ganach-cli 6.12.2

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  1. package/LICENSE +22 -0
  2. package/README.md +381 -0
  3. package/cli.js +245 -0
  4. package/node_modules/@types/bn.js/LICENSE +21 -0
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@@ -0,0 +1,1124 @@
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+ // Copyright Joyent, Inc. and other Node contributors.
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+ //
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+ // Permission is hereby granted, free of charge, to any person obtaining a
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+ // copy of this software and associated documentation files (the
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+ // "Software"), to deal in the Software without restriction, including
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+ // without limitation the rights to use, copy, modify, merge, publish,
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+ // distribute, sublicense, and/or sell copies of the Software, and to permit
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+ // persons to whom the Software is furnished to do so, subject to the
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+ // following conditions:
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+ //
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+ // The above copyright notice and this permission notice shall be included
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+ // in all copies or substantial portions of the Software.
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+ //
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+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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+ // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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+ // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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+ // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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+ // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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+ // USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ 'use strict';
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+
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+ module.exports = Readable;
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+ /*<replacement>*/
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+
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+ var Duplex;
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+ /*</replacement>*/
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+
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+ Readable.ReadableState = ReadableState;
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+ /*<replacement>*/
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+
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+ var EE = require('events').EventEmitter;
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+
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+ var EElistenerCount = function EElistenerCount(emitter, type) {
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+ return emitter.listeners(type).length;
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+ };
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+ /*</replacement>*/
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+
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+ /*<replacement>*/
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+
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+
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+ var Stream = require('./internal/streams/stream');
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+ /*</replacement>*/
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+
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+
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+ var Buffer = require('buffer').Buffer;
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+
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+ var OurUint8Array = global.Uint8Array || function () {};
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+
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+ function _uint8ArrayToBuffer(chunk) {
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+ return Buffer.from(chunk);
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+ }
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+
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+ function _isUint8Array(obj) {
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+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
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+ }
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+ /*<replacement>*/
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+
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+
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+ var debugUtil = require('util');
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+
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+ var debug;
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+
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+ if (debugUtil && debugUtil.debuglog) {
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+ debug = debugUtil.debuglog('stream');
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+ } else {
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+ debug = function debug() {};
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+ }
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+ /*</replacement>*/
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+
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+
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+ var BufferList = require('./internal/streams/buffer_list');
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+
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+ var destroyImpl = require('./internal/streams/destroy');
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+
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+ var _require = require('./internal/streams/state'),
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+ getHighWaterMark = _require.getHighWaterMark;
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+
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+ var _require$codes = require('../errors').codes,
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+ ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
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+ ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
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+ ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
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+ ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.
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+
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+
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+ var StringDecoder;
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+ var createReadableStreamAsyncIterator;
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+ var from;
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+
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+ require('inherits')(Readable, Stream);
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+
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+ var errorOrDestroy = destroyImpl.errorOrDestroy;
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+ var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
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+
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+ function prependListener(emitter, event, fn) {
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+ // Sadly this is not cacheable as some libraries bundle their own
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+ // event emitter implementation with them.
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+ if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
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+ // userland ones. NEVER DO THIS. This is here only because this code needs
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+ // to continue to work with older versions of Node.js that do not include
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+ // the prependListener() method. The goal is to eventually remove this hack.
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+
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+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
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+ }
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+
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+ function ReadableState(options, stream, isDuplex) {
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+ Duplex = Duplex || require('./_stream_duplex');
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+ options = options || {}; // Duplex streams are both readable and writable, but share
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+ // the same options object.
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+ // However, some cases require setting options to different
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+ // values for the readable and the writable sides of the duplex stream.
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+ // These options can be provided separately as readableXXX and writableXXX.
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+
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+ if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
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+ // make all the buffer merging and length checks go away
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+
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+ this.objectMode = !!options.objectMode;
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+ if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
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+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
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+
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+ this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
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+ // linked list can remove elements from the beginning faster than
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+ // array.shift()
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+
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+ this.buffer = new BufferList();
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+ this.length = 0;
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+ this.pipes = null;
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+ this.pipesCount = 0;
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+ this.flowing = null;
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+ this.ended = false;
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+ this.endEmitted = false;
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+ this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
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+ // immediately, or on a later tick. We set this to true at first, because
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+ // any actions that shouldn't happen until "later" should generally also
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+ // not happen before the first read call.
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+
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+ this.sync = true; // whenever we return null, then we set a flag to say
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+ // that we're awaiting a 'readable' event emission.
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+
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+ this.needReadable = false;
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+ this.emittedReadable = false;
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+ this.readableListening = false;
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+ this.resumeScheduled = false;
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+ this.paused = true; // Should close be emitted on destroy. Defaults to true.
