gdharness 1.3.15 → 1.3.16

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Files changed (2) hide show
  1. package/build/cli.js +4 -1
  2. package/package.json +1 -1
package/build/cli.js CHANGED
@@ -57136,7 +57136,7 @@ var init_server = __esm(() => {
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  init_bridge_announce();
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  init_engine_launch();
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  import { existsSync as existsSync35 } from "node:fs";
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- import { join as join44, resolve as resolve14 } from "node:path";
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+ import { dirname as dirname26, join as join44, resolve as resolve14 } from "node:path";
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  // src/error-mode.ts
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  import process7 from "node:process";
@@ -58859,6 +58859,9 @@ async function registerRuntime(godot, projectPath) {
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  if (before !== "current") {
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  console.log(` commit ${at} with project.godot, since the entry names it`);
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  }
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+ if (before === "missing") {
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+ console.log(` every export carries ${dirname26(RUNTIME_AUTOLOAD.path)}/, since the entry names it, and the loader does nothing in a release build: a check or export filter that keeps unknown top-level folders out of a pack has to allow it`);
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+ }
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  return;
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  }
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  const path = (named ?? "").replace(/^res:\/\//, "");
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "gdharness",
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- "version": "1.3.15",
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+ "version": "1.3.16",
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  "mcpName": "io.github.Aureliolo/gdharness",
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  "description": "A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.",
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  "type": "module",