gameforge-cli 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/README.md +81 -41
  2. package/dist/agents/base/BaseAgent.d.ts +31 -0
  3. package/dist/agents/base/BaseAgent.d.ts.map +1 -1
  4. package/dist/agents/base/BaseAgent.js +57 -0
  5. package/dist/agents/base/BaseAgent.js.map +1 -1
  6. package/dist/agents/core/Architect.d.ts +17 -5
  7. package/dist/agents/core/Architect.d.ts.map +1 -1
  8. package/dist/agents/core/Architect.js +263 -150
  9. package/dist/agents/core/Architect.js.map +1 -1
  10. package/dist/agents/core/Chaos.d.ts +4 -0
  11. package/dist/agents/core/Chaos.d.ts.map +1 -1
  12. package/dist/agents/core/Chaos.js +46 -11
  13. package/dist/agents/core/Chaos.js.map +1 -1
  14. package/dist/agents/core/Consistency.d.ts +1 -0
  15. package/dist/agents/core/Consistency.d.ts.map +1 -1
  16. package/dist/agents/core/Consistency.js +86 -11
  17. package/dist/agents/core/Consistency.js.map +1 -1
  18. package/dist/agents/core/Modifier.d.ts +13 -0
  19. package/dist/agents/core/Modifier.d.ts.map +1 -0
  20. package/dist/agents/core/Modifier.js +141 -0
  21. package/dist/agents/core/Modifier.js.map +1 -0
  22. package/dist/agents/core/Remediation.d.ts +3 -1
  23. package/dist/agents/core/Remediation.d.ts.map +1 -1
  24. package/dist/agents/core/Remediation.js +63 -3
  25. package/dist/agents/core/Remediation.js.map +1 -1
  26. package/dist/agents/specialists/CreativeSpecialist.d.ts.map +1 -1
  27. package/dist/agents/specialists/CreativeSpecialist.js +94 -25
  28. package/dist/agents/specialists/CreativeSpecialist.js.map +1 -1
  29. package/dist/agents/specialists/EntitySpecialist.d.ts.map +1 -1
  30. package/dist/agents/specialists/EntitySpecialist.js +63 -25
  31. package/dist/agents/specialists/EntitySpecialist.js.map +1 -1
  32. package/dist/agents/specialists/FeatureSpecialist.d.ts.map +1 -1
  33. package/dist/agents/specialists/FeatureSpecialist.js +53 -39
  34. package/dist/agents/specialists/FeatureSpecialist.js.map +1 -1
  35. package/dist/agents/specialists/TechSpecialist.d.ts.map +1 -1
  36. package/dist/agents/specialists/TechSpecialist.js +69 -32
  37. package/dist/agents/specialists/TechSpecialist.js.map +1 -1
  38. package/dist/config/schema.d.ts +1319 -709
  39. package/dist/config/schema.d.ts.map +1 -1
  40. package/dist/config/schema.js +142 -52
  41. package/dist/config/schema.js.map +1 -1
  42. package/dist/config/templates.d.ts.map +1 -1
  43. package/dist/config/templates.js +6 -66
  44. package/dist/config/templates.js.map +1 -1
  45. package/dist/core/Orchestrator.d.ts +17 -3
  46. package/dist/core/Orchestrator.d.ts.map +1 -1
  47. package/dist/core/Orchestrator.js +46 -16
  48. package/dist/core/Orchestrator.js.map +1 -1
  49. package/dist/index.js +335 -195
  50. package/dist/index.js.map +1 -1
  51. package/dist/types/issueReview.d.ts +19 -0
  52. package/dist/types/issueReview.d.ts.map +1 -0
  53. package/dist/types/issueReview.js +3 -0
  54. package/dist/types/issueReview.js.map +1 -0
  55. package/dist/utils/costTracker.d.ts +28 -0
  56. package/dist/utils/costTracker.d.ts.map +1 -1
  57. package/dist/utils/costTracker.js +71 -1
  58. package/dist/utils/costTracker.js.map +1 -1
  59. package/dist/utils/disambiguationHelper.d.ts +54 -0
  60. package/dist/utils/disambiguationHelper.d.ts.map +1 -0
  61. package/dist/utils/disambiguationHelper.js +252 -0
  62. package/dist/utils/disambiguationHelper.js.map +1 -0
  63. package/dist/utils/issueReviewer.d.ts +6 -0
  64. package/dist/utils/issueReviewer.d.ts.map +1 -0
  65. package/dist/utils/issueReviewer.js +159 -0
  66. package/dist/utils/issueReviewer.js.map +1 -0
  67. package/dist/utils/issueSelector.d.ts +26 -0
  68. package/dist/utils/issueSelector.d.ts.map +1 -0
  69. package/dist/utils/issueSelector.js +132 -0
  70. package/dist/utils/issueSelector.js.map +1 -0
  71. package/package.json +1 -1
  72. package/dist/core/CheckpointManager.d.ts +0 -16
  73. package/dist/core/CheckpointManager.d.ts.map +0 -1
  74. package/dist/core/CheckpointManager.js +0 -52
  75. package/dist/core/CheckpointManager.js.map +0 -1
@@ -1,49 +1,12 @@
1
1
  import { z } from 'zod';
2
- export declare const EngineSchema: z.ZodObject<{
3
- primary: z.ZodEnum<["Unreal Engine 5", "Unity", "Godot", "Custom"]>;
4
- version: z.ZodString;
5
- plugins: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
6
- reasoning: z.ZodOptional<z.ZodString>;
7
- }, "strip", z.ZodTypeAny, {
8
- primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
9
- version: string;
10
- plugins?: string[] | undefined;
11
- reasoning?: string | undefined;
12
- }, {
13
- primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
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- version: string;
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- plugins?: string[] | undefined;
16
- reasoning?: string | undefined;
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- }>;
18
2
  export declare const MathFormulaSchema: z.ZodObject<{
19
3
  expression: z.ZodString;
20
- variables: z.ZodRecord<z.ZodString, z.ZodObject<{
21
- type: z.ZodEnum<["int", "float", "bool"]>;
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- range: z.ZodOptional<z.ZodString>;
23
- }, "strip", z.ZodTypeAny, {
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- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }, {
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- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>>;
30
- validated: z.ZodDefault<z.ZodBoolean>;
31
4
  balanceNotes: z.ZodOptional<z.ZodString>;
32
5
  }, "strip", z.ZodTypeAny, {
33
6
  expression: string;
34
- variables: Record<string, {
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- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>;
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- validated: boolean;
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7
  balanceNotes?: string | undefined;
40
8
  }, {
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9
  expression: string;
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- variables: Record<string, {
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- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>;
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- validated?: boolean | undefined;
47
10
  balanceNotes?: string | undefined;
48
11
  }>;
49
12
  export declare const ExternalDataSchema: z.ZodObject<{
@@ -77,148 +40,207 @@ export declare const FeatureSchema: z.ZodObject<{
77
40
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
78
41
  implementation?: string | undefined;
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42
  }>>;
80
- gameplayLoop: z.ZodArray<z.ZodString, "many">;
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- uiRequirements: z.ZodArray<z.ZodString, "many">;
43
+ gameplayLoop: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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+ uiRequirements: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
82
45
  technical: z.ZodObject<{
83
- dataStructure: z.ZodString;
84
- mathFormulas: z.ZodOptional<z.ZodArray<z.ZodObject<{
85
- expression: z.ZodString;
86
- variables: z.ZodRecord<z.ZodString, z.ZodObject<{
87
- type: z.ZodEnum<["int", "float", "bool"]>;
88
- range: z.ZodOptional<z.ZodString>;
89
- }, "strip", z.ZodTypeAny, {
90
- type: "float" | "int" | "bool";
91
- range?: string | undefined;
92
- }, {
93
- type: "float" | "int" | "bool";
94
- range?: string | undefined;
95
- }>>;
96
- validated: z.ZodDefault<z.ZodBoolean>;
97
- balanceNotes: z.ZodOptional<z.ZodString>;
46
+ estimatedComplexity: z.ZodEnum<["Low", "Medium", "High", "Very High"]>;
47
+ }, "strip", z.ZodTypeAny, {
48
+ estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
49
+ }, {
50
+ estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
51
+ }>;
52
+ multiplayer: z.ZodOptional<z.ZodObject<{
53
+ playerCount: z.ZodString;
54
+ networkModel: z.ZodOptional<z.ZodString>;
55
+ syncStrategy: z.ZodOptional<z.ZodString>;
56
+ }, "strip", z.ZodTypeAny, {
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+ playerCount: string;
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+ networkModel?: string | undefined;
59
+ syncStrategy?: string | undefined;
60
+ }, {
61
+ playerCount: string;
62
+ networkModel?: string | undefined;
63
+ syncStrategy?: string | undefined;
64
+ }>>;
65
+ narrative: z.ZodOptional<z.ZodObject<{
66
+ storyBeats: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
67
+ characters: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
68
+ choices: z.ZodOptional<z.ZodArray<z.ZodObject<{
69
+ prompt: z.ZodString;
70
+ consequences: z.ZodString;
98
71
  }, "strip", z.ZodTypeAny, {
99
- expression: string;
100
- variables: Record<string, {
101
- type: "float" | "int" | "bool";
102
- range?: string | undefined;
103
- }>;
104
- validated: boolean;
105
- balanceNotes?: string | undefined;
72
+ prompt: string;
73
+ consequences: string;
106
74
  }, {
107
- expression: string;
108
- variables: Record<string, {
109
- type: "float" | "int" | "bool";
110
- range?: string | undefined;
111
- }>;
112
- validated?: boolean | undefined;
113
- balanceNotes?: string | undefined;
75
+ prompt: string;
76
+ consequences: string;
114
77
  }>, "many">>;
115
- fileLocation: z.ZodString;
116
- estimatedComplexity: z.ZodEnum<["Low", "Medium", "High", "Very High"]>;
117
78
  }, "strip", z.ZodTypeAny, {
118
- dataStructure: string;
119
- fileLocation: string;
120
- estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
121
- mathFormulas?: {
122
- expression: string;
123
- variables: Record<string, {
124
- type: "float" | "int" | "bool";
125
- range?: string | undefined;
126
- }>;
127
- validated: boolean;
128
- balanceNotes?: string | undefined;
79
+ storyBeats?: string[] | undefined;
80
+ characters?: string[] | undefined;
81
+ choices?: {
82
+ prompt: string;
83
+ consequences: string;
129
84
  }[] | undefined;
130
85
  }, {
131
- dataStructure: string;
132
- fileLocation: string;
133
- estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
134
- mathFormulas?: {
135
- expression: string;
136
- variables: Record<string, {
137
- type: "float" | "int" | "bool";
138
- range?: string | undefined;
139
- }>;
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- validated?: boolean | undefined;
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- balanceNotes?: string | undefined;
86
+ storyBeats?: string[] | undefined;
87
+ characters?: string[] | undefined;
88
+ choices?: {
89
+ prompt: string;
90
+ consequences: string;
142
91
  }[] | undefined;
143
- }>;
144
- agile: z.ZodObject<{
145
- epic: z.ZodString;
146
- userStories: z.ZodArray<z.ZodString, "many">;
147
- acceptanceCriteria: z.ZodArray<z.ZodString, "many">;
92
+ }>>;
93
+ economy: z.ZodOptional<z.ZodObject<{
94
+ currencies: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
95
+ tradeable: z.ZodOptional<z.ZodBoolean>;
96
+ balanceFactors: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
148
97
  }, "strip", z.ZodTypeAny, {
149
- epic: string;
150
- userStories: string[];
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- acceptanceCriteria: string[];
98
+ currencies?: string[] | undefined;
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+ tradeable?: boolean | undefined;
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+ balanceFactors?: string[] | undefined;
152
101
  }, {
153
- epic: string;
154
- userStories: string[];
155
- acceptanceCriteria: string[];
156
- }>;
102
+ currencies?: string[] | undefined;
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+ tradeable?: boolean | undefined;
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+ balanceFactors?: string[] | undefined;
105
+ }>>;
106
+ progression: z.ZodOptional<z.ZodObject<{
107
+ unlockConditions: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
108
+ skillTrees: z.ZodOptional<z.ZodBoolean>;
109
+ levelScaling: z.ZodOptional<z.ZodString>;
110
+ }, "strip", z.ZodTypeAny, {
111
+ unlockConditions?: string[] | undefined;
112
+ skillTrees?: boolean | undefined;
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+ levelScaling?: string | undefined;
