gdharness 1.2.30 → 1.2.32

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Files changed (37) hide show
  1. package/build/cli.js +7197 -6159
  2. package/build/godot/addons/gdharness_editor/bridge_client.gd +14 -0
  3. package/build/godot/addons/gdharness_editor/file_reads.gd +237 -0
  4. package/build/godot/addons/gdharness_editor/file_reads.gd.uid +1 -0
  5. package/build/godot/addons/gdharness_editor/plugin.gd +27 -0
  6. package/build/godot/addons/gdharness_editor/property_values.gd +80 -54
  7. package/build/godot/addons/gdharness_editor/scene_file.gd +38 -1
  8. package/build/godot/addons/gdharness_editor/serialisation.gd +46 -0
  9. package/build/godot/addons/gdharness_editor/tool_executor.gd +1 -0
  10. package/build/godot/addons/gdharness_editor/tools/class_tools.gd +22 -0
  11. package/build/godot/addons/gdharness_editor/tools/filesystem_tools.gd +64 -1
  12. package/build/godot/addons/gdharness_editor/tools/resource_tools.gd +82 -44
  13. package/build/godot/addons/gdharness_editor/tools/scene_placing.gd +178 -0
  14. package/build/godot/addons/gdharness_editor/tools/scene_placing.gd.uid +1 -0
  15. package/build/godot/addons/gdharness_editor/tools/scene_tools.gd +73 -124
  16. package/build/godot/addons/gdharness_runtime/runtime_autoload.gd +39 -0
  17. package/build/godot/addons/gdharness_runtime/runtime_hover.gd +285 -0
  18. package/build/godot/addons/gdharness_runtime/runtime_hover.gd.uid +1 -0
  19. package/build/godot/addons/gdharness_runtime/runtime_input.gd +151 -106
  20. package/build/godot/addons/gdharness_runtime/runtime_mouse.gd +112 -0
  21. package/build/godot/addons/gdharness_runtime/runtime_mouse.gd.uid +1 -0
  22. package/build/godot/addons/gdharness_runtime/runtime_paths.gd +5 -4
  23. package/build/godot/addons/gdharness_runtime/runtime_values.gd +1 -47
  24. package/build/godot/addons/gdharness_runtime/serialisation.gd +46 -0
  25. package/build/godot/operations/audio_buses.gd +14 -1
  26. package/build/godot/operations/class_cache.gd +146 -35
  27. package/build/godot/operations/classdb_queries.gd +19 -12
  28. package/build/godot/operations/file_reads.gd +237 -0
  29. package/build/godot/operations/gdscript_authoring.gd +136 -19
  30. package/build/godot/operations/godot_operations.gd +24 -0
  31. package/build/godot/operations/project_config.gd +16 -6
  32. package/build/godot/operations/property_values.gd +767 -0
  33. package/build/godot/operations/rename_checks.gd +5 -2
  34. package/build/godot/operations/serialisation.gd +46 -0
  35. package/build/index.js +4896 -3872
  36. package/build/keeper.js +184 -71
  37. package/package.json +1 -1
@@ -67,14 +67,17 @@ static func _named(entries: Array[Dictionary], name: String) -> bool:
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  # Whether each script compiles in a fresh engine, which reads the class cache as it starts and so
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  # resolves every class the cache lists. The engine's reasons go to stderr and come back with the
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- # answer.
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+ # answer. It names the scripts it checked rather than counting them, since a caller told one was
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+ # checked could not say which.
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  func check_scripts(params: Dictionary) -> Dictionary:
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  var paths: Array = params.get("paths", [])
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+ var checked: Array[String] = []
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  var failed: Array[String] = []
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  for value: Variant in paths:
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  var path: String = str(value)
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+ checked.append(path)
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  var script: Script = ResourceLoader.load(path, "Script", ResourceLoader.CACHE_MODE_IGNORE)
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  if not GdscriptAuthoring._parses(script):
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  _log.error("Does not compile: " + path)
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  failed.append(path)
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- return {"checked": paths.size(), "failed": failed}
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+ return {"checked": checked, "failed": failed}
@@ -246,6 +246,52 @@ func deserialize_value(value: Variant) -> Variant:
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  return call(builder, fields)
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+ ## The components a path reads off [param value], by the names GDScript gives them, or none for a
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+ ## value that has none: a vector's axes, a colour's channels, a rectangle's corners and size, a
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+ ## transform's basis and origin. A value of one of these is a copy wherever it is read, so a write
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+ ## into a component is a write into the copy until it is put back where it was read from.
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+ static func components_of(value: Variant) -> PackedStringArray:
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+ match typeof(value):
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+ TYPE_VECTOR2, TYPE_VECTOR2I:
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+ return PackedStringArray(["x", "y"])
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+ TYPE_VECTOR3, TYPE_VECTOR3I:
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+ return PackedStringArray(["x", "y", "z"])
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+ TYPE_VECTOR4, TYPE_VECTOR4I, TYPE_QUATERNION:
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+ return PackedStringArray(["x", "y", "z", "w"])
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+ TYPE_COLOR:
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+ return PackedStringArray(
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+ [
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+ "r",
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+ "g",
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+ "b",
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+ "a",
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+ "r8",
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+ "g8",
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+ "b8",
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+ "a8",
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+ "h",
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+ "s",
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+ "v",
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+ "ok_hsl_h",
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+ "ok_hsl_s",
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+ "ok_hsl_l"
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+ ]
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+ )
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+ TYPE_RECT2, TYPE_RECT2I, TYPE_AABB:
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+ return PackedStringArray(["position", "size", "end"])
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+ TYPE_PLANE:
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+ return PackedStringArray(["normal", "x", "y", "z", "d"])
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+ TYPE_BASIS:
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+ return PackedStringArray(["x", "y", "z"])
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+ TYPE_TRANSFORM2D:
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+ return PackedStringArray(["x", "y", "origin"])
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+ TYPE_TRANSFORM3D:
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+ return PackedStringArray(["basis", "origin"])
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+ TYPE_PROJECTION:
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+ return PackedStringArray(["x", "y", "z", "w"])
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+ return PackedStringArray()
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+
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+
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  ## Whether [param entries] is a list of [key, value] pairs, as a Dictionary tag carries them.
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  static func pairs(entries: Variant) -> bool:
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  if not entries is Array: