game_client_logic_deb 1.8.416 → 1.8.417
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/Logic_Debertz-core.js
CHANGED
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@@ -387,7 +387,7 @@
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387
387
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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388
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//endregion
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389
389
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function GameEngineConfig() {
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390
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-
this.version = '1.8.
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390
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+
this.version = '1.8.417';
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}
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protoOf(GameEngineConfig).w3u = function () {
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return this.version;
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package/Logic_Debertz-engine.js
CHANGED
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@@ -1214,7 +1214,7 @@
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1214
1214
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initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnAnswerAction, InterceptableAction, PlayerOrderChangeMechanicAction]);
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initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinished]);
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initMetadataForClass(MessageMechanicAction, 'MessageMechanicAction', VOID, MechanicAction, [MechanicAction, IgnoreBufferForAction]);
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1217
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-
initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinished]);
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1217
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initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, PlayerOrderChangeMechanicAction, NotValidateIfGameFinished]);
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initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, InterceptableAction]);
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initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, NextPlayerTurnAction]);
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initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction]);
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@@ -49193,7 +49193,7 @@
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49193
49193
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// Inline function 'kotlin.arrayOf' call
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49194
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// Inline function 'kotlin.js.unsafeCast' call
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49195
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// Inline function 'kotlin.js.asDynamic' call
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49196
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-
tmp.t90_1 = [this.team1.first, this.team2.
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49196
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+
tmp.t90_1 = [this.team1.first, this.team2.first, this.team1.second, this.team2.second];
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}
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protoOf(TeamsDataMechanicAction).u90 = function () {
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return this.team1;
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@@ -49507,6 +49507,20 @@
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}
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return destination;
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};
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49510
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+
protoOf(ContinueGameMechanicAction).p8z = function () {
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49511
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// Inline function 'kotlin.collections.map' call
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49512
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var this_0 = this.users;
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49513
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// Inline function 'kotlin.collections.mapTo' call
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49514
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var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
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49515
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var _iterator__ex2g4s = this_0.l();
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49516
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while (_iterator__ex2g4s.m()) {
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var item = _iterator__ex2g4s.n();
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var tmp$ret$0 = item.q64_1;
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destination.j(tmp$ret$0);
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}
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// Inline function 'kotlin.collections.toTypedArray' call
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return copyToArray(destination);
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};
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protoOf(ContinueGameMechanicAction).o8z = function () {
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return getGameCreator(this.g91_1.players).playerId;
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};
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@@ -59601,6 +59615,9 @@
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defineProp(protoOf(ContinueGameMechanicAction), 'users', function () {
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return this.f8e();
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});
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defineProp(protoOf(ContinueGameMechanicAction), 'usersOrder', function () {
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return this.p8z();
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});
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defineProp(protoOf(ContinueGameMechanicAction), 'gameCreatorPlayerId', function () {
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return this.o8z();
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});
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