gaussian-splat-lite 0.1.13 → 0.1.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -1
- package/README.md +1 -1
- package/dist/gaussian-splat-lite.cjs +6 -10
- package/dist/gaussian-splat-lite.cjs.map +1 -1
- package/dist/gaussian-splat-lite.min.cjs +6 -35
- package/dist/gaussian-splat-lite.min.cjs.map +1 -1
- package/dist/gaussian-splat-lite.module.js +6 -10
- package/dist/gaussian-splat-lite.module.js.map +1 -1
- package/dist/gaussian-splat-lite.module.min.js +376 -407
- package/dist/gaussian-splat-lite.module.min.js.map +1 -1
- package/dist/types/GaussianSplatRenderer.d.cts +1 -14
- package/dist/types/GaussianSplatRenderer.d.ts +1 -14
- package/dist/types/splatTransform.d.cts +1 -1
- package/dist/types/splatTransform.d.ts +1 -1
- package/docs/GaussianSplatRenderer.md +1 -2
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
|
@@ -7,6 +7,27 @@ and this project follows [Semantic Versioning](https://semver.org/).
|
|
|
7
7
|
|
|
8
8
|
## [Unreleased]
|
|
9
9
|
|
|
10
|
+
## [0.1.15] - 2026-09-01
|
|
11
|
+
|
|
12
|
+
### Changed
|
|
13
|
+
|
|
14
|
+
- Switched the default Splat material to front-face culling with matching quad winding.
|
|
15
|
+
- Raycast thin nonzero Splats as ellipsoids, reserving flat-disk intersection for an exact zero scale axis.
|
|
16
|
+
|
|
17
|
+
### Removed
|
|
18
|
+
|
|
19
|
+
- Removed the optional 2DGS rendering path and the `GaussianSplatRenderer.enable2DGS` option.
|
|
20
|
+
|
|
21
|
+
## [0.1.14] - 2026-08-31
|
|
22
|
+
|
|
23
|
+
### Added
|
|
24
|
+
|
|
25
|
+
- Added hover details to the Viewer JavaScript heap statistic.
|
|
26
|
+
|
|
27
|
+
### Changed
|
|
28
|
+
|
|
29
|
+
- Restored the default `GaussianSplatRenderer.minAlpha` to `0.5 / 255` to reduce visible Gaussian cutoff boundaries.
|
|
30
|
+
|
|
10
31
|
## [0.1.13] - 2026-08-31
|
|
11
32
|
|
|
12
33
|
### Added
|
|
@@ -161,7 +182,9 @@ and this project follows [Semantic Versioning](https://semver.org/).
|
|
|
161
182
|
|
|
162
183
|
- Initial public release of the Three.js Gaussian Splatting renderer.
|
|
163
184
|
|
|
164
|
-
[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.
|
|
185
|
+
[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.15...HEAD
|
|
186
|
+
[0.1.15]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.14...v0.1.15
|
|
187
|
+
[0.1.14]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.13...v0.1.14
|
|
165
188
|
[0.1.13]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.12...v0.1.13
|
|
166
189
|
[0.1.12]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.11...v0.1.12
|
|
167
190
|
[0.1.11]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.10...v0.1.11
|
package/README.md
CHANGED
|
@@ -23,7 +23,7 @@ It works alongside standard Three.js scenes, cameras, meshes, and render loops,
|
|
|
23
23
|
- `.ply` and `.spz` file support
|
|
24
24
|
- URL, in-memory byte, and standard `ReadableStream` inputs
|
|
25
25
|
- Rust/WebAssembly file decoding, depth sorting, and raycasting
|
|
26
|
-
- 3DGS rendering
|
|
26
|
+
- 3DGS rendering with configurable anti-aliasing
|
|
27
27
|
- Spherical harmonics, offscreen rendering, and environment-map rendering
|
|
28
28
|
- SDF-based color and opacity editing
|
|
29
29
|
- Camera-relative rendering for large GIS/ECEF world coordinates
|