS = 20000, COMMAND_WAIT_SAID_MS = 2000, START_READ_MS = 1e4, WAITING_FOLDER = "waiting", waitsMarked = 0, ours, saidTo, takenBy;
|
|
12468
|
+
var SLOTS_VARIABLE = "GODOT_ENGINE_SLOTS", SLOT_COUNT_VARIABLE = "GODOT_ENGINE_SLOT_COUNT", PROCESSORS_A_SLOT = 2, START_TOLERANCE_MS = 2000, UNWRITTEN_MS = 1e4, SLOT_LOOK_MS = 1000, SLOT_SETTLE_MS = 50, WAIT_SAID_MS = 20000, COMMAND_WAIT_SAID_MS = 2000, START_READ_MS = 1e4, WAITING_FOLDER = "waiting", QUEUED_FOLDER = "queued", SHARE_VARIABLE = "GODOT_ENGINE_SHARE", SHARE_COUNT_VARIABLE = "GODOT_ENGINE_SHARE_COUNT", KEPT_SLOTS = 2, waitsMarked = 0, ours, saidTo, takenBy;
|
|
12354
12469
|
var init_engine_slots = __esm(() => {
|
|
12355
12470
|
init_alive();
|
|
12356
12471
|
init_cache_home();
|
|
@@ -12361,7 +12476,7 @@ var init_engine_slots = __esm(() => {
|
|
|
12361
12476
|
});
|
|
12362
12477
|
|
|
12363
12478
|
// src/detection.ts
|
|
12364
|
-
import { existsSync as existsSync6, readdirSync as
|
|
12479
|
+
import { existsSync as existsSync6, readdirSync as readdirSync5, statSync as statSync7 } from "node:fs";
|
|
12365
12480
|
import { homedir as homedir4 } from "node:os";
|
|
12366
12481
|
import { join as join10 } from "node:path";
|
|
12367
12482
|
function resolveHomeDirectory() {
|
|
@@ -12377,7 +12492,7 @@ function scanDirectoryForGodotBinaries(directory, platform) {
|
|
|
12377
12492
|
}
|
|
12378
12493
|
let entries;
|
|
12379
12494
|
try {
|
|
12380
|
-
entries =
|
|
12495
|
+
entries = readdirSync5(directory);
|
|
12381
12496
|
} catch {
|
|
12382
12497
|
return [];
|
|
12383
12498
|
}
|
|
@@ -12460,6 +12575,10 @@ function resolveHeadless(requested, host) {
|
|
|
12460
12575
|
}
|
|
12461
12576
|
return envValue("DISPLAY", host.variables) === undefined && envValue("WAYLAND_DISPLAY", host.variables) === undefined;
|
|
12462
12577
|
}
|
|
12578
|
+
function hiddenWindowFlags(engineArgs, projectCapsFrames) {
|
|
12579
|
+
const capped = projectCapsFrames || engineArgs.includes("--max-fps");
|
|
12580
|
+
return ["--disable-vsync", ...capped ? [] : ["--max-fps", String(HIDDEN_WINDOW_FPS)]];
|
|
12581
|
+
}
|
|
12463
12582
|
function resolveSilent(requested) {
|
|
12464
12583
|
return requested !== false;
|
|
12465
12584
|
}
|
|
@@ -12504,6 +12623,9 @@ function runArguments(options) {
|
|
|
12504
12623
|
if (options.quitAfter !== undefined && options.quitAfter !== null) {
|
|
12505
12624
|
args.push("--quit-after", String(options.quitAfter));
|
|
12506
12625
|
}
|
|
12626
|
+
if (options.hiddenWindow !== undefined && !options.headless) {
|
|
12627
|
+
args.push(...hiddenWindowFlags(options.engineArgs ?? [], options.hiddenWindow.projectCapsFrames));
|
|
12628
|
+
}
|
|
12507
12629
|
if (options.engineArgs !== undefined) {
|
|
12508
12630
|
args.push(...options.engineArgs);
|
|
12509
12631
|
}
|
|
@@ -12581,7 +12703,7 @@ function environmentFor2(options, variables = process.env) {
|
|
|
12581
12703
|
const base = options.savesIn === undefined ? { ...variables } : userDataIn(options.savesIn, variables);
|
|
12582
12704
|
return { ...base, ...options.env, GDHARNESS_RUNTIME_DIR: options.runtimeDirectory };
|
|
12583
12705
|
}
|
|
12584
|
-
var ENGINE_FLAGS, VALUE_KIND, SET_BY_ARGUMENT, OPENED_BY_A_SERVER = "GDHARNESS_OPENED_BY_A_SERVER", EDITOR_PID_VARIABLE = "GDHARNESS_EDITOR_PID", RESERVED_VARIABLE_PREFIX = "GDHARNESS_", SAVES_NOT_MOVED_NOTE = "On macOS the engine reads user:// off HOME and ignores the variables that move it elsewhere, measured on Godot 4.7.2, so this run wrote its saves where the player keeps theirs. A suite that saves a game has written into the same folder as the copy being played, and one that tidies up after itself may have removed real saves.";
|
|
12706
|
+
var HIDDEN_WINDOW_FPS = 60, ENGINE_FLAGS, VALUE_KIND, SET_BY_ARGUMENT, OPENED_BY_A_SERVER = "GDHARNESS_OPENED_BY_A_SERVER", EDITOR_PID_VARIABLE = "GDHARNESS_EDITOR_PID", RESERVED_VARIABLE_PREFIX = "GDHARNESS_", SAVES_NOT_MOVED_NOTE = "On macOS the engine reads user:// off HOME and ignores the variables that move it elsewhere, measured on Godot 4.7.2, so this run wrote its saves where the player keeps theirs. A suite that saves a game has written into the same folder as the copy being played, and one that tidies up after itself may have removed real saves.";
|
|
12585
12707
|
var init_launch = __esm(() => {
|
|
12586
12708
|
ENGINE_FLAGS = Object.freeze({
|
|
12587
12709
|
"--verbose": "none",
|
|
@@ -13051,7 +13173,7 @@ var init_engine_run = __esm(() => {
|
|
|
13051
13173
|
});
|
|
13052
13174
|
|
|
13053
13175
|
// src/doc-cache.ts
|
|
13054
|
-
import { existsSync as existsSync8, readdirSync as
|
|
13176
|
+
import { existsSync as existsSync8, readdirSync as readdirSync6, statSync as statSync8 } from "node:fs";
|
|
13055
13177
|
import { homedir as homedir5 } from "node:os";
|
|
13056
13178
|
import { basename as basename4, dirname as dirname5, isAbsolute as isAbsolute5, join as join11 } from "node:path";
|
|
13057
13179
|
import process9 from "node:process";
|
|
@@ -13077,7 +13199,7 @@ function docCachesWritten(directory) {
|
|
|
13077
13199
|
const written = new Map;
|
|
13078
13200
|
let names;
|
|
13079
13201
|
try {
|
|
13080
|
-
names =
|
|
13202
|
+
names = readdirSync6(directory);
|
|
13081
13203
|
} catch {
|
|
13082
13204
|
return written;
|
|
13083
13205
|
}
|
|
@@ -13107,7 +13229,7 @@ var init_doc_cache = __esm(() => {
|
|
|
13107
13229
|
});
|
|
13108
13230
|
|
|
13109
13231
|
// src/project-scan.ts
|
|
13110
|
-
import { existsSync as existsSync9, readdirSync as
|
|
13232
|
+
import { existsSync as existsSync9, readdirSync as readdirSync7, readFileSync as readFileSync9, statSync as statSync9 } from "node:fs";
|
|
13111
13233
|
import { basename as basename5, extname, join as join12, relative as relative4, sep as sep3 } from "node:path";
|
|
13112
13234
|
function skipped(name) {
|
|
13113
13235
|
return name.startsWith(".") || SKIPPED.has(name);
|
|
@@ -13127,7 +13249,7 @@ function projectStructure(projectPath) {
|
|
|
13127
13249
|
if (steppedOver(directory)) {
|
|
13128
13250
|
return;
|
|
13129
13251
|
}
|
|
13130
|
-
for (const entry of
|
|
13252
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13131
13253
|
if (skipped(entry.name)) {
|
|
13132
13254
|
continue;
|
|
13133
13255
|
}
|
|
@@ -13174,7 +13296,7 @@ function steppedOverIn(directory) {
|
|
|
13174
13296
|
}
|
|
13175
13297
|
const found = [];
|
|
13176
13298
|
const visit = (at, prefix) => {
|
|
13177
|
-
for (const entry of
|
|
13299
|
+
for (const entry of readdirSync7(at, { withFileTypes: true })) {
|
|
13178
13300
|
if (!entry.isDirectory() || skipped(entry.name)) {
|
|
13179
13301
|
continue;
|
|
13180
13302
|
}
|
|
@@ -13195,7 +13317,7 @@ function steppedOverIn(directory) {
|
|
|
13195
13317
|
function filesBelow(root, extensions) {
|
|
13196
13318
|
const found = [];
|
|
13197
13319
|
const visit = (directory, prefix) => {
|
|
13198
|
-
for (const entry of
|
|
13320
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13199
13321
|
if (skipped(entry.name)) {
|
|
13200
13322
|
continue;
|
|
13201
13323
|
}
|
|
@@ -13219,7 +13341,7 @@ function scriptsWithoutUid(projectPath) {
|
|
|
13219
13341
|
if (steppedOver(directory)) {
|
|
13220
13342
|
return;
|
|
13221
13343
|
}
|
|
13222
|
-
for (const entry of
|
|
13344
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13223
13345
|
if (skipped(entry.name)) {
|
|
13224
13346
|
continue;
|
|
13225
13347
|
}
|
|
@@ -13291,7 +13413,7 @@ function projectTexts(projectPath) {
|
|
|
13291
13413
|
if (steppedOver(directory)) {
|
|
13292
13414
|
return;
|
|
13293
13415
|
}
|
|
13294
|
-
for (const entry of
|
|
13416
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13295
13417
|
if (skipped(entry.name)) {
|
|
13296
13418
|
continue;
|
|
13297
13419
|
}
|
|
@@ -13321,7 +13443,7 @@ function ignoredTexts(projectPath) {
|
|
|
13321
13443
|
return;
|
|
13322
13444
|
}
|
|
13323
13445
|
const under = ignored || gdignored(directory);
|
|
13324
|
-
for (const entry of
|
|
13446
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13325
13447
|
if (skipped(entry.name)) {
|
|
13326
13448
|
continue;
|
|
13327
13449
|
}
|
|
@@ -13419,7 +13541,7 @@ function searchProject(projectPath, options) {
|
|
|
13419
13541
|
}
|
|
13420
13542
|
return;
|
|
13421
13543
|
}
|
|
13422
|
-
for (const entry of
|
|
13544
|
+
for (const entry of readdirSync7(directory, { withFileTypes: true })) {
|
|
13423
13545
|
if (skipped(entry.name)) {
|
|
13424
13546
|
continue;
|
|
13425
13547
|
}
|
|
@@ -13499,7 +13621,7 @@ var init_project_scan = __esm(() => {
|
|
|
13499
13621
|
|
|
13500
13622
|
// src/import-freshness.ts
|
|
13501
13623
|
import { createHash as createHash2 } from "node:crypto";
|
|
13502
|
-
import { existsSync as existsSync10, readdirSync as
|
|
13624
|
+
import { existsSync as existsSync10, readdirSync as readdirSync8, readFileSync as readFileSync10, statSync as statSync10 } from "node:fs";
|
|
13503
13625
|
import { join as join13 } from "node:path";
|
|
13504
13626
|
function md5Of(file) {
|
|
13505
13627
|
let stats;
|
|
@@ -13594,7 +13716,7 @@ function staleImports(projectPath) {
|
|
|
13594
13716
|
}
|
|
13595
13717
|
let entries;
|
|
13596
13718
|
try {
|
|
13597
|
-
entries =
|
|
13719
|
+
entries = readdirSync8(directory, { withFileTypes: true });
|
|
13598
13720
|
} catch {
|
|
13599
13721
|
return;
|
|
13600
13722
|
}
|
|
@@ -13681,7 +13803,7 @@ var init_import_freshness = __esm(() => {
|
|
|
13681
13803
|
import {
|
|
13682
13804
|
existsSync as existsSync11,
|
|
13683
13805
|
mkdirSync as mkdirSync4,
|
|
13684
|
-
readdirSync as
|
|
13806
|
+
readdirSync as readdirSync9,
|
|
13685
13807
|
readFileSync as readFileSync11,
|
|
13686
13808
|
renameSync as renameSync2,
|
|
13687
13809
|
unlinkSync,
|
|
@@ -13706,7 +13828,7 @@ function freeLibraryCopies(projectPath, platform = process.platform) {
|
|
|
13706
13828
|
}
|
|
13707
13829
|
let names;
|
|
13708
13830
|
try {
|
|
13709
|
-
names =
|
|
13831
|
+
names = readdirSync9(folder);
|
|
13710
13832
|
} catch {
|
|
13711
13833
|
continue;
|
|
13712
13834
|
}
|
|
@@ -13733,7 +13855,7 @@ function seedExtensionList(projectPath) {
|
|
|
13733
13855
|
}
|
|
13734
13856
|
let entries;
|
|
13735
13857
|
try {
|
|
13736
|
-
entries =
|
|
13858
|
+
entries = readdirSync9(directory, { withFileTypes: true });
|
|
13737
13859
|
} catch {
|
|
13738
13860
|
return;
|
|
13739
13861
|
}
|
|
@@ -13827,7 +13949,7 @@ function importRecord(projectPath, resourcePath) {
|
|
|
13827
13949
|
var init_reimport = () => {};
|
|
13828
13950
|
|
|
13829
13951
|
// src/scratch.ts
|
|
13830
|
-
import { existsSync as existsSync13, mkdtempSync as mkdtempSync2, readdirSync as
|
|
13952
|
+
import { existsSync as existsSync13, mkdtempSync as mkdtempSync2, readdirSync as readdirSync10, rmSync as rmSync8 } from "node:fs";
|
|
13831
13953
|
import { tmpdir as tmpdir3 } from "node:os";
|
|
13832
13954
|
import { join as join16 } from "node:path";
|
|
13833
13955
|
import process10 from "node:process";
|
|
@@ -13837,7 +13959,7 @@ function scratchDirectory(kind) {
|
|
|
13837
13959
|
function sweepAbandonedScratch(directory = tmpdir3()) {
|
|
13838
13960
|
let entries;
|
|
13839
13961
|
try {
|
|
13840
|
-
entries =
|
|
13962
|
+
entries = readdirSync10(directory);
|
|
13841
13963
|
} catch {
|
|
13842
13964
|
return;
|
|
13843
13965
|
}
|
|
@@ -16079,7 +16201,7 @@ import {
|
|
|
16079
16201
|
cpSync,
|
|
16080
16202
|
existsSync as existsSync18,
|
|
16081
16203
|
mkdirSync as mkdirSync6,
|
|
16082
|
-
readdirSync as
|
|
16204
|
+
readdirSync as readdirSync12,
|
|
16083
16205
|
readFileSync as readFileSync18,
|
|
16084
16206
|
rmdirSync,
|
|
16085
16207
|
rmSync as rmSync9,
|
|
@@ -16103,7 +16225,7 @@ function runtimeAddonDigest(from = shippedAddonsDirectory()) {
|
|
|
16103
16225
|
function addonsDigest(names, from) {
|
|
16104
16226
|
const hash = createHash5("sha256");
|
|
16105
16227
|
const walk = (directory, relative) => {
|
|
16106
|
-
for (const name of
|
|
16228
|
+
for (const name of readdirSync12(directory).sort()) {
|
|
16107
16229
|
if (name === VERSION_MARKER || name === DIGEST_MARKER) {
|
|
16108
16230
|
continue;
|
|
16109
16231
|
}
|
|
@@ -16202,7 +16324,7 @@ function removeLoader(projectPath) {
|
|
|
16202
16324
|
rmSync9(copy);
|
|
16203
16325
|
rmSync9(`${copy}.uid`, { force: true });
|
|
16204
16326
|
const folder = dirname9(copy);
|
|
16205
|
-
if (
|
|
16327
|
+
if (readdirSync12(folder).length === 0) {
|
|
16206
16328
|
rmdirSync(folder);
|
|
16207
16329
|
}
|
|
16208
16330
|
return true;
|
|
@@ -16263,7 +16385,7 @@ function removeAddons(projectPath) {
|
|
|
16263
16385
|
}
|
|
16264
16386
|
}
|
|
16265
16387
|
const addons = join22(projectPath, "addons");
|
|
16266
|
-
if (removed.length > 0 && existsSync18(addons) &&
|
|
16388
|
+
if (removed.length > 0 && existsSync18(addons) && readdirSync12(addons).length === 0) {
|
|
16267
16389
|
rmdirSync(addons);
|
|
16268
16390
|
removed.push(addons);
|
|
16269
16391
|
}
|
|
@@ -16596,7 +16718,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
16596
16718
|
};
|
|
16597
16719
|
PROPERTIES = {
|
|
16598
16720
|
type: "object",
|
|
16599
|
-