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+
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+ this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')
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+
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+ this.autoDestroy = !!options.autoDestroy; // has it been destroyed
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+
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+ this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string
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+ // encoding is 'binary' so we have to make this configurable.
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+ // Everything else in the universe uses 'utf8', though.
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+
154
+ this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s
155
+
156
+ this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled
157
+
158
+ this.readingMore = false;
159
+ this.decoder = null;
160
+ this.encoding = null;
161
+
162
+ if (options.encoding) {
163
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
164
+ this.decoder = new StringDecoder(options.encoding);
165
+ this.encoding = options.encoding;
166
+ }
167
+ }
168
+
169
+ function Readable(options) {
170
+ Duplex = Duplex || require('./_stream_duplex');
171
+ if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
172
+ // the ReadableState constructor, at least with V8 6.5
173
+
174
+ var isDuplex = this instanceof Duplex;
175
+ this._readableState = new ReadableState(options, this, isDuplex); // legacy
176
+
177
+ this.readable = true;
178
+
179
+ if (options) {
180
+ if (typeof options.read === 'function') this._read = options.read;
181
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
182
+ }
183
+
184
+ Stream.call(this);
185
+ }
186
+
187
+ Object.defineProperty(Readable.prototype, 'destroyed', {
188
+ // making it explicit this property is not enumerable
189
+ // because otherwise some prototype manipulation in
190
+ // userland will fail
191
+ enumerable: false,
192
+ get: function get() {
193
+ if (this._readableState === undefined) {
194
+ return false;
195
+ }
196
+
197
+ return this._readableState.destroyed;
198
+ },
199
+ set: function set(value) {
200
+ // we ignore the value if the stream
201
+ // has not been initialized yet
202
+ if (!this._readableState) {
203
+ return;
204
+ } // backward compatibility, the user is explicitly
205
+ // managing destroyed
206
+
207
+
208
+ this._readableState.destroyed = value;
209
+ }
210
+ });
211
+ Readable.prototype.destroy = destroyImpl.destroy;
212
+ Readable.prototype._undestroy = destroyImpl.undestroy;
213
+
214
+ Readable.prototype._destroy = function (err, cb) {
215
+ cb(err);
216
+ }; // Manually shove something into the read() buffer.
217
+ // This returns true if the highWaterMark has not been hit yet,
218
+ // similar to how Writable.write() returns true if you should
219
+ // write() some more.
220
+
221
+
222
+ Readable.prototype.push = function (chunk, encoding) {
223
+ var state = this._readableState;
224
+ var skipChunkCheck;
225
+
226
+ if (!state.objectMode) {
227
+ if (typeof chunk === 'string') {
228
+ encoding = encoding || state.defaultEncoding;
229
+
230
+ if (encoding !== state.encoding) {
231
+ chunk = Buffer.from(chunk, encoding);
232
+ encoding = '';
233
+ }
234
+
235
+ skipChunkCheck = true;
236
+ }
237
+ } else {
238
+ skipChunkCheck = true;
239
+ }
240
+
241
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
242
+ }; // Unshift should *always* be something directly out of read()
243
+
244
+
245
+ Readable.prototype.unshift = function (chunk) {
246
+ return readableAddChunk(this, chunk, null, true, false);
247
+ };
248
+
249
+ function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
250
+ debug('readableAddChunk', chunk);
251
+ var state = stream._readableState;
252
+
253
+ if (chunk === null) {
254
+ state.reading = false;
255
+ onEofChunk(stream, state);
256
+ } else {
257
+ var er;
258
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
259
+
260
+ if (er) {
261
+ errorOrDestroy(stream, er);
262
+ } else if (state.objectMode || chunk && chunk.length > 0) {
263
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
264
+ chunk = _uint8ArrayToBuffer(chunk);
265
+ }
266
+
267
+ if (addToFront) {
268
+ if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
269
+ } else if (state.ended) {
270
+ errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
271
+ } else if (state.destroyed) {
272
+ return false;
273
+ } else {
274
+ state.reading = false;
275
+
276
+ if (state.decoder && !encoding) {
277
+ chunk = state.decoder.write(chunk);
278
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
279
+ } else {
280
+ addChunk(stream, state, chunk, false);
281
+ }
282
+ }
283
+ } else if (!addToFront) {
284
+ state.reading = false;
285
+ maybeReadMore(stream, state);
286
+ }
287
+ } // We can push more data if we are below the highWaterMark.
288
+ // Also, if we have no data yet, we can stand some more bytes.
289
+ // This is to work around cases where hwm=0, such as the repl.
