gdharness 1.2.10 → 1.2.12

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@@ -517,6 +517,13 @@ func click(params: Dictionary) -> Dictionary:
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  var on_rich_text: bool = rich != null
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  if on_rich_text:
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  var _listening: int = rich.meta_clicked.connect(heard)
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+ # A toggle's state either side of the press, since landing says nothing of it: a game clock's
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+ # switch clicked three times answered clicked each time, and a wait for the clock to move then
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+ # ran out on a clock left stopped. A click the game undid reads the same before and after.
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+ var toggle: BaseButton = control as BaseButton
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+ var was_pressed: Variant = null
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+ if toggle != null and toggle.toggle_mode:
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+ was_pressed = toggle.button_pressed
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  _press_button(viewport, _button(position, button, true, double))
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  await _host.get_tree().process_frame
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  _press_button(viewport, _button(position, button, false, false))
@@ -544,6 +551,11 @@ func click(params: Dictionary) -> Dictionary:
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  }
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  if found != null:
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  answer["found"] = found
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+ if was_pressed != null:
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+ var now_pressed: Variant = null
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+ if is_instance_valid(toggle):
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+ now_pressed = toggle.button_pressed
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+ answer["pressed"] = {"before": was_pressed, "after": now_pressed}
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  # Whether a link was pressed apart from what it carries: a bare [url] reports an empty meta,
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  # and given as the meta alone that press read exactly like one that reached no link.
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  if on_rich_text: