game_client_logic_deb 1.8.416 → 1.8.417

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@@ -387,7 +387,7 @@
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.416';
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+ this.version = '1.8.417';
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  }
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  protoOf(GameEngineConfig).w3u = function () {
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  return this.version;
@@ -1214,7 +1214,7 @@
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  initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnAnswerAction, InterceptableAction, PlayerOrderChangeMechanicAction]);
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  initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinished]);
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  initMetadataForClass(MessageMechanicAction, 'MessageMechanicAction', VOID, MechanicAction, [MechanicAction, IgnoreBufferForAction]);
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- initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinished]);
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+ initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, PlayerOrderChangeMechanicAction, NotValidateIfGameFinished]);
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  initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, InterceptableAction]);
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  initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, NextPlayerTurnAction]);
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  initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction]);
@@ -49193,7 +49193,7 @@
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  // Inline function 'kotlin.arrayOf' call
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  // Inline function 'kotlin.js.unsafeCast' call
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  // Inline function 'kotlin.js.asDynamic' call
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- tmp.t90_1 = [this.team1.first, this.team2.second, this.team1.first, this.team2.second];
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+ tmp.t90_1 = [this.team1.first, this.team2.first, this.team1.second, this.team2.second];
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  }
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  protoOf(TeamsDataMechanicAction).u90 = function () {
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  return this.team1;
@@ -49507,6 +49507,20 @@
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  }
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  return destination;
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  };
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+ protoOf(ContinueGameMechanicAction).p8z = function () {
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+ // Inline function 'kotlin.collections.map' call
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+ var this_0 = this.users;
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+ // Inline function 'kotlin.collections.mapTo' call
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+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
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+ var _iterator__ex2g4s = this_0.l();
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+ while (_iterator__ex2g4s.m()) {
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+ var item = _iterator__ex2g4s.n();
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+ var tmp$ret$0 = item.q64_1;
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+ destination.j(tmp$ret$0);
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+ }
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+ // Inline function 'kotlin.collections.toTypedArray' call
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+ return copyToArray(destination);
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+ };
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  protoOf(ContinueGameMechanicAction).o8z = function () {
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  return getGameCreator(this.g91_1.players).playerId;
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  };
@@ -59601,6 +59615,9 @@
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  defineProp(protoOf(ContinueGameMechanicAction), 'users', function () {
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  return this.f8e();
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  });
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+ defineProp(protoOf(ContinueGameMechanicAction), 'usersOrder', function () {
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+ return this.p8z();
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+ });
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  defineProp(protoOf(ContinueGameMechanicAction), 'gameCreatorPlayerId', function () {
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  return this.o8z();
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  });