gamedigz 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/GAMES_LIST.md +453 -0
- package/LICENSE +21 -0
- package/README.md +144 -0
- package/bin/gamedig.js +79 -0
- package/lib/DnsResolver.js +76 -0
- package/lib/GlobalUdpSocket.js +69 -0
- package/lib/HexUtil.js +20 -0
- package/lib/Logger.js +45 -0
- package/lib/Promises.js +18 -0
- package/lib/ProtocolResolver.js +7 -0
- package/lib/QueryRunner.js +95 -0
- package/lib/Results.js +32 -0
- package/lib/game-resolver.js +17 -0
- package/lib/gamedig.js +23 -0
- package/lib/games.js +2747 -0
- package/lib/index.js +5 -0
- package/lib/reader.js +172 -0
- package/package.json +74 -0
- package/protocols/armagetron.js +65 -0
- package/protocols/asa.js +12 -0
- package/protocols/ase.js +45 -0
- package/protocols/assettocorsa.js +40 -0
- package/protocols/battlefield.js +162 -0
- package/protocols/beammp.js +32 -0
- package/protocols/beammpmaster.js +17 -0
- package/protocols/buildandshoot.js +55 -0
- package/protocols/core.js +349 -0
- package/protocols/cs2d.js +65 -0
- package/protocols/dayz.js +196 -0
- package/protocols/discord.js +29 -0
- package/protocols/doom3.js +148 -0
- package/protocols/eco.js +20 -0
- package/protocols/eldewrito.js +21 -0
- package/protocols/epic.js +95 -0
- package/protocols/ffow.js +38 -0
- package/protocols/fivem.js +33 -0
- package/protocols/gamespy1.js +181 -0
- package/protocols/gamespy2.js +144 -0
- package/protocols/gamespy3.js +197 -0
- package/protocols/geneshift.js +46 -0
- package/protocols/goldsrc.js +8 -0
- package/protocols/hexen2.js +14 -0
- package/protocols/index.js +61 -0
- package/protocols/jc2mp.js +16 -0
- package/protocols/kspdmp.js +28 -0
- package/protocols/mafia2mp.js +41 -0
- package/protocols/mafia2online.js +9 -0
- package/protocols/minecraft.js +102 -0
- package/protocols/minecraftbedrock.js +72 -0
- package/protocols/minecraftvanilla.js +87 -0
- package/protocols/mumble.js +39 -0
- package/protocols/mumbleping.js +24 -0
- package/protocols/nadeo.js +86 -0
- package/protocols/openttd.js +127 -0
- package/protocols/quake1.js +9 -0
- package/protocols/quake2.js +88 -0
- package/protocols/quake3.js +24 -0
- package/protocols/rfactor.js +69 -0
- package/protocols/samp.js +102 -0
- package/protocols/savage2.js +25 -0
- package/protocols/starmade.js +67 -0
- package/protocols/starsiege.js +10 -0
- package/protocols/teamspeak2.js +71 -0
- package/protocols/teamspeak3.js +69 -0
- package/protocols/terraria.js +24 -0
- package/protocols/tribes1.js +153 -0
- package/protocols/tribes1master.js +80 -0
- package/protocols/unreal2.js +150 -0
- package/protocols/ut3.js +45 -0
- package/protocols/valve.js +455 -0
- package/protocols/vcmp.js +10 -0
- package/protocols/ventrilo.js +237 -0
- package/protocols/warsow.js +13 -0
package/GAMES_LIST.md
ADDED
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### Supported
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| GameDig Type ID | Name | See Also |
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|----------------------|--------------------------------------------------|---------------------------------------------|
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| a2oa | ARMA 2: Operation Arrowhead | [Valve Protocol](#valve) |
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| aaa | ARMA: Armed Assault | |
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| aapg | America's Army: Proving Grounds | [Valve Protocol](#valve) |
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| actionsource | Action: Source | [Valve Protocol](#valve) |
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| acwa | ARMA: Cold War Assault | |
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| ahl | Action Half-Life | [Valve Protocol](#valve) |
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| alienarena | Alien Arena | |
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| alienswarm | Alien Swarm | [Valve Protocol](#valve) |
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| americasarmy | America's Army | |
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| americasarmy2 | America's Army 2 | |
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| americasarmy3 | America's Army 3 | [Valve Protocol](#valve) |
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| aoc | Age of Chivalry | [Valve Protocol](#valve) |
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| aoe2 | Age of Empires 2 | |
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| aosc | Ace of Spades Classic | |
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| arma2 | ARMA 2 | [Valve Protocol](#valve) |
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| arma3 | ARMA 3 | [Valve Protocol](#valve) |
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| armagetronadvanced | Armagetron Advanced | |
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| armareforger | ARMA: Reforger | [Valve Protocol](#valve) |
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| armaresistance | ARMA: Resistance | |
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| asa | Ark: Survival Ascended | |
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| ase | Ark: Survival Evolved | [Valve Protocol](#valve) |
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| asr08 | Arca Sim Racing '08 | |
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| assettocorsa | Assetto Corsa | |
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| atlas | Atlas | [Valve Protocol](#valve) |
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| avorion | Avorion | [Valve Protocol](#valve) |
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| avp2 | Aliens versus Predator 2 | |
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| avp2010 | Aliens vs. Predator 2010 | [Valve Protocol](#valve) |
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| baldursgate | Baldur's Gate | |
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| ballisticoverkill | Ballistic Overkill | [Valve Protocol](#valve) |
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| barotrauma | Barotrauma | [Valve Protocol](#valve) |
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| bas | Build and Shoot | |
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| basedefense | Base Defense | [Valve Protocol](#valve) |
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| battalion1944 | Battalion 1944 | [Valve Protocol](#valve) |