290
+
291
+
292
+ return !state.ended && (state.length < state.highWaterMark || state.length === 0);
293
+ }
294
+
295
+ function addChunk(stream, state, chunk, addToFront) {
296
+ if (state.flowing && state.length === 0 && !state.sync) {
297
+ state.awaitDrain = 0;
298
+ stream.emit('data', chunk);
299
+ } else {
300
+ // update the buffer info.
301
+ state.length += state.objectMode ? 1 : chunk.length;
302
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
303
+ if (state.needReadable) emitReadable(stream);
304
+ }
305
+
306
+ maybeReadMore(stream, state);
307
+ }
308
+
309
+ function chunkInvalid(state, chunk) {
310
+ var er;
311
+
312
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
313
+ er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
314
+ }
315
+
316
+ return er;
317
+ }
318
+
319
+ Readable.prototype.isPaused = function () {
320
+ return this._readableState.flowing === false;
321
+ }; // backwards compatibility.
322
+
323
+
324
+ Readable.prototype.setEncoding = function (enc) {
325
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
326
+ var decoder = new StringDecoder(enc);
327
+ this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8
328
+
329
+ this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:
330
+
331
+ var p = this._readableState.buffer.head;
332
+ var content = '';
333
+
334
+ while (p !== null) {
335
+ content += decoder.write(p.data);
336
+ p = p.next;
337
+ }
338
+
339
+ this._readableState.buffer.clear();
340
+
341
+ if (content !== '') this._readableState.buffer.push(content);
342
+ this._readableState.length = content.length;
343
+ return this;
344
+ }; // Don't raise the hwm > 1GB
345
+
346
+
347
+ var MAX_HWM = 0x40000000;
348
+
349
+ function computeNewHighWaterMark(n) {
350
+ if (n >= MAX_HWM) {
351
+ // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
352
+ n = MAX_HWM;
353
+ } else {
354
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
355
+ // tiny amounts
356
+ n--;
357
+ n |= n >>> 1;
358
+ n |= n >>> 2;
359
+ n |= n >>> 4;
360
+ n |= n >>> 8;
361
+ n |= n >>> 16;
362
+ n++;
363
+ }
364
+
365
+ return n;
366
+ } // This function is designed to be inlinable, so please take care when making
367
+ // changes to the function body.
368
+
369
+
370
+ function howMuchToRead(n, state) {
371
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
372
+ if (state.objectMode) return 1;
373
+
374
+ if (n !== n) {
375
+ // Only flow one buffer at a time
376
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
377
+ } // If we're asking for more than the current hwm, then raise the hwm.
378
+
379
+
380
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
381
+ if (n <= state.length) return n; // Don't have enough
382
+
383
+ if (!state.ended) {
384
+ state.needReadable = true;
385
+ return 0;
386
+ }
387
+
388
+ return state.length;
389
+ } // you can override either this method, or the async _read(n) below.
390
+
391
+
392
+ Readable.prototype.read = function (n) {
393
+ debug('read', n);
394
+ n = parseInt(n, 10);
395
+ var state = this._readableState;
396
+ var nOrig = n;
397
+ if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
398
+ // already have a bunch of data in the buffer, then just trigger
399
+ // the 'readable' event and move on.
400
+
401
+ if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
402
+ debug('read: emitReadable', state.length, state.ended);
403
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
404
+ return null;
405
+ }
406
+
407
+ n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.
408
+
409
+ if (n === 0 && state.ended) {
410
+ if (state.length === 0) endReadable(this);
411
+ return null;
412
+ } // All the actual chunk generation logic needs to be
413
+ // *below* the call to _read. The reason is that in certain
414
+ // synthetic stream cases, such as passthrough streams, _read
415
+ // may be a completely synchronous operation which may change
416
+ // the state of the read buffer, providing enough data when
417
+ // before there was *not* enough.
418
+ //
419
+ // So, the steps are:
420
+ // 1. Figure out what the state of things will be after we do
421
+ // a read from the buffer.
422
+ //
423
+ // 2. If that resulting state will trigger a _read, then call _read.
424
+ // Note that this may be asynchronous, or synchronous. Yes, it is
425
+ // deeply ugly to write APIs this way, but that still doesn't mean
426
+ // that the Readable class should behave improperly, as streams are
427
+ // designed to be sync/async agnostic.
428
+ // Take note if the _read call is sync or async (ie, if the read call
429
+ // has returned yet), so that we know whether or not it's safe to emit
430
+ // 'readable' etc.
431
+ //
432
+ // 3. Actually pull the requested chunks out of the buffer and return.
433
+ // if we need a readable event, then we need to do some reading.