description: `Properties to set, keyed by Godot property name. Vectors, colours and the like may be written as {"x": 1, "y": 2} or tagged {"_type": "Vector2", "x": 1, "y": 2}, which is the form a read answers with, so a value read off one node can be written straight to another. One carrying a field its type has not, such as a z for a Vector2, is refused naming it. A colour may also be given as its html code, "#ff8000" or "#ff800080". A key may also be a colon path into one of the components of a vector, a colour, a rectangle or a transform, as GDScript names them, so one axis is written alone: "position:x", "modulate:a", "region_rect:size:y"; a component the value does not have is refused, naming the ones it has. A property holding a node takes the path to it from the node being set, such as "../Player". A property holding a Resource takes the res:// path of a file, which a read answers with its class and, when its script declares one, scriptClass, or a resource built into the scene as {"_type": "CircleShape2D", "radius": 8}, its class (an engine class or a script's class_name) beside its properties. A typed list or map of resources or nodes, such as Array[Item], takes each in the same forms, a node by its path; a read answers a resource built into the scene in that form, with what it holds away from the defaults, so it too can be written to another node. script takes the res:// path of a script to attach, one with no class_name included, and is attached before the rest are set, so the properties it declares can be given beside it. Each value is read back once set, and one the engine changed or refused is refused with what it holds. An enum property takes its number or the name of a value: as the script spells it, as the inspector shows it, or for an engine enum as
|
|
16721
|
+
description: `Properties to set, keyed by Godot property name. Vectors, colours and the like may be written as {"x": 1, "y": 2} or tagged {"_type": "Vector2", "x": 1, "y": 2}, which is the form a read answers with, so a value read off one node can be written straight to another. One carrying a field its type has not, such as a z for a Vector2, is refused naming it. A colour may also be given as its html code, "#ff8000" or "#ff800080". A key may also be a colon path into one of the components of a vector, a colour, a rectangle or a transform, as GDScript names them, so one axis is written alone: "position:x", "modulate:a", "region_rect:size:y"; a component the value does not have is refused, naming the ones it has. A property holding a node takes the path to it from the node being set, such as "../Player". A property holding a Resource takes the res:// path of a file, which a read answers with its class and, when its script declares one, scriptClass, or a resource built into the scene as {"_type": "CircleShape2D", "radius": 8}, its class (an engine class or a script's class_name) beside its properties. A typed list or map of resources or nodes, such as Array[Item], takes each in the same forms, a node by its path; a read answers a resource built into the scene in that form, with what it holds away from the defaults, so it too can be written to another node. script takes the res:// path of a script to attach, one with no class_name included, and is attached before the rest are set, so the properties it declares can be given beside it. Each value is read back once set, and one the engine changed or refused is refused with what it holds. An enum property takes its number or the name of a value: as the script spells it, as the inspector shows it, or for an engine enum as its constant, so Add or BLEND_MODE_ADD, and Bottom or VERTICAL_ALIGNMENT_BOTTOM for a global one; a value past an export range, or a number no value of an enum has, is written as given and named under outsideDeclared. A key may reach into a resource built into this one: the property holding it, a slash, then one of its own, so a TileSet's first atlas source takes "sources/0/0:0/0/probability". A list of such resources is stepped into by an element's index, so "lines/1/text" is the text of the second resource in lines and the others are left as they were. A resource kept in a file of its own, or built into the scene an instance comes from, is written in that file, or replaced here by one of this file's own. The next element of a list is made by writing to it, as the inspector's Add Element makes it: physics_layer_0/collision_layer on a TileSet with no physics layer makes its first, and "sources/0/0:0/0/physics_layer_0/polygon_0/points" a tile's first collision polygon on that layer. ${WHOLE_NUMBERS}`,
|
|
16600
16722
|
additionalProperties: true
|
|
16601
16723
|
};
|
|
16602
16724
|
XY = {
|
|
@@ -16966,7 +17088,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
16966
17088
|
name: "project_search",
|
|
16967
17089
|
title: "Search the project",
|
|
16968
17090
|
effect: "read",
|
|
16969
|
-
description: "Searches text or a regular expression across project files and returns file paths with line numbers, one entry per line that holds the query, however often it holds it; total_matches counts those lines. What the engine steps over is not searched: directories spelled with a dot, node_modules, and any directory holding a .gdignore, which not_searched names when the search passed one. A vendored engine or an export directory is therefore absent from the results rather than matching the code you are looking for in a copy nobody runs. The addons gdharness installed are not searched either, since nobody on the project wrote them. A path naming one of those folders, or a place inside one, is searched as asked, and note says the whole-project search steps over it. Each line is searched on its own, so a query holding a line break is refused.",
|
|
17091
|
+
description: "Searches text or a regular expression across project files and returns file paths with line numbers, one entry per line that holds the query, however often it holds it; total_matches counts those lines. What the engine steps over is not searched: files and directories spelled with a dot, node_modules, and any directory holding a .gdignore, which not_searched names when the search passed one. A vendored engine or an export directory is therefore absent from the results rather than matching the code you are looking for in a copy nobody runs. The addons gdharness installed are not searched either, since nobody on the project wrote them. A path naming one of those folders, or a place inside one, is searched as asked, and note says the whole-project search steps over it. Each line is searched on its own, so a query holding a line break is refused.",
|
|
16970
17092
|
parameters: {
|
|
16971
17093
|
projectPath: PROJECT_PATH,
|
|
16972
17094
|
query: { type: "string", description: "The text or pattern to find." },
|
|
@@ -17093,7 +17215,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17093
17215
|
{
|
|
17094
17216
|
name: "project_export",
|
|
17095
17217
|
title: "Export",
|
|
17096
|
-
description: "Export presets and exports. add_preset writes a preset to export_presets.cfg with the keys the editor's Project > Export writes for a new one and every option a new preset of its platform shows, each at its default, and makes it the platform's runnable preset when the platform has none. set_preset changes a preset's export path, its resource filter and the files it lists, its include and exclude filters, its custom features and its platform's options, and answers under changed what each held before and holds now, and under unchanged what already held the value given, with saved false when that is all of it, since the file is then not written; nothing is written when any of it is refused. The option names are the exporter's own, as the Export dialog's Options tab shows them by their paths, such as binary_format/embed_pck, and a name the platform does not have is refused with the nearest it has, or all of them when none is near. An option the dialog shows only while another is on, such as codesign/identity behind codesign/enable, is taken when the preset has that one on or the same call turns it on, and otherwise refused naming what shows it. A secret option, such as a signing password, is written to .godot/export_credentials.cfg, where the editor keeps secrets out of the committed file, and its value is never answered. A file an option names that is not there is written and listed under missing_files, or for a secret its option under secretsNamingNoFile. remove_preset takes a preset out, and when it was its platform's runnable preset the next of that platform becomes it, under runnableNow, which is null when the platform has no other; a secret it held is taken out with it. It answers where this engine's export templates belong and whether the preset's platform has them, since an export needs them; list says the same for every preset. An editor open on the project does not see a preset added this way until it restarts. run names, as alsoWritten, what else the export wrote beside its output, such as the .pck a Windows or Linux build cannot start without. Its entries are the errors and warnings the export printed, the newest two hundred distinct ones, one printed more than once carrying times, and errors and warnings count them; exported is true only when this run wrote the output and printed no error.",
|
|
17218
|
+
description: "Export presets and exports. add_preset writes a preset to export_presets.cfg with the keys the editor's Project > Export writes for a new one and every option a new preset of its platform shows, each at its default, and makes it the platform's runnable preset when the platform has none. set_preset changes a preset's export path, its resource filter and the files it lists, its include and exclude filters, its custom features and its platform's options, and answers under changed what each held before and holds now, and under unchanged what already held the value given, with saved false when that is all of it, since the file is then not written; nothing is written when any of it is refused. The option names are the exporter's own, as the Export dialog's Options tab shows them by their paths, such as binary_format/embed_pck, and a name the platform does not have is refused with the nearest it has, or all of them when none is near. An option the dialog shows only while another is on, such as codesign/identity behind codesign/enable, is taken when the preset has that one on or the same call turns it on, and otherwise refused naming what shows it. A secret option, such as a signing password, is written to .godot/export_credentials.cfg, where the editor keeps secrets out of the committed file, and its value is never answered. A file an option names that is not there is written and listed under missing_files, or for a secret its option under secretsNamingNoFile. remove_preset takes a preset out, and when it was its platform's runnable preset the next of that platform becomes it, under runnableNow, which is null when the platform has no other; a secret it held is taken out with it. It answers where this engine's export templates belong and whether the preset's platform has them, since an export needs them; list says the same for every preset. An editor open on the project does not see a preset added this way until it restarts. run answers bytes, the size of the output it wrote, and names, as alsoWritten, what else the export wrote beside its output, such as the .pck a Windows or Linux build cannot start without. Its entries are the errors and warnings the export printed, the newest two hundred distinct ones, one printed more than once carrying times, and errors and warnings count them; exported is true only when this run wrote the output and printed no error.",
|
|
17097
17219
|
parameters: {
|
|
17098
17220
|
projectPath: PROJECT_PATH,
|
|
17099
17221
|
preset: {
|
|
@@ -17177,7 +17299,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17177
17299
|
title: "Run tests",
|
|
17178
17300
|
effect: "additive",
|
|
17179
17301
|
description: "Runs the project's gdUnit4 tests and answers with every case that did not pass: where it is, and what the assertion said. Each entry under failed carries its first report as message and detail, and, when it has more than one, its reports under reports in the order the case met them: gdUnit4 goes on past a failed assertion, and a case can fail several and then stop on a runtime error, which makes its status error. Identical reports fold into one with times, at most twenty different ones are kept (reportsLeftOut counts the rest), and past about a megabyte the largest cases keep only their first message (failedWithoutDetail). failures counts the cases that failed an assertion and errors the cases that hit an error, so such a case counts in both. Suites where everything passed are counted, not listed, and an engine message keeps the frames above gdUnit4, not the twenty inside it; identical engine messages come back once under engineEntries, with times saying how often they were printed, and with script, line and function for the project script one points at, as editor_output's entries have. The class list is rebuilt first, so a suite written a moment ago is found, and the rebuild's answer is under classes. What changed on disk since it was imported is then imported before any suite runs, and named under importedFirst. A suite it ran with no .uid beside it is named under uidsMissing, with uidsNote. On Windows and Linux the run gets a user:// of its own, away from a player's saves; on macOS the engine reads user:// off HOME, so it writes where the player keeps theirs, and savesNote says so. The run is headless unless a suite in it needs a window as gdharness test reads it, and then has one, on a desktop of its own on Windows. A run that found nothing to run is never called a pass, and names the path it looked in. A script that does not load stops gdUnit4 before any suite runs: its errors come back in full under scriptErrors, and the scripts that failed only because one they depend on did are listed by path under failedThroughDependency. When they failed on a class whose own script has a parser error, which gdUnit4 never names, that script is checked by the engine and its error comes first under scriptErrors, with the class it declares under declares, and the errors a script has only because that class did not resolve, which the engine reads as Variant, are kept apart under followFromUnresolved. An autoload that does not compile stops the run at once, its errors listed the same way. A client sending a progress token is told as each suite finishes, and at least every twenty seconds. A run that ends without a report, at its timeout or otherwise, names the suites it finished under suitesFinished, the failing ones with their failed cases under suitesFailing, and the one it was in under suiteRunning. When a client cuts a run off, that is kept in the project and the next project_test there carries it under previousRunCut. A run where nothing failed but orphan nodes were left comes back under warnings, with the count per suite: gdUnit4 decides its verdict on those and keeps them out of its report, so they are read off what it printed. A run whose every case passed is still not called passed when it printed a script error that no case failed on: gdUnit4 fails a case on the script errors its logger sees, and it cannot see a stack overflow, so the cases pass on whatever the faulted calls returned. Those errors come back under uncaughtScriptErrors, and under engineEntries by index with detailUnder rather than with their backtrace a second time; a backtrace that repeats, as a recursion's does, has each repeated frame or cycle of frames written once with the frames it covers and how many times. One raised inside assert_error(...).is_runtime_error is the test's own and is not listed there, and none are when the project turns off gdUnit4's report/godot/script_error setting; a suite declares them all the same. Needs gdUnit4 under addons/gdUnit4.",
