game_client_logic_deb 1.8.429 → 1.8.430

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@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.b5j(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -387,7 +387,7 @@
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.429';
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+ this.version = '1.8.430';
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  }
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  protoOf(GameEngineConfig).w3u = function () {
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  return this.version;
@@ -13025,7 +13025,7 @@
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  var tmp2_cached = Companion_getInstance_58().w7g_1;
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  tmp1_output.dt(tmp0_desc, 0, value.z7g_1);
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  tmp1_output.ft(tmp0_desc, 1, tmp2_cached[1].x(), value.a7h_1);
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- tmp1_output.ft(tmp0_desc, 2, tmp2_cached[2].x(), value.b7h_1);
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+ tmp1_output.ht(tmp0_desc, 2, tmp2_cached[2].x(), value.b7h_1);
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  tmp1_output.ht(tmp0_desc, 3, BooleanSerializer_getInstance(), value.c7h_1);
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  tmp1_output.ht(tmp0_desc, 4, StringSerializer_getInstance(), value.d7h_1);
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  tmp1_output.ht(tmp0_desc, 5, StringSerializer_getInstance(), value.e7h_1);
@@ -13052,7 +13052,7 @@
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  tmp3_bitMask0 = tmp3_bitMask0 | 1;
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  tmp5_local1 = tmp10_input.as(tmp0_desc, 1, tmp11_cached[1].x(), tmp5_local1);
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  tmp3_bitMask0 = tmp3_bitMask0 | 2;
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- tmp6_local2 = tmp10_input.as(tmp0_desc, 2, tmp11_cached[2].x(), tmp6_local2);
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+ tmp6_local2 = tmp10_input.cs(tmp0_desc, 2, tmp11_cached[2].x(), tmp6_local2);
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  tmp3_bitMask0 = tmp3_bitMask0 | 4;
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  tmp7_local3 = tmp10_input.cs(tmp0_desc, 3, BooleanSerializer_getInstance(), tmp7_local3);
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  tmp3_bitMask0 = tmp3_bitMask0 | 8;
@@ -13076,7 +13076,7 @@
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  tmp3_bitMask0 = tmp3_bitMask0 | 2;
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  break;
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  case 2:
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- tmp6_local2 = tmp10_input.as(tmp0_desc, 2, tmp11_cached[2].x(), tmp6_local2);
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+ tmp6_local2 = tmp10_input.cs(tmp0_desc, 2, tmp11_cached[2].x(), tmp6_local2);
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  tmp3_bitMask0 = tmp3_bitMask0 | 4;
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  break;
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  case 3:
@@ -13106,7 +13106,7 @@
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  // Inline function 'kotlin.arrayOf' call
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  // Inline function 'kotlin.js.unsafeCast' call
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  // Inline function 'kotlin.js.asDynamic' call
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- return [StringSerializer_getInstance(), tmp0_cached[1].x(), tmp0_cached[2].x(), get_nullable(BooleanSerializer_getInstance()), get_nullable(StringSerializer_getInstance()), get_nullable(StringSerializer_getInstance())];
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+ return [StringSerializer_getInstance(), tmp0_cached[1].x(), get_nullable(tmp0_cached[2].x()), get_nullable(BooleanSerializer_getInstance()), get_nullable(StringSerializer_getInstance()), get_nullable(StringSerializer_getInstance())];
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  };
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  var $serializer_instance_18;
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  function $serializer_getInstance_21() {
@@ -13175,7 +13175,7 @@
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  protoOf(PlayerConnectionChangedToClientActionDto).hashCode = function () {
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  var result = getStringHashCode(this.z7g_1);
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  result = imul(result, 31) + this.a7h_1.hashCode() | 0;
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- result = imul(result, 31) + this.b7h_1.hashCode() | 0;
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+ result = imul(result, 31) + (this.b7h_1 == null ? 0 : this.b7h_1.hashCode()) | 0;
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  result = imul(result, 31) + (this.c7h_1 == null ? 0 : getBooleanHashCode(this.c7h_1)) | 0;
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  result = imul(result, 31) + (this.d7h_1 == null ? 0 : getStringHashCode(this.d7h_1)) | 0;
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  result = imul(result, 31) + (this.e7h_1 == null ? 0 : getStringHashCode(this.e7h_1)) | 0;
@@ -13190,7 +13190,7 @@
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  return false;
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  if (!this.a7h_1.equals(other.a7h_1))
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  return false;
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- if (!this.b7h_1.equals(other.b7h_1))
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+ if (!equals(this.b7h_1, other.b7h_1))
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  return false;
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  if (!(this.c7h_1 == other.c7h_1))
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  return false;
@@ -47974,7 +47974,8 @@
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  return new MessageMechanicAction(mapFromDto_44(_this__u8e3s4.o7g_1, true), _this__u8e3s4.p7g_1);
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  }
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  function mapFromClientDto_18(_this__u8e3s4) {
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- return new PlayerConnectionChangedMechanicAction(_this__u8e3s4.z7g_1, _this__u8e3s4.a7h_1, _this__u8e3s4.b7h_1, VOID, false, _this__u8e3s4.d7h_1, _this__u8e3s4.e7h_1);
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+ var tmp0_elvis_lhs = _this__u8e3s4.b7h_1;
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+ return new PlayerConnectionChangedMechanicAction(_this__u8e3s4.z7g_1, _this__u8e3s4.a7h_1, tmp0_elvis_lhs == null ? PlayerConnectionState_LIVE_getInstance() : tmp0_elvis_lhs, VOID, false, _this__u8e3s4.d7h_1, _this__u8e3s4.e7h_1);
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  }
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  function mapFromClientDto_19(_this__u8e3s4) {
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  return new ErrorAction(mapFromDto_15(_this__u8e3s4.u7f_1), _this__u8e3s4.v7f_1);