434
+
435
+
436
+ var doRead = state.needReadable;
437
+ debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some
438
+
439
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
440
+ doRead = true;
441
+ debug('length less than watermark', doRead);
442
+ } // however, if we've ended, then there's no point, and if we're already
443
+ // reading, then it's unnecessary.
444
+
445
+
446
+ if (state.ended || state.reading) {
447
+ doRead = false;
448
+ debug('reading or ended', doRead);
449
+ } else if (doRead) {
450
+ debug('do read');
451
+ state.reading = true;
452
+ state.sync = true; // if the length is currently zero, then we *need* a readable event.
453
+
454
+ if (state.length === 0) state.needReadable = true; // call internal read method
455
+
456
+ this._read(state.highWaterMark);
457
+
458
+ state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
459
+ // and we need to re-evaluate how much data we can return to the user.
460
+
461
+ if (!state.reading) n = howMuchToRead(nOrig, state);
462
+ }
463
+
464
+ var ret;
465
+ if (n > 0) ret = fromList(n, state);else ret = null;
466
+
467
+ if (ret === null) {
468
+ state.needReadable = state.length <= state.highWaterMark;
469
+ n = 0;
470
+ } else {
471
+ state.length -= n;
472
+ state.awaitDrain = 0;
473
+ }
474
+
475
+ if (state.length === 0) {
476
+ // If we have nothing in the buffer, then we want to know
477
+ // as soon as we *do* get something into the buffer.
478
+ if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.
479
+
480
+ if (nOrig !== n && state.ended) endReadable(this);
481
+ }
482
+
483
+ if (ret !== null) this.emit('data', ret);
484
+ return ret;
485
+ };
486
+
487
+ function onEofChunk(stream, state) {
488
+ debug('onEofChunk');
489
+ if (state.ended) return;
490
+
491
+ if (state.decoder) {
492
+ var chunk = state.decoder.end();
493
+
494
+ if (chunk && chunk.length) {
495
+ state.buffer.push(chunk);
496
+ state.length += state.objectMode ? 1 : chunk.length;
497
+ }
498
+ }
499
+
500
+ state.ended = true;
501
+
502
+ if (state.sync) {
503
+ // if we are sync, wait until next tick to emit the data.
504
+ // Otherwise we risk emitting data in the flow()
505
+ // the readable code triggers during a read() call
506
+ emitReadable(stream);
507
+ } else {
508
+ // emit 'readable' now to make sure it gets picked up.
509
+ state.needReadable = false;
510
+
511
+ if (!state.emittedReadable) {
512
+ state.emittedReadable = true;
513
+ emitReadable_(stream);
514
+ }
515
+ }
516
+ } // Don't emit readable right away in sync mode, because this can trigger
517
+ // another read() call => stack overflow. This way, it might trigger
518
+ // a nextTick recursion warning, but that's not so bad.
519
+
520
+
521
+ function emitReadable(stream) {
522
+ var state = stream._readableState;
523
+ debug('emitReadable', state.needReadable, state.emittedReadable);
524
+ state.needReadable = false;
525
+
526
+ if (!state.emittedReadable) {
527
+ debug('emitReadable', state.flowing);
528
+ state.emittedReadable = true;
529
+ process.nextTick(emitReadable_, stream);
530
+ }
531
+ }
532
+
533
+ function emitReadable_(stream) {
534
+ var state = stream._readableState;
535
+ debug('emitReadable_', state.destroyed, state.length, state.ended);
536
+
537
+ if (!state.destroyed && (state.length || state.ended)) {
538
+ stream.emit('readable');
539
+ state.emittedReadable = false;
540
+ } // The stream needs another readable event if
541
+ // 1. It is not flowing, as the flow mechanism will take
542
+ // care of it.
543
+ // 2. It is not ended.
544
+ // 3. It is below the highWaterMark, so we can schedule
545
+ // another readable later.
546
+
547
+
548
+ state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
549
+ flow(stream);
550
+ } // at this point, the user has presumably seen the 'readable' event,
551
+ // and called read() to consume some data. that may have triggered
552
+ // in turn another _read(n) call, in which case reading = true if
553
+ // it's in progress.
554
+ // However, if we're not ended, or reading, and the length < hwm,
555
+ // then go ahead and try to read some more preemptively.
556
+
557
+
558
+ function maybeReadMore(stream, state) {
559
+ if (!state.readingMore) {
560
+ state.readingMore = true;
561
+ process.nextTick(maybeReadMore_, stream, state);
562
+ }
563
+ }
564
+
565
+ function maybeReadMore_(stream, state) {
566
+ // Attempt to read more data if we should.