|
|
17180
|
-
answer: "passed is the verdict to read. exitCode is the engine's own exit, gdUnit4's code for what it saw (100 a case failed, 101 only warnings, 105 script errors it detected), and is 0 beside passed false when the run is failed for something gdUnit4 does not judge, such as an engine error no suite declared. time is gdUnit4's own sum of the seconds its cases took, from its report. tookMs is the whole call in milliseconds, from the class rebuild to the engine's exit, which is what a caller waits for, and tookMsBy splits it into the class rebuild (classes), the import after it (import) and the engine running the suites (engine), each with any wait for an engine slot or the editor's scan in it; a call that waited a second or more for slots in all is answered with an engine_slot_wait block giving waitedMs and who held them. The run is judged as gdharness test judges it: undeclaredErrors names each engine error that no suite declared in its GDHARNESS_EXPECTED_ERRORS constant, and each engine warning a suite printed and did not declare in its GDHARNESS_EXPECTED_WARNINGS, marked warning true, with the suite and the case that printed it, and declaredNotPrinted each declared error or warning its case did not print. gdUnit4 does not fail a case on push_error or
|
|
17302
|
+
answer: "passed is the verdict to read. exitCode is the engine's own exit, gdUnit4's code for what it saw (100 a case failed, 101 only warnings, 105 script errors it detected), and is 0 beside passed false when the run is failed for something gdUnit4 does not judge, such as an engine error no suite declared. time is gdUnit4's own sum of the seconds its cases took, from its report. tookMs is the whole call in milliseconds, from the class rebuild to the engine's exit, which is what a caller waits for, and tookMsBy splits it into the class rebuild (classes), the import after it (import) and the engine running the suites (engine), each with any wait for an engine slot or the editor's scan in it; a call that waited a second or more for slots in all is answered with an engine_slot_wait block giving waitedMs and who held them. The run is judged as gdharness test judges it: undeclaredErrors names each engine error that no suite declared in its GDHARNESS_EXPECTED_ERRORS constant, and each engine warning a suite printed and did not declare in its GDHARNESS_EXPECTED_WARNINGS, marked warning true, with the suite and the case that printed it, and declaredNotPrinted each declared error or warning its case did not print. gdUnit4 does not fail a case on push_error, push_warning or an engine error unless the project turns on its report/godot/push_error setting, so a case that printed one undeclared is otherwise in neither failed nor errors: it is named here, and the run is failed for it. With that setting on, gdUnit4 fails the case on each one, declared or not, and the note names those cases; one printed inside assert_error(...).is_push_error(...) or is_push_warning(...) passes there, and is declared all the same. A declared text must be the whole line after ERROR: or WARNING: and its space, so a longer one its case printed holding the text is named under printedInstead. Either fails the run, and each suite holding one is listed with its count. leakedAtExit holds the engine's lines saying it exited still holding objects, resources, memory pages or a server's RIDs, which fail the run too, and the note names any script of the project Godot itself never frees and, on a run with engineArgs [\"--verbose\"], what the engine held. engineErrors counts every engine error the run printed but those a suite declared. orphans totals the orphan nodes gdUnit4 counted, and each suite that left some has its count, and a warning saying how to free them, under warnings, with left naming each case that left some (before or after for one of the suite's hooks, or the one value \"before or after\" where no case began and the two cannot be told apart) and the nodes, by class, name and script. suites lists only the suites with something to say (a case that failed, erred or was skipped, a hook that failed, orphans, or an error undeclared or declared and not printed), and suitesPassed counts the rest. A before() or after() that failed comes back under hookFailures with its suite, line and whole message; failures and errors count cases and leave it out, so the verdict names it as failed hooks, and the cases after a failed before() still run and are counted. Under classes, the classes each addon declares are counted under addedInAddons and changedInAddons rather than named, and a class the rebuild puts back that the cache had after the last rebuild is named under classes.lostSinceLastRebuild, which is the editor writing its shorter list over the file on every save until restarted. A suite needs a window when it declares const GDHARNESS_NEEDS_WINDOW: bool = true, or calls scene_runner and declares nothing; a run holding one has a window, at the size project.godot gives its viewport and with no sound, and windowed is true and windowNote names those suites and any saying it runs headless that shared the window. On a machine with no display such a run is headless, windowed is false, and windowNote says so. " + IMPORTED_FIRST,
|
|
17181
17303
|
parameters: {
|
|
17182
17304
|
projectPath: PROJECT_PATH,
|
|
17183
17305
|
path: {
|
|
@@ -17226,7 +17348,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17226
17348
|
rootNodeType: {
|
|
17227
17349
|
type: "string",
|
|
17228
17350
|
ops: ["create"],
|
|
17229
|
-
description: "create: the root node class, an engine class or a class_name a project script declares, which the root is made as with that script attached. Default Node. The answer names the root as scene_node get does: rootNodeType its engine class, with scriptClass for a class_name."
|
|
17351
|
+
description: "create: the root node class, an engine class or a class_name a project script declares, which the root is made as with that script attached. Default Node. The answer names the root as scene_node get does: rootNodeType its engine class, with scriptClass for a class_name. With no editor open, a class_name the class cache does not list yet is put in it first, and classCacheRebuilt says so."
|
|
17230
17352
|
},
|
|
17231
17353
|
rootNodeName: {
|
|
17232
17354
|
type: "string",
|
|
@@ -17297,7 +17419,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17297
17419
|
nodeType: {
|
|
17298
17420
|
type: "string",
|
|
17299
17421
|
ops: ["add"],
|
|
17300
|
-
description: `add: the node class, such as "CharacterBody2D", or a class_name a project script declares, which the node is made as with that script attached. Give this or instancePath. The answer names the node made as get does: nodeType its engine class, for an instance the class of its scene's root, with scriptClass when its script declares a class_name.`
|
|
17422
|
+
description: `add: the node class, such as "CharacterBody2D", or a class_name a project script declares, which the node is made as with that script attached. Give this or instancePath. The answer names the node made as get does: nodeType its engine class, for an instance the class of its scene's root, with scriptClass when its script declares a class_name. With no editor open, a class_name the class cache does not list yet is put in it first, and classCacheRebuilt says so.`
|
|
17301
17423
|
},
|
|
17302
17424
|
instancePath: {
|
|
17303
17425
|
type: "string",
|
|
@@ -17700,7 +17822,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17700
17822
|
},
|
|
17701
17823
|
symbols: {
|
|
17702
17824
|
effect: "read",
|
|
17703
|
-
summary:
|
|
17825
|
+
summary: `document symbols from the language server, each with its kind, the line and column of its name, and the lastLine of its declaration. detail is the language server's own text, which writes a default through the engine (Callable() as "null::null", a Color as a quoted tuple) and leaves out a signal's argument types; structure gives each declaration as the file writes it`,
|
|
17704
17826
|
requires: []
|
|
17705
17827
|
},
|
|
17706
17828
|
completion: {
|
|
@@ -17740,7 +17862,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17740
17862
|
resourceType: {
|
|
17741
17863
|
type: "string",
|
|
17742
17864
|
ops: ["create"],
|
|
17743
|
-
description: 'create: the resource class, such as "PhysicsMaterial" or "StandardMaterial3D", or a class_name a project script declares, which the resource is made as with that script attached.'
|
|
17865
|
+
description: 'create: the resource class, such as "PhysicsMaterial" or "StandardMaterial3D", or a class_name a project script declares, which the resource is made as with that script attached. With no editor open, a class_name the class cache does not list yet is put in it first, and classCacheRebuilt says so.'
|
|
17744
17866
|
},
|
|
17745
17867
|
properties: { ...PROPERTIES, ops: ["create", "modify"] },
|
|
17746
17868
|
script: {
|
|
@@ -17919,7 +18041,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
17919
18041
|
visible: {
|
|
17920
18042
|
type: "boolean",
|
|
17921
18043
|
ops: ["start"],
|
|
17922
|
-
description:
|
|
18044
|
+
description: `start: on Windows, show the window on the desktop in use. By default a windowed run this server starts goes on a desktop of its own, where it renders and runtime_capture works but the window never shows and never takes the keyboard or the pointer. That desktop has no display, so there is no refresh for vsync to wait on: a Vulkan game waiting on one drew two frames a second, and kept to that after turning vsync off as it ran. A game there, whether this server starts it or a hidden editor plays it, is given --disable-vsync, and --max-fps ${String(HIDDEN_WINDOW_FPS)} unless engineArgs, the project's editor/run/main_run_args or its application/run/max_fps cap its frames, so it reads its vsync mode as disabled; a game that turns vsync on as it runs slows to two frames a second again. A game a visible editor plays opens on the desktop in use, and one a hidden editor (editor_launch hidden: true) plays goes on its desktop. Elsewhere than Windows the window shows either way. Default false.`
|
|
17923
18045
|
},
|
|
17924
18046
|
silent: {
|
|
17925
18047
|
type: "boolean",
|
|
@@ -18113,8 +18235,9 @@ var init_tool_definitions = __esm(() => {
|
|
|
18113
18235
|
description: "How long to wait for the scan. Default 30000."
|
|
18114
18236
|
},
|
|
18115
18237
|
reloadScript: {
|
|
18116
|
-
type: "string",
|
|
18117
|
-
|
|
18238
|
+
type: ["string", "array"],
|
|
18239
|
+
items: { type: "string" },
|
|
18240
|
+
description: "A script to recompile in the editor after the scan, or a list of them recompiled in that order, for the half a scan does not reach: a script the editor has loaded keeps the copy it built, that copy is refreshed when one of its dependencies changes rather than when it changes itself, and a scan leaves it alone. Measured here, a built copy comes back without a method added to it while script_diagnostics on the same script reads clean in the same window, so the copy the editor built and whatever the analyser resolves types against are not known to be one thing: reload for the copy, and read the diagnostics as a separate answer rather than as this one confirmed. This recompiles into the same object, so the holders that kept the stale copy alive see the new one. What the reload changed comes back under methodsAdded, methodsRemoved, constantsAdded and constantsRemoved, with each enum value as Kind.SHORT among the constants, since an enum member is held as a constant and never shows among the methods; methodsHeld and constantsHeld count what the copy holds afterwards, because a reload that compiled nothing and answered OK is the failure worth catching. listMembers adds the whole lists. A script that does not compile is not reloaded: reloadProblem gives Godot's error, says whether the copy the editor holds survived, and names the classes the file uses, whose held copies being behind is what failed one before. A @tool script is not reloaded either, since it runs inside the editor and reloading one from inside a call can take the editor down: reloadProblem says so, and editor_launch restart recompiles it. A path spelled in another case than the file is reloaded under the spelling on disk, which is the one the editor holds its copy under, and that spelling comes back under reloadedAs. A script open in a script tab with unsaved edits is reloaded from the file all the same, and unsavedInEditorNote says that saving the tab writes its text back over the file; open tabs with no unsaved edits reread what changed, as they do when the editor's window takes the focus. A list is answered under reloads, one entry for each script with its scriptPath and ok and these fields, in place of them beside the scan."
