gaussian-splat-lite 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -1
- package/CONTRIBUTING.md +0 -0
- package/Gaussian-Splat-Lite.svg +0 -0
- package/LICENSE +0 -0
- package/NOTICE +0 -0
- package/README.md +1 -1
- package/THIRD_PARTY_LICENSES.md +0 -0
- package/dist/assets/worker-7HrXsEvI.js.map +0 -0
- package/dist/assets/worker-XHJGFfdJ.js.map +0 -0
- package/dist/gaussian-splat-lite.cjs +16 -75
- package/dist/gaussian-splat-lite.cjs.map +1 -1
- package/dist/gaussian-splat-lite.min.cjs +23 -189
- package/dist/gaussian-splat-lite.min.cjs.map +1 -1
- package/dist/gaussian-splat-lite.module.js +16 -75
- package/dist/gaussian-splat-lite.module.js.map +1 -1
- package/dist/gaussian-splat-lite.module.min.js +464 -671
- package/dist/gaussian-splat-lite.module.min.js.map +1 -1
- package/dist/types/GaussianSplatRenderer.d.cts +0 -34
- package/dist/types/GaussianSplatRenderer.d.ts +0 -34
- package/dist/types/SplatAccumulator.d.cts +2 -5
- package/dist/types/SplatAccumulator.d.ts +2 -5
- package/dist/types/SplatEdit.d.cts +0 -0
- package/dist/types/SplatEdit.d.ts +0 -0
- package/dist/types/SplatGeometry.d.cts +0 -0
- package/dist/types/SplatGeometry.d.ts +0 -0
- package/dist/types/SplatLoader.d.cts +0 -0
- package/dist/types/SplatLoader.d.ts +0 -0
- package/dist/types/SplatMesh.d.cts +0 -0
- package/dist/types/SplatMesh.d.ts +0 -0
- package/dist/types/SplatSource.d.cts +0 -0
- package/dist/types/SplatSource.d.ts +0 -0
- package/dist/types/SplatWorker.d.cts +0 -0
- package/dist/types/SplatWorker.d.ts +0 -0
- package/dist/types/Splats.d.cts +0 -0
- package/dist/types/Splats.d.ts +0 -0
- package/dist/types/cameraRelative.d.cts +0 -0
- package/dist/types/cameraRelative.d.ts +0 -0
- package/dist/types/defines.d.cts +0 -2
- package/dist/types/defines.d.ts +0 -2
- package/dist/types/index.d.cts +1 -1
- package/dist/types/index.d.mts +0 -0
- package/dist/types/index.d.ts +1 -1
- package/dist/types/shaders.d.cts +0 -0
- package/dist/types/shaders.d.ts +0 -0
- package/dist/types/splatTransform.d.cts +0 -0
- package/dist/types/splatTransform.d.ts +0 -0
- package/dist/types/utils.d.cts +0 -0
- package/dist/types/utils.d.ts +0 -0
- package/dist/types/wasm.d.cts +0 -0
- package/dist/types/wasm.d.ts +0 -0
- package/dist/types/worker.d.cts +0 -0
- package/dist/types/worker.d.ts +0 -0
- package/docs/GaussianSplatRenderer.md +0 -4
- package/docs/SplatAccumulator.md +1 -7
- package/docs/SplatEdit.md +0 -0
- package/docs/SplatFileType.md +0 -0
- package/docs/SplatLoader.md +0 -0
- package/docs/SplatMesh.md +0 -0
- package/docs/SplatSource.md +0 -0
- package/docs/Splats.md +0 -0
- package/package.json +1 -1
package/CHANGELOG.md
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@@ -7,11 +7,25 @@ and this project follows [Semantic Versioning](https://semver.org/).
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## [Unreleased]
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## [0.1.1] - 2026-08-24
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### Changed
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- Standardized accumulator intermediates on the two-record representation, preserving camera-relative positions as 32-bit floats and color, alpha, and log-scale values as 16-bit floats.
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- Kept enlarged SDF kernel shape independent from opacity and clamped generated opacity to the standard `[0, 1]` range.
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### Removed
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- Removed the `accumPackedSplats` option and the packed accumulator codec, shader path, and Viewer control.
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- Removed the `focalDistance` and `apertureAngle` options together with the built-in depth-of-field shader path and Viewer controls.
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- Removed the obsolete `LN_SCALE_MIN` and `LN_SCALE_MAX` exports that were only used by packed accumulator quantization.
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## [0.1.0] - 2026-08-24
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### Added
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- Initial public release of the Three.js Gaussian Splatting renderer.
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[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.
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[Unreleased]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/v0.1.1...HEAD
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[0.1.1]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/compare/788ba378ac5e3b2358313f625c4c466edd8c6fc5...v0.1.1
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[0.1.0]: https://github.com/WilliamLiu-1997/Gaussian-Splat-Lite/releases/tag/v0.1.0
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package/CONTRIBUTING.md
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package/Gaussian-Splat-Lite.svg
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package/LICENSE
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package/NOTICE
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package/README.md
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@@ -24,7 +24,7 @@ It works alongside standard Three.js scenes, cameras, meshes, and render loops,
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- URL, in-memory byte, and standard `ReadableStream` inputs
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- Rust/WebAssembly file decoding, depth sorting, and raycasting
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- 3DGS rendering and optional 2DGS support
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- Spherical harmonics,
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- Spherical harmonics, offscreen rendering, and environment-map rendering
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- SDF-based color and opacity editing
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- Camera-relative rendering for large GIS/ECEF world coordinates
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- TypeScript declarations, ESM, and CommonJS builds
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package/THIRD_PARTY_LICENSES.md
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