567
+ //
568
+ // The conditions for reading more data are (one of):
569
+ // - Not enough data buffered (state.length < state.highWaterMark). The loop
570
+ // is responsible for filling the buffer with enough data if such data
571
+ // is available. If highWaterMark is 0 and we are not in the flowing mode
572
+ // we should _not_ attempt to buffer any extra data. We'll get more data
573
+ // when the stream consumer calls read() instead.
574
+ // - No data in the buffer, and the stream is in flowing mode. In this mode
575
+ // the loop below is responsible for ensuring read() is called. Failing to
576
+ // call read here would abort the flow and there's no other mechanism for
577
+ // continuing the flow if the stream consumer has just subscribed to the
578
+ // 'data' event.
579
+ //
580
+ // In addition to the above conditions to keep reading data, the following
581
+ // conditions prevent the data from being read:
582
+ // - The stream has ended (state.ended).
583
+ // - There is already a pending 'read' operation (state.reading). This is a
584
+ // case where the the stream has called the implementation defined _read()
585
+ // method, but they are processing the call asynchronously and have _not_
586
+ // called push() with new data. In this case we skip performing more
587
+ // read()s. The execution ends in this method again after the _read() ends
588
+ // up calling push() with more data.
589
+ while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
590
+ var len = state.length;
591
+ debug('maybeReadMore read 0');
592
+ stream.read(0);
593
+ if (len === state.length) // didn't get any data, stop spinning.
594
+ break;
595
+ }
596
+
597
+ state.readingMore = false;
598
+ } // abstract method. to be overridden in specific implementation classes.
599
+ // call cb(er, data) where data is <= n in length.
600
+ // for virtual (non-string, non-buffer) streams, "length" is somewhat
601
+ // arbitrary, and perhaps not very meaningful.
602
+
603
+
604
+ Readable.prototype._read = function (n) {
605
+ errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
606
+ };
607
+
608
+ Readable.prototype.pipe = function (dest, pipeOpts) {
609
+ var src = this;
610
+ var state = this._readableState;
611
+
612
+ switch (state.pipesCount) {
613
+ case 0:
614
+ state.pipes = dest;
615
+ break;
616
+
617
+ case 1:
618
+ state.pipes = [state.pipes, dest];
619
+ break;
620
+
621
+ default:
622
+ state.pipes.push(dest);
623
+ break;
624
+ }
625
+
626
+ state.pipesCount += 1;
627
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
628
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
629
+ var endFn = doEnd ? onend : unpipe;
630
+ if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
631
+ dest.on('unpipe', onunpipe);
632
+
633
+ function onunpipe(readable, unpipeInfo) {
634
+ debug('onunpipe');
635
+
636
+ if (readable === src) {
637
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
638
+ unpipeInfo.hasUnpiped = true;
639
+ cleanup();
640
+ }
641
+ }
642
+ }
643
+
644
+ function onend() {
645
+ debug('onend');
646
+ dest.end();
647
+ } // when the dest drains, it reduces the awaitDrain counter
648
+ // on the source. This would be more elegant with a .once()
649
+ // handler in flow(), but adding and removing repeatedly is
650
+ // too slow.
651
+
652
+
653
+ var ondrain = pipeOnDrain(src);
654
+ dest.on('drain', ondrain);
655
+ var cleanedUp = false;
656
+
657
+ function cleanup() {
658
+ debug('cleanup'); // cleanup event handlers once the pipe is broken
659
+
660
+ dest.removeListener('close', onclose);
661
+ dest.removeListener('finish', onfinish);
662
+ dest.removeListener('drain', ondrain);
663
+ dest.removeListener('error', onerror);
664
+ dest.removeListener('unpipe', onunpipe);
665
+ src.removeListener('end', onend);
666
+ src.removeListener('end', unpipe);
667
+ src.removeListener('data', ondata);
668
+ cleanedUp = true; // if the reader is waiting for a drain event from this
669
+ // specific writer, then it would cause it to never start
670
+ // flowing again.
671
+ // So, if this is awaiting a drain, then we just call it now.
672
+ // If we don't know, then assume that we are waiting for one.
673
+
674
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
675
+ }
676
+
677
+ src.on('data', ondata);
678
+
679
+ function ondata(chunk) {
680
+ debug('ondata');
681
+ var ret = dest.write(chunk);
682
+ debug('dest.write', ret);
683
+
684
+ if (ret === false) {
685
+ // If the user unpiped during `dest.write()`, it is possible
686
+ // to get stuck in a permanently paused state if that write
687
+ // also returned false.
688
+ // => Check whether `dest` is still a piping destination.
689
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
690
+ debug('false write response, pause', state.awaitDrain);
691
+ state.awaitDrain++;
692
+ }
693
+
694
+ src.pause();
695
+ }
696
+ } // if the dest has an error, then stop piping into it.
697
+ // however, don't suppress the throwing behavior for this.
