game_client_logic_deb 1.8.504 → 1.8.505

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@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.b6b(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -415,7 +415,7 @@
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  initMetadataForClass(BrowserCompressionService, 'BrowserCompressionService', BrowserCompressionService, VOID, [CompressionService], [2]);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.504';
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+ this.version = '1.8.505';
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  }
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  protoOf(GameEngineConfig).q42 = function () {
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  return this.version;
@@ -613,7 +613,7 @@
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  initMetadataForInterface(ControlsContract, 'ControlsContract');
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  initMetadataForInterface(TradeSceneContract, 'TradeSceneContract');
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  initMetadataForInterface(EarnPointsSceneContract, 'EarnPointsSceneContract');
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- initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ExpectantContract, ControlsContract, SceneActionsContract]);
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+ initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ControlsContract, ExpectantContract, SceneActionsContract]);
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  initMetadataForInterface(TradeScene, 'TradeScene', VOID, VOID, [SceneActionsContract, ExpectantContract, TradeSceneContract]);
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  initMetadataForInterface(EarnPointsScene, 'EarnPointsScene', VOID, VOID, [SceneActionsContract, ExpectantContract, EarnPointsSceneContract]);
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  initMetadataForClass(EarnPointsSceneImpl, 'EarnPointsSceneImpl', VOID, VOID, [EarnPointsSceneContract, ExpectantContract, SceneActionsContract, PlayersSceneContract, EarnPointsScene, GameEngineSceneContract]);
@@ -14512,7 +14512,7 @@
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  next(action);
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  var tmp1_safe_receiver = get_clientPayloadOrNull_0(store.state);
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  var after = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.vb2_1;
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- if (before === after)
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+ if (equals(before, after))
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  return Unit_instance;
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  var state = store.state;
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  if (get_isFinishing(state) || get_isFinished(state))