gameweave 0.1.0

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Files changed (4) hide show
  1. package/LICENSE +19 -0
  2. package/README.md +33 -0
  3. package/bin/gameweave.js +22456 -0
  4. package/package.json +36 -0
package/LICENSE ADDED
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+ Copyright (c) 2024-2026 Gameweave. All rights reserved.
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+
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+ This software and associated documentation files (the "Software") are the
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+ proprietary property of Gameweave. No part of this Software may be reproduced,
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+ distributed, transmitted, displayed, published, or broadcast in any form or by
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+ any means without the prior written permission of Gameweave.
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+
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+ Unauthorized copying, modification, merger, publication, distribution,
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+ sublicensing, sale, or any other use of this Software, in whole or in part,
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+ is strictly prohibited.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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+ GAMEWEAVE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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+ ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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+ For licensing inquiries, contact: legal@gameweave.com
package/README.md ADDED
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+ # gameweave
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+
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+ The Gameweave command-line tool for working with **boardlang** packages — the
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+ HCL-like DSL for defining board games as structured, machine-readable specs.
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+
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+ ## Install
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+
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+ ```bash
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+ npm install -g gameweave
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+ # or run without installing
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+ npx gameweave --help
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+ ```
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+
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+ ## Usage
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+
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+ ```bash
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+ gameweave pack [directory] # Pack a boardlang package into a .bfpkg tarball
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+ gameweave validate [directory] # Validate a boardlang package (compile check)
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+ gameweave publish [target] --registry <url> --token <token> # Publish to a registry
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+ ```
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+
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+ Run `gameweave <command> --help` for the options of any command.
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+
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+ ## Notes
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+
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+ This package is published from the [gameweave monorepo](https://github.com/gameweave/gameweave)
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+ as a single self-contained bundle: its internal `@gameweave/*` dependencies are
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+ inlined at build time, so installing `gameweave` pulls in only its third-party
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+ runtime dependencies.
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+
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+ ## License
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+
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+ See [LICENSE](./LICENSE).