gdharness 1.2.20 → 1.2.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/cli.js +6 -2
- package/build/index.js +6 -2
- package/package.json +1 -1
package/build/cli.js
CHANGED
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@@ -11809,8 +11809,8 @@ var init_tool_definitions = __esm(() => {
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11809
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parameters: {
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projectPath: {
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...PROJECT_PATH,
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11812
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-
ops: ["start", "check", "stop", "wait"],
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11813
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-
description: "Absolute path to the project directory, the one holding project.godot. stop, wait: optional, the project whose run is meant; a run of another project is refused rather than touched."
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11812
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+
ops: ["start", "check", "stop", "wait", "profile"],
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11813
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+
description: "Absolute path to the project directory, the one holding project.godot. stop, wait, profile: optional, the project whose run is meant; a run of another project is refused rather than touched."
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},
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scene: {
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type: "string",
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@@ -48005,6 +48005,10 @@ class GodotServer {
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if (!run) {
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return this.createErrorResponse(this.nothingOfOursIsRunning());
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}
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+
const elsewhere = this.anotherProjectsRun(run.projectPath, args, "read");
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48009
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+
if (elsewhere) {
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48010
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return elsewhere;
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48011
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+
}
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const limit = readPositiveNumber(args, "limit") ?? PROFILE_FUNCTIONS;
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const callersName = readString(args, "callersOf");
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if (callersName !== undefined && !callersName.replace(/@([^.@]+)_(?:getter|setter)$/, "$1").split(".").every(isIdentifier)) {
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package/build/index.js
CHANGED
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@@ -34841,8 +34841,8 @@ var TOOL_SPECS = [
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parameters: {
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projectPath: {
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...PROJECT_PATH2,
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34844
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-
ops: ["start", "check", "stop", "wait"],
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34845
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-
description: "Absolute path to the project directory, the one holding project.godot. stop, wait: optional, the project whose run is meant; a run of another project is refused rather than touched."
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34844
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+
ops: ["start", "check", "stop", "wait", "profile"],
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34845
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+
description: "Absolute path to the project directory, the one holding project.godot. stop, wait, profile: optional, the project whose run is meant; a run of another project is refused rather than touched."
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},
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scene: {
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type: "string",
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@@ -40749,6 +40749,10 @@ class GodotServer {
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if (!run) {
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return this.createErrorResponse(this.nothingOfOursIsRunning());
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}
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40752
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+
const elsewhere = this.anotherProjectsRun(run.projectPath, args, "read");
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40753
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if (elsewhere) {
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40754
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return elsewhere;
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40755
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}
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const limit = readPositiveNumber(args, "limit") ?? PROFILE_FUNCTIONS;
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const callersName = readString(args, "callersOf");
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if (callersName !== undefined && !callersName.replace(/@([^.@]+)_(?:getter|setter)$/, "$1").split(".").every(isIdentifier)) {
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "gdharness",
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-
"version": "1.2.
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3
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+
"version": "1.2.21",
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"mcpName": "io.github.Aureliolo/gdharness",
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"description": "A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.",
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"type": "module",
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