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| battlefield1942 | Battlefield 1942 | |
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| battlefield2 | Battlefield 2 | |
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| battlefield2142 | Battlefield 2142 | |
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| battlefield3 | Battlefield 3 | |
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| battlefield4 | Battlefield 4 | |
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| battlefieldhardline | Battlefield Hardline | |
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| battlefieldvietnam | Battlefield Vietnam | |
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| bbc2 | Battlefield: Bad Company 2 | |
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| beammp | BeamMP (2021) | |
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| blackmesa | Black Mesa | [Valve Protocol](#valve) |
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| bladesymphony | Blade Symphony | [Valve Protocol](#valve) |
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| brainbread | BrainBread | [Valve Protocol](#valve) |
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| brainbread2 | BrainBread 2 | [Valve Protocol](#valve) |
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| breach | Breach | [Valve Protocol](#valve) |
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| breed | Breed | |
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| brink | Brink | [Valve Protocol](#valve) |
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| c3db | Commandos 3: Destination Berlin | |
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| cacr | Command and Conquer: Renegade | |
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| chaser | Chaser | |
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| chrome | Chrome | |
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| cmw | Chivalry: Medieval Warfare | [Valve Protocol](#valve) |
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| cod | Call of Duty | |
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| cod2 | Call of Duty 2 | |
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| cod3 | Call of Duty 3 | |
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| cod4mw | Call of Duty 4: Modern Warfare | |
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| codenamecure | Codename CURE | [Valve Protocol](#valve) |
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| codenameeagle | Codename Eagle | |
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| codmw2 | Call of Duty: Modern Warfare 2 | |
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| codmw3 | Call of Duty: Modern Warfare 3 | [Valve Protocol](#valve) |
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| coduo | Call of Duty: United Offensive | |
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| codwaw | Call of Duty: World at War | |
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| coj | Call of Juarez | |
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| colonysurvival | Colony Survival | [Valve Protocol](#valve) |
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| conanexiles | Conan Exiles | [Valve Protocol](#valve) |
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| contagion | Contagion | [Valve Protocol](#valve) |
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| contractjack | Contract J.A.C.K. | |
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| corekeeper | Core Keeper | [Valve Protocol](#valve) |
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| counterstrike15 | Counter-Strike 1.5 | |
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| counterstrike16 | Counter-Strike 1.6 | [Valve Protocol](#valve) |
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| counterstrike2 | Counter-Strike 2 | [Valve Protocol](#valve) |
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| crce | Cross Racing Championship Extreme | |
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| creativerse | Creativerse | [Valve Protocol](#valve) |
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| crysis | Crysis | |
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| crysis2 | Crysis 2 | |
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| crysiswars | Crysis Wars | |
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| cs2d | CS2D | |
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| cscz | Counter-Strike: Condition Zero | [Valve Protocol](#valve) |
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| csgo | Counter-Strike: Global Offensive | [Notes](#csgo), [Valve Protocol](#valve) |
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| css | Counter-Strike: Source | [Valve Protocol](#valve) |
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| dab | Double Action: Boogaloo | [Valve Protocol](#valve) |
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| daikatana | Daikatana | |
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| dal | Dark and Light | [Valve Protocol](#valve) |
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| dayofdragons | Day of Dragons | [Valve Protocol](#valve) |
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| dayz | DayZ | [Valve Protocol](#valve) |
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| dayzmod | DayZ Mod | [Valve Protocol](#valve) |
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| ddd | Dino D-Day | [Valve Protocol](#valve) |
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| ddpt | Deadly Dozen: Pacific Theater | |
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| deathmatchclassic | Deathmatch Classic | [Valve Protocol](#valve) |
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| deerhunter2005 | Deer Hunter 2005 | |
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| descent3 | Descent 3 | |
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| deusex | Deus Ex | |
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| devastation | Devastation | |
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| dhe4445 | Darkest Hour: Europe '44-'45 | |
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| discord | Discord | [Notes](#discord) |
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| dmomam | Dark Messiah of Might and Magic | [Valve Protocol](#valve) |
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| dod | Day of Defeat | [Valve Protocol](#valve) |
