gaussian-splat-lite 1.1.3 → 1.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -1
- package/dist/gaussian-splat-lite.cjs +50 -78
- package/dist/gaussian-splat-lite.cjs.map +1 -1
- package/dist/gaussian-splat-lite.min.cjs +33 -49
- package/dist/gaussian-splat-lite.min.cjs.map +1 -1
- package/dist/gaussian-splat-lite.module.js +50 -78
- package/dist/gaussian-splat-lite.module.js.map +1 -1
- package/dist/gaussian-splat-lite.module.min.js +2547 -2585
- package/dist/gaussian-splat-lite.module.min.js.map +1 -1
- package/dist/types/rendering/GaussianSplatRenderer.d.cts +3 -23
- package/dist/types/rendering/GaussianSplatRenderer.d.ts +3 -23
- package/dist/types/rendering/SplatGeometry.d.cts +2 -3
- package/dist/types/rendering/SplatGeometry.d.ts +2 -3
- package/dist/types/rendering/backend.d.cts +0 -2
- package/dist/types/rendering/backend.d.ts +0 -2
- package/dist/types/rendering/uniforms.d.cts +3 -6
- package/dist/types/rendering/uniforms.d.ts +3 -6
- package/docs/GaussianSplatRenderer.md +0 -3
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -7,6 +7,23 @@ and this project follows [Semantic Versioning](https://semver.org/).
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## [Unreleased]
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## [1.1.5] - 2026-09-23
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### Changed
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- WebGL and WebGL2 fallback now draw 128 Splats per instance, matching native WebGPU's quad batching.
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### Removed
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- Removed the `vertexShader`, `fragmentShader`, and `extraUniforms` options from `GaussianSplatRenderer`. All backends use the built-in Splat shaders.
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## [1.1.4] - 2026-09-23
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### Changed
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- Removed the 100-unit behind-camera margin from Worker/WASM axial sorting. Sorting is now fast enough that this margin is no longer needed, and removing the depth offset improves precision for nearby Splats, especially with `fastSort`.
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- Skip radix bucket updates for invalid sort keys, including centers behind the camera in axial sorting.
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## [1.1.3] - 2026-09-23
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### Changed
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@@ -395,7 +412,9 @@ and this project follows [Semantic Versioning](https://semver.org/).
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- Initial public release of the Three.js Gaussian Splatting renderer.
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[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.
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[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.5...HEAD
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[1.1.5]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.4...v1.1.5
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[1.1.4]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.3...v1.1.4
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[1.1.3]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.2...v1.1.3
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[1.1.2]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.1...v1.1.2
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[1.1.1]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v1.1.0...v1.1.1
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