|
|
18118
18241
|
},
|
|
18119
18242
|
listMembers: {
|
|
18120
18243
|
type: "boolean",
|
|
@@ -18285,7 +18408,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
18285
18408
|
},
|
|
18286
18409
|
rect: {
|
|
18287
18410
|
effect: "read",
|
|
18288
|
-
summary: "one node's rectangle or position, in canvas and in window pixels, and for a Control whether it is in view. Canvas is the node's own viewport; window is where it is drawn in the game's window, through any embedded dialog or SubViewport it sits in, which is what runtime_input mouse_click and mouse_motion take. A 2D node answers where it stands, and a sprite, collision shape, polygon or line also the rectangle it covers under covers. A 3D node answers with the point to aim at, which is the middle of what it draws rather than the origin it stands on, the rectangle it covers under covers, the camera that drew it, and behind_camera when it is not in front of one",
|
|
18411
|
+
summary: "one node's rectangle or position, in canvas and in window pixels, and for a Control whether it is in view, with drawn_over naming what a pointer at its centre would reach instead, such as a dialog over the screen. Canvas is the node's own viewport; window is where it is drawn in the game's window, through any embedded dialog or SubViewport it sits in, which is what runtime_input mouse_click and mouse_motion take. A 2D node answers where it stands, and a sprite, collision shape, polygon or line also the rectangle it covers under covers. A 3D node answers with the point to aim at, which is the middle of what it draws rather than the origin it stands on, the rectangle it covers under covers, the camera that drew it, and behind_camera when it is not in front of one",
|
|
18289
18412
|
requires: ["nodePath"]
|
|
18290
18413
|
},
|
|
18291
18414
|
property: {
|
|
@@ -18326,7 +18449,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
18326
18449
|
value: {
|
|
18327
18450
|
ops: ["set"],
|
|
18328
18451
|
blank: true,
|
|
18329
|
-
description: `set: the value, fitted to the property's type. ${WHOLE_NUMBERS} A number the property would have to cut is refused rather than truncated: a fraction into an int, a number other than 0 or 1 into a bool. A vector, colour or the like may be written as its fields, {"x": 140, "y": 300}, or tagged, {"_type": "Vector2", "x": 140, "y": 300}, which is the form a read answers with, and one carrying a field its type has not, such as a z for a Vector2, is refused naming it. A colour may also be given as its html code, "#ff8000" or "#ff800080". Text is written as sent: the JSON string "" writes an empty string, and quote marks inside the string are written into the text. An enum property takes the name of a value as well as its number, as the script or the inspector spells it, and a name none of its values has is refused listing them. A number past the range a property is exported with, or one none of its enum values has, is written, as the engine writes it, and the answer says so under outside_declared. A property typed as or holding an object takes a path naming one the game holds, the way call's args do, and holds that instance, or null, which the text null also means, to empty it. One declared as Variant or untyped takes anything, as the engine does: a value of the kind it holds is fitted to it, an int staying an int, and any other is stored as sent, a fraction into one holding an int included. A typed list or map, such as Array[int] or Dictionary[String, int], takes a JSON list or object with each element fitted to its element type, and an element that cannot become one is refused by its index or key, as is an object of another script than the one the list holds, whether or not that script has a class_name.`
|
|
18452
|
+
description: `set: the value, fitted to the property's type. ${WHOLE_NUMBERS} A number the property would have to cut is refused rather than truncated: a fraction into an int, a number other than 0 or 1 into a bool. A vector, colour or the like may be written as its fields, {"x": 140, "y": 300}, or tagged, {"_type": "Vector2", "x": 140, "y": 300}, which is the form a read answers with, and one carrying a field its type has not, such as a z for a Vector2, is refused naming it. A colour may also be given as its html code, "#ff8000" or "#ff800080". Text is written as sent: the JSON string "" writes an empty string, and quote marks inside the string are written into the text. An enum property takes the name of a value as well as its number, as the script or the inspector spells it, and a name none of its values has is refused listing them. A number past the range a property is exported with, or one none of its enum values has, is written, as the engine writes it, and the answer says so under outside_declared. A property typed as or holding an object takes a path naming one the game holds, the way call's args do, and holds that instance, or null, which the text null also means, to empty it. A resource is named by the res:// or uid:// path of its file, "res://art/hero.png", and loaded as the game loads one, so a resource it already holds is that same instance; the record a read answers a node or a filed resource with names it too. One declared as Variant or untyped takes anything, as the engine does: a value of the kind it holds is fitted to it, an int staying an int, and any other is stored as sent, a fraction into one holding an int included. A typed list or map, such as Array[int] or Dictionary[String, int], takes a JSON list or object with each element fitted to its element type, and an element that cannot become one is refused by its index or key, as is an object of another script than the one the list holds, whether or not that script has a class_name.`
|
|
18330
18453
|
},
|
|
18331
18454
|
method: {
|
|
18332
18455
|
type: "string",
|
|
@@ -18336,7 +18459,7 @@ var init_tool_definitions = __esm(() => {
|
|
|
18336
18459
|
args: {
|
|
18337
18460
|
type: "array",
|
|
18338
18461
|
ops: ["call"],
|
|
18339
|
-
description: `call: the arguments, fitted to the method's parameter types. An RID is passed as the {"_type": "RID", "id": ...} a read answers it with, such as a viewport's for RenderingServer's render timing. ${WHOLE_NUMBERS} A number a parameter would have to cut is refused rather than truncated: a fraction for an int, a number other than 0 or 1 for a bool. A vector, colour or the like may be written as its fields, {"x": 140, "y": 300}, or tagged, {"_type": "Vector2", "x": 140, "y": 300}. A parameter typed as an object takes a path naming one the game holds and is handed that instance: a colon path read from nodePath, "_game:run:wares:3", or one starting at a node, "/root/Main/Hud" or "/root/Main:_game:run". A path that reaches no object, or an object of another class than the parameter declares, is refused, and so are too few or too many arguments. The engine names a parameter typed as a script class without class_name by the class the script extends, so an object of that class with another script passes that check and the engine refuses the call: the answer says the method did not run, with the engine's reason. A parameter typed as a list or map, such as Array[int] or Array[Gear], or as a packed array, such as PackedVector2Array, is built from a JSON list or object element by element, points as their fields and objects named by their paths, and an element that cannot become what it holds is refused naming it, as a fraction where whole numbers go is. A parameter typed as an enum takes a name of its values as well as a number, Mood's ANGRY or Node's PROCESS_MODE_DISABLED, and a number none of its values has is passed on and named under outside_declared. The method itself takes its arguments here only: brackets on it holding arguments are refused.`
|
|
18462
|
+
description: `call: the arguments, fitted to the method's parameter types. An RID is passed as the {"_type": "RID", "id": ...} a read answers it with, such as a viewport's for RenderingServer's render timing. ${WHOLE_NUMBERS} A number a parameter would have to cut is refused rather than truncated: a fraction for an int, a number other than 0 or 1 for a bool. A vector, colour or the like may be written as its fields, {"x": 140, "y": 300}, or tagged, {"_type": "Vector2", "x": 140, "y": 300}. A parameter typed as an object takes a path naming one the game holds and is handed that instance: a colon path read from nodePath, "_game:run:wares:3", or one starting at a node, "/root/Main/Hud" or "/root/Main:_game:run". A resource is named by the res:// or uid:// path of its file, as set takes one. A path that reaches no object, or an object of another class than the parameter declares, is refused, and so are too few or too many arguments. The engine names a parameter typed as a script class without class_name by the class the script extends, so an object of that class with another script passes that check and the engine refuses the call: the answer says the method did not run, with the engine's reason. A parameter typed as a list or map, such as Array[int] or Array[Gear], or as a packed array, such as PackedVector2Array, is built from a JSON list or object element by element, points as their fields and objects named by their paths, and an element that cannot become what it holds is refused naming it, as a fraction where whole numbers go is. A parameter typed as an enum takes a name of its values as well as a number, Mood's ANGRY or Node's PROCESS_MODE_DISABLED, and a number none of its values has is passed on and named under outside_declared. The method itself takes its arguments here only: brackets on it holding arguments are refused.`
|
|
18340
18463
|
},
|
|
18341
18464
|
properties: {
|
|
18342
18465
|
type: ["boolean", "array"],
|
|
@@ -19377,6 +19500,21 @@ function windowNeedsOf(scripts, paths) {
|
|
|
19377
19500
|
headless: sorted.filter((suite) => suite.headless).map((suite) => suite.path)
|
|
19378
19501
|
};
|
|
19379
19502
|
}
|
|
19503
|
+
function capsFrames(projectPath) {
|
|
19504
|
+
const file = `${projectPath}/project.godot`;
|
|
19505
|
+
if (!existsSync22(file)) {
|
|
19506
|
+
return false;
|
|
19507
|
+
}
|
|
19508
|
+
const cap = parseProjectGodot(readFileSync21(file, "utf8"))["application"]?.["run/max_fps"];
|
|
19509
|
+
return typeof cap === "number" && cap > 0;
|
|
19510
|
+
}
|
|
19511
|
+
function gdUnitFailsOnPushErrors(projectPath) {
|
|
19512
|
+
const file = `${projectPath}/project.godot`;
|
|
19513
|
+
if (!existsSync22(file)) {
|
|
19514
|
+
return false;
|
|
19515
|
+
}
|
|
19516
|
+
return parseProjectGodot(readFileSync21(file, "utf8"))["gdunit4"]?.["report/godot/push_error"] === true;
|
|
19517
|
+
}
|
|
19380
19518
|
function viewportOf(projectPath) {
|
|
19381
19519
|
const file = `${projectPath}/project.godot`;
|
|
19382
19520
|
if (!existsSync22(file)) {
|
|
@@ -41040,7 +41178,7 @@ var init_autoload_failure = __esm(() => {
|
|
|
41040
41178
|
});
|
|
41041
41179
|
|
|
41042
41180
|
// src/runtime-client.ts
|
|
41043
|
-
import { existsSync as existsSync25, readdirSync as
|
|
41181
|
+
import { existsSync as existsSync25, readdirSync as readdirSync16, readFileSync as readFileSync25, statSync as statSync15, unlinkSync as unlinkSync3 } from "node:fs";
|
|
41044
41182
|
import { createConnection as createConnection2 } from "node:net";
|
|
41045
41183
|
import { tmpdir as tmpdir5 } from "node:os";
|
|
41046
41184
|
import { dirname as dirname14, join as join30, resolve as resolve11 } from "node:path";
|
|
@@ -41216,7 +41354,7 @@ function announcedIn(directory) {
|
|
|
41216
41354
|
const found = [];
|
|
41217
41355
|
const candidates = [];
|
|
41218
41356
|
const entries = [];
|
|
41219
|
-
for (const entry of
|
|
41357
|
+
for (const entry of readdirSync16(directory)) {
|
|
41220
41358
|
const report = ERROR_REPORT_PATTERN.exec(entry);
|
|
41221
41359
|
if (report) {
|
|
41222
41360
|
sweepErrorReport(join30(directory, entry), Number.parseInt(report[1] ?? "", 10));
|
|
@@ -43558,19 +43696,35 @@ function planMove(args, plan) {
|
|
|
43558
43696
|
}
|
|
43559
43697
|
const lines = script?.lines ?? new Lines(file.text);
|
|
43560
43698
|
for (const path of named) {
|
|
43561
|
-
const
|
|
43562
|
-
|
|
43563
|
-
|
|
43564
|
-
|
|
43565
|
-
|
|
43566
|
-
|
|
43567
|
-
|
|
43568
|
-
|
|
43569
|
-
|
|
43570
|
-
|
|
43571
|
-
|
|
43572
|
-
why: `names ${path}
|
|
43573
|
-
}
|
|
43699
|
+
const after = String.raw`(?![\w-]|\.\w)`;
|
|
43700
|
+
const escaped = (text) => text.replace(/[.*+?^${}()|[\]\\/]/g, "\\$&");
|
|
43701
|
+
const fromRoot = path.startsWith("res://") ? path.slice("res://".length) : "";
|
|
43702
|
+
const spellings = [
|
|
43703
|
+
{
|
|
43704
|
+
pattern: new RegExp(`${escaped(path)}${after}`, "g"),
|
|
43705
|
+
why: `names ${path} outside a string the engine reads as a path`
|
|
43706
|
+
},
|
|
43707
|
+
...fromRoot === "" ? [] : [
|
|
43708
|
+
{
|
|
43709
|
+
pattern: new RegExp(`(?<![\\w./-])${escaped(fromRoot)}${after}`, "g"),
|
|
43710
|
+
why: `names ${path} as ${fromRoot}, a path from the project's root without res://, which the engine does not read as one`
|
|
43711
|
+
}
|
|
43712
|
+
]
|
|
43713
|
+
];
|
|
43714
|
+
for (const { pattern, why } of spellings) {
|
|
43715
|
+
for (const match of file.text.matchAll(pattern)) {
|
|
43716
|
+
const offset = match.index;
|
|
43717
|
+
const covered = edits.some((one) => one.file === file.path && one.offset <= offset && offset < one.offset + one.length);
|
|
43718
|
+
if (!covered) {
|
|
43719
|
+
const region = script?.regions.find((one) => one.start <= offset && offset < one.end);
|
|
43720
|
+
mentions.push({
|
|
43721
|
+
file: file.path,
|
|
43722
|
+
line: lines.positionOf(offset).line + 1,
|
|
43723
|
+
kind: region !== undefined ? region.kind : /\.(tscn|tres)$/.test(file.path) ? "scene" : "text",
|
|
43724
|
+
text: lines.lineAt(offset).trim(),
|
|
43725
|
+
why
|
|
43726
|
+
});
|
|
43727
|
+
}
|
|
43574
43728
|
}
|
|
43575
43729
|
}
|
|
43576
43730
|
}
|
|
@@ -43707,7 +43861,7 @@ var init_rename = __esm(() => {
|
|
|
43707
43861
|
});
|
|
43708
43862
|
|
|
43709
43863
|
// src/rename-symbol.ts
|
|
43710
|
-
import { existsSync as existsSync30, mkdirSync as mkdirSync17, readdirSync as
|
|
43864
|
+
import { existsSync as existsSync30, mkdirSync as mkdirSync17, readdirSync as readdirSync17, realpathSync as realpathSync4, rmSync as rmSync16, writeFileSync as writeFileSync18 } from "node:fs";