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| dods | Day of Defeat: Source | [Valve Protocol](#valve) |
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| doi | Day of Infamy | [Valve Protocol](#valve) |
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| doom3 | Doom 3 | |
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| dootf | Drakan: Order of the Flame | |
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| dota2 | Dota 2 | [Valve Protocol](#valve) |
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| dow | Days of War | [Valve Protocol](#valve) |
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| dst | Don't Starve Together | [Valve Protocol](#valve) |
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| dtr2 | Dirt Track Racing 2 | |
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| dystopia | Dystopia | [Valve Protocol](#valve) |
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| eco | Eco | |
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| egs | Empyrion - Galactic Survival | [Valve Protocol](#valve) |
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| eldewrito | Halo Online (ElDewrito) | |
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| empiresmod | Empires Mod | [Valve Protocol](#valve) |
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| etqw | Enemy Territory: Quake Wars | |
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| f1c9902 | F1 Challenge '99-'02 | |
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| farcry | Far Cry | |
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| farcry2 | Far Cry 2 | |
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| fear | F.E.A.R. | |
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| ffow | Frontlines: Fuel of War | |
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| fof | Fistful of Frags | [Valve Protocol](#valve) |
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| formulaone2002 | Formula One 2002 | |
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| fortressforever | Fortress Forever | [Valve Protocol](#valve) |
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| garrysmod | Garry's Mod | [Valve Protocol](#valve) |
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| gck | Giants: Citizen Kabuto | |
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| geneshift | Geneshift | |
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| globaloperations | Global Operations | |
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| goldeneyesource | GoldenEye: Source | [Valve Protocol](#valve) |
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| groundbreach | Ground Breach | [Valve Protocol](#valve) |
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| gta5f | Grand Theft Auto V - FiveM | |
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| gtasam | Grand Theft Auto: San Andreas Multiplayer | |
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| gtasamta | Grand Theft Auto: San Andreas - Multi Theft Auto | |
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| gtasao | Grand Theft Auto: San Andreas OpenMP | |
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| gtavcmta | Grand Theft Auto: Vice City - Multi Theft Auto | |
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| gunmanchronicles | Gunman Chronicles | [Valve Protocol](#valve) |
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| gus | Gore: Ultimate Soldier | |
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| halo | Halo | |
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| halo2 | Halo 2 | |
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| heretic2 | Heretic II | |
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| hexen2 | Hexen II | |
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| hiddendangerous2 | Hidden & Dangerous 2 | |
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| hl2d | Half-Life 2: Deathmatch | [Valve Protocol](#valve) |
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| hld | Half-Life Deathmatch | [Valve Protocol](#valve) |
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| hlds | Half-Life Deathmatch: Source | [Valve Protocol](#valve) |
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| hll | Hell Let Loose | [Valve Protocol](#valve) |
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| hlof | Half-Life: Opposing Force | [Valve Protocol](#valve) |
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| homefront | Homefront | [Valve Protocol](#valve) |
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| homeworld2 | Homeworld 2 | |
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| hurtworld | Hurtworld | [Valve Protocol](#valve) |
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| i2cs | IGI 2: Covert Strike | |
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| il2sturmovik | IL-2 Sturmovik | |
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| imic | Insurgency: Modern Infantry Combat | [Valve Protocol](#valve) |
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| insurgency | Insurgency | [Valve Protocol](#valve) |
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| insurgencysandstorm | Insurgency: Sandstorm | [Valve Protocol](#valve) |
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| ironstorm | Iron Storm | |
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| jb007n | James Bond 007: Nightfire | |
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| jc2m | Just Cause 2 - Multiplayer | |
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| jc3m | Just Cause 3 - Multiplayer | [Valve Protocol](#valve) |
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| killingfloor | Killing Floor | |
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| killingfloor2 | Killing Floor 2 | [Valve Protocol](#valve) |
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| kloc | Kingpin: Life of Crime | |
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| kpctnc | Kiss: Psycho Circus: The Nightmare Child | |
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| kreedzclimbing | Kreedz Climbing | [Valve Protocol](#valve) |
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| kspd | Kerbal Space Program - DMP | |
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| left4dead | Left 4 Dead | [Valve Protocol](#valve) |