114
+ }, {
115
+ unlockConditions?: string[] | undefined;
116
+ skillTrees?: boolean | undefined;
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+ levelScaling?: string | undefined;
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+ }>>;
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+ procedural: z.ZodOptional<z.ZodObject<{
120
+ algorithm: z.ZodOptional<z.ZodString>;
121
+ seed: z.ZodOptional<z.ZodString>;
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+ constraints: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
123
+ }, "strip", z.ZodTypeAny, {
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+ algorithm?: string | undefined;
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+ seed?: string | undefined;
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+ constraints?: string[] | undefined;
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+ }, {
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+ algorithm?: string | undefined;
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+ seed?: string | undefined;
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+ constraints?: string[] | undefined;
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+ }>>;
132
+ physics: z.ZodOptional<z.ZodObject<{
133
+ engine: z.ZodOptional<z.ZodString>;
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+ interactions: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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+ realism: z.ZodOptional<z.ZodString>;
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+ }, "strip", z.ZodTypeAny, {
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+ engine?: string | undefined;
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+ interactions?: string[] | undefined;
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+ realism?: string | undefined;
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+ }, {
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+ engine?: string | undefined;
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+ interactions?: string[] | undefined;
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+ realism?: string | undefined;
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+ }>>;
157
145
  }, "strip", z.ZodTypeAny, {
158
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  id: string;
159
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  name: string;
160
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  intent: string;
161
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  dependencies: string[];
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- gameplayLoop: string[];
163
150
  uiRequirements: string[];
164
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  technical: {
165
- dataStructure: string;
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- fileLocation: string;
167
152
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
168
- mathFormulas?: {
169
- expression: string;
170
- variables: Record<string, {
171
- type: "float" | "int" | "bool";
172
- range?: string | undefined;
173
- }>;
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- validated: boolean;
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- balanceNotes?: string | undefined;
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- }[] | undefined;
177
- };
178
- agile: {
179
- epic: string;
180
- userStories: string[];
181
- acceptanceCriteria: string[];
182
153
  };
183
154
  monetization?: {
184
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  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
185
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  implementation?: string | undefined;
186
157
  } | undefined;
158
+ gameplayLoop?: string[] | undefined;
159
+ multiplayer?: {
160
+ playerCount: string;
161
+ networkModel?: string | undefined;
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+ syncStrategy?: string | undefined;
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+ } | undefined;
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+ narrative?: {
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+ storyBeats?: string[] | undefined;
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+ characters?: string[] | undefined;
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+ choices?: {
168
+ prompt: string;
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+ consequences: string;
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+ }[] | undefined;
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+ } | undefined;
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+ economy?: {
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+ currencies?: string[] | undefined;
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+ tradeable?: boolean | undefined;
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+ balanceFactors?: string[] | undefined;
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+ } | undefined;
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+ progression?: {
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+ unlockConditions?: string[] | undefined;
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+ skillTrees?: boolean | undefined;
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+ levelScaling?: string | undefined;
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+ } | undefined;
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+ procedural?: {
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+ algorithm?: string | undefined;
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+ seed?: string | undefined;
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+ constraints?: string[] | undefined;
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+ } | undefined;
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+ physics?: {
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+ engine?: string | undefined;
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+ interactions?: string[] | undefined;
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+ realism?: string | undefined;
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+ } | undefined;
187
192
  }, {
188
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  id: string;
189
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  name: string;
190
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  intent: string;
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- gameplayLoop: string[];
192
- uiRequirements: string[];
193
196
  technical: {
194
- dataStructure: string;
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- fileLocation: string;
196
197
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
197
- mathFormulas?: {
198
- expression: string;
199
- variables: Record<string, {
200
- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>;
203
- validated?: boolean | undefined;
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- balanceNotes?: string | undefined;
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- }[] | undefined;
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- };
207
- agile: {
208
- epic: string;
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- userStories: string[];
210
- acceptanceCriteria: string[];
211
198
  };
212
199
  dependencies?: string[] | undefined;
213
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  monetization?: {
214
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  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
215
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  implementation?: string | undefined;
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  } | undefined;
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+ gameplayLoop?: string[] | undefined;
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+ uiRequirements?: string[] | undefined;
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+ multiplayer?: {
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+ playerCount: string;
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+ networkModel?: string | undefined;
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+ syncStrategy?: string | undefined;
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+ } | undefined;
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+ narrative?: {
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+ storyBeats?: string[] | undefined;
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+ characters?: string[] | undefined;
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+ choices?: {
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+ prompt: string;
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+ consequences: string;
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+ }[] | undefined;
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+ } | undefined;
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+ economy?: {
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+ currencies?: string[] | undefined;
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+ tradeable?: boolean | undefined;
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+ balanceFactors?: string[] | undefined;
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+ } | undefined;
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+ progression?: {
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+ unlockConditions?: string[] | undefined;
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+ skillTrees?: boolean | undefined;
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+ levelScaling?: string | undefined;
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+ } | undefined;
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+ procedural?: {
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+ algorithm?: string | undefined;
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+ seed?: string | undefined;
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+ constraints?: string[] | undefined;
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+ } | undefined;
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+ physics?: {
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+ engine?: string | undefined;
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+ interactions?: string[] | undefined;
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+ realism?: string | undefined;
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+ } | undefined;
217
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  }>;
218
240
  export declare const EntitySchema: z.ZodObject<{
219
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  id: z.ZodString;
220
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  name: z.ZodString;
221
- category: z.ZodEnum<["NPC", "Monster", "Item", "Interactable"]>;
243
+ category: z.ZodEnum<["NPC", "Monster", "Item", "Interactable", "Vehicle", "Card", "Building", "Ability"]>;
222
244
  narrative: z.ZodOptional<z.ZodObject<{
223
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  backstory: z.ZodString;
224
246
  dialogues: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
@@ -257,66 +279,17 @@ export declare const EntitySchema: z.ZodObject<{
257
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  fileReference?: string | undefined;
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  } | undefined;
259
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  }>>;
260
- stats: z.ZodObject<{
282
+ stats: z.ZodOptional<z.ZodObject<{
261
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  attributes: z.ZodRecord<z.ZodString, z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
262
- behaviors: z.ZodArray<z.ZodString, "many">;
263
- balanceFormulas: z.ZodOptional<z.ZodArray<z.ZodObject<{
264
- expression: z.ZodString;
265
- variables: z.ZodRecord<z.ZodString, z.ZodObject<{
266
- type: z.ZodEnum<["int", "float", "bool"]>;
267
- range: z.ZodOptional<z.ZodString>;
268
- }, "strip", z.ZodTypeAny, {
269
- type: "float" | "int" | "bool";
270
- range?: string | undefined;
271
- }, {
272
- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>>;