698
+
699
+
700
+ function onerror(er) {
701
+ debug('onerror', er);
702
+ unpipe();
703
+ dest.removeListener('error', onerror);
704
+ if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
705
+ } // Make sure our error handler is attached before userland ones.
706
+
707
+
708
+ prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.
709
+
710
+ function onclose() {
711
+ dest.removeListener('finish', onfinish);
712
+ unpipe();
713
+ }
714
+
715
+ dest.once('close', onclose);
716
+
717
+ function onfinish() {
718
+ debug('onfinish');
719
+ dest.removeListener('close', onclose);
720
+ unpipe();
721
+ }
722
+
723
+ dest.once('finish', onfinish);
724
+
725
+ function unpipe() {
726
+ debug('unpipe');
727
+ src.unpipe(dest);
728
+ } // tell the dest that it's being piped to
729
+
730
+
731
+ dest.emit('pipe', src); // start the flow if it hasn't been started already.
732
+
733
+ if (!state.flowing) {
734
+ debug('pipe resume');
735
+ src.resume();
736
+ }
737
+
738
+ return dest;
739
+ };
740
+
741
+ function pipeOnDrain(src) {
742
+ return function pipeOnDrainFunctionResult() {
743
+ var state = src._readableState;
744
+ debug('pipeOnDrain', state.awaitDrain);
745
+ if (state.awaitDrain) state.awaitDrain--;
746
+
747
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
748
+ state.flowing = true;
749
+ flow(src);
750
+ }
751
+ };
752
+ }
753
+
754
+ Readable.prototype.unpipe = function (dest) {
755
+ var state = this._readableState;
756
+ var unpipeInfo = {
757
+ hasUnpiped: false
758
+ }; // if we're not piping anywhere, then do nothing.
759
+
760
+ if (state.pipesCount === 0) return this; // just one destination. most common case.
761
+
762
+ if (state.pipesCount === 1) {
763
+ // passed in one, but it's not the right one.
764
+ if (dest && dest !== state.pipes) return this;
765
+ if (!dest) dest = state.pipes; // got a match.
766
+
767
+ state.pipes = null;
768
+ state.pipesCount = 0;
769
+ state.flowing = false;
770
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
771
+ return this;
772
+ } // slow case. multiple pipe destinations.
773
+
774
+
775
+ if (!dest) {
776
+ // remove all.
777
+ var dests = state.pipes;
778
+ var len = state.pipesCount;
779
+ state.pipes = null;
780
+ state.pipesCount = 0;
781
+ state.flowing = false;
782
+
783
+ for (var i = 0; i < len; i++) {
784
+ dests[i].emit('unpipe', this, {
785
+ hasUnpiped: false
786
+ });
787
+ }
788
+
789
+ return this;
790
+ } // try to find the right one.
791
+
792
+
793
+ var index = indexOf(state.pipes, dest);
794
+ if (index === -1) return this;
795
+ state.pipes.splice(index, 1);
796
+ state.pipesCount -= 1;
797
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
798
+ dest.emit('unpipe', this, unpipeInfo);
799
+ return this;
800
+ }; // set up data events if they are asked for
801
+ // Ensure readable listeners eventually get something
802
+
803
+
804
+ Readable.prototype.on = function (ev, fn) {
805
+ var res = Stream.prototype.on.call(this, ev, fn);
806
+ var state = this._readableState;
807
+
808
+ if (ev === 'data') {
809
+ // update readableListening so that resume() may be a no-op
810
+ // a few lines down. This is needed to support once('readable').
811
+ state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused
812
+
813
+ if (state.flowing !== false) this.resume();
814
+ } else if (ev === 'readable') {
815
+ if (!state.endEmitted && !state.readableListening) {
816
+ state.readableListening = state.needReadable = true;
817
+ state.flowing = false;
818
+ state.emittedReadable = false;
819
+ debug('on readable', state.length, state.reading);
820
+
821
+ if (state.length) {
822
+ emitReadable(this);
823
+ } else if (!state.reading) {
824
+ process.nextTick(nReadingNextTick, this);
825
+ }
826
+ }
827
+ }
828
+
829
+ return res;
830
+ };
831
+
832
+ Readable.prototype.addListener = Readable.prototype.on;
833
+
834
+ Readable.prototype.removeListener = function (ev, fn) {
835
+ var res = Stream.prototype.removeListener.call(this, ev, fn);
836
+
837
+ if (ev === 'readable') {
838
+ // We need to check if there is someone still listening to
839
+ // readable and reset the state. However this needs to happen
840
+ // after readable has been emitted but before I/O (nextTick) to
841
+ // support once('readable', fn) cycles. This means that calling
842
+ // resume within the same tick will have no
843
+ // effect.