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| left4dead2 | Left 4 Dead 2 | [Valve Protocol](#valve) |
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| m2m | Mafia II - Multiplayer | |
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| m2o | Mafia II - Online | |
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| mbe | Minecraft: Bedrock Edition | |
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| medievalengineers | Medieval Engineers | [Valve Protocol](#valve) |
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| mgm | Mumble - GT Murmur | [Notes](#mumble) |
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| minecraft | Minecraft | |
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| mnc | Monday Night Combat | [Valve Protocol](#valve) |
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| moh | Medal of Honor | |
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| moha | Medal of Honor: Airborne | |
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| mohaa | Medal of Honor: Allied Assault | |
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| mohaab | Medal of Honor: Allied Assault Breakthrough | |
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| mohaas | Medal of Honor: Allied Assault Spearhead | |
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| mohpa | Medal of Honor: Pacific Assault | |
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| mohw | Medal of Honor: Warfighter | |
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| mordhau | Mordhau | [Valve Protocol](#valve) |
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| mumble | Mumble | [Notes](#mumble) |
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| mutantfactions | Mutant Factions | |
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| nab | Nerf Arena Blast | |
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| nascarthunder2004 | NASCAR Thunder 2004 | |
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| naturalselection | Natural Selection | [Valve Protocol](#valve) |
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| naturalselection2 | Natural Selection 2 | [Valve Protocol](#valve) |
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| netpanzer | netPanzer | |
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| neverwinternights | Neverwinter Nights | |
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| neverwinternights2 | Neverwinter Nights 2 | |
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| nexuiz | Nexuiz | |
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| nfshp2 | Need for Speed: Hot Pursuit 2 | |
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| nitrofamily | Nitro Family | |
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| nmrih | No More Room in Hell | [Valve Protocol](#valve) |
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| nolf2asihw | No One Lives Forever 2: A Spy in H.A.R.M.'s Way | |
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| nucleardawn | Nuclear Dawn | [Valve Protocol](#valve) |
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| ofcwc | Operation Flashpoint: Cold War Crisis | |
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| ofr | Operation Flashpoint: Resistance | |
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| ohd | Operation: Harsh Doorstop | [Valve Protocol](#valve) |
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| onset | Onset | [Valve Protocol](#valve) |
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| openarena | OpenArena | |
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| openttd | OpenTTD | |
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| painkiller | Painkiller | |
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| pce | Primal Carnage: Extinction | [Valve Protocol](#valve) |
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| pixark | PixARK | [Valve Protocol](#valve) |
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| postal2 | Postal 2 | |
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| postscriptum | Post Scriptum | [Valve Protocol](#valve) |
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| prb2 | Project Reality: Battlefield 2 | |
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| prey | Prey | |
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| projectcars | Project Cars | [Valve Protocol](#valve) |
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| projectcars2 | Project Cars 2 | [Valve Protocol](#valve) |
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| projectzomboid | Project Zomboid | [Valve Protocol](#valve) |
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| pvak2 | Pirates, Vikings, and Knights II | [Valve Protocol](#valve) |
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| q3a | Quake 3: Arena | |
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| quake | Quake | |
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217
|
+
| quake2 | Quake 2 | |
|
|
218
|
+
| quake4 | Quake 4 | |
|
|
219
|
+
| quakelive | Quake Live | [Valve Protocol](#valve) |
|
|
220
|
+
| rainbowsix | Rainbow Six | |
|
|
221
|
+
| rallisportchallenge | RalliSport Challenge | |
|
|
222
|
+
| rallymasters | Rally Masters | |
|
|
223
|
+
| rdkf | Rag Doll Kung Fu | [Valve Protocol](#valve) |
|
|
224
|
+
| rdr2r | Red Dead Redemption 2 - RedM | |
|
|
225
|
+
| redline | Redline | |
|
|
226
|
+
| redorchestra | Red Orchestra | |
|
|
227
|
+
| redorchestra2 | Red Orchestra 2 | [Valve Protocol](#valve) |
|
|
228
|
+
| rfactor | rFactor | |
|
|
229
|
+
| ricochet | Ricochet | [Valve Protocol](#valve) |
|
|
230
|
+
| risingworld | Rising World | [Valve Protocol](#valve) |
|
|
231
|
+
| ron | Rise of Nations | |
|
|
232
|
+
| roo4145 | Red Orchestra: Ostfront 41-45 | |
|
|
233
|
+
| ror2 | Risk of Rain 2 | [Valve Protocol](#valve) |
|
|
234
|
+
| rs2rs | Rainbow Six 2: Rogue Spear | |
|
|
235
|
+
| rs2v | Rising Storm 2: Vietnam | [Valve Protocol](#valve) |
|
|
236
|
+
| rs3rs | Rainbow Six 3: Raven Shield | |
|
|
237
|
+
| rtcw | Return to Castle Wolfenstein | |
|
|
238
|
+
| rune | Rune | |
|
|
239
|
+
| rust | Rust | [Valve Protocol](#valve) |
|
|
240
|
+
| s2ats | Savage 2: A Tortured Soul | |
|
|
241
|
+
| sdtd | 7 Days to Die | [Valve Protocol](#valve) |
|
|
242
|
+
| serioussam | Serious Sam | |
|
|
243
|
+
| serioussam2 | Serious Sam 2 | |
|
|
244
|
+
| shatteredhorizon | Shattered Horizon | [Valve Protocol](#valve) |