275
- validated: z.ZodDefault<z.ZodBoolean>;
276
- balanceNotes: z.ZodOptional<z.ZodString>;
277
- }, "strip", z.ZodTypeAny, {
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- expression: string;
279
- variables: Record<string, {
280
- type: "float" | "int" | "bool";
281
- range?: string | undefined;
282
- }>;
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- validated: boolean;
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- balanceNotes?: string | undefined;
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- }, {
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- expression: string;
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- variables: Record<string, {
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- type: "float" | "int" | "bool";
289
- range?: string | undefined;
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- }>;
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- validated?: boolean | undefined;
292
- balanceNotes?: string | undefined;
293
- }>, "many">>;
284
+ behaviors: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
294
285
  }, "strip", z.ZodTypeAny, {
295
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  attributes: Record<string, string | number>;
296
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  behaviors: string[];
297
- balanceFormulas?: {
298
- expression: string;
299
- variables: Record<string, {
300
- type: "float" | "int" | "bool";
301
- range?: string | undefined;
302
- }>;
303
- validated: boolean;
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- balanceNotes?: string | undefined;
305
- }[] | undefined;
306
288
  }, {
307
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  attributes: Record<string, string | number>;
308
- behaviors: string[];
309
- balanceFormulas?: {
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- expression: string;
311
- variables: Record<string, {
312
- type: "float" | "int" | "bool";
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- range?: string | undefined;
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- }>;
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- validated?: boolean | undefined;
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- balanceNotes?: string | undefined;
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- }[] | undefined;
318
- }>;
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- references: z.ZodObject<{
290
+ behaviors?: string[] | undefined;
291
+ }>>;
292
+ references: z.ZodOptional<z.ZodObject<{
320
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  features: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
321
294
  relatedEntities: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
322
295
  }, "strip", z.ZodTypeAny, {
@@ -325,28 +298,110 @@ export declare const EntitySchema: z.ZodObject<{
325
298
  }, {
326
299
  features?: string[] | undefined;
327
300
  relatedEntities?: string[] | undefined;
328
- }>;
301
+ }>>;
302
+ combat: z.ZodOptional<z.ZodObject<{
303
+ health: z.ZodOptional<z.ZodNumber>;
304
+ damage: z.ZodOptional<z.ZodNumber>;
305
+ armor: z.ZodOptional<z.ZodNumber>;
306
+ abilities: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
307
+ }, "strip", z.ZodTypeAny, {
308
+ health?: number | undefined;
309
+ damage?: number | undefined;
310
+ armor?: number | undefined;
311
+ abilities?: string[] | undefined;
312
+ }, {
313
+ health?: number | undefined;
314
+ damage?: number | undefined;
315
+ armor?: number | undefined;
316
+ abilities?: string[] | undefined;
317
+ }>>;
318
+ social: z.ZodOptional<z.ZodObject<{
319
+ relationship: z.ZodOptional<z.ZodString>;
320
+ affectionLevel: z.ZodOptional<z.ZodNumber>;
321
+ questGiver: z.ZodOptional<z.ZodBoolean>;
322
+ dialogue_tree: z.ZodOptional<z.ZodString>;
323
+ }, "strip", z.ZodTypeAny, {
324
+ relationship?: string | undefined;
325
+ affectionLevel?: number | undefined;
326
+ questGiver?: boolean | undefined;
327
+ dialogue_tree?: string | undefined;
328
+ }, {
329
+ relationship?: string | undefined;
330
+ affectionLevel?: number | undefined;
331
+ questGiver?: boolean | undefined;
332
+ dialogue_tree?: string | undefined;
333
+ }>>;
334
+ crafting: z.ZodOptional<z.ZodObject<{
335
+ recipe: z.ZodOptional<z.ZodArray<z.ZodObject<{
336
+ ingredient: z.ZodString;
337
+ quantity: z.ZodNumber;
338
+ }, "strip", z.ZodTypeAny, {
339
+ ingredient: string;
340
+ quantity: number;
341
+ }, {
342
+ ingredient: string;
343
+ quantity: number;
344
+ }>, "many">>;
345
+ craftingTime: z.ZodOptional<z.ZodNumber>;
346
+ requiredStation: z.ZodOptional<z.ZodString>;
347
+ }, "strip", z.ZodTypeAny, {
348
+ recipe?: {
349
+ ingredient: string;
350
+ quantity: number;
351
+ }[] | undefined;
352
+ craftingTime?: number | undefined;
353
+ requiredStation?: string | undefined;
354
+ }, {
355
+ recipe?: {
356
+ ingredient: string;
357
+ quantity: number;
358
+ }[] | undefined;
359
+ craftingTime?: number | undefined;
360
+ requiredStation?: string | undefined;
361
+ }>>;
362
+ collectible: z.ZodOptional<z.ZodObject<{
363
+ rarity: z.ZodOptional<z.ZodString>;
364
+ set: z.ZodOptional<z.ZodString>;
365
+ unlockReward: z.ZodOptional<z.ZodString>;
366
+ }, "strip", z.ZodTypeAny, {
367
+ set?: string | undefined;
368
+ rarity?: string | undefined;
369
+ unlockReward?: string | undefined;
370
+ }, {
371
+ set?: string | undefined;
372
+ rarity?: string | undefined;
373
+ unlockReward?: string | undefined;
374
+ }>>;
375
+ cardGame: z.ZodOptional<z.ZodObject<{
376
+ cost: z.ZodOptional<z.ZodNumber>;
377
+ attack: z.ZodOptional<z.ZodNumber>;
378
+ defense: z.ZodOptional<z.ZodNumber>;
379
+ effects: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
380
+ cardType: z.ZodOptional<z.ZodString>;
381
+ }, "strip", z.ZodTypeAny, {
382
+ cost?: number | undefined;
383
+ attack?: number | undefined;
384
+ defense?: number | undefined;
385
+ effects?: string[] | undefined;
386
+ cardType?: string | undefined;
387
+ }, {
388
+ cost?: number | undefined;
389
+ attack?: number | undefined;
390
+ defense?: number | undefined;
391
+ effects?: string[] | undefined;
392
+ cardType?: string | undefined;
393
+ }>>;
394
+ ai: z.ZodOptional<z.ZodObject<{
395
+ aiType: z.ZodOptional<z.ZodString>;
396
+ }, "strip", z.ZodTypeAny, {
397
+ aiType?: string | undefined;
398
+ }, {
399
+ aiType?: string | undefined;
400
+ }>>;
329
401
  }, "strip", z.ZodTypeAny, {
330
402
  id: string;
331
403
  name: string;
332
- category: "NPC" | "Monster" | "Item" | "Interactable";
333
- stats: {
334
- attributes: Record<string, string | number>;
335
- behaviors: string[];
336
- balanceFormulas?: {
337
- expression: string;
338
- variables: Record<string, {
339
- type: "float" | "int" | "bool";
340
- range?: string | undefined;
341
- }>;
342
- validated: boolean;
343
- balanceNotes?: string | undefined;
344
- }[] | undefined;
345
- };
346
- references: {
347
- features: string[];
348
- relatedEntities: string[];
349
- };
404
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
350
405
  narrative?: {
351
406
  backstory: string;
352
407
  dialogues?: string[] | undefined;
@@ -357,27 +412,53 @@ export declare const EntitySchema: z.ZodObject<{
357
412
  fileReference?: string | undefined;
358
413
  } | undefined;
359
414
  } | undefined;
360
- }, {
361
- id: string;
362
- name: string;
363
- category: "NPC" | "Monster" | "Item" | "Interactable";
364
- stats: {
415
+ stats?: {
365
416
  attributes: Record<string, string | number>;
366
417
  behaviors: string[];
367
- balanceFormulas?: {
368
- expression: string;
369
- variables: Record<string, {
370
- type: "float" | "int" | "bool";
371
- range?: string | undefined;
372
- }>;
373
- validated?: boolean | undefined;
374
- balanceNotes?: string | undefined;
418
+ } | undefined;
419
+ references?: {
420
+ features: string[];
421
+ relatedEntities: string[];
422
+ } | undefined;
423
+ combat?: {
424
+ health?: number | undefined;
425
+ damage?: number | undefined;
426
+ armor?: number | undefined;
427
+ abilities?: string[] | undefined;
428
+ } | undefined;
429
+ social?: {
430
+ relationship?: string | undefined;
431
+ affectionLevel?: number | undefined;
432
+ questGiver?: boolean | undefined;
433
+ dialogue_tree?: string | undefined;
434
+ } | undefined;
435
+ crafting?: {
436
+ recipe?: {
437
+ ingredient: string;
438
+ quantity: number;
375
439
  }[] | undefined;
376
- };
377
- references: {
378
- features?: string[] | undefined;
379
- relatedEntities?: string[] | undefined;
380
- };
440
+ craftingTime?: number | undefined;
441
+ requiredStation?: string | undefined;
442
+ } | undefined;
443
+ collectible?: {
444
+ set?: string | undefined;
445
+ rarity?: string | undefined;
446
+ unlockReward?: string | undefined;
447
+ } | undefined;
448
+ cardGame?: {
449
+ cost?: number | undefined;
450
+ attack?: number | undefined;
451
+ defense?: number | undefined;
452
+ effects?: string[] | undefined;
453
+ cardType?: string | undefined;
454
+ } | undefined;
455
+ ai?: {
456
+ aiType?: string | undefined;
457
+ } | undefined;
458
+ }, {
459
+ id: string;
460
+ name: string;
461
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
381
462
  narrative?: {
382
463
  backstory: string;
383
464
  dialogues?: string[] | undefined;
@@ -388,6 +469,49 @@ export declare const EntitySchema: z.ZodObject<{
388
469
  fileReference?: string | undefined;
389
470
  } | undefined;
390
471
  } | undefined;
472
+ stats?: {
473
+ attributes: Record<string, string | number>;
474
+ behaviors?: string[] | undefined;
475
+ } | undefined;
476
+ references?: {
477
+ features?: string[] | undefined;
478
+ relatedEntities?: string[] | undefined;
479
+ } | undefined;
480
+ combat?: {
481
+ health?: number | undefined;
482
+ damage?: number | undefined;
483
+ armor?: number | undefined;
484
+ abilities?: string[] | undefined;
485
+ } | undefined;
486
+ social?: {
487
+ relationship?: string | undefined;
488
+ affectionLevel?: number | undefined;
489
+ questGiver?: boolean | undefined;
490
+ dialogue_tree?: string | undefined;
491
+ } | undefined;
492
+ crafting?: {
493
+ recipe?: {
494
+ ingredient: string;
495
+ quantity: number;
496
+ }[] | undefined;
497
+ craftingTime?: number | undefined;
498
+ requiredStation?: string | undefined;
499
+ } | undefined;
500
+ collectible?: {
501
+ set?: string | undefined;
502
+ rarity?: string | undefined;
503
+ unlockReward?: string | undefined;
504
+ } | undefined;
505
+ cardGame?: {
506
+ cost?: number | undefined;
507
+ attack?: number | undefined;
508
+ defense?: number | undefined;
509
+ effects?: string[] | undefined;
510
+ cardType?: string | undefined;
511
+ } | undefined;
512
+ ai?: {
513
+ aiType?: string | undefined;
514
+ } | undefined;
391
515
  }>;
392
516
  export declare const CreativeSchema: z.ZodObject<{
393
517
  artStyle: z.ZodString;
@@ -400,6 +524,12 @@ export declare const CreativeSchema: z.ZodObject<{
400
524
  ui: z.ZodDefault<z.ZodNumber>;
401
525
  sfx: z.ZodDefault<z.ZodNumber>;
402
526
  music: z.ZodDefault<z.ZodNumber>;
527
+ vehicles: z.ZodOptional<z.ZodNumber>;
528
+ weapons: z.ZodOptional<z.ZodNumber>;
529
+ cards: z.ZodOptional<z.ZodNumber>;
530
+ animations: z.ZodOptional<z.ZodNumber>;
531
+ cinematics: z.ZodOptional<z.ZodNumber>;
532
+ particles: z.ZodOptional<z.ZodNumber>;
403
533
  }, "strip", z.ZodTypeAny, {
404
534
  characters: number;
405
535
  environments: number;
@@ -407,6 +537,12 @@ export declare const CreativeSchema: z.ZodObject<{
407
537
  ui: number;
408
538
  sfx: number;
409
539
  music: number;
540
+ vehicles?: number | undefined;
541
+ weapons?: number | undefined;
542
+ cards?: number | undefined;
543
+ animations?: number | undefined;
544
+ cinematics?: number | undefined;
545
+ particles?: number | undefined;
410
546
  }, {
411
547
  characters?: number | undefined;
412
548
  environments?: number | undefined;
@@ -414,17 +550,55 @@ export declare const CreativeSchema: z.ZodObject<{
414
550
  ui?: number | undefined;
415
551
  sfx?: number | undefined;
416
552
  music?: number | undefined;
553
+ vehicles?: number | undefined;
554
+ weapons?: number | undefined;
555
+ cards?: number | undefined;
556