|
|
43711
43865
|
import { basename as basename9, dirname as dirname21, join as join37, relative as relative7, resolve as resolve12 } from "node:path";
|
|
43712
43866
|
function resourcePathOf(projectPath, absolute) {
|
|
43713
43867
|
const inside = relative7(onDiskSpelling(projectPath), onDiskSpelling(absolute));
|
|
@@ -43957,7 +44111,7 @@ async function renameSymbol(request, services) {
|
|
|
43957
44111
|
}
|
|
43958
44112
|
plan = mentionIgnored(plan, ignoredTexts(projectPath), symbol, moveTo === null ? [] : [declaringPath]);
|
|
43959
44113
|
const rewrites = rewritesOf(plan, texts, moveTo === null || request.newScriptPath === null ? null : { from: declaringPath, to: moveTo, absoluteTo: request.newScriptPath });
|
|
43960
|
-
const left = leftAloneReport(asWritten(plan.mentions, rewrites));
|
|
44114
|
+
const left = leftAloneReport(asWritten(plan.mentions, rewrites), [symbol]);
|
|
43961
44115
|
const graph = new ClassGraph(scripts, declared);
|
|
43962
44116
|
const rank = (path) => (declaringFiles.includes(path) ? 0 : 1000) + graph.ancestors(`${path}#`).length;
|
|
43963
44117
|
const scriptsInOrder = rewrites.map((rewrite) => rewrite.path).filter((path) => path.endsWith(".gd")).sort((a, b) => rank(a) - rank(b) || a.localeCompare(b)).map((path) => path === declaringPath && moveTo !== null ? moveTo : path);
|
|
@@ -44041,6 +44195,7 @@ function changedReport(edits, rewrites) {
|
|
|
44041
44195
|
const lines = rewrite.after.split(`
|
|
44042
44196
|
`);
|
|
44043
44197
|
const byLine = new Map;
|
|
44198
|
+
const firstAt = new Map;
|
|
44044
44199
|
const starts = [0];
|
|
44045
44200
|
for (let at = rewrite.before.indexOf(`
|
|
44046
44201
|
`);at !== -1; at = rewrite.before.indexOf(`
|
|
@@ -44058,6 +44213,8 @@ function changedReport(edits, rewrites) {
|
|
|
44058
44213
|
line += 1;
|
|
44059
44214
|
}
|
|
44060
44215
|
byLine.set(line, (byLine.get(line) ?? new Set).add(edit.kind));
|
|
44216
|
+
const column = edit.offset - (starts[line] ?? 0);
|
|
44217
|
+
firstAt.set(line, Math.min(firstAt.get(line) ?? column, column));
|
|
44061
44218
|
}
|
|
44062
44219
|
return {
|
|
44063
44220
|
file: rewrite.path,
|
|
@@ -44065,7 +44222,11 @@ function changedReport(edits, rewrites) {
|
|
|
44065
44222
|
lines: [...byLine.entries()].sort(([a], [b]) => a - b).map(([line, kinds]) => ({
|
|
44066
44223
|
line: line + 1,
|
|
44067
44224
|
kinds: [...kinds],
|
|
44068
|
-
text: (
|
|
44225
|
+
text: (() => {
|
|
44226
|
+
const whole = (lines[line] ?? "").replace(/\r$/, "");
|
|
44227
|
+
const indent = whole.length - whole.trimStart().length;
|
|
44228
|
+
return quoted2(whole.trim(), (firstAt.get(line) ?? 0) - indent);
|
|
44229
|
+
})()
|
|
44069
44230
|
}))
|
|
44070
44231
|
};
|
|
44071
44232
|
});
|
|
@@ -44078,7 +44239,7 @@ function asWritten(mentions, rewrites) {
|
|
|
44078
44239
|
return line === undefined ? mention : { ...mention, text: line.replace(/\r$/, "").trim() };
|
|
44079
44240
|
});
|
|
44080
44241
|
}
|
|
44081
|
-
function leftAloneReport(mentions) {
|
|
44242
|
+
function leftAloneReport(mentions, terms) {
|
|
44082
44243
|
const full = [];
|
|
44083
44244
|
const prose = new Map;
|
|
44084
44245
|
const others = new Map;
|
|
@@ -44108,7 +44269,7 @@ ${mention.kind}`;
|
|
|
44108
44269
|
others.set(mention.why, files);
|
|
44109
44270
|
counts.otherSymbols += 1;
|
|
44110
44271
|
} else {
|
|
44111
|
-
full.push(mention);
|
|
44272
|
+
full.push({ ...mention, text: quotedAround(mention.text, terms) });
|
|
44112
44273
|
counts.quoted += 1;
|
|
44113
44274
|
}
|
|
44114
44275
|
}
|
|
@@ -44165,12 +44326,24 @@ function writeLeftAloneDetail(projectPath, symbol, detail) {
|
|
|
44165
44326
|
const path = join37(directory, `${String(Date.now())}-${String(detailWrites).padStart(6, "0")}-${String(process.pid)}-${symbol}.json`);
|
|
44166
44327
|
writeFileSync18(path, `${JSON.stringify(detail, null, 2)}
|
|
44167
44328
|
`, "utf8");
|
|
44168
|
-
const kept =
|
|
44329
|
+
const kept = readdirSync17(directory).filter((name) => name.endsWith(".json")).sort().reverse();
|
|
44169
44330
|
for (const old of kept.slice(10)) {
|
|
44170
44331
|
rmSync16(join37(directory, old), { force: true });
|
|
44171
44332
|
}
|
|
44172
44333
|
return path;
|
|
44173
44334
|
}
|
|
44335
|
+
function quoted2(line, at) {
|
|
44336
|
+
if (line.length <= QUOTED_CHARS) {
|
|
44337
|
+
return line;
|
|
44338
|
+
}
|
|
44339
|
+
const start = Math.max(0, Math.min(at - Math.floor(QUOTED_CHARS / 3), line.length - QUOTED_CHARS));
|
|
44340
|
+
const end = start + QUOTED_CHARS;
|
|
44341
|
+
return `${start > 0 ? "..." : ""}${line.slice(start, end)}${end < line.length ? "..." : ""}`;
|
|
44342
|
+
}
|
|
44343
|
+
function quotedAround(text, terms) {
|
|
44344
|
+
const at = terms.map((term) => text.indexOf(term)).filter((found) => found >= 0);
|
|
44345
|
+
return quoted2(text, at.length > 0 ? Math.min(...at) : 0);
|
|
44346
|
+
}
|
|
44174
44347
|
function summaryOf(edits, mentions, rewrites, left) {
|
|
44175
44348
|
const count = (values) => {
|
|
44176
44349
|
const counted = {};
|
|
@@ -44187,7 +44360,7 @@ function summaryOf(edits, mentions, rewrites, left) {
|
|
|
44187
44360
|
leftAloneByKind: count(mentions.map((mention) => mention.kind))
|
|
44188
44361
|
};
|
|
44189
44362
|
}
|
|
44190
|
-
var WHAT, LEFT_ALONE_ANSWER_LINES = 300, detailWrites = 0, PROSE_KINDS;
|
|
44363
|
+
var WHAT, LEFT_ALONE_ANSWER_LINES = 300, detailWrites = 0, PROSE_KINDS, QUOTED_CHARS = 240;
|
|
44191
44364
|
var init_rename_symbol = __esm(() => {
|
|
44192
44365
|
init_gdscript_source();
|
|
44193
44366
|
init_lsp_client();
|
|
@@ -44210,7 +44383,7 @@ var init_rename_symbol = __esm(() => {
|
|
|
44210
44383
|
import {
|
|
44211
44384
|
existsSync as existsSync31,
|
|
44212
44385
|
mkdirSync as mkdirSync18,
|
|
44213
|
-
readdirSync as
|
|
44386
|
+
readdirSync as readdirSync18,
|
|
44214
44387
|
readFileSync as readFileSync33,
|
|
44215
44388
|
renameSync as renameSync4,
|
|
44216
44389
|
statSync as statSync17,
|
|
@@ -44218,7 +44391,7 @@ import {
|
|
|
44218
44391
|
} from "node:fs";
|
|
44219
44392
|
import { basename as basename10, dirname as dirname22, extname as extname4, join as join38, relative as relative8 } from "node:path";
|
|
44220
44393
|
function filesUnder(directory) {
|
|
44221
|
-
return
|
|
44394
|
+
return readdirSync18(directory, { withFileTypes: true }).flatMap((entry) => {
|
|
44222
44395
|
const path = join38(directory, entry.name);
|
|
44223
44396
|
return entry.isDirectory() ? filesUnder(path) : [path];
|
|
44224
44397
|
});
|
|
@@ -44261,7 +44434,7 @@ function binaryResources(projectPath) {
|
|
|
44261
44434
|
if (existsSync31(join38(directory, ".gdignore"))) {
|
|
44262
44435
|
return;
|
|
44263
44436
|
}
|
|
44264
|
-
for (const entry of
|
|
44437
|
+
for (const entry of readdirSync18(directory, { withFileTypes: true })) {
|
|
44265
44438
|
if (entry.name.startsWith(".")) {
|
|
44266
44439
|
continue;
|
|
44267
44440
|
}
|
|
@@ -44389,7 +44562,7 @@ function planFileMove(projectPath, absoluteFrom, absoluteTo) {
|
|
|
44389
44562
|
...mention,
|
|
44390
44563
|
file: afterwards(mention.file)
|
|
44391
44564
|
}));
|
|
44392
|
-
const left = leftAloneReport(mentions);
|
|
44565
|
+
const left = leftAloneReport(mentions, [from, ...moves.keys()].flatMap((path) => [path, path.replace(/^res:\/\//, "")]));
|
|
44393
44566
|
const absoluteOf = (path) => join38(projectPath, path.slice("res://".length));
|
|
44394
44567
|
const rewritten = new Map(rewrites.map((rewrite) => [rewrite.path, rewrite]));
|
|
44395
44568
|
const moved = [...moves].map(([source, target]) => {
|
|
@@ -48573,7 +48746,7 @@ var init_restart_note = __esm(() => {
|
|
|
48573
48746
|
|
|
48574
48747
|
// src/run-record.ts
|
|
48575
48748
|
import { createHash as createHash7 } from "node:crypto";
|
|
48576
|
-
import { mkdirSync as mkdirSync21, openSync as openSync5, readdirSync as
|
|
48749
|
+
import { mkdirSync as mkdirSync21, openSync as openSync5, readdirSync as readdirSync19, readFileSync as readFileSync35, rmSync as rmSync18, statSync as statSync19 } from "node:fs";
|
|
48577
48750
|
import { basename as basename11, join as join41, resolve as resolve13 } from "node:path";
|
|
48578
48751
|
function runsDirectory() {
|
|
48579
48752
|
return join41(runtimeDirectory(), "runs");
|
|
@@ -48678,7 +48851,7 @@ function everyRunRecord() {
|
|
|
48678
48851
|
for (const directory of runtimeDirectories()) {
|
|
48679
48852
|
let entries;
|
|
48680
48853
|
try {
|
|
48681
|
-
entries =
|
|
48854
|
+
entries = readdirSync19(join41(directory, "runs"));
|
|
48682
48855
|
} catch {
|
|
48683
48856
|
continue;
|
|
48684
48857
|
}
|
|
@@ -48943,7 +49116,7 @@ function sweepTranscripts(keepMs = 24 * 60 * 60 * 1000, now = Date.now()) {
|
|
|
48943
49116
|
]));
|
|
48944
49117
|
let entries;
|
|
48945
49118
|
try {
|
|
48946
|
-
entries =
|
|
49119
|
+
entries = readdirSync19(directory);
|
|
48947
49120
|
} catch {
|
|
48948
49121
|
return;
|
|
48949
49122
|
}
|
|
@@ -49365,7 +49538,7 @@ import {
|
|
|
49365
49538
|
fstatSync as fstatSync2,
|
|
49366
49539
|
mkdirSync as mkdirSync23,
|
|
49367
49540
|
openSync as openSync6,
|
|
49368
|
-
readdirSync as
|
|
49541
|
+
readdirSync as readdirSync20,
|
|
49369
49542
|
readFileSync as readFileSync37,
|
|
49370
49543
|
readSync as readSync3,
|
|
49371
49544
|
realpathSync as realpathSync5,
|
|
@@ -50120,7 +50293,7 @@ function exportPresetRefusal(projectPath, preset) {
|
|
|
50120
50293
|
}
|
|
50121
50294
|
return names.length === 0 ? `export_presets.cfg names no preset, so there is no '${preset}' to export with. project_export add_preset adds one.` : `This project has no export preset named '${preset}'. Its presets are ${names.map((name) => `'${name}'`).join(", ")}.`;
|
|
50122
50295
|
}
|
|
50123
|
-
function exportAnswer(ending, asked, before, after, beside = [], docCacheNote = null) {
|
|
50296
|
+
function exportAnswer(ending, asked, before, after, beside = [], docCacheNote = null, bytes = null) {
|
|
50124
50297
|
const { log } = ending;
|
|
50125
50298
|
const written = after !== null && after !== before;
|
|
50126
50299
|
const notCopied = librariesNotCopied(log.all);
|
|
@@ -50132,6 +50305,7 @@ function exportAnswer(ending, asked, before, after, beside = [], docCacheNote =
|
|
|
50132
50305
|
failure: ending.failure ?? undefined,
|
|
50133
50306
|
errors: log.count("error"),
|
|
50134
50307
|
warnings: log.count("warning"),
|
|
50308
|
+
...written && bytes !== null ? { bytes } : {},
|
|
50135
50309
|
...beside.length === 0 ? {} : { alsoWritten: beside },
|
|
50136
50310
|
...notCopied.length === 0 ? {} : {
|
|
50137
50311
|
librariesNotLoaded: notCopied,
|
|
@@ -50179,7 +50353,7 @@ function writtenBeside(before, after, output, within) {
|
|
|
50179
50353
|
function filesIn(folder) {
|
|
50180
50354
|
const found = new Map;
|
|
50181
50355
|
try {
|
|
50182
|
-
for (const entry of
|
|
50356
|
+
for (const entry of readdirSync20(folder, { withFileTypes: true })) {
|
|
50183
50357
|
if (entry.isFile()) {
|
|
50184
50358
|
found.set(entry.name, statSync20(join44(folder, entry.name)).mtimeMs);
|
|
50185
50359
|
}
|
|
@@ -50771,7 +50945,7 @@ function elsewhereIn(projectPath, asked) {
|
|
|
50771
50945
|
const root = (wanted.split("/")[0] ?? "").toLowerCase();
|
|
50772
50946
|
let near = [];
|
|
50773
50947
|
try {
|
|
50774
|
-
near =
|
|
50948
|
+
near = readdirSync20(projectPath, { withFileTypes: true }).filter((entry) => entry.isDirectory() && entry.name.toLowerCase() !== root).map((entry) => entry.name).filter((name) => name.toLowerCase().startsWith("test") || root.startsWith(name.toLowerCase()));
|
|
50775
50949
|
} catch {
|
|
50776
50950
|
return "";
|
|
50777
50951
|
}
|
|
@@ -50915,6 +51089,9 @@ function ownArguments(params) {
|
|
|
50915
51089
|
function needsItsOwnProcess(asked) {
|
|
50916
51090
|
return asked.savesIn !== undefined || asked.env !== undefined;
|
|
50917
51091
|
}
|
|
51092
|
+
function staleCopyNote(problem) {
|
|
51093
|
+
return `The editor serving the project still holds the copy of the script it compiled before, since reloading it failed: ${problem.replace(/\.$/, "")}.`;
|
|
51094
|
+
}
|
|
50918
51095
|
function unheldNote(changed) {
|
|
50919
51096
|
if (!isPlainObject3(changed)) {
|
|
50920
51097
|
return "";
|
|
@@ -52918,7 +53095,7 @@ class GodotServer {
|
|
|
52918
53095
|
return this.createErrorResponse(place.reason);
|
|
52919
53096
|
}
|
|
52920
53097
|
if (place !== null && !existsSync34(place.absolutePath)) {
|
|
52921
|
-
const folders =
|
|
53098
|
+
const folders = readdirSync20(project.value.path, { withFileTypes: true }).filter((entry) => entry.isDirectory() && !entry.name.startsWith(".")).map((entry) => entry.name).sort();
|
|
52922
53099
|
return this.createErrorResponse(`There is nothing at res://${place.relativePath} to search.${folders.length === 0 ? "" : ` The project's folders are ${folders.join(", ")}.`}`);
|
|
52923
53100
|
}
|
|
52924
53101
|
if (place !== null && !isWithinRoot(realpathSync5.native(project.value.path), realpathSync5.native(place.absolutePath))) {
|
|
@@ -53137,7 +53314,7 @@ ${platform}`;
|
|
|
53137
53314
|
return this.createErrorResponse(`Export could not be run: ${ending.failure ?? "the engine gave no exit status"}`);
|
|
53138
53315
|
}
|
|
53139
53316
|
const beside = writtenBeside(listedBefore, filesIn(folder), basename13(output.absolutePath), dirname25(output.relativePath).replaceAll("\\", "/"));
|
|
53140
|
-
return exportAnswer(ending, { preset, outputPath: output.relativePath, debug, ...pack ? { pack } : {} }, before, writtenAt(), beside, docCacheNote);
|
|
53317
|
+
return exportAnswer(ending, { preset, outputPath: output.relativePath, debug, ...pack ? { pack } : {} }, before, writtenAt(), beside, docCacheNote, existsSync34(output.absolutePath) ? statSync20(output.absolutePath).size : null);
|
|
53141
53318
|
}
|
|
53142
53319
|
reportTestProgress(log) {
|
|
53143
53320
|
const progress = callProgress();
|
|
@@ -53409,7 +53586,7 @@ ${platform}`;
|
|
|
53409
53586
|
const casePrinted = withNestedErrors(readRun(existsSync34(engineLog) ? readFileSync37(engineLog, "utf8") : ""), run.log.all);
|
|
53410
53587
|
const declaredErrors = readExpected(expectedFile);
|
|
53411
53588
|
try {
|
|
53412
|
-
const written = existsSync34(reportsDir) && notCompiled === null ?