|
|
245
|
+
| shogo | Shogo | |
|
|
246
|
+
| shootmania | Shootmania | [Notes](#nadeo-shootmania--trackmania--etc) |
|
|
247
|
+
| sin | SiN | |
|
|
248
|
+
| sinepisodes | SiN Episodes | [Valve Protocol](#valve) |
|
|
249
|
+
| sof | Soldier of Fortune | |
|
|
250
|
+
| sof2 | Soldier of Fortune 2 | |
|
|
251
|
+
| soldat | Soldat | |
|
|
252
|
+
| sotf | Sons Of The Forest | [Valve Protocol](#valve) |
|
|
253
|
+
| spaceengineers | Space Engineers | [Valve Protocol](#valve) |
|
|
254
|
+
| squad | Squad | [Valve Protocol](#valve) |
|
|
255
|
+
| stalker | S.T.A.L.K.E.R. | |
|
|
256
|
+
| starbound | Starbound | [Valve Protocol](#valve) |
|
|
257
|
+
| starmade | StarMade | |
|
|
258
|
+
| starsiege | Starsiege | |
|
|
259
|
+
| stbc | Star Trek: Bridge Commander | |
|
|
260
|
+
| stn | Survive the Nights | [Valve Protocol](#valve) |
|
|
261
|
+
| stvef | Star Trek: Voyager - Elite Force | |
|
|
262
|
+
| stvef2 | Star Trek: Voyager - Elite Force 2 | |
|
|
263
|
+
| suicidesurvival | Suicide Survival | [Valve Protocol](#valve) |
|
|
264
|
+
| svencoop | Sven Coop | [Valve Protocol](#valve) |
|
|
265
|
+
| swat4 | SWAT 4 | |
|
|
266
|
+
| swb | Star Wars: Battlefront | |
|
|
267
|
+
| swb2 | Star Wars: Battlefront 2 | |
|
|
268
|
+
| swjk2jo | Star Wars Jedi Knight II: Jedi Outcast | |
|
|
269
|
+
| swjkja | Star Wars Jedi Knight: Jedi Academy | |
|
|
270
|
+
| swrc | Star Wars: Republic Commando | |
|
|
271
|
+
| synergy | Synergy | [Valve Protocol](#valve) |
|
|
272
|
+
| tacticalops | Tactical Ops | |
|
|
273
|
+
| tcgraw | Tom Clancy's Ghost Recon Advanced Warfighter | |
|
|
274
|
+
| tcgraw2 | Tom Clancy's Ghost Recon Advanced Warfighter 2 | |
|
|
275
|
+
| teamfactor | Team Factor | |
|
|
276
|
+
| teamfortress2 | Team Fortress 2 | [Valve Protocol](#valve) |
|
|
277
|
+
| teamspeak2 | Teamspeak 2 | |
|
|
278
|
+
| teamspeak3 | Teamspeak 3 | [Notes](#teamspeak3) |
|
|
279
|
+
| terminus | Terminus | |
|
|
280
|
+
| terrariatshosck | Terraria - TShock | [Notes](#terraria) |
|
|
281
|
+
| tfc | Team Fortress Classic | [Valve Protocol](#valve) |
|
|
282
|
+
| theforest | The Forest | [Valve Protocol](#valve) |
|
|
283
|
+
| theforrest | The Forrest | [Valve Protocol](#valve) |
|
|
284
|
+
| thefront | The Front | [Valve Protocol](#valve) |
|
|
285
|
+
| thehidden | The Hidden | [Valve Protocol](#valve) |
|
|
286
|
+
| theisle | The Isle | [Valve Protocol](#valve) |
|
|
287
|
+
| theship | The Ship | [Valve Protocol](#valve) |
|
|
288
|
+
| thespecialists | The Specialists | [Valve Protocol](#valve) |
|
|
289
|
+
| thps3 | Tony Hawk's Pro Skater 3 | |
|
|
290
|
+
| thps4 | Tony Hawk's Pro Skater 4 | |
|
|
291
|
+
| thu2 | Tony Hawk's Underground 2 | |
|
|
292
|
+
| toh | Take On Helicopters | |
|
|
293
|
+
| tonolf | The Operative: No One Lives Forever | |
|
|
294
|
+
| towerunite | Tower Unite | [Valve Protocol](#valve) |
|
|
295
|
+
| trackmania2 | Trackmania 2 | [Notes](#nadeo-shootmania--trackmania--etc) |
|
|
296
|
+
| trackmaniaforever | Trackmania Forever | [Notes](#nadeo-shootmania--trackmania--etc) |
|
|
297
|
+
| tremulous | Tremulous | |
|
|
298
|
+
| tribes1starsiege | Tribes 1: Starsiege | |
|
|
299
|
+
| tribesvengeance | Tribes: Vengeance | |
|
|
300
|
+
| tron20 | Tron 2.0 | |
|
|
301
|
+
| turok2 | Turok 2 | |
|
|
302
|
+
| universalcombat | Universal Combat | |
|
|
303
|
+
| unreal | Unreal | |
|
|
304
|
+
| unrealtournament | Unreal Tournament | |
|
|
305
|
+
| unrealtournament2003 | Unreal Tournament 2003 | |
|
|
306
|
+
| unrealtournament2004 | Unreal Tournament 2004 | |
|
|
307
|
+
| unrealtournament3 | Unreal Tournament 3 | |
|
|
308
|
+
| unturned | unturned | [Valve Protocol](#valve) |
|
|
309
|
+
| urbanterror | Urban Terror | |
|
|
310
|
+
| v8sc | V8 Supercar Challenge | |
|
|
311
|
+
| valheim | Valheim | [Notes](#valheim), [Valve Protocol](#valve) |
|
|
312
|
+
| vampireslayer | Vampire Slayer | [Valve Protocol](#valve) |
|
|
313
|
+
| vcm | Vice City Multiplayer | |
|
|
314
|
+
| ventrilo | Ventrilo | |
|
|
315
|
+
| vietcong | Vietcong | |
|
|
316
|
+
| vietcong2 | Vietcong 2 | |
|
|
317
|
+
| vrising | V Rising | [Valve Protocol](#valve) |
|
|
318
|
+
| warfork | Warfork | |
|
|
319
|
+
| warsow | Warsow | |
|
|
320
|
+
| wet | Wolfenstein: Enemy Territory | |
|
|
321
|
+
| wolfenstein | Wolfenstein | |
|
|
322
|
+
| wot | Wheel of Time | |
|
|
323
|
+
| wurmunlimited | Wurm Unlimited | [Valve Protocol](#valve) |
|
|
324
|
+
| xpandrally | Xpand Rally | |
|
|
325
|
+
| zombiemaster | Zombie Master | [Valve Protocol](#valve) |
|
|
326
|
+
| zps | Zombie Panic: Source | [Valve Protocol](#valve) |
|
|
327
|
+
|
|
328
|
+
### Not supported (yet)
|
|
329
|
+
|
|
330
|
+
* Cube Engine (cube):
|
|
331
|
+
* Cube 1
|
|
332
|
+
* Assault Cube
|
|
333
|
+
* Cube 2: Sauerbraten
|
|
334
|
+
* Blood Frontier
|
|
335
|
+
* Alien vs Predator
|
|
336
|
+
* Armed Assault 2: Operation Arrowhead
|
|
337
|
+
* Battlefield Bad Company 2: Vietnam
|
|
338
|
+
* BFRIS
|
|
339
|
+
* Call of Duty: Black Ops 1 and 2 (no documentation, may require rcon)
|
|
340
|
+
* Crysis Warhead
|
|
341
|
+
* Days of War
|
|
342
|
+
* DirtyBomb
|
|
343
|
+
* Doom - Skulltag
|
|
344
|
+
* Doom - ZDaemon
|
|
345
|
+
* ECO Global Survival ([Ref](https://github.com/Austinb/GameQ/blob/v3/src/GameQ/Protocols/Eco.php))
|
|
346
|
+
* Farming Simulator
|
|
347
|
+
* Freelancer
|
|
348
|
+
* Ghost Recon
|
|
349
|
+
* GRAV Online
|
|
350
|
+
* GTA Network ([Ref](https://github.com/Austinb/GameQ/blob/v3/src/GameQ/Protocols/Gtan.php))
|
|
351
|
+
* GTR 2
|
|
352
|
+
* Haze
|
|
353
|
+
* Hexen World
|
|
354
|
+
* Lost Heaven
|
|
355
|
+
* Multi Theft Auto
|
|
356
|
+
* Pariah
|
|
357
|
+
* Plain Sight
|
|
358
|
+
* Purge Jihad
|
|
359
|
+
* Red Eclipse
|
|
360
|
+
* Red Faction
|
|
361
|
+
* S.T.A.L.K.E.R. Clear Sky
|
|
362
|
+
* Savage: The Battle For Newerth
|
|
363
|
+
* SiN 1 Multiplayer
|
|
364
|
+
* South Park
|
|
365
|
+
* Star Wars Jedi Knight: Dark Forces II
|
|
366
|
+
* Star Wars: X-Wing Alliance
|
|
367
|
+
* Sum of All Fears
|
|
368
|
+
* Teeworlds
|
|
369
|
+
* Tibia ([Ref](https://github.com/Austinb/GameQ/blob/v3/src/GameQ/Protocols/Tibia.php))
|
|
370
|
+
* Titanfall
|
|
371
|
+
* Tribes 2
|
|
372
|
+
* Unreal 2 XMP
|
|
373
|
+
* World in Conflict
|
|
374
|
+
* World Opponent Network
|
|
375
|
+
* Wurm Unlimited
|
|
376
|
+
|
|
377
|
+
> Want support for one of these games? Please open an issue to show your interest!