+ animations?: number | undefined;
557
+ cinematics?: number | undefined;
558
+ particles?: number | undefined;
417
559
  }>;
418
- pipeline: z.ZodObject<{
419
- toolsRequired: z.ZodArray<z.ZodString, "many">;
420
- workflowNotes: z.ZodOptional<z.ZodString>;
560
+ visualNovel: z.ZodOptional<z.ZodObject<{
561
+ artStyle2D: z.ZodOptional<z.ZodString>;
562
+ characterSprites: z.ZodOptional<z.ZodNumber>;
563
+ backgrounds: z.ZodOptional<z.ZodNumber>;
564
+ cg_count: z.ZodOptional<z.ZodNumber>;
421
565
  }, "strip", z.ZodTypeAny, {
422
- toolsRequired: string[];
423
- workflowNotes?: string | undefined;
566
+ artStyle2D?: string | undefined;
567
+ characterSprites?: number | undefined;
568
+ backgrounds?: number | undefined;
569
+ cg_count?: number | undefined;
424
570
  }, {
425
- toolsRequired: string[];
426
- workflowNotes?: string | undefined;
427
- }>;
571
+ artStyle2D?: string | undefined;
572
+ characterSprites?: number | undefined;
573
+ backgrounds?: number | undefined;
574
+ cg_count?: number | undefined;
575
+ }>>;
576
+ rhythm: z.ZodOptional<z.ZodObject<{
577
+ bpm_range: z.ZodOptional<z.ZodString>;
578
+ difficulty_levels: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
579
+ note_types: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
580
+ }, "strip", z.ZodTypeAny, {
581
+ bpm_range?: string | undefined;
582
+ difficulty_levels?: string[] | undefined;
583
+ note_types?: string[] | undefined;
584
+ }, {
585
+ bpm_range?: string | undefined;
586
+ difficulty_levels?: string[] | undefined;
587
+ note_types?: string[] | undefined;
588
+ }>>;
589
+ horror: z.ZodOptional<z.ZodObject<{
590
+ atmosphere: z.ZodOptional<z.ZodString>;
591
+ scareTechniques: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
592
+ lighting: z.ZodOptional<z.ZodString>;
593
+ }, "strip", z.ZodTypeAny, {
594
+ atmosphere?: string | undefined;
595
+ scareTechniques?: string[] | undefined;
596
+ lighting?: string | undefined;
597
+ }, {
598
+ atmosphere?: string | undefined;
599
+ scareTechniques?: string[] | undefined;
600
+ lighting?: string | undefined;
601
+ }>>;
428
602
  }, "strip", z.ZodTypeAny, {
429
603
  artStyle: string;
430
604
  audioMood: string;
@@ -435,12 +609,30 @@ export declare const CreativeSchema: z.ZodObject<{
435
609
  ui: number;
436
610
  sfx: number;
437
611
  music: number;
438
- };
439
- pipeline: {
440
- toolsRequired: string[];
441
- workflowNotes?: string | undefined;
612
+ vehicles?: number | undefined;
613
+ weapons?: number | undefined;
614
+ cards?: number | undefined;
615
+ animations?: number | undefined;
616
+ cinematics?: number | undefined;
617
+ particles?: number | undefined;
442
618
  };
443
619
  referenceLinks?: string[] | undefined;
620
+ visualNovel?: {
621
+ artStyle2D?: string | undefined;
622
+ characterSprites?: number | undefined;
623
+ backgrounds?: number | undefined;
624
+ cg_count?: number | undefined;
625
+ } | undefined;
626
+ rhythm?: {
627
+ bpm_range?: string | undefined;
628
+ difficulty_levels?: string[] | undefined;
629
+ note_types?: string[] | undefined;
630
+ } | undefined;
631
+ horror?: {
632
+ atmosphere?: string | undefined;
633
+ scareTechniques?: string[] | undefined;
634
+ lighting?: string | undefined;
635
+ } | undefined;
444
636
  }, {
445
637
  artStyle: string;
446
638
  audioMood: string;
@@ -451,97 +643,133 @@ export declare const CreativeSchema: z.ZodObject<{
451
643
  ui?: number | undefined;
452
644
  sfx?: number | undefined;
453
645
  music?: number | undefined;
454
- };
455
- pipeline: {
456
- toolsRequired: string[];
457
- workflowNotes?: string | undefined;
646
+ vehicles?: number | undefined;
647
+ weapons?: number | undefined;
648
+ cards?: number | undefined;
649
+ animations?: number | undefined;
650
+ cinematics?: number | undefined;
651
+ particles?: number | undefined;
458
652
  };
459
653
  referenceLinks?: string[] | undefined;
654
+ visualNovel?: {
655
+ artStyle2D?: string | undefined;
656
+ characterSprites?: number | undefined;
657
+ backgrounds?: number | undefined;
658
+ cg_count?: number | undefined;
659
+ } | undefined;
660
+ rhythm?: {
661
+ bpm_range?: string | undefined;
662
+ difficulty_levels?: string[] | undefined;
663
+ note_types?: string[] | undefined;
664
+ } | undefined;
665
+ horror?: {
666
+ atmosphere?: string | undefined;
667
+ scareTechniques?: string[] | undefined;
668
+ lighting?: string | undefined;
669
+ } | undefined;
460
670
  }>;
461
671
  export declare const TechnicalSchema: z.ZodObject<{
462
672
  engine: z.ZodObject<{
463
673
  primary: z.ZodEnum<["Unreal Engine 5", "Unity", "Godot", "Custom"]>;
464
- version: z.ZodString;
465
- plugins: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
674
+ version: z.ZodOptional<z.ZodString>;
466
675
  reasoning: z.ZodOptional<z.ZodString>;
467
676
  }, "strip", z.ZodTypeAny, {
468
677
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
469
- version: string;
470
- plugins?: string[] | undefined;
678
+ version?: string | undefined;
471
679
  reasoning?: string | undefined;
472
680
  }, {
473
681
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
474
- version: string;
475
- plugins?: string[] | undefined;
682
+ version?: string | undefined;
476
683
  reasoning?: string | undefined;
477
684
  }>;
478
- toolsRequired: z.ZodArray<z.ZodObject<{
479
- name: z.ZodString;
480
- purpose: z.ZodString;
481
- required: z.ZodBoolean;
482
- }, "strip", z.ZodTypeAny, {
483
- name: string;
484
- purpose: string;
485
- required: boolean;
486
- }, {
487
- name: string;
488
- purpose: string;
489
- required: boolean;
490
- }>, "many">;
491
- localization: z.ZodObject<{
685
+ buildTargets: z.ZodArray<z.ZodEnum<["Windows", "Mac", "Linux", "iOS", "Android", "Console", "PlayStation", "Xbox", "Switch", "Steam Deck"]>, "many">;
686
+ localization: z.ZodOptional<z.ZodObject<{
492
687
  strategy: z.ZodEnum<["None", "English Only", "EFIGS", "Global"]>;
493
688
  languages: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
494
- stringCount: z.ZodOptional<z.ZodNumber>;
495
689
  }, "strip", z.ZodTypeAny, {
496
690
  strategy: "None" | "English Only" | "EFIGS" | "Global";
497
691
  languages?: string[] | undefined;
498
- stringCount?: number | undefined;
499
692
  }, {
500
693
  strategy: "None" | "English Only" | "EFIGS" | "Global";
501
694
  languages?: string[] | undefined;
502
- stringCount?: number | undefined;
503
- }>;
504
- directoryStructure: z.ZodString;
505
- buildTargets: z.ZodArray<z.ZodEnum<["Windows", "Mac", "Linux", "iOS", "Android", "Console"]>, "many">;
695
+ }>>;
696
+ networking: z.ZodOptional<z.ZodObject<{
697
+ architecture: z.ZodOptional<z.ZodString>;
698
+ maxPlayers: z.ZodOptional<z.ZodNumber>;
699
+ }, "strip", z.ZodTypeAny, {
700
+ architecture?: string | undefined;
701
+ maxPlayers?: number | undefined;
702
+ }, {
703
+ architecture?: string | undefined;
704
+ maxPlayers?: number | undefined;
705
+ }>>;
706
+ accessibility: z.ZodOptional<z.ZodObject<{
707
+ colorblindMode: z.ZodOptional<z.ZodBoolean>;
708
+ subtitles: z.ZodOptional<z.ZodBoolean>;
709
+ remappableControls: z.ZodOptional<z.ZodBoolean>;
710
+ difficultyOptions: z.ZodOptional<z.ZodBoolean>;
711
+ }, "strip", z.ZodTypeAny, {
712
+ colorblindMode?: boolean | undefined;
713
+ subtitles?: boolean | undefined;
714
+ remappableControls?: boolean | undefined;
715
+ difficultyOptions?: boolean | undefined;
716
+ }, {
717
+ colorblindMode?: boolean | undefined;
718
+ subtitles?: boolean | undefined;
719
+ remappableControls?: boolean | undefined;
720
+ difficultyOptions?: boolean | undefined;
721
+ }>>;
506
722
  }, "strip", z.ZodTypeAny, {
507
- toolsRequired: {
508
- name: string;
509
- purpose: string;
510
- required: boolean;
511
- }[];
512
723
  engine: {
513
724
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
514
- version: string;
515
- plugins?: string[] | undefined;
725
+ version?: string | undefined;
516
726
  reasoning?: string | undefined;
517
727
  };
518
- localization: {
728
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
729
+ localization?: {
519
730
  strategy: "None" | "English Only" | "EFIGS" | "Global";
520
731
  languages?: string[] | undefined;
521
- stringCount?: number | undefined;
522
- };
523
- directoryStructure: string;
524
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
732
+ } | undefined;
733
+ networking?: {
734
+ architecture?: string | undefined;
735
+ maxPlayers?: number | undefined;
736
+ } | undefined;
737
+ accessibility?: {
738
+ colorblindMode?: boolean | undefined;
739
+ subtitles?: boolean | undefined;
740
+ remappableControls?: boolean | undefined;
741
+ difficultyOptions?: boolean | undefined;
742
+ } | undefined;
525
743
  }, {
526
- toolsRequired: {
527
- name: string;
528
- purpose: string;
529
- required: boolean;
530
- }[];
531
744
  engine: {
532
745
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
533
- version: string;
534
- plugins?: string[] | undefined;
746
+ version?: string | undefined;
535
747
  reasoning?: string | undefined;
536
748
  };
537
- localization: {
749
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
750
+ localization?: {
538
751
  strategy: "None" | "English Only" | "EFIGS" | "Global";
539
752
  languages?: string[] | undefined;
540
- stringCount?: number | undefined;
541
- };
542
- directoryStructure: string;
543
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
753
+ } | undefined;
754
+ networking?: {
755
+ architecture?: string | undefined;
756
+ maxPlayers?: number | undefined;
757
+ } | undefined;
758
+ accessibility?: {
759
+ colorblindMode?: boolean | undefined;
760
+ subtitles?: boolean | undefined;
761
+ remappableControls?: boolean | undefined;
762
+ difficultyOptions?: boolean | undefined;
763
+ } | undefined;
544
764
  }>;
765
+ /**
766
+ * Scope Guidelines for Game Bible Generation:
767
+ * - Prototype: 1-3 core features, prove the concept works. Minimal assets, single platform.
768
+ * - Vertical Slice: 3-5 features, one complete gameplay loop polished. Limited assets.
769
+ * - MVP: 5-8 features, shippable product with core experience complete. Moderate assets.
770
+ * - Full Game: 8+ features, complete vision realized. Full asset production.
771
+ */
772
+ export declare const ScopeEnum: z.ZodEnum<["Prototype", "Vertical Slice", "MVP", "Full Game"]>;
545
773
  export declare const GameBibleSchema: z.ZodObject<{
546
774
  meta: z.ZodObject<{
547
775
  id: z.ZodString;
@@ -554,8 +782,8 @@ export declare const GameBibleSchema: z.ZodObject<{
554
782
  createdAt: z.ZodString;
555
783
  version: z.ZodDefault<z.ZodString>;
556
784
  }, "strip", z.ZodTypeAny, {
557
- version: string;
558
785
  id: string;
786
+ version: string;
559
787
  title: string;
560
788
  conceptStatement: string;
561
789
  genre: string[];
@@ -574,7 +802,7 @@ export declare const GameBibleSchema: z.ZodObject<{
574
802
  createdAt: string;
575
803
  version?: string | undefined;
576
804
  }>;
577
- features: z.ZodArray<z.ZodObject<{
805
+ features: z.ZodDefault<z.ZodArray<z.ZodObject<{
578
806
  id: z.ZodString;
579
807
  name: z.ZodString;
580
808
  intent: z.ZodString;
@@ -589,148 +817,207 @@ export declare const GameBibleSchema: z.ZodObject<{
589
817
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
590
818
  implementation?: string | undefined;
591
819
  }>>;
592
- gameplayLoop: z.ZodArray<z.ZodString, "many">;
593
- uiRequirements: z.ZodArray<z.ZodString, "many">;
820
+ gameplayLoop: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
821
+ uiRequirements: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
594
822
  technical: z.ZodObject<{
595
- dataStructure: z.ZodString;
596
- mathFormulas: z.ZodOptional<z.ZodArray<z.ZodObject<{
597
- expression: z.ZodString;
598
- variables: z.ZodRecord<z.ZodString, z.ZodObject<{
599
- type: z.ZodEnum<["int", "float", "bool"]>;
600
- range: z.ZodOptional<z.ZodString>;
601
- }, "strip", z.ZodTypeAny, {
602
- type: "float" | "int" | "bool";
603
- range?: string | undefined;
604
- }, {
605
- type: "float" | "int" | "bool";
606
- range?: string | undefined;
607
- }>>;
608
- validated: z.ZodDefault<z.ZodBoolean>;
609
- balanceNotes: z.ZodOptional<z.ZodString>;
823