|
|
53589
|
+
const written = existsSync34(reportsDir) && notCompiled === null ? readdirSync20(reportsDir).filter((name) => name.startsWith("report_")).sort((a, b) => Number(a.slice("report_".length)) - Number(b.slice("report_".length))) : [];
|
|
53413
53590
|
const newest = written.at(-1);
|
|
53414
53591
|
if (newest !== undefined) {
|
|
53415
53592
|
report = parseJUnit(readFileSync37(join44(reportsDir, newest, "results.xml"), "utf8"));
|
|
@@ -53682,6 +53859,7 @@ ${error.text}`;
|
|
|
53682
53859
|
uncaughtNote(uncaught),
|
|
53683
53860
|
undeclaredErrors.length > 0 ? `An engine error or warning a suite does not declare fails the run, as gdharness test judges it; ${declaringAdvice(undeclaredErrors[0]?.case ?? "test_name", undeclaredErrors[0]?.warning === true)}, once for each time it prints it${undeclaredErrors.some((error) => error.warning !== undeclaredErrors[0]?.warning) ? undeclaredErrors[0]?.warning === true ? ", and an error in its GDHARNESS_EXPECTED_ERRORS" : ", and a warning in its GDHARNESS_EXPECTED_WARNINGS" : ""}.${declaredAs}` : undefined,
|
|
53684
53861
|
declaredNotPrinted.length > 0 ? "A declared error or warning the case did not print fails the run too, since the case no longer reaches what it was written to test." : undefined,
|
|
53862
|
+
gdUnitFailsOnPushErrors(project.value.path) ? pushErrorsFailedSentence(failedOnPushErrors(casePrinted)) : undefined,
|
|
53685
53863
|
walkStopped ? WALK_STOPPED_SENTENCE : undefined,
|
|
53686
53864
|
countedLeaks.length > 0 ? [
|
|
53687
53865
|
heldNamed === undefined ? 'What the engine still held as it exited fails the run, as gdharness test judges it; engineArgs ["--verbose"] has the engine name what it held.' : `What the engine still held as it exited fails the run, as gdharness test judges it. ${heldNamed}`,
|
|
@@ -53825,7 +54003,7 @@ ${error.text}`;
|
|
|
53825
54003
|
const wanted = `res://${relativePath}`;
|
|
53826
54004
|
const folder = dirname25(relativePath.replaceAll("\\", "/"));
|
|
53827
54005
|
const inFolder = join44(projectPath, folder);
|
|
53828
|
-
const beside = existsSync34(inFolder) ?
|
|
54006
|
+
const beside = existsSync34(inFolder) ? readdirSync20(inFolder, { withFileTypes: true }).filter((entry) => entry.isFile()).map((entry) => `res://${folder === "." ? "" : `${folder}/`}${entry.name}`) : [];
|
|
53829
54007
|
return this.createErrorResponse(withNearestFiles(`Script file does not exist: ${wanted}`, wanted, scripts, beside));
|
|
53830
54008
|
}
|
|
53831
54009
|
async compileScripts(projectPath, paths) {
|
|
@@ -55038,16 +55216,18 @@ ${error.text}`;
|
|
|
55038
55216
|
if (exported === null && this.godotBridge.isConnected() && editorWouldPlay && given.length === 0 && flags.value.length === 0 && !needsItsOwnProcess(asked.value) && !silentOnlyHere) {
|
|
55039
55217
|
return await this.playThroughEditor(sceneArgument, refreshed.value, scanned, project.value.path, alreadyPlaying, runtimeWaitMs, ended, profiled);
|
|
55040
55218
|
}
|
|
55219
|
+
const onTheHiddenDesktop = !headless && args["visible"] !== true;
|
|
55041
55220
|
const cmdArgs = runArguments({
|
|
55042
55221
|
projectPath: exported === null ? project.value.path : null,
|
|
55043
55222
|
headless,
|
|
55044
55223
|
scene: sceneArgument,
|
|
55045
55224
|
userArgs: given,
|
|
55046
55225
|
engineArgs: flags.value,
|
|
55047
|
-
silent
|
|
55226
|
+
silent,
|
|
55227
|
+
...onTheHiddenDesktop && process.platform === "win32" ? { hiddenWindow: { projectCapsFrames: exported === null && capsFrames(project.value.path) } } : {}
|
|
55048
55228
|
});
|
|
55049
55229
|
this.logDebug(`Running Godot project: ${engine.value} ${cmdArgs.join(" ")}`);
|
|
55050
|
-
const started = await this.launchKeptGame(engine.value, cmdArgs, project.value.path, needsItsOwnProcess(asked.value) ? environmentFor2({ ...asked.value, runtimeDirectory: runtimeDirectory() }) : undefined,
|
|
55230
|
+
const started = await this.launchKeptGame(engine.value, cmdArgs, project.value.path, needsItsOwnProcess(asked.value) ? environmentFor2({ ...asked.value, runtimeDirectory: runtimeDirectory() }) : undefined, onTheHiddenDesktop ? HIDDEN_DESKTOP : undefined, profiled, exported === null);
|
|
55051
55231
|
if ("error" in started) {
|
|
55052
55232
|
return this.createErrorResponse(`The game could not be started: ${started.error}`, [
|
|
55053
55233
|
"editor_status says which Godot this server runs and whether it answers"
|
|
@@ -55461,6 +55641,12 @@ ${error.text}`;
|
|
|
55461
55641
|
if (spawned) {
|
|
55462
55642
|
clearTheRecord();
|
|
55463
55643
|
}
|
|
55644
|
+
if (running.throughEditor) {
|
|
55645
|
+
const told = await this.handleViaBridge("stop_playing", {});
|
|
55646
|
+
if (told.isError === true) {
|
|
55647
|
+
this.logDebug(`The editor was not told its closed game is over: ${told.content[0]?.text ?? ""}`);
|
|
55648
|
+
}
|
|
55649
|
+
}
|
|
55464
55650
|
running.endedAt ??= Date.now();
|
|
55465
55651
|
running.log.record("info", `gdharness asked pid ${announced ?? "unknown"} to close, as a player's close asks it, and it exited.`);
|
|
55466
55652
|
return "gone";
|
|
@@ -56902,73 +57088,15 @@ ${error.text}`;
|
|
|
56902
57088
|
const rebuilt = atMissingPaths.length > 0 ? cachedClasses(projectPath) : null;
|
|
56903
57089
|
const dropped = rebuilt === null ? [] : atMissingPaths.filter((name) => !cachedAtMissingPaths(rebuilt, projectPath).includes(name));
|
|
56904
57090
|
const stillAtMissingPaths = atMissingPaths.filter((name) => !dropped.includes(name));
|
|
56905
|
-
const
|
|
56906
|
-
|
|
57091
|
+
const asked = args["reloadScript"];
|
|
57092
|
+
const reloads = [];
|
|
56907
57093
|
const reloadedFirst = [];
|
|
56908
|
-
|
|
56909
|
-
|
|
56910
|
-
|
|
56911
|
-
|
|
56912
|
-
reloaded = {
|
|
56913
|
-
problem: `${reloading} is a @tool script, which runs inside the editor, so it is not reloaded from inside a call: editor_launch restart recompiles it.`
|
|
56914
|
-
};
|
|
56915
|
-
} else if (reloading !== undefined) {
|
|
56916
|
-
try {
|
|
56917
|
-
const reloadAsked = async () => asParams(await this.godotBridge.invokeTool("reload_script", { ...args, scriptPath: reloading }));
|
|
56918
|
-
let answer = await reloadAsked();
|
|
56919
|
-
const failedFirst = answer["failed"];
|
|
56920
|
-
if (typeof failedFirst === "number" && failedFirst !== 0 && projectPath !== "") {
|
|
56921
|
-
const first = await this.reloadWhatItIsBuiltOn(projectPath, readString(answer, "script") ?? reloading);
|
|
56922
|
-
reloadedFirst.push(...first.reloaded);
|
|
56923
|
-
if (first.reloaded.length > 0) {
|
|
56924
|
-
answer = await reloadAsked();
|
|
56925
|
-
}
|
|
56926
|
-
builtOn = first.said;
|
|
56927
|
-
builtOnUnchecked = first.unchecked === true;
|
|
56928
|
-
}
|
|
56929
|
-
const methods = readArray(answer, "methods");
|
|
56930
|
-
const listed = (field) => {
|
|
56931
|
-
const found = readArray(answer, field);
|
|
56932
|
-
return found ? { [field]: found.map(String) } : {};
|
|
56933
|
-
};
|
|
56934
|
-
const asResource = (path) => path.startsWith("res://") ? path : `res://${path.replace(/^\/+/, "")}`;
|
|
56935
|
-
const script = asResource(readString(answer, "script") ?? reloading);
|
|
56936
|
-
const spelling = script === asResource(reloading) ? {} : { as: script };
|
|
56937
|
-
const failed = answer["failed"];
|
|
56938
|
-
if (typeof failed === "number" && failed !== 0) {
|
|
56939
|
-
reloaded = {
|
|
56940
|
-
...spelling,
|
|
56941
|
-
...listed("heldBefore"),
|
|
56942
|
-
...listed("heldConstantsBefore"),
|
|
56943
|
-
problem: failedReloadNote({
|
|
56944
|
-
script,
|
|
56945
|
-
code: failed,
|
|
56946
|
-
codeName: readString(answer, "failedAs") ?? "",
|
|
56947
|
-
heldBefore: listed("heldBefore")["heldBefore"] ?? [],
|
|
56948
|
-
heldAfter: methods?.map(String) ?? [],
|
|
56949
|
-
constantsBefore: listed("heldConstantsBefore")["heldConstantsBefore"] ?? [],
|
|
56950
|
-
constantsAfter: listed("constants")["constants"] ?? [],
|
|
56951
|
-
names: projectPath === "" ? [] : this.classesAScriptNames(projectPath, script),
|
|
56952
|
-
restored: answer["restored"] === true,
|
|
56953
|
-
restoredAs: readString(answer, "restoredAs") ?? "",
|
|
56954
|
-
...builtOn === undefined ? {} : { builtOn },
|
|
56955
|
-
...builtOnUnchecked ? { builtOnUnchecked } : {}
|
|
56956
|
-
})
|
|
56957
|
-
};
|
|
56958
|
-
} else {
|
|
56959
|
-
reloaded = methods ? {
|
|
56960
|
-
...spelling,
|
|
56961
|
-
methods: methods.map(String),
|
|
56962
|
-
...listed("heldBefore"),
|
|
56963
|
-
...listed("constants"),
|
|
56964
|
-
...listed("heldConstantsBefore"),
|
|
56965
|
-
...answer["unsavedInEditor"] === true ? { unsaved: unsavedInEditorNote([script]) } : {}
|
|
56966
|
-
} : { problem: `the editor would not say what ${script} has after reloading it` };
|
|
56967
|
-
}
|
|
56968
|
-
} catch (error) {
|
|
56969
|
-
reloaded = { problem: `${reloading} could not be reloaded: ${errorMessage(error)}` };
|
|
56970
|
-
}
|
|
57094
|
+
for (const scriptPath of Array.isArray(asked) ? asked.map(String) : typeof asked === "string" ? [asked] : []) {
|
|
57095
|
+
const one = await this.reloadAsked(projectPath, args, scriptPath);
|
|
57096
|
+
reloads.push({ scriptPath, reloaded: one.reloaded });
|
|
57097
|
+
reloadedFirst.push(...one.reloadedFirst);
|
|
56971
57098
|
}
|
|
57099
|
+
const reloaded = Array.isArray(asked) ? {} : reloads[0]?.reloaded ?? {};
|
|
56972
57100
|
const checked = busy ? { unseen: [] } : await this.classesTheEditorCannotSee(args);
|
|
56973
57101
|
const unseen = checked.unseen;
|
|
56974
57102
|
const carried = projectPath === "" ? [] : this.unseenBeforeAnUnfinishedScan(projectPath);
|
|
@@ -57007,7 +57135,7 @@ ${error.text}`;
|
|
|
57007
57135
|
notes.push(`The scan wrote the class cache from the list this editor is holding, and that list still has ${dropped.join(", ")} for a script that is gone, so the cache was rebuilt from the files without it. The editor goes on holding it and writes it back on every scan until it is restarted with editor_launch restart; until then a scan is followed by this same rebuild.`);
|
|
57008
57136
|
}
|
|
57009
57137
|
return this.jsonTextResponse({
|
|
57010
|
-
ok: !busy && unseen.length === 0 && stillGone.length === 0 && stillAtMissingPaths.length === 0 && (dependents === null || dependents.notReloaded.length === 0) && reloaded.problem === undefined && checked.unchecked === undefined,
|
|
57138
|
+
ok: !busy && unseen.length === 0 && stillGone.length === 0 && stillAtMissingPaths.length === 0 && (dependents === null || dependents.notReloaded.length === 0) && reloads.every((one) => one.reloaded.problem === undefined) && checked.unchecked === undefined,
|
|
57011
57139
|
stillWorking: busy,
|
|
57012
57140
|
waitedMs: Date.now() - started,
|
|
57013
57141
|
waitedForEditorScanMs: waitedForEditorMs > 0 ? waitedForEditorMs : undefined,
|
|
@@ -57026,6 +57154,20 @@ ${error.text}`;
|
|
|
57026
57154
|
return all.length > 0 ? all : undefined;
|
|
57027
57155
|
})(),
|
|
57028
57156
|
unsavedInEditorNote: reloaded.unsaved,
|
|
57157
|
+
reloads: Array.isArray(asked) ? reloads.map(({ scriptPath, reloaded: one }) => ({
|
|
57158
|
+
scriptPath,
|
|
57159
|
+
ok: one.problem === undefined,
|
|
57160
|
+
reloadedAs: one.as,
|
|
57161
|
+
...reloadDifference(one),
|
|
57162
|
+
...args["listMembers"] === true ? {
|
|
57163
|
+
heldBeforeReload: one.heldBefore,
|
|
57164
|
+
reloadedMethods: one.methods,
|
|
57165
|
+
heldConstantsBeforeReload: one.heldConstantsBefore,
|
|
57166
|
+
reloadedConstants: one.constants
|
|
57167
|
+
} : {},
|
|
57168
|
+
reloadProblem: one.problem,
|
|
57169
|
+
unsavedInEditorNote: one.unsaved