|
|
378
|
+
> __Know how to code?__ Protocol details for many of the games above are documented
|
|
379
|
+
> at https://github.com/gamedig/legacy-query-library-archive
|
|
380
|
+
> , ready for you to develop into GameDig!
|
|
381
|
+
|
|
382
|
+
> Don't see your game listed here?
|
|
383
|
+
>
|
|
384
|
+
> First, let us know, so we can fix it. Then, you can try using some common query
|
|
385
|
+
> protocols directly by using one of these server types:
|
|
386
|
+
> * protocol-ase
|
|
387
|
+
> * protocol-battlefield
|
|
388
|
+
> * protocol-doom3
|
|
389
|
+
> * protocol-gamespy1
|
|
390
|
+
> * protocol-gamespy2
|
|
391
|
+
> * protocol-gamespy3
|
|
392
|
+
> * protocol-nadeo
|
|
393
|
+
> * protocol-quake2
|
|
394
|
+
> * protocol-quake3
|
|
395
|
+
> * protocol-unreal2
|
|
396
|
+
> * protocol-valve
|
|
397
|
+
|
|
398
|
+
Games with Additional Notes
|
|
399
|
+
---
|
|
400
|
+
|
|
401
|
+
### <a name="csgo"></a>Counter-Strike: Global Offensive
|
|
402
|
+
To receive a full player list response from CS:GO servers, the server must
|
|
403
|
+
have set the cvar: host_players_show 2
|
|
404
|
+
|
|
405
|
+
### Discord
|
|
406
|
+
You must set the `guildId` request field to the server's guild ID. Do not provide an IP.
|
|
407
|
+
The Guild ID can be found in server widget settings (Server ID) or by enabling developer mode in client settings and right-clicking the server's icon.
|
|
408
|
+
In order to retrieve information from discord server's they must have the `Enable server widget` option enabled.
|
|
409
|
+
|
|
410
|
+
### Mumble
|
|
411
|
+
For full query results from Mumble, you must be running the
|
|
412
|
+
[GTmurmur plugin](http://www.gametracker.com/downloads/gtmurmurplugin.php).
|
|
413
|
+
If you do not wish to run the plugin, or do not require details such as channel and user lists,
|
|
414
|
+
you can use the 'mumbleping' server type instead, which uses a less accurate but more reliable solution
|
|
415
|
+
|
|
416
|
+
### Nadeo (ShootMania / TrackMania / etc)
|
|
417
|
+
The server must have xmlrpc enabled, and you must pass the xmlrpc port to GameDig, not the connection port.
|
|
418
|
+
You must have a user account on the server with access level User or higher.
|
|
419
|
+
Pass the login into to GameDig with the additional options: login, password
|
|
420
|
+
|
|
421
|
+
### <a name="teamspeak3"></a>TeamSpeak 3
|
|
422
|
+
For teamspeak 3 queries to work correctly, the following permissions must be available for the guest server group:
|
|
423
|
+
|
|
424
|
+
* Virtual Server
|
|
425
|
+
* b_virtualserver_info_view
|
|
426
|
+
* b_virtualserver_channel_list
|
|
427
|
+
* b_virtualserver_client_list
|
|
428
|
+
* Group
|
|
429
|
+
* b_virtualserver_servergroup_list
|
|
430
|
+
* b_virtualserver_channelgroup_list
|
|
431
|
+
|
|
432
|
+
In the extremely unusual case that your server host responds to queries on a non-default port (the default is 10011),
|
|
433
|
+
you can specify their host query port using the teamspeakQueryPort option.
|
|
434
|
+
|
|
435
|
+
### Terraria
|
|
436
|
+
Requires tshock server mod, and a REST user token, which can be passed to GameDig with the
|
|
437
|
+
additional option: `token`
|
|
438
|
+
|
|
439
|
+
### Valheim
|
|
440
|
+
Valheim servers will only respond to queries if they are started in public mode (`-public 1`).
|
|
441
|
+
|
|
442
|
+
### DayZ
|
|
443
|
+
DayZ stores some of it's servers information inside the `tags` attribute. Make sure to set `requestRules: true` to access it. Some data inside `dayzMods` attribute may be fuzzy, due to how mods are loaded into the servers. Players can be fetched, but will not show ingame names. Alternatively, some servers may have a [third party tool](https://dayzsalauncher.com/#/tools) that you can use to get the mods information. If it's installed, you can access it via browser with the game servers IP:PORT, but add up 10 to the port. (eg. if game port is 2302 then use 2312).