+ estimatedComplexity: z.ZodEnum<["Low", "Medium", "High", "Very High"]>;
824
+ }, "strip", z.ZodTypeAny, {
825
+ estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
826
+ }, {
827
+ estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
828
+ }>;
829
+ multiplayer: z.ZodOptional<z.ZodObject<{
830
+ playerCount: z.ZodString;
831
+ networkModel: z.ZodOptional<z.ZodString>;
832
+ syncStrategy: z.ZodOptional<z.ZodString>;
833
+ }, "strip", z.ZodTypeAny, {
834
+ playerCount: string;
835
+ networkModel?: string | undefined;
836
+ syncStrategy?: string | undefined;
837
+ }, {
838
+ playerCount: string;
839
+ networkModel?: string | undefined;
840
+ syncStrategy?: string | undefined;
841
+ }>>;
842
+ narrative: z.ZodOptional<z.ZodObject<{
843
+ storyBeats: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
844
+ characters: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
845
+ choices: z.ZodOptional<z.ZodArray<z.ZodObject<{
846
+ prompt: z.ZodString;
847
+ consequences: z.ZodString;
610
848
  }, "strip", z.ZodTypeAny, {
611
- expression: string;
612
- variables: Record<string, {
613
- type: "float" | "int" | "bool";
614
- range?: string | undefined;
615
- }>;
616
- validated: boolean;
617
- balanceNotes?: string | undefined;
849
+ prompt: string;
850
+ consequences: string;
618
851
  }, {
619
- expression: string;
620
- variables: Record<string, {
621
- type: "float" | "int" | "bool";
622
- range?: string | undefined;
623
- }>;
624
- validated?: boolean | undefined;
625
- balanceNotes?: string | undefined;
852
+ prompt: string;
853
+ consequences: string;
626
854
  }>, "many">>;
627
- fileLocation: z.ZodString;
628
- estimatedComplexity: z.ZodEnum<["Low", "Medium", "High", "Very High"]>;
629
855
  }, "strip", z.ZodTypeAny, {
630
- dataStructure: string;
631
- fileLocation: string;
632
- estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
633
- mathFormulas?: {
634
- expression: string;
635
- variables: Record<string, {
636
- type: "float" | "int" | "bool";
637
- range?: string | undefined;
638
- }>;
639
- validated: boolean;
640
- balanceNotes?: string | undefined;
856
+ storyBeats?: string[] | undefined;
857
+ characters?: string[] | undefined;
858
+ choices?: {
859
+ prompt: string;
860
+ consequences: string;
641
861
  }[] | undefined;
642
862
  }, {
643
- dataStructure: string;
644
- fileLocation: string;
645
- estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
646
- mathFormulas?: {
647
- expression: string;
648
- variables: Record<string, {
649
- type: "float" | "int" | "bool";
650
- range?: string | undefined;
651
- }>;
652
- validated?: boolean | undefined;
653
- balanceNotes?: string | undefined;
863
+ storyBeats?: string[] | undefined;
864
+ characters?: string[] | undefined;
865
+ choices?: {
866
+ prompt: string;
867
+ consequences: string;
654
868
  }[] | undefined;
655
- }>;
656
- agile: z.ZodObject<{
657
- epic: z.ZodString;
658
- userStories: z.ZodArray<z.ZodString, "many">;
659
- acceptanceCriteria: z.ZodArray<z.ZodString, "many">;
869
+ }>>;
870
+ economy: z.ZodOptional<z.ZodObject<{
871
+ currencies: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
872
+ tradeable: z.ZodOptional<z.ZodBoolean>;
873
+ balanceFactors: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
660
874
  }, "strip", z.ZodTypeAny, {
661
- epic: string;
662
- userStories: string[];
663
- acceptanceCriteria: string[];
875
+ currencies?: string[] | undefined;
876
+ tradeable?: boolean | undefined;
877
+ balanceFactors?: string[] | undefined;
664
878
  }, {
665
- epic: string;
666
- userStories: string[];
667
- acceptanceCriteria: string[];
668
- }>;
879
+ currencies?: string[] | undefined;
880
+ tradeable?: boolean | undefined;
881
+ balanceFactors?: string[] | undefined;
882
+ }>>;
883
+ progression: z.ZodOptional<z.ZodObject<{
884
+ unlockConditions: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
885
+ skillTrees: z.ZodOptional<z.ZodBoolean>;
886
+ levelScaling: z.ZodOptional<z.ZodString>;
887
+ }, "strip", z.ZodTypeAny, {
888
+ unlockConditions?: string[] | undefined;
889
+ skillTrees?: boolean | undefined;
890
+ levelScaling?: string | undefined;
891
+ }, {
892
+ unlockConditions?: string[] | undefined;
893
+ skillTrees?: boolean | undefined;
894
+ levelScaling?: string | undefined;
895
+ }>>;
896
+ procedural: z.ZodOptional<z.ZodObject<{
897
+ algorithm: z.ZodOptional<z.ZodString>;
898
+ seed: z.ZodOptional<z.ZodString>;
899
+ constraints: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
900
+ }, "strip", z.ZodTypeAny, {
901
+ algorithm?: string | undefined;
902
+ seed?: string | undefined;
903
+ constraints?: string[] | undefined;
904
+ }, {
905
+ algorithm?: string | undefined;
906
+ seed?: string | undefined;
907
+ constraints?: string[] | undefined;
908
+ }>>;
909
+ physics: z.ZodOptional<z.ZodObject<{
910
+ engine: z.ZodOptional<z.ZodString>;
911
+ interactions: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
912
+ realism: z.ZodOptional<z.ZodString>;
913
+ }, "strip", z.ZodTypeAny, {
914
+ engine?: string | undefined;
915
+ interactions?: string[] | undefined;
916
+ realism?: string | undefined;
917
+ }, {
918
+ engine?: string | undefined;
919
+ interactions?: string[] | undefined;
920
+ realism?: string | undefined;
921
+ }>>;
669
922
  }, "strip", z.ZodTypeAny, {
670
923
  id: string;
671
924
  name: string;
672
925
  intent: string;
673
926
  dependencies: string[];
674
- gameplayLoop: string[];
675
927
  uiRequirements: string[];
676
928
  technical: {
677
- dataStructure: string;
678
- fileLocation: string;
679
929
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
680
- mathFormulas?: {
681
- expression: string;
682
- variables: Record<string, {
683
- type: "float" | "int" | "bool";
684
- range?: string | undefined;
685
- }>;
686
- validated: boolean;
687
- balanceNotes?: string | undefined;
688
- }[] | undefined;
689
- };
690
- agile: {
691
- epic: string;
692
- userStories: string[];
693
- acceptanceCriteria: string[];
694
930
  };
695
931
  monetization?: {
696
932
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
697
933
  implementation?: string | undefined;
698
934
  } | undefined;
935
+ gameplayLoop?: string[] | undefined;
936
+ multiplayer?: {
937
+ playerCount: string;
938
+ networkModel?: string | undefined;
939
+ syncStrategy?: string | undefined;
940
+ } | undefined;
941
+ narrative?: {
942
+ storyBeats?: string[] | undefined;
943
+ characters?: string[] | undefined;
944
+ choices?: {
945
+ prompt: string;
946
+ consequences: string;
947
+ }[] | undefined;
948
+ } | undefined;
949
+ economy?: {
950
+ currencies?: string[] | undefined;
951
+ tradeable?: boolean | undefined;
952
+ balanceFactors?: string[] | undefined;
953
+ } | undefined;
954
+ progression?: {
955
+ unlockConditions?: string[] | undefined;
956
+ skillTrees?: boolean | undefined;
957
+ levelScaling?: string | undefined;
958
+ } | undefined;
959
+ procedural?: {
960
+ algorithm?: string | undefined;
961
+ seed?: string | undefined;
962
+ constraints?: string[] | undefined;
963
+ } | undefined;
964
+ physics?: {
965
+ engine?: string | undefined;
966
+ interactions?: string[] | undefined;
967
+ realism?: string | undefined;
968
+ } | undefined;
699
969
  }, {
700
970
  id: string;
701
971
  name: string;
702
972
  intent: string;
703
- gameplayLoop: string[];
704
- uiRequirements: string[];
705
973
  technical: {
706
- dataStructure: string;
707
- fileLocation: string;
708
974
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
709
- mathFormulas?: {
710
- expression: string;
711
- variables: Record<string, {
712
- type: "float" | "int" | "bool";
713
- range?: string | undefined;
714
- }>;
715
- validated?: boolean | undefined;
716
- balanceNotes?: string | undefined;
717
- }[] | undefined;
718
- };
719
- agile: {
720
- epic: string;
721
- userStories: string[];
722
- acceptanceCriteria: string[];
723
975
  };
724
976
  dependencies?: string[] | undefined;
725
977
  monetization?: {
726
978
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
727
979
  implementation?: string | undefined;
728
980
  } | undefined;
729
- }>, "many">;
730
- gameObjects: z.ZodArray<z.ZodObject<{
981
+ gameplayLoop?: string[] | undefined;
982
+ uiRequirements?: string[] | undefined;
983
+ multiplayer?: {
984
+ playerCount: string;
985
+ networkModel?: string | undefined;
986
+ syncStrategy?: string | undefined;
987
+ } | undefined;
988
+ narrative?: {
989
+ storyBeats?: string[] | undefined;
990
+ characters?: string[] | undefined;
991
+ choices?: {
992
+ prompt: string;
993
+ consequences: string;
994
+ }[] | undefined;
995
+ } | undefined;
996
+ economy?: {
997
+ currencies?: string[] | undefined;
998
+ tradeable?: boolean | undefined;
999
+ balanceFactors?: string[] | undefined;
1000
+ } | undefined;
1001
+ progression?: {
1002
+ unlockConditions?: string[] | undefined;
1003
+ skillTrees?: boolean | undefined;
1004
+ levelScaling?: string | undefined;
1005
+ } | undefined;
1006
+ procedural?: {
1007
+ algorithm?: string | undefined;
1008
+ seed?: string | undefined;
1009
+ constraints?: string[] | undefined;
1010
+ } | undefined;
1011
+ physics?: {
1012
+ engine?: string | undefined;
1013
+ interactions?: string[] | undefined;
1014
+ realism?: string | undefined;
1015
+ } | undefined;
1016
+ }>, "many">>;
1017
+ gameObjects: z.ZodDefault<z.ZodArray<z.ZodObject<{
731
1018
  id: z.ZodString;
732
1019
  name: z.ZodString;
733
- category: z.ZodEnum<["NPC", "Monster", "Item", "Interactable"]>;
1020
+ category: z.ZodEnum<["NPC", "Monster", "Item", "Interactable", "Vehicle", "Card", "Building", "Ability"]>;
734
1021
  narrative: z.ZodOptional<z.ZodObject<{
735
1022
  backstory: z.ZodString;
736
1023
  dialogues: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
@@ -769,66 +1056,17 @@ export declare const GameBibleSchema: z.ZodObject<{
769
1056
  fileReference?: string | undefined;
770
1057
  } | undefined;
771
1058
  }>>;
772
- stats: z.ZodObject<{
1059
+ stats: z.ZodOptional<z.ZodObject<{
773
1060
  attributes: z.ZodRecord<z.ZodString, z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
774
- behaviors: z.ZodArray<z.ZodString, "many">;
775
- balanceFormulas: z.ZodOptional<z.ZodArray<z.ZodObject<{
776
- expression: z.ZodString;
777
- variables: z.ZodRecord<z.ZodString, z.ZodObject<{
778
- type: z.ZodEnum<["int", "float", "bool"]>;
779
- range: z.ZodOptional<z.ZodString>;
780
- }, "strip", z.ZodTypeAny, {
781
- type: "float" | "int" | "bool";
782
- range?: string | undefined;
783
- }, {
784
- type: "float" | "int" | "bool";
785
- range?: string | undefined;
786
- }>>;
787
- validated: z.ZodDefault<z.ZodBoolean>;
788
- balanceNotes: z.ZodOptional<z.ZodString>;
789
- }, "strip", z.ZodTypeAny, {
790
- expression: string;
791
- variables: Record<string, {
792
- type: "float" | "int" | "bool";
793
- range?: string | undefined;
794
- }>;
795
- validated: boolean;
796
- balanceNotes?: string | undefined;
797
- }, {
798
- expression: string;
799
- variables: Record<string, {
800
- type: "float" | "int" | "bool";
801
- range?: string | undefined;
802
- }>;
803
- validated?: boolean | undefined;
804
- balanceNotes?: string | undefined;
805
- }>, "many">>;
1061
+ behaviors: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
806
1062
  }, "strip", z.ZodTypeAny, {
807
1063
  attributes: Record<string, string | number>;
808
1064
  behaviors: string[];
809
- balanceFormulas?: {
810
- expression: string;
811
- variables: Record<string, {
812
- type: "float" | "int" | "bool";
813
- range?: string | undefined;
814
- }>;
815
- validated: boolean;
816
- balanceNotes?: string | undefined;
817
- }[] | undefined;
818
1065
  }, {
819
1066
  attributes: Record<string, string | number>;
820
- behaviors: string[];
821
- balanceFormulas?: {
822
- expression: string;
823
- variables: Record<string, {
824
- type: "float" | "int" | "bool";
825
- range?: string | undefined;
826
- }>;
827
- validated?: boolean | undefined;
828
- balanceNotes?: string | undefined;
829
- }[] | undefined;
830
- }>;
831
- references: z.ZodObject<{
1067
+ behaviors?: string[] | undefined;
1068
+ }>>;
1069
+ references: z.ZodOptional<z.ZodObject<{
832
1070
  features: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