|
|
57170
|
+
})) : undefined,
|
|
57029
57171
|
unseenByEditor: unseen.length > 0 ? unseen : undefined,
|
|
57030
57172
|
broughtIn: broughtIn.length > 0 ? broughtIn : undefined,
|
|
57031
57173
|
dependentsReloaded: dependents !== null && dependents.reloaded.length > 0 ? dependents.reloaded : undefined,
|
|
@@ -57040,6 +57182,75 @@ ${error.text}`;
|
|
|
57040
57182
|
note: notes.length > 0 ? notes.join(" ") : undefined
|
|
57041
57183
|
});
|
|
57042
57184
|
}
|
|
57185
|
+
async reloadAsked(projectPath, args, reloading) {
|
|
57186
|
+
let reloaded = {};
|
|
57187
|
+
const reloadedFirst = [];
|
|
57188
|
+
let builtOn;
|
|
57189
|
+
let builtOnUnchecked = false;
|
|
57190
|
+
const reloadingSource = projectPath === "" ? null : this.sourceOfClass(projectPath, reloading);
|
|
57191
|
+
if (reloadingSource !== null && isToolScript(reloadingSource)) {
|
|
57192
|
+
reloaded = {
|
|
57193
|
+
problem: `${reloading} is a @tool script, which runs inside the editor, so it is not reloaded from inside a call: editor_launch restart recompiles it.`
|
|
57194
|
+
};
|
|
57195
|
+
} else {
|
|
57196
|
+
try {
|
|
57197
|
+
const reloadAsked = async () => asParams(await this.godotBridge.invokeTool("reload_script", { ...args, scriptPath: reloading }));
|
|
57198
|
+
let answer = await reloadAsked();
|
|
57199
|
+
const failedFirst = answer["failed"];
|
|
57200
|
+
if (typeof failedFirst === "number" && failedFirst !== 0 && projectPath !== "") {
|
|
57201
|
+
const first = await this.reloadWhatItIsBuiltOn(projectPath, readString(answer, "script") ?? reloading);
|
|
57202
|
+
reloadedFirst.push(...first.reloaded);
|
|
57203
|
+
if (first.reloaded.length > 0) {
|
|
57204
|
+
answer = await reloadAsked();
|
|
57205
|
+
}
|
|
57206
|
+
builtOn = first.said;
|
|
57207
|
+
builtOnUnchecked = first.unchecked === true;
|
|
57208
|
+
}
|
|
57209
|
+
const methods = readArray(answer, "methods");
|
|
57210
|
+
const listed = (field) => {
|
|
57211
|
+
const found = readArray(answer, field);
|
|
57212
|
+
return found ? { [field]: found.map(String) } : {};
|
|
57213
|
+
};
|
|
57214
|
+
const asResource = (path) => path.startsWith("res://") ? path : `res://${path.replace(/^\/+/, "")}`;
|
|
57215
|
+
const script = asResource(readString(answer, "script") ?? reloading);
|
|
57216
|
+
const spelling = script === asResource(reloading) ? {} : { as: script };
|
|
57217
|
+
const failed = answer["failed"];
|
|
57218
|
+
if (typeof failed === "number" && failed !== 0) {
|
|
57219
|
+
reloaded = {
|
|
57220
|
+
...spelling,
|
|
57221
|
+
...listed("heldBefore"),
|
|
57222
|
+
...listed("heldConstantsBefore"),
|
|
57223
|
+
problem: failedReloadNote({
|
|
57224
|
+
script,
|
|
57225
|
+
code: failed,
|
|
57226
|
+
codeName: readString(answer, "failedAs") ?? "",
|
|
57227
|
+
heldBefore: listed("heldBefore")["heldBefore"] ?? [],
|
|
57228
|
+
heldAfter: methods?.map(String) ?? [],
|
|
57229
|
+
constantsBefore: listed("heldConstantsBefore")["heldConstantsBefore"] ?? [],
|
|
57230
|
+
constantsAfter: listed("constants")["constants"] ?? [],
|
|
57231
|
+
names: projectPath === "" ? [] : this.classesAScriptNames(projectPath, script),
|
|
57232
|
+
restored: answer["restored"] === true,
|
|
57233
|
+
restoredAs: readString(answer, "restoredAs") ?? "",
|
|
57234
|
+
...builtOn === undefined ? {} : { builtOn },
|
|
57235
|
+
...builtOnUnchecked ? { builtOnUnchecked } : {}
|
|
57236
|
+
})
|
|
57237
|
+
};
|
|
57238
|
+
} else {
|
|
57239
|
+
reloaded = methods ? {
|
|
57240
|
+
...spelling,
|
|
57241
|
+
methods: methods.map(String),
|
|
57242
|
+
...listed("heldBefore"),
|
|
57243
|
+
...listed("constants"),
|
|
57244
|
+
...listed("heldConstantsBefore"),
|
|
57245
|
+
...answer["unsavedInEditor"] === true ? { unsaved: unsavedInEditorNote([script]) } : {}
|
|
57246
|
+
} : { problem: `the editor would not say what ${script} has after reloading it` };
|
|
57247
|
+
}
|
|
57248
|
+
} catch (error) {
|
|
57249
|
+
reloaded = { problem: `${reloading} could not be reloaded: ${errorMessage(error)}` };
|
|
57250
|
+
}
|
|
57251
|
+
}
|
|
57252
|
+
return { reloaded, reloadedFirst };
|
|
57253
|
+
}
|
|
57043
57254
|
async reloadDependents(projectPath, classes) {
|
|
57044
57255
|
for (const { script, tool } of scriptsDeclaring(projectPath, classes)) {
|
|
57045
57256
|
if (!tool) {
|
|
@@ -57371,9 +57582,7 @@ ${error.text}`;
|
|
|
57371
57582
|
const done = await this.reloadInEditor([{ script: scriptPath, tool: source !== null && isToolScript(source) }], project.value.path);
|
|
57372
57583
|
const problem = done.notReloaded[0]?.problem;
|
|
57373
57584
|
const notes = [
|
|
57374
|
-
...problem === undefined ? [] : [
|
|
57375
|
-
`The editor serving the project was not given the script as written, so it answers from the copy it compiled before: ${problem}.`
|
|
57376
|
-
],
|
|
57585
|
+
...problem === undefined ? [] : [staleCopyNote(problem)],
|
|
57377
57586
|
...done.unsavedInEditor.length > 0 ? [unsavedInEditorNote(done.unsavedInEditor)] : []
|
|
57378
57587
|
];
|
|
57379
57588
|
return this.jsonTextResponse({
|
|
@@ -57554,9 +57763,15 @@ ${error.text}`;
|
|
|
57554
57763
|
return project.response;
|
|
57555
57764
|
}
|
|
57556
57765
|
const projectPath = project.value.path;
|
|
57766
|
+
const typeArgument = TYPE_ARGUMENTS[command];
|
|
57767
|
+
const named = typeArgument === undefined ? "" : readString(contained.value, typeArgument) ?? "";
|
|
57557
57768
|
const waited = await this.waitForTheEditorOpenedHere(contained.value, []);
|
|
57558
57769
|
if (this.editorHasOpen(projectPath)) {
|
|
57559
|
-
|
|
57770
|
+
const answered = await this.handleViaBridge(command, contained.value, askedAs);
|
|
57771
|
+
if (answered.isError === true && declaredButUncached(projectPath, named) !== null) {
|
|
57772
|
+
answered.content.push({ type: "text", text: uncachedClassNote([named]) });
|
|
57773
|
+
}
|
|
57774
|
+
return answered;
|
|
57560
57775
|
}
|
|
57561
57776
|
if (effect === "writes") {
|
|
57562
57777
|
if (waited !== null) {
|
|
@@ -57571,12 +57786,22 @@ ${error.text}`;
|
|
|
57571
57786
|
]);
|
|
57572
57787
|
}
|
|
57573
57788
|
}
|
|
57789
|
+
const declaring = declaredButUncached(projectPath, named);
|
|
57790
|
+
if (declaring !== null) {
|
|
57791
|
+
const rebuilt = await this.rebuildClassCache(projectPath);
|
|
57792
|
+
if (!rebuilt.ok) {
|
|
57793
|
+
return this.answer(rebuilt);
|
|
57794
|
+
}
|
|
57795
|
+
}
|
|
57574
57796
|
const outcome = await this.operation("run_editor_tool", { command, arguments: contained.value }, projectPath);
|
|
57575
57797
|
if (!outcome.ok) {
|
|
57576
57798
|
return this.answer(outcome);
|
|
57577
57799
|
}
|
|
57578
57800
|
return this.jsonTextResponse({
|
|
57579
57801
|
...outcome.payload,
|
|
57802
|
+
...declaring === null ? {} : {
|
|
57803
|
+
classCacheRebuilt: `${named} is declared in ${declaring} and .godot/global_script_class_cache.cfg did not list it, which is where an engine resolves a class name from, so the cache was rebuilt from the declarations on disk before the write.`
|
|
57804
|
+
},
|
|
57580
57805
|
...effect === "reads" ? {
|
|
57581
57806
|
readBy: "a headless engine, since no editor serves this project; unsaved changes in an editor are not seen"
|
|
57582
57807
|
} : { writtenBy: "a headless engine, since no editor serves this project" },
|
|
@@ -57812,7 +58037,7 @@ ${error.text}`;
|
|
|
57812
58037
|
if (behind.length > 0) {
|
|
57813
58038
|
const one = behind.length === 1;
|
|
57814
58039
|
const scripts = behind.map((entry) => entry.scriptPath);
|
|
57815
|
-
notes.push(`The editor holds ${behind.map((entry) => entry.className).join(", ")} compiled from ${one ? "a text its file no longer has" : "texts their files no longer have"}, so a script it compiles against ${one ? "that class" : "them"} fails on whatever the file has gained, as a member not found or an identifier not declared, while the files are right and a new engine compiles them. editor_rescan with reloadScript
|
|
58040
|
+
notes.push(`The editor holds ${behind.map((entry) => entry.className).join(", ")} compiled from ${one ? "a text its file no longer has" : "texts their files no longer have"}, so a script it compiles against ${one ? "that class" : "them"} fails on whatever the file has gained, as a member not found or an identifier not declared, while the files are right and a new engine compiles them. editor_rescan with reloadScript set to ${one ? scripts[0] : JSON.stringify(scripts)} reloads ${one ? "it" : "each"}, and a rescan reloads such a class before a dependent compiled against it.`);
|
|
57816
58041
|
}
|
|
57817
58042
|
return this.jsonTextResponse({
|
|
57818
58043
|
...payload,
|
|
@@ -58341,7 +58566,7 @@ async function runGodotServer() {
|
|
|
58341
58566
|
const server = new GodotServer;
|
|
58342
58567
|
await server.run();
|
|
58343
58568
|
}
|
|
58344
|
-
var UPDATE_NOTICE_EVERY = 500, FEEDBACK_NOTICE_EVERY = 250, FAILED_BUDGET = 1e6, ANSWER_BUDGET = 4000000, __dirname2, PARENT_ASKED_AFTER_MS = 5000, EDITOR_SERVERS_START_MS = 20000, HOLD_PING_MS = 2000, SLOWEST_FRAME_RATE = 20, ALONGSIDE_NOTE = "Another call on this game was running while this one was: calls sent together run together and are answered as each finishes, so this answer is not from after the other. Send a call meant to come after another once that one has answered.", OWN_DEBUGGER = " Its debugger is the keeper holding it rather than the editor, so the debug_* tools answer for it all the same: breakpoints stop it, and debug_control pause breaks into it wherever it is, which the editor offers no way to do.", PLAY_STARTS_WITHIN_MS = 30000, KEEPER_ANSWER_MS = 15000, KEEPER_DEBUG_MS, EXIT_REPORTED_WITHIN_MS = 2000, SUCCESSOR_SOUGHT_WITHIN_MS = 20000, CLOSE_ASK_MS = 3000, LONGEST_BOOT_NOTED_MS, PROFILE_SEND_MS = 5000, MOST_GROUPS = 20, RUNTIME_LISTENING_LINE = "[gdharness] runtime listening on ", VALUE_NAMES, BRIDGE_RETRY_MS = 2000, SUCCESSOR_CHECK_MS = 1e4, CONSOLE_WATCH_MS = 250, BOUNDARY_WAIT_MS = 2000, HANDOVER_MS, HANDOVER_POLL_MS = 250, CACHE_WRITE_MS = 2000, STREAMS_GRACE_MS = 2000, PLAYING_STATUS_MS = 1000, SCAN_SETTLED_MS = 500, SLOW_ANSWER_MS = 1000, REIMPORT_TIMEOUT_MS = 300000, OPS_ELSEWHERE, AUDIO_BUS_OPS, STALLED_AFTER_MS = 30000, TEST_TIMEOUT_MS = 600000, TEST_HEARTBEAT_MS = 20000, DEPENDED_FAILED = "Failed to compile depended scripts", LOOPING_AFTER = 100, WAIT_FOR_RUN_MS = 600000, RUN_POLL_MS = 250, PATH_SOLUTIONS, DESTINATION_ARGUMENTS, OUTPUT_PATH_SOLUTIONS, PROJECT_FILE_ARGUMENTS, DEBUG_STATE_CALLS, PROJECT_INFO_SECTIONS2, RUNNER_DIRECTORY = "addons/gdUnit4/", PROFILE_FUNCTIONS = 30, PROFILER_ON_MS = 3000, PROPERTY_PLACES = "It is a property, so each place says whether it writes it (access write), which runs its set block, or reads it (access read), which runs its get block: withinCalls on a read says nothing of the set block, nor on a write of the get block unless the write is a compound one such as +=. Inside the property's own blocks its name is the value stored, which the engine reads and writes without running them, so those lines are not listed.", CALLERS_FOUND_BY_NAME = "Found by name in the project's scripts, since the engine's profiler counts calls and time per function and records nothing about who made them: a method of the same name on another class is listed too, unless one class was asked about and it is called through another class by name or through a variable declared as one. Each place carries the profile's numbers for the function it is written in.", MOST_ENGINE_ENTRIES = 200, MOST_PRINTED_LINES = 50, MOST_UNDECLARED_ERRORS = 20, ERROR_ASSERT = "GdUnitGodotErrorAssertImpl.gd", RAISED_WARNING = " (Warning treated as error.)", PARSE_ERROR2 = "Parse Error: ", EXTERNAL_MEMBER = 'Could not resolve external class member "', STATIC_LIST_HINT;