|
|
444
|
+
|
|
445
|
+
### <a name="valve"></a>Valve Protocol
|
|
446
|
+
For many valve games, additional 'rules' may be fetched into the unstable `raw` field by passing the additional
|
|
447
|
+
option: `requestRules: true`. Beware that this may increase query time.
|
|
448
|
+
|
|
449
|
+
### <a name="thefront"></a>The Front
|
|
450
|
+
Responses with wrong `name` (gives out a steamid instead of the server name) and `maxplayers` (always 200, whatever the config would be) field values.
|
|
451
|
+
|
|
452
|
+
### Conan Exiles
|
|
453
|
+
Conan Exiles never responds to player query.
|
package/LICENSE
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
The MIT License (MIT)
|
|
2
|
+
|
|
3
|
+
Copyright (c) node-gamedig developers
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in
|
|
13
|
+
all copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
21
|
+
THE SOFTWARE.
|
package/README.md
ADDED
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
> Temporary solution. Will be unpublished/deprecated once the original is up to date.
|
|
2
|
+
|
|
3
|
+
# node-GameDig - Game Server Query Library
|
|
4
|
+
[](https://www.npmjs.com/package/gamedig)  
|
|
5
|
+
|
|
6
|
+
**node-GameDig** is a game server query Node.js module (as well as a [command line executable](#usage-from-command-line)),
|
|
7
|
+
capable of querying for the status of nearly any game or voice server.
|
|
8
|
+
|
|
9
|
+
If a server makes its status publically available, GameDig can fetch it for you.
|
|
10
|
+
|
|
11
|
+
Support is available on the [Discord server](https://discord.gg/NVCMn3tnxH) (for questions), or [GitHub Issues](https://github.com/gamedig/node-gamedig/issues) (for bugs).
|
|
12
|
+
|
|
13
|
+
## Games List
|
|
14
|
+
**node-GameDig** can query over 310 games (+ a few services)!
|
|
15
|
+
See the [GAMES_LIST.md](GAMES_LIST.md) file for the currently supported titles, not yet supported ones and notes about some of them.
|
|
16
|
+
|
|
17
|
+
## Usage from Node.js
|
|
18
|
+
Install using your favorite package manager: `npm install gamedig`, then use!
|
|
19
|
+
```js
|
|
20
|
+
import GameDig from 'gamedig';
|
|
21
|
+
|
|
22
|
+
GameDig.query({
|
|
23
|
+
type: 'minecraft',
|
|
24
|
+
host: 'mc.example.com'
|
|
25
|
+
}).then((state) => {
|
|
26
|
+
console.log(state);
|
|
27
|
+
}).catch((error) => {
|
|
28
|
+
console.log("Server is offline");
|
|
29
|
+
});
|
|
30
|
+
```
|
|
31
|
+
Confused on how this works, or you want to see more? Checkout the [examples](/examples) folder!
|
|
32
|
+
|
|
33
|
+
## Query Options
|
|
34
|
+
|
|
35
|
+
**Typical**
|
|
36
|
+
|
|
37
|
+
* **type**: string - One of the game IDs listed in the game list below
|
|
38
|
+
* **host**: string - Hostname or IP of the game server
|
|
39
|
+
* **port**: number (optional) - Connection port or query port for the game server. Some
|
|
40
|
+
games utilize a separate "query" port. If specifying the game port does not seem to work as expected, passing in
|
|
41
|
+
this query port may work instead. (defaults to protocol default port)
|
|
42
|
+
|
|
43
|
+
**Advanced**
|
|
44
|
+
|
|
45
|
+
These fields are all optional.
|
|
46
|
+
* **maxAttempts**: number - Number of attempts to query server in case of failure. (default 1)
|
|
47
|
+
* **socketTimeout**: number - Milliseconds to wait for a single packet. Beware that increasing this
|
|
48
|
+
will cause many queries to take longer even if the server is online. (default 2000)
|
|
49
|
+
* **attemptTimeout**: number - Milliseconds allowed for an entire query attempt. This timeout is not commonly hit,
|
|
50
|
+
as the socketTimeout typically fires first. (default 10000)
|
|
51
|
+
* **givenPortOnly**: boolean - Only attempt to query server on given port. (default false)
|
|
52
|
+
* **ipFamily**: number - IP family/version returned when looking up hostnames via DNS, can be 0 (IPv4 and IPv6), 4 (IPv4 only) or 6 (IPv6 only). (default 0)
|
|
53
|
+
* **debug**: boolean - Enables massive amounts of debug logging to stdout. (default false)
|
|
54
|
+
* **requestRules**: boolean - Valve games only. Additional 'rules' may be fetched into the `raw` field. (default false)
|
|
55
|
+
* **requestRulesRequired**: boolean - Valve games only. `requestRules` is always required to have a response or the query will timeout. (default false)
|
|
56
|
+
* **requestPlayersRequired**: boolean - Valve games only. Querying players is always required to have a response or the query will timeout. Some [games](GAMES_LIST.md) may not provide a players response. (default false)
|
|
57
|
+
|
|
58
|
+
## Return Value
|
|
59
|
+
|
|
60
|
+
The returned state object will contain the following keys:
|
|
61
|
+
|
|
62
|
+
* **name**: string - Server name
|
|
63
|
+
* **map**: string - Current server game map
|
|
64
|
+
* **password**: boolean - If a password is required
|
|
65
|
+
* **numplayers**: number
|
|
66
|
+
* **maxplayers**: number
|
|
67
|
+
* **players**: array of objects - note that this could be of a different length compared to **numplayers**
|
|
68
|
+
* **name**: string - If the player's name is unknown, the string will be empty.