833
1071
  relatedEntities: z.ZodDefault<z.ZodArray<z.ZodString, "many">>;
834
1072
  }, "strip", z.ZodTypeAny, {
@@ -837,28 +1075,110 @@ export declare const GameBibleSchema: z.ZodObject<{
837
1075
  }, {
838
1076
  features?: string[] | undefined;
839
1077
  relatedEntities?: string[] | undefined;
840
- }>;
1078
+ }>>;
1079
+ combat: z.ZodOptional<z.ZodObject<{
1080
+ health: z.ZodOptional<z.ZodNumber>;
1081
+ damage: z.ZodOptional<z.ZodNumber>;
1082
+ armor: z.ZodOptional<z.ZodNumber>;
1083
+ abilities: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1084
+ }, "strip", z.ZodTypeAny, {
1085
+ health?: number | undefined;
1086
+ damage?: number | undefined;
1087
+ armor?: number | undefined;
1088
+ abilities?: string[] | undefined;
1089
+ }, {
1090
+ health?: number | undefined;
1091
+ damage?: number | undefined;
1092
+ armor?: number | undefined;
1093
+ abilities?: string[] | undefined;
1094
+ }>>;
1095
+ social: z.ZodOptional<z.ZodObject<{
1096
+ relationship: z.ZodOptional<z.ZodString>;
1097
+ affectionLevel: z.ZodOptional<z.ZodNumber>;
1098
+ questGiver: z.ZodOptional<z.ZodBoolean>;
1099
+ dialogue_tree: z.ZodOptional<z.ZodString>;
1100
+ }, "strip", z.ZodTypeAny, {
1101
+ relationship?: string | undefined;
1102
+ affectionLevel?: number | undefined;
1103
+ questGiver?: boolean | undefined;
1104
+ dialogue_tree?: string | undefined;
1105
+ }, {
1106
+ relationship?: string | undefined;
1107
+ affectionLevel?: number | undefined;
1108
+ questGiver?: boolean | undefined;
1109
+ dialogue_tree?: string | undefined;
1110
+ }>>;
1111
+ crafting: z.ZodOptional<z.ZodObject<{
1112
+ recipe: z.ZodOptional<z.ZodArray<z.ZodObject<{
1113
+ ingredient: z.ZodString;
1114
+ quantity: z.ZodNumber;
1115
+ }, "strip", z.ZodTypeAny, {
1116
+ ingredient: string;
1117
+ quantity: number;
1118
+ }, {
1119
+ ingredient: string;
1120
+ quantity: number;
1121
+ }>, "many">>;
1122
+ craftingTime: z.ZodOptional<z.ZodNumber>;
1123
+ requiredStation: z.ZodOptional<z.ZodString>;
1124
+ }, "strip", z.ZodTypeAny, {
1125
+ recipe?: {
1126
+ ingredient: string;
1127
+ quantity: number;
1128
+ }[] | undefined;
1129
+ craftingTime?: number | undefined;
1130
+ requiredStation?: string | undefined;
1131
+ }, {
1132
+ recipe?: {
1133
+ ingredient: string;
1134
+ quantity: number;
1135
+ }[] | undefined;
1136
+ craftingTime?: number | undefined;
1137
+ requiredStation?: string | undefined;
1138
+ }>>;
1139
+ collectible: z.ZodOptional<z.ZodObject<{
1140
+ rarity: z.ZodOptional<z.ZodString>;
1141
+ set: z.ZodOptional<z.ZodString>;
1142
+ unlockReward: z.ZodOptional<z.ZodString>;
1143
+ }, "strip", z.ZodTypeAny, {
1144
+ set?: string | undefined;
1145
+ rarity?: string | undefined;
1146
+ unlockReward?: string | undefined;
1147
+ }, {
1148
+ set?: string | undefined;
1149
+ rarity?: string | undefined;
1150
+ unlockReward?: string | undefined;
1151
+ }>>;
1152
+ cardGame: z.ZodOptional<z.ZodObject<{
1153
+ cost: z.ZodOptional<z.ZodNumber>;
1154
+ attack: z.ZodOptional<z.ZodNumber>;
1155
+ defense: z.ZodOptional<z.ZodNumber>;
1156
+ effects: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1157
+ cardType: z.ZodOptional<z.ZodString>;
1158
+ }, "strip", z.ZodTypeAny, {
1159
+ cost?: number | undefined;
1160
+ attack?: number | undefined;
1161
+ defense?: number | undefined;
1162
+ effects?: string[] | undefined;
1163
+ cardType?: string | undefined;
1164
+ }, {
1165
+ cost?: number | undefined;
1166
+ attack?: number | undefined;
1167
+ defense?: number | undefined;
1168
+ effects?: string[] | undefined;
1169
+ cardType?: string | undefined;
1170
+ }>>;
1171
+ ai: z.ZodOptional<z.ZodObject<{
1172
+ aiType: z.ZodOptional<z.ZodString>;
1173
+ }, "strip", z.ZodTypeAny, {
1174
+ aiType?: string | undefined;
1175
+ }, {
1176
+ aiType?: string | undefined;
1177
+ }>>;
841
1178
  }, "strip", z.ZodTypeAny, {
842
1179
  id: string;
843
1180
  name: string;
844
- category: "NPC" | "Monster" | "Item" | "Interactable";
845
- stats: {
846
- attributes: Record<string, string | number>;
847
- behaviors: string[];
848
- balanceFormulas?: {
849
- expression: string;
850
- variables: Record<string, {
851
- type: "float" | "int" | "bool";
852
- range?: string | undefined;
853
- }>;
854
- validated: boolean;
855
- balanceNotes?: string | undefined;
856
- }[] | undefined;
857
- };
858
- references: {
859
- features: string[];
860
- relatedEntities: string[];
861
- };
1181
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
862
1182
  narrative?: {
863
1183
  backstory: string;
864
1184
  dialogues?: string[] | undefined;
@@ -869,27 +1189,53 @@ export declare const GameBibleSchema: z.ZodObject<{
869
1189
  fileReference?: string | undefined;
870
1190
  } | undefined;
871
1191
  } | undefined;
872
- }, {
873
- id: string;
874
- name: string;
875
- category: "NPC" | "Monster" | "Item" | "Interactable";
876
- stats: {
1192
+ stats?: {
877
1193
  attributes: Record<string, string | number>;
878
1194
  behaviors: string[];
879
- balanceFormulas?: {
880
- expression: string;
881
- variables: Record<string, {
882
- type: "float" | "int" | "bool";
883
- range?: string | undefined;
884
- }>;
885
- validated?: boolean | undefined;
886
- balanceNotes?: string | undefined;
1195
+ } | undefined;
1196
+ references?: {
1197
+ features: string[];
1198
+ relatedEntities: string[];
1199
+ } | undefined;
1200
+ combat?: {
1201
+ health?: number | undefined;
1202
+ damage?: number | undefined;
1203
+ armor?: number | undefined;
1204
+ abilities?: string[] | undefined;
1205
+ } | undefined;
1206
+ social?: {
1207
+ relationship?: string | undefined;
1208
+ affectionLevel?: number | undefined;
1209
+ questGiver?: boolean | undefined;
1210
+ dialogue_tree?: string | undefined;
1211
+ } | undefined;
1212
+ crafting?: {
1213
+ recipe?: {
1214
+ ingredient: string;
1215
+ quantity: number;
887
1216
  }[] | undefined;
888
- };
889
- references: {
890
- features?: string[] | undefined;
891
- relatedEntities?: string[] | undefined;
892
- };
1217
+ craftingTime?: number | undefined;
1218
+ requiredStation?: string | undefined;
1219
+ } | undefined;
1220
+ collectible?: {
1221
+ set?: string | undefined;
1222
+ rarity?: string | undefined;
1223
+ unlockReward?: string | undefined;
1224
+ } | undefined;
1225
+ cardGame?: {
1226
+ cost?: number | undefined;
1227
+ attack?: number | undefined;
1228
+ defense?: number | undefined;
1229
+ effects?: string[] | undefined;
1230
+ cardType?: string | undefined;
1231
+ } | undefined;
1232
+ ai?: {
1233
+ aiType?: string | undefined;
1234
+ } | undefined;
1235
+ }, {
1236
+ id: string;
1237
+ name: string;
1238
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
893
1239
  narrative?: {
894
1240
  backstory: string;
895
1241
  dialogues?: string[] | undefined;
@@ -900,8 +1246,51 @@ export declare const GameBibleSchema: z.ZodObject<{
900
1246
  fileReference?: string | undefined;
901
1247
  } | undefined;
902
1248
  } | undefined;
903
- }>, "many">;
904
- creative: z.ZodObject<{
1249
+ stats?: {
1250
+ attributes: Record<string, string | number>;
1251
+ behaviors?: string[] | undefined;
1252
+ } | undefined;
1253
+ references?: {
1254
+ features?: string[] | undefined;
1255
+ relatedEntities?: string[] | undefined;
1256
+ } | undefined;
1257
+ combat?: {
1258
+ health?: number | undefined;
1259
+ damage?: number | undefined;
1260
+ armor?: number | undefined;
1261
+ abilities?: string[] | undefined;
1262
+ } | undefined;
1263
+ social?: {
1264
+ relationship?: string | undefined;
1265
+ affectionLevel?: number | undefined;
1266
+ questGiver?: boolean | undefined;
1267
+ dialogue_tree?: string | undefined;
1268
+ } | undefined;
1269
+ crafting?: {
1270
+ recipe?: {
1271
+ ingredient: string;
1272
+ quantity: number;
1273
+ }[] | undefined;
1274
+ craftingTime?: number | undefined;
1275
+ requiredStation?: string | undefined;
1276
+ } | undefined;
1277
+ collectible?: {
1278
+ set?: string | undefined;
1279
+ rarity?: string | undefined;
1280
+ unlockReward?: string | undefined;
1281
+ } | undefined;
1282
+ cardGame?: {
1283
+ cost?: number | undefined;
1284
+ attack?: number | undefined;
1285
+ defense?: number | undefined;
1286
+ effects?: string[] | undefined;
1287
+ cardType?: string | undefined;
1288
+ } | undefined;
1289
+ ai?: {
1290
+ aiType?: string | undefined;
1291
+ } | undefined;
1292
+ }>, "many">>;
1293
+ creative: z.ZodOptional<z.ZodObject<{
905
1294
  artStyle: z.ZodString;
906
1295
  audioMood: z.ZodString;
907
1296
  referenceLinks: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
@@ -912,6 +1301,12 @@ export declare const GameBibleSchema: z.ZodObject<{
912
1301
  ui: z.ZodDefault<z.ZodNumber>;
913
1302
  sfx: z.ZodDefault<z.ZodNumber>;
914
1303
  music: z.ZodDefault<z.ZodNumber>;
1304
+ vehicles: z.ZodOptional<z.ZodNumber>;
1305
+ weapons: z.ZodOptional<z.ZodNumber>;
1306
+ cards: z.ZodOptional<z.ZodNumber>;
1307
+ animations: z.ZodOptional<z.ZodNumber>;
1308
+ cinematics: z.ZodOptional<z.ZodNumber>;
1309
+ particles: z.ZodOptional<z.ZodNumber>;
915
1310
  }, "strip", z.ZodTypeAny, {
916
1311
  characters: number;
917
1312
  environments: number;
@@ -919,6 +1314,12 @@ export declare const GameBibleSchema: z.ZodObject<{
919
1314
  ui: number;
920
1315
  sfx: number;
921
1316
  music: number;
1317
+ vehicles?: number | undefined;
1318
+ weapons?: number | undefined;
1319
+ cards?: number | undefined;
1320
+ animations?: number | undefined;
1321
+ cinematics?: number | undefined;
1322
+ particles?: number | undefined;
922
1323
  }, {
923
1324
  characters?: number | undefined;
924
1325
  environments?: number | undefined;
@@ -926,17 +1327,55 @@ export declare const GameBibleSchema: z.ZodObject<{
926
1327
  ui?: number | undefined;
927
1328
  sfx?: number | undefined;
928
1329
  music?: number | undefined;
1330
+ vehicles?: number | undefined;
1331
+ weapons?: number | undefined;
1332
+ cards?: number | undefined;
1333
+ animations?: number | undefined;
1334
+ cinematics?: number | undefined;
1335
+ particles?: number | undefined;
929
1336
  }>;
930
- pipeline: z.ZodObject<{
931
- toolsRequired: z.ZodArray<z.ZodString, "many">;
932
- workflowNotes: z.ZodOptional<z.ZodString>;
1337
+ visualNovel: z.ZodOptional<z.ZodObject<{
1338
+ artStyle2D: z.ZodOptional<z.ZodString>;
1339
+ characterSprites: z.ZodOptional<z.ZodNumber>;
1340
+ backgrounds: z.ZodOptional<z.ZodNumber>;
1341
+ cg_count: z.ZodOptional<z.ZodNumber>;
933
1342
  }, "strip", z.ZodTypeAny, {
934
- toolsRequired: string[];
935
- workflowNotes?: string | undefined;
1343
+ artStyle2D?: string | undefined;
1344
+ characterSprites?: number | undefined;
1345
+ backgrounds?: number | undefined;
1346
+ cg_count?: number | undefined;
936
1347
  }, {
937
- toolsRequired: string[];
938
- workflowNotes?: string | undefined;
939
- }>;
1348
+ artStyle2D?: string | undefined;
1349
+ characterSprites?: number | undefined;
1350
+ backgrounds?: number | undefined;
1351
+ cg_count?: number | undefined;
1352
+ }>>;
1353
+ rhythm: z.ZodOptional<z.ZodObject<{
1354
+ bpm_range: z.ZodOptional<z.ZodString>;
1355
+ difficulty_levels: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1356
+ note_types: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1357
+ }, "strip", z.ZodTypeAny, {
1358
+ bpm_range?: string | undefined;
1359
+ difficulty_levels?: string[] | undefined;
1360
+ note_types?: string[] | undefined;
1361
+ }, {
1362
+ bpm_range?: string | undefined;
1363
+ difficulty_levels?: string[] | undefined;
1364
+ note_types?: string[] | undefined;
1365
+ }>>;
1366
+ horror: z.ZodOptional<z.ZodObject<{
1367
+ atmosphere: z.ZodOptional<z.ZodString>;
1368
+ scareTechniques: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1369
+ lighting: z.ZodOptional<z.ZodString>;
1370
+ }, "strip", z.ZodTypeAny, {
1371
+ atmosphere?: string | undefined;
1372
+ scareTechniques?: string[] | undefined;
1373
+ lighting?: string | undefined;
1374
+ }, {
1375
+ atmosphere?: string | undefined;
1376
+ scareTechniques?: string[] | undefined;
1377
+ lighting?: string | undefined;
1378
+ }>>;
940
1379
  }, "strip", z.ZodTypeAny, {
941
1380
  artStyle: string;
942
1381
  audioMood: string;