844
+ process.nextTick(updateReadableListening, this);
845
+ }
846
+
847
+ return res;
848
+ };
849
+
850
+ Readable.prototype.removeAllListeners = function (ev) {
851
+ var res = Stream.prototype.removeAllListeners.apply(this, arguments);
852
+
853
+ if (ev === 'readable' || ev === undefined) {
854
+ // We need to check if there is someone still listening to
855
+ // readable and reset the state. However this needs to happen
856
+ // after readable has been emitted but before I/O (nextTick) to
857
+ // support once('readable', fn) cycles. This means that calling
858
+ // resume within the same tick will have no
859
+ // effect.
860
+ process.nextTick(updateReadableListening, this);
861
+ }
862
+
863
+ return res;
864
+ };
865
+
866
+ function updateReadableListening(self) {
867
+ var state = self._readableState;
868
+ state.readableListening = self.listenerCount('readable') > 0;
869
+
870
+ if (state.resumeScheduled && !state.paused) {
871
+ // flowing needs to be set to true now, otherwise
872
+ // the upcoming resume will not flow.
873
+ state.flowing = true; // crude way to check if we should resume
874
+ } else if (self.listenerCount('data') > 0) {
875
+ self.resume();
876
+ }
877
+ }
878
+
879
+ function nReadingNextTick(self) {
880
+ debug('readable nexttick read 0');
881
+ self.read(0);
882
+ } // pause() and resume() are remnants of the legacy readable stream API
883
+ // If the user uses them, then switch into old mode.
884
+
885
+
886
+ Readable.prototype.resume = function () {
887
+ var state = this._readableState;
888
+
889
+ if (!state.flowing) {
890
+ debug('resume'); // we flow only if there is no one listening
891
+ // for readable, but we still have to call
892
+ // resume()
893
+
894
+ state.flowing = !state.readableListening;
895
+ resume(this, state);
896
+ }
897
+
898
+ state.paused = false;
899
+ return this;
900
+ };
901
+
902
+ function resume(stream, state) {
903
+ if (!state.resumeScheduled) {
904
+ state.resumeScheduled = true;
905
+ process.nextTick(resume_, stream, state);
906
+ }
907
+ }
908
+
909
+ function resume_(stream, state) {
910
+ debug('resume', state.reading);
911
+
912
+ if (!state.reading) {
913
+ stream.read(0);
914
+ }
915
+
916
+ state.resumeScheduled = false;
917
+ stream.emit('resume');
918
+ flow(stream);
919
+ if (state.flowing && !state.reading) stream.read(0);
920
+ }
921
+
922
+ Readable.prototype.pause = function () {
923
+ debug('call pause flowing=%j', this._readableState.flowing);
924
+
925
+ if (this._readableState.flowing !== false) {
926
+ debug('pause');
927
+ this._readableState.flowing = false;
928
+ this.emit('pause');
929
+ }
930
+
931
+ this._readableState.paused = true;
932
+ return this;
933
+ };
934
+
935
+ function flow(stream) {
936
+ var state = stream._readableState;
937
+ debug('flow', state.flowing);
938
+
939
+ while (state.flowing && stream.read() !== null) {
940
+ ;
941
+ }
942
+ } // wrap an old-style stream as the async data source.
943
+ // This is *not* part of the readable stream interface.
944
+ // It is an ugly unfortunate mess of history.
945
+
946
+
947
+ Readable.prototype.wrap = function (stream) {
948
+ var _this = this;
949
+
950
+ var state = this._readableState;
951
+ var paused = false;
952
+ stream.on('end', function () {
953
+ debug('wrapped end');
954
+
955
+ if (state.decoder && !state.ended) {
956
+ var chunk = state.decoder.end();
957
+ if (chunk && chunk.length) _this.push(chunk);
958
+ }
959
+
960
+ _this.push(null);
961
+ });
962
+ stream.on('data', function (chunk) {
963
+ debug('wrapped data');
964
+ if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode
965
+
966
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
967
+
968
+ var ret = _this.push(chunk);
969
+
970
+ if (!ret) {
971
+ paused = true;
972
+ stream.pause();
973
+ }
974
+ }); // proxy all the other methods.
975
+ // important when wrapping filters and duplexes.
976
+
977
+ for (var i in stream) {
978
+ if (this[i] === undefined && typeof stream[i] === 'function') {
979
+ this[i] = function methodWrap(method) {
980
+ return function methodWrapReturnFunction() {
981
+ return stream[method].apply(stream, arguments);
982
+ };
983
+ }(i);
984
+ }
985
+ } // proxy certain important events.
