gamesteel 0.3.3 → 0.4.1
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- package/README.md +2 -0
- package/dist/gamesteel.js +2491 -1025
- package/dist/pkgs/studio/dist/server/playtest-worker.js +92 -15
- package/package.json +23 -23
package/README.md
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@@ -14,6 +14,8 @@ It sets up 31 agents, each in its own way: Claude Code, Codex, Gemini CLI, Antig
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- `--site <address>` sets an agent up for another Gamesteel website. `--print` shows what it would write, without writing it. Your agent's settings file is kept beside the new one as `<file>.before-gamesteel`.
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- An agent set up with the website's address before is moved to the program when you set it up again.
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The program keeps itself up to date. Your agent starts a small shell, which runs the version of the program the Gamesteel website names, and swaps in a new one while your agent works: calls wait a moment, and none is lost. Versions are kept in `~/.gamesteel/programs`, two at a time. Only a change to the shell itself asks you to restart your agent's client.
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It needs Node.js 20 or newer. In Claude Code you can also add it yourself: `claude mcp add --scope user gamesteel -- npx -y gamesteel@latest`.
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Gamesteel is proprietary: copyright (c) 2026 Ricardo Ramos, all rights reserved. See `LICENSE` for what it lets you do, and `dist/THIRD-PARTY-NOTICES.txt` for the libraries inside it and their licences.
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