@@ -947,12 +1386,30 @@ export declare const GameBibleSchema: z.ZodObject<{
947
1386
  ui: number;
948
1387
  sfx: number;
949
1388
  music: number;
950
- };
951
- pipeline: {
952
- toolsRequired: string[];
953
- workflowNotes?: string | undefined;
1389
+ vehicles?: number | undefined;
1390
+ weapons?: number | undefined;
1391
+ cards?: number | undefined;
1392
+ animations?: number | undefined;
1393
+ cinematics?: number | undefined;
1394
+ particles?: number | undefined;
954
1395
  };
955
1396
  referenceLinks?: string[] | undefined;
1397
+ visualNovel?: {
1398
+ artStyle2D?: string | undefined;
1399
+ characterSprites?: number | undefined;
1400
+ backgrounds?: number | undefined;
1401
+ cg_count?: number | undefined;
1402
+ } | undefined;
1403
+ rhythm?: {
1404
+ bpm_range?: string | undefined;
1405
+ difficulty_levels?: string[] | undefined;
1406
+ note_types?: string[] | undefined;
1407
+ } | undefined;
1408
+ horror?: {
1409
+ atmosphere?: string | undefined;
1410
+ scareTechniques?: string[] | undefined;
1411
+ lighting?: string | undefined;
1412
+ } | undefined;
956
1413
  }, {
957
1414
  artStyle: string;
958
1415
  audioMood: string;
@@ -963,97 +1420,125 @@ export declare const GameBibleSchema: z.ZodObject<{
963
1420
  ui?: number | undefined;
964
1421
  sfx?: number | undefined;
965
1422
  music?: number | undefined;
966
- };
967
- pipeline: {
968
- toolsRequired: string[];
969
- workflowNotes?: string | undefined;
1423
+ vehicles?: number | undefined;
1424
+ weapons?: number | undefined;
1425
+ cards?: number | undefined;
1426
+ animations?: number | undefined;
1427
+ cinematics?: number | undefined;
1428
+ particles?: number | undefined;
970
1429
  };
971
1430
  referenceLinks?: string[] | undefined;
972
- }>;
973
- technical: z.ZodObject<{
1431
+ visualNovel?: {
1432
+ artStyle2D?: string | undefined;
1433
+ characterSprites?: number | undefined;
1434
+ backgrounds?: number | undefined;
1435
+ cg_count?: number | undefined;
1436
+ } | undefined;
1437
+ rhythm?: {
1438
+ bpm_range?: string | undefined;
1439
+ difficulty_levels?: string[] | undefined;
1440
+ note_types?: string[] | undefined;
1441
+ } | undefined;
1442
+ horror?: {
1443
+ atmosphere?: string | undefined;
1444
+ scareTechniques?: string[] | undefined;
1445
+ lighting?: string | undefined;
1446
+ } | undefined;
1447
+ }>>;
1448
+ technical: z.ZodOptional<z.ZodObject<{
974
1449
  engine: z.ZodObject<{
975
1450
  primary: z.ZodEnum<["Unreal Engine 5", "Unity", "Godot", "Custom"]>;
976
- version: z.ZodString;
977
- plugins: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1451
+ version: z.ZodOptional<z.ZodString>;
978
1452
  reasoning: z.ZodOptional<z.ZodString>;
979
1453
  }, "strip", z.ZodTypeAny, {
980
1454
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
981
- version: string;
982
- plugins?: string[] | undefined;
1455
+ version?: string | undefined;
983
1456
  reasoning?: string | undefined;
984
1457
  }, {
985
1458
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
986
- version: string;
987
- plugins?: string[] | undefined;
1459
+ version?: string | undefined;
988
1460
  reasoning?: string | undefined;
989
1461
  }>;
990
- toolsRequired: z.ZodArray<z.ZodObject<{
991
- name: z.ZodString;
992
- purpose: z.ZodString;
993
- required: z.ZodBoolean;
994
- }, "strip", z.ZodTypeAny, {
995
- name: string;
996
- purpose: string;
997
- required: boolean;
998
- }, {
999
- name: string;
1000
- purpose: string;
1001
- required: boolean;
1002
- }>, "many">;
1003
- localization: z.ZodObject<{
1462
+ buildTargets: z.ZodArray<z.ZodEnum<["Windows", "Mac", "Linux", "iOS", "Android", "Console", "PlayStation", "Xbox", "Switch", "Steam Deck"]>, "many">;
1463
+ localization: z.ZodOptional<z.ZodObject<{
1004
1464
  strategy: z.ZodEnum<["None", "English Only", "EFIGS", "Global"]>;
1005
1465
  languages: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
1006
- stringCount: z.ZodOptional<z.ZodNumber>;
1007
1466
  }, "strip", z.ZodTypeAny, {
1008
1467
  strategy: "None" | "English Only" | "EFIGS" | "Global";
1009
1468
  languages?: string[] | undefined;
1010
- stringCount?: number | undefined;
1011
1469
  }, {
1012
1470
  strategy: "None" | "English Only" | "EFIGS" | "Global";
1013
1471
  languages?: string[] | undefined;
1014
- stringCount?: number | undefined;
1015
- }>;
1016
- directoryStructure: z.ZodString;
1017
- buildTargets: z.ZodArray<z.ZodEnum<["Windows", "Mac", "Linux", "iOS", "Android", "Console"]>, "many">;
1472
+ }>>;
1473
+ networking: z.ZodOptional<z.ZodObject<{
1474
+ architecture: z.ZodOptional<z.ZodString>;
1475
+ maxPlayers: z.ZodOptional<z.ZodNumber>;
1476
+ }, "strip", z.ZodTypeAny, {
1477
+ architecture?: string | undefined;
1478
+ maxPlayers?: number | undefined;
1479
+ }, {
1480
+ architecture?: string | undefined;
1481
+ maxPlayers?: number | undefined;
1482
+ }>>;
1483
+ accessibility: z.ZodOptional<z.ZodObject<{
1484
+ colorblindMode: z.ZodOptional<z.ZodBoolean>;
1485
+ subtitles: z.ZodOptional<z.ZodBoolean>;
1486
+ remappableControls: z.ZodOptional<z.ZodBoolean>;
1487
+ difficultyOptions: z.ZodOptional<z.ZodBoolean>;
1488
+ }, "strip", z.ZodTypeAny, {
1489
+ colorblindMode?: boolean | undefined;
1490
+ subtitles?: boolean | undefined;
1491
+ remappableControls?: boolean | undefined;
1492
+ difficultyOptions?: boolean | undefined;
1493
+ }, {
1494
+ colorblindMode?: boolean | undefined;
1495
+ subtitles?: boolean | undefined;
1496
+ remappableControls?: boolean | undefined;
1497
+ difficultyOptions?: boolean | undefined;
1498
+ }>>;
1018
1499
  }, "strip", z.ZodTypeAny, {
1019
- toolsRequired: {
1020
- name: string;
1021
- purpose: string;
1022
- required: boolean;
1023
- }[];
1024
1500
  engine: {
1025
1501
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
1026
- version: string;
1027
- plugins?: string[] | undefined;
1502
+ version?: string | undefined;
1028
1503
  reasoning?: string | undefined;
1029
1504
  };
1030
- localization: {
1505
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
1506
+ localization?: {
1031
1507
  strategy: "None" | "English Only" | "EFIGS" | "Global";
1032
1508
  languages?: string[] | undefined;
1033
- stringCount?: number | undefined;
1034
- };
1035
- directoryStructure: string;
1036
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
1509
+ } | undefined;
1510
+ networking?: {
1511
+ architecture?: string | undefined;
1512
+ maxPlayers?: number | undefined;
1513
+ } | undefined;
1514
+ accessibility?: {
1515
+ colorblindMode?: boolean | undefined;
1516
+ subtitles?: boolean | undefined;
1517
+ remappableControls?: boolean | undefined;
1518
+ difficultyOptions?: boolean | undefined;
1519
+ } | undefined;
1037
1520
  }, {
1038
- toolsRequired: {
1039
- name: string;
1040
- purpose: string;
1041
- required: boolean;
1042
- }[];
1043
1521
  engine: {
1044
1522
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
1045
- version: string;
1046
- plugins?: string[] | undefined;
1523
+ version?: string | undefined;
1047
1524
  reasoning?: string | undefined;
1048
1525
  };
1049
- localization: {
1526
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
1527
+ localization?: {
1050
1528
  strategy: "None" | "English Only" | "EFIGS" | "Global";
1051
1529
  languages?: string[] | undefined;
1052
- stringCount?: number | undefined;
1053
- };
1054
- directoryStructure: string;
1055
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
1056
- }>;
1530
+ } | undefined;
1531
+ networking?: {
1532
+ architecture?: string | undefined;
1533
+ maxPlayers?: number | undefined;
1534
+ } | undefined;
1535
+ accessibility?: {
1536
+ colorblindMode?: boolean | undefined;
1537
+ subtitles?: boolean | undefined;
1538
+ remappableControls?: boolean | undefined;
1539
+ difficultyOptions?: boolean | undefined;
1540
+ } | undefined;
1541
+ }>>;
1057
1542
  validation: z.ZodOptional<z.ZodObject<{
1058
1543
  lastValidated: z.ZodOptional<z.ZodString>;
1059
1544
  issues: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1085,60 +1570,57 @@ export declare const GameBibleSchema: z.ZodObject<{
1085
1570
  lastValidated?: string | undefined;
1086
1571
  }>>;
1087
1572
  }, "strip", z.ZodTypeAny, {
1088
- technical: {
1089
- toolsRequired: {
1090
- name: string;
1091
- purpose: string;
1092
- required: boolean;
1093
- }[];
1094
- engine: {
1095
- primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
1096
- version: string;
1097
- plugins?: string[] | undefined;
1098
- reasoning?: string | undefined;
1099
- };
1100
- localization: {
1101
- strategy: "None" | "English Only" | "EFIGS" | "Global";
1102
- languages?: string[] | undefined;
1103
- stringCount?: number | undefined;
1104
- };
1105
- directoryStructure: string;
1106
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
1107
- };
1108
1573
  features: {
1109
1574
  id: string;
1110
1575
  name: string;
1111
1576
  intent: string;
1112
1577
  dependencies: string[];
1113
- gameplayLoop: string[];
1114
1578
  uiRequirements: string[];
1115
1579
  technical: {
1116
- dataStructure: string;
1117
- fileLocation: string;
1118
1580
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
1119
- mathFormulas?: {
1120
- expression: string;
1121
- variables: Record<string, {
1122
- type: "float" | "int" | "bool";
1123
- range?: string | undefined;
1124
- }>;
1125
- validated: boolean;
1126
- balanceNotes?: string | undefined;
1127
- }[] | undefined;
1128
- };
1129
- agile: {
1130
- epic: string;
1131
- userStories: string[];
1132
- acceptanceCriteria: string[];
1133
1581
  };
1134
1582
  monetization?: {
1135
1583
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
1136
1584
  implementation?: string | undefined;
1137
1585
  } | undefined;
1586
+ gameplayLoop?: string[] | undefined;
1587
+ multiplayer?: {
1588
+ playerCount: string;
1589
+ networkModel?: string | undefined;
1590
+ syncStrategy?: string | undefined;
1591
+ } | undefined;
1592
+ narrative?: {
1593
+ storyBeats?: string[] | undefined;
1594
+ characters?: string[] | undefined;
1595
+ choices?: {
1596
+ prompt: string;
1597
+ consequences: string;
1598
+ }[] | undefined;
1599
+ } | undefined;
1600
+ economy?: {
1601
+ currencies?: string[] | undefined;
1602
+ tradeable?: boolean | undefined;
1603
+ balanceFactors?: string[] | undefined;
1604
+ } | undefined;
1605
+ progression?: {
1606
+ unlockConditions?: string[] | undefined;
1607
+ skillTrees?: boolean | undefined;
1608
+ levelScaling?: string | undefined;
1609
+ } | undefined;
1610
+ procedural?: {
1611
+ algorithm?: string | undefined;
1612
+ seed?: string | undefined;
1613
+ constraints?: string[] | undefined;
1614
+ } | undefined;
1615
+ physics?: {
1616
+ engine?: string | undefined;
1617
+ interactions?: string[] | undefined;
1618
+ realism?: string | undefined;
1619
+ } | undefined;
1138
1620
  }[];
1139
1621
  meta: {
1140
- version: string;
1141
1622
  id: string;
1623
+ version: string;
1142
1624
  title: string;
1143
1625
  conceptStatement: string;
1144
1626
  genre: string[];
@@ -1150,24 +1632,7 @@ export declare const GameBibleSchema: z.ZodObject<{
1150
1632
  gameObjects: {
1151
1633
  id: string;
1152
1634
  name: string;
1153
- category: "NPC" | "Monster" | "Item" | "Interactable";
1154
- stats: {
1155
- attributes: Record<string, string | number>;
1156
- behaviors: string[];
1157
- balanceFormulas?: {
1158
- expression: string;
1159
- variables: Record<string, {
1160
- type: "float" | "int" | "bool";
1161
- range?: string | undefined;
1162
- }>;
1163
- validated: boolean;
1164
- balanceNotes?: string | undefined;
1165
- }[] | undefined;
1166
- };
1167
- references: {
1168
- features: string[];
1169
- relatedEntities: string[];
1170
- };
1635
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
1171
1636
  narrative?: {
1172
1637
  backstory: string;
1173
1638
  dialogues?: string[] | undefined;
@@ -1178,8 +1643,81 @@ export declare const GameBibleSchema: z.ZodObject<{
1178
1643
  fileReference?: string | undefined;
1179
1644
  } | undefined;
1180
1645
  } | undefined;
1646
+ stats?: {
1647
+ attributes: Record<string, string | number>;
1648
+ behaviors: string[];
1649
+ } | undefined;
1650
+ references?: {
1651
+ features: string[];
1652
