gameye-mcp 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +30 -1
- package/package.json +1 -1
package/README.md
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@@ -64,7 +64,36 @@ Most clients (Claude Desktop, Cursor, Windsurf and others) accept an `mcpServers
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Restart the client after you change its configuration.
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`npx -y gameye-mcp` runs the latest release. To stay on one version, name it: `npx -y gameye-mcp@0.1.
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`npx -y gameye-mcp` runs the latest release. To stay on one version, name it: `npx -y gameye-mcp@0.1.2` (or `"args": ["-y", "gameye-mcp@0.1.2"]`).
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### Docker
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No Node.js on the machine? Run the published image instead. It works on amd64 and arm64:
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```json
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{
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"mcpServers": {
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"gameye": {
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"command": "docker",
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"args": ["run", "-i", "--rm", "-e", "GAMEYE_API_TOKEN", "-e", "GAMEYE_ENV", "ghcr.io/gameye/gameye-mcp"],
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"env": {
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"GAMEYE_API_TOKEN": "<your-token>",
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"GAMEYE_ENV": "sandbox"
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}
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}
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}
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}
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```
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With Claude Code: `claude mcp add gameye --env GAMEYE_API_TOKEN=<your-token> -- docker run -i --rm -e GAMEYE_API_TOKEN ghcr.io/gameye/gameye-mcp`.
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- Pass each variable with `-e NAME` (no value), so Docker copies it from the client's environment and the token never appears in the command line.
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- Keep `-i` and never add `-t`: a terminal mangles the JSON-RPC messages on stdout.
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- To stay on one version, use a version tag such as `ghcr.io/gameye/gameye-mcp:0.1.2`.
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- Files the server writes stay inside the container, and `--rm` deletes them:
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- `gameye_get_artifacts` saves its download under the temp directory. To keep it, mount a directory and point the temp directory at it: `-v /absolute/dir:/out -e TMPDIR=/out`. The path the tool reports is the container path; the file is in `/absolute/dir` on the host.
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- `gameye_create_token` (admin tools only) writes to the `outputPath` you give it. Mount a directory the same way and pass an `outputPath` under `/out`.
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- The server runs as uid 1000, so on Linux the mounted directory must be writable by that user.
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## Token scopes
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "gameye-mcp",
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"version": "0.1.
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"version": "0.1.2",
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"mcpName": "io.github.gameye/gameye-mcp",
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"description": "MCP server for the Gameye game server orchestration API: launch and inspect sessions, check image tags, fetch logs and artifacts from any MCP client",
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"main": "dist/index.js",
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