986
+
987
+
988
+ for (var n = 0; n < kProxyEvents.length; n++) {
989
+ stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
990
+ } // when we try to consume some more bytes, simply unpause the
991
+ // underlying stream.
992
+
993
+
994
+ this._read = function (n) {
995
+ debug('wrapped _read', n);
996
+
997
+ if (paused) {
998
+ paused = false;
999
+ stream.resume();
1000
+ }
1001
+ };
1002
+
1003
+ return this;
1004
+ };
1005
+
1006
+ if (typeof Symbol === 'function') {
1007
+ Readable.prototype[Symbol.asyncIterator] = function () {
1008
+ if (createReadableStreamAsyncIterator === undefined) {
1009
+ createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
1010
+ }
1011
+
1012
+ return createReadableStreamAsyncIterator(this);
1013
+ };
1014
+ }
1015
+
1016
+ Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
1017
+ // making it explicit this property is not enumerable
1018
+ // because otherwise some prototype manipulation in
1019
+ // userland will fail
1020
+ enumerable: false,
1021
+ get: function get() {
1022
+ return this._readableState.highWaterMark;
1023
+ }
1024
+ });
1025
+ Object.defineProperty(Readable.prototype, 'readableBuffer', {
1026
+ // making it explicit this property is not enumerable
1027
+ // because otherwise some prototype manipulation in
1028
+ // userland will fail
1029
+ enumerable: false,
1030
+ get: function get() {
1031
+ return this._readableState && this._readableState.buffer;
1032
+ }
1033
+ });
1034
+ Object.defineProperty(Readable.prototype, 'readableFlowing', {
1035
+ // making it explicit this property is not enumerable
1036
+ // because otherwise some prototype manipulation in
1037
+ // userland will fail
1038
+ enumerable: false,
1039
+ get: function get() {
1040
+ return this._readableState.flowing;
1041
+ },
1042
+ set: function set(state) {
1043
+ if (this._readableState) {
1044
+ this._readableState.flowing = state;
1045
+ }
1046
+ }
1047
+ }); // exposed for testing purposes only.
1048
+
1049
+ Readable._fromList = fromList;
1050
+ Object.defineProperty(Readable.prototype, 'readableLength', {
1051
+ // making it explicit this property is not enumerable
1052
+ // because otherwise some prototype manipulation in
1053
+ // userland will fail
1054
+ enumerable: false,
1055
+ get: function get() {
1056
+ return this._readableState.length;
1057
+ }
1058
+ }); // Pluck off n bytes from an array of buffers.
1059
+ // Length is the combined lengths of all the buffers in the list.
1060
+ // This function is designed to be inlinable, so please take care when making
1061
+ // changes to the function body.
1062
+
1063
+ function fromList(n, state) {
1064
+ // nothing buffered
1065
+ if (state.length === 0) return null;
1066
+ var ret;
1067
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
1068
+ // read it all, truncate the list
1069
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
1070
+ state.buffer.clear();
1071
+ } else {
1072
+ // read part of list
1073
+ ret = state.buffer.consume(n, state.decoder);
1074
+ }
1075
+ return ret;
1076
+ }
1077
+
1078
+ function endReadable(stream) {
1079
+ var state = stream._readableState;
1080
+ debug('endReadable', state.endEmitted);
1081
+
1082
+ if (!state.endEmitted) {
1083
+ state.ended = true;
1084
+ process.nextTick(endReadableNT, state, stream);
1085
+ }
1086
+ }
1087
+
1088
+ function endReadableNT(state, stream) {
1089
+ debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.
1090
+
1091
+ if (!state.endEmitted && state.length === 0) {
1092
+ state.endEmitted = true;
1093
+ stream.readable = false;
1094
+ stream.emit('end');
1095
+
1096
+ if (state.autoDestroy) {
1097
+ // In case of duplex streams we need a way to detect
1098
+ // if the writable side is ready for autoDestroy as well
1099
+ var wState = stream._writableState;
1100
+
1101
+ if (!wState || wState.autoDestroy && wState.finished) {
1102
+ stream.destroy();
1103
+ }
1104
+ }
1105
+ }
1106
+ }
1107
+
1108
+ if (typeof Symbol === 'function') {
1109
+ Readable.from = function (iterable, opts) {
1110
+ if (from === undefined) {
1111
+ from = require('./internal/streams/from');
1112
+ }
1113
+
1114
+ return from(Readable, iterable, opts);
1115
+ };
1116
+ }
1117
+
1118
+ function indexOf(xs, x) {
1119
+ for (var i = 0, l = xs.length; i < l; i++) {
1120
+ if (xs[i] === x) return i;
1121
+ }
1122
+
1123
+ return -1;
1124
+ }