+ relatedEntities: string[];
1653
+ } | undefined;
1654
+ combat?: {
1655
+ health?: number | undefined;
1656
+ damage?: number | undefined;
1657
+ armor?: number | undefined;
1658
+ abilities?: string[] | undefined;
1659
+ } | undefined;
1660
+ social?: {
1661
+ relationship?: string | undefined;
1662
+ affectionLevel?: number | undefined;
1663
+ questGiver?: boolean | undefined;
1664
+ dialogue_tree?: string | undefined;
1665
+ } | undefined;
1666
+ crafting?: {
1667
+ recipe?: {
1668
+ ingredient: string;
1669
+ quantity: number;
1670
+ }[] | undefined;
1671
+ craftingTime?: number | undefined;
1672
+ requiredStation?: string | undefined;
1673
+ } | undefined;
1674
+ collectible?: {
1675
+ set?: string | undefined;
1676
+ rarity?: string | undefined;
1677
+ unlockReward?: string | undefined;
1678
+ } | undefined;
1679
+ cardGame?: {
1680
+ cost?: number | undefined;
1681
+ attack?: number | undefined;
1682
+ defense?: number | undefined;
1683
+ effects?: string[] | undefined;
1684
+ cardType?: string | undefined;
1685
+ } | undefined;
1686
+ ai?: {
1687
+ aiType?: string | undefined;
1688
+ } | undefined;
1181
1689
  }[];
1182
- creative: {
1690
+ validation?: {
1691
+ issues: {
1692
+ message: string;
1693
+ severity: "Error" | "Warning" | "Info";
1694
+ location: string;
1695
+ }[];
1696
+ lastValidated?: string | undefined;
1697
+ } | undefined;
1698
+ technical?: {
1699
+ engine: {
1700
+ primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
1701
+ version?: string | undefined;
1702
+ reasoning?: string | undefined;
1703
+ };
1704
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
1705
+ localization?: {
1706
+ strategy: "None" | "English Only" | "EFIGS" | "Global";
1707
+ languages?: string[] | undefined;
1708
+ } | undefined;
1709
+ networking?: {
1710
+ architecture?: string | undefined;
1711
+ maxPlayers?: number | undefined;
1712
+ } | undefined;
1713
+ accessibility?: {
1714
+ colorblindMode?: boolean | undefined;
1715
+ subtitles?: boolean | undefined;
1716
+ remappableControls?: boolean | undefined;
1717
+ difficultyOptions?: boolean | undefined;
1718
+ } | undefined;
1719
+ } | undefined;
1720
+ creative?: {
1183
1721
  artStyle: string;
1184
1722
  audioMood: string;
1185
1723
  assetRequirements: {
@@ -1189,105 +1727,125 @@ export declare const GameBibleSchema: z.ZodObject<{
1189
1727
  ui: number;
1190
1728
  sfx: number;
1191
1729
  music: number;
1192
- };
1193
- pipeline: {
1194
- toolsRequired: string[];
1195
- workflowNotes?: string | undefined;
1730
+ vehicles?: number | undefined;
1731
+ weapons?: number | undefined;
1732
+ cards?: number | undefined;
1733
+ animations?: number | undefined;
1734
+ cinematics?: number | undefined;
1735
+ particles?: number | undefined;
1196
1736
  };
1197
1737
  referenceLinks?: string[] | undefined;
1738
+ visualNovel?: {
1739
+ artStyle2D?: string | undefined;
1740
+ characterSprites?: number | undefined;
1741
+ backgrounds?: number | undefined;
1742
+ cg_count?: number | undefined;
1743
+ } | undefined;
1744
+ rhythm?: {
1745
+ bpm_range?: string | undefined;
1746
+ difficulty_levels?: string[] | undefined;
1747
+ note_types?: string[] | undefined;
1748
+ } | undefined;
1749
+ horror?: {
1750
+ atmosphere?: string | undefined;
1751
+ scareTechniques?: string[] | undefined;
1752
+ lighting?: string | undefined;
1753
+ } | undefined;
1754
+ } | undefined;
1755
+ }, {
1756
+ meta: {
1757
+ id: string;
1758
+ title: string;
1759
+ conceptStatement: string;
1760
+ genre: string[];
1761
+ targetPlatform: string[];
1762
+ targetAudience: string;
1763
+ estimatedScope: "Prototype" | "Vertical Slice" | "MVP" | "Full Game";
1764
+ createdAt: string;
1765
+ version?: string | undefined;
1198
1766
  };
1199
1767
  validation?: {
1200
- issues: {
1768
+ issues?: {
1201
1769
  message: string;
1202
1770
  severity: "Error" | "Warning" | "Info";
1203
1771
  location: string;
1204
- }[];
1772
+ }[] | undefined;
1205
1773
  lastValidated?: string | undefined;
1206
1774
  } | undefined;
1207
- }, {
1208
- technical: {
1209
- toolsRequired: {
1210
- name: string;
1211
- purpose: string;
1212
- required: boolean;
1213
- }[];
1775
+ technical?: {
1214
1776
  engine: {
1215
1777
  primary: "Unreal Engine 5" | "Unity" | "Godot" | "Custom";
1216
- version: string;
1217
- plugins?: string[] | undefined;
1778
+ version?: string | undefined;
1218
1779
  reasoning?: string | undefined;
1219
1780
  };
1220
- localization: {
1781
+ buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console" | "PlayStation" | "Xbox" | "Switch" | "Steam Deck")[];
1782
+ localization?: {
1221
1783
  strategy: "None" | "English Only" | "EFIGS" | "Global";
1222
1784
  languages?: string[] | undefined;
1223
- stringCount?: number | undefined;
1224
- };
1225
- directoryStructure: string;
1226
- buildTargets: ("Windows" | "Mac" | "Linux" | "iOS" | "Android" | "Console")[];
1227
- };
1228
- features: {
1785
+ } | undefined;
1786
+ networking?: {
1787
+ architecture?: string | undefined;
1788
+ maxPlayers?: number | undefined;
1789
+ } | undefined;
1790
+ accessibility?: {
1791
+ colorblindMode?: boolean | undefined;
1792
+ subtitles?: boolean | undefined;
1793
+ remappableControls?: boolean | undefined;
1794
+ difficultyOptions?: boolean | undefined;
1795
+ } | undefined;
1796
+ } | undefined;
1797
+ features?: {
1229
1798
  id: string;
1230
1799
  name: string;
1231
1800
  intent: string;
1232
- gameplayLoop: string[];
1233
- uiRequirements: string[];
1234
1801
  technical: {
1235
- dataStructure: string;
1236
- fileLocation: string;
1237
1802
  estimatedComplexity: "Low" | "Medium" | "High" | "Very High";
1238
- mathFormulas?: {
1239
- expression: string;
1240
- variables: Record<string, {
1241
- type: "float" | "int" | "bool";
1242
- range?: string | undefined;
1243
- }>;
1244
- validated?: boolean | undefined;
1245
- balanceNotes?: string | undefined;
1246
- }[] | undefined;
1247
- };
1248
- agile: {
1249
- epic: string;
1250
- userStories: string[];
1251
- acceptanceCriteria: string[];
1252
1803
  };
1253
1804
  dependencies?: string[] | undefined;
1254
1805
  monetization?: {
1255
1806
  strategy: "None" | "IAP" | "Premium" | "Ads" | "Hybrid";
1256
1807
  implementation?: string | undefined;
1257
1808
  } | undefined;
1258
- }[];
1259
- meta: {
1260
- id: string;
1261
- title: string;
1262
- conceptStatement: string;
1263
- genre: string[];
1264
- targetPlatform: string[];
1265
- targetAudience: string;
1266
- estimatedScope: "Prototype" | "Vertical Slice" | "MVP" | "Full Game";
1267
- createdAt: string;
1268
- version?: string | undefined;
1269
- };
1270
- gameObjects: {
1809
+ gameplayLoop?: string[] | undefined;
1810
+ uiRequirements?: string[] | undefined;
1811
+ multiplayer?: {
1812
+ playerCount: string;
1813
+ networkModel?: string | undefined;
1814
+ syncStrategy?: string | undefined;
1815
+ } | undefined;
1816
+ narrative?: {
1817
+ storyBeats?: string[] | undefined;
1818
+ characters?: string[] | undefined;
1819
+ choices?: {
1820
+ prompt: string;
1821
+ consequences: string;
1822
+ }[] | undefined;
1823
+ } | undefined;
1824
+ economy?: {
1825
+ currencies?: string[] | undefined;
1826
+ tradeable?: boolean | undefined;
1827
+ balanceFactors?: string[] | undefined;
1828
+ } | undefined;
1829
+ progression?: {
1830
+ unlockConditions?: string[] | undefined;
1831
+ skillTrees?: boolean | undefined;
1832
+ levelScaling?: string | undefined;
1833
+ } | undefined;
1834
+ procedural?: {
1835
+ algorithm?: string | undefined;
1836
+ seed?: string | undefined;
1837
+ constraints?: string[] | undefined;
1838
+ } | undefined;
1839
+ physics?: {
1840
+ engine?: string | undefined;
1841
+ interactions?: string[] | undefined;
1842
+ realism?: string | undefined;
1843
+ } | undefined;
1844
+ }[] | undefined;
1845
+ gameObjects?: {
1271
1846
  id: string;
1272
1847
  name: string;
1273
- category: "NPC" | "Monster" | "Item" | "Interactable";
1274
- stats: {
1275
- attributes: Record<string, string | number>;
1276
- behaviors: string[];
1277
- balanceFormulas?: {
1278
- expression: string;
1279
- variables: Record<string, {
1280
- type: "float" | "int" | "bool";
1281
- range?: string | undefined;
1282
- }>;
1283
- validated?: boolean | undefined;
1284
- balanceNotes?: string | undefined;
1285
- }[] | undefined;
1286
- };
1287
- references: {
1288
- features?: string[] | undefined;
1289
- relatedEntities?: string[] | undefined;
1290
- };
1848
+ category: "NPC" | "Monster" | "Item" | "Interactable" | "Vehicle" | "Card" | "Building" | "Ability";
1291
1849
  narrative?: {
1292
1850
  backstory: string;
1293
1851
  dialogues?: string[] | undefined;
@@ -1298,8 +1856,51 @@ export declare const GameBibleSchema: z.ZodObject<{
1298
1856
  fileReference?: string | undefined;
1299
1857
  } | undefined;
1300
1858
  } | undefined;
1301
- }[];
1302
- creative: {
1859
+ stats?: {
1860
+ attributes: Record<string, string | number>;
1861
+ behaviors?: string[] | undefined;
1862
+ } | undefined;
1863
+ references?: {
1864
+ features?: string[] | undefined;
1865
+ relatedEntities?: string[] | undefined;
1866
+ } | undefined;
1867
+ combat?: {
1868
+ health?: number | undefined;
1869
+ damage?: number | undefined;
1870
+ armor?: number | undefined;
1871
+ abilities?: string[] | undefined;
1872
+ } | undefined;
1873
+ social?: {
1874
+ relationship?: string | undefined;
1875
+ affectionLevel?: number | undefined;
1876
+ questGiver?: boolean | undefined;
1877
+ dialogue_tree?: string | undefined;
1878
+ } | undefined;
1879
+ crafting?: {
1880
+ recipe?: {
1881
+ ingredient: string;
1882
+ quantity: number;
1883
+ }[] | undefined;
1884
+ craftingTime?: number | undefined;
1885
+ requiredStation?: string | undefined;
1886
+ } | undefined;
1887
+ collectible?: {
1888
+ set?: string | undefined;
1889
+ rarity?: string | undefined;
1890
+ unlockReward?: string | undefined;
1891
+ } | undefined;
1892
+ cardGame?: {
1893
+ cost?: number | undefined;
1894
+ attack?: number | undefined;
1895
+ defense?: number | undefined;
1896
+ effects?: string[] | undefined;
1897
+ cardType?: string | undefined;
1898
+ } | undefined;
1899
+ ai?: {
1900
+ aiType?: string | undefined;
1901
+ } | undefined;
1902
+ }[] | undefined;
1903
+ creative?: {
1303
1904
  artStyle: string;
1304
1905
  audioMood: string;
1305
1906
  assetRequirements: {
@@ -1309,26 +1910,35 @@ export declare const GameBibleSchema: z.ZodObject<{
1309
1910
  ui?: number | undefined;
1310
1911
  sfx?: number | undefined;
1311
1912
  music?: number | undefined;
1312
- };
1313
- pipeline: {
1314
- toolsRequired: string[];
1315
- workflowNotes?: string | undefined;
1913
+ vehicles?: number | undefined;
1914
+ weapons?: number | undefined;
1915
+ cards?: number | undefined;
1916
+ animations?: number | undefined;
1917
+ cinematics?: number | undefined;
1918
+ particles?: number | undefined;
1316
1919
  };
1317
1920
  referenceLinks?: string[] | undefined;
1318
- };
1319
- validation?: {
1320
- issues?: {
1321
- message: string;
1322
- severity: "Error" | "Warning" | "Info";
1323
- location: string;
1324
- }[] | undefined;
1325
- lastValidated?: string | undefined;
1921
+ visualNovel?: {
1922
+ artStyle2D?: string | undefined;
1923
+ characterSprites?: number | undefined;
1924
+ backgrounds?: number | undefined;
1925
+ cg_count?: number | undefined;
1926
+ } | undefined;
1927
+ rhythm?: {
1928
+ bpm_range?: string | undefined;
1929
+ difficulty_levels?: string[] | undefined;
1930
+ note_types?: string[] | undefined;
1931
+ } | undefined;
1932
+ horror?: {
1933
+ atmosphere?: string | undefined;
1934
+ scareTechniques?: string[] | undefined;
1935
+ lighting?: string | undefined;
1936
+ } | undefined;
1326
1937
  } | undefined;
1327
1938
  }>;
1328
1939
  export type GameBible = z.infer<typeof GameBibleSchema>;
1329
1940
  export type Feature = z.infer<typeof FeatureSchema>;
1330
1941
  export type Entity = z.infer<typeof EntitySchema>;
1331
- export type Engine = z.infer<typeof EngineSchema>;
1332
1942
  export type MathFormula = z.infer<typeof MathFormulaSchema>;
1333
1943
  export type ExternalData = z.infer<typeof ExternalDataSchema>;
1334
1944
  export type Creative = z.infer<typeof CreativeSchema>;