|
|
69
|
+
* **raw**: object - Additional information about the player if available.
|
|
70
|
+
* **bots**: array of objects - Same schema as `players`
|
|
71
|
+
* **connect**: string
|
|
72
|
+
* This will typically include the game's `ip:port`
|
|
73
|
+
* The port will reflect the server's game port, even if your request specified the game's query port in the request.
|
|
74
|
+
* For some games, this may be a server ID or connection url if an IP:Port is not appropriate for end-users.
|
|
75
|
+
* **ping**: number
|
|
76
|
+
* Round trip time to the server (in milliseconds).
|
|
77
|
+
* Note that this is not the RTT of an ICMP echo, as ICMP packets are often blocked by NATs and node
|
|
78
|
+
has poor support for raw sockets.
|
|
79
|
+
* This value is derived from the RTT of one of the query packets, which is usually quite accurate, but may add a bit due to server lag.
|
|
80
|
+
* **raw**: object
|
|
81
|
+
* Contains all information received from the server in a disorganized format.
|
|
82
|
+
|
|
83
|
+
Note that `raw` (or **unstable**) objects contents MAY change on a per-protocol basis between GameDig patch releases (although not typical).
|
|
84
|
+
|
|
85
|
+
### Usage from Command Line
|
|
86
|
+
|
|
87
|
+
Want to integrate server queries from a batch script or other programming language?
|
|
88
|
+
You'll still need npm to install gamedig:
|
|
89
|
+
```shell
|
|
90
|
+
npm install gamedig -g
|
|
91
|
+
```
|
|
92
|
+
|
|
93
|
+
After installing gamedig globally, you can call gamedig via the command line:
|
|
94
|
+
```shell
|
|
95
|
+
gamedig --type minecraft mc.example.com:11234
|
|
96
|
+
# Alternatively, if you don't want to install gamedig globally, you can run it with npx:
|
|
97
|
+
npx gamedig --type minecraft mc.example.com:11234
|
|
98
|
+
```
|
|
99
|
+
|
|
100
|
+
The output of the command will be in JSON format.
|
|
101
|
+
Additional advanced parameters can be passed in as well:
|
|
102
|
+
* `--debug`: Print debugging informations, useful when stating an issue.
|
|
103
|
+
* `--pretty`: Outputs the JSON format nicely.
|
|
104
|
+
* `--requestRules`: Request Valve games rules.
|
|
105
|
+
* `--givenPortOnly`: Run the query with the specified port only (if any).
|
|
106
|
+
* `--socketTimeout N`: Specifies socket timeout (where `N` is a number, eg. `5000`).
|
|
107
|
+
* ... and the rest in the same format.
|
|
108
|
+
|
|
109
|
+
## Deno
|
|
110
|
+
The minimum supported deno version is `1.39.2` and the `--allow-net` permission is required.
|
|
111
|
+
|
|
112
|
+
## Common Issues
|
|
113
|
+
|
|
114
|
+
### Firewalls block incoming UDP
|
|
115
|
+
*(replit / docker / some VPS providers)*
|
|
116
|
+
|
|
117
|
+
Most game query protocols require a UDP request and response. This means that in some environments, gamedig may not be able to receive the reponse required due to environmental restrictions.
|
|
118
|
+
|
|
119
|
+
Some examples include:
|
|
120
|
+
* Docker containers
|
|
121
|
+
* You may need to run the container in `--network host` mode so that gamedig can bind a UDP listen port.
|
|
122
|
+
* Alternatively, you can forward a single UDP port to your container, and force gamedig to listen on that port using the instructions in the section down below.
|
|
123
|
+
* replit
|
|
124
|
+
* Most online IDEs run in an isolated container, which will never receive UDP responses from outside networks.
|
|
125
|
+
* Various VPS / server providers
|
|
126
|
+
* Even if your server provider doesn't explicitly block incoming UDP packets, some server hosts block other server hosts from connecting to them for DDOS-mitigation and anti-botting purposes.
|
|
127
|
+
|
|
128
|
+
### Gamedig doesn't work in the browser
|
|
129
|
+
Gamedig cannot operate within a browser. This means you cannot package it as part of your webpack / browserify / rollup / parcel package.
|
|
130
|
+
Even if you were able to get it packaged into a bundle, unfortunately no browsers support the UDP protocols required to query server status
|
|
131
|
+
from most game servers.
|
|
132
|
+
As an alternative, we'd recommend using gamedig on your server-side, then expose your own API to your webapp's frontend
|
|
133
|
+
displaying the status information. If your application is thin (with no constant server component), you may wish to investigate a server-less lambda provider.
|
|
134
|
+
|
|
135
|
+
### Specifying a listen UDP port override
|
|
136
|
+
In some very rare scenarios, you may need to bind / listen on a fixed local UDP port. The is usually not needed except behind
|
|
137
|
+
some extremely strict firewalls, or within a docker container (where you only wish to forward a single UDP port).
|
|
138
|
+
To use a fixed listen udp port, construct a new Gamedig object like this:
|
|
139
|
+
```
|
|
140
|
+
const gamedig = new GameDig({
|
|
141
|
+
listenUdpPort: 13337
|
|
142
|
+
});
|
|
143
|
+
gamedig.query(...)
|
|
144
|
+
```
|