|
|
58569
|
+
var TYPE_ARGUMENTS, UPDATE_NOTICE_EVERY = 500, FEEDBACK_NOTICE_EVERY = 250, FAILED_BUDGET = 1e6, ANSWER_BUDGET = 4000000, __dirname2, PARENT_ASKED_AFTER_MS = 5000, EDITOR_SERVERS_START_MS = 20000, HOLD_PING_MS = 2000, SLOWEST_FRAME_RATE = 20, ALONGSIDE_NOTE = "Another call on this game was running while this one was: calls sent together run together and are answered as each finishes, so this answer is not from after the other. Send a call meant to come after another once that one has answered.", OWN_DEBUGGER = " Its debugger is the keeper holding it rather than the editor, so the debug_* tools answer for it all the same: breakpoints stop it, and debug_control pause breaks into it wherever it is, which the editor offers no way to do.", PLAY_STARTS_WITHIN_MS = 30000, KEEPER_ANSWER_MS = 15000, KEEPER_DEBUG_MS, EXIT_REPORTED_WITHIN_MS = 2000, SUCCESSOR_SOUGHT_WITHIN_MS = 20000, CLOSE_ASK_MS = 3000, LONGEST_BOOT_NOTED_MS, PROFILE_SEND_MS = 5000, MOST_GROUPS = 20, RUNTIME_LISTENING_LINE = "[gdharness] runtime listening on ", VALUE_NAMES, BRIDGE_RETRY_MS = 2000, SUCCESSOR_CHECK_MS = 1e4, CONSOLE_WATCH_MS = 250, BOUNDARY_WAIT_MS = 2000, HANDOVER_MS, HANDOVER_POLL_MS = 250, CACHE_WRITE_MS = 2000, STREAMS_GRACE_MS = 2000, PLAYING_STATUS_MS = 1000, SCAN_SETTLED_MS = 500, SLOW_ANSWER_MS = 1000, REIMPORT_TIMEOUT_MS = 300000, OPS_ELSEWHERE, AUDIO_BUS_OPS, STALLED_AFTER_MS = 30000, TEST_TIMEOUT_MS = 600000, TEST_HEARTBEAT_MS = 20000, DEPENDED_FAILED = "Failed to compile depended scripts", LOOPING_AFTER = 100, WAIT_FOR_RUN_MS = 600000, RUN_POLL_MS = 250, PATH_SOLUTIONS, DESTINATION_ARGUMENTS, OUTPUT_PATH_SOLUTIONS, PROJECT_FILE_ARGUMENTS, DEBUG_STATE_CALLS, PROJECT_INFO_SECTIONS2, RUNNER_DIRECTORY = "addons/gdUnit4/", PROFILE_FUNCTIONS = 30, PROFILER_ON_MS = 3000, PROPERTY_PLACES = "It is a property, so each place says whether it writes it (access write), which runs its set block, or reads it (access read), which runs its get block: withinCalls on a read says nothing of the set block, nor on a write of the get block unless the write is a compound one such as +=. Inside the property's own blocks its name is the value stored, which the engine reads and writes without running them, so those lines are not listed.", CALLERS_FOUND_BY_NAME = "Found by name in the project's scripts, since the engine's profiler counts calls and time per function and records nothing about who made them: a method of the same name on another class is listed too, unless one class was asked about and it is called through another class by name or through a variable declared as one. Each place carries the profile's numbers for the function it is written in.", MOST_ENGINE_ENTRIES = 200, MOST_PRINTED_LINES = 50, MOST_UNDECLARED_ERRORS = 20, ERROR_ASSERT = "GdUnitGodotErrorAssertImpl.gd", RAISED_WARNING = " (Warning treated as error.)", PARSE_ERROR2 = "Parse Error: ", EXTERNAL_MEMBER = 'Could not resolve external class member "', STATIC_LIST_HINT;
|
|
58345
58570
|
var init_server = __esm(() => {
|
|
58346
58571
|
init_dist2();
|
|
58347
58572
|
init_stdio();
|
|
@@ -58408,6 +58633,11 @@ var init_server = __esm(() => {
|
|
|
58408
58633
|
init_tool_definitions();
|
|
58409
58634
|
init_tool_reference();
|
|
58410
58635
|
init_update_check();
|
|
58636
|
+
TYPE_ARGUMENTS = {
|
|
58637
|
+
add_node: "nodeType",
|
|
58638
|
+
create_resource: "resourceType",
|
|
58639
|
+
create_scene: "rootNodeType"
|
|
58640
|
+
};
|
|
58411
58641
|
__dirname2 = dirname25(fileURLToPath5(import.meta.url));
|
|
58412
58642
|
KEEPER_DEBUG_MS = PAUSE_MS + STEP_MS + 2 * READ_MS;
|
|
58413
58643
|
LONGEST_BOOT_NOTED_MS = 5 * 60000;
|
|
@@ -58513,7 +58743,7 @@ init_alive();
|
|
|
58513
58743
|
init_engine_launch();
|
|
58514
58744
|
init_lsp_client();
|
|
58515
58745
|
init_process_children();
|
|
58516
|
-
import { existsSync as existsSync17, readdirSync as
|
|
58746
|
+
import { existsSync as existsSync17, readdirSync as readdirSync11, readFileSync as readFileSync16, unlinkSync as unlinkSync2 } from "node:fs";
|
|
58517
58747
|
import { connect as connect2 } from "node:net";
|
|
58518
58748
|
import { join as join21, resolve as resolve7 } from "node:path";
|
|
58519
58749
|
var EDITOR_RECORD_PROTOCOL = 1;
|
|
@@ -58524,7 +58754,7 @@ function editorRecordsIn(projectPath) {
|
|
|
58524
58754
|
const directory = join21(projectPath, ".godot", "gdharness-editors");
|
|
58525
58755
|
let names;
|
|
58526
58756
|
try {
|
|
58527
|
-
names =
|
|
58757
|
+
names = readdirSync11(directory).filter((name) => /^\d+\.json$/.test(name));
|
|
58528
58758
|
} catch {
|
|
58529
58759
|
return [];
|
|
58530
58760
|
}
|
|
@@ -58732,7 +58962,7 @@ init_setup();
|
|
|
58732
58962
|
init_setup();
|
|
58733
58963
|
init_tool_definitions();
|
|
58734
58964
|
init_tool_reference();
|
|
58735
|
-
import { existsSync as existsSync19, mkdirSync as mkdirSync7, readdirSync as
|
|
58965
|
+
import { existsSync as existsSync19, mkdirSync as mkdirSync7, readdirSync as readdirSync13, rmSync as rmSync10, writeFileSync as writeFileSync11 } from "node:fs";
|
|
58736
58966
|
import { basename as basename8, dirname as dirname10, join as join23 } from "node:path";
|
|
58737
58967
|
var SKILL_NAME = "gdharness";
|
|
58738
58968
|
var SHARED_SKILLS = join23(".agents", "skills");
|
|
@@ -59016,7 +59246,7 @@ function pruneEmpty(directory, projectPath) {
|
|
|
59016
59246
|
const shared = join23(projectPath, ".agents");
|
|
59017
59247
|
let path = directory;
|
|
59018
59248
|
while (path !== projectPath && (basename8(path) === "skills" || path === shared)) {
|
|
59019
|
-
if (
|
|
59249
|
+
if (readdirSync13(path).length > 0) {
|
|
59020
59250
|
return;
|
|
59021
59251
|
}
|
|
59022
59252
|
rmSync10(path, { recursive: true, force: true });
|
|
@@ -59332,13 +59562,14 @@ init_engine_launch();
|
|
|
59332
59562
|
init_engine_leaks();
|
|
59333
59563
|
init_engine_slots();
|
|
59334
59564
|
init_import_freshness();
|
|
59565
|
+
init_launch();
|
|
59335
59566
|
init_library_copies();
|
|
59336
59567
|
init_setup();
|
|
59337
59568
|
import {
|
|
59338
59569
|
copyFileSync,
|
|
59339
59570
|
existsSync as existsSync23,
|
|
59340
59571
|
mkdirSync as mkdirSync10,
|
|
59341
|
-
readdirSync as
|
|
59572
|
+
readdirSync as readdirSync15,
|
|
59342
59573
|
readFileSync as readFileSync23,
|
|
59343
59574
|
rmSync as rmSync12,
|
|
59344
59575
|
statSync as statSync14,
|
|
@@ -59351,7 +59582,7 @@ import process14 from "node:process";
|
|
|
59351
59582
|
// src/suite-fingerprint.ts
|
|
59352
59583
|
init_class_cache();
|
|
59353
59584
|
import { createHash as createHash6 } from "node:crypto";
|
|
59354
|
-
import { existsSync as existsSync21, readdirSync as
|
|
59585
|
+
import { existsSync as existsSync21, readdirSync as readdirSync14, readFileSync as readFileSync20, statSync as statSync13 } from "node:fs";
|
|
59355
59586
|
import { join as join25, posix as posix2 } from "node:path";
|
|
59356
59587
|
var RES_LITERAL = /res:\/\/[^"'\s)\]<>]*/g;
|
|
59357
59588
|
var RELATIVE_LOAD = /\b(?:pre)?load\(\s*["']((?!res:\/\/|uid:\/\/)[^"']+)["']/g;
|
|
@@ -59410,7 +59641,7 @@ ${this.read(path).digest}
|
|
|
59410
59641
|
addon(root) {
|
|
59411
59642
|
const hash = createHash6("sha256");
|
|
59412
59643
|
const walk = (directory, under) => {
|
|
59413
|
-
for (const entry of
|
|
59644
|
+
for (const entry of readdirSync14(directory, { withFileTypes: true }).sort((a, b) => a.name.localeCompare(b.name))) {
|
|
59414
59645
|
const file = join25(directory, entry.name);
|
|
59415
59646
|
if (entry.isDirectory()) {
|
|
59416
59647
|
walk(file, `${under}${entry.name}/`);
|
|
@@ -59435,7 +59666,7 @@ ${this.read(path).digest}
|
|
|
59435
59666
|
return { digest: "missing", reaches: [], unreadable: null };
|
|
59436
59667
|
}
|
|
59437
59668
|
if (statSync13(file).isDirectory()) {
|
|
59438
|
-
const inside =
|
|
59669
|
+
const inside = readdirSync14(file, { withFileTypes: true }).filter((entry) => !entry.name.startsWith(".")).map((entry) => `${path.endsWith("/") ? path : `${path}/`}${entry.name}`).sort();
|
|
59439
59670
|
return { digest: inside.join(`
|
|
59440
59671
|
`), reaches: inside, unreadable: null };
|
|
59441
59672
|
}
|
|
@@ -59687,7 +59918,7 @@ class RunLogs {
|
|
|
59687
59918
|
if (this.kept === null) {
|
|
59688
59919
|
return;
|
|
59689
59920
|
}
|
|
59690
|
-
for (const file of
|
|
59921
|
+
for (const file of readdirSync15(this.directory, { recursive: true, encoding: "utf8" })) {
|
|
59691
59922
|
if (file.endsWith(".log") && file.split(sep4).length === 2) {
|
|
59692
59923
|
mkdirSync10(dirname13(join28(this.kept, file)), { recursive: true });
|
|
59693
59924
|
copyFileSync(join28(this.directory, file), join28(this.kept, file));
|
|
@@ -59747,10 +59978,15 @@ async function runTestCommand(options, godotPath) {
|
|
|
59747
59978
|
selfTyped: selfTypedExports(scripts.sources),
|
|
59748
59979
|
godotVersion: options.godotVersion,
|
|
59749
59980
|
cores: options.cores,
|
|
59750
|
-
verbose: options.verbose
|
|
59981
|
+
verbose: options.verbose,
|
|
59982
|
+
failsOnPushErrors: gdUnitFailsOnPushErrors(options.projectPath)
|
|
59751
59983
|
};
|
|
59752
59984
|
try {
|
|
59753
|
-
|
|
59985
|
+
const neverImported = cachedClasses(options.projectPath) === null;
|
|
59986
|
+
if (neverImported && !options.importFirst) {
|
|
59987
|
+
console.log("The project has never been imported, so it is imported first.");
|
|
59988
|
+
}
|
|
59989
|
+
if (options.importFirst || neverImported) {
|
|
59754
59990
|
const imported = await importProject(launch);
|
|
59755
59991
|
if (imported !== null) {
|
|
59756
59992
|
logs.keep();
|
|
@@ -60014,7 +60250,10 @@ async function runEngine2(launch, plan, index, times, again = "", slot = null) {
|
|
|
60014
60250
|
`)}
|
|
60015
60251
|
`);
|
|
60016
60252
|
const viewport = viewportOf(launch.projectPath);
|
|
60017
|
-
const display = plan.windowed ?
|
|
60253
|
+
const display = plan.windowed ? [
|
|
60254
|
+
...viewport === null ? [] : ["--resolution", `${String(viewport.width)}x${String(viewport.height)}`],
|
|
60255
|
+
...process14.platform === "win32" ? hiddenWindowFlags([], capsFrames(launch.projectPath)) : []
|
|
60256
|
+
] : ["--headless"];
|
|
60018
60257
|
const args = [
|
|
60019
60258
|
...display,
|
|
60020
60259
|
"--audio-driver",
|
|
@@ -60059,7 +60298,8 @@ async function runEngine2(launch, plan, index, times, again = "", slot = null) {
|
|
|
60059
60298
|
suites: plan.suites,
|
|
60060
60299
|
expected: readExpected(expectedFile),
|
|
60061
60300
|
selfTyped: launch.selfTyped,
|
|
60062
|
-
godotVersion: launch.godotVersion
|
|
60301
|
+
godotVersion: launch.godotVersion,
|
|
60302
|
+
failsOnPushErrors: launch.failsOnPushErrors
|
|
60063
60303
|
};
|
|
60064
60304
|
const judged = judgeEngine(printed, assignment, end);
|
|
60065
60305
|
const written = reportsFault(join28(directory, "reports"));
|
|
@@ -60076,7 +60316,7 @@ async function runEngine2(launch, plan, index, times, again = "", slot = null) {
|
|
|
60076
60316
|
}
|
|
60077
60317
|
var REPORT_FILES_NAMED = 3;
|
|
60078
60318
|
function reportsFault(reports) {
|
|
60079
|
-
const files = existsSync23(reports) ?
|
|
60319
|
+
const files = existsSync23(reports) ? readdirSync15(reports, { recursive: true, encoding: "utf8" }).filter((file) => statSync14(join28(reports, file)).isFile()).sort() : [];
|
|
60080
60320
|
if (files.length === 0) {
|
|
60081
60321
|
return null;
|
|
60082
60322
|
}
|